From: paramat Date: Sat, 30 May 2015 06:20:25 +0000 (+0100) Subject: Default: New obsidian brick texture. Add river water textures X-Git-Tag: 0.4.13~62 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=40e2b945e33fff87c50cd304d2c253e1e85d13c7;p=oweals%2Fminetest_game.git Default: New obsidian brick texture. Add river water textures --- diff --git a/mods/default/README.txt b/mods/default/README.txt index 56083c06..5e726eeb 100644 --- a/mods/default/README.txt +++ b/mods/default/README.txt @@ -109,6 +109,10 @@ paramat (CC BY-SA 3.0): default_pinetree_top.png default_pinewood.png default_sandstone_brick.png + default_obsidian_brick.png + default_river_water.png + default_river_water_source_animated.png + default_river_water_flowing_animated.png brunob.santos (CC BY-SA 4.0): default_desert_cobble.png diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua index f24cd9af..ae141957 100644 --- a/mods/default/nodes.lua +++ b/mods/default/nodes.lua @@ -968,11 +968,11 @@ minetest.register_node("default:water_flowing", { minetest.register_node("default:river_water_source", { description = "River Water Source", - inventory_image = minetest.inventorycube("default_water.png"), + inventory_image = minetest.inventorycube("default_river_water.png"), drawtype = "liquid", tiles = { { - name = "default_water_source_animated.png", + name = "default_river_water_source_animated.png", animation = { type = "vertical_frames", aspect_w = 16, @@ -983,7 +983,7 @@ minetest.register_node("default:river_water_source", { }, special_tiles = { { - name = "default_water_source_animated.png", + name = "default_river_water_source_animated.png", animation = { type = "vertical_frames", aspect_w = 16, @@ -1008,18 +1008,18 @@ minetest.register_node("default:river_water_source", { liquid_viscosity = 1, liquid_renewable = false, liquid_range = 2, - post_effect_color = {a=64, r=100, g=100, b=200}, + post_effect_color = {a=64, r=100, g=178, b=200}, groups = {water=3, liquid=3, puts_out_fire=1}, }) minetest.register_node("default:river_water_flowing", { description = "Flowing River Water", - inventory_image = minetest.inventorycube("default_water.png"), + inventory_image = minetest.inventorycube("default_river_water.png"), drawtype = "flowingliquid", - tiles = {"default_water.png"}, + tiles = {"default_river_water.png"}, special_tiles = { { - name = "default_water_flowing_animated.png", + name = "default_river_water_flowing_animated.png", backface_culling = false, animation = { type = "vertical_frames", @@ -1029,7 +1029,7 @@ minetest.register_node("default:river_water_flowing", { }, }, { - name = "default_water_flowing_animated.png", + name = "default_river_water_flowing_animated.png", backface_culling = true, animation = { type = "vertical_frames", @@ -1055,7 +1055,7 @@ minetest.register_node("default:river_water_flowing", { liquid_viscosity = 1, liquid_renewable = false, liquid_range = 2, - post_effect_color = {a=64, r=100, g=100, b=200}, + post_effect_color = {a=64, r=100, g=178, b=200}, groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1}, }) diff --git a/mods/default/textures/default_obsidian_brick.png b/mods/default/textures/default_obsidian_brick.png index 79a38150..30c67caa 100644 Binary files a/mods/default/textures/default_obsidian_brick.png and b/mods/default/textures/default_obsidian_brick.png differ diff --git a/mods/default/textures/default_river_water.png b/mods/default/textures/default_river_water.png new file mode 100644 index 00000000..3b55c5f6 Binary files /dev/null and b/mods/default/textures/default_river_water.png differ diff --git a/mods/default/textures/default_river_water_flowing_animated.png b/mods/default/textures/default_river_water_flowing_animated.png new file mode 100644 index 00000000..536acc53 Binary files /dev/null and b/mods/default/textures/default_river_water_flowing_animated.png differ diff --git a/mods/default/textures/default_river_water_source_animated.png b/mods/default/textures/default_river_water_source_animated.png new file mode 100644 index 00000000..daa5653f Binary files /dev/null and b/mods/default/textures/default_river_water_source_animated.png differ