From: Auke Kok Date: Sat, 16 Jan 2016 22:53:27 +0000 (-0800) Subject: Better trapdoor side appearance. X-Git-Tag: 0.4.14~156 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=322967d2d1c7cec46ce86beec59b7c0512f7fcc9;p=oweals%2Fminetest_game.git Better trapdoor side appearance. We're using a normal wooden side texture to draw the sides of trapdoors. But the side textures have only 2 edges that have a nice texture for the 2px wide trapdoor. We can either repaint the textures, or just rotate the texture properly for the two sides that need it. Because the side texture for wooden doors was just a default:wood texture, it clashes with the colors in the trapdoor, and so we add a wooden trapdoor-matching tile side texture as well. This also improves the steel trapdoor side, but without a texture change there since that was already a specially drawn texture for that node. We also increase the thickness of the trapdoor to 2px. Right now the model is 0.4 large, but this causes the side textures to look odd as there's a mismatch in pixel size. By scaling the trapdoor side up to exactly 2px, the sides look natural. Thanks to @kilbith for the suggestion. --- diff --git a/mods/doors/README.txt b/mods/doors/README.txt index c83720ce..27f0507a 100644 --- a/mods/doors/README.txt +++ b/mods/doors/README.txt @@ -28,7 +28,6 @@ following Textures created by BlockMen (WTFPL): door_obsidian_glass_side.png following textures created by celeron55 (CC BY-SA 3.0): - door_trapdoor_side.png door_glass_a.png door_glass_b.png @@ -36,9 +35,10 @@ following Textures created by PenguinDad (CC BY-SA 4.0): door_glass.png door_obsidian_glass.png -Steel trapdoor textures by sofar (CC-BY-SA-3.0) +following textures created by sofar (CC-BY-SA-3.0) doors_trapdoor_steel.png doors_trapdoor_steel_side.png + door_trapdoor_side.png All other textures (created by PilzAdam): WTFPL diff --git a/mods/doors/init.lua b/mods/doors/init.lua index c8b69c43..e942d466 100644 --- a/mods/doors/init.lua +++ b/mods/doors/init.lua @@ -474,25 +474,28 @@ function doors.register_trapdoor(name, def) def_closed.node_box = { type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5} + fixed = {-0.5, -0.5, -0.5, 0.5, -6/16, 0.5} } def_closed.selection_box = { type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5} + fixed = {-0.5, -0.5, -0.5, 0.5, -6/16, 0.5} } def_closed.tiles = { def.tile_front, def.tile_front, def.tile_side, def.tile_side, def.tile_side, def.tile_side } def_opened.node_box = { type = "fixed", - fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5} + fixed = {-0.5, -0.5, 6/16, 0.5, 0.5, 0.5} } def_opened.selection_box = { type = "fixed", - fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5} + fixed = {-0.5, -0.5, 6/16, 0.5, 0.5, 0.5} } - def_opened.tiles = { def.tile_side, def.tile_side, def.tile_side, def.tile_side, - def.tile_front, def.tile_front } + def_opened.tiles = { def.tile_side, def.tile_side, + def.tile_side .. '^[transform3', + def.tile_side .. '^[transform1', + def.tile_front, def.tile_front } + def_opened.drop = name_closed def_opened.groups.not_in_creative_inventory = 1 diff --git a/mods/doors/textures/doors_trapdoor_side.png b/mods/doors/textures/doors_trapdoor_side.png index c8605230..c45d870d 100644 Binary files a/mods/doors/textures/doors_trapdoor_side.png and b/mods/doors/textures/doors_trapdoor_side.png differ