From: SmallJoker Date: Mon, 14 Jul 2014 16:48:36 +0000 (+0200) Subject: Use pause_fps_max also on multiplayer X-Git-Tag: 0.4.11~309 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=55c646c5c2b40931d24be8541b3056ab3322a70f;p=oweals%2Fminetest.git Use pause_fps_max also on multiplayer --- diff --git a/src/game.cpp b/src/game.cpp index e25210337..6c16372cc 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1060,9 +1060,7 @@ static void show_pause_menu(GUIFormSpecMenu** cur_formspec, create_formspec_menu(cur_formspec, invmgr, gamedef, tsrc, device, fs_src, txt_dst); - if (singleplayermode) { - (*cur_formspec)->doPause = true; - } + (*cur_formspec)->doPause = true; } /******************************************************************************/