From: Perttu Ahola Date: Mon, 19 Mar 2012 18:44:07 +0000 (+0200) Subject: Rework directory structure X-Git-Tag: 0.4.dev-20120320~11 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=1f56d71f190c67325bdc413dfbc6c8e4b8284d98;p=oweals%2Fminetest.git Rework directory structure --- diff --git a/share/builtin.lua b/share/builtin.lua new file mode 100644 index 000000000..9b2bed33f --- /dev/null +++ b/share/builtin.lua @@ -0,0 +1,804 @@ +-- +-- This file contains built-in stuff in Minetest implemented in Lua. +-- +-- It is always loaded and executed after registration of the C API, +-- before loading and running any mods. +-- + +-- +-- Override some Lua library functions +-- + +print = minetest.debug + +-- +-- +-- + +function basic_dump2(o) + if type(o) == "number" then + return tostring(o) + elseif type(o) == "string" then + return string.format("%q", o) + elseif type(o) == "boolean" then + return tostring(o) + elseif type(o) == "function" then + return "" + elseif type(o) == "userdata" then + return "" + elseif type(o) == "nil" then + return "nil" + else + error("cannot dump a " .. type(o)) + return nil + end +end + +function dump2(o, name, dumped) + name = name or "_" + dumped = dumped or {} + io.write(name, " = ") + if type(o) == "number" or type(o) == "string" or type(o) == "boolean" + or type(o) == "function" or type(o) == "nil" + or type(o) == "userdata" then + io.write(basic_dump2(o), "\n") + elseif type(o) == "table" then + if dumped[o] then + io.write(dumped[o], "\n") + else + dumped[o] = name + io.write("{}\n") -- new table + for k,v in pairs(o) do + local fieldname = string.format("%s[%s]", name, basic_dump2(k)) + dump2(v, fieldname, dumped) + end + end + else + error("cannot dump a " .. type(o)) + return nil + end +end + +function dump(o, dumped) + dumped = dumped or {} + if type(o) == "number" then + return tostring(o) + elseif type(o) == "string" then + return string.format("%q", o) + elseif type(o) == "table" then + if dumped[o] then + return "" + end + dumped[o] = true + local t = {} + for k,v in pairs(o) do + t[#t+1] = "" .. k .. " = " .. dump(v, dumped) + end + return "{" .. table.concat(t, ", ") .. "}" + elseif type(o) == "boolean" then + return tostring(o) + elseif type(o) == "function" then + return "" + elseif type(o) == "userdata" then + return "" + elseif type(o) == "nil" then + return "nil" + else + error("cannot dump a " .. type(o)) + return nil + end +end + +-- +-- Item definition helpers +-- + +function minetest.inventorycube(img1, img2, img3) + img2 = img2 or img1 + img3 = img3 or img1 + return "[inventorycube" + .. "{" .. img1:gsub("%^", "&") + .. "{" .. img2:gsub("%^", "&") + .. "{" .. img3:gsub("%^", "&") +end + +function minetest.pos_to_string(pos) + return "(" .. pos.x .. "," .. pos.y .. "," .. pos.z .. ")" +end + +function minetest.get_pointed_thing_position(pointed_thing, above) + if pointed_thing.type == "node" then + if above then + -- The position where a node would be placed + return pointed_thing.above + else + -- The position where a node would be dug + return pointed_thing.under + end + elseif pointed_thing.type == "object" then + obj = pointed_thing.ref + if obj ~= nil then + return obj:getpos() + else + return nil + end + else + return nil + end +end + +function minetest.dir_to_facedir(dir) + if math.abs(dir.x) > math.abs(dir.z) then + if dir.x < 0 then + return 3 + else + return 1 + end + else + if dir.z < 0 then + return 2 + else + return 0 + end + end +end + +function minetest.dir_to_wallmounted(dir) + if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then + if dir.y < 0 then + return 1 + else + return 0 + end + elseif math.abs(dir.x) > math.abs(dir.z) then + if dir.x < 0 then + return 3 + else + return 2 + end + else + if dir.z < 0 then + return 5 + else + return 4 + end + end +end + +function minetest.get_node_drops(nodename, toolname) + local drop = ItemStack({name=nodename}):get_definition().drop + if drop == nil then + -- default drop + return {ItemStack({name=nodename})} + elseif type(drop) == "string" then + -- itemstring drop + return {ItemStack(drop)} + elseif drop.items == nil then + -- drop = {} to disable default drop + return {} + end + + -- Extended drop table + local got_items = {} + local got_count = 0 + local _, item, tool + for _, item in ipairs(drop.items) do + local good_rarity = true + local good_tool = true + if item.rarity ~= nil then + good_rarity = item.rarity < 1 or math.random(item.rarity) == 1 + end + if item.tools ~= nil then + good_tool = false + for _, tool in ipairs(item.tools) do + if tool:sub(1, 1) == '~' then + good_tool = toolname:find(tool:sub(2)) ~= nil + else + good_tool = toolname == tool + end + if good_tool then + break + end + end + end + if good_rarity and good_tool then + got_count = got_count + 1 + for _, add_item in ipairs(item.items) do + got_items[#got_items+1] = add_item + end + if drop.max_items ~= nil and got_count == drop.max_items then + break + end + end + end + return got_items +end + +function minetest.item_place_node(itemstack, placer, pointed_thing) + local item = itemstack:peek_item() + local def = itemstack:get_definition() + if def.type == "node" and pointed_thing.type == "node" then + local pos = pointed_thing.above + local oldnode = minetest.env:get_node(pos) + local olddef = ItemStack({name=oldnode.name}):get_definition() + + if not olddef.buildable_to then + minetest.log("info", placer:get_player_name() .. " tried to place" + .. " node in invalid position " .. minetest.pos_to_string(pos) + .. ", replacing " .. oldnode.name) + return + end + + minetest.log("action", placer:get_player_name() .. " places node " + .. def.name .. " at " .. minetest.pos_to_string(pos)) + + local newnode = {name = def.name, param1 = 0, param2 = 0} + + -- Calculate direction for wall mounted stuff like torches and signs + if def.paramtype2 == 'wallmounted' then + local under = pointed_thing.under + local above = pointed_thing.above + local dir = {x = under.x - above.x, y = under.y - above.y, z = under.z - above.z} + newnode.param2 = minetest.dir_to_wallmounted(dir) + -- Calculate the direction for furnaces and chests and stuff + elseif def.paramtype2 == 'facedir' then + local playerpos = placer:getpos() + local dir = {x = pos.x - playerpos.x, y = pos.y - playerpos.y, z = pos.z - playerpos.z} + newnode.param2 = minetest.dir_to_facedir(dir) + minetest.log("action", "facedir: " .. newnode.param2) + end + + -- Add node and update + minetest.env:add_node(pos, newnode) + + -- Set metadata owner + if def.metadata_name ~= "" then + minetest.env:get_meta(pos):set_owner(placer:get_player_name()) + end + + -- Run script hook + local _, callback + for _, callback in ipairs(minetest.registered_on_placenodes) do + callback(pos, newnode, placer) + end + + itemstack:take_item() + end + return itemstack +end + +function minetest.item_place_object(itemstack, placer, pointed_thing) + local pos = minetest.get_pointed_thing_position(pointed_thing, true) + if pos ~= nil then + local item = itemstack:take_item() + minetest.env:add_item(pos, item) + end + return itemstack +end + +function minetest.item_place(itemstack, placer, pointed_thing) + if itemstack:get_definition().type == "node" then + return minetest.item_place_node(itemstack, placer, pointed_thing) + else + return minetest.item_place_object(itemstack, placer, pointed_thing) + end +end + +function minetest.item_drop(itemstack, dropper, pos) + minetest.env:add_item(pos, itemstack) + return "" +end + +function minetest.item_eat(hp_change, replace_with_item) + return function(itemstack, user, pointed_thing) -- closure + if itemstack:take_item() ~= nil then + user:set_hp(user:get_hp() + hp_change) + itemstack:add_item(replace_with_item) -- note: replace_with_item is optional + end + return itemstack + end +end + +function minetest.node_punch(pos, node, puncher) + -- Run script hook + local _, callback + for _, callback in ipairs(minetest.registered_on_punchnodes) do + callback(pos, node, puncher) + end + +end + +function minetest.node_dig(pos, node, digger) + minetest.debug("node_dig") + + local def = ItemStack({name=node.name}):get_definition() + if not def.diggable then + minetest.debug("not diggable") + minetest.log("info", digger:get_player_name() .. " tried to dig " + .. node.name .. " which is not diggable " + .. minetest.pos_to_string(pos)) + return + end + + local meta = minetest.env:get_meta(pos) + if meta ~= nil and not meta:get_allow_removal() then + minetest.debug("dig prevented by metadata") + minetest.log("info", digger:get_player_name() .. " tried to dig " + .. node.name .. ", but removal is disabled by metadata " + .. minetest.pos_to_string(pos)) + return + end + + minetest.log('action', digger:get_player_name() .. " digs " + .. node.name .. " at " .. minetest.pos_to_string(pos)) + + if not minetest.setting_getbool("creative_mode") then + local wielded = digger:get_wielded_item() + local drops = minetest.get_node_drops(node.name, wielded:get_name()) + + -- Wear out tool + tp = wielded:get_tool_capabilities() + dp = minetest.get_dig_params(def.groups, tp) + wielded:add_wear(dp.wear) + digger:set_wielded_item(wielded) + + -- Add dropped items + local _, dropped_item + for _, dropped_item in ipairs(drops) do + digger:get_inventory():add_item("main", dropped_item) + end + end + + -- Remove node and update + minetest.env:remove_node(pos) + + -- Run script hook + local _, callback + for _, callback in ipairs(minetest.registered_on_dignodes) do + callback(pos, node, digger) + end +end + +-- +-- Item definition defaults +-- + +minetest.nodedef_default = { + -- Item properties + type="node", + -- name intentionally not defined here + description = "", + groups = {}, + inventory_image = "", + wield_image = "", + wield_scale = {x=1,y=1,z=1}, + stack_max = 99, + usable = false, + liquids_pointable = false, + tool_capabilities = nil, + + -- Interaction callbacks + on_place = minetest.item_place, + on_drop = minetest.item_drop, + on_use = nil, + + on_punch = minetest.node_punch, + on_dig = minetest.node_dig, + + -- Node properties + drawtype = "normal", + visual_scale = 1.0, + tile_images = {""}, + special_materials = { + {image="", backface_culling=true}, + {image="", backface_culling=true}, + }, + alpha = 255, + post_effect_color = {a=0, r=0, g=0, b=0}, + paramtype = "none", + paramtype2 = "none", + is_ground_content = false, + sunlight_propagates = false, + walkable = true, + pointable = true, + diggable = true, + climbable = false, + buildable_to = false, + metadata_name = "", + liquidtype = "none", + liquid_alternative_flowing = "", + liquid_alternative_source = "", + liquid_viscosity = 0, + light_source = 0, + damage_per_second = 0, + selection_box = {type="regular"}, + legacy_facedir_simple = false, + legacy_wallmounted = false, +} + +minetest.craftitemdef_default = { + type="craft", + -- name intentionally not defined here + description = "", + groups = {}, + inventory_image = "", + wield_image = "", + wield_scale = {x=1,y=1,z=1}, + stack_max = 99, + liquids_pointable = false, + tool_capabilities = nil, + + -- Interaction callbacks + on_place = minetest.item_place, + on_drop = minetest.item_drop, + on_use = nil, +} + +minetest.tooldef_default = { + type="tool", + -- name intentionally not defined here + description = "", + groups = {}, + inventory_image = "", + wield_image = "", + wield_scale = {x=1,y=1,z=1}, + stack_max = 1, + liquids_pointable = false, + tool_capabilities = nil, + + -- Interaction callbacks + on_place = minetest.item_place, + on_drop = minetest.item_drop, + on_use = nil, +} + +minetest.noneitemdef_default = { -- This is used for the hand and unknown items + type="none", + -- name intentionally not defined here + description = "", + groups = {}, + inventory_image = "", + wield_image = "", + wield_scale = {x=1,y=1,z=1}, + stack_max = 99, + liquids_pointable = false, + tool_capabilities = nil, + + -- Interaction callbacks + on_place = nil, + on_drop = nil, + on_use = nil, +} + +-- +-- Make raw registration functions inaccessible to anyone except builtin.lua +-- + +local register_item_raw = minetest.register_item_raw +minetest.register_item_raw = nil + +local register_alias_raw = minetest.register_alias_raw +minetest.register_item_raw = nil + +-- +-- Item / entity / ABM registration functions +-- + +minetest.registered_abms = {} +minetest.registered_entities = {} +minetest.registered_items = {} +minetest.registered_nodes = {} +minetest.registered_craftitems = {} +minetest.registered_tools = {} +minetest.registered_aliases = {} + +-- For tables that are indexed by item name: +-- If table[X] does not exist, default to table[minetest.registered_aliases[X]] +local function set_alias_metatable(table) + setmetatable(table, { + __index = function(name) + return rawget(table, minetest.registered_aliases[name]) + end + }) +end +set_alias_metatable(minetest.registered_items) +set_alias_metatable(minetest.registered_nodes) +set_alias_metatable(minetest.registered_craftitems) +set_alias_metatable(minetest.registered_tools) + +-- These item names may not be used because they would interfere +-- with legacy itemstrings +local forbidden_item_names = { + MaterialItem = true, + MaterialItem2 = true, + MaterialItem3 = true, + NodeItem = true, + node = true, + CraftItem = true, + craft = true, + MBOItem = true, + ToolItem = true, + tool = true, +} + +local function check_modname_prefix(name) + if name:sub(1,1) == ":" then + -- Escape the modname prefix enforcement mechanism + return name:sub(2) + else + -- Modname prefix enforcement + local expected_prefix = minetest.get_current_modname() .. ":" + if name:sub(1, #expected_prefix) ~= expected_prefix then + error("Name " .. name .. " does not follow naming conventions: " .. + "\"modname:\" or \":\" prefix required") + end + local subname = name:sub(#expected_prefix+1) + if subname:find("[^abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_]") then + error("Name " .. name .. " does not follow naming conventions: " .. + "contains unallowed characters") + end + return name + end +end + +function minetest.register_abm(spec) + -- Add to minetest.registered_abms + minetest.registered_abms[#minetest.registered_abms+1] = spec +end + +function minetest.register_entity(name, prototype) + -- Check name + if name == nil then + error("Unable to register entity: Name is nil") + end + name = check_modname_prefix(tostring(name)) + + prototype.name = name + prototype.__index = prototype -- so that it can be used as a metatable + + -- Add to minetest.registered_entities + minetest.registered_entities[name] = prototype +end + +function minetest.register_item(name, itemdef) + -- Check name + if name == nil then + error("Unable to register item: Name is nil") + end + name = check_modname_prefix(tostring(name)) + if forbidden_item_names[name] then + error("Unable to register item: Name is forbidden: " .. name) + end + itemdef.name = name + + -- Apply defaults and add to registered_* table + if itemdef.type == "node" then + setmetatable(itemdef, {__index = minetest.nodedef_default}) + minetest.registered_nodes[itemdef.name] = itemdef + elseif itemdef.type == "craft" then + setmetatable(itemdef, {__index = minetest.craftitemdef_default}) + minetest.registered_craftitems[itemdef.name] = itemdef + elseif itemdef.type == "tool" then + setmetatable(itemdef, {__index = minetest.tooldef_default}) + minetest.registered_tools[itemdef.name] = itemdef + elseif itemdef.type == "none" then + setmetatable(itemdef, {__index = minetest.noneitemdef_default}) + else + error("Unable to register item: Type is invalid: " .. dump(itemdef)) + end + + -- Flowing liquid uses param2 + if itemdef.type == "node" and itemdef.liquidtype == "flowing" then + itemdef.paramtype2 = "flowingliquid" + end + + -- BEGIN Legacy stuff + if itemdef.cookresult_itemstring ~= nil and itemdef.cookresult_itemstring ~= "" then + minetest.register_craft({ + type="cooking", + output=itemdef.cookresult_itemstring, + recipe=itemdef.name, + cooktime=itemdef.furnace_cooktime + }) + end + if itemdef.furnace_burntime ~= nil and itemdef.furnace_burntime >= 0 then + minetest.register_craft({ + type="fuel", + recipe=itemdef.name, + burntime=itemdef.furnace_burntime + }) + end + -- END Legacy stuff + + -- Disable all further modifications + getmetatable(itemdef).__newindex = {} + + --minetest.log("Registering item: " .. itemdef.name) + minetest.registered_items[itemdef.name] = itemdef + minetest.registered_aliases[itemdef.name] = nil + register_item_raw(itemdef) +end + +function minetest.register_node(name, nodedef) + nodedef.type = "node" + minetest.register_item(name, nodedef) +end + +function minetest.register_craftitem(name, craftitemdef) + craftitemdef.type = "craft" + + -- BEGIN Legacy stuff + if craftitemdef.inventory_image == nil and craftitemdef.image ~= nil then + craftitemdef.inventory_image = craftitemdef.image + end + -- END Legacy stuff + + minetest.register_item(name, craftitemdef) +end + +function minetest.register_tool(name, tooldef) + tooldef.type = "tool" + tooldef.stack_max = 1 + + -- BEGIN Legacy stuff + if tooldef.inventory_image == nil and tooldef.image ~= nil then + tooldef.inventory_image = tooldef.image + end + if tooldef.tool_capabilities == nil and + (tooldef.full_punch_interval ~= nil or + tooldef.basetime ~= nil or + tooldef.dt_weight ~= nil or + tooldef.dt_crackiness ~= nil or + tooldef.dt_crumbliness ~= nil or + tooldef.dt_cuttability ~= nil or + tooldef.basedurability ~= nil or + tooldef.dd_weight ~= nil or + tooldef.dd_crackiness ~= nil or + tooldef.dd_crumbliness ~= nil or + tooldef.dd_cuttability ~= nil) then + tooldef.tool_capabilities = { + full_punch_interval = tooldef.full_punch_interval, + basetime = tooldef.basetime, + dt_weight = tooldef.dt_weight, + dt_crackiness = tooldef.dt_crackiness, + dt_crumbliness = tooldef.dt_crumbliness, + dt_cuttability = tooldef.dt_cuttability, + basedurability = tooldef.basedurability, + dd_weight = tooldef.dd_weight, + dd_crackiness = tooldef.dd_crackiness, + dd_crumbliness = tooldef.dd_crumbliness, + dd_cuttability = tooldef.dd_cuttability, + } + end + -- END Legacy stuff + + minetest.register_item(name, tooldef) +end + +function minetest.register_alias(name, convert_to) + if forbidden_item_names[name] then + error("Unable to register alias: Name is forbidden: " .. name) + end + if minetest.registered_items[name] ~= nil then + minetest.log("WARNING: Not registering alias, item with same name" .. + " is already defined: " .. name .. " -> " .. convert_to) + else + --minetest.log("Registering alias: " .. name .. " -> " .. convert_to) + minetest.registered_aliases[name] = convert_to + register_alias_raw(name, convert_to) + end +end + +-- Alias the forbidden item names to "" so they can't be +-- created via itemstrings (e.g. /give) +local name +for name in pairs(forbidden_item_names) do + minetest.registered_aliases[name] = "" + register_alias_raw(name, "") +end + + +-- Deprecated: +-- Aliases for minetest.register_alias (how ironic...) +--minetest.alias_node = minetest.register_alias +--minetest.alias_tool = minetest.register_alias +--minetest.alias_craftitem = minetest.register_alias + +-- +-- Built-in node definitions. Also defined in C. +-- + +minetest.register_item(":unknown", { + type = "none", + description = "Unknown Item", + inventory_image = "unknown_item.png", + on_place = minetest.item_place, + on_drop = minetest.item_drop, +}) + +minetest.register_node(":air", { + description = "Air (you hacker you!)", + inventory_image = "unknown_block.png", + wield_image = "unknown_block.png", + drawtype = "airlike", + paramtype = "light", + sunlight_propagates = true, + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + air_equivalent = true, +}) + +minetest.register_node(":ignore", { + description = "Ignore (you hacker you!)", + inventory_image = "unknown_block.png", + wield_image = "unknown_block.png", + drawtype = "airlike", + paramtype = "none", + sunlight_propagates = false, + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, -- A way to remove accidentally placed ignores + air_equivalent = true, +}) + +-- The hand (bare definition) +minetest.register_item(":", { + type = "none", +}) + +-- +-- Default material types +-- +function digprop_err() + minetest.log("info", debug.traceback()) + minetest.log("info", "WARNING: The minetest.digprop_* functions are obsolete and need to be replaced by item groups.") +end + +minetest.digprop_constanttime = digprop_err +minetest.digprop_stonelike = digprop_err +minetest.digprop_dirtlike = digprop_err +minetest.digprop_gravellike = digprop_err +minetest.digprop_woodlike = digprop_err +minetest.digprop_leaveslike = digprop_err +minetest.digprop_glasslike = digprop_err + +-- +-- Creative inventory +-- + +minetest.creative_inventory = {} + +minetest.add_to_creative_inventory = function(itemstring) + table.insert(minetest.creative_inventory, itemstring) +end + +-- +-- Callback registration +-- + +local function make_registration() + local t = {} + local registerfunc = function(func) table.insert(t, func) end + return t, registerfunc +end + +minetest.registered_on_chat_messages, minetest.register_on_chat_message = make_registration() +minetest.registered_globalsteps, minetest.register_globalstep = make_registration() +minetest.registered_on_placenodes, minetest.register_on_placenode = make_registration() +minetest.registered_on_dignodes, minetest.register_on_dignode = make_registration() +minetest.registered_on_punchnodes, minetest.register_on_punchnode = make_registration() +minetest.registered_on_generateds, minetest.register_on_generated = make_registration() +minetest.registered_on_newplayers, minetest.register_on_newplayer = make_registration() +minetest.registered_on_dieplayers, minetest.register_on_dieplayer = make_registration() +minetest.registered_on_respawnplayers, minetest.register_on_respawnplayer = make_registration() + +-- +-- Set random seed +-- + +math.randomseed(os.time()) + +-- END diff --git a/share/games/mesetint/mods/bucket/depends.txt b/share/games/mesetint/mods/bucket/depends.txt new file mode 100644 index 000000000..3a7daa1d7 --- /dev/null +++ b/share/games/mesetint/mods/bucket/depends.txt @@ -0,0 +1,2 @@ +default + diff --git a/share/games/mesetint/mods/bucket/init.lua b/share/games/mesetint/mods/bucket/init.lua new file mode 100644 index 000000000..8ed9da522 --- /dev/null +++ b/share/games/mesetint/mods/bucket/init.lua @@ -0,0 +1,95 @@ +-- bucket (Minetest 0.4 mod) +-- A bucket, which can pick up water and lava + +minetest.register_alias("bucket", "bucket:bucket_empty") +minetest.register_alias("bucket_water", "bucket:bucket_water") +minetest.register_alias("bucket_lava", "bucket:bucket_lava") + +minetest.register_craft({ + output = 'bucket:bucket_empty 1', + recipe = { + {'default:steel_ingot', '', 'default:steel_ingot'}, + {'', 'default:steel_ingot', ''}, + } +}) + +bucket = {} +bucket.liquids = {} + +-- Register a new liquid +-- source = name of the source node +-- flowing = name of the flowing node +-- itemname = name of the new bucket item (or nil if liquid is not takeable) +-- inventory_image = texture of the new bucket item (ignored if itemname == nil) +-- This function can be called from any mod (that depends on bucket). +function bucket.register_liquid(source, flowing, itemname, inventory_image) + bucket.liquids[source] = { + source = source, + flowing = flowing, + itemname = itemname, + } + bucket.liquids[flowing] = bucket.liquids[source] + + if itemname ~= nil then + minetest.register_craftitem(itemname, { + inventory_image = inventory_image, + stack_max = 1, + liquids_pointable = true, + on_use = function(itemstack, user, pointed_thing) + -- Must be pointing to node + if pointed_thing.type ~= "node" then + return + end + -- Check if pointing to a liquid + n = minetest.env:get_node(pointed_thing.under) + if bucket.liquids[n.name] == nil then + -- Not a liquid + minetest.env:add_node(pointed_thing.above, {name=source}) + elseif n.name ~= source then + -- It's a liquid + minetest.env:add_node(pointed_thing.under, {name=source}) + end + return {name="bucket:bucket_empty"} + end + }) + end +end + +minetest.register_craftitem("bucket:bucket_empty", { + inventory_image = "bucket.png", + stack_max = 1, + liquids_pointable = true, + on_use = function(itemstack, user, pointed_thing) + -- Must be pointing to node + if pointed_thing.type ~= "node" then + return + end + -- Check if pointing to a liquid source + n = minetest.env:get_node(pointed_thing.under) + liquiddef = bucket.liquids[n.name] + if liquiddef ~= nil and liquiddef.source == n.name and liquiddef.itemname ~= nil then + minetest.env:add_node(pointed_thing.under, {name="air"}) + return {name=liquiddef.itemname} + end + end, +}) + +bucket.register_liquid( + "default:water_source", + "default:water_flowing", + "bucket:bucket_water", + "bucket_water.png" +) + +bucket.register_liquid( + "default:lava_source", + "default:lava_flowing", + "bucket:bucket_lava", + "bucket_lava.png" +) + +minetest.register_craft({ + type = "fuel", + recipe = "default:bucket_lava", + burntime = 60, +}) diff --git a/share/games/mesetint/mods/bucket/textures/bucket.png b/share/games/mesetint/mods/bucket/textures/bucket.png new file mode 100644 index 000000000..f165fd209 Binary files /dev/null and b/share/games/mesetint/mods/bucket/textures/bucket.png differ diff --git a/share/games/mesetint/mods/bucket/textures/bucket_lava.png b/share/games/mesetint/mods/bucket/textures/bucket_lava.png new file mode 100644 index 000000000..7cf27cd1f Binary files /dev/null and b/share/games/mesetint/mods/bucket/textures/bucket_lava.png differ diff --git a/share/games/mesetint/mods/bucket/textures/bucket_water.png b/share/games/mesetint/mods/bucket/textures/bucket_water.png new file mode 100644 index 000000000..f220ec51e Binary files /dev/null and b/share/games/mesetint/mods/bucket/textures/bucket_water.png differ diff --git a/share/games/mesetint/mods/default/init.lua b/share/games/mesetint/mods/default/init.lua new file mode 100644 index 000000000..7823db6b9 --- /dev/null +++ b/share/games/mesetint/mods/default/init.lua @@ -0,0 +1,1832 @@ +-- default (Minetest 0.4 mod) +-- Most default stuff + +-- Quick documentation about the API +-- ================================= +-- +-- Helper functions defined by builtin.lua: +-- dump2(obj, name="_", dumped={}) +-- dump(obj, dumped={}) +-- +-- Mod load path +-- ------------- +-- Generic: +-- $path_data/mods/ +-- $path_userdata/usermods/ +-- $mapdir/worldmods/ +-- +-- On a run-in-place version (eg. the distributed windows version): +-- minetest-0.4.x/data/mods/ +-- minetest-0.4.x/usermods/ +-- minetest-0.4.x/world/worldmods/ +-- +-- On an installed version on linux: +-- /usr/share/minetest/mods/ +-- ~/.minetest/usermods +-- ~/.minetest/world/worldmods +-- +-- Naming convention for registered textual names +-- ---------------------------------------------- +-- "modname:" ( can have characters a-zA-Z0-9_) +-- +-- This is to prevent conflicting names from corrupting maps and is +-- enforced by the mod loader. +-- +-- Example: mod "experimental", ideal item/node/entity name "tnt": +-- -> the name should be "experimental:tnt". +-- +-- Enforcement can be overridden by prefixing the name with ":". This can +-- be used for overriding the registrations of some other mod. +-- +-- Example: Any mod can redefine experimental:tnt by using the name +-- ":experimental:tnt" when registering it. +-- (also that mods is required to have "experimental" as a dependency) +-- +-- The legacy mod uses ":" for maintaining backwards compatibility. +-- +-- Textures +-- -------- +-- Mods should generally prefix their textures with modname_, eg. given +-- the mod name "foomod", a texture could be called "default_foomod_superfurnace.png" +-- +-- This is not crucial and a conflicting name will not corrupt maps. +-- +-- Representations of simple things +-- -------------------------------- +-- +-- MapNode representation: +-- {name="name", param1=num, param2=num} +-- +-- param1 and param2 are 8 bit and 4 bit integers, respectively. They +-- are reserved for certain automated functions. If you don't use these +-- functions, you can use them to store arbitrary values. +-- +-- param1 is reserved for the engine when: +-- paramtype != "none" +-- param2 is reserved for the engine when any of these are used: +-- liquidtype == "flowing" +-- drawtype == "flowingliquid" +-- drawtype == "torchlike" +-- drawtype == "signlike" +-- +-- Position representation: +-- {x=num, y=num, z=num} +-- +-- stackstring/itemstring: A stack of items in serialized format. +-- eg. 'node "default:dirt" 5' +-- eg. 'tool "default:pick_wood" 21323' +-- eg. 'craft "default:apple" 2' +-- +-- item: A stack of items in Lua table format. +-- eg. {name="default:dirt", count=1, wear=0, metadata=""} +-- ^ a single dirt node +-- eg. {name="default:pick_wood", count=1, wear=21323, metadata=""} +-- ^ a wooden pick about 1/3 weared out +-- eg. {name="default:apple", count=1, wear=0, metadata=""} +-- ^ an apple. +-- +-- Any time an item must be passed to a function, it can be an +-- ItemStack (see below), an itemstring or a table in the above format. +-- +-- Global functions: +-- minetest.register_entity(name, prototype table) +-- minetest.register_abm(abm definition) +-- minetest.register_node(name, node definition) +-- minetest.register_tool(name, item definition) +-- minetest.register_craftitem(name, item definition) +-- minetest.register_alias(name, convert_to) +-- minetest.register_craft(recipe) +-- minetest.register_globalstep(func(dtime)) +-- minetest.register_on_placenode(func(pos, newnode, placer)) +-- minetest.register_on_dignode(func(pos, oldnode, digger)) +-- minetest.register_on_punchnode(func(pos, node, puncher)) +-- minetest.register_on_generated(func(minp, maxp)) +-- minetest.register_on_newplayer(func(ObjectRef)) +-- minetest.register_on_dieplayer(func(ObjectRef)) +-- minetest.register_on_respawnplayer(func(ObjectRef)) +-- ^ return true in func to disable regular player placement +-- ^ currently called _before_ repositioning of player occurs +-- minetest.register_on_chat_message(func(name, message)) +-- minetest.add_to_creative_inventory(itemstring) +-- minetest.setting_get(name) -> string or nil +-- minetest.setting_getbool(name) -> boolean value or nil +-- minetest.chat_send_all(text) +-- minetest.chat_send_player(name, text) +-- minetest.get_player_privs(name) -> set of privs +-- minetest.get_inventory(location) -> InvRef +-- ^ location = eg. {type="player", name="celeron55"} +-- {type="node", pos={x=, y=, z=}} +-- minetest.get_current_modname() -> string +-- minetest.get_modpath(modname) -> eg. "/home/user/.minetest/usermods/modname" +-- ^ Useful for loading additional .lua modules or static data from mod +-- minetest.get_worldpath(modname) -> eg. "/home/user/.minetest/world" +-- ^ Useful for storing custom data +-- +-- minetest.debug(line) +-- ^ Goes to dstream +-- minetest.log(line) +-- minetest.log(loglevel, line) +-- ^ loglevel one of "error", "action", "info", "verbose" +-- +-- minetest.digprop_constanttime(time) +-- minetest.digprop_stonelike(toughness) +-- minetest.digprop_dirtlike(toughness) +-- minetest.digprop_gravellike(toughness) +-- minetest.digprop_woodlike(toughness) +-- minetest.digprop_leaveslike(toughness) +-- minetest.digprop_glasslike(toughness) +-- +-- Global objects: +-- minetest.env - environment reference +-- +-- Global tables: +-- minetest.registered_items +-- ^ List of registered items, indexed by name +-- minetest.registered_nodes +-- ^ List of registered node definitions, indexed by name +-- minetest.registered_craftitems +-- ^ List of registered craft item definitions, indexed by name +-- minetest.registered_tools +-- ^ List of registered tool definitions, indexed by name +-- minetest.registered_entities +-- ^ List of registered entity prototypes, indexed by name +-- minetest.object_refs +-- ^ List of object references, indexed by active object id +-- minetest.luaentities +-- ^ List of lua entities, indexed by active object id +-- +-- EnvRef is basically ServerEnvironment and ServerMap combined. +-- EnvRef methods: +-- - add_node(pos, node) +-- - remove_node(pos) +-- - get_node(pos) +-- ^ Returns {name="ignore", ...} for unloaded area +-- - get_node_or_nil(pos) +-- ^ Returns nil for unloaded area +-- - get_node_light(pos, timeofday) -> 0...15 or nil +-- ^ timeofday: nil = current time, 0 = night, 0.5 = day +-- - add_entity(pos, name): Returns ObjectRef or nil if failed +-- - add_item(pos, itemstring) +-- - add_rat(pos) +-- - add_firefly(pos) +-- - get_meta(pos) -- Get a NodeMetaRef at that position +-- - get_player_by_name(name) -- Get an ObjectRef to a player +-- - get_objects_inside_radius(pos, radius) +-- - set_timeofday(val): val: 0...1; 0 = midnight, 0.5 = midday +-- - get_timeofday() +-- +-- NodeMetaRef (this stuff is subject to change in a future version) +-- - get_type() +-- - allows_text_input() +-- - set_text(text) -- eg. set the text of a sign +-- - get_text() +-- - get_owner() +-- - set_owner(string) +-- Generic node metadata specific: +-- - set_infotext(infotext) +-- - get_inventory() -> InvRef +-- - set_inventory_draw_spec(string) +-- - set_allow_text_input(bool) +-- - set_allow_removal(bool) +-- - set_enforce_owner(bool) +-- - is_inventory_modified() +-- - reset_inventory_modified() +-- - is_text_modified() +-- - reset_text_modified() +-- - set_string(name, value) +-- - get_string(name) +-- +-- ObjectRef is basically ServerActiveObject. +-- ObjectRef methods: +-- - remove(): remove object (after returning from Lua) +-- - getpos() -> {x=num, y=num, z=num} +-- - setpos(pos); pos={x=num, y=num, z=num} +-- - moveto(pos, continuous=false): interpolated move +-- - punch(puncher, time_from_last_punch, tool_capabilities, direction) +-- ^ puncher = an another ObjectRef, +-- ^ time_from_last_punch = time since last punch action of the puncher +-- - right_click(clicker); clicker = an another ObjectRef +-- - get_hp(): returns number of hitpoints (2 * number of hearts) +-- - set_hp(hp): set number of hitpoints (2 * number of hearts) +-- - get_inventory() -> InvRef +-- - get_wield_list(): returns the name of the inventory list the wielded item is in +-- - get_wield_index(): returns the index of the wielded item +-- - get_wielded_item() -> ItemStack +-- - set_wielded_item(item): replaces the wielded item, returns true if successful +-- LuaEntitySAO-only: (no-op for other objects) +-- - setvelocity({x=num, y=num, z=num}) +-- - getvelocity() -> {x=num, y=num, z=num} +-- - setacceleration({x=num, y=num, z=num}) +-- - getacceleration() -> {x=num, y=num, z=num} +-- - setyaw(radians) +-- - getyaw() -> radians +-- - settexturemod(mod) +-- - setsprite(p={x=0,y=0}, num_frames=1, framelength=0.2, +-- - select_horiz_by_yawpitch=false) +-- - ^ Select sprite from spritesheet with optional animation and DM-style +-- - texture selection based on yaw relative to camera +-- - set_armor_groups({group1=rating, group2=rating, ...}) +-- - get_entity_name() (DEPRECATED: Will be removed in a future version) +-- - get_luaentity() +-- Player-only: (no-op for other objects) +-- - get_player_name(): will return nil if is not a player +-- - get_look_dir(): get camera direction as a unit vector +-- - get_look_pitch(): pitch in radians +-- - get_look_yaw(): yaw in radians (wraps around pretty randomly as of now) +-- +-- InvRef methods: +-- - get_size(listname): get size of a list +-- - set_size(listname, size): set size of a list +-- - get_stack(listname, i): get a copy of stack index i in list +-- - set_stack(listname, i, stack): copy stack to index i in list +-- - get_list(listname): return full list +-- - set_list(listname, list): set full list (size will not change) +-- - add_item(listname, stack): add item somewhere in list, returns leftover ItemStack +-- - room_for_item(listname, stack): returns true if the stack of items +-- can be fully added to the list +-- - contains_item(listname, stack): returns true if the stack of items +-- can be fully taken from the list +-- remove_item(listname, stack): take as many items as specified from the list, +-- returns the items that were actually removed (as an ItemStack) +-- +-- ItemStack methods: +-- - is_empty(): return true if stack is empty +-- - get_name(): returns item name (e.g. "default:stone") +-- - get_count(): returns number of items on the stack +-- - get_wear(): returns tool wear (0-65535), 0 for non-tools +-- - get_metadata(): returns metadata (a string attached to an item stack) +-- - clear(): removes all items from the stack, making it empty +-- - replace(item): replace the contents of this stack (item can also +-- be an itemstring or table) +-- - to_string(): returns the stack in itemstring form +-- - to_table(): returns the stack in Lua table form +-- - get_stack_max(): returns the maximum size of the stack (depends on the item) +-- - get_free_space(): returns get_stack_max() - get_count() +-- - is_known(): returns true if the item name refers to a defined item type +-- - get_definition(): returns the item definition table +-- - get_tool_capabilities(): returns the digging properties of the item, +-- ^ or those of the hand if none are defined for this item type +-- - add_wear(amount): increases wear by amount if the item is a tool +-- - add_item(item): put some item or stack onto this stack, +-- ^ returns leftover ItemStack +-- - item_fits(item): returns true if item or stack can be fully added to this one +-- - take_item(n): take (and remove) up to n items from this stack +-- ^ returns taken ItemStack +-- ^ if n is omitted, n=1 is used +-- - peek_item(n): copy (don't remove) up to n items from this stack +-- ^ returns copied ItemStack +-- ^ if n is omitted, n=1 is used +-- +-- Registered entities: +-- - Functions receive a "luaentity" as self: +-- - It has the member .name, which is the registered name ("mod:thing") +-- - It has the member .object, which is an ObjectRef pointing to the object +-- - The original prototype stuff is visible directly via a metatable +-- - Callbacks: +-- - on_activate(self, staticdata) +-- - on_step(self, dtime) +-- - on_punch(self, hitter) +-- - on_rightclick(self, clicker) +-- - get_staticdata(self) +-- ^ return string that will be passed to on_activate when the object +-- is created next time +-- +-- Entity prototype table: +-- { +-- physical = true, +-- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, +-- visual = "cube"/"sprite", +-- visual_size = {x=1, y=1}, +-- textures = {texture,texture,texture,texture,texture,texture}, +-- spritediv = {x=1, y=1}, +-- initial_sprite_basepos = {x=0, y=0}, +-- on_activate = function(self, staticdata), +-- on_step = function(self, dtime), +-- on_punch = function(self, hitter), +-- on_rightclick = function(self, clicker), +-- get_staticdata = function(self), +-- # Also you can define arbitrary member variables here +-- myvariable = whatever, +-- } +-- +-- Item definition options (register_node, register_craftitem, register_tool) +-- { +-- description = "Steel Axe", +-- groups = {}, -- key=name, value=rating; rating=1..3. +-- if rating not applicable, use 1. +-- eg. {wool=1, fluffy=3} +-- {soil=2, outerspace=1, crumbly=1} +-- {bendy=2, snappy=1}, +-- {hard=1, metal=1, spikes=1} +-- inventory_image = "default_tool_steelaxe.png", +-- wield_image = "", +-- wield_scale = {x=1,y=1,z=1}, +-- stack_max = 99, +-- liquids_pointable = false, +-- tool_capabilities = { +-- full_punch_interval = 1.0, +-- max_drop_level=0, +-- groupcaps={ +-- -- For example: +-- fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1}, +-- snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1}, +-- choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0} +-- } +-- } +-- on_drop = func(item, dropper, pos), +-- on_place = func(item, placer, pointed_thing), +-- on_use = func(item, user, pointed_thing), +-- } +-- +-- Node definition options (register_node): +-- { +-- , +-- drawtype = "normal", +-- visual_scale = 1.0, +-- tile_images = {"default_unknown_block.png"}, +-- special_materials = { +-- {image="", backface_culling=true}, +-- {image="", backface_culling=true}, +-- }, +-- alpha = 255, +-- post_effect_color = {a=0, r=0, g=0, b=0}, +-- paramtype = "none", +-- paramtype2 = "none", +-- is_ground_content = false, +-- sunlight_propagates = false, +-- walkable = true, +-- pointable = true, +-- diggable = true, +-- climbable = false, +-- buildable_to = false, +-- drop = "", +-- -- alternatively drop = { max_items = ..., items = { ... } } +-- metadata_name = "", +-- liquidtype = "none", +-- liquid_alternative_flowing = "", +-- liquid_alternative_source = "", +-- liquid_viscosity = 0, +-- light_source = 0, +-- damage_per_second = 0, +-- selection_box = {type="regular"}, +-- legacy_facedir_simple = false, -- Support maps made in and before January 2012 +-- legacy_wallmounted = false, -- Support maps made in and before January 2012 +-- } +-- +-- Recipe: +-- { +-- output = 'default:pick_stone', +-- recipe = { +-- {'default:cobble', 'default:cobble', 'default:cobble'}, +-- {'', 'default:stick', ''}, +-- {'', 'default:stick', ''}, +-- }, +-- replacements = +-- } +-- +-- Recipe (shapeless): +-- { +-- type = "shapeless", +-- output = 'mushrooms:mushroom_stew', +-- recipe = { +-- "mushrooms:bowl", +-- "mushrooms:mushroom_brown", +-- "mushrooms:mushroom_red", +-- }, +-- replacements = +-- } +-- +-- Recipe (tool repair): +-- { +-- type = "toolrepair", +-- additional_wear = -0.02, +-- } +-- +-- Recipe (cooking): +-- { +-- type = "cooking", +-- output = "default:glass", +-- recipe = "default:sand", +-- cooktime = 3, +-- } +-- +-- Recipe (furnace fuel): +-- { +-- type = "fuel", +-- recipe = "default:leaves", +-- burntime = 1, +-- } +-- +-- ABM (ActiveBlockModifier) definition: +-- { +-- nodenames = {"default:lava_source"}, +-- neighbors = {"default:water_source", "default:water_flowing"}, -- (any of these) +-- ^ If left out or empty, any neighbor will do +-- ^ This might get removed in the future +-- interval = 1.0, -- (operation interval) +-- chance = 1, -- (chance of trigger is 1.0/this) +-- action = func(pos, node, active_object_count, active_object_count_wider), +-- } +-- +-- Item groups: +-- - Groups always have a rating associated with them. If there is no +-- useful meaning for a rating for a given group, it shall be 1. +-- - When not defined, the rating of a group defaults to 0. +-- +-- Special groups: +-- - dig_immediate: +-- - 2: node is removed without tool wear after 1 second or so +-- - 3: node is removed without tool wear immediately (like a torch) +-- - level: Can be used to give an additional sense of progression in the game. +-- - 0 is something that is directly accessible at the start of gameplay + +WATER_ALPHA = 160 +WATER_VISC = 1 +LAVA_VISC = 7 +LIGHT_MAX = 14 + +-- Definitions made by this mod that other mods can use too +default = {} + +-- +-- Tool definition +-- + +-- The hand +minetest.register_item(":", { + type = "none", + wield_image = "wieldhand.png", + wield_scale = {x=1,y=1,z=2.5}, + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level = 0, + groupcaps = { + fleshy = {times={[2]=2.00, [3]=1.00}, maxwear=0, maxlevel=1}, + crumbly = {times={[3]=0.70}, maxwear=0, maxlevel=1}, + snappy = {times={[3]=0.40}, maxwear=0, maxlevel=1}, + oddly_breakable_by_hand = {times={[1]=1.50,[2]=1.00,[3]=0.70}, maxwear=0, maxlevel=3}, + } + } +}) + +minetest.register_tool("default:pick_wood", { + description = "Wooden Pickaxe", + inventory_image = "default_tool_woodpick.png", + tool_capabilities = { + max_drop_level=0, + groupcaps={ + cracky={times={[2]=1.50, [3]=0.80}, maxwear=0.1, maxlevel=1} + } + }, +}) +minetest.register_tool("default:pick_stone", { + description = "Stone Pickaxe", + inventory_image = "default_tool_stonepick.png", + tool_capabilities = { + max_drop_level=0, + groupcaps={ + cracky={times={[1]=1.50, [2]=0.80, [3]=0.60}, maxwear=0.05, maxlevel=1} + } + }, +}) +minetest.register_tool("default:pick_steel", { + description = "Steel Pickaxe", + inventory_image = "default_tool_steelpick.png", + tool_capabilities = { + max_drop_level=1, + groupcaps={ + cracky={times={[1]=1.00, [2]=0.60, [3]=0.40}, maxwear=0.1, maxlevel=2} + } + }, +}) +minetest.register_tool("default:pick_mese", { + description = "Mese Pickaxe", + inventory_image = "default_tool_mesepick.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=3, + groupcaps={ + cracky={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3}, + crumbly={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3}, + snappy={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3} + } + }, +}) +minetest.register_tool("default:shovel_wood", { + description = "Wooden Shovel", + inventory_image = "default_tool_woodshovel.png", + tool_capabilities = { + max_drop_level=0, + groupcaps={ + crumbly={times={[1]=1.50, [2]=0.80, [3]=0.50}, maxwear=0.1, maxlevel=1} + } + }, +}) +minetest.register_tool("default:shovel_stone", { + description = "Stone Shovel", + inventory_image = "default_tool_stoneshovel.png", + tool_capabilities = { + max_drop_level=0, + groupcaps={ + crumbly={times={[1]=0.80, [2]=0.50, [3]=0.30}, maxwear=0.05, maxlevel=1} + } + }, +}) +minetest.register_tool("default:shovel_steel", { + description = "Steel Shovel", + inventory_image = "default_tool_steelshovel.png", + tool_capabilities = { + max_drop_level=1, + groupcaps={ + crumbly={times={[1]=0.50, [2]=0.35, [3]=0.30}, maxwear=0.1, maxlevel=2} + } + }, +}) +minetest.register_tool("default:axe_wood", { + description = "Wooden Axe", + inventory_image = "default_tool_woodaxe.png", + tool_capabilities = { + max_drop_level=0, + groupcaps={ + choppy={times={[2]=1.50, [3]=0.80}, maxwear=0.1, maxlevel=1}, + fleshy={times={[2]=1.50, [3]=0.80}, maxwear=0.1, maxlevel=1} + } + }, +}) +minetest.register_tool("default:axe_stone", { + description = "Stone Axe", + inventory_image = "default_tool_stoneaxe.png", + tool_capabilities = { + max_drop_level=0, + groupcaps={ + choppy={times={[1]=1.50, [2]=1.00, [3]=0.60}, maxwear=0.05, maxlevel=1}, + fleshy={times={[2]=1.30, [3]=0.70}, maxwear=0.05, maxlevel=1} + } + }, +}) +minetest.register_tool("default:axe_steel", { + description = "Steel Axe", + inventory_image = "default_tool_steelaxe.png", + tool_capabilities = { + max_drop_level=1, + groupcaps={ + choppy={times={[1]=1.00, [2]=0.80, [3]=0.50}, maxwear=0.1, maxlevel=2}, + fleshy={times={[2]=1.10, [3]=0.60}, maxwear=0.03, maxlevel=1} + } + }, +}) +minetest.register_tool("default:sword_wood", { + description = "Wooden Sword", + inventory_image = "default_tool_woodsword.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=0, + groupcaps={ + fleshy={times={[2]=1.10, [3]=0.60}, maxwear=0.1, maxlevel=1}, + snappy={times={[2]=1.00, [3]=0.50}, maxwear=0.1, maxlevel=1}, + choppy={times={[3]=1.00}, maxwear=0.05, maxlevel=0} + } + } +}) +minetest.register_tool("default:sword_stone", { + description = "Stone Sword", + inventory_image = "default_tool_stonesword.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=0, + groupcaps={ + fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1}, + snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1}, + choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0} + } + } +}) +minetest.register_tool("default:sword_steel", { + description = "Steel Sword", + inventory_image = "default_tool_steelsword.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=1, + groupcaps={ + fleshy={times={[1]=1.00, [2]=0.40, [3]=0.20}, maxwear=0.1, maxlevel=2}, + snappy={times={[2]=0.70, [3]=0.30}, maxwear=0.03, maxlevel=1}, + choppy={times={[3]=0.70}, maxwear=0.03, maxlevel=0} + } + } +}) + +-- +-- Crafting definition +-- + +minetest.register_craft({ + output = 'default:wood 4', + recipe = { + {'default:tree'}, + } +}) + +minetest.register_craft({ + output = 'default:stick 4', + recipe = { + {'default:wood'}, + } +}) + +minetest.register_craft({ + output = 'default:fence_wood 2', + recipe = { + {'default:stick', 'default:stick', 'default:stick'}, + {'default:stick', 'default:stick', 'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:sign_wall', + recipe = { + {'default:wood', 'default:wood', 'default:wood'}, + {'default:wood', 'default:wood', 'default:wood'}, + {'', 'default:stick', ''}, + } +}) + +minetest.register_craft({ + output = 'default:torch 4', + recipe = { + {'default:coal_lump'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:pick_wood', + recipe = { + {'default:wood', 'default:wood', 'default:wood'}, + {'', 'default:stick', ''}, + {'', 'default:stick', ''}, + } +}) + +minetest.register_craft({ + output = 'default:pick_stone', + recipe = { + {'default:cobble', 'default:cobble', 'default:cobble'}, + {'', 'default:stick', ''}, + {'', 'default:stick', ''}, + } +}) + +minetest.register_craft({ + output = 'default:pick_steel', + recipe = { + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + {'', 'default:stick', ''}, + {'', 'default:stick', ''}, + } +}) + +minetest.register_craft({ + output = 'default:pick_mese', + recipe = { + {'default:mese', 'default:mese', 'default:mese'}, + {'', 'default:stick', ''}, + {'', 'default:stick', ''}, + } +}) + +minetest.register_craft({ + output = 'default:shovel_wood', + recipe = { + {'default:wood'}, + {'default:stick'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:shovel_stone', + recipe = { + {'default:cobble'}, + {'default:stick'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:shovel_steel', + recipe = { + {'default:steel_ingot'}, + {'default:stick'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:axe_wood', + recipe = { + {'default:wood', 'default:wood'}, + {'default:wood', 'default:stick'}, + {'', 'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:axe_stone', + recipe = { + {'default:cobble', 'default:cobble'}, + {'default:cobble', 'default:stick'}, + {'', 'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:axe_steel', + recipe = { + {'default:steel_ingot', 'default:steel_ingot'}, + {'default:steel_ingot', 'default:stick'}, + {'', 'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:sword_wood', + recipe = { + {'default:wood'}, + {'default:wood'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:sword_stone', + recipe = { + {'default:cobble'}, + {'default:cobble'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:sword_steel', + recipe = { + {'default:steel_ingot'}, + {'default:steel_ingot'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:rail 15', + recipe = { + {'default:steel_ingot', '', 'default:steel_ingot'}, + {'default:steel_ingot', 'default:stick', 'default:steel_ingot'}, + {'default:steel_ingot', '', 'default:steel_ingot'}, + } +}) + +minetest.register_craft({ + output = 'default:chest', + recipe = { + {'default:wood', 'default:wood', 'default:wood'}, + {'default:wood', '', 'default:wood'}, + {'default:wood', 'default:wood', 'default:wood'}, + } +}) + +minetest.register_craft({ + output = 'default:chest_locked', + recipe = { + {'default:wood', 'default:wood', 'default:wood'}, + {'default:wood', 'default:steel_ingot', 'default:wood'}, + {'default:wood', 'default:wood', 'default:wood'}, + } +}) + +minetest.register_craft({ + output = 'default:furnace', + recipe = { + {'default:cobble', 'default:cobble', 'default:cobble'}, + {'default:cobble', '', 'default:cobble'}, + {'default:cobble', 'default:cobble', 'default:cobble'}, + } +}) + +minetest.register_craft({ + output = 'default:steelblock', + recipe = { + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + } +}) + +minetest.register_craft({ + output = 'default:sandstone', + recipe = { + {'default:sand', 'default:sand'}, + {'default:sand', 'default:sand'}, + } +}) + +minetest.register_craft({ + output = 'default:clay', + recipe = { + {'default:clay_lump', 'default:clay_lump'}, + {'default:clay_lump', 'default:clay_lump'}, + } +}) + +minetest.register_craft({ + output = 'default:brick', + recipe = { + {'default:clay_brick', 'default:clay_brick'}, + {'default:clay_brick', 'default:clay_brick'}, + } +}) + +minetest.register_craft({ + output = 'default:paper', + recipe = { + {'default:papyrus', 'default:papyrus', 'default:papyrus'}, + } +}) + +minetest.register_craft({ + output = 'default:book', + recipe = { + {'default:paper'}, + {'default:paper'}, + {'default:paper'}, + } +}) + +minetest.register_craft({ + output = 'default:bookshelf', + recipe = { + {'default:wood', 'default:wood', 'default:wood'}, + {'default:book', 'default:book', 'default:book'}, + {'default:wood', 'default:wood', 'default:wood'}, + } +}) + +minetest.register_craft({ + output = 'default:ladder', + recipe = { + {'default:stick', '', 'default:stick'}, + {'default:stick', 'default:stick', 'default:stick'}, + {'default:stick', '', 'default:stick'}, + } +}) + +-- +-- Crafting (tool repair) +-- +minetest.register_craft({ + type = "toolrepair", + additional_wear = -0.02, +}) + +-- +-- Cooking recipes +-- + +minetest.register_craft({ + type = "cooking", + output = "default:glass", + recipe = "default:sand", +}) + +minetest.register_craft({ + type = "cooking", + output = "default:coal_lump", + recipe = "default:tree", +}) + +minetest.register_craft({ + type = "cooking", + output = "default:coal_lump", + recipe = "default:jungletree", +}) + +minetest.register_craft({ + type = "cooking", + output = "default:stone", + recipe = "default:cobble", +}) + +minetest.register_craft({ + type = "cooking", + output = "default:steel_ingot", + recipe = "default:iron_lump", +}) + +minetest.register_craft({ + type = "cooking", + output = "default:clay_brick", + recipe = "default:clay_lump", +}) + +-- +-- Fuels +-- + +minetest.register_craft({ + type = "fuel", + recipe = "default:tree", + burntime = 30, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:jungletree", + burntime = 30, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:junglegrass", + burntime = 2, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:leaves", + burntime = 1, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:cactus", + burntime = 15, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:papyrus", + burntime = 1, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:bookshelf", + burntime = 30, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:fence_wood", + burntime = 15, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:ladder", + burntime = 5, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:wood", + burntime = 7, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:mese", + burntime = 30, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:lava_source", + burntime = 60, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:torch", + burntime = 4, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:sign_wall", + burntime = 10, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:chest", + burntime = 30, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:chest_locked", + burntime = 30, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:nyancat", + burntime = 1, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:nyancat_rainbow", + burntime = 1, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:sapling", + burntime = 10, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:apple", + burntime = 3, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:coal_lump", + burntime = 40, +}) + +-- +-- Node definitions +-- + +minetest.register_node("default:stone", { + description = "Stone", + tile_images = {"default_stone.png"}, + is_ground_content = true, + groups = {cracky=3}, + drop = 'default:cobble', + legacy_mineral = true, +}) + +minetest.register_node("default:stone_with_coal", { + description = "Stone with coal", + tile_images = {"default_stone.png^default_mineral_coal.png"}, + is_ground_content = true, + groups = {cracky=3}, + drop = 'default:coal_lump', +}) + +minetest.register_node("default:stone_with_iron", { + description = "Stone with iron", + tile_images = {"default_stone.png^default_mineral_iron.png"}, + is_ground_content = true, + groups = {cracky=3}, + drop = 'default:iron_lump', +}) + +minetest.register_node("default:dirt_with_grass", { + description = "Dirt with grass", + tile_images = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, + is_ground_content = true, + groups = {crumbly=3}, + drop = 'default:dirt', +}) + +minetest.register_node("default:dirt_with_grass_footsteps", { + description = "Dirt with grass and footsteps", + tile_images = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, + is_ground_content = true, + groups = {crumbly=3}, + drop = 'default:dirt', +}) + +minetest.register_node("default:dirt", { + description = "Dirt", + tile_images = {"default_dirt.png"}, + is_ground_content = true, + groups = {crumbly=3}, +}) + +minetest.register_node("default:sand", { + description = "Sand", + tile_images = {"default_sand.png"}, + is_ground_content = true, + groups = {crumbly=3}, +}) + +minetest.register_node("default:gravel", { + description = "Gravel", + tile_images = {"default_gravel.png"}, + is_ground_content = true, + groups = {crumbly=2}, +}) + +minetest.register_node("default:sandstone", { + description = "Sandstone", + tile_images = {"default_sandstone.png"}, + is_ground_content = true, + groups = {crumbly=2,cracky=2}, + drop = 'default:sand', +}) + +minetest.register_node("default:clay", { + description = "Clay", + tile_images = {"default_clay.png"}, + is_ground_content = true, + groups = {crumbly=3}, + drop = 'default:clay_lump 4', +}) + +minetest.register_node("default:brick", { + description = "Brick", + tile_images = {"default_brick.png"}, + is_ground_content = true, + groups = {cracky=3}, + drop = 'default:clay_brick 4', +}) + +minetest.register_node("default:tree", { + description = "Tree", + tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"}, + is_ground_content = true, + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, +}) + +minetest.register_node("default:jungletree", { + description = "Jungle Tree", + tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"}, + is_ground_content = true, + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, +}) + +minetest.register_node("default:junglegrass", { + description = "Jungle Grass", + drawtype = "plantlike", + visual_scale = 1.3, + tile_images = {"default_junglegrass.png"}, + inventory_image = "default_junglegrass.png", + wield_image = "default_junglegrass.png", + paramtype = "light", + walkable = false, + groups = {snappy=3}, +}) + +minetest.register_node("default:leaves", { + description = "Leaves", + drawtype = "allfaces_optional", + visual_scale = 1.3, + tile_images = {"default_leaves.png"}, + paramtype = "light", + groups = {snappy=3}, + drop = { + max_items = 1, + items = { + { + -- player will get sapling with 1/20 chance + items = {'default:sapling'}, + rarity = 20, + }, + { + -- player will get leaves only if he get no saplings, + -- this is because max_items is 1 + items = {'default:leaves'}, + } + } + }, +}) + +minetest.register_node("default:cactus", { + description = "Cactus", + tile_images = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"}, + is_ground_content = true, + groups = {snappy=2,choppy=3}, +}) + +minetest.register_node("default:papyrus", { + description = "Papyrus", + drawtype = "plantlike", + tile_images = {"default_papyrus.png"}, + inventory_image = "default_papyrus.png", + wield_image = "default_papyrus.png", + paramtype = "light", + is_ground_content = true, + walkable = false, + groups = {snappy=3}, +}) + +minetest.register_node("default:bookshelf", { + description = "Bookshelf", + tile_images = {"default_wood.png", "default_wood.png", "default_bookshelf.png"}, + is_ground_content = true, + groups = {snappy=2,choppy=3,oddly_breakable_by_hand=3}, +}) + +minetest.register_node("default:glass", { + description = "Glass", + drawtype = "glasslike", + tile_images = {"default_glass.png"}, + inventory_image = minetest.inventorycube("default_glass.png"), + paramtype = "light", + sunlight_propagates = true, + is_ground_content = true, + groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, +}) + +minetest.register_node("default:fence_wood", { + description = "Wooden Fence", + drawtype = "fencelike", + tile_images = {"default_wood.png"}, + inventory_image = "default_fence.png", + wield_image = "default_fence.png", + paramtype = "light", + is_ground_content = true, + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3}, +}) + +minetest.register_node("default:rail", { + description = "Rail", + drawtype = "raillike", + tile_images = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"}, + inventory_image = "default_rail.png", + wield_image = "default_rail.png", + paramtype = "light", + is_ground_content = true, + walkable = false, + selection_box = { + type = "fixed", + --fixed = + }, + groups = {bendy=2,snappy=1,dig_immediate=2}, +}) + +minetest.register_node("default:ladder", { + description = "Ladder", + drawtype = "signlike", + tile_images = {"default_ladder.png"}, + inventory_image = "default_ladder.png", + wield_image = "default_ladder.png", + paramtype = "light", + paramtype2 = "wallmounted", + is_ground_content = true, + walkable = false, + climbable = true, + selection_box = { + type = "wallmounted", + --wall_top = = + --wall_bottom = = + --wall_side = = + }, + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3}, + legacy_wallmounted = true, +}) + +minetest.register_node("default:wood", { + description = "Wood", + tile_images = {"default_wood.png"}, + is_ground_content = true, + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3}, +}) + +minetest.register_node("default:mese", { + description = "Mese", + tile_images = {"default_mese.png"}, + is_ground_content = true, + groups = {cracky=1}, +}) + +minetest.register_node("default:cloud", { + description = "Cloud", + tile_images = {"default_cloud.png"}, + is_ground_content = true, +}) + +minetest.register_node("default:water_flowing", { + description = "Water (flowing)", + inventory_image = minetest.inventorycube("default_water.png"), + drawtype = "flowingliquid", + tile_images = {"default_water.png"}, + alpha = WATER_ALPHA, + paramtype = "light", + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + liquidtype = "flowing", + liquid_alternative_flowing = "default:water_flowing", + liquid_alternative_source = "default:water_source", + liquid_viscosity = WATER_VISC, + post_effect_color = {a=64, r=100, g=100, b=200}, + special_materials = { + {image="default_water.png", backface_culling=false}, + {image="default_water.png", backface_culling=true}, + }, + groups = {water=3, liquid=3}, +}) + +minetest.register_node("default:water_source", { + description = "Water", + inventory_image = minetest.inventorycube("default_water.png"), + drawtype = "liquid", + tile_images = {"default_water.png"}, + alpha = WATER_ALPHA, + paramtype = "light", + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + liquidtype = "source", + liquid_alternative_flowing = "default:water_flowing", + liquid_alternative_source = "default:water_source", + liquid_viscosity = WATER_VISC, + post_effect_color = {a=64, r=100, g=100, b=200}, + special_materials = { + -- New-style water source material (mostly unused) + {image="default_water.png", backface_culling=false}, + }, + groups = {water=3, liquid=3}, +}) + +minetest.register_node("default:lava_flowing", { + description = "Lava (flowing)", + inventory_image = minetest.inventorycube("default_lava.png"), + drawtype = "flowingliquid", + tile_images = {"default_lava.png"}, + paramtype = "light", + light_source = LIGHT_MAX - 1, + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + liquidtype = "flowing", + liquid_alternative_flowing = "default:lava_flowing", + liquid_alternative_source = "default:lava_source", + liquid_viscosity = LAVA_VISC, + damage_per_second = 4*2, + post_effect_color = {a=192, r=255, g=64, b=0}, + special_materials = { + {image="default_lava.png", backface_culling=false}, + {image="default_lava.png", backface_culling=true}, + }, + groups = {lava=3, liquid=2, hot=3}, +}) + +minetest.register_node("default:lava_source", { + description = "Lava", + inventory_image = minetest.inventorycube("default_lava.png"), + drawtype = "liquid", + tile_images = {"default_lava.png"}, + paramtype = "light", + light_source = LIGHT_MAX - 1, + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + liquidtype = "source", + liquid_alternative_flowing = "default:lava_flowing", + liquid_alternative_source = "default:lava_source", + liquid_viscosity = LAVA_VISC, + damage_per_second = 4*2, + post_effect_color = {a=192, r=255, g=64, b=0}, + special_materials = { + -- New-style lava source material (mostly unused) + {image="default_lava.png", backface_culling=false}, + }, + groups = {lava=3, liquid=2, hot=3}, +}) + +minetest.register_node("default:torch", { + description = "Torch", + drawtype = "torchlike", + tile_images = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"}, + inventory_image = "default_torch_on_floor.png", + wield_image = "default_torch_on_floor.png", + paramtype = "light", + paramtype2 = "wallmounted", + sunlight_propagates = true, + walkable = false, + light_source = LIGHT_MAX-1, + selection_box = { + type = "wallmounted", + wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1}, + wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, + wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1}, + }, + groups = {choppy=2,dig_immediate=3}, + legacy_wallmounted = true, +}) + +minetest.register_node("default:sign_wall", { + description = "Sign", + drawtype = "signlike", + tile_images = {"default_sign_wall.png"}, + inventory_image = "default_sign_wall.png", + wield_image = "default_sign_wall.png", + paramtype = "light", + paramtype2 = "wallmounted", + sunlight_propagates = true, + walkable = false, + metadata_name = "sign", + selection_box = { + type = "wallmounted", + --wall_top = + --wall_bottom = + --wall_side = + }, + groups = {choppy=2,dig_immediate=2}, + legacy_wallmounted = true, +}) + +minetest.register_node("default:chest", { + description = "Chest", + tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", + "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"}, + paramtype2 = "facedir", + metadata_name = "chest", + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, + legacy_facedir_simple = true, +}) + +minetest.register_node("default:chest_locked", { + description = "Locked Chest", + tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", + "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"}, + paramtype2 = "facedir", + metadata_name = "locked_chest", + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, + legacy_facedir_simple = true, +}) + +minetest.register_node("default:furnace", { + description = "Furnace", + tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png", + "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"}, + paramtype2 = "facedir", + metadata_name = "furnace", + groups = {cracky=2}, + legacy_facedir_simple = true, +}) + +minetest.register_node("default:cobble", { + description = "Cobble", + tile_images = {"default_cobble.png"}, + is_ground_content = true, + groups = {cracky=3}, +}) + +minetest.register_node("default:mossycobble", { + description = "Mossy Cobble", + tile_images = {"default_mossycobble.png"}, + is_ground_content = true, + groups = {cracky=3}, +}) + +minetest.register_node("default:steelblock", { + description = "Steel Block", + tile_images = {"default_steel_block.png"}, + is_ground_content = true, + groups = {snappy=1,bendy=2}, +}) + +minetest.register_node("default:nyancat", { + description = "Nyancat", + tile_images = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png", + "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"}, + inventory_image = "default_nc_front.png", + paramtype2 = "facedir", + groups = {cracky=2}, + legacy_facedir_simple = true, +}) + +minetest.register_node("default:nyancat_rainbow", { + description = "Nyancat Rainbow", + tile_images = {"default_nc_rb.png"}, + inventory_image = "default_nc_rb.png", + groups = {cracky=2}, +}) + +minetest.register_node("default:sapling", { + description = "Sapling", + drawtype = "plantlike", + visual_scale = 1.0, + tile_images = {"default_sapling.png"}, + inventory_image = "default_sapling.png", + wield_image = "default_sapling.png", + paramtype = "light", + walkable = false, + groups = {snappy=2,dig_immediate=3}, +}) + +minetest.register_node("default:apple", { + description = "Apple", + drawtype = "plantlike", + visual_scale = 1.0, + tile_images = {"default_apple.png"}, + inventory_image = "default_apple.png", + paramtype = "light", + sunlight_propagates = true, + walkable = false, + groups = {fleshy=3,dig_immediate=3}, + on_use = minetest.item_eat(4), +}) + +-- +-- Crafting items +-- + +minetest.register_craftitem("default:stick", { + description = "Stick", + inventory_image = "default_stick.png", +}) + +minetest.register_craftitem("default:paper", { + description = "Paper", + inventory_image = "default_paper.png", +}) + +minetest.register_craftitem("default:book", { + description = "Book", + inventory_image = "default_book.png", +}) + +minetest.register_craftitem("default:coal_lump", { + description = "Lump of coal", + inventory_image = "default_coal_lump.png", +}) + +minetest.register_craftitem("default:iron_lump", { + description = "Lump of iron", + inventory_image = "default_iron_lump.png", +}) + +minetest.register_craftitem("default:clay_lump", { + description = "Lump of clay", + inventory_image = "default_clay_lump.png", +}) + +minetest.register_craftitem("default:steel_ingot", { + description = "Steel ingot", + inventory_image = "default_steel_ingot.png", +}) + +minetest.register_craftitem("default:clay_brick", { + description = "Clay brick", + inventory_image = "default_steel_ingot.png", + inventory_image = "default_clay_brick.png", +}) + +minetest.register_craftitem("default:scorched_stuff", { + description = "Scorched stuff", + inventory_image = "default_scorched_stuff.png", +}) + +-- +-- Creative inventory +-- + +minetest.add_to_creative_inventory('default:pick_mese') +minetest.add_to_creative_inventory('default:pick_steel') +minetest.add_to_creative_inventory('default:axe_steel') +minetest.add_to_creative_inventory('default:shovel_steel') + +minetest.add_to_creative_inventory('default:torch') +minetest.add_to_creative_inventory('default:cobble') +minetest.add_to_creative_inventory('default:dirt') +minetest.add_to_creative_inventory('default:stone') +minetest.add_to_creative_inventory('default:sand') +minetest.add_to_creative_inventory('default:sandstone') +minetest.add_to_creative_inventory('default:clay') +minetest.add_to_creative_inventory('default:brick') +minetest.add_to_creative_inventory('default:tree') +minetest.add_to_creative_inventory('default:wood') +minetest.add_to_creative_inventory('default:leaves') +minetest.add_to_creative_inventory('default:cactus') +minetest.add_to_creative_inventory('default:papyrus') +minetest.add_to_creative_inventory('default:bookshelf') +minetest.add_to_creative_inventory('default:glass') +minetest.add_to_creative_inventory('default:fence_wood') +minetest.add_to_creative_inventory('default:rail') +minetest.add_to_creative_inventory('default:mese') +minetest.add_to_creative_inventory('default:chest') +minetest.add_to_creative_inventory('default:furnace') +minetest.add_to_creative_inventory('default:sign_wall') +minetest.add_to_creative_inventory('default:water_source') +minetest.add_to_creative_inventory('default:lava_source') +minetest.add_to_creative_inventory('default:ladder') + +-- +-- Some common functions +-- + +default.falling_node_names = {} + +function nodeupdate_single(p) + n = minetest.env:get_node(p) + if default.falling_node_names[n.name] ~= nil then + p_bottom = {x=p.x, y=p.y-1, z=p.z} + n_bottom = minetest.env:get_node(p_bottom) + if n_bottom.name == "air" then + minetest.env:remove_node(p) + minetest.env:add_entity(p, "default:falling_"..n.name) + nodeupdate(p) + end + end +end + +function nodeupdate(p) + for x = -1,1 do + for y = -1,1 do + for z = -1,1 do + p2 = {x=p.x+x, y=p.y+y, z=p.z+z} + nodeupdate_single(p2) + end + end + end +end + +-- +-- Falling stuff +-- + +function default.register_falling_node(nodename, texture) + default.falling_node_names[nodename] = true + -- Override naming conventions for stuff like :default:falling_default:sand + minetest.register_entity(":default:falling_"..nodename, { + -- Static definition + physical = true, + collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, + visual = "cube", + textures = {texture,texture,texture,texture,texture,texture}, + -- State + -- Methods + on_step = function(self, dtime) + -- Set gravity + self.object:setacceleration({x=0, y=-10, z=0}) + -- Turn to actual sand when collides to ground or just move + local pos = self.object:getpos() + local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point + local bcn = minetest.env:get_node(bcp) + if bcn.name ~= "air" then + -- Turn to a sand node + local np = {x=bcp.x, y=bcp.y+1, z=bcp.z} + minetest.env:add_node(np, {name=nodename}) + self.object:remove() + else + -- Do nothing + end + end + }) +end + +default.register_falling_node("default:sand", "default_sand.png") +default.register_falling_node("default:gravel", "default_gravel.png") + +-- +-- Global callbacks +-- + +-- Global environment step function +function on_step(dtime) + -- print("on_step") +end +minetest.register_globalstep(on_step) + +function on_placenode(p, node) + --print("on_placenode") + nodeupdate(p) +end +minetest.register_on_placenode(on_placenode) + +function on_dignode(p, node) + --print("on_dignode") + nodeupdate(p) +end +minetest.register_on_dignode(on_dignode) + +function on_punchnode(p, node) +end +minetest.register_on_punchnode(on_punchnode) + +local function handle_give_command(cmd, giver, receiver, stackstring) + if not minetest.get_player_privs(giver)["give"] then + minetest.chat_send_player(giver, "error: you don't have permission to give") + return + end + minetest.debug("DEBUG: "..cmd..' invoked, stackstring="'..stackstring..'"') + minetest.log(cmd..' invoked, stackstring="'..stackstring..'"') + local itemstack = ItemStack(stackstring) + if itemstack:is_empty() then + minetest.chat_send_player(giver, 'error: cannot give an empty item') + return + elseif not itemstack:is_known() then + minetest.chat_send_player(giver, 'error: cannot give an unknown item') + return + end + local receiverref = minetest.env:get_player_by_name(receiver) + if receiverref == nil then + minetest.chat_send_player(giver, receiver..' is not a known player') + return + end + local leftover = receiverref:get_inventory():add_item("main", itemstack) + if leftover:is_empty() then + partiality = "" + elseif leftover:get_count() == itemstack:get_count() then + partiality = "could not be " + else + partiality = "partially " + end + -- The actual item stack string may be different from what the "giver" + -- entered (e.g. big numbers are always interpreted as 2^16-1). + stackstring = itemstack:to_string() + if giver == receiver then + minetest.chat_send_player(giver, '"'..stackstring + ..'" '..partiality..'added to inventory.'); + else + minetest.chat_send_player(giver, '"'..stackstring + ..'" '..partiality..'added to '..receiver..'\'s inventory.'); + minetest.chat_send_player(receiver, '"'..stackstring + ..'" '..partiality..'added to inventory.'); + end +end + +minetest.register_on_chat_message(function(name, message) + --print("default on_chat_message: name="..dump(name).." message="..dump(message)) + local cmd = "/giveme" + if message:sub(0, #cmd) == cmd then + local stackstring = string.match(message, cmd.." (.*)") + if stackstring == nil then + minetest.chat_send_player(name, 'usage: '..cmd..' stackstring') + return true -- Handled chat message + end + handle_give_command(cmd, name, name, stackstring) + return true + end + local cmd = "/give" + if message:sub(0, #cmd) == cmd then + local receiver, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)") + if receiver == nil or stackstring == nil then + minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring') + return true -- Handled chat message + end + handle_give_command(cmd, name, receiver, stackstring) + return true + end + local cmd = "/spawnentity" + if message:sub(0, #cmd) == cmd then + if not minetest.get_player_privs(name)["give"] then + minetest.chat_send_player(name, "you don't have permission to spawn (give)") + return true -- Handled chat message + end + if not minetest.get_player_privs(name)["interact"] then + minetest.chat_send_player(name, "you don't have permission to interact") + return true -- Handled chat message + end + local entityname = string.match(message, cmd.." (.*)") + if entityname == nil then + minetest.chat_send_player(name, 'usage: '..cmd..' entityname') + return true -- Handled chat message + end + print(cmd..' invoked, entityname="'..entityname..'"') + local player = minetest.env:get_player_by_name(name) + if player == nil then + print("Unable to spawn entity, player is nil") + return true -- Handled chat message + end + local p = player:getpos() + p.y = p.y + 1 + minetest.env:add_entity(p, entityname) + minetest.chat_send_player(name, '"'..entityname + ..'" spawned.'); + return true -- Handled chat message + end + local cmd = "/pulverize" + if message:sub(0, #cmd) == cmd then + local player = minetest.env:get_player_by_name(name) + if player == nil then + print("Unable to pulverize, player is nil") + return true -- Handled chat message + end + if player:get_wielded_item():is_empty() then + minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.') + else + player:set_wielded_item(nil) + minetest.chat_send_player(name, 'An item was pulverized.') + end + return true + end +end) + +-- +-- Done, print some random stuff +-- + +--print("minetest.registered_entities:") +--dump2(minetest.registered_entities) + +-- END diff --git a/share/games/mesetint/mods/default/textures/crack.png b/share/games/mesetint/mods/default/textures/crack.png new file mode 100644 index 000000000..499783982 Binary files /dev/null and b/share/games/mesetint/mods/default/textures/crack.png differ diff --git a/share/games/mesetint/mods/default/textures/default_apple.png b/share/games/mesetint/mods/default/textures/default_apple.png new file mode 100644 index 000000000..9593f28f6 Binary files /dev/null and b/share/games/mesetint/mods/default/textures/default_apple.png differ diff --git a/share/games/mesetint/mods/default/textures/default_book.png b/share/games/mesetint/mods/default/textures/default_book.png new file mode 100644 index 000000000..176fb6aa9 Binary files /dev/null and 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+function on_step(dtime) + -- print("experimental on_step") + --[[ + objs = minetest.env:get_objects_inside_radius({x=0,y=0,z=0}, 10) + for k, obj in pairs(objs) do + name = obj:get_player_name() + if name then + print(name.." at "..dump(obj:getpos())) + print(name.." dir: "..dump(obj:get_look_dir())) + print(name.." pitch: "..dump(obj:get_look_pitch())) + print(name.." yaw: "..dump(obj:get_look_yaw())) + else + print("Some object at "..dump(obj:getpos())) + end + end + --]] + --[[ + if experimental.t1 == nil then + experimental.t1 = 0 + end + experimental.t1 = experimental.t1 + dtime + if experimental.t1 >= 2 then + experimental.t1 = experimental.t1 - 2 + minetest.log("time of day is "..minetest.env:get_timeofday()) + if experimental.day then + minetest.log("forcing day->night") + experimental.day = false + minetest.env:set_timeofday(0.0) + else + minetest.log("forcing night->day") + experimental.day = true + minetest.env:set_timeofday(0.5) + end + minetest.log("time of day is "..minetest.env:get_timeofday()) + end + --]] +end +minetest.register_globalstep(on_step) + +-- An example furnace-thing implemented in Lua + +--[[ +minetest.register_node("experimental:luafurnace", { + tile_images = {"default_lava.png", "default_furnace_side.png", + "default_furnace_side.png", "default_furnace_side.png", + "default_furnace_side.png", "default_furnace_front.png"}, + --inventory_image = "furnace_front.png", + inventory_image = minetest.inventorycube("default_furnace_front.png"), + paramtype = "facedir_simple", + metadata_name = "generic", + material = minetest.digprop_stonelike(3.0), +}) + +minetest.register_on_placenode(function(pos, newnode, placer) + if newnode.name == "experimental:luafurnace" then + local meta = minetest.env:get_meta(pos) + meta:inventory_set_list("fuel", {""}) + meta:inventory_set_list("src", {""}) + meta:inventory_set_list("dst", {"","","",""}) + meta:set_inventory_draw_spec( + "invsize[8,9;]" + .."list[current_name;fuel;2,3;1,1;]" + .."list[current_name;src;2,1;1,1;]" + .."list[current_name;dst;5,1;2,2;]" + .."list[current_player;main;0,5;8,4;]" + ) + + local total_cooked = 0; + meta:set_string("total_cooked", total_cooked) + meta:set_infotext("Lua Furnace: total cooked: "..total_cooked) + end +end) + +minetest.register_abm({ + nodenames = {"experimental:luafurnace"}, + interval = 1.0, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local meta = minetest.env:get_meta(pos) + for i, name in ipairs({ + "fuel_totaltime", + "fuel_time", + "src_totaltime", + "src_time" + }) do + if not meta:get_string(name) then + meta:set_string(name, 0) + end + end + + local inv = meta:get_inventory() + + local fuelitem = inv:get_stack("fuel", 1):peek_item() + local srcitem = inv:get_stack("src", 1):peek_item() + --print("fuelitem="..dump(fuelitem)) + --print("srcitem="..dump(srcitem)) + + local was_active = false + + local src_cooktime = -1 + local result_stackstring = nil + + if srcitem then + local prop = get_item_definition(srcitem) + if prop and prop.cookresult_itemstring ~= "" then + result_stackstring = prop.cookresult_itemstring + src_cooktime = prop.furnace_cooktime or 3 + end + end + + print("src_cooktime="..dump(src_cooktime)) + print("result_stackstring="..dump(result_stackstring)) + + if tonumber(meta:get_string("fuel_time")) < tonumber(meta:get_string("fuel_totaltime")) then + was_active = true + meta:set_string("fuel_time", tonumber(meta:get_string("fuel_time")) + 1) + meta:set_string("src_time", tonumber(meta:get_string("src_time")) + 1) + --print("result_stackstring="..dump(result_stackstring)) + --print('tonumber(meta:get_string("src_time"))='..dump(tonumber(meta:get_string("src_time")))) + --print("src_cooktime="..dump(src_cooktime)) + if result_stackstring and tonumber(meta:get_string("src_time")) >= src_cooktime and src_cooktime >= 0 then + -- Put result in "dst" list + success = inv:autoinsert_stackstring("dst", result_stackstring) + if not success then + print("Could not autoinsert '"..result_stackstring.."'") + end + -- If succeeded, take stuff from "src" list + if success then + srcstack = inv:get_stack("src", 1) + srcstack:take_item() + inv:set_stack("src", 1, srcstack) + end + meta:set_string("src_time", 0) + end + end + + if tonumber(meta:get_string("fuel_time")) < tonumber(meta:get_string("fuel_totaltime")) then + meta:set_infotext("Furnace active: "..(tonumber(meta:get_string("fuel_time"))/tonumber(meta:get_string("fuel_totaltime"))*100).."%") + return + end + + local srcitem = inv:get_stack("src", 1):peek_item() + + local src_cooktime = 0 + local result_stackstring = nil + + if srcitem then + local prop = get_item_definition(srcitem) + if prop and prop.cookresult_itemstring ~= "" then + result_stackstring = prop.cookresult_itemstring + src_cooktime = prop.furnace_cooktime or 3 + end + end + + local fuelitem = inv:get_stack("fuel", 1):peek_item() + + if not result_stackstring or not fuelitem then + if was_active then + meta:set_infotext("Furnace is empty") + end + return + end + + local burntime = -1 + if fuelitem then + local prop = get_item_definition(fuelitem) + if prop then + burntime = prop.furnace_burntime or -1 + end + end + + if burntime <= 0 then + meta:set_infotext("Furnace out of fuel") + return + end + + meta:set_string("fuel_totaltime", burntime) + meta:set_string("fuel_time", 0) + + local stack = inv:get_stack("fuel", 1) + stack:take_item() + inv:set_stack("fuel", 1, stack) + end, +}) +minetest.register_abm({ + nodenames = {"experimental:luafurnace"}, + interval = 1.0, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local meta = minetest.env:get_meta(pos) + local fuellist = meta:inventory_get_list("fuel") + local srclist = meta:inventory_get_list("src") + local dstlist = meta:inventory_get_list("dst") + if fuellist == nil or srclist == nil or dstlist == nil then + return + end + _, srcitem = stackstring_take_item(srclist[1]) + _, fuelitem = stackstring_take_item(fuellist[1]) + if not srcitem or not fuelitem then return end + if fuelitem.type == "node" then + local prop = minetest.registered_nodes[fuelitem.name] + if prop == nil then return end + if prop.furnace_burntime < 0 then return end + else + return + end + local resultstack = nil + if srcitem.type == "node" then + local prop = minetest.registered_nodes[srcitem.name] + if prop == nil then return end + if prop.cookresult_item == "" then return end + resultstack = prop.cookresult_item + else + return + end + + if resultstack == nil then + return + end + + dstlist[1], success = stackstring_put_stackstring(dstlist[1], resultstack) + if not success then + return + end + + fuellist[1], _ = stackstring_take_item(fuellist[1]) + srclist[1], _ = stackstring_take_item(srclist[1]) + + meta:inventory_set_list("fuel", fuellist) + meta:inventory_set_list("src", srclist) + meta:inventory_set_list("dst", dstlist) + + local total_cooked = meta:get_string("total_cooked") + total_cooked = tonumber(total_cooked) + 1 + meta:set_string("total_cooked", total_cooked) + meta:set_infotext("Lua Furnace: total cooked: "..total_cooked) + end, +}) +minetest.register_craft({ + output = 'node "experimental:luafurnace" 1', + recipe = { + {'node "default:cobble"', 'node "default:cobble"', 'node "default:cobble"'}, + {'node "default:cobble"', 'node "default:steel_ingot"', 'node "default:cobble"'}, + {'node "default:cobble"', 'node "default:cobble"', 'node "default:cobble"'}, + } +}) +--]] + +-- +-- Random stuff +-- + +--[[ +minetest.register_tool("experimental:horribletool", { + image = "default_lava.png", + basetime = 2.0 + dt_weight = 0.2 + dt_crackiness = 0.2 + dt_crumbliness = 0.2 + dt_cuttability = 0.2 + basedurability = 50 + dd_weight = -5 + dd_crackiness = -5 + dd_crumbliness = -5 + dd_cuttability = -5 +}) +--]] + +-- +-- TNT (not functional) +-- + +minetest.register_craft({ + output = 'experimental:tnt', + recipe = { + {'default:wood'}, + {'default:coal_lump'}, + {'default:wood'} + } +}) + +minetest.register_node("experimental:tnt", { + tile_images = {"default_tnt_top.png", "default_tnt_bottom.png", + "default_tnt_side.png", "default_tnt_side.png", + "default_tnt_side.png", "default_tnt_side.png"}, + inventory_image = minetest.inventorycube("default_tnt_top.png", + "default_tnt_side.png", "default_tnt_side.png"), + drop = '', -- Get nothing + material = { + diggability = "not", + }, +}) + +minetest.register_on_punchnode(function(p, node) + if node.name == "experimental:tnt" then + minetest.env:remove_node(p) + minetest.env:add_entity(p, "experimental:tnt") + nodeupdate(p) + end +end) + +local TNT = { + -- Static definition + physical = true, -- Collides with things + -- weight = 5, + collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, + visual = "cube", + textures = {"default_tnt_top.png", "default_tnt_bottom.png", + "default_tnt_side.png", "default_tnt_side.png", + "default_tnt_side.png", "default_tnt_side.png"}, + -- Initial value for our timer + timer = 0, + -- Number of punches required to defuse + health = 1, + blinktimer = 0, + blinkstatus = true, +} + +-- Called when a TNT object is created +function TNT:on_activate(staticdata) + print("TNT:on_activate()") + self.object:setvelocity({x=0, y=4, z=0}) + self.object:setacceleration({x=0, y=-10, z=0}) + self.object:settexturemod("^[brighten") + self.object:set_armor_groups({immortal=1}) +end + +-- Called periodically +function TNT:on_step(dtime) + --print("TNT:on_step()") + self.timer = self.timer + dtime + self.blinktimer = self.blinktimer + dtime + if self.blinktimer > 0.5 then + self.blinktimer = self.blinktimer - 0.5 + if self.blinkstatus then + self.object:settexturemod("") + else + self.object:settexturemod("^[brighten") + end + self.blinkstatus = not self.blinkstatus + end +end + +-- Called when object is punched +function TNT:on_punch(hitter) + print("TNT:on_punch()") + self.health = self.health - 1 + if self.health <= 0 then + self.object:remove() + hitter:get_inventory():add_item("main", "experimental:tnt") + --hitter:set_hp(hitter:get_hp() - 1) + end +end + +-- Called when object is right-clicked +function TNT:on_rightclick(clicker) + --pos = self.object:getpos() + --pos = {x=pos.x, y=pos.y+0.1, z=pos.z} + --self.object:moveto(pos, false) +end + +--print("TNT dump: "..dump(TNT)) +--print("Registering TNT"); +minetest.register_entity("experimental:tnt", TNT) + +-- Add TNT's old name also +minetest.register_alias("TNT", "experimental:tnt") + +-- +-- The dummyball! +-- + +minetest.register_entity("experimental:dummyball", { + -- Static definition + hp_max = 20, + physical = false, + collisionbox = {-0.4,-0.4,-0.4, 0.4,0.4,0.4}, + visual = "sprite", + visual_size = {x=1, y=1}, + textures = {"experimental_dummyball.png"}, + spritediv = {x=1, y=3}, + initial_sprite_basepos = {x=0, y=0}, + -- Dynamic variables + phase = 0, + phasetimer = 0, + + on_activate = function(self, staticdata) + minetest.log("Dummyball activated!") + end, + + on_step = function(self, dtime) + self.phasetimer = self.phasetimer + dtime + if self.phasetimer > 2.0 then + self.phasetimer = self.phasetimer - 2.0 + self.phase = self.phase + 1 + if self.phase >= 3 then + self.phase = 0 + end + self.object:setsprite({x=0, y=self.phase}) + phasearmor = { + [0]={cracky=3}, + [1]={crumbly=3}, + [2]={fleshy=3} + } + self.object:set_armor_groups(phasearmor[self.phase]) + end + end, + + on_punch = function(self, hitter) + end, +}) + +minetest.register_on_chat_message(function(name, message) + local cmd = "/dummyball" + if message:sub(0, #cmd) == cmd then + if not minetest.get_player_privs(name)["give"] then + minetest.chat_send_player(name, "you don't have permission to spawn (give)") + return true -- Handled chat message + end + if not minetest.get_player_privs(name)["interact"] then + minetest.chat_send_player(name, "you don't have permission to interact") + return true -- Handled chat message + end + local player = minetest.env:get_player_by_name(name) + if player == nil then + print("Unable to spawn entity, player is nil") + return true -- Handled chat message + end + local entityname = "experimental:dummyball" + local p = player:getpos() + p.y = p.y + 1 + minetest.env:add_entity(p, entityname) + minetest.chat_send_player(name, '"'..entityname + ..'" spawned.'); + return true -- Handled chat message + end +end) + +-- +-- A test entity for testing animated and yaw-modulated sprites +-- + +minetest.register_entity("experimental:testentity", { + -- Static definition + physical = true, -- Collides with things + -- weight = 5, + collisionbox = {-0.7,-1.35,-0.7, 0.7,1.0,0.7}, + --collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, + visual = "sprite", + visual_size = {x=2, y=3}, + textures = {"dungeon_master.png^[makealpha:128,0,0^[makealpha:128,128,0"}, + spritediv = {x=6, y=5}, + initial_sprite_basepos = {x=0, y=0}, + + on_activate = function(self, staticdata) + print("testentity.on_activate") + self.object:setsprite({x=0,y=0}, 1, 0, true) + --self.object:setsprite({x=0,y=0}, 4, 0.3, true) + + -- Set gravity + self.object:setacceleration({x=0, y=-10, z=0}) + -- Jump a bit upwards + self.object:setvelocity({x=0, y=10, z=0}) + end, + + on_punch = function(self, hitter) + self.object:remove() + hitter:add_to_inventory('craft testobject1 1') + end, +}) + +-- +-- More random stuff +-- + +minetest.register_on_respawnplayer(function(player) + print("on_respawnplayer") + -- player:setpos({x=0, y=30, z=0}) + -- return true +end) + +minetest.register_on_generated(function(minp, maxp) + --print("on_generated: minp="..dump(minp).." maxp="..dump(maxp)) + --cp = {x=(minp.x+maxp.x)/2, y=(minp.y+maxp.y)/2, z=(minp.z+maxp.z)/2} + --minetest.env:add_node(cp, {name="sand"}) +end) + +-- Example setting get +--print("setting max_users = " .. dump(minetest.setting_get("max_users"))) +--print("setting asdf = " .. dump(minetest.setting_get("asdf"))) + +minetest.register_on_chat_message(function(name, message) + --[[print("on_chat_message: name="..dump(name).." message="..dump(message)) + local cmd = "/testcommand" + if message:sub(0, #cmd) == cmd then + print(cmd.." invoked") + return true + end + local cmd = "/help" + if message:sub(0, #cmd) == cmd then + print("script-overridden help command") + minetest.chat_send_all("script-overridden help command") + return true + end]] +end) + +-- Grow papyrus on TNT every 10 seconds +--[[minetest.register_abm({ + nodenames = {"TNT"}, + interval = 10.0, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + print("TNT ABM action") + pos.y = pos.y + 1 + minetest.env:add_node(pos, {name="papyrus"}) + end, +})]] + +-- Replace texts of alls signs with "foo" every 10 seconds +--[[minetest.register_abm({ + nodenames = {"sign_wall"}, + interval = 10.0, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + print("ABM: Sign text changed") + local meta = minetest.env:get_meta(pos) + meta:set_text("foo") + end, +})]] + +--[[local ncpos = nil +local ncq = 1 +local ncstuff = { + {2, 1, 0, 3}, {3, 0, 1, 2}, {4, -1, 0, 1}, {5, -1, 0, 1}, {6, 0, -1, 0}, + {7, 0, -1, 0}, {8, 1, 0, 3}, {9, 1, 0, 3}, {10, 1, 0, 3}, {11, 0, 1, 2}, + {12, 0, 1, 2}, {13, 0, 1, 2}, {14, -1, 0, 1}, {15, -1, 0, 1}, {16, -1, 0, 1}, + {17, -1, 0, 1}, {18, 0, -1, 0}, {19, 0, -1, 0}, {20, 0, -1, 0}, {21, 0, -1, 0}, + {22, 1, 0, 3}, {23, 1, 0, 3}, {24, 1, 0, 3}, {25, 1, 0, 3}, {10, 0, 1, 2} +} +local ncold = {} +local nctime = nil + +minetest.register_abm({ + nodenames = {"dirt_with_grass"}, + interval = 100000.0, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + if ncpos ~= nil then + return + end + + if pos.x % 16 ~= 8 or pos.z % 16 ~= 8 then + return + end + + pos.y = pos.y + 1 + n = minetest.env:get_node(pos) + print(dump(n)) + if n.name ~= "air" then + return + end + + pos.y = pos.y + 2 + ncpos = pos + nctime = os.clock() + minetest.env:add_node(ncpos, {name="nyancat"}) + end +}) + +minetest.register_abm({ + nodenames = {"nyancat"}, + interval = 1.0, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + if ncpos == nil then + return + end + if pos.x == ncpos.x and pos.y == ncpos.y and pos.z == ncpos.z then + clock = os.clock() + if clock - nctime < 0.1 then + return + end + nctime = clock + + s0 = ncstuff[ncq] + ncq = s0[1] + s1 = ncstuff[ncq] + p0 = pos + p1 = {x = p0.x + s0[2], y = p0.y, z = p0.z + s0[3]} + p2 = {x = p1.x + s1[2], y = p1.y, z = p1.z + s1[3]} + table.insert(ncold, 1, p0) + while #ncold >= 10 do + minetest.env:add_node(ncold[#ncold], {name="air"}) + table.remove(ncold, #ncold) + end + minetest.env:add_node(p0, {name="nyancat_rainbow"}) + minetest.env:add_node(p1, {name="nyancat", param1=s0[4]}) + minetest.env:add_node(p2, {name="air"}) + ncpos = p1 + end + end, +})--]] + +minetest.log("experimental modname="..dump(minetest.get_current_modname())) +minetest.log("experimental modpath="..dump(minetest.get_modpath("experimental"))) +minetest.log("experimental worldpath="..dump(minetest.get_worldpath())) + +-- END diff --git a/share/games/mesetint/mods/experimental/textures/experimental_dummyball.png b/share/games/mesetint/mods/experimental/textures/experimental_dummyball.png new file mode 100644 index 000000000..084676552 Binary files /dev/null and b/share/games/mesetint/mods/experimental/textures/experimental_dummyball.png differ diff --git a/share/games/mesetint/mods/give_initial_stuff/depends.txt b/share/games/mesetint/mods/give_initial_stuff/depends.txt new file mode 100644 index 000000000..3a7daa1d7 --- /dev/null +++ b/share/games/mesetint/mods/give_initial_stuff/depends.txt @@ -0,0 +1,2 @@ +default + diff --git a/share/games/mesetint/mods/give_initial_stuff/init.lua b/share/games/mesetint/mods/give_initial_stuff/init.lua new file mode 100644 index 000000000..9cf6b51b5 --- /dev/null +++ b/share/games/mesetint/mods/give_initial_stuff/init.lua @@ -0,0 +1,12 @@ +minetest.register_on_newplayer(function(player) + print("on_newplayer") + if minetest.setting_getbool("give_initial_stuff") then + print("giving give_initial_stuff to player") + player:get_inventory():add_item('main', 'default:pick_steel') + player:get_inventory():add_item('main', 'default:torch 99') + player:get_inventory():add_item('main', 'default:axe_steel') + player:get_inventory():add_item('main', 'default:shovel_steel') + player:get_inventory():add_item('main', 'default:cobble 99') + end +end) + diff --git a/share/games/mesetint/mods/legacy/depends.txt b/share/games/mesetint/mods/legacy/depends.txt new file mode 100644 index 000000000..3a7daa1d7 --- /dev/null +++ b/share/games/mesetint/mods/legacy/depends.txt @@ -0,0 +1,2 @@ +default + diff --git a/share/games/mesetint/mods/legacy/init.lua b/share/games/mesetint/mods/legacy/init.lua new file mode 100644 index 000000000..7f9088ce0 --- /dev/null +++ b/share/games/mesetint/mods/legacy/init.lua @@ -0,0 +1,132 @@ +-- legacy (Minetest 0.4 mod) +-- Provides as much backwards-compatibility as feasible + +-- +-- Aliases to support loading 0.3 and old 0.4 worlds and inventories +-- + +minetest.register_alias("stone", "default:stone") +minetest.register_alias("stone_with_coal", "default:stone_with_coal") +minetest.register_alias("stone_with_iron", "default:stone_with_iron") +minetest.register_alias("dirt_with_grass", "default:dirt_with_grass") +minetest.register_alias("dirt_with_grass_footsteps", "default:dirt_with_grass_footsteps") +minetest.register_alias("dirt", "default:dirt") +minetest.register_alias("sand", "default:sand") +minetest.register_alias("gravel", "default:gravel") +minetest.register_alias("sandstone", "default:sandstone") +minetest.register_alias("clay", "default:clay") +minetest.register_alias("brick", "default:brick") +minetest.register_alias("tree", "default:tree") +minetest.register_alias("jungletree", "default:jungletree") +minetest.register_alias("junglegrass", "default:junglegrass") +minetest.register_alias("leaves", "default:leaves") +minetest.register_alias("cactus", "default:cactus") +minetest.register_alias("papyrus", "default:papyrus") +minetest.register_alias("bookshelf", "default:bookshelf") +minetest.register_alias("glass", "default:glass") +minetest.register_alias("wooden_fence", "default:fence_wood") +minetest.register_alias("rail", "default:rail") +minetest.register_alias("ladder", "default:ladder") +minetest.register_alias("wood", "default:wood") +minetest.register_alias("mese", "default:mese") +minetest.register_alias("cloud", "default:cloud") +minetest.register_alias("water_flowing", "default:water_flowing") +minetest.register_alias("water_source", "default:water_source") +minetest.register_alias("lava_flowing", "default:lava_flowing") +minetest.register_alias("lava_source", "default:lava_source") +minetest.register_alias("torch", "default:torch") +minetest.register_alias("sign_wall", "default:sign_wall") +minetest.register_alias("furnace", "default:furnace") +minetest.register_alias("chest", "default:chest") +minetest.register_alias("locked_chest", "default:chest_locked") +minetest.register_alias("cobble", "default:cobble") +minetest.register_alias("mossycobble", "default:mossycobble") +minetest.register_alias("steelblock", "default:steelblock") +minetest.register_alias("nyancat", "default:nyancat") +minetest.register_alias("nyancat_rainbow", "default:nyancat_rainbow") +minetest.register_alias("sapling", "default:sapling") +minetest.register_alias("apple", "default:apple") + +minetest.register_alias("WPick", "default:pick_wood") +minetest.register_alias("STPick", "default:pick_stone") +minetest.register_alias("SteelPick", "default:pick_steel") +minetest.register_alias("MesePick", "default:pick_mese") +minetest.register_alias("WShovel", "default:shovel_wood") +minetest.register_alias("STShovel", "default:shovel_stone") +minetest.register_alias("SteelShovel", "default:shovel_steel") +minetest.register_alias("WAxe", "default:axe_wood") +minetest.register_alias("STAxe", "default:axe_stone") +minetest.register_alias("SteelAxe", "default:axe_steel") +minetest.register_alias("WSword", "default:sword_wood") +minetest.register_alias("STSword", "default:sword_stone") +minetest.register_alias("SteelSword", "default:sword_steel") + +minetest.register_alias("Stick", "default:stick") +minetest.register_alias("paper", "default:paper") +minetest.register_alias("book", "default:book") +minetest.register_alias("lump_of_coal", "default:coal_lump") +minetest.register_alias("lump_of_iron", "default:iron_lump") +minetest.register_alias("lump_of_clay", "default:clay_lump") +minetest.register_alias("steel_ingot", "default:steel_ingot") +minetest.register_alias("clay_brick", "default:clay_brick") +minetest.register_alias("scorched_stuff", "default:scorched_stuff") + +-- +-- Old items +-- + +minetest.register_craftitem(":rat", { + description = "Rat", + inventory_image = "rat.png", + on_drop = function(item, dropper, pos) + minetest.env:add_rat(pos) + item:take_item() + return item + end, + on_place = function(item, dropped, pointed) + pos = minetest.get_pointed_thing_position(pointed, true) + if pos ~= nil then + minetest.env:add_rat(pos) + item:take_item() + return item + end + end +}) + +minetest.register_craftitem(":cooked_rat", { + description = "Cooked rat", + inventory_image = "cooked_rat.png", + on_use = minetest.item_eat(6), +}) + +minetest.register_craftitem(":firefly", { + description = "Firefly", + inventory_image = "firefly.png", + on_drop = function(item, dropper, pos) + minetest.env:add_firefly(pos) + item:take_item() + return item + end, + on_place = function(item, dropped, pointed) + pos = minetest.get_pointed_thing_position(pointed, true) + if pos ~= nil then + minetest.env:add_firefly(pos) + item:take_item() + return item + end + end +}) + +minetest.register_craft({ + type = "cooking", + output = "cooked_rat", + recipe = "rat", +}) + +minetest.register_craft({ + type = "cooking", + output = "scorched_stuff", + recipe = "cooked_rat", +}) + +-- END diff --git a/share/games/mesetint/mods/legacy/textures/apple_iron.png b/share/games/mesetint/mods/legacy/textures/apple_iron.png new file mode 100644 index 000000000..2dffdf014 Binary files /dev/null and b/share/games/mesetint/mods/legacy/textures/apple_iron.png differ diff --git a/share/games/mesetint/mods/legacy/textures/cooked_rat.png b/share/games/mesetint/mods/legacy/textures/cooked_rat.png new file mode 100644 index 000000000..daad3be0d Binary files /dev/null and b/share/games/mesetint/mods/legacy/textures/cooked_rat.png differ diff --git a/share/games/mesetint/mods/legacy/textures/dungeon_master.png b/share/games/mesetint/mods/legacy/textures/dungeon_master.png new file mode 100644 index 000000000..3457c8228 Binary files /dev/null and b/share/games/mesetint/mods/legacy/textures/dungeon_master.png differ diff --git a/share/games/mesetint/mods/legacy/textures/fireball.png b/share/games/mesetint/mods/legacy/textures/fireball.png new file mode 100644 index 000000000..523142850 Binary files /dev/null and b/share/games/mesetint/mods/legacy/textures/fireball.png differ diff --git a/share/games/mesetint/mods/legacy/textures/firefly.png b/share/games/mesetint/mods/legacy/textures/firefly.png new file mode 100644 index 000000000..40df7fa1c Binary files /dev/null and b/share/games/mesetint/mods/legacy/textures/firefly.png differ diff --git a/share/games/mesetint/mods/legacy/textures/oerkki1.png b/share/games/mesetint/mods/legacy/textures/oerkki1.png new file mode 100644 index 000000000..33cbac9e7 Binary files /dev/null and b/share/games/mesetint/mods/legacy/textures/oerkki1.png differ diff --git a/share/games/mesetint/mods/legacy/textures/oerkki1_damaged.png b/share/games/mesetint/mods/legacy/textures/oerkki1_damaged.png new file mode 100644 index 000000000..9b777387c Binary files /dev/null and b/share/games/mesetint/mods/legacy/textures/oerkki1_damaged.png differ diff --git a/share/games/mesetint/mods/legacy/textures/rat.png b/share/games/mesetint/mods/legacy/textures/rat.png new file mode 100644 index 000000000..d1a0e2ae2 Binary files /dev/null and b/share/games/mesetint/mods/legacy/textures/rat.png differ diff --git a/share/server/builtin.lua b/share/server/builtin.lua deleted file mode 100644 index 9b2bed33f..000000000 --- a/share/server/builtin.lua +++ /dev/null @@ -1,804 +0,0 @@ --- --- This file contains built-in stuff in Minetest implemented in Lua. --- --- It is always loaded and executed after registration of the C API, --- before loading and running any mods. --- - --- --- Override some Lua library functions --- - -print = minetest.debug - --- --- --- - -function basic_dump2(o) - if type(o) == "number" then - return tostring(o) - elseif type(o) == "string" then - return string.format("%q", o) - elseif type(o) == "boolean" then - return tostring(o) - elseif type(o) == "function" then - return "" - elseif type(o) == "userdata" then - return "" - elseif type(o) == "nil" then - return "nil" - else - error("cannot dump a " .. type(o)) - return nil - end -end - -function dump2(o, name, dumped) - name = name or "_" - dumped = dumped or {} - io.write(name, " = ") - if type(o) == "number" or type(o) == "string" or type(o) == "boolean" - or type(o) == "function" or type(o) == "nil" - or type(o) == "userdata" then - io.write(basic_dump2(o), "\n") - elseif type(o) == "table" then - if dumped[o] then - io.write(dumped[o], "\n") - else - dumped[o] = name - io.write("{}\n") -- new table - for k,v in pairs(o) do - local fieldname = string.format("%s[%s]", name, basic_dump2(k)) - dump2(v, fieldname, dumped) - end - end - else - error("cannot dump a " .. type(o)) - return nil - end -end - -function dump(o, dumped) - dumped = dumped or {} - if type(o) == "number" then - return tostring(o) - elseif type(o) == "string" then - return string.format("%q", o) - elseif type(o) == "table" then - if dumped[o] then - return "" - end - dumped[o] = true - local t = {} - for k,v in pairs(o) do - t[#t+1] = "" .. k .. " = " .. dump(v, dumped) - end - return "{" .. table.concat(t, ", ") .. "}" - elseif type(o) == "boolean" then - return tostring(o) - elseif type(o) == "function" then - return "" - elseif type(o) == "userdata" then - return "" - elseif type(o) == "nil" then - return "nil" - else - error("cannot dump a " .. type(o)) - return nil - end -end - --- --- Item definition helpers --- - -function minetest.inventorycube(img1, img2, img3) - img2 = img2 or img1 - img3 = img3 or img1 - return "[inventorycube" - .. "{" .. img1:gsub("%^", "&") - .. "{" .. img2:gsub("%^", "&") - .. "{" .. img3:gsub("%^", "&") -end - -function minetest.pos_to_string(pos) - return "(" .. pos.x .. "," .. pos.y .. "," .. pos.z .. ")" -end - -function minetest.get_pointed_thing_position(pointed_thing, above) - if pointed_thing.type == "node" then - if above then - -- The position where a node would be placed - return pointed_thing.above - else - -- The position where a node would be dug - return pointed_thing.under - end - elseif pointed_thing.type == "object" then - obj = pointed_thing.ref - if obj ~= nil then - return obj:getpos() - else - return nil - end - else - return nil - end -end - -function minetest.dir_to_facedir(dir) - if math.abs(dir.x) > math.abs(dir.z) then - if dir.x < 0 then - return 3 - else - return 1 - end - else - if dir.z < 0 then - return 2 - else - return 0 - end - end -end - -function minetest.dir_to_wallmounted(dir) - if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then - if dir.y < 0 then - return 1 - else - return 0 - end - elseif math.abs(dir.x) > math.abs(dir.z) then - if dir.x < 0 then - return 3 - else - return 2 - end - else - if dir.z < 0 then - return 5 - else - return 4 - end - end -end - -function minetest.get_node_drops(nodename, toolname) - local drop = ItemStack({name=nodename}):get_definition().drop - if drop == nil then - -- default drop - return {ItemStack({name=nodename})} - elseif type(drop) == "string" then - -- itemstring drop - return {ItemStack(drop)} - elseif drop.items == nil then - -- drop = {} to disable default drop - return {} - end - - -- Extended drop table - local got_items = {} - local got_count = 0 - local _, item, tool - for _, item in ipairs(drop.items) do - local good_rarity = true - local good_tool = true - if item.rarity ~= nil then - good_rarity = item.rarity < 1 or math.random(item.rarity) == 1 - end - if item.tools ~= nil then - good_tool = false - for _, tool in ipairs(item.tools) do - if tool:sub(1, 1) == '~' then - good_tool = toolname:find(tool:sub(2)) ~= nil - else - good_tool = toolname == tool - end - if good_tool then - break - end - end - end - if good_rarity and good_tool then - got_count = got_count + 1 - for _, add_item in ipairs(item.items) do - got_items[#got_items+1] = add_item - end - if drop.max_items ~= nil and got_count == drop.max_items then - break - end - end - end - return got_items -end - -function minetest.item_place_node(itemstack, placer, pointed_thing) - local item = itemstack:peek_item() - local def = itemstack:get_definition() - if def.type == "node" and pointed_thing.type == "node" then - local pos = pointed_thing.above - local oldnode = minetest.env:get_node(pos) - local olddef = ItemStack({name=oldnode.name}):get_definition() - - if not olddef.buildable_to then - minetest.log("info", placer:get_player_name() .. " tried to place" - .. " node in invalid position " .. minetest.pos_to_string(pos) - .. ", replacing " .. oldnode.name) - return - end - - minetest.log("action", placer:get_player_name() .. " places node " - .. def.name .. " at " .. minetest.pos_to_string(pos)) - - local newnode = {name = def.name, param1 = 0, param2 = 0} - - -- Calculate direction for wall mounted stuff like torches and signs - if def.paramtype2 == 'wallmounted' then - local under = pointed_thing.under - local above = pointed_thing.above - local dir = {x = under.x - above.x, y = under.y - above.y, z = under.z - above.z} - newnode.param2 = minetest.dir_to_wallmounted(dir) - -- Calculate the direction for furnaces and chests and stuff - elseif def.paramtype2 == 'facedir' then - local playerpos = placer:getpos() - local dir = {x = pos.x - playerpos.x, y = pos.y - playerpos.y, z = pos.z - playerpos.z} - newnode.param2 = minetest.dir_to_facedir(dir) - minetest.log("action", "facedir: " .. newnode.param2) - end - - -- Add node and update - minetest.env:add_node(pos, newnode) - - -- Set metadata owner - if def.metadata_name ~= "" then - minetest.env:get_meta(pos):set_owner(placer:get_player_name()) - end - - -- Run script hook - local _, callback - for _, callback in ipairs(minetest.registered_on_placenodes) do - callback(pos, newnode, placer) - end - - itemstack:take_item() - end - return itemstack -end - -function minetest.item_place_object(itemstack, placer, pointed_thing) - local pos = minetest.get_pointed_thing_position(pointed_thing, true) - if pos ~= nil then - local item = itemstack:take_item() - minetest.env:add_item(pos, item) - end - return itemstack -end - -function minetest.item_place(itemstack, placer, pointed_thing) - if itemstack:get_definition().type == "node" then - return minetest.item_place_node(itemstack, placer, pointed_thing) - else - return minetest.item_place_object(itemstack, placer, pointed_thing) - end -end - -function minetest.item_drop(itemstack, dropper, pos) - minetest.env:add_item(pos, itemstack) - return "" -end - -function minetest.item_eat(hp_change, replace_with_item) - return function(itemstack, user, pointed_thing) -- closure - if itemstack:take_item() ~= nil then - user:set_hp(user:get_hp() + hp_change) - itemstack:add_item(replace_with_item) -- note: replace_with_item is optional - end - return itemstack - end -end - -function minetest.node_punch(pos, node, puncher) - -- Run script hook - local _, callback - for _, callback in ipairs(minetest.registered_on_punchnodes) do - callback(pos, node, puncher) - end - -end - -function minetest.node_dig(pos, node, digger) - minetest.debug("node_dig") - - local def = ItemStack({name=node.name}):get_definition() - if not def.diggable then - minetest.debug("not diggable") - minetest.log("info", digger:get_player_name() .. " tried to dig " - .. node.name .. " which is not diggable " - .. minetest.pos_to_string(pos)) - return - end - - local meta = minetest.env:get_meta(pos) - if meta ~= nil and not meta:get_allow_removal() then - minetest.debug("dig prevented by metadata") - minetest.log("info", digger:get_player_name() .. " tried to dig " - .. node.name .. ", but removal is disabled by metadata " - .. minetest.pos_to_string(pos)) - return - end - - minetest.log('action', digger:get_player_name() .. " digs " - .. node.name .. " at " .. minetest.pos_to_string(pos)) - - if not minetest.setting_getbool("creative_mode") then - local wielded = digger:get_wielded_item() - local drops = minetest.get_node_drops(node.name, wielded:get_name()) - - -- Wear out tool - tp = wielded:get_tool_capabilities() - dp = minetest.get_dig_params(def.groups, tp) - wielded:add_wear(dp.wear) - digger:set_wielded_item(wielded) - - -- Add dropped items - local _, dropped_item - for _, dropped_item in ipairs(drops) do - digger:get_inventory():add_item("main", dropped_item) - end - end - - -- Remove node and update - minetest.env:remove_node(pos) - - -- Run script hook - local _, callback - for _, callback in ipairs(minetest.registered_on_dignodes) do - callback(pos, node, digger) - end -end - --- --- Item definition defaults --- - -minetest.nodedef_default = { - -- Item properties - type="node", - -- name intentionally not defined here - description = "", - groups = {}, - inventory_image = "", - wield_image = "", - wield_scale = {x=1,y=1,z=1}, - stack_max = 99, - usable = false, - liquids_pointable = false, - tool_capabilities = nil, - - -- Interaction callbacks - on_place = minetest.item_place, - on_drop = minetest.item_drop, - on_use = nil, - - on_punch = minetest.node_punch, - on_dig = minetest.node_dig, - - -- Node properties - drawtype = "normal", - visual_scale = 1.0, - tile_images = {""}, - special_materials = { - {image="", backface_culling=true}, - {image="", backface_culling=true}, - }, - alpha = 255, - post_effect_color = {a=0, r=0, g=0, b=0}, - paramtype = "none", - paramtype2 = "none", - is_ground_content = false, - sunlight_propagates = false, - walkable = true, - pointable = true, - diggable = true, - climbable = false, - buildable_to = false, - metadata_name = "", - liquidtype = "none", - liquid_alternative_flowing = "", - liquid_alternative_source = "", - liquid_viscosity = 0, - light_source = 0, - damage_per_second = 0, - selection_box = {type="regular"}, - legacy_facedir_simple = false, - legacy_wallmounted = false, -} - -minetest.craftitemdef_default = { - type="craft", - -- name intentionally not defined here - description = "", - groups = {}, - inventory_image = "", - wield_image = "", - wield_scale = {x=1,y=1,z=1}, - stack_max = 99, - liquids_pointable = false, - tool_capabilities = nil, - - -- Interaction callbacks - on_place = minetest.item_place, - on_drop = minetest.item_drop, - on_use = nil, -} - -minetest.tooldef_default = { - type="tool", - -- name intentionally not defined here - description = "", - groups = {}, - inventory_image = "", - wield_image = "", - wield_scale = {x=1,y=1,z=1}, - stack_max = 1, - liquids_pointable = false, - tool_capabilities = nil, - - -- Interaction callbacks - on_place = minetest.item_place, - on_drop = minetest.item_drop, - on_use = nil, -} - -minetest.noneitemdef_default = { -- This is used for the hand and unknown items - type="none", - -- name intentionally not defined here - description = "", - groups = {}, - inventory_image = "", - wield_image = "", - wield_scale = {x=1,y=1,z=1}, - stack_max = 99, - liquids_pointable = false, - tool_capabilities = nil, - - -- Interaction callbacks - on_place = nil, - on_drop = nil, - on_use = nil, -} - --- --- Make raw registration functions inaccessible to anyone except builtin.lua --- - -local register_item_raw = minetest.register_item_raw -minetest.register_item_raw = nil - -local register_alias_raw = minetest.register_alias_raw -minetest.register_item_raw = nil - --- --- Item / entity / ABM registration functions --- - -minetest.registered_abms = {} -minetest.registered_entities = {} -minetest.registered_items = {} -minetest.registered_nodes = {} -minetest.registered_craftitems = {} -minetest.registered_tools = {} -minetest.registered_aliases = {} - --- For tables that are indexed by item name: --- If table[X] does not exist, default to table[minetest.registered_aliases[X]] -local function set_alias_metatable(table) - setmetatable(table, { - __index = function(name) - return rawget(table, minetest.registered_aliases[name]) - end - }) -end -set_alias_metatable(minetest.registered_items) -set_alias_metatable(minetest.registered_nodes) -set_alias_metatable(minetest.registered_craftitems) -set_alias_metatable(minetest.registered_tools) - --- These item names may not be used because they would interfere --- with legacy itemstrings -local forbidden_item_names = { - MaterialItem = true, - MaterialItem2 = true, - MaterialItem3 = true, - NodeItem = true, - node = true, - CraftItem = true, - craft = true, - MBOItem = true, - ToolItem = true, - tool = true, -} - -local function check_modname_prefix(name) - if name:sub(1,1) == ":" then - -- Escape the modname prefix enforcement mechanism - return name:sub(2) - else - -- Modname prefix enforcement - local expected_prefix = minetest.get_current_modname() .. ":" - if name:sub(1, #expected_prefix) ~= expected_prefix then - error("Name " .. name .. " does not follow naming conventions: " .. - "\"modname:\" or \":\" prefix required") - end - local subname = name:sub(#expected_prefix+1) - if subname:find("[^abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_]") then - error("Name " .. name .. " does not follow naming conventions: " .. - "contains unallowed characters") - end - return name - end -end - -function minetest.register_abm(spec) - -- Add to minetest.registered_abms - minetest.registered_abms[#minetest.registered_abms+1] = spec -end - -function minetest.register_entity(name, prototype) - -- Check name - if name == nil then - error("Unable to register entity: Name is nil") - end - name = check_modname_prefix(tostring(name)) - - prototype.name = name - prototype.__index = prototype -- so that it can be used as a metatable - - -- Add to minetest.registered_entities - minetest.registered_entities[name] = prototype -end - -function minetest.register_item(name, itemdef) - -- Check name - if name == nil then - error("Unable to register item: Name is nil") - end - name = check_modname_prefix(tostring(name)) - if forbidden_item_names[name] then - error("Unable to register item: Name is forbidden: " .. name) - end - itemdef.name = name - - -- Apply defaults and add to registered_* table - if itemdef.type == "node" then - setmetatable(itemdef, {__index = minetest.nodedef_default}) - minetest.registered_nodes[itemdef.name] = itemdef - elseif itemdef.type == "craft" then - setmetatable(itemdef, {__index = minetest.craftitemdef_default}) - minetest.registered_craftitems[itemdef.name] = itemdef - elseif itemdef.type == "tool" then - setmetatable(itemdef, {__index = minetest.tooldef_default}) - minetest.registered_tools[itemdef.name] = itemdef - elseif itemdef.type == "none" then - setmetatable(itemdef, {__index = minetest.noneitemdef_default}) - else - error("Unable to register item: Type is invalid: " .. dump(itemdef)) - end - - -- Flowing liquid uses param2 - if itemdef.type == "node" and itemdef.liquidtype == "flowing" then - itemdef.paramtype2 = "flowingliquid" - end - - -- BEGIN Legacy stuff - if itemdef.cookresult_itemstring ~= nil and itemdef.cookresult_itemstring ~= "" then - minetest.register_craft({ - type="cooking", - output=itemdef.cookresult_itemstring, - recipe=itemdef.name, - cooktime=itemdef.furnace_cooktime - }) - end - if itemdef.furnace_burntime ~= nil and itemdef.furnace_burntime >= 0 then - minetest.register_craft({ - type="fuel", - recipe=itemdef.name, - burntime=itemdef.furnace_burntime - }) - end - -- END Legacy stuff - - -- Disable all further modifications - getmetatable(itemdef).__newindex = {} - - --minetest.log("Registering item: " .. itemdef.name) - minetest.registered_items[itemdef.name] = itemdef - minetest.registered_aliases[itemdef.name] = nil - register_item_raw(itemdef) -end - -function minetest.register_node(name, nodedef) - nodedef.type = "node" - minetest.register_item(name, nodedef) -end - -function minetest.register_craftitem(name, craftitemdef) - craftitemdef.type = "craft" - - -- BEGIN Legacy stuff - if craftitemdef.inventory_image == nil and craftitemdef.image ~= nil then - craftitemdef.inventory_image = craftitemdef.image - end - -- END Legacy stuff - - minetest.register_item(name, craftitemdef) -end - -function minetest.register_tool(name, tooldef) - tooldef.type = "tool" - tooldef.stack_max = 1 - - -- BEGIN Legacy stuff - if tooldef.inventory_image == nil and tooldef.image ~= nil then - tooldef.inventory_image = tooldef.image - end - if tooldef.tool_capabilities == nil and - (tooldef.full_punch_interval ~= nil or - tooldef.basetime ~= nil or - tooldef.dt_weight ~= nil or - tooldef.dt_crackiness ~= nil or - tooldef.dt_crumbliness ~= nil or - tooldef.dt_cuttability ~= nil or - tooldef.basedurability ~= nil or - tooldef.dd_weight ~= nil or - tooldef.dd_crackiness ~= nil or - tooldef.dd_crumbliness ~= nil or - tooldef.dd_cuttability ~= nil) then - tooldef.tool_capabilities = { - full_punch_interval = tooldef.full_punch_interval, - basetime = tooldef.basetime, - dt_weight = tooldef.dt_weight, - dt_crackiness = tooldef.dt_crackiness, - dt_crumbliness = tooldef.dt_crumbliness, - dt_cuttability = tooldef.dt_cuttability, - basedurability = tooldef.basedurability, - dd_weight = tooldef.dd_weight, - dd_crackiness = tooldef.dd_crackiness, - dd_crumbliness = tooldef.dd_crumbliness, - dd_cuttability = tooldef.dd_cuttability, - } - end - -- END Legacy stuff - - minetest.register_item(name, tooldef) -end - -function minetest.register_alias(name, convert_to) - if forbidden_item_names[name] then - error("Unable to register alias: Name is forbidden: " .. name) - end - if minetest.registered_items[name] ~= nil then - minetest.log("WARNING: Not registering alias, item with same name" .. - " is already defined: " .. name .. " -> " .. convert_to) - else - --minetest.log("Registering alias: " .. name .. " -> " .. convert_to) - minetest.registered_aliases[name] = convert_to - register_alias_raw(name, convert_to) - end -end - --- Alias the forbidden item names to "" so they can't be --- created via itemstrings (e.g. /give) -local name -for name in pairs(forbidden_item_names) do - minetest.registered_aliases[name] = "" - register_alias_raw(name, "") -end - - --- Deprecated: --- Aliases for minetest.register_alias (how ironic...) ---minetest.alias_node = minetest.register_alias ---minetest.alias_tool = minetest.register_alias ---minetest.alias_craftitem = minetest.register_alias - --- --- Built-in node definitions. Also defined in C. --- - -minetest.register_item(":unknown", { - type = "none", - description = "Unknown Item", - inventory_image = "unknown_item.png", - on_place = minetest.item_place, - on_drop = minetest.item_drop, -}) - -minetest.register_node(":air", { - description = "Air (you hacker you!)", - inventory_image = "unknown_block.png", - wield_image = "unknown_block.png", - drawtype = "airlike", - paramtype = "light", - sunlight_propagates = true, - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - air_equivalent = true, -}) - -minetest.register_node(":ignore", { - description = "Ignore (you hacker you!)", - inventory_image = "unknown_block.png", - wield_image = "unknown_block.png", - drawtype = "airlike", - paramtype = "none", - sunlight_propagates = false, - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, -- A way to remove accidentally placed ignores - air_equivalent = true, -}) - --- The hand (bare definition) -minetest.register_item(":", { - type = "none", -}) - --- --- Default material types --- -function digprop_err() - minetest.log("info", debug.traceback()) - minetest.log("info", "WARNING: The minetest.digprop_* functions are obsolete and need to be replaced by item groups.") -end - -minetest.digprop_constanttime = digprop_err -minetest.digprop_stonelike = digprop_err -minetest.digprop_dirtlike = digprop_err -minetest.digprop_gravellike = digprop_err -minetest.digprop_woodlike = digprop_err -minetest.digprop_leaveslike = digprop_err -minetest.digprop_glasslike = digprop_err - --- --- Creative inventory --- - -minetest.creative_inventory = {} - -minetest.add_to_creative_inventory = function(itemstring) - table.insert(minetest.creative_inventory, itemstring) -end - --- --- Callback registration --- - -local function make_registration() - local t = {} - local registerfunc = function(func) table.insert(t, func) end - return t, registerfunc -end - -minetest.registered_on_chat_messages, minetest.register_on_chat_message = make_registration() -minetest.registered_globalsteps, minetest.register_globalstep = make_registration() -minetest.registered_on_placenodes, minetest.register_on_placenode = make_registration() -minetest.registered_on_dignodes, minetest.register_on_dignode = make_registration() -minetest.registered_on_punchnodes, minetest.register_on_punchnode = make_registration() -minetest.registered_on_generateds, minetest.register_on_generated = make_registration() -minetest.registered_on_newplayers, minetest.register_on_newplayer = make_registration() -minetest.registered_on_dieplayers, minetest.register_on_dieplayer = make_registration() -minetest.registered_on_respawnplayers, minetest.register_on_respawnplayer = make_registration() - --- --- Set random seed --- - -math.randomseed(os.time()) - --- END diff --git a/share/server/games/mesetint/mods/bucket/depends.txt b/share/server/games/mesetint/mods/bucket/depends.txt deleted file mode 100644 index 3a7daa1d7..000000000 --- a/share/server/games/mesetint/mods/bucket/depends.txt +++ /dev/null @@ -1,2 +0,0 @@ -default - diff --git a/share/server/games/mesetint/mods/bucket/init.lua b/share/server/games/mesetint/mods/bucket/init.lua deleted file mode 100644 index 8ed9da522..000000000 --- a/share/server/games/mesetint/mods/bucket/init.lua +++ /dev/null @@ -1,95 +0,0 @@ --- bucket (Minetest 0.4 mod) --- A bucket, which can pick up water and lava - -minetest.register_alias("bucket", "bucket:bucket_empty") -minetest.register_alias("bucket_water", "bucket:bucket_water") -minetest.register_alias("bucket_lava", "bucket:bucket_lava") - -minetest.register_craft({ - output = 'bucket:bucket_empty 1', - recipe = { - {'default:steel_ingot', '', 'default:steel_ingot'}, - {'', 'default:steel_ingot', ''}, - } -}) - -bucket = {} -bucket.liquids = {} - --- Register a new liquid --- source = name of the source node --- flowing = name of the flowing node --- itemname = name of the new bucket item (or nil if liquid is not takeable) --- inventory_image = texture of the new bucket item (ignored if itemname == nil) --- This function can be called from any mod (that depends on bucket). -function bucket.register_liquid(source, flowing, itemname, inventory_image) - bucket.liquids[source] = { - source = source, - flowing = flowing, - itemname = itemname, - } - bucket.liquids[flowing] = bucket.liquids[source] - - if itemname ~= nil then - minetest.register_craftitem(itemname, { - inventory_image = inventory_image, - stack_max = 1, - liquids_pointable = true, - on_use = function(itemstack, user, pointed_thing) - -- Must be pointing to node - if pointed_thing.type ~= "node" then - return - end - -- Check if pointing to a liquid - n = minetest.env:get_node(pointed_thing.under) - if bucket.liquids[n.name] == nil then - -- Not a liquid - minetest.env:add_node(pointed_thing.above, {name=source}) - elseif n.name ~= source then - -- It's a liquid - minetest.env:add_node(pointed_thing.under, {name=source}) - end - return {name="bucket:bucket_empty"} - end - }) - end -end - -minetest.register_craftitem("bucket:bucket_empty", { - inventory_image = "bucket.png", - stack_max = 1, - liquids_pointable = true, - on_use = function(itemstack, user, pointed_thing) - -- Must be pointing to node - if pointed_thing.type ~= "node" then - return - end - -- Check if pointing to a liquid source - n = minetest.env:get_node(pointed_thing.under) - liquiddef = bucket.liquids[n.name] - if liquiddef ~= nil and liquiddef.source == n.name and liquiddef.itemname ~= nil then - minetest.env:add_node(pointed_thing.under, {name="air"}) - return {name=liquiddef.itemname} - end - end, -}) - -bucket.register_liquid( - "default:water_source", - "default:water_flowing", - "bucket:bucket_water", - "bucket_water.png" -) - -bucket.register_liquid( - "default:lava_source", - "default:lava_flowing", - "bucket:bucket_lava", - "bucket_lava.png" -) - -minetest.register_craft({ - type = "fuel", - recipe = "default:bucket_lava", - burntime = 60, -}) diff --git a/share/server/games/mesetint/mods/bucket/textures/bucket.png b/share/server/games/mesetint/mods/bucket/textures/bucket.png deleted file mode 100644 index f165fd209..000000000 Binary files a/share/server/games/mesetint/mods/bucket/textures/bucket.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/bucket/textures/bucket_lava.png b/share/server/games/mesetint/mods/bucket/textures/bucket_lava.png deleted file mode 100644 index 7cf27cd1f..000000000 Binary files a/share/server/games/mesetint/mods/bucket/textures/bucket_lava.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/bucket/textures/bucket_water.png b/share/server/games/mesetint/mods/bucket/textures/bucket_water.png deleted file mode 100644 index f220ec51e..000000000 Binary files a/share/server/games/mesetint/mods/bucket/textures/bucket_water.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/default/init.lua b/share/server/games/mesetint/mods/default/init.lua deleted file mode 100644 index 7823db6b9..000000000 --- a/share/server/games/mesetint/mods/default/init.lua +++ /dev/null @@ -1,1832 +0,0 @@ --- default (Minetest 0.4 mod) --- Most default stuff - --- Quick documentation about the API --- ================================= --- --- Helper functions defined by builtin.lua: --- dump2(obj, name="_", dumped={}) --- dump(obj, dumped={}) --- --- Mod load path --- ------------- --- Generic: --- $path_data/mods/ --- $path_userdata/usermods/ --- $mapdir/worldmods/ --- --- On a run-in-place version (eg. the distributed windows version): --- minetest-0.4.x/data/mods/ --- minetest-0.4.x/usermods/ --- minetest-0.4.x/world/worldmods/ --- --- On an installed version on linux: --- /usr/share/minetest/mods/ --- ~/.minetest/usermods --- ~/.minetest/world/worldmods --- --- Naming convention for registered textual names --- ---------------------------------------------- --- "modname:" ( can have characters a-zA-Z0-9_) --- --- This is to prevent conflicting names from corrupting maps and is --- enforced by the mod loader. --- --- Example: mod "experimental", ideal item/node/entity name "tnt": --- -> the name should be "experimental:tnt". --- --- Enforcement can be overridden by prefixing the name with ":". This can --- be used for overriding the registrations of some other mod. --- --- Example: Any mod can redefine experimental:tnt by using the name --- ":experimental:tnt" when registering it. --- (also that mods is required to have "experimental" as a dependency) --- --- The legacy mod uses ":" for maintaining backwards compatibility. --- --- Textures --- -------- --- Mods should generally prefix their textures with modname_, eg. given --- the mod name "foomod", a texture could be called "default_foomod_superfurnace.png" --- --- This is not crucial and a conflicting name will not corrupt maps. --- --- Representations of simple things --- -------------------------------- --- --- MapNode representation: --- {name="name", param1=num, param2=num} --- --- param1 and param2 are 8 bit and 4 bit integers, respectively. They --- are reserved for certain automated functions. If you don't use these --- functions, you can use them to store arbitrary values. --- --- param1 is reserved for the engine when: --- paramtype != "none" --- param2 is reserved for the engine when any of these are used: --- liquidtype == "flowing" --- drawtype == "flowingliquid" --- drawtype == "torchlike" --- drawtype == "signlike" --- --- Position representation: --- {x=num, y=num, z=num} --- --- stackstring/itemstring: A stack of items in serialized format. --- eg. 'node "default:dirt" 5' --- eg. 'tool "default:pick_wood" 21323' --- eg. 'craft "default:apple" 2' --- --- item: A stack of items in Lua table format. --- eg. {name="default:dirt", count=1, wear=0, metadata=""} --- ^ a single dirt node --- eg. {name="default:pick_wood", count=1, wear=21323, metadata=""} --- ^ a wooden pick about 1/3 weared out --- eg. {name="default:apple", count=1, wear=0, metadata=""} --- ^ an apple. --- --- Any time an item must be passed to a function, it can be an --- ItemStack (see below), an itemstring or a table in the above format. --- --- Global functions: --- minetest.register_entity(name, prototype table) --- minetest.register_abm(abm definition) --- minetest.register_node(name, node definition) --- minetest.register_tool(name, item definition) --- minetest.register_craftitem(name, item definition) --- minetest.register_alias(name, convert_to) --- minetest.register_craft(recipe) --- minetest.register_globalstep(func(dtime)) --- minetest.register_on_placenode(func(pos, newnode, placer)) --- minetest.register_on_dignode(func(pos, oldnode, digger)) --- minetest.register_on_punchnode(func(pos, node, puncher)) --- minetest.register_on_generated(func(minp, maxp)) --- minetest.register_on_newplayer(func(ObjectRef)) --- minetest.register_on_dieplayer(func(ObjectRef)) --- minetest.register_on_respawnplayer(func(ObjectRef)) --- ^ return true in func to disable regular player placement --- ^ currently called _before_ repositioning of player occurs --- minetest.register_on_chat_message(func(name, message)) --- minetest.add_to_creative_inventory(itemstring) --- minetest.setting_get(name) -> string or nil --- minetest.setting_getbool(name) -> boolean value or nil --- minetest.chat_send_all(text) --- minetest.chat_send_player(name, text) --- minetest.get_player_privs(name) -> set of privs --- minetest.get_inventory(location) -> InvRef --- ^ location = eg. {type="player", name="celeron55"} --- {type="node", pos={x=, y=, z=}} --- minetest.get_current_modname() -> string --- minetest.get_modpath(modname) -> eg. "/home/user/.minetest/usermods/modname" --- ^ Useful for loading additional .lua modules or static data from mod --- minetest.get_worldpath(modname) -> eg. "/home/user/.minetest/world" --- ^ Useful for storing custom data --- --- minetest.debug(line) --- ^ Goes to dstream --- minetest.log(line) --- minetest.log(loglevel, line) --- ^ loglevel one of "error", "action", "info", "verbose" --- --- minetest.digprop_constanttime(time) --- minetest.digprop_stonelike(toughness) --- minetest.digprop_dirtlike(toughness) --- minetest.digprop_gravellike(toughness) --- minetest.digprop_woodlike(toughness) --- minetest.digprop_leaveslike(toughness) --- minetest.digprop_glasslike(toughness) --- --- Global objects: --- minetest.env - environment reference --- --- Global tables: --- minetest.registered_items --- ^ List of registered items, indexed by name --- minetest.registered_nodes --- ^ List of registered node definitions, indexed by name --- minetest.registered_craftitems --- ^ List of registered craft item definitions, indexed by name --- minetest.registered_tools --- ^ List of registered tool definitions, indexed by name --- minetest.registered_entities --- ^ List of registered entity prototypes, indexed by name --- minetest.object_refs --- ^ List of object references, indexed by active object id --- minetest.luaentities --- ^ List of lua entities, indexed by active object id --- --- EnvRef is basically ServerEnvironment and ServerMap combined. --- EnvRef methods: --- - add_node(pos, node) --- - remove_node(pos) --- - get_node(pos) --- ^ Returns {name="ignore", ...} for unloaded area --- - get_node_or_nil(pos) --- ^ Returns nil for unloaded area --- - get_node_light(pos, timeofday) -> 0...15 or nil --- ^ timeofday: nil = current time, 0 = night, 0.5 = day --- - add_entity(pos, name): Returns ObjectRef or nil if failed --- - add_item(pos, itemstring) --- - add_rat(pos) --- - add_firefly(pos) --- - get_meta(pos) -- Get a NodeMetaRef at that position --- - get_player_by_name(name) -- Get an ObjectRef to a player --- - get_objects_inside_radius(pos, radius) --- - set_timeofday(val): val: 0...1; 0 = midnight, 0.5 = midday --- - get_timeofday() --- --- NodeMetaRef (this stuff is subject to change in a future version) --- - get_type() --- - allows_text_input() --- - set_text(text) -- eg. set the text of a sign --- - get_text() --- - get_owner() --- - set_owner(string) --- Generic node metadata specific: --- - set_infotext(infotext) --- - get_inventory() -> InvRef --- - set_inventory_draw_spec(string) --- - set_allow_text_input(bool) --- - set_allow_removal(bool) --- - set_enforce_owner(bool) --- - is_inventory_modified() --- - reset_inventory_modified() --- - is_text_modified() --- - reset_text_modified() --- - set_string(name, value) --- - get_string(name) --- --- ObjectRef is basically ServerActiveObject. --- ObjectRef methods: --- - remove(): remove object (after returning from Lua) --- - getpos() -> {x=num, y=num, z=num} --- - setpos(pos); pos={x=num, y=num, z=num} --- - moveto(pos, continuous=false): interpolated move --- - punch(puncher, time_from_last_punch, tool_capabilities, direction) --- ^ puncher = an another ObjectRef, --- ^ time_from_last_punch = time since last punch action of the puncher --- - right_click(clicker); clicker = an another ObjectRef --- - get_hp(): returns number of hitpoints (2 * number of hearts) --- - set_hp(hp): set number of hitpoints (2 * number of hearts) --- - get_inventory() -> InvRef --- - get_wield_list(): returns the name of the inventory list the wielded item is in --- - get_wield_index(): returns the index of the wielded item --- - get_wielded_item() -> ItemStack --- - set_wielded_item(item): replaces the wielded item, returns true if successful --- LuaEntitySAO-only: (no-op for other objects) --- - setvelocity({x=num, y=num, z=num}) --- - getvelocity() -> {x=num, y=num, z=num} --- - setacceleration({x=num, y=num, z=num}) --- - getacceleration() -> {x=num, y=num, z=num} --- - setyaw(radians) --- - getyaw() -> radians --- - settexturemod(mod) --- - setsprite(p={x=0,y=0}, num_frames=1, framelength=0.2, --- - select_horiz_by_yawpitch=false) --- - ^ Select sprite from spritesheet with optional animation and DM-style --- - texture selection based on yaw relative to camera --- - set_armor_groups({group1=rating, group2=rating, ...}) --- - get_entity_name() (DEPRECATED: Will be removed in a future version) --- - get_luaentity() --- Player-only: (no-op for other objects) --- - get_player_name(): will return nil if is not a player --- - get_look_dir(): get camera direction as a unit vector --- - get_look_pitch(): pitch in radians --- - get_look_yaw(): yaw in radians (wraps around pretty randomly as of now) --- --- InvRef methods: --- - get_size(listname): get size of a list --- - set_size(listname, size): set size of a list --- - get_stack(listname, i): get a copy of stack index i in list --- - set_stack(listname, i, stack): copy stack to index i in list --- - get_list(listname): return full list --- - set_list(listname, list): set full list (size will not change) --- - add_item(listname, stack): add item somewhere in list, returns leftover ItemStack --- - room_for_item(listname, stack): returns true if the stack of items --- can be fully added to the list --- - contains_item(listname, stack): returns true if the stack of items --- can be fully taken from the list --- remove_item(listname, stack): take as many items as specified from the list, --- returns the items that were actually removed (as an ItemStack) --- --- ItemStack methods: --- - is_empty(): return true if stack is empty --- - get_name(): returns item name (e.g. "default:stone") --- - get_count(): returns number of items on the stack --- - get_wear(): returns tool wear (0-65535), 0 for non-tools --- - get_metadata(): returns metadata (a string attached to an item stack) --- - clear(): removes all items from the stack, making it empty --- - replace(item): replace the contents of this stack (item can also --- be an itemstring or table) --- - to_string(): returns the stack in itemstring form --- - to_table(): returns the stack in Lua table form --- - get_stack_max(): returns the maximum size of the stack (depends on the item) --- - get_free_space(): returns get_stack_max() - get_count() --- - is_known(): returns true if the item name refers to a defined item type --- - get_definition(): returns the item definition table --- - get_tool_capabilities(): returns the digging properties of the item, --- ^ or those of the hand if none are defined for this item type --- - add_wear(amount): increases wear by amount if the item is a tool --- - add_item(item): put some item or stack onto this stack, --- ^ returns leftover ItemStack --- - item_fits(item): returns true if item or stack can be fully added to this one --- - take_item(n): take (and remove) up to n items from this stack --- ^ returns taken ItemStack --- ^ if n is omitted, n=1 is used --- - peek_item(n): copy (don't remove) up to n items from this stack --- ^ returns copied ItemStack --- ^ if n is omitted, n=1 is used --- --- Registered entities: --- - Functions receive a "luaentity" as self: --- - It has the member .name, which is the registered name ("mod:thing") --- - It has the member .object, which is an ObjectRef pointing to the object --- - The original prototype stuff is visible directly via a metatable --- - Callbacks: --- - on_activate(self, staticdata) --- - on_step(self, dtime) --- - on_punch(self, hitter) --- - on_rightclick(self, clicker) --- - get_staticdata(self) --- ^ return string that will be passed to on_activate when the object --- is created next time --- --- Entity prototype table: --- { --- physical = true, --- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, --- visual = "cube"/"sprite", --- visual_size = {x=1, y=1}, --- textures = {texture,texture,texture,texture,texture,texture}, --- spritediv = {x=1, y=1}, --- initial_sprite_basepos = {x=0, y=0}, --- on_activate = function(self, staticdata), --- on_step = function(self, dtime), --- on_punch = function(self, hitter), --- on_rightclick = function(self, clicker), --- get_staticdata = function(self), --- # Also you can define arbitrary member variables here --- myvariable = whatever, --- } --- --- Item definition options (register_node, register_craftitem, register_tool) --- { --- description = "Steel Axe", --- groups = {}, -- key=name, value=rating; rating=1..3. --- if rating not applicable, use 1. --- eg. {wool=1, fluffy=3} --- {soil=2, outerspace=1, crumbly=1} --- {bendy=2, snappy=1}, --- {hard=1, metal=1, spikes=1} --- inventory_image = "default_tool_steelaxe.png", --- wield_image = "", --- wield_scale = {x=1,y=1,z=1}, --- stack_max = 99, --- liquids_pointable = false, --- tool_capabilities = { --- full_punch_interval = 1.0, --- max_drop_level=0, --- groupcaps={ --- -- For example: --- fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1}, --- snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1}, --- choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0} --- } --- } --- on_drop = func(item, dropper, pos), --- on_place = func(item, placer, pointed_thing), --- on_use = func(item, user, pointed_thing), --- } --- --- Node definition options (register_node): --- { --- , --- drawtype = "normal", --- visual_scale = 1.0, --- tile_images = {"default_unknown_block.png"}, --- special_materials = { --- {image="", backface_culling=true}, --- {image="", backface_culling=true}, --- }, --- alpha = 255, --- post_effect_color = {a=0, r=0, g=0, b=0}, --- paramtype = "none", --- paramtype2 = "none", --- is_ground_content = false, --- sunlight_propagates = false, --- walkable = true, --- pointable = true, --- diggable = true, --- climbable = false, --- buildable_to = false, --- drop = "", --- -- alternatively drop = { max_items = ..., items = { ... } } --- metadata_name = "", --- liquidtype = "none", --- liquid_alternative_flowing = "", --- liquid_alternative_source = "", --- liquid_viscosity = 0, --- light_source = 0, --- damage_per_second = 0, --- selection_box = {type="regular"}, --- legacy_facedir_simple = false, -- Support maps made in and before January 2012 --- legacy_wallmounted = false, -- Support maps made in and before January 2012 --- } --- --- Recipe: --- { --- output = 'default:pick_stone', --- recipe = { --- {'default:cobble', 'default:cobble', 'default:cobble'}, --- {'', 'default:stick', ''}, --- {'', 'default:stick', ''}, --- }, --- replacements = --- } --- --- Recipe (shapeless): --- { --- type = "shapeless", --- output = 'mushrooms:mushroom_stew', --- recipe = { --- "mushrooms:bowl", --- "mushrooms:mushroom_brown", --- "mushrooms:mushroom_red", --- }, --- replacements = --- } --- --- Recipe (tool repair): --- { --- type = "toolrepair", --- additional_wear = -0.02, --- } --- --- Recipe (cooking): --- { --- type = "cooking", --- output = "default:glass", --- recipe = "default:sand", --- cooktime = 3, --- } --- --- Recipe (furnace fuel): --- { --- type = "fuel", --- recipe = "default:leaves", --- burntime = 1, --- } --- --- ABM (ActiveBlockModifier) definition: --- { --- nodenames = {"default:lava_source"}, --- neighbors = {"default:water_source", "default:water_flowing"}, -- (any of these) --- ^ If left out or empty, any neighbor will do --- ^ This might get removed in the future --- interval = 1.0, -- (operation interval) --- chance = 1, -- (chance of trigger is 1.0/this) --- action = func(pos, node, active_object_count, active_object_count_wider), --- } --- --- Item groups: --- - Groups always have a rating associated with them. If there is no --- useful meaning for a rating for a given group, it shall be 1. --- - When not defined, the rating of a group defaults to 0. --- --- Special groups: --- - dig_immediate: --- - 2: node is removed without tool wear after 1 second or so --- - 3: node is removed without tool wear immediately (like a torch) --- - level: Can be used to give an additional sense of progression in the game. --- - 0 is something that is directly accessible at the start of gameplay - -WATER_ALPHA = 160 -WATER_VISC = 1 -LAVA_VISC = 7 -LIGHT_MAX = 14 - --- Definitions made by this mod that other mods can use too -default = {} - --- --- Tool definition --- - --- The hand -minetest.register_item(":", { - type = "none", - wield_image = "wieldhand.png", - wield_scale = {x=1,y=1,z=2.5}, - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level = 0, - groupcaps = { - fleshy = {times={[2]=2.00, [3]=1.00}, maxwear=0, maxlevel=1}, - crumbly = {times={[3]=0.70}, maxwear=0, maxlevel=1}, - snappy = {times={[3]=0.40}, maxwear=0, maxlevel=1}, - oddly_breakable_by_hand = {times={[1]=1.50,[2]=1.00,[3]=0.70}, maxwear=0, maxlevel=3}, - } - } -}) - -minetest.register_tool("default:pick_wood", { - description = "Wooden Pickaxe", - inventory_image = "default_tool_woodpick.png", - tool_capabilities = { - max_drop_level=0, - groupcaps={ - cracky={times={[2]=1.50, [3]=0.80}, maxwear=0.1, maxlevel=1} - } - }, -}) -minetest.register_tool("default:pick_stone", { - description = "Stone Pickaxe", - inventory_image = "default_tool_stonepick.png", - tool_capabilities = { - max_drop_level=0, - groupcaps={ - cracky={times={[1]=1.50, [2]=0.80, [3]=0.60}, maxwear=0.05, maxlevel=1} - } - }, -}) -minetest.register_tool("default:pick_steel", { - description = "Steel Pickaxe", - inventory_image = "default_tool_steelpick.png", - tool_capabilities = { - max_drop_level=1, - groupcaps={ - cracky={times={[1]=1.00, [2]=0.60, [3]=0.40}, maxwear=0.1, maxlevel=2} - } - }, -}) -minetest.register_tool("default:pick_mese", { - description = "Mese Pickaxe", - inventory_image = "default_tool_mesepick.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=3, - groupcaps={ - cracky={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3}, - crumbly={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3}, - snappy={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3} - } - }, -}) -minetest.register_tool("default:shovel_wood", { - description = "Wooden Shovel", - inventory_image = "default_tool_woodshovel.png", - tool_capabilities = { - max_drop_level=0, - groupcaps={ - crumbly={times={[1]=1.50, [2]=0.80, [3]=0.50}, maxwear=0.1, maxlevel=1} - } - }, -}) -minetest.register_tool("default:shovel_stone", { - description = "Stone Shovel", - inventory_image = "default_tool_stoneshovel.png", - tool_capabilities = { - max_drop_level=0, - groupcaps={ - crumbly={times={[1]=0.80, [2]=0.50, [3]=0.30}, maxwear=0.05, maxlevel=1} - } - }, -}) -minetest.register_tool("default:shovel_steel", { - description = "Steel Shovel", - inventory_image = "default_tool_steelshovel.png", - tool_capabilities = { - max_drop_level=1, - groupcaps={ - crumbly={times={[1]=0.50, [2]=0.35, [3]=0.30}, maxwear=0.1, maxlevel=2} - } - }, -}) -minetest.register_tool("default:axe_wood", { - description = "Wooden Axe", - inventory_image = "default_tool_woodaxe.png", - tool_capabilities = { - max_drop_level=0, - groupcaps={ - choppy={times={[2]=1.50, [3]=0.80}, maxwear=0.1, maxlevel=1}, - fleshy={times={[2]=1.50, [3]=0.80}, maxwear=0.1, maxlevel=1} - } - }, -}) -minetest.register_tool("default:axe_stone", { - description = "Stone Axe", - inventory_image = "default_tool_stoneaxe.png", - tool_capabilities = { - max_drop_level=0, - groupcaps={ - choppy={times={[1]=1.50, [2]=1.00, [3]=0.60}, maxwear=0.05, maxlevel=1}, - fleshy={times={[2]=1.30, [3]=0.70}, maxwear=0.05, maxlevel=1} - } - }, -}) -minetest.register_tool("default:axe_steel", { - description = "Steel Axe", - inventory_image = "default_tool_steelaxe.png", - tool_capabilities = { - max_drop_level=1, - groupcaps={ - choppy={times={[1]=1.00, [2]=0.80, [3]=0.50}, maxwear=0.1, maxlevel=2}, - fleshy={times={[2]=1.10, [3]=0.60}, maxwear=0.03, maxlevel=1} - } - }, -}) -minetest.register_tool("default:sword_wood", { - description = "Wooden Sword", - inventory_image = "default_tool_woodsword.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=0, - groupcaps={ - fleshy={times={[2]=1.10, [3]=0.60}, maxwear=0.1, maxlevel=1}, - snappy={times={[2]=1.00, [3]=0.50}, maxwear=0.1, maxlevel=1}, - choppy={times={[3]=1.00}, maxwear=0.05, maxlevel=0} - } - } -}) -minetest.register_tool("default:sword_stone", { - description = "Stone Sword", - inventory_image = "default_tool_stonesword.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=0, - groupcaps={ - fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1}, - snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1}, - choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0} - } - } -}) -minetest.register_tool("default:sword_steel", { - description = "Steel Sword", - inventory_image = "default_tool_steelsword.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=1, - groupcaps={ - fleshy={times={[1]=1.00, [2]=0.40, [3]=0.20}, maxwear=0.1, maxlevel=2}, - snappy={times={[2]=0.70, [3]=0.30}, maxwear=0.03, maxlevel=1}, - choppy={times={[3]=0.70}, maxwear=0.03, maxlevel=0} - } - } -}) - --- --- Crafting definition --- - -minetest.register_craft({ - output = 'default:wood 4', - recipe = { - {'default:tree'}, - } -}) - -minetest.register_craft({ - output = 'default:stick 4', - recipe = { - {'default:wood'}, - } -}) - -minetest.register_craft({ - output = 'default:fence_wood 2', - recipe = { - {'default:stick', 'default:stick', 'default:stick'}, - {'default:stick', 'default:stick', 'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:sign_wall', - recipe = { - {'default:wood', 'default:wood', 'default:wood'}, - {'default:wood', 'default:wood', 'default:wood'}, - {'', 'default:stick', ''}, - } -}) - -minetest.register_craft({ - output = 'default:torch 4', - recipe = { - {'default:coal_lump'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:pick_wood', - recipe = { - {'default:wood', 'default:wood', 'default:wood'}, - {'', 'default:stick', ''}, - {'', 'default:stick', ''}, - } -}) - -minetest.register_craft({ - output = 'default:pick_stone', - recipe = { - {'default:cobble', 'default:cobble', 'default:cobble'}, - {'', 'default:stick', ''}, - {'', 'default:stick', ''}, - } -}) - -minetest.register_craft({ - output = 'default:pick_steel', - recipe = { - {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, - {'', 'default:stick', ''}, - {'', 'default:stick', ''}, - } -}) - -minetest.register_craft({ - output = 'default:pick_mese', - recipe = { - {'default:mese', 'default:mese', 'default:mese'}, - {'', 'default:stick', ''}, - {'', 'default:stick', ''}, - } -}) - -minetest.register_craft({ - output = 'default:shovel_wood', - recipe = { - {'default:wood'}, - {'default:stick'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:shovel_stone', - recipe = { - {'default:cobble'}, - {'default:stick'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:shovel_steel', - recipe = { - {'default:steel_ingot'}, - {'default:stick'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:axe_wood', - recipe = { - {'default:wood', 'default:wood'}, - {'default:wood', 'default:stick'}, - {'', 'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:axe_stone', - recipe = { - {'default:cobble', 'default:cobble'}, - {'default:cobble', 'default:stick'}, - {'', 'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:axe_steel', - recipe = { - {'default:steel_ingot', 'default:steel_ingot'}, - {'default:steel_ingot', 'default:stick'}, - {'', 'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:sword_wood', - recipe = { - {'default:wood'}, - {'default:wood'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:sword_stone', - recipe = { - {'default:cobble'}, - {'default:cobble'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:sword_steel', - recipe = { - {'default:steel_ingot'}, - {'default:steel_ingot'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:rail 15', - recipe = { - {'default:steel_ingot', '', 'default:steel_ingot'}, - {'default:steel_ingot', 'default:stick', 'default:steel_ingot'}, - {'default:steel_ingot', '', 'default:steel_ingot'}, - } -}) - -minetest.register_craft({ - output = 'default:chest', - recipe = { - {'default:wood', 'default:wood', 'default:wood'}, - {'default:wood', '', 'default:wood'}, - {'default:wood', 'default:wood', 'default:wood'}, - } -}) - -minetest.register_craft({ - output = 'default:chest_locked', - recipe = { - {'default:wood', 'default:wood', 'default:wood'}, - {'default:wood', 'default:steel_ingot', 'default:wood'}, - {'default:wood', 'default:wood', 'default:wood'}, - } -}) - -minetest.register_craft({ - output = 'default:furnace', - recipe = { - {'default:cobble', 'default:cobble', 'default:cobble'}, - {'default:cobble', '', 'default:cobble'}, - {'default:cobble', 'default:cobble', 'default:cobble'}, - } -}) - -minetest.register_craft({ - output = 'default:steelblock', - recipe = { - {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, - {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, - {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, - } -}) - -minetest.register_craft({ - output = 'default:sandstone', - recipe = { - {'default:sand', 'default:sand'}, - {'default:sand', 'default:sand'}, - } -}) - -minetest.register_craft({ - output = 'default:clay', - recipe = { - {'default:clay_lump', 'default:clay_lump'}, - {'default:clay_lump', 'default:clay_lump'}, - } -}) - -minetest.register_craft({ - output = 'default:brick', - recipe = { - {'default:clay_brick', 'default:clay_brick'}, - {'default:clay_brick', 'default:clay_brick'}, - } -}) - -minetest.register_craft({ - output = 'default:paper', - recipe = { - {'default:papyrus', 'default:papyrus', 'default:papyrus'}, - } -}) - -minetest.register_craft({ - output = 'default:book', - recipe = { - {'default:paper'}, - {'default:paper'}, - {'default:paper'}, - } -}) - -minetest.register_craft({ - output = 'default:bookshelf', - recipe = { - {'default:wood', 'default:wood', 'default:wood'}, - {'default:book', 'default:book', 'default:book'}, - {'default:wood', 'default:wood', 'default:wood'}, - } -}) - -minetest.register_craft({ - output = 'default:ladder', - recipe = { - {'default:stick', '', 'default:stick'}, - {'default:stick', 'default:stick', 'default:stick'}, - {'default:stick', '', 'default:stick'}, - } -}) - --- --- Crafting (tool repair) --- -minetest.register_craft({ - type = "toolrepair", - additional_wear = -0.02, -}) - --- --- Cooking recipes --- - -minetest.register_craft({ - type = "cooking", - output = "default:glass", - recipe = "default:sand", -}) - -minetest.register_craft({ - type = "cooking", - output = "default:coal_lump", - recipe = "default:tree", -}) - -minetest.register_craft({ - type = "cooking", - output = "default:coal_lump", - recipe = "default:jungletree", -}) - -minetest.register_craft({ - type = "cooking", - output = "default:stone", - recipe = "default:cobble", -}) - -minetest.register_craft({ - type = "cooking", - output = "default:steel_ingot", - recipe = "default:iron_lump", -}) - -minetest.register_craft({ - type = "cooking", - output = "default:clay_brick", - recipe = "default:clay_lump", -}) - --- --- Fuels --- - -minetest.register_craft({ - type = "fuel", - recipe = "default:tree", - burntime = 30, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:jungletree", - burntime = 30, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:junglegrass", - burntime = 2, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:leaves", - burntime = 1, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:cactus", - burntime = 15, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:papyrus", - burntime = 1, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:bookshelf", - burntime = 30, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:fence_wood", - burntime = 15, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:ladder", - burntime = 5, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:wood", - burntime = 7, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:mese", - burntime = 30, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:lava_source", - burntime = 60, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:torch", - burntime = 4, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:sign_wall", - burntime = 10, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:chest", - burntime = 30, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:chest_locked", - burntime = 30, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:nyancat", - burntime = 1, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:nyancat_rainbow", - burntime = 1, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:sapling", - burntime = 10, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:apple", - burntime = 3, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:coal_lump", - burntime = 40, -}) - --- --- Node definitions --- - -minetest.register_node("default:stone", { - description = "Stone", - tile_images = {"default_stone.png"}, - is_ground_content = true, - groups = {cracky=3}, - drop = 'default:cobble', - legacy_mineral = true, -}) - -minetest.register_node("default:stone_with_coal", { - description = "Stone with coal", - tile_images = {"default_stone.png^default_mineral_coal.png"}, - is_ground_content = true, - groups = {cracky=3}, - drop = 'default:coal_lump', -}) - -minetest.register_node("default:stone_with_iron", { - description = "Stone with iron", - tile_images = {"default_stone.png^default_mineral_iron.png"}, - is_ground_content = true, - groups = {cracky=3}, - drop = 'default:iron_lump', -}) - -minetest.register_node("default:dirt_with_grass", { - description = "Dirt with grass", - tile_images = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, - is_ground_content = true, - groups = {crumbly=3}, - drop = 'default:dirt', -}) - -minetest.register_node("default:dirt_with_grass_footsteps", { - description = "Dirt with grass and footsteps", - tile_images = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, - is_ground_content = true, - groups = {crumbly=3}, - drop = 'default:dirt', -}) - -minetest.register_node("default:dirt", { - description = "Dirt", - tile_images = {"default_dirt.png"}, - is_ground_content = true, - groups = {crumbly=3}, -}) - -minetest.register_node("default:sand", { - description = "Sand", - tile_images = {"default_sand.png"}, - is_ground_content = true, - groups = {crumbly=3}, -}) - -minetest.register_node("default:gravel", { - description = "Gravel", - tile_images = {"default_gravel.png"}, - is_ground_content = true, - groups = {crumbly=2}, -}) - -minetest.register_node("default:sandstone", { - description = "Sandstone", - tile_images = {"default_sandstone.png"}, - is_ground_content = true, - groups = {crumbly=2,cracky=2}, - drop = 'default:sand', -}) - -minetest.register_node("default:clay", { - description = "Clay", - tile_images = {"default_clay.png"}, - is_ground_content = true, - groups = {crumbly=3}, - drop = 'default:clay_lump 4', -}) - -minetest.register_node("default:brick", { - description = "Brick", - tile_images = {"default_brick.png"}, - is_ground_content = true, - groups = {cracky=3}, - drop = 'default:clay_brick 4', -}) - -minetest.register_node("default:tree", { - description = "Tree", - tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"}, - is_ground_content = true, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, -}) - -minetest.register_node("default:jungletree", { - description = "Jungle Tree", - tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"}, - is_ground_content = true, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, -}) - -minetest.register_node("default:junglegrass", { - description = "Jungle Grass", - drawtype = "plantlike", - visual_scale = 1.3, - tile_images = {"default_junglegrass.png"}, - inventory_image = "default_junglegrass.png", - wield_image = "default_junglegrass.png", - paramtype = "light", - walkable = false, - groups = {snappy=3}, -}) - -minetest.register_node("default:leaves", { - description = "Leaves", - drawtype = "allfaces_optional", - visual_scale = 1.3, - tile_images = {"default_leaves.png"}, - paramtype = "light", - groups = {snappy=3}, - drop = { - max_items = 1, - items = { - { - -- player will get sapling with 1/20 chance - items = {'default:sapling'}, - rarity = 20, - }, - { - -- player will get leaves only if he get no saplings, - -- this is because max_items is 1 - items = {'default:leaves'}, - } - } - }, -}) - -minetest.register_node("default:cactus", { - description = "Cactus", - tile_images = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"}, - is_ground_content = true, - groups = {snappy=2,choppy=3}, -}) - -minetest.register_node("default:papyrus", { - description = "Papyrus", - drawtype = "plantlike", - tile_images = {"default_papyrus.png"}, - inventory_image = "default_papyrus.png", - wield_image = "default_papyrus.png", - paramtype = "light", - is_ground_content = true, - walkable = false, - groups = {snappy=3}, -}) - -minetest.register_node("default:bookshelf", { - description = "Bookshelf", - tile_images = {"default_wood.png", "default_wood.png", "default_bookshelf.png"}, - is_ground_content = true, - groups = {snappy=2,choppy=3,oddly_breakable_by_hand=3}, -}) - -minetest.register_node("default:glass", { - description = "Glass", - drawtype = "glasslike", - tile_images = {"default_glass.png"}, - inventory_image = minetest.inventorycube("default_glass.png"), - paramtype = "light", - sunlight_propagates = true, - is_ground_content = true, - groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, -}) - -minetest.register_node("default:fence_wood", { - description = "Wooden Fence", - drawtype = "fencelike", - tile_images = {"default_wood.png"}, - inventory_image = "default_fence.png", - wield_image = "default_fence.png", - paramtype = "light", - is_ground_content = true, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3}, -}) - -minetest.register_node("default:rail", { - description = "Rail", - drawtype = "raillike", - tile_images = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"}, - inventory_image = "default_rail.png", - wield_image = "default_rail.png", - paramtype = "light", - is_ground_content = true, - walkable = false, - selection_box = { - type = "fixed", - --fixed = - }, - groups = {bendy=2,snappy=1,dig_immediate=2}, -}) - -minetest.register_node("default:ladder", { - description = "Ladder", - drawtype = "signlike", - tile_images = {"default_ladder.png"}, - inventory_image = "default_ladder.png", - wield_image = "default_ladder.png", - paramtype = "light", - paramtype2 = "wallmounted", - is_ground_content = true, - walkable = false, - climbable = true, - selection_box = { - type = "wallmounted", - --wall_top = = - --wall_bottom = = - --wall_side = = - }, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3}, - legacy_wallmounted = true, -}) - -minetest.register_node("default:wood", { - description = "Wood", - tile_images = {"default_wood.png"}, - is_ground_content = true, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3}, -}) - -minetest.register_node("default:mese", { - description = "Mese", - tile_images = {"default_mese.png"}, - is_ground_content = true, - groups = {cracky=1}, -}) - -minetest.register_node("default:cloud", { - description = "Cloud", - tile_images = {"default_cloud.png"}, - is_ground_content = true, -}) - -minetest.register_node("default:water_flowing", { - description = "Water (flowing)", - inventory_image = minetest.inventorycube("default_water.png"), - drawtype = "flowingliquid", - tile_images = {"default_water.png"}, - alpha = WATER_ALPHA, - paramtype = "light", - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - liquidtype = "flowing", - liquid_alternative_flowing = "default:water_flowing", - liquid_alternative_source = "default:water_source", - liquid_viscosity = WATER_VISC, - post_effect_color = {a=64, r=100, g=100, b=200}, - special_materials = { - {image="default_water.png", backface_culling=false}, - {image="default_water.png", backface_culling=true}, - }, - groups = {water=3, liquid=3}, -}) - -minetest.register_node("default:water_source", { - description = "Water", - inventory_image = minetest.inventorycube("default_water.png"), - drawtype = "liquid", - tile_images = {"default_water.png"}, - alpha = WATER_ALPHA, - paramtype = "light", - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - liquidtype = "source", - liquid_alternative_flowing = "default:water_flowing", - liquid_alternative_source = "default:water_source", - liquid_viscosity = WATER_VISC, - post_effect_color = {a=64, r=100, g=100, b=200}, - special_materials = { - -- New-style water source material (mostly unused) - {image="default_water.png", backface_culling=false}, - }, - groups = {water=3, liquid=3}, -}) - -minetest.register_node("default:lava_flowing", { - description = "Lava (flowing)", - inventory_image = minetest.inventorycube("default_lava.png"), - drawtype = "flowingliquid", - tile_images = {"default_lava.png"}, - paramtype = "light", - light_source = LIGHT_MAX - 1, - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - liquidtype = "flowing", - liquid_alternative_flowing = "default:lava_flowing", - liquid_alternative_source = "default:lava_source", - liquid_viscosity = LAVA_VISC, - damage_per_second = 4*2, - post_effect_color = {a=192, r=255, g=64, b=0}, - special_materials = { - {image="default_lava.png", backface_culling=false}, - {image="default_lava.png", backface_culling=true}, - }, - groups = {lava=3, liquid=2, hot=3}, -}) - -minetest.register_node("default:lava_source", { - description = "Lava", - inventory_image = minetest.inventorycube("default_lava.png"), - drawtype = "liquid", - tile_images = {"default_lava.png"}, - paramtype = "light", - light_source = LIGHT_MAX - 1, - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - liquidtype = "source", - liquid_alternative_flowing = "default:lava_flowing", - liquid_alternative_source = "default:lava_source", - liquid_viscosity = LAVA_VISC, - damage_per_second = 4*2, - post_effect_color = {a=192, r=255, g=64, b=0}, - special_materials = { - -- New-style lava source material (mostly unused) - {image="default_lava.png", backface_culling=false}, - }, - groups = {lava=3, liquid=2, hot=3}, -}) - -minetest.register_node("default:torch", { - description = "Torch", - drawtype = "torchlike", - tile_images = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"}, - inventory_image = "default_torch_on_floor.png", - wield_image = "default_torch_on_floor.png", - paramtype = "light", - paramtype2 = "wallmounted", - sunlight_propagates = true, - walkable = false, - light_source = LIGHT_MAX-1, - selection_box = { - type = "wallmounted", - wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1}, - wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, - wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1}, - }, - groups = {choppy=2,dig_immediate=3}, - legacy_wallmounted = true, -}) - -minetest.register_node("default:sign_wall", { - description = "Sign", - drawtype = "signlike", - tile_images = {"default_sign_wall.png"}, - inventory_image = "default_sign_wall.png", - wield_image = "default_sign_wall.png", - paramtype = "light", - paramtype2 = "wallmounted", - sunlight_propagates = true, - walkable = false, - metadata_name = "sign", - selection_box = { - type = "wallmounted", - --wall_top = - --wall_bottom = - --wall_side = - }, - groups = {choppy=2,dig_immediate=2}, - legacy_wallmounted = true, -}) - -minetest.register_node("default:chest", { - description = "Chest", - tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", - "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"}, - paramtype2 = "facedir", - metadata_name = "chest", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, - legacy_facedir_simple = true, -}) - -minetest.register_node("default:chest_locked", { - description = "Locked Chest", - tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", - "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"}, - paramtype2 = "facedir", - metadata_name = "locked_chest", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, - legacy_facedir_simple = true, -}) - -minetest.register_node("default:furnace", { - description = "Furnace", - tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png", - "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"}, - paramtype2 = "facedir", - metadata_name = "furnace", - groups = {cracky=2}, - legacy_facedir_simple = true, -}) - -minetest.register_node("default:cobble", { - description = "Cobble", - tile_images = {"default_cobble.png"}, - is_ground_content = true, - groups = {cracky=3}, -}) - -minetest.register_node("default:mossycobble", { - description = "Mossy Cobble", - tile_images = {"default_mossycobble.png"}, - is_ground_content = true, - groups = {cracky=3}, -}) - -minetest.register_node("default:steelblock", { - description = "Steel Block", - tile_images = {"default_steel_block.png"}, - is_ground_content = true, - groups = {snappy=1,bendy=2}, -}) - -minetest.register_node("default:nyancat", { - description = "Nyancat", - tile_images = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png", - "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"}, - inventory_image = "default_nc_front.png", - paramtype2 = "facedir", - groups = {cracky=2}, - legacy_facedir_simple = true, -}) - -minetest.register_node("default:nyancat_rainbow", { - description = "Nyancat Rainbow", - tile_images = {"default_nc_rb.png"}, - inventory_image = "default_nc_rb.png", - groups = {cracky=2}, -}) - -minetest.register_node("default:sapling", { - description = "Sapling", - drawtype = "plantlike", - visual_scale = 1.0, - tile_images = {"default_sapling.png"}, - inventory_image = "default_sapling.png", - wield_image = "default_sapling.png", - paramtype = "light", - walkable = false, - groups = {snappy=2,dig_immediate=3}, -}) - -minetest.register_node("default:apple", { - description = "Apple", - drawtype = "plantlike", - visual_scale = 1.0, - tile_images = {"default_apple.png"}, - inventory_image = "default_apple.png", - paramtype = "light", - sunlight_propagates = true, - walkable = false, - groups = {fleshy=3,dig_immediate=3}, - on_use = minetest.item_eat(4), -}) - --- --- Crafting items --- - -minetest.register_craftitem("default:stick", { - description = "Stick", - inventory_image = "default_stick.png", -}) - -minetest.register_craftitem("default:paper", { - description = "Paper", - inventory_image = "default_paper.png", -}) - -minetest.register_craftitem("default:book", { - description = "Book", - inventory_image = "default_book.png", -}) - -minetest.register_craftitem("default:coal_lump", { - description = "Lump of coal", - inventory_image = "default_coal_lump.png", -}) - -minetest.register_craftitem("default:iron_lump", { - description = "Lump of iron", - inventory_image = "default_iron_lump.png", -}) - -minetest.register_craftitem("default:clay_lump", { - description = "Lump of clay", - inventory_image = "default_clay_lump.png", -}) - -minetest.register_craftitem("default:steel_ingot", { - description = "Steel ingot", - inventory_image = "default_steel_ingot.png", -}) - -minetest.register_craftitem("default:clay_brick", { - description = "Clay brick", - inventory_image = "default_steel_ingot.png", - inventory_image = "default_clay_brick.png", -}) - -minetest.register_craftitem("default:scorched_stuff", { - description = "Scorched stuff", - inventory_image = "default_scorched_stuff.png", -}) - --- --- Creative inventory --- - -minetest.add_to_creative_inventory('default:pick_mese') -minetest.add_to_creative_inventory('default:pick_steel') -minetest.add_to_creative_inventory('default:axe_steel') -minetest.add_to_creative_inventory('default:shovel_steel') - -minetest.add_to_creative_inventory('default:torch') -minetest.add_to_creative_inventory('default:cobble') -minetest.add_to_creative_inventory('default:dirt') -minetest.add_to_creative_inventory('default:stone') -minetest.add_to_creative_inventory('default:sand') -minetest.add_to_creative_inventory('default:sandstone') -minetest.add_to_creative_inventory('default:clay') -minetest.add_to_creative_inventory('default:brick') -minetest.add_to_creative_inventory('default:tree') -minetest.add_to_creative_inventory('default:wood') -minetest.add_to_creative_inventory('default:leaves') -minetest.add_to_creative_inventory('default:cactus') -minetest.add_to_creative_inventory('default:papyrus') -minetest.add_to_creative_inventory('default:bookshelf') -minetest.add_to_creative_inventory('default:glass') -minetest.add_to_creative_inventory('default:fence_wood') -minetest.add_to_creative_inventory('default:rail') -minetest.add_to_creative_inventory('default:mese') -minetest.add_to_creative_inventory('default:chest') -minetest.add_to_creative_inventory('default:furnace') -minetest.add_to_creative_inventory('default:sign_wall') -minetest.add_to_creative_inventory('default:water_source') -minetest.add_to_creative_inventory('default:lava_source') -minetest.add_to_creative_inventory('default:ladder') - --- --- Some common functions --- - -default.falling_node_names = {} - -function nodeupdate_single(p) - n = minetest.env:get_node(p) - if default.falling_node_names[n.name] ~= nil then - p_bottom = {x=p.x, y=p.y-1, z=p.z} - n_bottom = minetest.env:get_node(p_bottom) - if n_bottom.name == "air" then - minetest.env:remove_node(p) - minetest.env:add_entity(p, "default:falling_"..n.name) - nodeupdate(p) - end - end -end - -function nodeupdate(p) - for x = -1,1 do - for y = -1,1 do - for z = -1,1 do - p2 = {x=p.x+x, y=p.y+y, z=p.z+z} - nodeupdate_single(p2) - end - end - end -end - --- --- Falling stuff --- - -function default.register_falling_node(nodename, texture) - default.falling_node_names[nodename] = true - -- Override naming conventions for stuff like :default:falling_default:sand - minetest.register_entity(":default:falling_"..nodename, { - -- Static definition - physical = true, - collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, - visual = "cube", - textures = {texture,texture,texture,texture,texture,texture}, - -- State - -- Methods - on_step = function(self, dtime) - -- Set gravity - self.object:setacceleration({x=0, y=-10, z=0}) - -- Turn to actual sand when collides to ground or just move - local pos = self.object:getpos() - local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point - local bcn = minetest.env:get_node(bcp) - if bcn.name ~= "air" then - -- Turn to a sand node - local np = {x=bcp.x, y=bcp.y+1, z=bcp.z} - minetest.env:add_node(np, {name=nodename}) - self.object:remove() - else - -- Do nothing - end - end - }) -end - -default.register_falling_node("default:sand", "default_sand.png") -default.register_falling_node("default:gravel", "default_gravel.png") - --- --- Global callbacks --- - --- Global environment step function -function on_step(dtime) - -- print("on_step") -end -minetest.register_globalstep(on_step) - -function on_placenode(p, node) - --print("on_placenode") - nodeupdate(p) -end -minetest.register_on_placenode(on_placenode) - -function on_dignode(p, node) - --print("on_dignode") - nodeupdate(p) -end -minetest.register_on_dignode(on_dignode) - -function on_punchnode(p, node) -end -minetest.register_on_punchnode(on_punchnode) - -local function handle_give_command(cmd, giver, receiver, stackstring) - if not minetest.get_player_privs(giver)["give"] then - minetest.chat_send_player(giver, "error: you don't have permission to give") - return - end - minetest.debug("DEBUG: "..cmd..' invoked, stackstring="'..stackstring..'"') - minetest.log(cmd..' invoked, stackstring="'..stackstring..'"') - local itemstack = ItemStack(stackstring) - if itemstack:is_empty() then - minetest.chat_send_player(giver, 'error: cannot give an empty item') - return - elseif not itemstack:is_known() then - minetest.chat_send_player(giver, 'error: cannot give an unknown item') - return - end - local receiverref = minetest.env:get_player_by_name(receiver) - if receiverref == nil then - minetest.chat_send_player(giver, receiver..' is not a known player') - return - end - local leftover = receiverref:get_inventory():add_item("main", itemstack) - if leftover:is_empty() then - partiality = "" - elseif leftover:get_count() == itemstack:get_count() then - partiality = "could not be " - else - partiality = "partially " - end - -- The actual item stack string may be different from what the "giver" - -- entered (e.g. big numbers are always interpreted as 2^16-1). - stackstring = itemstack:to_string() - if giver == receiver then - minetest.chat_send_player(giver, '"'..stackstring - ..'" '..partiality..'added to inventory.'); - else - minetest.chat_send_player(giver, '"'..stackstring - ..'" '..partiality..'added to '..receiver..'\'s inventory.'); - minetest.chat_send_player(receiver, '"'..stackstring - ..'" '..partiality..'added to inventory.'); - end -end - -minetest.register_on_chat_message(function(name, message) - --print("default on_chat_message: name="..dump(name).." message="..dump(message)) - local cmd = "/giveme" - if message:sub(0, #cmd) == cmd then - local stackstring = string.match(message, cmd.." (.*)") - if stackstring == nil then - minetest.chat_send_player(name, 'usage: '..cmd..' stackstring') - return true -- Handled chat message - end - handle_give_command(cmd, name, name, stackstring) - return true - end - local cmd = "/give" - if message:sub(0, #cmd) == cmd then - local receiver, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)") - if receiver == nil or stackstring == nil then - minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring') - return true -- Handled chat message - end - handle_give_command(cmd, name, receiver, stackstring) - return true - end - local cmd = "/spawnentity" - if message:sub(0, #cmd) == cmd then - if not minetest.get_player_privs(name)["give"] then - minetest.chat_send_player(name, "you don't have permission to spawn (give)") - return true -- Handled chat message - end - if not minetest.get_player_privs(name)["interact"] then - minetest.chat_send_player(name, "you don't have permission to interact") - return true -- Handled chat message - end - local entityname = string.match(message, cmd.." (.*)") - if entityname == nil then - minetest.chat_send_player(name, 'usage: '..cmd..' entityname') - return true -- Handled chat message - end - print(cmd..' invoked, entityname="'..entityname..'"') - local player = minetest.env:get_player_by_name(name) - if player == nil then - print("Unable to spawn entity, player is nil") - return true -- Handled chat message - end - local p = player:getpos() - p.y = p.y + 1 - minetest.env:add_entity(p, entityname) - minetest.chat_send_player(name, '"'..entityname - ..'" spawned.'); - return true -- Handled chat message - end - local cmd = "/pulverize" - if message:sub(0, #cmd) == cmd then - local player = minetest.env:get_player_by_name(name) - if player == nil then - print("Unable to pulverize, player is nil") - return true -- Handled chat message - end - if player:get_wielded_item():is_empty() then - minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.') - else - player:set_wielded_item(nil) - minetest.chat_send_player(name, 'An item was pulverized.') - end - return true - end -end) - --- --- Done, print some random stuff --- - ---print("minetest.registered_entities:") ---dump2(minetest.registered_entities) - --- END diff --git a/share/server/games/mesetint/mods/default/textures/crack.png b/share/server/games/mesetint/mods/default/textures/crack.png deleted file mode 100644 index 499783982..000000000 Binary files a/share/server/games/mesetint/mods/default/textures/crack.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/default/textures/default_apple.png b/share/server/games/mesetint/mods/default/textures/default_apple.png deleted file mode 100644 index 9593f28f6..000000000 Binary files a/share/server/games/mesetint/mods/default/textures/default_apple.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/default/textures/default_book.png b/share/server/games/mesetint/mods/default/textures/default_book.png deleted file mode 100644 index 176fb6aa9..000000000 Binary files a/share/server/games/mesetint/mods/default/textures/default_book.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/default/textures/default_bookshelf.png b/share/server/games/mesetint/mods/default/textures/default_bookshelf.png deleted file mode 100644 index 5ecc50ff3..000000000 Binary files a/share/server/games/mesetint/mods/default/textures/default_bookshelf.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/default/textures/default_brick.png b/share/server/games/mesetint/mods/default/textures/default_brick.png deleted file mode 100644 index 32d77f347..000000000 Binary files a/share/server/games/mesetint/mods/default/textures/default_brick.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/default/textures/default_cactus_side.png b/share/server/games/mesetint/mods/default/textures/default_cactus_side.png deleted file mode 100644 index fc479fde6..000000000 Binary files a/share/server/games/mesetint/mods/default/textures/default_cactus_side.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/default/textures/default_cactus_top.png b/share/server/games/mesetint/mods/default/textures/default_cactus_top.png deleted file mode 100644 index f9e68df51..000000000 Binary files a/share/server/games/mesetint/mods/default/textures/default_cactus_top.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/default/textures/default_chest_front.png b/share/server/games/mesetint/mods/default/textures/default_chest_front.png deleted file mode 100644 index c5628af94..000000000 Binary files a/share/server/games/mesetint/mods/default/textures/default_chest_front.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/default/textures/default_chest_lock.png b/share/server/games/mesetint/mods/default/textures/default_chest_lock.png deleted file mode 100644 index ae038fae5..000000000 Binary files a/share/server/games/mesetint/mods/default/textures/default_chest_lock.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/default/textures/default_chest_side.png b/share/server/games/mesetint/mods/default/textures/default_chest_side.png deleted file mode 100644 index 916dd784d..000000000 Binary files a/share/server/games/mesetint/mods/default/textures/default_chest_side.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/default/textures/default_chest_top.png b/share/server/games/mesetint/mods/default/textures/default_chest_top.png deleted file mode 100644 index 58c79674d..000000000 Binary files a/share/server/games/mesetint/mods/default/textures/default_chest_top.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/default/textures/default_clay.png b/share/server/games/mesetint/mods/default/textures/default_clay.png deleted file mode 100644 index 3557429d8..000000000 Binary files a/share/server/games/mesetint/mods/default/textures/default_clay.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/default/textures/default_clay_brick.png b/share/server/games/mesetint/mods/default/textures/default_clay_brick.png deleted file mode 100644 index e36648e48..000000000 Binary files a/share/server/games/mesetint/mods/default/textures/default_clay_brick.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/default/textures/default_clay_lump.png b/share/server/games/mesetint/mods/default/textures/default_clay_lump.png deleted file mode 100644 index be0bab9d7..000000000 Binary files a/share/server/games/mesetint/mods/default/textures/default_clay_lump.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/default/textures/default_cloud.png b/share/server/games/mesetint/mods/default/textures/default_cloud.png deleted file mode 100644 index 24091a377..000000000 Binary files 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b/share/server/games/mesetint/mods/default/textures/player_back.png deleted file mode 100644 index 530aa7519..000000000 Binary files a/share/server/games/mesetint/mods/default/textures/player_back.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/default/textures/treeprop.png b/share/server/games/mesetint/mods/default/textures/treeprop.png deleted file mode 100644 index 77ea4d6d4..000000000 Binary files a/share/server/games/mesetint/mods/default/textures/treeprop.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/default/textures/wieldhand.png b/share/server/games/mesetint/mods/default/textures/wieldhand.png deleted file mode 100644 index c4549e5ed..000000000 Binary files a/share/server/games/mesetint/mods/default/textures/wieldhand.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/experimental/depends.txt b/share/server/games/mesetint/mods/experimental/depends.txt deleted file mode 100644 index 3a7daa1d7..000000000 --- a/share/server/games/mesetint/mods/experimental/depends.txt +++ /dev/null @@ -1,2 +0,0 @@ -default - diff --git a/share/server/games/mesetint/mods/experimental/init.lua b/share/server/games/mesetint/mods/experimental/init.lua deleted file mode 100644 index 364eeb10c..000000000 --- a/share/server/games/mesetint/mods/experimental/init.lua +++ /dev/null @@ -1,616 +0,0 @@ --- --- Experimental things --- - --- For testing random stuff - -experimental = {} - -function on_step(dtime) - -- print("experimental on_step") - --[[ - objs = minetest.env:get_objects_inside_radius({x=0,y=0,z=0}, 10) - for k, obj in pairs(objs) do - name = obj:get_player_name() - if name then - print(name.." at "..dump(obj:getpos())) - print(name.." dir: "..dump(obj:get_look_dir())) - print(name.." pitch: "..dump(obj:get_look_pitch())) - print(name.." yaw: "..dump(obj:get_look_yaw())) - else - print("Some object at "..dump(obj:getpos())) - end - end - --]] - --[[ - if experimental.t1 == nil then - experimental.t1 = 0 - end - experimental.t1 = experimental.t1 + dtime - if experimental.t1 >= 2 then - experimental.t1 = experimental.t1 - 2 - minetest.log("time of day is "..minetest.env:get_timeofday()) - if experimental.day then - minetest.log("forcing day->night") - experimental.day = false - minetest.env:set_timeofday(0.0) - else - minetest.log("forcing night->day") - experimental.day = true - minetest.env:set_timeofday(0.5) - end - minetest.log("time of day is "..minetest.env:get_timeofday()) - end - --]] -end -minetest.register_globalstep(on_step) - --- An example furnace-thing implemented in Lua - ---[[ -minetest.register_node("experimental:luafurnace", { - tile_images = {"default_lava.png", "default_furnace_side.png", - "default_furnace_side.png", "default_furnace_side.png", - "default_furnace_side.png", "default_furnace_front.png"}, - --inventory_image = "furnace_front.png", - inventory_image = minetest.inventorycube("default_furnace_front.png"), - paramtype = "facedir_simple", - metadata_name = "generic", - material = minetest.digprop_stonelike(3.0), -}) - -minetest.register_on_placenode(function(pos, newnode, placer) - if newnode.name == "experimental:luafurnace" then - local meta = minetest.env:get_meta(pos) - meta:inventory_set_list("fuel", {""}) - meta:inventory_set_list("src", {""}) - meta:inventory_set_list("dst", {"","","",""}) - meta:set_inventory_draw_spec( - "invsize[8,9;]" - .."list[current_name;fuel;2,3;1,1;]" - .."list[current_name;src;2,1;1,1;]" - .."list[current_name;dst;5,1;2,2;]" - .."list[current_player;main;0,5;8,4;]" - ) - - local total_cooked = 0; - meta:set_string("total_cooked", total_cooked) - meta:set_infotext("Lua Furnace: total cooked: "..total_cooked) - end -end) - -minetest.register_abm({ - nodenames = {"experimental:luafurnace"}, - interval = 1.0, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - local meta = minetest.env:get_meta(pos) - for i, name in ipairs({ - "fuel_totaltime", - "fuel_time", - "src_totaltime", - "src_time" - }) do - if not meta:get_string(name) then - meta:set_string(name, 0) - end - end - - local inv = meta:get_inventory() - - local fuelitem = inv:get_stack("fuel", 1):peek_item() - local srcitem = inv:get_stack("src", 1):peek_item() - --print("fuelitem="..dump(fuelitem)) - --print("srcitem="..dump(srcitem)) - - local was_active = false - - local src_cooktime = -1 - local result_stackstring = nil - - if srcitem then - local prop = get_item_definition(srcitem) - if prop and prop.cookresult_itemstring ~= "" then - result_stackstring = prop.cookresult_itemstring - src_cooktime = prop.furnace_cooktime or 3 - end - end - - print("src_cooktime="..dump(src_cooktime)) - print("result_stackstring="..dump(result_stackstring)) - - if tonumber(meta:get_string("fuel_time")) < tonumber(meta:get_string("fuel_totaltime")) then - was_active = true - meta:set_string("fuel_time", tonumber(meta:get_string("fuel_time")) + 1) - meta:set_string("src_time", tonumber(meta:get_string("src_time")) + 1) - --print("result_stackstring="..dump(result_stackstring)) - --print('tonumber(meta:get_string("src_time"))='..dump(tonumber(meta:get_string("src_time")))) - --print("src_cooktime="..dump(src_cooktime)) - if result_stackstring and tonumber(meta:get_string("src_time")) >= src_cooktime and src_cooktime >= 0 then - -- Put result in "dst" list - success = inv:autoinsert_stackstring("dst", result_stackstring) - if not success then - print("Could not autoinsert '"..result_stackstring.."'") - end - -- If succeeded, take stuff from "src" list - if success then - srcstack = inv:get_stack("src", 1) - srcstack:take_item() - inv:set_stack("src", 1, srcstack) - end - meta:set_string("src_time", 0) - end - end - - if tonumber(meta:get_string("fuel_time")) < tonumber(meta:get_string("fuel_totaltime")) then - meta:set_infotext("Furnace active: "..(tonumber(meta:get_string("fuel_time"))/tonumber(meta:get_string("fuel_totaltime"))*100).."%") - return - end - - local srcitem = inv:get_stack("src", 1):peek_item() - - local src_cooktime = 0 - local result_stackstring = nil - - if srcitem then - local prop = get_item_definition(srcitem) - if prop and prop.cookresult_itemstring ~= "" then - result_stackstring = prop.cookresult_itemstring - src_cooktime = prop.furnace_cooktime or 3 - end - end - - local fuelitem = inv:get_stack("fuel", 1):peek_item() - - if not result_stackstring or not fuelitem then - if was_active then - meta:set_infotext("Furnace is empty") - end - return - end - - local burntime = -1 - if fuelitem then - local prop = get_item_definition(fuelitem) - if prop then - burntime = prop.furnace_burntime or -1 - end - end - - if burntime <= 0 then - meta:set_infotext("Furnace out of fuel") - return - end - - meta:set_string("fuel_totaltime", burntime) - meta:set_string("fuel_time", 0) - - local stack = inv:get_stack("fuel", 1) - stack:take_item() - inv:set_stack("fuel", 1, stack) - end, -}) -minetest.register_abm({ - nodenames = {"experimental:luafurnace"}, - interval = 1.0, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - local meta = minetest.env:get_meta(pos) - local fuellist = meta:inventory_get_list("fuel") - local srclist = meta:inventory_get_list("src") - local dstlist = meta:inventory_get_list("dst") - if fuellist == nil or srclist == nil or dstlist == nil then - return - end - _, srcitem = stackstring_take_item(srclist[1]) - _, fuelitem = stackstring_take_item(fuellist[1]) - if not srcitem or not fuelitem then return end - if fuelitem.type == "node" then - local prop = minetest.registered_nodes[fuelitem.name] - if prop == nil then return end - if prop.furnace_burntime < 0 then return end - else - return - end - local resultstack = nil - if srcitem.type == "node" then - local prop = minetest.registered_nodes[srcitem.name] - if prop == nil then return end - if prop.cookresult_item == "" then return end - resultstack = prop.cookresult_item - else - return - end - - if resultstack == nil then - return - end - - dstlist[1], success = stackstring_put_stackstring(dstlist[1], resultstack) - if not success then - return - end - - fuellist[1], _ = stackstring_take_item(fuellist[1]) - srclist[1], _ = stackstring_take_item(srclist[1]) - - meta:inventory_set_list("fuel", fuellist) - meta:inventory_set_list("src", srclist) - meta:inventory_set_list("dst", dstlist) - - local total_cooked = meta:get_string("total_cooked") - total_cooked = tonumber(total_cooked) + 1 - meta:set_string("total_cooked", total_cooked) - meta:set_infotext("Lua Furnace: total cooked: "..total_cooked) - end, -}) -minetest.register_craft({ - output = 'node "experimental:luafurnace" 1', - recipe = { - {'node "default:cobble"', 'node "default:cobble"', 'node "default:cobble"'}, - {'node "default:cobble"', 'node "default:steel_ingot"', 'node "default:cobble"'}, - {'node "default:cobble"', 'node "default:cobble"', 'node "default:cobble"'}, - } -}) ---]] - --- --- Random stuff --- - ---[[ -minetest.register_tool("experimental:horribletool", { - image = "default_lava.png", - basetime = 2.0 - dt_weight = 0.2 - dt_crackiness = 0.2 - dt_crumbliness = 0.2 - dt_cuttability = 0.2 - basedurability = 50 - dd_weight = -5 - dd_crackiness = -5 - dd_crumbliness = -5 - dd_cuttability = -5 -}) ---]] - --- --- TNT (not functional) --- - -minetest.register_craft({ - output = 'experimental:tnt', - recipe = { - {'default:wood'}, - {'default:coal_lump'}, - {'default:wood'} - } -}) - -minetest.register_node("experimental:tnt", { - tile_images = {"default_tnt_top.png", "default_tnt_bottom.png", - "default_tnt_side.png", "default_tnt_side.png", - "default_tnt_side.png", "default_tnt_side.png"}, - inventory_image = minetest.inventorycube("default_tnt_top.png", - "default_tnt_side.png", "default_tnt_side.png"), - drop = '', -- Get nothing - material = { - diggability = "not", - }, -}) - -minetest.register_on_punchnode(function(p, node) - if node.name == "experimental:tnt" then - minetest.env:remove_node(p) - minetest.env:add_entity(p, "experimental:tnt") - nodeupdate(p) - end -end) - -local TNT = { - -- Static definition - physical = true, -- Collides with things - -- weight = 5, - collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, - visual = "cube", - textures = {"default_tnt_top.png", "default_tnt_bottom.png", - "default_tnt_side.png", "default_tnt_side.png", - "default_tnt_side.png", "default_tnt_side.png"}, - -- Initial value for our timer - timer = 0, - -- Number of punches required to defuse - health = 1, - blinktimer = 0, - blinkstatus = true, -} - --- Called when a TNT object is created -function TNT:on_activate(staticdata) - print("TNT:on_activate()") - self.object:setvelocity({x=0, y=4, z=0}) - self.object:setacceleration({x=0, y=-10, z=0}) - self.object:settexturemod("^[brighten") - self.object:set_armor_groups({immortal=1}) -end - --- Called periodically -function TNT:on_step(dtime) - --print("TNT:on_step()") - self.timer = self.timer + dtime - self.blinktimer = self.blinktimer + dtime - if self.blinktimer > 0.5 then - self.blinktimer = self.blinktimer - 0.5 - if self.blinkstatus then - self.object:settexturemod("") - else - self.object:settexturemod("^[brighten") - end - self.blinkstatus = not self.blinkstatus - end -end - --- Called when object is punched -function TNT:on_punch(hitter) - print("TNT:on_punch()") - self.health = self.health - 1 - if self.health <= 0 then - self.object:remove() - hitter:get_inventory():add_item("main", "experimental:tnt") - --hitter:set_hp(hitter:get_hp() - 1) - end -end - --- Called when object is right-clicked -function TNT:on_rightclick(clicker) - --pos = self.object:getpos() - --pos = {x=pos.x, y=pos.y+0.1, z=pos.z} - --self.object:moveto(pos, false) -end - ---print("TNT dump: "..dump(TNT)) ---print("Registering TNT"); -minetest.register_entity("experimental:tnt", TNT) - --- Add TNT's old name also -minetest.register_alias("TNT", "experimental:tnt") - --- --- The dummyball! --- - -minetest.register_entity("experimental:dummyball", { - -- Static definition - hp_max = 20, - physical = false, - collisionbox = {-0.4,-0.4,-0.4, 0.4,0.4,0.4}, - visual = "sprite", - visual_size = {x=1, y=1}, - textures = {"experimental_dummyball.png"}, - spritediv = {x=1, y=3}, - initial_sprite_basepos = {x=0, y=0}, - -- Dynamic variables - phase = 0, - phasetimer = 0, - - on_activate = function(self, staticdata) - minetest.log("Dummyball activated!") - end, - - on_step = function(self, dtime) - self.phasetimer = self.phasetimer + dtime - if self.phasetimer > 2.0 then - self.phasetimer = self.phasetimer - 2.0 - self.phase = self.phase + 1 - if self.phase >= 3 then - self.phase = 0 - end - self.object:setsprite({x=0, y=self.phase}) - phasearmor = { - [0]={cracky=3}, - [1]={crumbly=3}, - [2]={fleshy=3} - } - self.object:set_armor_groups(phasearmor[self.phase]) - end - end, - - on_punch = function(self, hitter) - end, -}) - -minetest.register_on_chat_message(function(name, message) - local cmd = "/dummyball" - if message:sub(0, #cmd) == cmd then - if not minetest.get_player_privs(name)["give"] then - minetest.chat_send_player(name, "you don't have permission to spawn (give)") - return true -- Handled chat message - end - if not minetest.get_player_privs(name)["interact"] then - minetest.chat_send_player(name, "you don't have permission to interact") - return true -- Handled chat message - end - local player = minetest.env:get_player_by_name(name) - if player == nil then - print("Unable to spawn entity, player is nil") - return true -- Handled chat message - end - local entityname = "experimental:dummyball" - local p = player:getpos() - p.y = p.y + 1 - minetest.env:add_entity(p, entityname) - minetest.chat_send_player(name, '"'..entityname - ..'" spawned.'); - return true -- Handled chat message - end -end) - --- --- A test entity for testing animated and yaw-modulated sprites --- - -minetest.register_entity("experimental:testentity", { - -- Static definition - physical = true, -- Collides with things - -- weight = 5, - collisionbox = {-0.7,-1.35,-0.7, 0.7,1.0,0.7}, - --collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, - visual = "sprite", - visual_size = {x=2, y=3}, - textures = {"dungeon_master.png^[makealpha:128,0,0^[makealpha:128,128,0"}, - spritediv = {x=6, y=5}, - initial_sprite_basepos = {x=0, y=0}, - - on_activate = function(self, staticdata) - print("testentity.on_activate") - self.object:setsprite({x=0,y=0}, 1, 0, true) - --self.object:setsprite({x=0,y=0}, 4, 0.3, true) - - -- Set gravity - self.object:setacceleration({x=0, y=-10, z=0}) - -- Jump a bit upwards - self.object:setvelocity({x=0, y=10, z=0}) - end, - - on_punch = function(self, hitter) - self.object:remove() - hitter:add_to_inventory('craft testobject1 1') - end, -}) - --- --- More random stuff --- - -minetest.register_on_respawnplayer(function(player) - print("on_respawnplayer") - -- player:setpos({x=0, y=30, z=0}) - -- return true -end) - -minetest.register_on_generated(function(minp, maxp) - --print("on_generated: minp="..dump(minp).." maxp="..dump(maxp)) - --cp = {x=(minp.x+maxp.x)/2, y=(minp.y+maxp.y)/2, z=(minp.z+maxp.z)/2} - --minetest.env:add_node(cp, {name="sand"}) -end) - --- Example setting get ---print("setting max_users = " .. dump(minetest.setting_get("max_users"))) ---print("setting asdf = " .. dump(minetest.setting_get("asdf"))) - -minetest.register_on_chat_message(function(name, message) - --[[print("on_chat_message: name="..dump(name).." message="..dump(message)) - local cmd = "/testcommand" - if message:sub(0, #cmd) == cmd then - print(cmd.." invoked") - return true - end - local cmd = "/help" - if message:sub(0, #cmd) == cmd then - print("script-overridden help command") - minetest.chat_send_all("script-overridden help command") - return true - end]] -end) - --- Grow papyrus on TNT every 10 seconds ---[[minetest.register_abm({ - nodenames = {"TNT"}, - interval = 10.0, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - print("TNT ABM action") - pos.y = pos.y + 1 - minetest.env:add_node(pos, {name="papyrus"}) - end, -})]] - --- Replace texts of alls signs with "foo" every 10 seconds ---[[minetest.register_abm({ - nodenames = {"sign_wall"}, - interval = 10.0, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - print("ABM: Sign text changed") - local meta = minetest.env:get_meta(pos) - meta:set_text("foo") - end, -})]] - ---[[local ncpos = nil -local ncq = 1 -local ncstuff = { - {2, 1, 0, 3}, {3, 0, 1, 2}, {4, -1, 0, 1}, {5, -1, 0, 1}, {6, 0, -1, 0}, - {7, 0, -1, 0}, {8, 1, 0, 3}, {9, 1, 0, 3}, {10, 1, 0, 3}, {11, 0, 1, 2}, - {12, 0, 1, 2}, {13, 0, 1, 2}, {14, -1, 0, 1}, {15, -1, 0, 1}, {16, -1, 0, 1}, - {17, -1, 0, 1}, {18, 0, -1, 0}, {19, 0, -1, 0}, {20, 0, -1, 0}, {21, 0, -1, 0}, - {22, 1, 0, 3}, {23, 1, 0, 3}, {24, 1, 0, 3}, {25, 1, 0, 3}, {10, 0, 1, 2} -} -local ncold = {} -local nctime = nil - -minetest.register_abm({ - nodenames = {"dirt_with_grass"}, - interval = 100000.0, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - if ncpos ~= nil then - return - end - - if pos.x % 16 ~= 8 or pos.z % 16 ~= 8 then - return - end - - pos.y = pos.y + 1 - n = minetest.env:get_node(pos) - print(dump(n)) - if n.name ~= "air" then - return - end - - pos.y = pos.y + 2 - ncpos = pos - nctime = os.clock() - minetest.env:add_node(ncpos, {name="nyancat"}) - end -}) - -minetest.register_abm({ - nodenames = {"nyancat"}, - interval = 1.0, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - if ncpos == nil then - return - end - if pos.x == ncpos.x and pos.y == ncpos.y and pos.z == ncpos.z then - clock = os.clock() - if clock - nctime < 0.1 then - return - end - nctime = clock - - s0 = ncstuff[ncq] - ncq = s0[1] - s1 = ncstuff[ncq] - p0 = pos - p1 = {x = p0.x + s0[2], y = p0.y, z = p0.z + s0[3]} - p2 = {x = p1.x + s1[2], y = p1.y, z = p1.z + s1[3]} - table.insert(ncold, 1, p0) - while #ncold >= 10 do - minetest.env:add_node(ncold[#ncold], {name="air"}) - table.remove(ncold, #ncold) - end - minetest.env:add_node(p0, {name="nyancat_rainbow"}) - minetest.env:add_node(p1, {name="nyancat", param1=s0[4]}) - minetest.env:add_node(p2, {name="air"}) - ncpos = p1 - end - end, -})--]] - -minetest.log("experimental modname="..dump(minetest.get_current_modname())) -minetest.log("experimental modpath="..dump(minetest.get_modpath("experimental"))) -minetest.log("experimental worldpath="..dump(minetest.get_worldpath())) - --- END diff --git a/share/server/games/mesetint/mods/experimental/textures/experimental_dummyball.png b/share/server/games/mesetint/mods/experimental/textures/experimental_dummyball.png deleted file mode 100644 index 084676552..000000000 Binary files a/share/server/games/mesetint/mods/experimental/textures/experimental_dummyball.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/give_initial_stuff/depends.txt b/share/server/games/mesetint/mods/give_initial_stuff/depends.txt deleted file mode 100644 index 3a7daa1d7..000000000 --- a/share/server/games/mesetint/mods/give_initial_stuff/depends.txt +++ /dev/null @@ -1,2 +0,0 @@ -default - diff --git a/share/server/games/mesetint/mods/give_initial_stuff/init.lua b/share/server/games/mesetint/mods/give_initial_stuff/init.lua deleted file mode 100644 index 9cf6b51b5..000000000 --- a/share/server/games/mesetint/mods/give_initial_stuff/init.lua +++ /dev/null @@ -1,12 +0,0 @@ -minetest.register_on_newplayer(function(player) - print("on_newplayer") - if minetest.setting_getbool("give_initial_stuff") then - print("giving give_initial_stuff to player") - player:get_inventory():add_item('main', 'default:pick_steel') - player:get_inventory():add_item('main', 'default:torch 99') - player:get_inventory():add_item('main', 'default:axe_steel') - player:get_inventory():add_item('main', 'default:shovel_steel') - player:get_inventory():add_item('main', 'default:cobble 99') - end -end) - diff --git a/share/server/games/mesetint/mods/legacy/depends.txt b/share/server/games/mesetint/mods/legacy/depends.txt deleted file mode 100644 index 3a7daa1d7..000000000 --- a/share/server/games/mesetint/mods/legacy/depends.txt +++ /dev/null @@ -1,2 +0,0 @@ -default - diff --git a/share/server/games/mesetint/mods/legacy/init.lua b/share/server/games/mesetint/mods/legacy/init.lua deleted file mode 100644 index 7f9088ce0..000000000 --- a/share/server/games/mesetint/mods/legacy/init.lua +++ /dev/null @@ -1,132 +0,0 @@ --- legacy (Minetest 0.4 mod) --- Provides as much backwards-compatibility as feasible - --- --- Aliases to support loading 0.3 and old 0.4 worlds and inventories --- - -minetest.register_alias("stone", "default:stone") -minetest.register_alias("stone_with_coal", "default:stone_with_coal") -minetest.register_alias("stone_with_iron", "default:stone_with_iron") -minetest.register_alias("dirt_with_grass", "default:dirt_with_grass") -minetest.register_alias("dirt_with_grass_footsteps", "default:dirt_with_grass_footsteps") -minetest.register_alias("dirt", "default:dirt") -minetest.register_alias("sand", "default:sand") -minetest.register_alias("gravel", "default:gravel") -minetest.register_alias("sandstone", "default:sandstone") -minetest.register_alias("clay", "default:clay") -minetest.register_alias("brick", "default:brick") -minetest.register_alias("tree", "default:tree") -minetest.register_alias("jungletree", "default:jungletree") -minetest.register_alias("junglegrass", "default:junglegrass") -minetest.register_alias("leaves", "default:leaves") -minetest.register_alias("cactus", "default:cactus") -minetest.register_alias("papyrus", "default:papyrus") -minetest.register_alias("bookshelf", "default:bookshelf") -minetest.register_alias("glass", "default:glass") -minetest.register_alias("wooden_fence", "default:fence_wood") -minetest.register_alias("rail", "default:rail") -minetest.register_alias("ladder", "default:ladder") -minetest.register_alias("wood", "default:wood") -minetest.register_alias("mese", "default:mese") -minetest.register_alias("cloud", "default:cloud") -minetest.register_alias("water_flowing", "default:water_flowing") -minetest.register_alias("water_source", "default:water_source") -minetest.register_alias("lava_flowing", "default:lava_flowing") -minetest.register_alias("lava_source", "default:lava_source") -minetest.register_alias("torch", "default:torch") -minetest.register_alias("sign_wall", "default:sign_wall") -minetest.register_alias("furnace", "default:furnace") -minetest.register_alias("chest", "default:chest") -minetest.register_alias("locked_chest", "default:chest_locked") -minetest.register_alias("cobble", "default:cobble") -minetest.register_alias("mossycobble", "default:mossycobble") -minetest.register_alias("steelblock", "default:steelblock") -minetest.register_alias("nyancat", "default:nyancat") -minetest.register_alias("nyancat_rainbow", "default:nyancat_rainbow") -minetest.register_alias("sapling", "default:sapling") -minetest.register_alias("apple", "default:apple") - -minetest.register_alias("WPick", "default:pick_wood") -minetest.register_alias("STPick", "default:pick_stone") -minetest.register_alias("SteelPick", "default:pick_steel") -minetest.register_alias("MesePick", "default:pick_mese") -minetest.register_alias("WShovel", "default:shovel_wood") -minetest.register_alias("STShovel", "default:shovel_stone") -minetest.register_alias("SteelShovel", "default:shovel_steel") -minetest.register_alias("WAxe", "default:axe_wood") -minetest.register_alias("STAxe", "default:axe_stone") -minetest.register_alias("SteelAxe", "default:axe_steel") -minetest.register_alias("WSword", "default:sword_wood") -minetest.register_alias("STSword", "default:sword_stone") -minetest.register_alias("SteelSword", "default:sword_steel") - -minetest.register_alias("Stick", "default:stick") -minetest.register_alias("paper", "default:paper") -minetest.register_alias("book", "default:book") -minetest.register_alias("lump_of_coal", "default:coal_lump") -minetest.register_alias("lump_of_iron", "default:iron_lump") -minetest.register_alias("lump_of_clay", "default:clay_lump") -minetest.register_alias("steel_ingot", "default:steel_ingot") -minetest.register_alias("clay_brick", "default:clay_brick") -minetest.register_alias("scorched_stuff", "default:scorched_stuff") - --- --- Old items --- - -minetest.register_craftitem(":rat", { - description = "Rat", - inventory_image = "rat.png", - on_drop = function(item, dropper, pos) - minetest.env:add_rat(pos) - item:take_item() - return item - end, - on_place = function(item, dropped, pointed) - pos = minetest.get_pointed_thing_position(pointed, true) - if pos ~= nil then - minetest.env:add_rat(pos) - item:take_item() - return item - end - end -}) - -minetest.register_craftitem(":cooked_rat", { - description = "Cooked rat", - inventory_image = "cooked_rat.png", - on_use = minetest.item_eat(6), -}) - -minetest.register_craftitem(":firefly", { - description = "Firefly", - inventory_image = "firefly.png", - on_drop = function(item, dropper, pos) - minetest.env:add_firefly(pos) - item:take_item() - return item - end, - on_place = function(item, dropped, pointed) - pos = minetest.get_pointed_thing_position(pointed, true) - if pos ~= nil then - minetest.env:add_firefly(pos) - item:take_item() - return item - end - end -}) - -minetest.register_craft({ - type = "cooking", - output = "cooked_rat", - recipe = "rat", -}) - -minetest.register_craft({ - type = "cooking", - output = "scorched_stuff", - recipe = "cooked_rat", -}) - --- END diff --git a/share/server/games/mesetint/mods/legacy/textures/apple_iron.png b/share/server/games/mesetint/mods/legacy/textures/apple_iron.png deleted file mode 100644 index 2dffdf014..000000000 Binary files a/share/server/games/mesetint/mods/legacy/textures/apple_iron.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/legacy/textures/cooked_rat.png b/share/server/games/mesetint/mods/legacy/textures/cooked_rat.png deleted file mode 100644 index daad3be0d..000000000 Binary files a/share/server/games/mesetint/mods/legacy/textures/cooked_rat.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/legacy/textures/dungeon_master.png b/share/server/games/mesetint/mods/legacy/textures/dungeon_master.png deleted file mode 100644 index 3457c8228..000000000 Binary files a/share/server/games/mesetint/mods/legacy/textures/dungeon_master.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/legacy/textures/fireball.png b/share/server/games/mesetint/mods/legacy/textures/fireball.png deleted file mode 100644 index 523142850..000000000 Binary files a/share/server/games/mesetint/mods/legacy/textures/fireball.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/legacy/textures/firefly.png b/share/server/games/mesetint/mods/legacy/textures/firefly.png deleted file mode 100644 index 40df7fa1c..000000000 Binary files a/share/server/games/mesetint/mods/legacy/textures/firefly.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/legacy/textures/oerkki1.png b/share/server/games/mesetint/mods/legacy/textures/oerkki1.png deleted file mode 100644 index 33cbac9e7..000000000 Binary files a/share/server/games/mesetint/mods/legacy/textures/oerkki1.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/legacy/textures/oerkki1_damaged.png b/share/server/games/mesetint/mods/legacy/textures/oerkki1_damaged.png deleted file mode 100644 index 9b777387c..000000000 Binary files a/share/server/games/mesetint/mods/legacy/textures/oerkki1_damaged.png and /dev/null differ diff --git a/share/server/games/mesetint/mods/legacy/textures/rat.png b/share/server/games/mesetint/mods/legacy/textures/rat.png deleted file mode 100644 index d1a0e2ae2..000000000 Binary files a/share/server/games/mesetint/mods/legacy/textures/rat.png and /dev/null differ diff --git a/src/main.cpp b/src/main.cpp index d08f88417..35595e5aa 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1033,8 +1033,13 @@ int main(int argc, char *argv[]) // No specific world was commanded // Check if the world is found from the default directory, and if // not, see if the legacy world directory exists. - world_path = porting::path_user + DIR_DELIM + "server" + DIR_DELIM + "worlds" + DIR_DELIM + "world"; - std::string legacy_world_path = porting::path_user+DIR_DELIM+".."+DIR_DELIM+"world"; + world_path = porting::path_user + DIR_DELIM + "worlds" + DIR_DELIM + "world"; +#ifdef RUN_IN_PLACE + std::string legacy_world_path = porting::path_user + DIR_DELIM + + ".." + DIR_DELIM + "world"; +#else + std::string legacy_world_path = porting::path_user + DIR_DELIM + "world"; +#endif if(!fs::PathExists(world_path) && fs::PathExists(legacy_world_path)){ errorstream<<"Warning: Using legacy world directory \"" < m_async_fatal_error; diff --git a/src/subgame.cpp b/src/subgame.cpp index d34530193..b4ae3185e 100644 --- a/src/subgame.cpp +++ b/src/subgame.cpp @@ -27,14 +27,13 @@ SubgameSpec findSubgame(const std::string &id) { if(id == "") return SubgameSpec(); - std::string share_server = porting::path_share + DIR_DELIM + "server"; - std::string user_server = porting::path_user + DIR_DELIM + "server"; + std::string share = porting::path_share; + std::string user = porting::path_user; // Find game directory - std::string game_path = - user_server + DIR_DELIM + "games" + DIR_DELIM + id; + std::string game_path = user + DIR_DELIM + "games" + DIR_DELIM + id; bool user_game = true; // Game is in user's directory if(!fs::PathExists(game_path)){ - game_path = share_server + DIR_DELIM + "games" + DIR_DELIM + id; + game_path = share + DIR_DELIM + "games" + DIR_DELIM + id; user_game = false; } if(!fs::PathExists(game_path)) @@ -42,10 +41,8 @@ SubgameSpec findSubgame(const std::string &id) // Find addon directories std::set addon_paths; if(!user_game) - addon_paths.insert(share_server + DIR_DELIM + "addons" - + DIR_DELIM + id); - addon_paths.insert(user_server + DIR_DELIM + "addons" - + DIR_DELIM + id); + addon_paths.insert(share + DIR_DELIM + "addons" + DIR_DELIM + id); + addon_paths.insert(user + DIR_DELIM + "addons" + DIR_DELIM + id); // TODO: Read proper name from game_path/game.conf std::string game_name = id; return SubgameSpec(id, game_path, addon_paths, game_name); @@ -55,10 +52,8 @@ std::set getAvailableGameIds() { std::set gameids; std::set gamespaths; - gamespaths.insert(porting::path_share + DIR_DELIM + "server" - + DIR_DELIM + "games"); - gamespaths.insert(porting::path_user + DIR_DELIM + "server" - + DIR_DELIM + "games"); + gamespaths.insert(porting::path_share + DIR_DELIM + "games"); + gamespaths.insert(porting::path_user + DIR_DELIM + "games"); for(std::set::const_iterator i = gamespaths.begin(); i != gamespaths.end(); i++){ std::vector dirlist = fs::GetDirListing(*i); @@ -105,8 +100,7 @@ std::vector getAvailableWorlds() { std::vector worlds; std::set worldspaths; - worldspaths.insert(porting::path_user + DIR_DELIM + "server" - + DIR_DELIM + "worlds"); + worldspaths.insert(porting::path_user + DIR_DELIM + "worlds"); infostream<<"Searching worlds..."<::const_iterator i = worldspaths.begin(); i != worldspaths.end(); i++){