From: paramat Date: Sun, 11 Sep 2016 21:48:04 +0000 (+0100) Subject: Lua_api.txt: Add note of maximum value for node 'light_source' X-Git-Tag: 0.4.15~234 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=297546af3d3b5b3a07a61ade041ad7c26e9a531d;p=oweals%2Fminetest.git Lua_api.txt: Add note of maximum value for node 'light_source' Maximum is 14. A value of 15 (reserved for direct sunlight) causes a lighting bug. --- diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 41e7c00eb..b6e6520b2 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -3664,7 +3664,7 @@ Definition tables ^ Don't forget to use "leveled" type nodebox. ]] liquid_range = 8, -- number of flowing nodes around source (max. 8) drowning = 0, -- Player will take this amount of damage if no bubbles are left - light_source = 0, -- Amount of light emitted by node + light_source = 0, -- Amount of light emitted by node (max. 14) damage_per_second = 0, -- If player is inside node, this damage is caused node_box = {type="regular"}, -- See "Node boxes" connects_to = nodenames, --[[