From: Perttu Ahola Date: Thu, 6 Dec 2012 13:48:59 +0000 (+0200) Subject: Raise default maximum render distance to 240 X-Git-Tag: 0.4.4~5 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=5080b634354971413d56c3dece9d0d94c46f9ea0;p=oweals%2Fminetest.git Raise default maximum render distance to 240 --- diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 79510f6f3..c43e0e03c 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -73,7 +73,7 @@ void set_default_settings(Settings *settings) settings->setDefault("wanted_fps", "30"); settings->setDefault("fps_max", "60"); // A bit more than the server will send around the player, to make fog blend well - settings->setDefault("viewing_range_nodes_max", "160"); + settings->setDefault("viewing_range_nodes_max", "240"); settings->setDefault("viewing_range_nodes_min", "35"); settings->setDefault("screenW", "800"); settings->setDefault("screenH", "600");