From: SmallJoker Date: Wed, 7 Aug 2019 19:17:17 +0000 (+0200) Subject: Game: Fix double BS multiplication X-Git-Tag: 5.1.0~122 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=0c533dc4363747c8ccb4a0f519516cc8ae73d3fa;p=oweals%2Fminetest.git Game: Fix double BS multiplication --- diff --git a/src/client/game.cpp b/src/client/game.cpp index 6ad87d351..ddd9c8662 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -2954,7 +2954,7 @@ void Game::processPlayerInteraction(f32 dtime, bool show_hud, bool show_debug) const ItemStack &tool_item = player->getWieldedItem(&selected_item, &hand_item); const ItemDefinition &selected_def = selected_item.getDefinition(itemdef_manager); - f32 d = BS * getToolRange(selected_def, hand_item.getDefinition(itemdef_manager)); + f32 d = getToolRange(selected_def, hand_item.getDefinition(itemdef_manager)); core::line3d shootline;