From: Loic Blot Date: Thu, 6 Oct 2016 06:48:20 +0000 (+0200) Subject: Use more unordered_maps to improve performance in c++11 builds X-Git-Tag: 0.4.15~203 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=667975fe3adee935a3f4d2b1a421a295771c664d;p=oweals%2Fminetest.git Use more unordered_maps to improve performance in c++11 builds --- diff --git a/src/client.cpp b/src/client.cpp index a599e21dc..63653998a 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -623,10 +623,8 @@ void Client::step(float dtime) Update positions of sounds attached to objects */ { - for(std::map::iterator - i = m_sounds_to_objects.begin(); - i != m_sounds_to_objects.end(); ++i) - { + for(UNORDERED_MAP::iterator i = m_sounds_to_objects.begin(); + i != m_sounds_to_objects.end(); ++i) { int client_id = i->first; u16 object_id = i->second; ClientActiveObject *cao = m_env.getActiveObject(object_id); @@ -645,8 +643,7 @@ void Client::step(float dtime) m_removed_sounds_check_timer = 0; // Find removed sounds and clear references to them std::vector removed_server_ids; - for(std::map::iterator - i = m_sounds_server_to_client.begin(); + for(UNORDERED_MAP::iterator i = m_sounds_server_to_client.begin(); i != m_sounds_server_to_client.end();) { s32 server_id = i->first; int client_id = i->second; diff --git a/src/client.h b/src/client.h index fb479068f..a71c1dcbc 100644 --- a/src/client.h +++ b/src/client.h @@ -663,11 +663,11 @@ private: // Sounds float m_removed_sounds_check_timer; // Mapping from server sound ids to our sound ids - std::map m_sounds_server_to_client; + UNORDERED_MAP m_sounds_server_to_client; // And the other way! - std::map m_sounds_client_to_server; + UNORDERED_MAP m_sounds_client_to_server; // And relations to objects - std::map m_sounds_to_objects; + UNORDERED_MAP m_sounds_to_objects; // Privileges UNORDERED_SET m_privileges; diff --git a/src/clientobject.cpp b/src/clientobject.cpp index a11757ea6..ff3f47187 100644 --- a/src/clientobject.cpp +++ b/src/clientobject.cpp @@ -43,12 +43,11 @@ ClientActiveObject* ClientActiveObject::create(ActiveObjectType type, IGameDef *gamedef, ClientEnvironment *env) { // Find factory function - std::map::iterator n; - n = m_types.find(type); + UNORDERED_MAP::iterator n = m_types.find(type); if(n == m_types.end()) { // If factory is not found, just return. - warningstream<<"ClientActiveObject: No factory for type=" - <<(int)type< +#include "util/cpp11_container.h" /* @@ -103,7 +104,7 @@ protected: ClientEnvironment *m_env; private: // Used for creating objects based on type - static std::map m_types; + static UNORDERED_MAP m_types; }; struct DistanceSortedActiveObject diff --git a/src/content_cao.cpp b/src/content_cao.cpp index a141690f6..33dae6822 100644 --- a/src/content_cao.cpp +++ b/src/content_cao.cpp @@ -51,7 +51,7 @@ struct ToolCapabilities; #define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")" -std::map ClientActiveObject::m_types; +UNORDERED_MAP ClientActiveObject::m_types; SmoothTranslator::SmoothTranslator(): vect_old(0,0,0), diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp index 48c573da5..6d42edd7d 100644 --- a/src/network/clientpackethandler.cpp +++ b/src/network/clientpackethandler.cpp @@ -812,9 +812,7 @@ void Client::handleCommand_StopSound(NetworkPacket* pkt) *pkt >> server_id; - std::map::iterator i = - m_sounds_server_to_client.find(server_id); - + UNORDERED_MAP::iterator i = m_sounds_server_to_client.find(server_id); if (i != m_sounds_server_to_client.end()) { int client_id = i->second; m_sound->stopSound(client_id); diff --git a/src/script/lua_api/l_mapgen.cpp b/src/script/lua_api/l_mapgen.cpp index a176f4f52..da8e71cdc 100644 --- a/src/script/lua_api/l_mapgen.cpp +++ b/src/script/lua_api/l_mapgen.cpp @@ -244,7 +244,7 @@ bool read_schematic_def(lua_State *L, int index, schem->schemdata = new MapNode[numnodes]; size_t names_base = names->size(); - std::map name_id_map; + UNORDERED_MAP name_id_map; u32 i = 0; for (lua_pushnil(L); lua_next(L, -2); i++, lua_pop(L, 1)) { @@ -266,7 +266,7 @@ bool read_schematic_def(lua_State *L, int index, u8 param2 = getintfield_default(L, -1, "param2", 0); //// Find or add new nodename-to-ID mapping - std::map::iterator it = name_id_map.find(name); + UNORDERED_MAP::iterator it = name_id_map.find(name); content_t name_index; if (it != name_id_map.end()) { name_index = it->second; diff --git a/src/server.cpp b/src/server.cpp index a8494f76e..e9983ba11 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -794,7 +794,7 @@ void Server::AsyncRunStep(bool initial_step) // Key = object id // Value = data sent by object - std::map* > buffered_messages; + UNORDERED_MAP* > buffered_messages; // Get active object messages from environment for(;;) { @@ -803,7 +803,7 @@ void Server::AsyncRunStep(bool initial_step) break; std::vector* message_list = NULL; - std::map* >::iterator n; + UNORDERED_MAP* >::iterator n; n = buffered_messages.find(aom.id); if (n == buffered_messages.end()) { message_list = new std::vector; @@ -824,7 +824,7 @@ void Server::AsyncRunStep(bool initial_step) std::string reliable_data; std::string unreliable_data; // Go through all objects in message buffer - for (std::map* >::iterator + for (UNORDERED_MAP* >::iterator j = buffered_messages.begin(); j != buffered_messages.end(); ++j) { // If object is not known by client, skip it @@ -868,7 +868,7 @@ void Server::AsyncRunStep(bool initial_step) m_clients.unlock(); // Clear buffered_messages - for(std::map* >::iterator + for(UNORDERED_MAP* >::iterator i = buffered_messages.begin(); i != buffered_messages.end(); ++i) { delete i->second; diff --git a/src/util/string.h b/src/util/string.h index 724543a36..572c37150 100644 --- a/src/util/string.h +++ b/src/util/string.h @@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #define UTIL_STRING_HEADER #include "irrlichttypes_bloated.h" +#include "cpp11_container.h" #include #include #include @@ -54,7 +55,7 @@ with this program; if not, write to the Free Software Foundation, Inc., (((unsigned char)(x) < 0xe0) ? 2 : \ (((unsigned char)(x) < 0xf0) ? 3 : 4)) -typedef std::map StringMap; +typedef UNORDERED_MAP StringMap; struct FlagDesc { const char *name;