From: Auke Kok Date: Tue, 14 Mar 2017 02:56:08 +0000 (-0700) Subject: Skeleton key: Change to use left-click (tool on_use) X-Git-Tag: 0.4.16~56 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=61d7c43c83bda9c88b9cc257432fb5133c06ee87;p=oweals%2Fminetest_game.git Skeleton key: Change to use left-click (tool on_use) Instead of right click, the skeleton key is now a true `tool` in the sense that it's default left-click action is to create a key for the locked object. This is far better than the outcome of the patches we've done where the only way to create a key for a locked item was to use sneak+rightclick. Now keys are perhaps a bit more sensible, left for making keys, right for opening stuff with keys. Fixes #1625 --- diff --git a/mods/default/tools.lua b/mods/default/tools.lua index 51854b93..1a08b918 100644 --- a/mods/default/tools.lua +++ b/mods/default/tools.lua @@ -383,22 +383,13 @@ minetest.register_tool("default:skeleton_key", { description = "Skeleton Key", inventory_image = "default_key_skeleton.png", groups = {key = 1}, - on_place = function(itemstack, placer, pointed_thing) - local under = pointed_thing.under - local node = minetest.get_node(under) - local def = minetest.registered_nodes[node.name] - if def and def.on_rightclick and - not (placer and placer:get_player_control().sneak) then - return def.on_rightclick(under, node, placer, itemstack, - pointed_thing) or itemstack - end - + on_use = function(itemstack, user, pointed_thing) if pointed_thing.type ~= "node" then return itemstack end local pos = pointed_thing.under - node = minetest.get_node(pos) + local node = minetest.get_node(pos) if not node then return itemstack @@ -413,7 +404,7 @@ minetest.register_tool("default:skeleton_key", { random(2^16) - 1, random(2^16) - 1, random(2^16) - 1, random(2^16) - 1) - local secret, _, _ = on_skeleton_key_use(pos, placer, newsecret) + local secret, _, _ = on_skeleton_key_use(pos, user, newsecret) if secret then -- finish and return the new key @@ -421,7 +412,7 @@ minetest.register_tool("default:skeleton_key", { itemstack:add_item("default:key") local meta = itemstack:get_meta() meta:set_string("secret", secret) - meta:set_string("description", "Key to "..placer:get_player_name().."'s " + meta:set_string("description", "Key to "..user:get_player_name().."'s " ..minetest.registered_nodes[node.name].description) return itemstack end