From: PilzAdam Date: Sat, 6 Dec 2014 11:56:58 +0000 (+0100) Subject: Remove remains of finite liquids from bucket mod X-Git-Tag: 0.4.11~14 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=957f94534bbba4cc74251470b0a475903e876231;p=oweals%2Fminetest_game.git Remove remains of finite liquids from bucket mod This reverts commit 79856c914d5b9d3eb43bec78840ee811880b30ff. --- diff --git a/mods/bucket/init.lua b/mods/bucket/init.lua index 1ad3ef07..6715ebbf 100644 --- a/mods/bucket/init.lua +++ b/mods/bucket/init.lua @@ -1,8 +1,6 @@ -- Minetest 0.4 mod: bucket -- See README.txt for licensing and other information. -local LIQUID_MAX = 8 --The number of water levels when liquid_finite is enabled - minetest.register_alias("bucket", "bucket:bucket_empty") minetest.register_alias("bucket_water", "bucket:bucket_water") minetest.register_alias("bucket_lava", "bucket:bucket_lava") @@ -71,40 +69,20 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name itemstack) or itemstack end - local place_liquid = function(pos, node, source, flowing, fullness) + local place_liquid = function(pos, node, source, flowing) if check_protection(pos, user and user:get_player_name() or "", "place "..source) then return end - if math.floor(fullness/128) == 1 or - not minetest.setting_getbool("liquid_finite") then - minetest.add_node(pos, {name=source, - param2=fullness}) - return - elseif node.name == flowing then - fullness = fullness + node.param2 - elseif node.name == source then - fullness = LIQUID_MAX - end - - if fullness >= LIQUID_MAX then - minetest.add_node(pos, {name=source, - param2=LIQUID_MAX}) - else - minetest.add_node(pos, {name=flowing, - param2=fullness}) - end + minetest.add_node(pos, {name=source}) end -- Check if pointing to a buildable node - local fullness = tonumber(itemstack:get_metadata()) - if not fullness then fullness = LIQUID_MAX end - if ndef and ndef.buildable_to then -- buildable; replace the node place_liquid(pointed_thing.under, node, - source, flowing, fullness) + source, flowing) else -- not buildable to; place the liquid above -- check if the node above can be replaced @@ -112,7 +90,7 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name if node and minetest.registered_nodes[node.name].buildable_to then place_liquid(pointed_thing.above, node, source, - flowing, fullness) + flowing) else -- do not remove the bucket with the liquid return @@ -138,9 +116,7 @@ minetest.register_craftitem("bucket:bucket_empty", { local node = minetest.get_node(pointed_thing.under) local liquiddef = bucket.liquids[node.name] if liquiddef ~= nil and liquiddef.itemname ~= nil and - (node.name == liquiddef.source or - (node.name == liquiddef.flowing and - minetest.setting_getbool("liquid_finite"))) then + node.name == liquiddef.source then if check_protection(pointed_thing.under, user:get_player_name(), "take ".. node.name) then @@ -149,11 +125,7 @@ minetest.register_craftitem("bucket:bucket_empty", { minetest.add_node(pointed_thing.under, {name="air"}) - if node.name == liquiddef.source then - node.param2 = LIQUID_MAX - end - return ItemStack({name = liquiddef.itemname, - metadata = tostring(node.param2)}) + return ItemStack(liquiddef.itemname) end end, })