From: paramat Date: Tue, 29 Sep 2015 23:48:09 +0000 (+0100) Subject: Rename to Minetest Game X-Git-Tag: 0.4.14~209 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=8e51f318b3ac9130bb1be4644b379f64e8f60b02;p=oweals%2Fminetest_game.git Rename to Minetest Game Rename in game.conf and documentation Update game_api.txt documentation for bucket API and tree functions Fix tab, space and comment formatting in game_api.txt Rename in mod READMEs --- diff --git a/README.txt b/README.txt index 7a9b12f5..8c85d665 100644 --- a/README.txt +++ b/README.txt @@ -1,23 +1,24 @@ -The main game for the Minetest game engine [minetest_game] -========================================================== +Minetest Game [minetest_game] +============================= +The main subgame for the Minetest engine +======================================== -To use this game with Minetest, insert this repository as - /games/minetest_game -in the Minetest Engine. +To use this subgame with the Minetest engine, insert this repository as + /games/minetest_game -The Minetest Engine can be found in: - https://github.com/minetest/minetest/ +The Minetest engine can be found in: + https://github.com/minetest/minetest/ Compatibility -------------- -The minetest_game github master HEAD is generally compatible with the github -master HEAD of minetest. +The Minetest Game github master HEAD is generally compatible with the github +master HEAD of the Minetest engine. -Additionally, when the minetest engine is tagged to be a certain version (eg. -0.4.10), minetest_game is tagged with the version too. +Additionally, when the Minetest engine is tagged to be a certain version (eg. +0.4.10), Minetest Game is tagged with the version too. -When stable releases are made, minetest_game is packaged and made available in - http://minetest.net/download +When stable releases are made, Minetest Game is packaged and made available in + http://minetest.net/download and in case the repository has grown too much, it may be reset. In that sense, this is not a "real" git repository. (Package maintainers please note!) diff --git a/game.conf b/game.conf index 8b819bb9..4dea9498 100644 --- a/game.conf +++ b/game.conf @@ -1 +1 @@ -name = Minetest +name = Minetest Game diff --git a/game_api.txt b/game_api.txt index 791a7f92..9c717e75 100644 --- a/game_api.txt +++ b/game_api.txt @@ -1,11 +1,11 @@ -minetest_game API -====================== +Minetest Game API +================= GitHub Repo: https://github.com/minetest/minetest_game Introduction ------------ -The minetest_game gamemode offers multiple new possibilities in addition to Minetest's built-in API, allowing you to -add new plants to farming mod, buckets for new liquids, new stairs and custom panes. +The Minetest Game subgame offers multiple new possibilities in addition to the Minetest engine's built-in API, +allowing you to add new plants to farming mod, buckets for new liquids, new stairs and custom panes. For information on the Minetest API, visit https://github.com/minetest/minetest/blob/master/doc/lua_api.txt Please note: [XYZ] refers to a section the Minetest API @@ -17,23 +17,24 @@ Bucket API The bucket API allows registering new types of buckets for non-default liquids. bucket.register_liquid( - "default:lava_source", -- Source node name - "default:lava_flowing", -- Flowing node name - "bucket:bucket_lava", -- Name to be used for bucket - "bucket_lava.png", -- Bucket texture (for wielditem and inventory_image) - "Lava Bucket" -- Bucket description + "default:lava_source", -- name of the source node + "default:lava_flowing", -- name of the flowing node + "bucket:bucket_lava", -- name of the new bucket item (or nil if liquid is not takeable) + "bucket_lava.png", -- texture of the new bucket item (ignored if itemname == nil) + "Lava Bucket", -- text description of the bucket item + {lava_bucket = 1} -- groups of the bucket item, OPTIONAL ) Beds API -------- beds.register_bed( - "beds:bed", -- Bed name - def: See [#Bed definition] -- Bed definition + "beds:bed", -- Bed name + def: See [#Bed definition] -- Bed definition ) - beds.read_spawns() -- returns a table containing players respawn positions - beds.kick_players() -- forces all players to leave bed - beds.skip_night() -- sets world time to morning and saves respawn position of all players currently sleeping + beds.read_spawns() -- returns a table containing players respawn positions + beds.kick_players() -- forces all players to leave bed + beds.skip_night() -- sets world time to morning and saves respawn position of all players currently sleeping #Bed definition --------------- @@ -50,11 +51,11 @@ Beds API } }, nodebox = { - bottom = regular nodebox, see [Node boxes], -- bottm part of bed - top = regular nodebox, see [Node boxes], -- top part of bed + bottom = regular nodebox, see [Node boxes], -- bottm part of bed + top = regular nodebox, see [Node boxes], -- top part of bed }, - selectionbox = regular nodebox, see [Node boxes], -- for both nodeboxes - recipe = { -- Craft recipe + selectionbox = regular nodebox, see [Node boxes], -- for both nodeboxes + recipe = { -- Craft recipe {"group:wool", "group:wool", "group:wool"}, {"group:wood", "group:wood", "group:wood"} } @@ -104,9 +105,9 @@ doors.register_trapdoor(name, def) sound_open = sound to play when opening the trapdoor, OPTIONAL, sound_close = sound to play when closing the trapdoor, OPTIONAL, -> You can add any other node definition properties for minetest.register_node, - such as wield_image, inventory_image, sounds, groups, description, ... - Only node_box, selection_box, tiles, drop, drawtype, paramtype, paramtype2, on_rightclick - will be overwritten by the trapdoor registration function + such as wield_image, inventory_image, sounds, groups, description, ... + Only node_box, selection_box, tiles, drop, drawtype, paramtype, paramtype2, on_rightclick + will be overwritten by the trapdoor registration function } Farming API @@ -122,11 +123,11 @@ farming.register_plant(name, Plant definition) #Hoe Definition --------------- { - description = "", -- Description for tooltip - inventory_image = "unknown_item.png", -- Image to be used as wield- and inventory image - max_uses = 30, -- Uses until destroyed - material = "", -- Material for recipes - recipe = { -- Craft recipe, if material isn't used + description = "", -- Description for tooltip + inventory_image = "unknown_item.png", -- Image to be used as wield- and inventory image + max_uses = 30, -- Uses until destroyed + material = "", -- Material for recipes + recipe = { -- Craft recipe, if material isn't used {"air", "air", "air"}, {"", "group:stick"}, {"", "group:stick"}, @@ -136,12 +137,12 @@ farming.register_plant(name, Plant definition) #Plant definition ----------------- { - description = "", -- Description of seed item - inventory_image = "unknown_item.png", -- Image to be used as seed's wield- and inventory image - steps = 8, -- How many steps the plant has to grow, until it can be harvested + description = "", -- Description of seed item + inventory_image = "unknown_item.png", -- Image to be used as seed's wield- and inventory image + steps = 8, -- How many steps the plant has to grow, until it can be harvested ^ Always provide a plant texture for each step, format: modname_plantname_i.png (i = stepnumber) - minlight = 13, -- Minimum light to grow - maxlight = default.LIGHT_MAX -- Maximum light to grow + minlight = 13, -- Minimum light to grow + maxlight = default.LIGHT_MAX -- Maximum light to grow } Screwdriver API @@ -155,7 +156,7 @@ on_rotate(pos, node, user, mode, new_param2) ^ mode: screwdriver.ROTATE_FACE or screwdriver.ROTATE_AXIS ^ new_param2: the new value of param2 that would have been set if on_rotate wasn't there ^ return value: false to disallow rotation, nil to keep default behaviour, true to allow - it but to indicate that changed have already been made (so the screwdriver will wear out) + it but to indicate that changed have already been made (so the screwdriver will wear out) ^ use on_rotate = screwdriver.disallow to always disallow rotation ^ use on_rotate = screwdriver.rotate_simple to allow only face rotation @@ -215,10 +216,10 @@ The following nodes use the group `connect_to_raillike` and will only connect to raillike nodes within this group and the same group value. Use `minetest.raillike_group()` to get the group value. -| Node type | Raillike group name -+-----------------------+---------------------------------- -| default:rail | "rail" -| tnt:gunpowder | "gunpowder" +| Node type | Raillike group name ++-----------------------+-------------------- +| default:rail | "rail" +| tnt:gunpowder | "gunpowder" | tnt:gunpowder_burning | "gunpowder" Example: @@ -281,13 +282,13 @@ default.player_get_animation(player) Model Definition ---------------- { - animation_speed = 30, -- Default animation speed, in FPS. - textures = {"character.png", }, -- Default array of textures. - visual_size = {x=1, y=1,}, -- Used to scale the model. + animation_speed = 30, -- Default animation speed, in FPS. + textures = {"character.png", }, -- Default array of textures. + visual_size = {x = 1, y = 1}, -- Used to scale the model. animations = { - -- = { x=, y=, }, - foo = { x= 0, y=19, }, - bar = { x=20, y=39, }, + -- = {x = , y = }, + foo = {x = 0, y = 19}, + bar = {x = 20, y = 39}, -- ... }, } @@ -375,10 +376,22 @@ dye.excolors Trees ----- default.grow_tree(pos, is_apple_tree) -^ Grows a tree or apple tree at pos +^ Grows a mgv6 tree or apple tree at pos default.grow_jungle_tree(pos) -^ Grows a jungletree at pos +^ Grows a mgv6 jungletree at pos default.grow_pine_tree(pos) -^ Grows a pinetree at pos +^ Grows a mgv6 pinetree at pos + +default.grow_new_apple_tree(pos) +^ Grows a new design apple tree at pos + +default.grow_new_jungle_tree(pos) +^ Grows a new design jungle tree at pos + +default.grow_new_pine_tree(pos) +^ Grows a new design pine tree at pos + +default.grow_new_acacia_tree(pos) +^ Grows a new design acacia tree at pos diff --git a/minetest.conf.example b/minetest.conf.example index c81040c7..0e3c2c55 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -1,6 +1,4 @@ -# This file contains settings of minetest_game that can be changed in -# minetest.conf -# +# This file contains settings of Minetest Game that can be changed in minetest.conf # By default, all the settings are commented and not functional. # Uncomment settings by removing the preceding #. diff --git a/mods/beds/README.txt b/mods/beds/README.txt index cb76628a..9710c459 100644 --- a/mods/beds/README.txt +++ b/mods/beds/README.txt @@ -1,5 +1,5 @@ -Minetest mod "Beds" -=================== +Minetest Game mod: beds +======================= by BlockMen (c) 2014-2015 Version: 1.1.1 diff --git a/mods/boats/README.txt b/mods/boats/README.txt index 5100481d..1de71678 100644 --- a/mods/boats/README.txt +++ b/mods/boats/README.txt @@ -1,6 +1,6 @@ -Minetest 0.4 mod: boats -======================= -by PilzAdam, slightly modified for NeXt +Minetest Game mod: boats +======================== +by PilzAdam License of source code: ----------------------- diff --git a/mods/bones/README.txt b/mods/bones/README.txt index b0ebed8f..b40a384d 100644 --- a/mods/bones/README.txt +++ b/mods/bones/README.txt @@ -1,5 +1,5 @@ -Minetest 0.4 mod: bones -======================= +Minetest Game mod: bones +======================== License of source code: ----------------------- diff --git a/mods/bucket/README.txt b/mods/bucket/README.txt index 7dad6419..a6674b43 100644 --- a/mods/bucket/README.txt +++ b/mods/bucket/README.txt @@ -1,4 +1,4 @@ -Minetest 0.4 mod: bucket +Minetest Game mod: bucket ========================= License of source code: diff --git a/mods/creative/README.txt b/mods/creative/README.txt index 7d49b981..a34dcaad 100644 --- a/mods/creative/README.txt +++ b/mods/creative/README.txt @@ -1,5 +1,5 @@ -Minetest 0.4 mod: creative -========================== +Minetest Game mod: creative +=========================== Implements creative mode. diff --git a/mods/default/README.txt b/mods/default/README.txt index 13fdef5f..f0dea682 100644 --- a/mods/default/README.txt +++ b/mods/default/README.txt @@ -1,4 +1,4 @@ -Minetest 0.4 mod: default +Minetest Game mod: default ========================== License of source code: diff --git a/mods/doors/README.txt b/mods/doors/README.txt index 146af8ed..5ae63caf 100644 --- a/mods/doors/README.txt +++ b/mods/doors/README.txt @@ -1,5 +1,5 @@ -Minetest 0.4 mod: doors -======================= +Minetest Game mod: doors +======================== version: 1.3 License of source code: diff --git a/mods/dye/README.txt b/mods/dye/README.txt index d414c2cc..b1035419 100644 --- a/mods/dye/README.txt +++ b/mods/dye/README.txt @@ -1,4 +1,4 @@ -Minetest 0.4 mod: dye +Minetest Game mod: dye ====================== See init.lua for documentation. diff --git a/mods/farming/README.txt b/mods/farming/README.txt index 67246957..143cf382 100644 --- a/mods/farming/README.txt +++ b/mods/farming/README.txt @@ -1,5 +1,5 @@ -Minetest 0.4 mod: farming -========================= +Minetest Game mod: farming +========================== License of source code: ----------------------- @@ -45,4 +45,4 @@ Created by Gambit (License: WTFPL): farming_cotton_*.png farming_flour.png farming_cotton_seed.png - farming_wheat_seed.png \ No newline at end of file + farming_wheat_seed.png diff --git a/mods/fire/README.txt b/mods/fire/README.txt index fdbce15f..bf143e5c 100644 --- a/mods/fire/README.txt +++ b/mods/fire/README.txt @@ -1,5 +1,5 @@ -Minetest 0.4 mod: fire -====================== +Minetest Game mod: fire +======================= License of source code: ----------------------- diff --git a/mods/flowers/README.txt b/mods/flowers/README.txt index 6cfa0eea..ebd4a21f 100644 --- a/mods/flowers/README.txt +++ b/mods/flowers/README.txt @@ -1,5 +1,5 @@ -Minetest 0.4 mod: flowers -========================= +Minetest Game mod: flowers +========================== License of source code: ----------------------- diff --git a/mods/screwdriver/readme.txt b/mods/screwdriver/readme.txt index ced1ff55..bdf109b8 100644 --- a/mods/screwdriver/readme.txt +++ b/mods/screwdriver/readme.txt @@ -1,5 +1,5 @@ -Minetest mod: screwdriver -========================= +Minetest Game mod: screwdriver +============================== License of source code: ----------------------- @@ -18,4 +18,4 @@ Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) http://creativecommons.org/licenses/by-sa/3.0/ Created by Gambit (WTFPL): - screwdriver.png \ No newline at end of file + screwdriver.png diff --git a/mods/stairs/README.txt b/mods/stairs/README.txt index 716a677c..9bd0b213 100644 --- a/mods/stairs/README.txt +++ b/mods/stairs/README.txt @@ -1,4 +1,4 @@ -Minetest 0.4 mod: stairs +Minetest Game mod: stairs ========================= License of source code: diff --git a/mods/tnt/README.txt b/mods/tnt/README.txt index 90a34677..df98f7e2 100644 --- a/mods/tnt/README.txt +++ b/mods/tnt/README.txt @@ -1,4 +1,5 @@ -=== TNT mod for Minetest === +Minetest Game mod: tnt +====================== by PilzAdam and ShadowNinja Introduction: diff --git a/mods/vessels/README.txt b/mods/vessels/README.txt index 150b501d..d5c3da84 100644 --- a/mods/vessels/README.txt +++ b/mods/vessels/README.txt @@ -1,4 +1,4 @@ -Minetest 0.4 mod: vessels +Minetest Game mod: vessels ========================== Crafts diff --git a/mods/wool/README.txt b/mods/wool/README.txt index 9db13327..f57b6dd3 100644 --- a/mods/wool/README.txt +++ b/mods/wool/README.txt @@ -1,5 +1,5 @@ -Minetest 0.4 mod: wool -====================== +Minetest Game mod: wool +======================= Mostly backward-compatible with jordach's 16-color wool mod. diff --git a/mods/xpanes/README.txt b/mods/xpanes/README.txt index 233978c4..b89e74a2 100644 --- a/mods/xpanes/README.txt +++ b/mods/xpanes/README.txt @@ -1,5 +1,5 @@ -Minetest 0.4.x mod: xpanes -========================== +Minetest Game mod: xpanes +========================= License: --------