From: paramat Date: Sat, 19 Mar 2016 20:49:29 +0000 (+0000) Subject: Fire: Speed up fire spread and burn out X-Git-Tag: 0.4.14~78 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=537f94c28e28670a65d84b9e23a7a84aeaabb10d;p=oweals%2Fminetest_game.git Fire: Speed up fire spread and burn out --- diff --git a/mods/fire/init.lua b/mods/fire/init.lua index 1fc942b8..c32b5110 100644 --- a/mods/fire/init.lua +++ b/mods/fire/init.lua @@ -231,7 +231,7 @@ else nodenames = {"group:flammable"}, neighbors = {"group:igniter"}, interval = 7, - chance = 16, + chance = 12, catch_up = false, action = function(p0, node, _, _) -- If there is water or stuff like that around node, don't ignite @@ -250,7 +250,7 @@ else minetest.register_abm({ nodenames = {"fire:basic_flame"}, interval = 5, - chance = 16, + chance = 6, catch_up = false, action = function(p0, node, _, _) -- If there are no flammable nodes around flame, remove flame