From: Paramat Date: Sat, 8 Feb 2020 03:11:44 +0000 (+0000) Subject: Fix simple bed height, make player lay down just above it, not inside it X-Git-Tag: 5.2.0~14 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=9bf64b61c28abb408e1b89bf87d7ae330e140824;p=oweals%2Fminetest_game.git Fix simple bed height, make player lay down just above it, not inside it --- diff --git a/mods/beds/beds.lua b/mods/beds/beds.lua index 276c05e5..dc044a35 100644 --- a/mods/beds/beds.lua +++ b/mods/beds/beds.lua @@ -79,10 +79,10 @@ beds.register_bed("beds:bed", { } }, nodebox = { - bottom = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5}, - top = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5}, + bottom = {-0.5, -0.5, -0.5, 0.5, 0.0625, 0.5}, + top = {-0.5, -0.5, -0.5, 0.5, 0.0625, 0.5}, }, - selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5}, + selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.0625, 1.5}, recipe = { {"wool:white", "wool:white", "wool:white"}, {"group:wood", "group:wood", "group:wood"} diff --git a/mods/beds/functions.lua b/mods/beds/functions.lua index 0b79bfb5..6ee0474c 100644 --- a/mods/beds/functions.lua +++ b/mods/beds/functions.lua @@ -90,7 +90,13 @@ local function lay_down(player, pos, bed_pos, state, skip) local yaw, param2 = get_look_yaw(bed_pos) player:set_look_horizontal(yaw) local dir = minetest.facedir_to_dir(param2) - local p = {x = bed_pos.x + dir.x / 2, y = bed_pos.y, z = bed_pos.z + dir.z / 2} + -- p.y is just above the nodebox height of the 'Simple Bed' (the highest bed), + -- to avoid sinking down through the bed. + local p = { + x = bed_pos.x + dir.x / 2, + y = bed_pos.y + 0.07, + z = bed_pos.z + dir.z / 2 + } player:set_physics_override(0, 0, 0) player:set_pos(p) default.player_attached[name] = true