From: Lars Hofhansl Date: Wed, 11 Jan 2017 05:35:48 +0000 (-0800) Subject: Fire: Make explosions remove flames X-Git-Tag: 0.4.16~106 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=8715b83ff03648174eb6b0861c6f3ec78982b95d;p=oweals%2Fminetest_game.git Fire: Make explosions remove flames TNT removes flammable nodes from the destruction radius and should remove flames within it too because they lose their fuel and would be removed by ABM later anyway. --- diff --git a/mods/fire/init.lua b/mods/fire/init.lua index b1b9284b..a6dc1e5c 100644 --- a/mods/fire/init.lua +++ b/mods/fire/init.lua @@ -44,9 +44,6 @@ minetest.register_node("fire:basic_flame", { on_construct = function(pos) minetest.get_node_timer(pos):start(math.random(30, 60)) end, - - on_blast = function() -- Unaffected by explosions - end, }) minetest.register_node("fire:permanent_flame", { @@ -72,9 +69,6 @@ minetest.register_node("fire:permanent_flame", { damage_per_second = 4, groups = {igniter = 2, dig_immediate = 3}, drop = "", - - on_blast = function() -- Unaffected by explosions - end, })