From: PilzAdam Date: Sun, 28 Jul 2013 21:14:42 +0000 (+0200) Subject: Play sounds/main_menu.ogg in menu X-Git-Tag: 0.4.8~269 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=4fb4efd8ed54a81ea545e51265f2acdd01654f21;p=oweals%2Fminetest.git Play sounds/main_menu.ogg in menu --- diff --git a/builtin/mainmenu.lua b/builtin/mainmenu.lua index febf1984a..0bd2b13aa 100644 --- a/builtin/mainmenu.lua +++ b/builtin/mainmenu.lua @@ -1106,5 +1106,6 @@ tabbuilder.init() menubar.refresh() modstore.init() +engine.sound_play("main_menu", true) update_menu() diff --git a/doc/menu_lua_api.txt b/doc/menu_lua_api.txt index 337091a93..164d7876a 100644 --- a/doc/menu_lua_api.txt +++ b/doc/menu_lua_api.txt @@ -82,6 +82,10 @@ engine.download_file(url,target) ^ returns true/false engine.get_version() ^ returns current minetest version +engine.sound_play(spec, looped) -> handle +^ spec = SimpleSoundSpec (see lua-api.txt) +^ looped = bool +engine.sound_stop(handle) GUI: engine.update_formspec(formspec) diff --git a/src/guiEngine.cpp b/src/guiEngine.cpp index 4c5d0189d..b62c1a547 100644 --- a/src/guiEngine.cpp +++ b/src/guiEngine.cpp @@ -30,6 +30,8 @@ extern "C" { #include "main.h" #include "settings.h" #include "guiMainMenu.h" +#include "sound.h" +#include "sound_openal.h" #include "guiEngine.h" @@ -84,6 +86,7 @@ GUIEngine::GUIEngine( irr::IrrlichtDevice* dev, m_menumanager(menumgr), m_smgr(smgr), m_data(data), + m_sound_manager(NULL), m_formspecgui(0), m_buttonhandler(0), m_menu(0), @@ -122,6 +125,14 @@ GUIEngine::GUIEngine( irr::IrrlichtDevice* dev, m_data->errormessage = ""; } + //create soundmanager + MenuMusicFetcher soundfetcher; +#if USE_SOUND + m_sound_manager = createOpenALSoundManager(&soundfetcher); +#endif + if(!m_sound_manager) + m_sound_manager = &dummySoundManager; + //create topleft header core::rect rect(0, 0, 500, 40); rect += v2s32(4, 0); @@ -299,7 +310,12 @@ GUIEngine::~GUIEngine() { video::IVideoDriver* driver = m_device->getVideoDriver(); assert(driver != 0); - + + if(m_sound_manager != &dummySoundManager){ + delete m_sound_manager; + m_sound_manager = NULL; + } + //TODO: clean up m_menu here lua_close(m_engineluastack); @@ -571,3 +587,16 @@ void GUIEngine::setTopleftText(std::string append) { m_irr_toplefttext->setText(narrow_to_wide(toset).c_str()); } + +/******************************************************************************/ +s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped) +{ + s32 handle = m_sound_manager->playSound(spec, looped); + return handle; +} + +/******************************************************************************/ +void GUIEngine::stopSound(s32 handle) +{ + m_sound_manager->stopSound(handle); +} diff --git a/src/guiEngine.h b/src/guiEngine.h index 2445ed847..2f96b0b1c 100644 --- a/src/guiEngine.h +++ b/src/guiEngine.h @@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "clouds.h" #include "guiLuaApi.h" #include "guiFormSpecMenu.h" +#include "sound.h" /******************************************************************************/ /* Typedefs and macros */ @@ -50,6 +51,7 @@ typedef enum { /******************************************************************************/ class GUIEngine; struct MainMenuData; +struct SimpleSoundSpec; /******************************************************************************/ /* declarations */ @@ -80,6 +82,30 @@ private: GUIEngine* m_engine; }; +class MenuMusicFetcher: public OnDemandSoundFetcher +{ + std::set m_fetched; +public: + + void fetchSounds(const std::string &name, + std::set &dst_paths, + std::set &dst_datas) + { + if(m_fetched.count(name)) + return; + m_fetched.insert(name); + std::string base; + base = porting::path_share + DIR_DELIM + "sounds"; + dst_paths.insert(base + DIR_DELIM + name + ".ogg"); + int i; + for(i=0; i<10; i++) + dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg"); + base = porting::path_user + DIR_DELIM + "sounds"; + dst_paths.insert(base + DIR_DELIM + name + ".ogg"); + for(i=0; i<10; i++) + dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg"); + } +}; /** implementation of main menu based uppon formspecs */ class GUIEngine { @@ -106,6 +132,9 @@ public: /** default destructor */ virtual ~GUIEngine(); + s32 playSound(SimpleSoundSpec spec, bool looped); + void stopSound(s32 handle); + protected: /** * process field data recieved from formspec @@ -143,6 +172,8 @@ private: scene::ISceneManager* m_smgr; /** pointer to data beeing transfered back to main game handling */ MainMenuData* m_data; + /** pointer to soundmanager*/ + ISoundManager* m_sound_manager; /** representation of form source to be used in mainmenu formspec */ FormspecFormSource* m_formspecgui; diff --git a/src/guiLuaApi.cpp b/src/guiLuaApi.cpp index b00bb5a84..485cab883 100644 --- a/src/guiLuaApi.cpp +++ b/src/guiLuaApi.cpp @@ -31,6 +31,7 @@ extern "C" { #include "settings.h" #include "filesys.h" #include "convert_json.h" +#include "sound.h" #include "IFileArchive.h" @@ -92,6 +93,8 @@ void guiLuaApi::initialize(lua_State* L,GUIEngine* engine) retval &= API_FCT(download_file); retval &= API_FCT(get_modstore_details); retval &= API_FCT(get_modstore_list); + retval &= API_FCT(sound_play); + retval &= API_FCT(sound_stop); if (!retval) { //TODO show error @@ -1050,6 +1053,49 @@ int guiLuaApi::l_get_version(lua_State *L) { return 1; } +/******************************************************************************/ +int guiLuaApi::l_sound_play(lua_State *L) { + GUIEngine* engine = get_engine(L); + + SimpleSoundSpec spec; + if(lua_isnil(L, 1)) + { + } else if(lua_istable(L, 1)){ + lua_getfield(L, 1, "name"); + if(lua_isstring(L, -1)){ + size_t len = 0; + spec.name = lua_tolstring(L, -1, &len); + } + lua_pop(L, 1); + + //luaL_checkfloat(L, 1, "gain", spec.gain); + lua_getfield(L, 1, "gain"); + if(lua_isnumber(L, -1)){ + spec.gain = lua_tonumber(L, -1); + } + lua_pop(L, 1); + } else if(lua_isstring(L, 1)){ + spec.name = luaL_checkstring(L, 1); + } + bool looped = lua_toboolean(L, 2); + + u32 handle = engine->playSound(spec, looped); + + lua_pushinteger(L, handle); + + return 1; +} + +/******************************************************************************/ +int guiLuaApi::l_sound_stop(lua_State *L) { + GUIEngine* engine = get_engine(L); + + u32 handle = luaL_checkinteger(L, 1); + engine->stopSound(handle); + + return 1; +} + /******************************************************************************/ int guiLuaApi::l_download_file(lua_State *L) { GUIEngine* engine = get_engine(L); diff --git a/src/guiLuaApi.h b/src/guiLuaApi.h index e0157f4a0..11b94ba75 100644 --- a/src/guiLuaApi.h +++ b/src/guiLuaApi.h @@ -127,6 +127,10 @@ private: static int l_get_version(lua_State *L); + static int l_sound_play(lua_State *L); + + static int l_sound_stop(lua_State *L); + //gui static int l_show_keys_menu(lua_State *L); diff --git a/src/main.cpp b/src/main.cpp index 8ed164d1f..716da57c3 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -76,8 +76,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "subgame.h" #include "quicktune.h" #include "serverlist.h" -#include "sound.h" -#include "sound_openal.h" #include "guiEngine.h" /* @@ -205,49 +203,6 @@ u32 getTime(TimePrecision prec) { } #endif -//Client side main menu music fetcher -#ifndef SERVER -class MenuMusicFetcher: public OnDemandSoundFetcher -{ - std::set m_fetched; -public: - - void fetchSounds(const std::string &name, - std::set &dst_paths, - std::set &dst_datas) - { - if(m_fetched.count(name)) - return; - m_fetched.insert(name); - std::string base; - base = porting::path_share + DIR_DELIM + "sounds"; - dst_paths.insert(base + DIR_DELIM + name + ".ogg"); - dst_paths.insert(base + DIR_DELIM + name + ".0.ogg"); - dst_paths.insert(base + DIR_DELIM + name + ".1.ogg"); - dst_paths.insert(base + DIR_DELIM + name + ".2.ogg"); - dst_paths.insert(base + DIR_DELIM + name + ".3.ogg"); - dst_paths.insert(base + DIR_DELIM + name + ".4.ogg"); - dst_paths.insert(base + DIR_DELIM + name + ".5.ogg"); - dst_paths.insert(base + DIR_DELIM + name + ".6.ogg"); - dst_paths.insert(base + DIR_DELIM + name + ".7.ogg"); - dst_paths.insert(base + DIR_DELIM + name + ".8.ogg"); - dst_paths.insert(base + DIR_DELIM + name + ".9.ogg"); - base = porting::path_user + DIR_DELIM + "sounds"; - dst_paths.insert(base + DIR_DELIM + name + ".ogg"); - dst_paths.insert(base + DIR_DELIM + name + ".0.ogg"); - dst_paths.insert(base + DIR_DELIM + name + ".1.ogg"); - dst_paths.insert(base + DIR_DELIM + name + ".2.ogg"); - dst_paths.insert(base + DIR_DELIM + name + ".3.ogg"); - dst_paths.insert(base + DIR_DELIM + name + ".4.ogg"); - dst_paths.insert(base + DIR_DELIM + name + ".5.ogg"); - dst_paths.insert(base + DIR_DELIM + name + ".6.ogg"); - dst_paths.insert(base + DIR_DELIM + name + ".7.ogg"); - dst_paths.insert(base + DIR_DELIM + name + ".8.ogg"); - dst_paths.insert(base + DIR_DELIM + name + ".9.ogg"); - } -}; -#endif - class StderrLogOutput: public ILogOutput { public: @@ -1711,7 +1666,7 @@ int main(int argc, char *argv[]) // Continue to game break; } - + // Break out of menu-game loop to shut down cleanly if(device->run() == false || kill == true) { g_settings->updateConfigFile(configpath.c_str());