From: Perttu Ahola Date: Tue, 15 Feb 2011 19:35:12 +0000 (+0200) Subject: CMake working nicely on Windows, at least with MSVC. "Compiling on windows" section... X-Git-Tag: 0.2.20110731_3~364 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=0cd74902923cb272ce2583bfcd954b44c3125266;p=oweals%2Fminetest.git CMake working nicely on Windows, at least with MSVC. "Compiling on windows" section in README.txt updated. --- diff --git a/doc/README.txt b/doc/README.txt index fe6448770..be2c53966 100644 --- a/doc/README.txt +++ b/doc/README.txt @@ -142,14 +142,18 @@ Compiling on Windows: - Hit "Generate" If using MSVC: - Open the generated minetest.sln + - The project defaults to the "Debug" configuration. Make very sure to + select "Release", unless you like to have a very glitchy gaming + experience. - Build the ALL_BUILD project - Build the INSTALL project - - You should now have a working game executable in + - You should now have a working game with the executable in DIR/minetest-install/bin/minetest.exe - - Additionally you may create a zip package by building the PACKAGE project. + - Additionally you may create a zip package by building the PACKAGE + project. If using MinGW: - - Using a command line, browse to the build directory and run 'make' - - You should now have a working game executable in + - Using the command line, browse to the build directory and run 'make' + - You should now have a working game with the executable in DIR/minetest/bin/minetest.exe License of Minetest-c55