From: paramat <mat.gregory@virginmedia.com>
Date: Sun, 9 Nov 2014 12:11:24 +0000 (+0000)
Subject: Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.example
X-Git-Tag: 0.4.11~182
X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=10a47b7feef3278792c567f5b954ea4c3712319c;p=oweals%2Fminetest.git

Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.example
---

diff --git a/minetest.conf.example b/minetest.conf.example
index 992b7ded9..345a52bcd 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -425,15 +425,17 @@
 # Perlin noise attributes for different map generation parameters
 # Offset, scale, spread factor, seed offset, number of octaves, persistence
 
+#mgv5_spflags = blobs
 #mgv5_np_filler_depth = 0, 1, (150, 150, 150), 261, 4, 0.7
 #mgv5_np_factor = 0, 1, (250, 250, 250), 920381, 3, 0.45
 #mgv5_np_height = 0, 10, (250, 250, 250), 84174, 4, 0.5
-#mgv5_np_cave1 = 0, 7.5, (50, 50, 50), 52534, 4, 0.5
-#mgv5_np_cave2 = 0, 7.5, (50, 50, 50), 10325, 4, 0.5
+#mgv5_np_cave1 = 0, 6, (50, 50, 50), 52534, 4, 0.5
+#mgv5_np_cave2 = 0, 6, (50, 50, 50), 10325, 4, 0.5
 #mgv5_np_ground = 0, 40, (80, 80, 80), 983240, 4, 0.55
 #mgv5_np_crumble = 0, 1, (20, 20, 20), 34413, 3, 1.3
 #mgv5_np_wetness = 0, 1, (40, 40, 40), 32474, 4, 1.1
 
+#mgv6_spflags = biomeblend, jungles, mudflow
 #mgv6_np_terrain_base = -4, 20, (250, 250, 250), 82341, 5, 0.6
 #mgv6_np_terrain_higher = 20, 16, (500, 500, 500), 85039, 5, 0.6
 #mgv6_np_steepness = 0.85, 0.5, (125, 125, 125), -932, 5, 0.7
diff --git a/src/mapgen_v5.cpp b/src/mapgen_v5.cpp
index 152537eed..4cc382807 100644
--- a/src/mapgen_v5.cpp
+++ b/src/mapgen_v5.cpp
@@ -42,7 +42,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 
 FlagDesc flagdesc_mapgen_v5[] = {
-	//{"blobs", MGV5_BLOBS},
+	{"blobs", MGV5_BLOBS},
 	{NULL,         0}
 };
 
@@ -70,6 +70,8 @@ MapgenV5::MapgenV5(int mapgenid, MapgenParams *params, EmergeManager *emerge_) {
 
 	MapgenV5Params *sp = (MapgenV5Params *)params->sparams;
 
+	this->spflags     = sp->spflags;
+
 	// Terrain noise
 	noise_filler_depth = new Noise(&sp->np_filler_depth, seed, csize.X, csize.Z);
 	noise_factor       = new Noise(&sp->np_factor,       seed, csize.X, csize.Z);
@@ -134,31 +136,32 @@ MapgenV5::~MapgenV5() {
 
 
 MapgenV5Params::MapgenV5Params() {
-	//spflags = MGV5_BLOBS;
-	spflags = 0;
-
-	np_filler_depth = NoiseParams(0, 1,   v3f(150, 150, 150), 261,    4, 0.7);
-	np_factor       = NoiseParams(0, 1,   v3f(250, 250, 250), 920381, 3, 0.45);
-	np_height       = NoiseParams(0, 10,  v3f(250, 250, 250), 84174,  4, 0.5);
-	np_cave1        = NoiseParams(0, 7.5, v3f(50,  50,  50),  52534,  4, 0.5);
-	np_cave2        = NoiseParams(0, 7.5, v3f(50,  50,  50),  10325,  4, 0.5);
-	np_ground       = NoiseParams(0, 40,  v3f(80,  80,  80),  983240, 4, 0.55);
-	np_crumble      = NoiseParams(0, 1,   v3f(20,  20,  20),  34413,  3, 1.3);
-	np_wetness      = NoiseParams(0, 1,   v3f(40,  40,  40),  32474,  4, 1.1);
+	spflags = MGV5_BLOBS;
+
+	np_filler_depth = NoiseParams(0, 1,  v3f(150, 150, 150), 261,    4, 0.7);
+	np_factor       = NoiseParams(0, 1,  v3f(250, 250, 250), 920381, 3, 0.45);
+	np_height       = NoiseParams(0, 10, v3f(250, 250, 250), 84174,  4, 0.5);
+	np_cave1        = NoiseParams(0, 6,  v3f(50,  50,  50),  52534,  4, 0.5);
+	np_cave2        = NoiseParams(0, 6,  v3f(50,  50,  50),  10325,  4, 0.5);
+	np_ground       = NoiseParams(0, 40, v3f(80,  80,  80),  983240, 4, 0.55);
+	np_crumble      = NoiseParams(0, 1,  v3f(20,  20,  20),  34413,  3, 1.3);
+	np_wetness      = NoiseParams(0, 1,  v3f(40,  40,  40),  32474,  4, 1.1);
 }
 
 
+// Current caves noise scale default is 6 to compensate for new eased 3d noise amplitude
+
 // Scaling the output of the noise function affects the overdrive of the
 // contour function, which affects the shape of the output considerably.
 
 //#define CAVE_NOISE_SCALE 12.0 < original default
 //#define CAVE_NOISE_SCALE 10.0
-//#define CAVE_NOISE_SCALE 7.5 < current default to compensate for new eased 3d noise
+//#define CAVE_NOISE_SCALE 7.5
 //#define CAVE_NOISE_SCALE 5.0
 //#define CAVE_NOISE_SCALE 1.0
 
 //#define CAVE_NOISE_THRESHOLD (2.5/CAVE_NOISE_SCALE)
-//#define CAVE_NOISE_THRESHOLD (1.5/CAVE_NOISE_SCALE) < original and current default
+//#define CAVE_NOISE_THRESHOLD (1.5/CAVE_NOISE_SCALE) < original and current code
 
 
 void MapgenV5Params::readParams(Settings *settings) {
@@ -222,9 +225,9 @@ void MapgenV5::makeChunk(BlockMakeData *data) {
 	updateHeightmap(node_min, node_max);
 
 	// Generate underground dirt, sand, gravel and lava blobs
-	//if (spflags & MGV5_BLOBS) {
+	if (spflags & MGV5_BLOBS) {
 		generateBlobs();
-	//}
+	}
 
 	// Calculate biomes
 	BiomeNoiseInput binput;
@@ -290,10 +293,10 @@ void MapgenV5::calculateNoise() {
 	noise_ground->perlinMap3D(x, y, z, true);
 	noise_ground->transformNoiseMap();
 
-	//if (spflags & MGV5_BLOBS) {
+	if (spflags & MGV5_BLOBS) {
 		noise_crumble->perlinMap3D(x, y, z, true);
 		noise_wetness->perlinMap3D(x, y, z, false);
-	//}
+	}
 
 	noise_heat->perlinMap2D(x, z);
 	noise_humidity->perlinMap2D(x, z);
diff --git a/src/mapgen_v5.h b/src/mapgen_v5.h
index c38113fec..6f98ad2e4 100644
--- a/src/mapgen_v5.h
+++ b/src/mapgen_v5.h
@@ -23,7 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "mapgen.h"
 
 /////////////////// Mapgen V5 flags
-//#define MGV5_BLOBS 0x01
+#define MGV5_BLOBS 0x01
 
 extern FlagDesc flagdesc_mapgen_v5[];