From: paramat Date: Sun, 4 Dec 2016 03:50:07 +0000 (+0000) Subject: Default: Convert remaining indexed leaves to RGBA X-Git-Tag: 0.4.15~9 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=7998de671fcf247c2bf630144c58c5b7908b98fd;p=oweals%2Fminetest_game.git Default: Convert remaining indexed leaves to RGBA Some GPUs cause visual bugs when mip-mapping is used with indexed textures that use alpha. Because leaves are sometimes rendered opaque it is even more important to keep these as RGBA to preserve the correct background colour. --- diff --git a/mods/default/textures/default_jungleleaves.png b/mods/default/textures/default_jungleleaves.png index 870b4bb2..5afcc36d 100644 Binary files a/mods/default/textures/default_jungleleaves.png and b/mods/default/textures/default_jungleleaves.png differ diff --git a/mods/default/textures/default_leaves.png b/mods/default/textures/default_leaves.png index e39535c6..ba09fe1d 100644 Binary files a/mods/default/textures/default_leaves.png and b/mods/default/textures/default_leaves.png differ diff --git a/mods/default/textures/default_pine_needles.png b/mods/default/textures/default_pine_needles.png index 1a32f632..ad7373b0 100644 Binary files a/mods/default/textures/default_pine_needles.png and b/mods/default/textures/default_pine_needles.png differ