From: Andrey2470T Date: Fri, 14 Feb 2020 00:01:15 +0000 (+0300) Subject: Increase speed of flowing water/river water animations X-Git-Tag: 5.2.0~9 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=34b410319e70e9f3b693aa3f1ea6915f0b8b19ca;p=oweals%2Fminetest_game.git Increase speed of flowing water/river water animations To visually match the 1 node per second spread of flowing water. --- diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua index c752d3bf..cd465934 100644 --- a/mods/default/nodes.lua +++ b/mods/default/nodes.lua @@ -2234,7 +2234,7 @@ minetest.register_node("default:water_flowing", { type = "vertical_frames", aspect_w = 16, aspect_h = 16, - length = 0.8, + length = 0.5, }, }, { @@ -2244,7 +2244,7 @@ minetest.register_node("default:water_flowing", { type = "vertical_frames", aspect_w = 16, aspect_h = 16, - length = 0.8, + length = 0.5, }, }, }, @@ -2330,7 +2330,7 @@ minetest.register_node("default:river_water_flowing", { type = "vertical_frames", aspect_w = 16, aspect_h = 16, - length = 0.8, + length = 0.5, }, }, { @@ -2340,7 +2340,7 @@ minetest.register_node("default:river_water_flowing", { type = "vertical_frames", aspect_w = 16, aspect_h = 16, - length = 0.8, + length = 0.5, }, }, },