From: Auke Kok Date: Sun, 27 Dec 2015 06:48:35 +0000 (-0800) Subject: Fix door volume level. X-Git-Tag: 0.4.14~172 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=481d1758ad799b1e8af835053c2e7a4562598f4b;p=oweals%2Fminetest_game.git Fix door volume level. Playing stereo sounds positionally in OpenAL causes it to play the sounds unattenuated - same volume for all distances. This shouldn't happen, and makes door sounds unneccesarily loud from very far away. Convert all door samples to mono, 22kHz 64kbit. Trimmed all door samples to remove lead, trail silence. --- diff --git a/mods/doors/sounds/doors_door_close.ogg b/mods/doors/sounds/doors_door_close.ogg index a39452ba..fede4af3 100644 Binary files a/mods/doors/sounds/doors_door_close.ogg and b/mods/doors/sounds/doors_door_close.ogg differ diff --git a/mods/doors/sounds/doors_door_open.ogg b/mods/doors/sounds/doors_door_open.ogg index 7ec7f480..9a4c4f11 100644 Binary files a/mods/doors/sounds/doors_door_open.ogg and b/mods/doors/sounds/doors_door_open.ogg differ