From: paramat <paramat@users.noreply.github.com>
Date: Sun, 18 Mar 2018 05:34:02 +0000 (+0000)
Subject: Lua_api.txt: Fix hardware colouring documentation
X-Git-Tag: 5.0.0~504
X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=68c6494af08c5a9b5b1f9169753d9ba8c106db23;p=oweals%2Fminetest.git

Lua_api.txt: Fix hardware colouring documentation

More 'draw type' -> 'paramtype2' changes, missing from a previous commit.
---

diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 44cd07545..b045f6402 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -588,7 +588,7 @@ appropriate `paramtype2`:
 * `paramtype2 = "colorwallmounted"` for nodes which use the first
   five bits (most significant) of `param2` for palette indexing.
   The remaining three bits are describing rotation, as in `wallmounted`
-  drawtype. Division by 8 yields the palette index (without stretching the
+  paramtype2. Division by 8 yields the palette index (without stretching the
   palette). These nodes can have 32 different colors, and the palette
   should contain 32 pixels.
   Examples:
@@ -598,7 +598,7 @@ appropriate `paramtype2`:
       pixel will be picked from the palette.
 * `paramtype2 = "colorfacedir"` for nodes which use the first
   three bits of `param2` for palette indexing. The remaining
-  five bits are describing rotation, as in `facedir` drawtype.
+  five bits are describing rotation, as in `facedir` paramtype2.
   Division by 32 yields the palette index (without stretching the
   palette). These nodes can have 8 different colors, and the
   palette should contain 8 pixels.
@@ -609,7 +609,7 @@ appropriate `paramtype2`:
       second (= 1 + 1) pixel will be picked from the palette.
 
 To colorize a node on the map, set its `param2` value (according
-to the node's draw type).
+to the node's paramtype2).
 
 ### Conversion between nodes in the inventory and the on the map
 Static coloring is the same for both cases, there is no need