From: updatepo.sh Date: Sat, 13 Jun 2020 21:17:54 +0000 (+0200) Subject: Update translation files X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=0a1181f7637adab6fe1ba5d3c09038912a06b37f;p=oweals%2Fminetest.git Update translation files --- diff --git a/po/ar/minetest.po b/po/ar/minetest.po index e40d3d8b3..4d6dac075 100644 --- a/po/ar/minetest.po +++ b/po/ar/minetest.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-03-01 19:51+0000\n" "Last-Translator: abidin toumi \n" "Language-Team: Arabic 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" @@ -2853,6 +3064,34 @@ msgstr "" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" @@ -2905,6 +3144,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4201,14 +4446,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4272,6 +4509,10 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "" @@ -4339,7 +4580,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4426,10 +4669,6 @@ msgstr "" msgid "Mapgen debug" msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" @@ -4498,13 +4737,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4588,6 +4827,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" @@ -4747,9 +4990,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -4825,10 +5065,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -4839,7 +5075,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -4872,6 +5110,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "" @@ -4940,6 +5186,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5377,6 +5635,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5400,6 +5665,10 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5412,15 +5681,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5537,7 +5816,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -5689,6 +5968,10 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6008,6 +6291,14 @@ msgstr "" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6039,3 +6330,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "cURL timeout" msgstr "" + +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "تنزيل وتثبيت $1, يرجى الإنتظار..." + +#~ msgid "Back" +#~ msgstr "عُد" + +#~ msgid "Ok" +#~ msgstr "موافق" diff --git a/po/be/minetest.po b/po/be/minetest.po index f8080df4f..ed091587d 100644 --- a/po/be/minetest.po +++ b/po/be/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Belarusian (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2019-11-19 23:04+0000\n" "Last-Translator: Viktar Vauchkevich \n" "Language-Team: Belarusian 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "FPS у меню паўзы" @@ -3033,6 +3265,41 @@ msgstr "Фіксацыя зерня мапы" msgid "Fixed virtual joystick" msgstr "Фіксацыя віртуальнага джойсціка" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland density" +msgstr "Шчыльнасць гор лятучых астравоў" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland maximum Y" +msgstr "Максімальная Y падзямелля" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland minimum Y" +msgstr "Мінімальная Y падзямелля" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Базавы шум лятучых астравоў" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland taper exponent" +msgstr "Шчыльнасць гор лятучых астравоў" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "Базавы шум лятучых астравоў" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "Узровень лятучых астравоў" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Клавіша палёту" @@ -3085,6 +3352,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4714,14 +4987,6 @@ msgstr "Сярэдні ўздым крывой святла" msgid "Light curve low gradient" msgstr "Цэнтр сярэдняга ўздыму крывой святла" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "Абмежаванне чэргаў на дыску" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "Абмежаванне чэргаў на генерацыю" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4797,6 +5062,11 @@ msgstr "Загрузка мадыфікатараў блокаў" msgid "Lower Y limit of dungeons." msgstr "Ніжні ліміт Y для падзямелляў." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "Ніжні ліміт Y для падзямелляў." + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "Скрыпт галоўнага меню" @@ -4882,9 +5152,12 @@ msgstr "" "а параметр «jungles» ігнаруецца." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" "Атрыбуты генерацыі для генератара 7.\n" "«ridges» уключае рэкі." @@ -4973,10 +5246,6 @@ msgstr "Адмысловыя параметры генератара далін" msgid "Mapgen debug" msgstr "Генератар мапы: адладка" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "Генератар мапы: параметры" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Назва генератара мапы" @@ -5049,17 +5318,19 @@ msgid "Maximum number of blocks that can be queued for loading." msgstr "Максімальная колькасць блокаў, што можна дадаць у чаргу загрузкі." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Максімальная колькасць блокаў, што можна дадаць у чаргу генерацыі.\n" "Пакінце пустым для аўтаматычнага выбару неабходнага значэння." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Максімальная колькасць блокаў у чарзе на загрузку з файла.\n" "Пакінце пустым для аўтаматычнага выбару неабходнага значэння." @@ -5158,6 +5429,10 @@ msgstr "Паведамленне, якое паказваецца для гул msgid "Method used to highlight selected object." msgstr "Метад падсвятлення абранага аб'екта." +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "Мінімапа" @@ -5330,11 +5605,9 @@ msgid "Number of emerge threads" msgstr "Колькасць узнікаючых патокаў" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5432,10 +5705,6 @@ msgstr "Рэжым паралакснай аклюзіі" msgid "Parallax occlusion scale" msgstr "Маштаб паралакснай аклюзіі" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "Інтэнсіўнасць паралакснай аклюзіі" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5446,8 +5715,10 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." -msgstr "Каталог для захоўвання здымкаў экрана." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -5481,6 +5752,15 @@ msgstr "" msgid "Pause on lost window focus" msgstr "Паўза пры страце фокусу" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Per-player limit of queued blocks to generate" +msgstr "Абмежаванне чэргаў на генерацыю" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "Фізіка" @@ -5561,6 +5841,18 @@ msgstr "Клавіша пераключэння прафіліроўшчыка" msgid "Profiling" msgstr "Прафіляванне" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -6081,6 +6373,13 @@ msgstr "" "(відавочна, што remote_media мусіць заканчвацца скосам).\n" "Недасяжныя файлы будуць спампоўвацца звычайным чынам." +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp #, fuzzy msgid "" @@ -6107,6 +6406,11 @@ msgstr "Крок шуму памеру гары" msgid "Step mountain spread noise" msgstr "Крок шуму распаўсюджвання гор" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Strength of 3D mode parallax." +msgstr "Моц паралакса." + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "Моц згенераваных мапаў нармаляў." @@ -6118,10 +6422,6 @@ msgid "" "curve that is boosted in brightness." msgstr "" -#: src/settings_translation_file.cpp -msgid "Strength of parallax." -msgstr "Моц паралакса." - #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "Строгая праверка пратакола" @@ -6130,6 +6430,20 @@ msgstr "Строгая праверка пратакола" msgid "Strip color codes" msgstr "Прыбіраць коды колераў" +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "Сінхронны SQLite" @@ -6256,6 +6570,7 @@ msgstr "" "Глядзіце поўны спіс прывілеяў у /privs." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The radius of the volume of blocks around every player that is subject to " "the\n" @@ -6263,7 +6578,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" "Радыус аб'ёму блокаў вакол кожнага гульца, у якім дзейнічаюць\n" "актыўныя блокі, вызначаны ў блоках мапы (16 блокаў).\n" @@ -6459,6 +6774,11 @@ msgstr "Выгрузіць невыкарыстоўваемыя даныя се msgid "Upper Y limit of dungeons." msgstr "Верхні ліміт Y для падзямелляў." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "Верхні ліміт Y для падзямелляў." + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "Аб'ёмныя аблокі замест плоскіх." @@ -6839,6 +7159,14 @@ msgstr "Y верхняга ліміту шырокіх пячор." msgid "Y-distance over which caverns expand to full size." msgstr "Y-адлегласць, на якой пячора пашырыцца да поўнага памеру." +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "Y-узровень сярэдняй паверхні рэльефу." @@ -6872,174 +7200,180 @@ msgid "cURL timeout" msgstr "Таймаўт cURL" #~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." +#~ "Map generation attributes specific to Mapgen v5.\n" +#~ "Flags that are not enabled are not modified from the default.\n" +#~ "Flags starting with 'no' are used to explicitly disable them." #~ msgstr "" -#~ "Наладка гама-кадавання для светлавых табліц. Высокія значэнні — больш " -#~ "ярчэйшыя.\n" -#~ "Гэты параметр прызначаны толькі для кліента і ігнаруецца серверам." - -#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." -#~ msgstr "Кіруе звужэннем астравоў горнага тыпу ніжэй сярэдняй кропкі." +#~ "Атрыбуты генерацыі мапы для генератара мапы 5.\n" +#~ "Нявызначаныя атрыбуты прадвызначана не змяняюцца.\n" +#~ "Атрыбуты, што пачынаюцца з 'no' выкарыстоўваюцца для іх выключэння." -#~ msgid "Center of light curve mid-boost." -#~ msgstr "Цэнтр сярэдняга ўздыму крывой святла." +#~ msgid "Toggle Cinematic" +#~ msgstr "Кінематаграфічнасць" #~ msgid "" -#~ "Controls the density of mountain-type floatlands.\n" -#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." +#~ "Map generation attributes specific to Mapgen Carpathian.\n" +#~ "Flags that are not enabled are not modified from the default.\n" +#~ "Flags starting with 'no' are used to explicitly disable them." #~ msgstr "" -#~ "Кіруе шчыльнасцю горнага рэльефу лятучых астравоў.\n" -#~ "Гэты зрух дадаецца да значэння 'np_mountain'." +#~ "Атрыбуты генерацыі мапы для генератара мапы \"Карпаты\".\n" +#~ "Нявызначаныя атрыбуты прадвызначана не змяняюцца.\n" +#~ "Атрыбуты, што пачынаюцца з \"no\", выкарыстоўваюцца для іх выключэння." -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." -#~ msgstr "" -#~ "Кіруе шырынёй тунэляў. Меншае значэнне стварае больш шырокія тунэлі." +#~ msgid "Content Store" +#~ msgstr "Крама дадаткаў" -#~ msgid "Darkness sharpness" -#~ msgstr "Рэзкасць цемры" +#~ msgid "Select Package File:" +#~ msgstr "Абраць файл пакунка:" + +#~ msgid "Y of upper limit of lava in large caves." +#~ msgstr "Y верхняга ліміту лавы ў шырокіх пячорах." + +#~ msgid "Waving Water" +#~ msgstr "Хваляванне вады" + +#~ msgid "Whether dungeons occasionally project from the terrain." +#~ msgstr "Выступ падзямелляў па-над рэльефам." #~ msgid "" -#~ "Defines areas of floatland smooth terrain.\n" -#~ "Smooth floatlands occur when noise > 0." +#~ "Map generation attributes specific to Mapgen v7.\n" +#~ "'ridges' enables the rivers.\n" +#~ "Flags that are not enabled are not modified from the default.\n" +#~ "Flags starting with 'no' are used to explicitly disable them." #~ msgstr "" -#~ "Вызначае вобласці гладкага рэльефу лятучых астравоў.\n" -#~ "Гладкая паверхня з'яўляецца, калі шум больш нуля." +#~ "Атрыбуты генерацыі мапы для генератара мапы 7.\n" +#~ "Параметр \"ridges\" (хрыбты) ўключае рэкі.\n" +#~ "Нявызначаныя параметры прадвызначана не змяняюцца.\n" +#~ "Параметры, што пачынаюцца з \"no\", выкарыстоўваюцца для выключэння." + +#~ msgid "Projecting dungeons" +#~ msgstr "Праектаванне падзямелляў" #~ msgid "" -#~ "Deprecated, define and locate cave liquids using biome definitions " -#~ "instead.\n" -#~ "Y of upper limit of lava in large caves." +#~ "If enabled together with fly mode, makes move directions relative to the " +#~ "player's pitch." #~ msgstr "" -#~ "Састарэлы. Вызначае і размяшчае пячорныя вадкасці з выкарыстаннем " -#~ "азначэнняў біёму.\n" -#~ "Y верхняй мяжы лавы ў вялікіх пячорах." +#~ "Калі ўключана адначасова з рэжымам палёту, то вызначае напрамак руху " +#~ "адносна кроку гульца." -#~ msgid "Enable VBO" -#~ msgstr "Уключыць VBO" +#~ msgid "Y-level to which floatland shadows extend." +#~ msgstr "Y-узровень, да якога распаўсюджваюцца цені лятучых астравоў." -#~ msgid "Enables filmic tone mapping" -#~ msgstr "Уключае кінематаграфічнае танальнае адлюстраванне" +#~ msgid "Y-level of floatland midpoint and lake surface." +#~ msgstr "Y-узровень сярэдняй кропкі і паверхні азёр лятучых астравоў." -#~ msgid "Floatland base height noise" -#~ msgstr "Шум базавай вышыні лятучых астравоў" +#~ msgid "Waving water" +#~ msgstr "Хваляванне вады" -#~ msgid "Floatland base noise" -#~ msgstr "Базавы шум лятучых астравоў" +#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." +#~ msgstr "" +#~ "Варыяцыя вышыні пагоркаў і глыбінь азёр на гладкай мясцовасці лятучых " +#~ "астравоў." -#~ msgid "Floatland level" -#~ msgstr "Узровень лятучых астравоў" +#~ msgid "" +#~ "Typical maximum height, above and below midpoint, of floatland mountains." +#~ msgstr "" +#~ "Тыповая максімальная вышыня, вышэй і ніжэй сярэдняй кропкі гор лятучых " +#~ "астравоў." -#~ msgid "Floatland mountain density" -#~ msgstr "Шчыльнасць гор лятучых астравоў" +#~ msgid "This font will be used for certain languages." +#~ msgstr "Гэты шрыфт будзе выкарыстоўваецца для некаторых моў." -#~ msgid "Floatland mountain exponent" -#~ msgstr "Шчыльнасць гор лятучых астравоў" +#~ msgid "Strength of light curve mid-boost." +#~ msgstr "Моц сярэдняга ўздыму крывой святла." -#~ msgid "Floatland mountain height" -#~ msgstr "Вышыня гор на лятучых астравоў" +#~ msgid "Shadow limit" +#~ msgstr "Ліміт ценяў" -#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." -#~ msgstr "Празрыстасць цені шрыфту (ад 0 да 255)." +#~ msgid "Path to TrueTypeFont or bitmap." +#~ msgstr "Шлях да TrueTypeFont ці растравага шрыфту." -#~ msgid "Gamma" -#~ msgstr "Гама" +#~ msgid "Lightness sharpness" +#~ msgstr "Рэзкасць паваротлівасці" + +#~ msgid "Lava depth" +#~ msgstr "Глыбіня лавы" #~ msgid "IPv6 support." #~ msgstr "Падтрымка IPv6." -#~ msgid "Lava depth" -#~ msgstr "Глыбіня лавы" +#~ msgid "Gamma" +#~ msgstr "Гама" -#~ msgid "Lightness sharpness" -#~ msgstr "Рэзкасць паваротлівасці" +#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." +#~ msgstr "Празрыстасць цені шрыфту (ад 0 да 255)." -#~ msgid "Path to TrueTypeFont or bitmap." -#~ msgstr "Шлях да TrueTypeFont ці растравага шрыфту." +#~ msgid "Floatland mountain height" +#~ msgstr "Вышыня гор на лятучых астравоў" -#~ msgid "Shadow limit" -#~ msgstr "Ліміт ценяў" +#~ msgid "Floatland base height noise" +#~ msgstr "Шум базавай вышыні лятучых астравоў" -#~ msgid "Strength of light curve mid-boost." -#~ msgstr "Моц сярэдняга ўздыму крывой святла." +#~ msgid "Enables filmic tone mapping" +#~ msgstr "Уключае кінематаграфічнае танальнае адлюстраванне" -#~ msgid "This font will be used for certain languages." -#~ msgstr "Гэты шрыфт будзе выкарыстоўваецца для некаторых моў." +#~ msgid "Enable VBO" +#~ msgstr "Уключыць VBO" #~ msgid "" -#~ "Typical maximum height, above and below midpoint, of floatland mountains." +#~ "Deprecated, define and locate cave liquids using biome definitions " +#~ "instead.\n" +#~ "Y of upper limit of lava in large caves." #~ msgstr "" -#~ "Тыповая максімальная вышыня, вышэй і ніжэй сярэдняй кропкі гор лятучых " -#~ "астравоў." +#~ "Састарэлы. Вызначае і размяшчае пячорныя вадкасці з выкарыстаннем " +#~ "азначэнняў біёму.\n" +#~ "Y верхняй мяжы лавы ў вялікіх пячорах." -#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." +#~ msgid "" +#~ "Defines areas of floatland smooth terrain.\n" +#~ "Smooth floatlands occur when noise > 0." #~ msgstr "" -#~ "Варыяцыя вышыні пагоркаў і глыбінь азёр на гладкай мясцовасці лятучых " -#~ "астравоў." - -#~ msgid "Waving water" -#~ msgstr "Хваляванне вады" +#~ "Вызначае вобласці гладкага рэльефу лятучых астравоў.\n" +#~ "Гладкая паверхня з'яўляецца, калі шум больш нуля." -#~ msgid "Y-level of floatland midpoint and lake surface." -#~ msgstr "Y-узровень сярэдняй кропкі і паверхні азёр лятучых астравоў." +#~ msgid "Darkness sharpness" +#~ msgstr "Рэзкасць цемры" -#~ msgid "Y-level to which floatland shadows extend." -#~ msgstr "Y-узровень, да якога распаўсюджваюцца цені лятучых астравоў." +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgstr "" +#~ "Кіруе шырынёй тунэляў. Меншае значэнне стварае больш шырокія тунэлі." #~ msgid "" -#~ "If enabled together with fly mode, makes move directions relative to the " -#~ "player's pitch." +#~ "Controls the density of mountain-type floatlands.\n" +#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." #~ msgstr "" -#~ "Калі ўключана адначасова з рэжымам палёту, то вызначае напрамак руху " -#~ "адносна кроку гульца." +#~ "Кіруе шчыльнасцю горнага рэльефу лятучых астравоў.\n" +#~ "Гэты зрух дадаецца да значэння 'np_mountain'." -#~ msgid "Projecting dungeons" -#~ msgstr "Праектаванне падзямелляў" +#~ msgid "Center of light curve mid-boost." +#~ msgstr "Цэнтр сярэдняга ўздыму крывой святла." + +#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." +#~ msgstr "Кіруе звужэннем астравоў горнага тыпу ніжэй сярэдняй кропкі." #~ msgid "" -#~ "Map generation attributes specific to Mapgen v7.\n" -#~ "'ridges' enables the rivers.\n" -#~ "Flags that are not enabled are not modified from the default.\n" -#~ "Flags starting with 'no' are used to explicitly disable them." +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." #~ msgstr "" -#~ "Атрыбуты генерацыі мапы для генератара мапы 7.\n" -#~ "Параметр \"ridges\" (хрыбты) ўключае рэкі.\n" -#~ "Нявызначаныя параметры прадвызначана не змяняюцца.\n" -#~ "Параметры, што пачынаюцца з \"no\", выкарыстоўваюцца для выключэння." - -#~ msgid "Whether dungeons occasionally project from the terrain." -#~ msgstr "Выступ падзямелляў па-над рэльефам." +#~ "Наладка гама-кадавання для светлавых табліц. Высокія значэнні — больш " +#~ "ярчэйшыя.\n" +#~ "Гэты параметр прызначаны толькі для кліента і ігнаруецца серверам." -#~ msgid "Waving Water" -#~ msgstr "Хваляванне вады" +#~ msgid "Path to save screenshots at." +#~ msgstr "Каталог для захоўвання здымкаў экрана." -#~ msgid "Y of upper limit of lava in large caves." -#~ msgstr "Y верхняга ліміту лавы ў шырокіх пячорах." +#~ msgid "Parallax occlusion strength" +#~ msgstr "Інтэнсіўнасць паралакснай аклюзіі" -#~ msgid "Select Package File:" -#~ msgstr "Абраць файл пакунка:" +#~ msgid "Limit of emerge queues on disk" +#~ msgstr "Абмежаванне чэргаў на дыску" -#~ msgid "Content Store" -#~ msgstr "Крама дадаткаў" +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Спампоўванне і ўсталёўка $1. Калі ласка, пачакайце…" -#~ msgid "" -#~ "Map generation attributes specific to Mapgen Carpathian.\n" -#~ "Flags that are not enabled are not modified from the default.\n" -#~ "Flags starting with 'no' are used to explicitly disable them." -#~ msgstr "" -#~ "Атрыбуты генерацыі мапы для генератара мапы \"Карпаты\".\n" -#~ "Нявызначаныя атрыбуты прадвызначана не змяняюцца.\n" -#~ "Атрыбуты, што пачынаюцца з \"no\", выкарыстоўваюцца для іх выключэння." +#~ msgid "Back" +#~ msgstr "Назад" -#~ msgid "Toggle Cinematic" -#~ msgstr "Кінематаграфічнасць" - -#~ msgid "" -#~ "Map generation attributes specific to Mapgen v5.\n" -#~ "Flags that are not enabled are not modified from the default.\n" -#~ "Flags starting with 'no' are used to explicitly disable them." -#~ msgstr "" -#~ "Атрыбуты генерацыі мапы для генератара мапы 5.\n" -#~ "Нявызначаныя атрыбуты прадвызначана не змяняюцца.\n" -#~ "Атрыбуты, што пачынаюцца з 'no' выкарыстоўваюцца для іх выключэння." +#~ msgid "Ok" +#~ msgstr "Добра" diff --git a/po/ca/minetest.po b/po/ca/minetest.po index 3ffc59552..5ce219f7f 100644 --- a/po/ca/minetest.po +++ b/po/ca/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Catalan (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: Catalan 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" @@ -3054,6 +3276,35 @@ msgstr "" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Soroll de cova #1" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" @@ -3106,6 +3357,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4623,14 +4880,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4695,6 +4944,11 @@ msgstr "Rang del bloc actiu" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "Límit absolut de cues emergents" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "" @@ -4763,7 +5017,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4859,10 +5115,6 @@ msgstr "Generador de mapes" msgid "Mapgen debug" msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" @@ -4931,13 +5183,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -5021,6 +5273,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" @@ -5181,9 +5437,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5260,10 +5513,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "Oclusió de paral·laxi" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5274,7 +5523,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -5307,6 +5558,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "" @@ -5376,6 +5635,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5844,6 +6115,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5867,6 +6145,10 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5879,15 +6161,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -6005,7 +6297,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -6164,6 +6456,11 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "Límit absolut de cues emergents" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6492,6 +6789,14 @@ msgstr "Límit absolut de cues emergents" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6524,6 +6829,20 @@ msgstr "" msgid "cURL timeout" msgstr "" +#~ msgid "Toggle Cinematic" +#~ msgstr "Activar Cinematogràfic" + +#, fuzzy +#~ msgid "Select Package File:" +#~ msgstr "Selecciona el fitxer del mod:" + +#~ msgid "Enable VBO" +#~ msgstr "Activar VBO" + +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgstr "" +#~ "Controla l'amplada dels túnels, un valor més petit crea túnels més amples." + #, fuzzy #~ msgid "" #~ "Adjust the gamma encoding for the light tables. Higher numbers are " @@ -6534,16 +6853,12 @@ msgstr "" #~ "petits n'augmentaràn la brillantor.\n" #~ "Aquesta configuració només afecta al client, el servidor l'ignora." -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." -#~ msgstr "" -#~ "Controla l'amplada dels túnels, un valor més petit crea túnels més amples." - -#~ msgid "Enable VBO" -#~ msgstr "Activar VBO" - #, fuzzy -#~ msgid "Select Package File:" -#~ msgstr "Selecciona el fitxer del mod:" +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Descarregant $1, si us plau esperi ..." -#~ msgid "Toggle Cinematic" -#~ msgstr "Activar Cinematogràfic" +#~ msgid "Back" +#~ msgstr "Enrere" + +#~ msgid "Ok" +#~ msgstr "D'acord" diff --git a/po/cs/minetest.po b/po/cs/minetest.po index 451371877..6b6247b43 100644 --- a/po/cs/minetest.po +++ b/po/cs/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Czech (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-04-29 12:38+0000\n" "Last-Translator: Roman Ondráček \n" "Language-Team: Czech 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "FPS v menu pauzy" @@ -3036,6 +3266,41 @@ msgstr "Fixované seedové čislo" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland density" +msgstr "Koncentrace hor na létajících ostrovech" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland maximum Y" +msgstr "Výška hor na létajících ostrovech" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland minimum Y" +msgstr "Výška hor na létajících ostrovech" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Základní šum létajících ostrovů" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland taper exponent" +msgstr "Koncentrace hor na létajících ostrovech" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "Základní šum létajících ostrovů" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "Výška létajících ostrovů" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Klávesa létání" @@ -3089,6 +3354,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4664,14 +4935,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4736,6 +4999,11 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "Maximální počet emerge front" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "Skript hlavní nabídky" @@ -4823,10 +5091,19 @@ msgstr "" "Příznaky začínající na 'no' slouží k zakázání možnosti." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" +"Globální parametry generování mapy.\n" +"V mapgenu v6 ovládal příznak 'decorations' všechny dekorace kromě\n" +"stromů a tropické trávy. V ostatních mapgenech tento příznak řídí\n" +"všechny dekorace.\n" +"Neuvedené příznaky zůstávají ve výchozím stavu.\n" +"Příznaky začínající na 'no' slouží k zakázání možnosti." #: src/settings_translation_file.cpp msgid "Map generation limit" @@ -4920,10 +5197,6 @@ msgstr "Mapgen údolí" msgid "Mapgen debug" msgstr "Ladění generátoru mapy" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "Nastavení generátoru mapy" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Jméno generátoru mapy" @@ -4992,13 +5265,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -5082,6 +5355,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "Minimapa" @@ -5243,9 +5520,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5322,10 +5596,6 @@ msgstr "Režim parallax occlusion" msgid "Parallax occlusion scale" msgstr "Škála parallax occlusion" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "Síla parallax occlusion" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5336,7 +5606,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -5369,6 +5641,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "Fyzika" @@ -5439,6 +5719,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5922,6 +6214,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5945,6 +6244,11 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Strength of 3D mode parallax." +msgstr "Síla vygenerovaných normálových map." + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "Síla vygenerovaných normálových map." @@ -5957,15 +6261,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -6083,7 +6397,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -6237,6 +6551,11 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "Maximální počet emerge front" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6567,6 +6886,14 @@ msgstr "Maximální počet emerge front" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6599,83 +6926,76 @@ msgstr "cURL limit paralelních stahování" msgid "cURL timeout" msgstr "cURL timeout" -#~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." -#~ msgstr "" -#~ "Upraví gamma kódování světelných tabulek. Vyšší čísla znamenají světlejší " -#~ "hodnoty.\n" -#~ "Toto nastavení ovlivňuje pouze klienta a serverem není použito." +#~ msgid "Toggle Cinematic" +#~ msgstr "Plynulá kamera" #, fuzzy -#~ msgid "" -#~ "Controls the density of mountain-type floatlands.\n" -#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." -#~ msgstr "" -#~ "Stanovuje hustotu horského terénu na létajících ostrovech.\n" -#~ "Jedná se o posun přidaný k hodnotě šumu 'np_mountain'." +#~ msgid "Select Package File:" +#~ msgstr "Vybrat soubor s modem:" -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." -#~ msgstr "Ovládá šířku tunelů, menší hodnota vytváří širší tunely." +#~ msgid "Waving Water" +#~ msgstr "Vlnění vody" -#~ msgid "" -#~ "Defines areas of floatland smooth terrain.\n" -#~ "Smooth floatlands occur when noise > 0." +#~ msgid "Waving water" +#~ msgstr "Vlnění vody" + +#, fuzzy +#~ msgid "Lava depth" +#~ msgstr "Hloubka velké jeskyně" + +#~ msgid "IPv6 support." #~ msgstr "" -#~ "Určuje oblasti létajících ostrovů s rovinný terénem.\n" -#~ "Terén bude rovný v místech, kde hodnota šumu bude větší než 0." +#~ "Nastavuje reálnou délku dne.\n" +#~ "Např.: 72 = 20 minut, 360 = 4 minuty, 1 = 24 hodin, 0 = čas zůstává stále " +#~ "stejný." -#~ msgid "Enable VBO" -#~ msgstr "Zapnout VBO" +#~ msgid "Gamma" +#~ msgstr "Gamma" -#~ msgid "Enables filmic tone mapping" -#~ msgstr "Zapne filmový tone mapping" +#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." +#~ msgstr "Neprůhlednost stínu písma (od 0 do 255)." #~ msgid "Floatland base height noise" #~ msgstr "Šum základní výšky létajících ostrovů" -#~ msgid "Floatland base noise" -#~ msgstr "Základní šum létajících ostrovů" - -#~ msgid "Floatland level" -#~ msgstr "Výška létajících ostrovů" - -#~ msgid "Floatland mountain density" -#~ msgstr "Koncentrace hor na létajících ostrovech" - -#, fuzzy -#~ msgid "Floatland mountain exponent" -#~ msgstr "Koncentrace hor na létajících ostrovech" - -#~ msgid "Floatland mountain height" -#~ msgstr "Výška hor na létajících ostrovech" - -#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." -#~ msgstr "Neprůhlednost stínu písma (od 0 do 255)." +#~ msgid "Enables filmic tone mapping" +#~ msgstr "Zapne filmový tone mapping" -#~ msgid "Gamma" -#~ msgstr "Gamma" +#~ msgid "Enable VBO" +#~ msgstr "Zapnout VBO" -#~ msgid "IPv6 support." +#~ msgid "" +#~ "Defines areas of floatland smooth terrain.\n" +#~ "Smooth floatlands occur when noise > 0." #~ msgstr "" -#~ "Nastavuje reálnou délku dne.\n" -#~ "Např.: 72 = 20 minut, 360 = 4 minuty, 1 = 24 hodin, 0 = čas zůstává stále " -#~ "stejný." +#~ "Určuje oblasti létajících ostrovů s rovinný terénem.\n" +#~ "Terén bude rovný v místech, kde hodnota šumu bude větší než 0." + +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgstr "Ovládá šířku tunelů, menší hodnota vytváří širší tunely." #, fuzzy -#~ msgid "Lava depth" -#~ msgstr "Hloubka velké jeskyně" +#~ msgid "" +#~ "Controls the density of mountain-type floatlands.\n" +#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." +#~ msgstr "" +#~ "Stanovuje hustotu horského terénu na létajících ostrovech.\n" +#~ "Jedná se o posun přidaný k hodnotě šumu 'np_mountain'." -#~ msgid "Waving water" -#~ msgstr "Vlnění vody" +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "Upraví gamma kódování světelných tabulek. Vyšší čísla znamenají světlejší " +#~ "hodnoty.\n" +#~ "Toto nastavení ovlivňuje pouze klienta a serverem není použito." -#~ msgid "Waving Water" -#~ msgstr "Vlnění vody" +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Stahuji a instaluji $1, prosím čekejte..." -#, fuzzy -#~ msgid "Select Package File:" -#~ msgstr "Vybrat soubor s modem:" +#~ msgid "Back" +#~ msgstr "Zpět" -#~ msgid "Toggle Cinematic" -#~ msgstr "Plynulá kamera" +#~ msgid "Ok" +#~ msgstr "OK" diff --git a/po/da/minetest.po b/po/da/minetest.po index d1bcc36ce..931e3dbbf 100644 --- a/po/da/minetest.po +++ b/po/da/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Danish (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-03-31 10:14+0000\n" "Last-Translator: sfan5 \n" "Language-Team: Danish 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "FPS i pausemenu" @@ -3061,6 +3290,39 @@ msgstr "Fast kortfødning" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland density" +msgstr "Svævelandsniveau" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Svævelandsniveau" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland taper exponent" +msgstr "Svævelandsgrundhøjdestøj" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "Svævelandsgrundhøjdestøj" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "Svævelandsniveau" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Flyvetast" @@ -3114,6 +3376,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4782,14 +5050,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "Begrænsning af fremkomsten af forespørgsler på disk" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "Begrænsning af fremkomsten af køer at oprette" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4862,6 +5122,11 @@ msgstr "Indlæser blokændringer" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "Absolut begrænsning af fremkomstkøer" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "Hovedmenuskript" @@ -4948,10 +5213,17 @@ msgstr "" "Flag starter med \"nej\" er brugt udtrykkeligt deaktivere dem." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" +"Kortoprettelsesattributter specifikke for Mapgen flat.\n" +"Undtagelsesvis kan søer og bakker tilføjes til den flade verden.\n" +"Flag som ikke er specificeret i flag-strengen ændres ikke fra standarden.\n" +"Flag der starter med »no« bruges til eksplicit at deaktivere dem." #: src/settings_translation_file.cpp msgid "Map generation limit" @@ -5052,10 +5324,6 @@ msgstr "Flade flag for Mapgen" msgid "Mapgen debug" msgstr "Fejlsøgning for Mapgen" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "Flag for Mapgen" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Mapgen-navn" @@ -5124,13 +5392,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -5215,6 +5483,10 @@ msgstr "Besked i dag vist til spillere, der forbinder." msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "Minikort" @@ -5377,9 +5649,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5456,10 +5725,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "Parallax-okklusion" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5470,7 +5735,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -5503,6 +5770,15 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Per-player limit of queued blocks to generate" +msgstr "Begrænsning af fremkomsten af køer at oprette" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "Fysik" @@ -5572,6 +5848,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -6062,6 +6350,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -6086,6 +6381,10 @@ msgstr "Terræn base støj" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -6098,15 +6397,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -6228,7 +6537,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -6382,6 +6691,11 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "Absolut begrænsning af fremkomstkøer" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6713,6 +7027,14 @@ msgstr "Absolut begrænsning af fremkomstkøer" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6745,54 +7067,59 @@ msgstr "" msgid "cURL timeout" msgstr "cURL-tidsudløb" -#~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." -#~ msgstr "" -#~ "Justér gammakodningen for lystabellerne. Et større tal betyder lysere.\n" -#~ "Denne indstilling gælder kun for klienten og ignoreres af serveren." +#~ msgid "Toggle Cinematic" +#~ msgstr "Aktiver filmisk" -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." -#~ msgstr "" -#~ "Styrer bredden af tunneller. En lavere værdi giver bredere tunneller." +#~ msgid "Select Package File:" +#~ msgstr "Vælg pakke fil:" #, fuzzy -#~ msgid "Darkness sharpness" -#~ msgstr "Søstejlhed" - -#~ msgid "Enable VBO" -#~ msgstr "Aktiver VBO" +#~ msgid "Shadow limit" +#~ msgstr "Skygge grænse" -#~ msgid "Enables filmic tone mapping" -#~ msgstr "Aktiverer filmisk toneoversættelse" +#, fuzzy +#~ msgid "Lava depth" +#~ msgstr "Dybde for stor hule" -#~ msgid "Floatland base height noise" -#~ msgstr "Svævelandsgrundhøjdestøj" +#~ msgid "IPv6 support." +#~ msgstr "Understøttelse af IPv6." -#, fuzzy -#~ msgid "Floatland level" -#~ msgstr "Svævelandsniveau" +#~ msgid "Gamma" +#~ msgstr "Gamma" #~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." #~ msgstr "Alfa for skrifttypeskygge (uigennemsigtighed, mellem 0 og 255)." -#~ msgid "Gamma" -#~ msgstr "Gamma" +#~ msgid "Enables filmic tone mapping" +#~ msgstr "Aktiverer filmisk toneoversættelse" -#~ msgid "IPv6 support." -#~ msgstr "Understøttelse af IPv6." +#~ msgid "Enable VBO" +#~ msgstr "Aktiver VBO" #, fuzzy -#~ msgid "Lava depth" -#~ msgstr "Dybde for stor hule" +#~ msgid "Darkness sharpness" +#~ msgstr "Søstejlhed" -#, fuzzy -#~ msgid "Shadow limit" -#~ msgstr "Skygge grænse" +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgstr "" +#~ "Styrer bredden af tunneller. En lavere værdi giver bredere tunneller." -#~ msgid "Select Package File:" -#~ msgstr "Vælg pakke fil:" +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "Justér gammakodningen for lystabellerne. Et større tal betyder lysere.\n" +#~ "Denne indstilling gælder kun for klienten og ignoreres af serveren." -#~ msgid "Toggle Cinematic" -#~ msgstr "Aktiver filmisk" +#~ msgid "Limit of emerge queues on disk" +#~ msgstr "Begrænsning af fremkomsten af forespørgsler på disk" + +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Henter og installerer $1, vent venligst..." + +#~ msgid "Back" +#~ msgstr "Tilbage" + +#~ msgid "Ok" +#~ msgstr "Ok" diff --git a/po/de/minetest.po b/po/de/minetest.po index 382f4dfbe..42e274251 100644 --- a/po/de/minetest.po +++ b/po/de/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: German (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-04-04 19:54+0000\n" "Last-Translator: sfan5 \n" "Language-Team: German 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "Bildwiederholrate im Pausenmenü" @@ -3093,6 +3325,41 @@ msgstr "Fester Karten-Seed" msgid "Fixed virtual joystick" msgstr "Fester virtueller Joystick" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland density" +msgstr "Schwebelandbergdichte" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland maximum Y" +msgstr "Verlies: Max. Y" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland minimum Y" +msgstr "Verlies: Min. Y" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Schwebelandbasisrauschen" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland taper exponent" +msgstr "Schwebelandbergexponent" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "Schwebelandbasisrauschen" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "Schwebelandhöhe" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Flugtaste" @@ -3145,6 +3412,12 @@ msgstr "Schriftgröße der Ersatzschrift in Punkt (pt)." msgid "Font size of the monospace font in point (pt)." msgstr "Schriftgröße der Festbreitenschrift in Punkt (pt)." +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4807,14 +5080,6 @@ msgstr "Lichtkurve: Hoher Gradient" msgid "Light curve low gradient" msgstr "Lichtkurve: Niedriger Gradient" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "Erzeugungswarteschlangengrenze auf Festspeicher" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "Limit der Erzeugungswarteschlangen" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4891,6 +5156,11 @@ msgstr "Loading Block Modifiers" msgid "Lower Y limit of dungeons." msgstr "Y-Untergrenze von Verliesen." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "Y-Untergrenze von Verliesen." + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "Hauptmenü-Skript" @@ -4977,9 +5247,12 @@ msgstr "" "aktiviert und das „jungles“-Flag wird ignoriert." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" "Kartengenerierungsattribute speziell für den Kartengenerator v7.\n" "„ridges“ aktiviert die Flüsse." @@ -5068,10 +5341,6 @@ msgstr "Flags spezifisch für Täler-Kartengenerator" msgid "Mapgen debug" msgstr "Kartengenerator-Debugging" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "Kartengenerator-Flags" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Kartengeneratorname" @@ -5143,18 +5412,20 @@ msgid "Maximum number of blocks that can be queued for loading." msgstr "Maximale Anzahl der Kartenblöcke in der Ladewarteschlange." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Maximale Anzahl der Kartenblöcke, die in die Erzeugungswarteschlage gesetzt " "werden.\n" "Feld frei lassen, um automatisch einen geeigneten Wert zu bestimmen." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Maximale Anzahl der Kartenblöcke, die in die Warteschlange zum Laden aus\n" "einer Datei gesetzt werden können.\n" @@ -5262,6 +5533,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "Verwendete Methode, um ein ausgewähltes Objekt hervorzuheben." +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "Übersichtskarte" @@ -5436,11 +5711,9 @@ msgid "Number of emerge threads" msgstr "Anzahl der Erzeugerthreads" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5543,10 +5816,6 @@ msgstr "Parallax-Occlusion-Modus" msgid "Parallax occlusion scale" msgstr "Parallax-Occlusion-Skalierung" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "Parallax-Occlusion-Stärke" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5564,8 +5833,10 @@ msgstr "" "Standardschrift nicht verfügbar ist." #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." -msgstr "Pfad, in dem Bildschirmfotos abgespeichert werden." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -5614,6 +5885,15 @@ msgstr "" msgid "Pause on lost window focus" msgstr "Pausieren bei Fensterfokusverlust" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Per-player limit of queued blocks to generate" +msgstr "Limit der Erzeugungswarteschlangen" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "Physik" @@ -5695,6 +5975,18 @@ msgstr "Profiler-Umschalten-Taste" msgid "Profiling" msgstr "Profiling" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "Anteil der großen Höhlen, die eine Flüssigkeit enthalten." @@ -6218,6 +6510,13 @@ msgstr "" "Dateien, die nicht über diesen Server erreichbar sind, werden auf dem " "üblichen Weg heruntergeladen (UDP)." +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -6244,6 +6543,11 @@ msgstr "Stufenberggrößenrauschen" msgid "Step mountain spread noise" msgstr "Stufenbergsausbreitungsrauschen" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Strength of 3D mode parallax." +msgstr "Stärke von Parallax." + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "Stärke der generierten Normalmaps." @@ -6258,10 +6562,6 @@ msgstr "" "Die 3 Verstärkungsparameter („boost“) definieren ein Intervall der\n" "Lichtkurve, die in ihrer Helligkeit verstärkt wird." -#: src/settings_translation_file.cpp -msgid "Strength of parallax." -msgstr "Stärke von Parallax." - #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "Strikte Protokollversionsprüfung" @@ -6270,6 +6570,20 @@ msgstr "Strikte Protokollversionsprüfung" msgid "Strip color codes" msgstr "Farbcodes entfernen" +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "Synchrones SQLite" @@ -6406,6 +6720,7 @@ msgstr "" "auf Ihrem Server und die Modkonfiguration." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The radius of the volume of blocks around every player that is subject to " "the\n" @@ -6413,7 +6728,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" "Der Radius des Volumens von Blöcken um jeden Spieler, der dem\n" "Active-Block-Zeugs unterliegt, in Kartenblöcken angegeben (16 Blöcke).\n" @@ -6625,6 +6940,11 @@ msgstr "Nicht benutzte Serverdaten entladen" msgid "Upper Y limit of dungeons." msgstr "Y-Obergrenze von Verliesen." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "Y-Obergrenze von Verliesen." + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "Wolken blockförmig statt flach aussehen lassen." @@ -7019,6 +7339,14 @@ msgstr "Y-Wert der Obergrenze von großen Höhlen." msgid "Y-distance over which caverns expand to full size." msgstr "Y-Entfernung, über welche Hohlräume zu voller Größe expandieren." +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "Y-Höhe der durchschnittlichen Geländeoberfläche." @@ -7051,143 +7379,149 @@ msgstr "cURL-Parallel-Begrenzung" msgid "cURL timeout" msgstr "cURL-Zeitüberschreitung" -#~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." -#~ msgstr "" -#~ "Ändert die Gammakodierung der Lichttabellen. Kleinere Werte sind heller.\n" -#~ "Diese Einstellung ist rein clientseitig und wird vom Server ignoriert." +#~ msgid "Toggle Cinematic" +#~ msgstr "Filmmodus umschalten" -#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." -#~ msgstr "" -#~ "Verändert, wie Schwebeländer des Bergtyps sich über und unter dem " -#~ "Mittelpunkt zuspitzen." +#~ msgid "Select Package File:" +#~ msgstr "Paket-Datei auswählen:" -#~ msgid "Center of light curve mid-boost." -#~ msgstr "Mitte der Lichtkurven-Mittenverstärkung." +#~ msgid "Y of upper limit of lava in large caves." +#~ msgstr "Y-Wert der Obergrenze von Lava in großen Höhlen." -#~ msgid "" -#~ "Controls the density of mountain-type floatlands.\n" -#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." -#~ msgstr "" -#~ "Legt die Dichte von Gebirgen in den Schwebeländern fest.\n" -#~ "Dies ist ein Versatz, der zum Rauschwert „mgv7_np_mountain“ addiert wird." +#~ msgid "Waving Water" +#~ msgstr "Wasserwellen" -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgid "Whether dungeons occasionally project from the terrain." +#~ msgstr "Ob Verliese manchmal aus dem Gelände herausragen." + +#~ msgid "Projecting dungeons" +#~ msgstr "Herausragende Verliese" + +#~ msgid "Y-level to which floatland shadows extend." +#~ msgstr "Y-Höhe, bis zu der sich die Schatten der Schwebeländer ausbreiten." + +#~ msgid "Y-level of floatland midpoint and lake surface." #~ msgstr "" -#~ "Legt die Breite von Tunneln fest; ein kleinerer Wert erzeugt breitere " -#~ "Tunnel." +#~ "Y-Höhe vom Mittelpunkt der Schwebeländer sowie\n" +#~ "des Wasserspiegels von Seen." -#~ msgid "Darkness sharpness" -#~ msgstr "Dunkelheits-Steilheit" +#~ msgid "Waving water" +#~ msgstr "Wasserwellen" -#~ msgid "" -#~ "Defines areas of floatland smooth terrain.\n" -#~ "Smooth floatlands occur when noise > 0." +#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." #~ msgstr "" -#~ "Definiert Gebiete von ruhig verlaufendem\n" -#~ "Gelände in den Schwebeländern. Weiche\n" -#~ "Schwebeländer treten auf, wenn der\n" -#~ "Rauschwert > 0 ist." +#~ "Variierung der Hügelhöhe und Seetiefe in den ruhig verlaufenden\n" +#~ "Regionen der Schwebeländer." #~ msgid "" -#~ "Deprecated, define and locate cave liquids using biome definitions " -#~ "instead.\n" -#~ "Y of upper limit of lava in large caves." +#~ "Typical maximum height, above and below midpoint, of floatland mountains." #~ msgstr "" -#~ "Misbilligte Einstellung. Definieren/Finden Sie statdessen " -#~ "Höhlenflüssigkeiten in Biomdefinitionen.\n" -#~ "Y der Obergrenze von Lava in großen Höhlen." +#~ "Typische Maximalhöhe, über und unter dem Mittelpunkt von Gebirgen in den\n" +#~ "Schwebeländern." -#~ msgid "Enable VBO" -#~ msgstr "VBO aktivieren" +#~ msgid "This font will be used for certain languages." +#~ msgstr "Diese Schrift wird von bestimmten Sprachen benutzt." -#~ msgid "Enables filmic tone mapping" -#~ msgstr "Aktiviert filmisches Tone-Mapping" +#~ msgid "Strength of light curve mid-boost." +#~ msgstr "Stärke der Lichtkurven-Mittenverstärkung." -#~ msgid "Floatland base height noise" -#~ msgstr "Schwebeland-Basishöhenrauschen" +#~ msgid "Shadow limit" +#~ msgstr "Schattenbegrenzung" -#~ msgid "Floatland base noise" -#~ msgstr "Schwebelandbasisrauschen" +#~ msgid "Path to TrueTypeFont or bitmap." +#~ msgstr "Pfad zu einer TrueType- oder Bitmap-Schrift." -#~ msgid "Floatland level" -#~ msgstr "Schwebelandhöhe" +#~ msgid "Lightness sharpness" +#~ msgstr "Helligkeitsschärfe" -#~ msgid "Floatland mountain density" -#~ msgstr "Schwebelandbergdichte" +#~ msgid "Lava depth" +#~ msgstr "Lavatiefe" -#~ msgid "Floatland mountain exponent" -#~ msgstr "Schwebelandbergexponent" +#~ msgid "IPv6 support." +#~ msgstr "IPv6-Unterstützung." -#~ msgid "Floatland mountain height" -#~ msgstr "Schwebelandberghöhe" +#~ msgid "Gamma" +#~ msgstr "Gamma" #~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." #~ msgstr "" #~ "Undurchsichtigkeit des Schattens der Schrift (Wert zwischen 0 und 255)." -#~ msgid "Gamma" -#~ msgstr "Gamma" - -#~ msgid "IPv6 support." -#~ msgstr "IPv6-Unterstützung." +#~ msgid "Floatland mountain height" +#~ msgstr "Schwebelandberghöhe" -#~ msgid "Lava depth" -#~ msgstr "Lavatiefe" +#~ msgid "Floatland base height noise" +#~ msgstr "Schwebeland-Basishöhenrauschen" -#~ msgid "Lightness sharpness" -#~ msgstr "Helligkeitsschärfe" +#~ msgid "Enables filmic tone mapping" +#~ msgstr "Aktiviert filmisches Tone-Mapping" -#~ msgid "Path to TrueTypeFont or bitmap." -#~ msgstr "Pfad zu einer TrueType- oder Bitmap-Schrift." +#~ msgid "Enable VBO" +#~ msgstr "VBO aktivieren" -#~ msgid "Shadow limit" -#~ msgstr "Schattenbegrenzung" +#~ msgid "" +#~ "Deprecated, define and locate cave liquids using biome definitions " +#~ "instead.\n" +#~ "Y of upper limit of lava in large caves." +#~ msgstr "" +#~ "Misbilligte Einstellung. Definieren/Finden Sie statdessen " +#~ "Höhlenflüssigkeiten in Biomdefinitionen.\n" +#~ "Y der Obergrenze von Lava in großen Höhlen." -#~ msgid "Strength of light curve mid-boost." -#~ msgstr "Stärke der Lichtkurven-Mittenverstärkung." +#~ msgid "" +#~ "Defines areas of floatland smooth terrain.\n" +#~ "Smooth floatlands occur when noise > 0." +#~ msgstr "" +#~ "Definiert Gebiete von ruhig verlaufendem\n" +#~ "Gelände in den Schwebeländern. Weiche\n" +#~ "Schwebeländer treten auf, wenn der\n" +#~ "Rauschwert > 0 ist." -#~ msgid "This font will be used for certain languages." -#~ msgstr "Diese Schrift wird von bestimmten Sprachen benutzt." +#~ msgid "Darkness sharpness" +#~ msgstr "Dunkelheits-Steilheit" -#~ msgid "" -#~ "Typical maximum height, above and below midpoint, of floatland mountains." +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." #~ msgstr "" -#~ "Typische Maximalhöhe, über und unter dem Mittelpunkt von Gebirgen in den\n" -#~ "Schwebeländern." +#~ "Legt die Breite von Tunneln fest; ein kleinerer Wert erzeugt breitere " +#~ "Tunnel." -#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." +#~ msgid "" +#~ "Controls the density of mountain-type floatlands.\n" +#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." #~ msgstr "" -#~ "Variierung der Hügelhöhe und Seetiefe in den ruhig verlaufenden\n" -#~ "Regionen der Schwebeländer." +#~ "Legt die Dichte von Gebirgen in den Schwebeländern fest.\n" +#~ "Dies ist ein Versatz, der zum Rauschwert „mgv7_np_mountain“ addiert wird." -#~ msgid "Waving water" -#~ msgstr "Wasserwellen" +#~ msgid "Center of light curve mid-boost." +#~ msgstr "Mitte der Lichtkurven-Mittenverstärkung." -#~ msgid "Y-level of floatland midpoint and lake surface." +#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." #~ msgstr "" -#~ "Y-Höhe vom Mittelpunkt der Schwebeländer sowie\n" -#~ "des Wasserspiegels von Seen." +#~ "Verändert, wie Schwebeländer des Bergtyps sich über und unter dem " +#~ "Mittelpunkt zuspitzen." -#~ msgid "Y-level to which floatland shadows extend." -#~ msgstr "Y-Höhe, bis zu der sich die Schatten der Schwebeländer ausbreiten." +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "Ändert die Gammakodierung der Lichttabellen. Kleinere Werte sind heller.\n" +#~ "Diese Einstellung ist rein clientseitig und wird vom Server ignoriert." -#~ msgid "Projecting dungeons" -#~ msgstr "Herausragende Verliese" +#~ msgid "Path to save screenshots at." +#~ msgstr "Pfad, in dem Bildschirmfotos abgespeichert werden." -#~ msgid "Whether dungeons occasionally project from the terrain." -#~ msgstr "Ob Verliese manchmal aus dem Gelände herausragen." +#~ msgid "Parallax occlusion strength" +#~ msgstr "Parallax-Occlusion-Stärke" -#~ msgid "Waving Water" -#~ msgstr "Wasserwellen" +#~ msgid "Limit of emerge queues on disk" +#~ msgstr "Erzeugungswarteschlangengrenze auf Festspeicher" -#~ msgid "Y of upper limit of lava in large caves." -#~ msgstr "Y-Wert der Obergrenze von Lava in großen Höhlen." +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "$1 wird heruntergeladen und installiert, bitte warten …" -#~ msgid "Select Package File:" -#~ msgstr "Paket-Datei auswählen:" +#~ msgid "Back" +#~ msgstr "Rücktaste" -#~ msgid "Toggle Cinematic" -#~ msgstr "Filmmodus umschalten" +#~ msgid "Ok" +#~ msgstr "OK" diff --git a/po/dv/minetest.po b/po/dv/minetest.po index 41710bda4..c5d325108 100644 --- a/po/dv/minetest.po +++ b/po/dv/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Dhivehi (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2019-11-10 15:04+0000\n" "Last-Translator: Krock \n" "Language-Team: Dhivehi 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "ޕޯސް މެނޫގައި އެފް.ޕީ.އެސް" @@ -2894,6 +3108,34 @@ msgstr "" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" @@ -2946,6 +3188,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4242,14 +4490,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4313,6 +4553,10 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "މެއިން މެނޫ ސްކްރިޕްޓް" @@ -4381,7 +4625,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4474,10 +4720,6 @@ msgstr "" msgid "Mapgen debug" msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" @@ -4546,13 +4788,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4636,6 +4878,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" @@ -4798,9 +5044,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -4876,10 +5119,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -4890,7 +5129,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -4923,6 +5164,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "" @@ -4991,6 +5240,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5428,6 +5689,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5451,6 +5719,10 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5463,15 +5735,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5588,7 +5870,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -5740,6 +6022,10 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6060,6 +6346,14 @@ msgstr "" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6095,3 +6389,9 @@ msgstr "" #, fuzzy #~ msgid "Select Package File:" #~ msgstr "މޮޑްގެ ފައިލް އިހްތިޔާރުކުރޭ:" + +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "$1 ޑައުންލޯޑޮކޮށް އިންސްޓޯލްކުރަނީ، މަޑުކުރައްވާ..." + +#~ msgid "Ok" +#~ msgstr "emme rangalhu" diff --git a/po/el/minetest.po b/po/el/minetest.po index 916bc48da..1992676a4 100644 --- a/po/el/minetest.po +++ b/po/el/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Greek (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-03-31 20:29+0000\n" "Last-Translator: THANOS SIOURDAKIS \n" "Language-Team: Greek 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" @@ -2847,6 +3058,34 @@ msgstr "" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" @@ -2899,6 +3138,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4195,14 +4440,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4266,6 +4503,10 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "" @@ -4333,7 +4574,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4420,10 +4663,6 @@ msgstr "" msgid "Mapgen debug" msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" @@ -4492,13 +4731,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4582,6 +4821,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" @@ -4741,9 +4984,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -4819,10 +5059,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -4833,7 +5069,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -4866,6 +5104,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "" @@ -4934,6 +5180,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5371,6 +5629,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5394,6 +5659,10 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5406,15 +5675,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5531,7 +5810,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -5683,6 +5962,10 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6002,6 +6285,14 @@ msgstr "" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6033,3 +6324,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "cURL timeout" msgstr "" + +#~ msgid "Ok" +#~ msgstr "Οκ" diff --git a/po/eo/minetest.po b/po/eo/minetest.po index 8c46dafd0..8c21667df 100644 --- a/po/eo/minetest.po +++ b/po/eo/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Esperanto (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-03-31 10:14+0000\n" "Last-Translator: sfan5 \n" "Language-Team: Esperanto 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "Kadroj sekunde en paŭza menuo" @@ -3047,6 +3279,41 @@ msgstr "Fiksa mapa greno" msgid "Fixed virtual joystick" msgstr "Fiksita virtuala stirstango" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland density" +msgstr "Denseco de fluginsulaj montoj" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland maximum Y" +msgstr "Maksimuma Y de forgeskelo" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland minimum Y" +msgstr "Minimuma Y de forgeskeloj" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Baza bruo de fluginsuloj" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland taper exponent" +msgstr "Eksponento de fluginsulaj montoj" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "Baza bruo de fluginsuloj" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "Alteco de fluginsuloj" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Fluga klavo" @@ -3099,6 +3366,12 @@ msgstr "Grandeco de la reenpaŝa tiparo, punkte (pt)." msgid "Font size of the monospace font in point (pt)." msgstr "Grandeco de la egallarĝa tiparo, punkte (pt)." +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4711,14 +4984,6 @@ msgstr "Alta transiro de luma kurbo" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "Limo de viceroj enlegotaj de disko" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "Limo de viceroj estigotaj" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4793,6 +5058,11 @@ msgstr "Enlegante Modifilojn de Monderoj" msgid "Lower Y limit of dungeons." msgstr "Suba Y-limo de forgeskeloj." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "Suba Y-limo de forgeskeloj." + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "Ĉefmenua skripto" @@ -4876,9 +5146,12 @@ msgstr "" "kaj la flago «jungles» estas malatentata." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" "Mapestigilaj ecoj speciale por Mapestigilo v7.\n" "«ridges» ŝaltas la riverojn." @@ -4967,10 +5240,6 @@ msgstr "Parametroj specialaj por Vala Mondestigilo" msgid "Mapgen debug" msgstr "Mapestigila erarserĉilo" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "Parametroj de mondestigilo" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Nomo de mondestigilo" @@ -5044,17 +5313,19 @@ msgid "Maximum number of blocks that can be queued for loading." msgstr "Maksimuma nombro da mondopecoj atendantaj legon." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Maksimumo nombro de mondopecoj atendantaj estigon.\n" "Vakigu por memaga elekto de ĝusta kvanto." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Maksimuma nombro de atendantaj mondopecoj legotaj de loka dosiero.\n" "Agordi vake por memaga elekto de ĝusta nombro." @@ -5151,6 +5422,10 @@ msgstr "Tagmesaĝo montrota al konektantaj ludantoj." msgid "Method used to highlight selected object." msgstr "Metodo emfazi elektitan objekton." +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "Mapeto" @@ -5321,11 +5596,9 @@ msgid "Number of emerge threads" msgstr "Nombro da mondestigaj fadenoj" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5425,10 +5698,6 @@ msgstr "Reĝimo de paralaksa ombrigo" msgid "Parallax occlusion scale" msgstr "Skalo de paralaksa ombrigo" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "Potenco de paralaksa ombrigo" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5445,8 +5714,10 @@ msgstr "" "disponeblas." #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." -msgstr "Dosierindiko por konservi ekrankopiojn." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -5490,6 +5761,15 @@ msgstr "" msgid "Pause on lost window focus" msgstr "Paŭzigi je perdita fokuso de la fenestro" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Per-player limit of queued blocks to generate" +msgstr "Limo de viceroj estigotaj" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "Fiziko" @@ -5568,6 +5848,18 @@ msgstr "Profilila baskula klavo" msgid "Profiling" msgstr "Profilado" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "Proporcio de grandaj kavernoj, kiu enhavas fluaĵon." @@ -6076,6 +6368,13 @@ msgstr "" "(kompreneble, «remote_media» finiĝu per dekliva streko).\n" "Dosieroj mankantaj elŝutiĝos per la kutima maniero." +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -6102,6 +6401,11 @@ msgstr "Bruo de grandeco de terasaj montoj" msgid "Step mountain spread noise" msgstr "Bruo de disvastiĝo de terasaj montoj" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Strength of 3D mode parallax." +msgstr "Potenco de paralakso." + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "Forteco de estigitaj normalmapoj." @@ -6116,10 +6420,6 @@ msgstr "" "La 3 parametroj de «boost» definas amplekson\n" "de la luma kurbo, kies heleco estas pliigita." -#: src/settings_translation_file.cpp -msgid "Strength of parallax." -msgstr "Potenco de paralakso." - #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "Severa kontrolo de protokoloj" @@ -6128,6 +6428,20 @@ msgstr "Severa kontrolo de protokoloj" msgid "Strip color codes" msgstr "Forpreni kolorkodojn" +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "Akorda SQLite" @@ -6265,7 +6579,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -6451,6 +6765,11 @@ msgstr "Mallegi neuzatajn servilajn datenojn" msgid "Upper Y limit of dungeons." msgstr "Supra Y-limo de forgeskeloj." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "Supra Y-limo de forgeskeloj." + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "Uzi 3d-ajn nubojn anstataŭ ebenajn." @@ -6825,6 +7144,14 @@ msgstr "Y de supera limo de grandaj kavernoj." msgid "Y-distance over which caverns expand to full size." msgstr "Y-distanco trans kiu kavernoj etendiĝas al plena grandeco." +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "Y-nivelo de mezuma terena surfaco." @@ -6857,123 +7184,129 @@ msgstr "Samtempa limo de cURL" msgid "cURL timeout" msgstr "cURL tempolimo" -#~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." -#~ msgstr "" -#~ "Alĝustigi la gamaan kodadon al la lumtabeloj. Pli altaj nombroj estas pli " -#~ "helaj.\n" -#~ "Ĉi tiu agordo estas klientflanka, kaj serviloj ĝin malatentos." +#~ msgid "Toggle Cinematic" +#~ msgstr "Baskuligi glitan vidpunkton" -#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." -#~ msgstr "" -#~ "Ŝanĝas kiel montecaj fluginsuloj maldikiĝas super kaj sub la mezpunkto." +#~ msgid "Select Package File:" +#~ msgstr "Elekti pakaĵan dosieron:" -#~ msgid "" -#~ "Controls the density of mountain-type floatlands.\n" -#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." -#~ msgstr "" -#~ "Regas densecon de montecaj fluginsuloj.\n" -#~ "Temas pri deŝovo de la brua valoro «np_mountain»." +#, fuzzy +#~ msgid "Y of upper limit of lava in large caves." +#~ msgstr "Y de supera limo de grandaj kvazaŭ-hazardaj kavernoj." -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." -#~ msgstr "" -#~ "Regas larĝecon de tuneloj; pli malgranda valoro kreas pri larĝajn " -#~ "tunelojn." +#~ msgid "Waving Water" +#~ msgstr "Ondanta akvo" -#~ msgid "Darkness sharpness" -#~ msgstr "Akreco de mallumo" +#~ msgid "Projecting dungeons" +#~ msgstr "Planante forgeskelojn" -#~ msgid "" -#~ "Defines areas of floatland smooth terrain.\n" -#~ "Smooth floatlands occur when noise > 0." +#~ msgid "Y-level to which floatland shadows extend." +#~ msgstr "Y-nivelo kien etendiĝas ombroj de fluginsuloj." + +#~ msgid "Waving water" +#~ msgstr "Ondanta akvo" + +#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." #~ msgstr "" -#~ "Difinas zonojn de glata tereno sur fluginsuloj.\n" -#~ "Glataj fluginsuloj okazas kiam bruo superas nulon." +#~ "Variaĵo de alteco de montetoj kaj profundeco de lagoj sur glata tereno de " +#~ "fluginsuloj." #~ msgid "" -#~ "Deprecated, define and locate cave liquids using biome definitions " -#~ "instead.\n" -#~ "Y of upper limit of lava in large caves." +#~ "Typical maximum height, above and below midpoint, of floatland mountains." #~ msgstr "" -#~ "Evitinda, difini kaj trovi kavernajn fluaĵojn anstataŭe per klimataj " -#~ "difinoj\n" -#~ "Y de supra limo de lafo en grandaj kavernoj." +#~ "Ordinara plejalto, super kaj sub la mezpunkto, de fluginsulaj montoj." -#~ msgid "Enable VBO" -#~ msgstr "Ŝalti VBO(Vertex Buffer Object)" +#~ msgid "This font will be used for certain languages." +#~ msgstr "Tiu ĉi tiparo uziĝos por iuj lingvoj." -#~ msgid "Floatland base height noise" -#~ msgstr "Bruo de baza alteco de fluginsuloj" +#~ msgid "Shadow limit" +#~ msgstr "Limo por ombroj" -#~ msgid "Floatland base noise" -#~ msgstr "Baza bruo de fluginsuloj" +#~ msgid "Path to TrueTypeFont or bitmap." +#~ msgstr "Dosierindiko al tiparo «TrueType» aŭ bitbildo." -#~ msgid "Floatland level" -#~ msgstr "Alteco de fluginsuloj" +#~ msgid "Lightness sharpness" +#~ msgstr "Akreco de heleco" -#~ msgid "Floatland mountain density" -#~ msgstr "Denseco de fluginsulaj montoj" +#~ msgid "Lava depth" +#~ msgstr "Lafo-profundeco" -#~ msgid "Floatland mountain exponent" -#~ msgstr "Eksponento de fluginsulaj montoj" +#~ msgid "IPv6 support." +#~ msgstr "Subteno de IPv6." -#~ msgid "Floatland mountain height" -#~ msgstr "Alteco de fluginsulaj montoj" +#~ msgid "Gamma" +#~ msgstr "Helĝustigo" #~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." #~ msgstr "Maltravidebleco de tipara ombro (inter 0 kaj 255)." -#~ msgid "Gamma" -#~ msgstr "Helĝustigo" +#~ msgid "Floatland mountain height" +#~ msgstr "Alteco de fluginsulaj montoj" -#~ msgid "IPv6 support." -#~ msgstr "Subteno de IPv6." +#~ msgid "Floatland base height noise" +#~ msgstr "Bruo de baza alteco de fluginsuloj" -#~ msgid "Lava depth" -#~ msgstr "Lafo-profundeco" +#~ msgid "Enable VBO" +#~ msgstr "Ŝalti VBO(Vertex Buffer Object)" -#~ msgid "Lightness sharpness" -#~ msgstr "Akreco de heleco" +#~ msgid "" +#~ "Deprecated, define and locate cave liquids using biome definitions " +#~ "instead.\n" +#~ "Y of upper limit of lava in large caves." +#~ msgstr "" +#~ "Evitinda, difini kaj trovi kavernajn fluaĵojn anstataŭe per klimataj " +#~ "difinoj\n" +#~ "Y de supra limo de lafo en grandaj kavernoj." -#~ msgid "Path to TrueTypeFont or bitmap." -#~ msgstr "Dosierindiko al tiparo «TrueType» aŭ bitbildo." +#~ msgid "" +#~ "Defines areas of floatland smooth terrain.\n" +#~ "Smooth floatlands occur when noise > 0." +#~ msgstr "" +#~ "Difinas zonojn de glata tereno sur fluginsuloj.\n" +#~ "Glataj fluginsuloj okazas kiam bruo superas nulon." -#~ msgid "Shadow limit" -#~ msgstr "Limo por ombroj" +#~ msgid "Darkness sharpness" +#~ msgstr "Akreco de mallumo" -#~ msgid "This font will be used for certain languages." -#~ msgstr "Tiu ĉi tiparo uziĝos por iuj lingvoj." +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgstr "" +#~ "Regas larĝecon de tuneloj; pli malgranda valoro kreas pri larĝajn " +#~ "tunelojn." #~ msgid "" -#~ "Typical maximum height, above and below midpoint, of floatland mountains." +#~ "Controls the density of mountain-type floatlands.\n" +#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." #~ msgstr "" -#~ "Ordinara plejalto, super kaj sub la mezpunkto, de fluginsulaj montoj." +#~ "Regas densecon de montecaj fluginsuloj.\n" +#~ "Temas pri deŝovo de la brua valoro «np_mountain»." -#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." +#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." #~ msgstr "" -#~ "Variaĵo de alteco de montetoj kaj profundeco de lagoj sur glata tereno de " -#~ "fluginsuloj." +#~ "Ŝanĝas kiel montecaj fluginsuloj maldikiĝas super kaj sub la mezpunkto." -#~ msgid "Waving water" -#~ msgstr "Ondanta akvo" +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "Alĝustigi la gamaan kodadon al la lumtabeloj. Pli altaj nombroj estas pli " +#~ "helaj.\n" +#~ "Ĉi tiu agordo estas klientflanka, kaj serviloj ĝin malatentos." -#~ msgid "Y-level to which floatland shadows extend." -#~ msgstr "Y-nivelo kien etendiĝas ombroj de fluginsuloj." +#~ msgid "Path to save screenshots at." +#~ msgstr "Dosierindiko por konservi ekrankopiojn." -#~ msgid "Projecting dungeons" -#~ msgstr "Planante forgeskelojn" +#~ msgid "Parallax occlusion strength" +#~ msgstr "Potenco de paralaksa ombrigo" -#~ msgid "Waving Water" -#~ msgstr "Ondanta akvo" +#~ msgid "Limit of emerge queues on disk" +#~ msgstr "Limo de viceroj enlegotaj de disko" -#, fuzzy -#~ msgid "Y of upper limit of lava in large caves." -#~ msgstr "Y de supera limo de grandaj kvazaŭ-hazardaj kavernoj." +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Elŝutante kaj instalante $1, bonvolu atendi…" -#~ msgid "Select Package File:" -#~ msgstr "Elekti pakaĵan dosieron:" +#~ msgid "Back" +#~ msgstr "Reeniri" -#~ msgid "Toggle Cinematic" -#~ msgstr "Baskuligi glitan vidpunkton" +#~ msgid "Ok" +#~ msgstr "Bone" diff --git a/po/es/minetest.po b/po/es/minetest.po index 687e8a046..7f4776516 100644 --- a/po/es/minetest.po +++ b/po/es/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Spanish (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-05-23 12:41+0000\n" "Last-Translator: runs \n" "Language-Team: Spanish 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "FPS (cuadros/s) en el menú de pausa" @@ -3081,6 +3311,41 @@ msgstr "Semilla de mapa fija" msgid "Fixed virtual joystick" msgstr "Joystick virtual fijo" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland density" +msgstr "Densidad de las montañas en tierras flotantes" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland maximum Y" +msgstr "Mazmorras, máx. Y" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland minimum Y" +msgstr "Mazmorras, mín. Y" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Ruido base para tierra flotante" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland taper exponent" +msgstr "Exponente de las montañas en tierras flotantes" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "Ruido base para tierra flotante" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "Nivel de tierra flotante" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Tecla vuelo" @@ -3133,6 +3398,12 @@ msgstr "Tamaño de la fuente de reserva en punto (pt)." msgid "Font size of the monospace font in point (pt)." msgstr "Tamaño de la fuente del monoespacio en punto (pt)." +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4788,14 +5059,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4861,6 +5124,11 @@ msgstr "Intervalo de modificador de bloques activos" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "Limite absoluto de colas emergentes" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "Script del menú principal" @@ -4957,10 +5225,22 @@ msgstr "" "inhabilitar esas opciones." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" +"Atributos del generador de mapas globales.\n" +"En el generador de mapas V6 la opción (o marcador) \"decorations\" controla " +"todos los elementos decorativos excepto los árboles y la hierba de la " +"jungla, en todos los otros generadores de mapas esta opción controla todas " +"las decoraciones.\n" +"Las opciones que no son incluidas en el texto con la cadena de opciones no " +"serán modificadas y mantendrán su valor por defecto.\n" +"Las opciones que comienzan con el prefijo \"no\" son utilizadas para " +"inhabilitar esas opciones." #: src/settings_translation_file.cpp msgid "Map generation limit" @@ -5059,10 +5339,6 @@ msgstr "Banderas planas de Mapgen" msgid "Mapgen debug" msgstr "Depuración del generador de mapas" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "Banderas de Mapgen" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Generador de mapas" @@ -5135,13 +5411,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -5226,6 +5502,10 @@ msgstr "Mensaje del día mostrado a los jugadores que se conectan." msgid "Method used to highlight selected object." msgstr "Método utilizado para resaltar el objeto seleccionado." +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "Minimapa" @@ -5387,9 +5667,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5470,11 +5747,6 @@ msgstr "Oclusión de paralaje" msgid "Parallax occlusion scale" msgstr "Oclusión de paralaje" -#: src/settings_translation_file.cpp -#, fuzzy -msgid "Parallax occlusion strength" -msgstr "Oclusión de paralaje" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5485,8 +5757,10 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." -msgstr "Ruta para guardar las capturas de pantalla." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -5518,6 +5792,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "Físicas" @@ -5588,6 +5870,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -6071,6 +6365,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -6094,6 +6395,11 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Strength of 3D mode parallax." +msgstr "Generar mapas normales" + #: src/settings_translation_file.cpp #, fuzzy msgid "Strength of generated normalmaps." @@ -6107,15 +6413,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -6233,7 +6549,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -6388,6 +6704,11 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "Limite absoluto de colas emergentes" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6719,6 +7040,14 @@ msgstr "Limite absoluto de colas emergentes" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6751,87 +7080,87 @@ msgstr "" msgid "cURL timeout" msgstr "Tiempo de espera de cURL" -#~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." -#~ msgstr "" -#~ "Ajustar la codificación gamma para las tablas de iluminación. Números " -#~ "mayores son mas brillantes.\n" -#~ "Este ajuste es solo para cliente y es ignorado por el servidor." +#~ msgid "Toggle Cinematic" +#~ msgstr "Activar cinemático" -#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." -#~ msgstr "" -#~ "Modifica cómo las tierras flotantes del tipo montaña aparecen arriba y " -#~ "abajo del punto medio." +#~ msgid "Select Package File:" +#~ msgstr "Seleccionar el archivo del paquete:" -#~ msgid "" -#~ "Controls the density of mountain-type floatlands.\n" -#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." -#~ msgstr "" -#~ "Controla la densidad del terreno montañoso flotante.\n" -#~ "Se agrega un desplazamiento al valor de ruido 'mgv7_np_mountain'." +#~ msgid "Waving Water" +#~ msgstr "Oleaje" -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." -#~ msgstr "" -#~ "Controla el ancho de los túneles, un valor menor crea túneles más anchos." +#~ msgid "Waving water" +#~ msgstr "Oleaje en el agua" #, fuzzy -#~ msgid "Darkness sharpness" -#~ msgstr "Agudeza de la obscuridad" +#~ msgid "Lava depth" +#~ msgstr "Características de la Lava" -#~ msgid "" -#~ "Defines areas of floatland smooth terrain.\n" -#~ "Smooth floatlands occur when noise > 0." -#~ msgstr "" -#~ "Define áreas de terreno liso flotante.\n" -#~ "Las zonas flotantes lisas se producen cuando el ruido > 0." +#~ msgid "IPv6 support." +#~ msgstr "soporte IPv6." -#~ msgid "Enable VBO" -#~ msgstr "Activar VBO" +#~ msgid "Gamma" +#~ msgstr "Gamma" -#~ msgid "Enables filmic tone mapping" -#~ msgstr "Habilita el mapeado de tonos fílmico" +#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." +#~ msgstr "Alfa de sombra de fuentes (opacidad, entre 0 y 255)." + +#~ msgid "Floatland mountain height" +#~ msgstr "Altura de las montañas en tierras flotantes" #~ msgid "Floatland base height noise" #~ msgstr "Ruido de altura base para tierra flotante" -#~ msgid "Floatland base noise" -#~ msgstr "Ruido base para tierra flotante" - -#~ msgid "Floatland level" -#~ msgstr "Nivel de tierra flotante" +#~ msgid "Enables filmic tone mapping" +#~ msgstr "Habilita el mapeado de tonos fílmico" -#~ msgid "Floatland mountain density" -#~ msgstr "Densidad de las montañas en tierras flotantes" +#~ msgid "Enable VBO" +#~ msgstr "Activar VBO" -#~ msgid "Floatland mountain exponent" -#~ msgstr "Exponente de las montañas en tierras flotantes" +#~ msgid "" +#~ "Defines areas of floatland smooth terrain.\n" +#~ "Smooth floatlands occur when noise > 0." +#~ msgstr "" +#~ "Define áreas de terreno liso flotante.\n" +#~ "Las zonas flotantes lisas se producen cuando el ruido > 0." -#~ msgid "Floatland mountain height" -#~ msgstr "Altura de las montañas en tierras flotantes" +#, fuzzy +#~ msgid "Darkness sharpness" +#~ msgstr "Agudeza de la obscuridad" -#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." -#~ msgstr "Alfa de sombra de fuentes (opacidad, entre 0 y 255)." +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgstr "" +#~ "Controla el ancho de los túneles, un valor menor crea túneles más anchos." -#~ msgid "Gamma" -#~ msgstr "Gamma" +#~ msgid "" +#~ "Controls the density of mountain-type floatlands.\n" +#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." +#~ msgstr "" +#~ "Controla la densidad del terreno montañoso flotante.\n" +#~ "Se agrega un desplazamiento al valor de ruido 'mgv7_np_mountain'." -#~ msgid "IPv6 support." -#~ msgstr "soporte IPv6." +#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." +#~ msgstr "" +#~ "Modifica cómo las tierras flotantes del tipo montaña aparecen arriba y " +#~ "abajo del punto medio." -#, fuzzy -#~ msgid "Lava depth" -#~ msgstr "Características de la Lava" +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "Ajustar la codificación gamma para las tablas de iluminación. Números " +#~ "mayores son mas brillantes.\n" +#~ "Este ajuste es solo para cliente y es ignorado por el servidor." -#~ msgid "Waving water" -#~ msgstr "Oleaje en el agua" +#~ msgid "Path to save screenshots at." +#~ msgstr "Ruta para guardar las capturas de pantalla." -#~ msgid "Waving Water" -#~ msgstr "Oleaje" +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Descargando e instalando $1, por favor espere..." -#~ msgid "Select Package File:" -#~ msgstr "Seleccionar el archivo del paquete:" +#~ msgid "Back" +#~ msgstr "Atrás" -#~ msgid "Toggle Cinematic" -#~ msgstr "Activar cinemático" +#~ msgid "Ok" +#~ msgstr "Aceptar" diff --git a/po/et/minetest.po b/po/et/minetest.po index 7312d20b9..67b8210b3 100644 --- a/po/et/minetest.po +++ b/po/et/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Estonian (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-05-03 19:14+0000\n" "Last-Translator: Janar Leas \n" "Language-Team: Estonian 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" @@ -2893,6 +3114,35 @@ msgstr "" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Põlvkonna kaardid" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" @@ -2945,6 +3195,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4255,14 +4511,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4326,6 +4574,10 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp #, fuzzy msgid "Main menu script" @@ -4395,7 +4647,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4497,11 +4751,6 @@ msgstr "Põlvkonna kaardid" msgid "Mapgen debug" msgstr "Põlvkonna kaardid" -#: src/settings_translation_file.cpp -#, fuzzy -msgid "Mapgen flags" -msgstr "Põlvkonna kaardid" - #: src/settings_translation_file.cpp #, fuzzy msgid "Mapgen name" @@ -4571,13 +4820,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4662,6 +4911,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" @@ -4823,9 +5076,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -4901,10 +5151,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -4915,7 +5161,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -4948,6 +5196,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "" @@ -5017,6 +5273,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5469,6 +5737,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5492,6 +5767,10 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5504,15 +5783,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5630,7 +5919,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -5784,6 +6073,10 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6110,6 +6403,14 @@ msgstr "" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6142,20 +6443,29 @@ msgstr "" msgid "cURL timeout" msgstr "" -#~ msgid "Darkness sharpness" -#~ msgstr "Pimeduse teravus" - -#~ msgid "Enable VBO" -#~ msgstr "Luba VBO" - #, fuzzy -#~ msgid "Enables filmic tone mapping" -#~ msgstr "Lubab filmic tone mapping" +#~ msgid "Toggle Cinematic" +#~ msgstr "Lülita kiirus sisse" #, fuzzy #~ msgid "Select Package File:" #~ msgstr "Vali modifikatsiooni fail:" #, fuzzy -#~ msgid "Toggle Cinematic" -#~ msgstr "Lülita kiirus sisse" +#~ msgid "Enables filmic tone mapping" +#~ msgstr "Lubab filmic tone mapping" + +#~ msgid "Enable VBO" +#~ msgstr "Luba VBO" + +#~ msgid "Darkness sharpness" +#~ msgstr "Pimeduse teravus" + +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Palun oota $1 allalaadimist ja paigaldamist…" + +#~ msgid "Back" +#~ msgstr "Tagasi" + +#~ msgid "Ok" +#~ msgstr "Olgu." diff --git a/po/eu/minetest.po b/po/eu/minetest.po index 5a3c67ca6..7c3398569 100644 --- a/po/eu/minetest.po +++ b/po/eu/minetest.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-05-16 17:41+0000\n" "Last-Translator: aitzol berasategi \n" "Language-Team: Basque 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" @@ -2866,6 +3079,35 @@ msgstr "" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "Jokalariaren transferentzia distantzia" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Hegaz egin tekla" @@ -2918,6 +3160,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4241,14 +4489,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4315,6 +4555,10 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "" @@ -4382,7 +4626,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4469,10 +4715,6 @@ msgstr "" msgid "Mapgen debug" msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" @@ -4541,13 +4783,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4631,6 +4873,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" @@ -4790,9 +5036,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -4868,10 +5111,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -4882,7 +5121,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -4915,6 +5156,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "" @@ -4983,6 +5232,18 @@ msgstr "Profilaria txandakatzeko tekla" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5420,6 +5681,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5443,6 +5711,10 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5455,15 +5727,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5582,7 +5864,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -5737,6 +6019,10 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6058,6 +6344,14 @@ msgstr "" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6089,3 +6383,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "cURL timeout" msgstr "cURL-en denbora muga" + +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "$1 deskargatu eta instalatzen, itxaron mesedez..." + +#~ msgid "Back" +#~ msgstr "Atzera" + +#~ msgid "Ok" +#~ msgstr "Ados" diff --git a/po/fil/minetest.po b/po/fil/minetest.po index df9f52b7f..c78b043ed 100644 --- a/po/fil/minetest.po +++ b/po/fil/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Filipino (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-01-11 18:26+0000\n" "Last-Translator: rubenwardy \n" "Language-Team: Filipino 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" @@ -2846,6 +3056,34 @@ msgstr "" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" @@ -2898,6 +3136,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4194,14 +4438,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4265,6 +4501,10 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "" @@ -4332,7 +4572,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4419,10 +4661,6 @@ msgstr "" msgid "Mapgen debug" msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" @@ -4491,13 +4729,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4581,6 +4819,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" @@ -4740,9 +4982,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -4818,10 +5057,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -4832,7 +5067,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -4865,6 +5102,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "" @@ -4933,6 +5178,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5370,6 +5627,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5393,6 +5657,10 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5405,15 +5673,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5530,7 +5808,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -5682,6 +5960,10 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6001,6 +6283,14 @@ msgstr "" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" diff --git a/po/fr/minetest.po b/po/fr/minetest.po index 6a5c8641a..f17b5721f 100644 --- a/po/fr/minetest.po +++ b/po/fr/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: French (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-05-24 13:41+0000\n" "Last-Translator: NicHan \n" "Language-Team: French 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "FPS maximum sur le menu pause" @@ -3080,6 +3312,41 @@ msgstr "Graine de génération de terrain déterminée" msgid "Fixed virtual joystick" msgstr "Fixer le joystick virtuel" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland density" +msgstr "Densité des montagnes flottantes" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland maximum Y" +msgstr "Maximum Y des donjons" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland minimum Y" +msgstr "Minimum Y des donjons" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Le bruit de base des terres flottantes" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland taper exponent" +msgstr "Densité des montagnes flottantes" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "Le bruit de base des terres flottantes" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "Hauteur des terrains flottants" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Voler" @@ -3132,6 +3399,12 @@ msgstr "Taille de police secondaire au point (pt)." msgid "Font size of the monospace font in point (pt)." msgstr "Taille de la police monospace en point (pt)." +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4782,14 +5055,6 @@ msgstr "Boost intermédiaire de la courbe de lumière" msgid "Light curve low gradient" msgstr "Centre du boost intermédiaire de la courbe de lumière" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "Limite des files émergentes sur le disque" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "Limite des files émergentes à générer" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4866,6 +5131,11 @@ msgstr "Chargement des modificateurs de blocs" msgid "Lower Y limit of dungeons." msgstr "Limite basse Y des donjons." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "Limite basse Y des donjons." + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "Script du menu principal" @@ -4954,9 +5224,12 @@ msgstr "" "le signal ‹jungles› est ignoré." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" "Attributs spécifiques au Mapgen v7.\n" "'crêtes' activent les rivières." @@ -5045,10 +5318,6 @@ msgstr "Signaux spécifiques au générateur de terrain Valleys" msgid "Mapgen debug" msgstr "Débogage de la génération du terrain" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "Drapeaux de génération de terrain" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Nom du générateur de carte" @@ -5122,17 +5391,19 @@ msgid "Maximum number of blocks that can be queued for loading." msgstr "Nombre maximum de mapblocks qui peuvent être listés pour chargement." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Nombre maximum de mapblocks à lister qui doivent être générés.\n" "Laisser ce champ vide pour un montant approprié défini automatiquement." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Nombre maximum de mapblocks à lister qui doivent être générés depuis un " "fichier.\n" @@ -5232,6 +5503,10 @@ msgstr "Message du jour affiché aux joueurs lors de la connexion." msgid "Method used to highlight selected object." msgstr "Méthodes utilisées pour l'éclairage des objets." +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "Mini-carte" @@ -5416,9 +5691,6 @@ msgstr "Nombre de tâches en cours" #, fuzzy msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5516,10 +5788,6 @@ msgstr "Mode occlusion parallaxe" msgid "Parallax occlusion scale" msgstr "Echelle de l'occlusion parallaxe" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "Force de l'occlusion parallaxe" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5536,8 +5804,10 @@ msgstr "" "n’est pas disponible." #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." -msgstr "Chemin où les captures d'écran sont sauvegardées." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -5585,6 +5855,15 @@ msgstr "" msgid "Pause on lost window focus" msgstr "Mettre en pause sur perte du focus de la fenêtre" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Per-player limit of queued blocks to generate" +msgstr "Limite des files émergentes à générer" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "Physique" @@ -5667,6 +5946,18 @@ msgstr "Profilage" msgid "Profiling" msgstr "Profilage" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "Proportion de grandes grottes qui contiennent du liquide." @@ -6203,6 +6494,13 @@ msgstr "" "Les fichiers qui ne sont pas présents seront récupérés de la manière " "habituelle." +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp #, fuzzy msgid "" @@ -6229,6 +6527,11 @@ msgstr "Bruit pour la taille des montagnes en escalier" msgid "Step mountain spread noise" msgstr "Bruit pour l’étalement des montagnes en escalier" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Strength of 3D mode parallax." +msgstr "Force de l'occlusion parallaxe." + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "Force des normalmaps autogénérés." @@ -6244,10 +6547,6 @@ msgstr "" "Les 3 paramètres 'boost' définissent une gamme de la lumière\n" "courbe qui est stimulée dans la luminosité." -#: src/settings_translation_file.cpp -msgid "Strength of parallax." -msgstr "Force de l'occlusion parallaxe." - #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "Vérification stricte du protocole" @@ -6256,6 +6555,20 @@ msgstr "Vérification stricte du protocole" msgid "Strip color codes" msgstr "Echapper les codes de couleur" +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "SQLite synchronisé" @@ -6391,6 +6704,7 @@ msgstr "" "Entrer /privs dans le jeu pour voir une liste complète des privilèges." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The radius of the volume of blocks around every player that is subject to " "the\n" @@ -6398,7 +6712,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" "Le rayon du volume de blocs autour de chaque joueur soumis à la\n" "truc de bloc actif, indiqué dans mapblocks (16 noeuds).\n" @@ -6608,6 +6922,11 @@ msgstr "Purger les données de serveur inutiles" msgid "Upper Y limit of dungeons." msgstr "Limite haute Y des donjons." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "Limite haute Y des donjons." + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "Activer les nuages 3D au lieu des nuages 2D (plats)." @@ -7009,6 +7328,14 @@ msgstr "" msgid "Y-distance over which caverns expand to full size." msgstr "La distance Y jusqu'à laquelle la caverne peut s'étendre." +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "Hauteur (Y) moyenne de la surface du terrain." @@ -7041,131 +7368,137 @@ msgstr "Limite parallèle de cURL" msgid "cURL timeout" msgstr "Délais d'interruption de cURL" -#~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." -#~ msgstr "" -#~ "Ajuster la correction gamma. Les valeurs plus basses sont plus claires.\n" -#~ "Ce paramètre s'applique au client seulement et est ignoré par le serveur." - -#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." -#~ msgstr "" -#~ "Modifie la façon dont les terres flottantes montagneuses s’effilent au-" -#~ "dessus et au-dessous du point médian." +#~ msgid "Toggle Cinematic" +#~ msgstr "Mode cinématique" -#~ msgid "Center of light curve mid-boost." -#~ msgstr "Milieu de la courbe de lumière mi-boost." +#~ msgid "Select Package File:" +#~ msgstr "Sélectionner le fichier du mod :" -#~ msgid "" -#~ "Controls the density of mountain-type floatlands.\n" -#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." +#~ msgid "Y of upper limit of lava in large caves." #~ msgstr "" -#~ "Contrôle la densité des terrains montagneux sur les terres flottantes.\n" -#~ "C'est un décalage ajouté à la valeur du bruit 'mgv7_np_mountain'." +#~ "Coordonnée Y de la limite supérieure des grandes grottes pseudo-" +#~ "aléatoires." -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." -#~ msgstr "" -#~ "Contrôle la largeur des tunnels, une valeur plus petite crée des tunnels " -#~ "plus larges." +#~ msgid "Waving Water" +#~ msgstr "Eau ondulante" -#~ msgid "Darkness sharpness" -#~ msgstr "Démarcation de l'obscurité" +#~ msgid "Whether dungeons occasionally project from the terrain." +#~ msgstr "Si les donjons font parfois saillie du terrain." -#~ msgid "" -#~ "Defines areas of floatland smooth terrain.\n" -#~ "Smooth floatlands occur when noise > 0." -#~ msgstr "" -#~ "Défini les zones de terrain plat flottant.\n" -#~ "Des terrains plats flottants apparaissent lorsque le bruit > 0." +#~ msgid "Projecting dungeons" +#~ msgstr "Projection des donjons" -#~ msgid "Enable VBO" -#~ msgstr "Activer Vertex Buffer Object: objet tampon de vertex" +#~ msgid "Y-level to which floatland shadows extend." +#~ msgstr "Hauteur (Y) auquel les ombres portées s’étendent." -#~ msgid "Enables filmic tone mapping" -#~ msgstr "Autorise le mappage tonal cinématographique" +#~ msgid "Y-level of floatland midpoint and lake surface." +#~ msgstr "Hauteur (Y) du point de flottaison et de la surface des lacs." -#~ msgid "Floatland base height noise" -#~ msgstr "Le bruit de hauteur de base des terres flottantes" +#~ msgid "Waving water" +#~ msgstr "Vagues" -#~ msgid "Floatland base noise" -#~ msgstr "Le bruit de base des terres flottantes" +#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." +#~ msgstr "" +#~ "Variation de la hauteur des collines et de la profondeur des lacs sur les " +#~ "terrains plats flottants." -#~ msgid "Floatland level" -#~ msgstr "Hauteur des terrains flottants" +#~ msgid "" +#~ "Typical maximum height, above and below midpoint, of floatland mountains." +#~ msgstr "" +#~ "Hauteur maximum typique, au-dessus et au-dessous du point médian, du " +#~ "terrain de montagne flottantes." -#~ msgid "Floatland mountain density" -#~ msgstr "Densité des montagnes flottantes" +#~ msgid "This font will be used for certain languages." +#~ msgstr "Cette police sera utilisée pour certaines langues." -#~ msgid "Floatland mountain exponent" -#~ msgstr "Densité des montagnes flottantes" +#~ msgid "Strength of light curve mid-boost." +#~ msgstr "Force de la courbe de lumière mi-boost." -#~ msgid "Floatland mountain height" -#~ msgstr "Hauteur des montagnes flottantes" +#~ msgid "Shadow limit" +#~ msgstr "Limite des ombres" -#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." -#~ msgstr "Niveau d'opacité de l'ombre de la police (entre 0 et 255)." +#~ msgid "Path to TrueTypeFont or bitmap." +#~ msgstr "Chemin vers police TrueType ou Bitmap." -#~ msgid "Gamma" -#~ msgstr "Gamma" +#~ msgid "Lightness sharpness" +#~ msgstr "Démarcation de la luminosité" + +#~ msgid "Lava depth" +#~ msgstr "Profondeur de lave" #~ msgid "IPv6 support." #~ msgstr "Support IPv6." -#~ msgid "Lava depth" -#~ msgstr "Profondeur de lave" +#~ msgid "Gamma" +#~ msgstr "Gamma" -#~ msgid "Lightness sharpness" -#~ msgstr "Démarcation de la luminosité" +#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." +#~ msgstr "Niveau d'opacité de l'ombre de la police (entre 0 et 255)." -#~ msgid "Path to TrueTypeFont or bitmap." -#~ msgstr "Chemin vers police TrueType ou Bitmap." +#~ msgid "Floatland mountain height" +#~ msgstr "Hauteur des montagnes flottantes" -#~ msgid "Shadow limit" -#~ msgstr "Limite des ombres" +#~ msgid "Floatland base height noise" +#~ msgstr "Le bruit de hauteur de base des terres flottantes" -#~ msgid "Strength of light curve mid-boost." -#~ msgstr "Force de la courbe de lumière mi-boost." +#~ msgid "Enables filmic tone mapping" +#~ msgstr "Autorise le mappage tonal cinématographique" -#~ msgid "This font will be used for certain languages." -#~ msgstr "Cette police sera utilisée pour certaines langues." +#~ msgid "Enable VBO" +#~ msgstr "Activer Vertex Buffer Object: objet tampon de vertex" #~ msgid "" -#~ "Typical maximum height, above and below midpoint, of floatland mountains." +#~ "Defines areas of floatland smooth terrain.\n" +#~ "Smooth floatlands occur when noise > 0." #~ msgstr "" -#~ "Hauteur maximum typique, au-dessus et au-dessous du point médian, du " -#~ "terrain de montagne flottantes." +#~ "Défini les zones de terrain plat flottant.\n" +#~ "Des terrains plats flottants apparaissent lorsque le bruit > 0." -#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." +#~ msgid "Darkness sharpness" +#~ msgstr "Démarcation de l'obscurité" + +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." #~ msgstr "" -#~ "Variation de la hauteur des collines et de la profondeur des lacs sur les " -#~ "terrains plats flottants." +#~ "Contrôle la largeur des tunnels, une valeur plus petite crée des tunnels " +#~ "plus larges." -#~ msgid "Waving water" -#~ msgstr "Vagues" +#~ msgid "" +#~ "Controls the density of mountain-type floatlands.\n" +#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." +#~ msgstr "" +#~ "Contrôle la densité des terrains montagneux sur les terres flottantes.\n" +#~ "C'est un décalage ajouté à la valeur du bruit 'mgv7_np_mountain'." -#~ msgid "Y-level of floatland midpoint and lake surface." -#~ msgstr "Hauteur (Y) du point de flottaison et de la surface des lacs." +#~ msgid "Center of light curve mid-boost." +#~ msgstr "Milieu de la courbe de lumière mi-boost." -#~ msgid "Y-level to which floatland shadows extend." -#~ msgstr "Hauteur (Y) auquel les ombres portées s’étendent." +#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." +#~ msgstr "" +#~ "Modifie la façon dont les terres flottantes montagneuses s’effilent au-" +#~ "dessus et au-dessous du point médian." -#~ msgid "Projecting dungeons" -#~ msgstr "Projection des donjons" +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "Ajuster la correction gamma. Les valeurs plus basses sont plus claires.\n" +#~ "Ce paramètre s'applique au client seulement et est ignoré par le serveur." -#~ msgid "Whether dungeons occasionally project from the terrain." -#~ msgstr "Si les donjons font parfois saillie du terrain." +#~ msgid "Path to save screenshots at." +#~ msgstr "Chemin où les captures d'écran sont sauvegardées." -#~ msgid "Waving Water" -#~ msgstr "Eau ondulante" +#~ msgid "Parallax occlusion strength" +#~ msgstr "Force de l'occlusion parallaxe" -#~ msgid "Y of upper limit of lava in large caves." -#~ msgstr "" -#~ "Coordonnée Y de la limite supérieure des grandes grottes pseudo-" -#~ "aléatoires." +#~ msgid "Limit of emerge queues on disk" +#~ msgstr "Limite des files émergentes sur le disque" -#~ msgid "Select Package File:" -#~ msgstr "Sélectionner le fichier du mod :" +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Téléchargement et installation de $1, veuillez patienter..." -#~ msgid "Toggle Cinematic" -#~ msgstr "Mode cinématique" +#~ msgid "Back" +#~ msgstr "Retour" + +#~ msgid "Ok" +#~ msgstr "Ok" diff --git a/po/he/minetest.po b/po/he/minetest.po index 9a4daa2c7..f0a49f82e 100644 --- a/po/he/minetest.po +++ b/po/he/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Hebrew (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2019-11-10 15:04+0000\n" "Last-Translator: Krock \n" "Language-Team: Hebrew 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" @@ -2889,6 +3102,34 @@ msgstr "" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" @@ -2941,6 +3182,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4238,14 +4485,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4309,6 +4548,10 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "" @@ -4377,7 +4620,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4470,10 +4715,6 @@ msgstr "" msgid "Mapgen debug" msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" @@ -4542,13 +4783,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4632,6 +4873,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" @@ -4791,9 +5036,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -4869,10 +5111,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -4883,7 +5121,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -4916,6 +5156,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "" @@ -4984,6 +5232,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5421,6 +5681,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5444,6 +5711,10 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5456,15 +5727,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5581,7 +5862,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -5733,6 +6014,10 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6053,6 +6338,14 @@ msgstr "" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6088,3 +6381,6 @@ msgstr "" #, fuzzy #~ msgid "Enable VBO" #~ msgstr "אפשר בכל" + +#~ msgid "Ok" +#~ msgstr "אישור" diff --git a/po/hi/minetest.po b/po/hi/minetest.po index 7cc989754..b83db4629 100644 --- a/po/hi/minetest.po +++ b/po/hi/minetest.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-05-02 07:11+0000\n" "Last-Translator: Eyekay49 \n" "Language-Team: Hindi 1;\n" "X-Generator: Weblate 4.1-dev\n" +#: builtin/client/death_formspec.lua src/client/game.cpp +msgid "Respawn" +msgstr "वापस ज़िंदा होएं" + #: builtin/client/death_formspec.lua src/client/game.cpp msgid "You died" msgstr "आपकी मौत हो गयी" -#: builtin/client/death_formspec.lua src/client/game.cpp -msgid "Respawn" -msgstr "वापस ज़िंदा होएं" +#: builtin/fstk/dialog.lua builtin/fstk/ui.lua src/gui/modalMenu.cpp +msgid "OK" +msgstr "" #: builtin/fstk/ui.lua -msgid "The server has requested a reconnect:" -msgstr "सर्वर वापस कनेक्ट करना चाहता है :" +msgid "An error occurred in a Lua script:" +msgstr "Lua कोड में यह परेशानी हुई :" #: builtin/fstk/ui.lua -msgid "Reconnect" -msgstr "वापस कनेक्ट करें" +msgid "An error occurred:" +msgstr "एक खराबी हो गयी :" #: builtin/fstk/ui.lua msgid "Main menu" msgstr "मुख्य पृष्ठ" #: builtin/fstk/ui.lua -msgid "An error occurred in a Lua script:" -msgstr "Lua कोड में यह परेशानी हुई :" - -#: builtin/fstk/ui.lua -msgid "An error occurred:" -msgstr "एक खराबी हो गयी :" +msgid "Reconnect" +msgstr "वापस कनेक्ट करें" #: builtin/fstk/ui.lua -msgid "Ok" -msgstr "ठीक है" +msgid "The server has requested a reconnect:" +msgstr "सर्वर वापस कनेक्ट करना चाहता है :" #: builtin/mainmenu/common.lua src/client/game.cpp msgid "Loading..." msgstr "लोड हो रहा है ..." #: builtin/mainmenu/common.lua -msgid "Try reenabling public serverlist and check your internet connection." -msgstr "" -"सार्वजनिक सर्वर शृंखला (सर्वर लिस्ट) को 'हां' करें और इंटरनेट कनेक्शन जांचें।" - -#: builtin/mainmenu/common.lua -msgid "Server supports protocol versions between $1 and $2. " -msgstr "सर्वर केवल प्रोटोकॉल $1 से $2 ही लेता है। " +msgid "Protocol version mismatch. " +msgstr "प्रोटोकॉल संख्या एक नहीं है। " #: builtin/mainmenu/common.lua msgid "Server enforces protocol version $1. " msgstr "सर्वर केवल प्रोटोकॉल $1 लेता है। " #: builtin/mainmenu/common.lua -msgid "We support protocol versions between version $1 and $2." -msgstr "हम प्रोटोकॉल $1 से $2 ही लेते हैं।" +msgid "Server supports protocol versions between $1 and $2. " +msgstr "सर्वर केवल प्रोटोकॉल $1 से $2 ही लेता है। " + +#: builtin/mainmenu/common.lua +msgid "Try reenabling public serverlist and check your internet connection." +msgstr "सार्वजनिक सर्वर शृंखला (सर्वर लिस्ट) को 'हां' करें और इंटरनेट कनेक्शन जांचें।" #: builtin/mainmenu/common.lua msgid "We only support protocol version $1." msgstr "हम केवल प्रोटोकॉल $1 ही लेते हैं।" #: builtin/mainmenu/common.lua -msgid "Protocol version mismatch. " -msgstr "प्रोटोकॉल संख्या एक नहीं है। " +msgid "We support protocol versions between version $1 and $2." +msgstr "हम प्रोटोकॉल $1 से $2 ही लेते हैं।" + +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_delete_content.lua +#: builtin/mainmenu/dlg_delete_world.lua +#: builtin/mainmenu/dlg_rename_modpack.lua +#: builtin/mainmenu/dlg_settings_advanced.lua src/client/keycode.cpp +#: src/gui/guiConfirmRegistration.cpp src/gui/guiKeyChangeMenu.cpp +#: src/gui/guiPasswordChange.cpp +msgid "Cancel" +msgstr "रोकें" + +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua +msgid "Dependencies:" +msgstr "निर्भरताएं :" #: builtin/mainmenu/dlg_config_world.lua -msgid "World:" -msgstr "दुनिया :" +msgid "Disable all" +msgstr "प्रत्येक रोकें" #: builtin/mainmenu/dlg_config_world.lua -msgid "No modpack description provided." -msgstr "माॅडपैक ने अपने बारे में कुछ नहीं बताया।" +msgid "Disable modpack" +msgstr "माॅडपैक रोकें" #: builtin/mainmenu/dlg_config_world.lua -msgid "No game description provided." -msgstr "खेल ने अपने बारे में कुछ नहीं बताया।" +msgid "Enable all" +msgstr "प्रत्येक चालू करें" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Enable modpack" +msgstr "माॅडपैक चालू करें" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "" +"Failed to enable mod \"$1\" as it contains disallowed characters. Only " +"characters [a-z0-9_] are allowed." +msgstr "" +"मना किए गए वर्णों के कारण माॅड \"$1\" चालू नहीं हो सका। कृपया [a-z0-9] अंग्रेजी वर्ण का " +"ही प्रयोग करें।" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Find More Mods" +msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "Mod:" @@ -100,106 +129,81 @@ msgstr "माॅड :" msgid "No (optional) dependencies" msgstr "कोई (अनावश्यक) निर्भरताएं नहीं हैं" +#: builtin/mainmenu/dlg_config_world.lua +msgid "No game description provided." +msgstr "खेल ने अपने बारे में कुछ नहीं बताया।" + #: builtin/mainmenu/dlg_config_world.lua msgid "No hard dependencies" msgstr "कोई आवश्यक निर्भरताएं नहीं" -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua -msgid "Optional dependencies:" -msgstr "अनावश्यक निर्भरताएं :" - -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua -msgid "Dependencies:" -msgstr "निर्भरताएं :" +#: builtin/mainmenu/dlg_config_world.lua +msgid "No modpack description provided." +msgstr "माॅडपैक ने अपने बारे में कुछ नहीं बताया।" #: builtin/mainmenu/dlg_config_world.lua msgid "No optional dependencies" msgstr "कोई अनावश्यक निर्भरताएं नहीं" +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua +msgid "Optional dependencies:" +msgstr "अनावश्यक निर्भरताएं :" + #: builtin/mainmenu/dlg_config_world.lua #: builtin/mainmenu/dlg_settings_advanced.lua src/gui/guiKeyChangeMenu.cpp msgid "Save" msgstr "सेव करें" -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua -#: builtin/mainmenu/dlg_delete_content.lua -#: builtin/mainmenu/dlg_delete_world.lua -#: builtin/mainmenu/dlg_rename_modpack.lua -#: builtin/mainmenu/dlg_settings_advanced.lua src/client/keycode.cpp -#: src/gui/guiConfirmRegistration.cpp src/gui/guiKeyChangeMenu.cpp -#: src/gui/guiPasswordChange.cpp -msgid "Cancel" -msgstr "रोकें" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Disable modpack" -msgstr "माॅडपैक रोकें" - #: builtin/mainmenu/dlg_config_world.lua -msgid "Enable modpack" -msgstr "माॅडपैक चालू करें" +msgid "World:" +msgstr "दुनिया :" #: builtin/mainmenu/dlg_config_world.lua msgid "enabled" msgstr "चालू" -#: builtin/mainmenu/dlg_config_world.lua -msgid "Disable all" -msgstr "प्रत्येक रोकें" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Enable all" -msgstr "प्रत्येक चालू करें" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "" -"Failed to enable mod \"$1\" as it contains disallowed characters. Only " -"characters [a-z0-9_] are allowed." -msgstr "" -"मना किए गए वर्णों के कारण माॅड \"$1\" चालू नहीं हो सका। कृपया [a-z0-9] " -"अंग्रेजी वर्ण का ही प्रयोग करें।" - #: builtin/mainmenu/dlg_contentstore.lua msgid "All packages" msgstr "सभी पैकेज" #: builtin/mainmenu/dlg_contentstore.lua -#: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Games" -msgstr "अनेक खेल" +msgid "Back to Main Menu" +msgstr "वापस मुख्य पृष्ठ पर जाएं" #: builtin/mainmenu/dlg_contentstore.lua -#: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Mods" -msgstr "माॅड" +msgid "ContentDB is not available when Minetest was compiled without cURL" +msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Texture packs" -msgstr "कला संकुल" +#, fuzzy +msgid "Downloading..." +msgstr "लोड हो रहा है ..." #: builtin/mainmenu/dlg_contentstore.lua msgid "Failed to download $1" msgstr "$1 का डाऊनलोड असफल हुआ" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Downloading and installing $1, please wait..." -msgstr "$1 का डाऊनलोड व इन्स्टाल चल रहा है, कृपया ठहरें ..." - -#: builtin/mainmenu/dlg_contentstore.lua -msgid "Back" -msgstr "पीछे" +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Games" +msgstr "अनेक खेल" #: builtin/mainmenu/dlg_contentstore.lua msgid "Install" msgstr "इन्स्टाल करें" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Update" -msgstr "नया संस्करण इन्स्टाल करें" +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Mods" +msgstr "माॅड" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Uninstall" -msgstr "हटाऐं" +msgid "No packages could be retrieved" +msgstr "कोई पैकेज नहीं ला पाया गया" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "No results" +msgstr "कुछ नहीं मिला" #: builtin/mainmenu/dlg_contentstore.lua #: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_online.lua @@ -207,89 +211,249 @@ msgid "Search" msgstr "ढूंढें" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Back to Main Menu" -msgstr "वापस मुख्य पृष्ठ पर जाएं" +msgid "Texture packs" +msgstr "कला संकुल" #: builtin/mainmenu/dlg_contentstore.lua -msgid "No results" -msgstr "कुछ नहीं मिला" +msgid "Uninstall" +msgstr "हटाऐं" #: builtin/mainmenu/dlg_contentstore.lua -msgid "No packages could be retrieved" -msgstr "कोई पैकेज नहीं ला पाया गया" +msgid "Update" +msgstr "नया संस्करण इन्स्टाल करें" + +#: builtin/mainmenu/dlg_contentstore.lua +msgid "View" +msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "World name" -msgstr "दुनिया का नाम" +msgid "A world named \"$1\" already exists" +msgstr "\"$1\" नामक दुनिया पहले से ही है" #: builtin/mainmenu/dlg_create_world.lua -#: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Seed" -msgstr "स्रोत" +msgid "Additional terrain" +msgstr "" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp -msgid "Mapgen" -msgstr "नक्शा स्रोत" +msgid "Altitude chill" +msgstr "" -#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp -msgid "Game" -msgstr "खेल" +#: builtin/mainmenu/dlg_create_world.lua +msgid "Altitude dry" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Biome blending" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Biomes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Caverns" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Caves" +msgstr "सप्टक (आक्टेव)" #: builtin/mainmenu/dlg_create_world.lua msgid "Create" msgstr "बनाइए" #: builtin/mainmenu/dlg_create_world.lua -msgid "You have no games installed." -msgstr "आपने कोई खेल इन्स्टाल नहीं किया है।" +#, fuzzy +msgid "Decorations" +msgstr "जानकारी :" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Download a game, such as Minetest Game, from minetest.net" +msgstr "मैनटेस्ट खेल जैसे अन्य खेल minetest.net से डाऊनलोड किए जा सकते हैं" #: builtin/mainmenu/dlg_create_world.lua msgid "Download one from minetest.net" msgstr "आप किसी भी खेल को minetest.net से डाऊनलोड कर सकते हैं" #: builtin/mainmenu/dlg_create_world.lua -msgid "Warning: The minimal development test is meant for developers." +msgid "Dungeons" msgstr "" -"चेतावनी : न्यूनतम विकास खेल (Minimal development test) खेल बनाने वालों के लि" -"ए है।" #: builtin/mainmenu/dlg_create_world.lua -msgid "Download a game, such as Minetest Game, from minetest.net" -msgstr "मैनटेस्ट खेल जैसे अन्य खेल minetest.net से डाऊनलोड किए जा सकते हैं" +msgid "Flat terrain" +msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "A world named \"$1\" already exists" -msgstr "\"$1\" नामक दुनिया पहले से ही है" +msgid "Floating landmasses in the sky" +msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "No game selected" -msgstr "कोई खेल चूना नहीं गया है" +msgid "Floatlands (experimental)" +msgstr "" -#: builtin/mainmenu/dlg_delete_content.lua -msgid "Are you sure you want to delete \"$1\"?" -msgstr "क्या आप सचमुच \"$1\" को रद्द करना चाहते हैं?" +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Game" +msgstr "खेल" -#: builtin/mainmenu/dlg_delete_content.lua -#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/tab_local.lua -#: src/client/keycode.cpp -msgid "Delete" -msgstr "रद्द करें" +#: builtin/mainmenu/dlg_create_world.lua +msgid "Generate non-fractal terrain: Oceans and underground" +msgstr "" -#: builtin/mainmenu/dlg_delete_content.lua -msgid "pkgmgr: failed to delete \"$1\"" -msgstr "pkgmgr: \"$1\" रद्द नहीं किया जा सका" +#: builtin/mainmenu/dlg_create_world.lua +msgid "Hills" +msgstr "" -#: builtin/mainmenu/dlg_delete_content.lua -msgid "pkgmgr: invalid path \"$1\"" -msgstr "pkgmgr: \"$1\" फाईल पार गलत है" +#: builtin/mainmenu/dlg_create_world.lua +msgid "Humid rivers" +msgstr "" -#: builtin/mainmenu/dlg_delete_world.lua -msgid "Delete World \"$1\"?" -msgstr "दुनिया रद्द करें?" +#: builtin/mainmenu/dlg_create_world.lua +msgid "Increases humidity around rivers" +msgstr "" -#: builtin/mainmenu/dlg_rename_modpack.lua -msgid "Accept" -msgstr "हां" +#: builtin/mainmenu/dlg_create_world.lua +msgid "Lakes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Low humidity and high heat causes shallow or dry rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen" +msgstr "नक्शा स्रोत" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen flags" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Mapgen-specific flags" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Mountains" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Mud flow" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Network of tunnels and caves" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "No game selected" +msgstr "कोई खेल चूना नहीं गया है" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Reduces heat with altitude" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Reduces humidity with altitude" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Sea level rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Seed" +msgstr "स्रोत" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Smooth transition between biomes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "" +"Structures appearing on the terrain (no effect on trees and jungle grass " +"created by v6)" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Structures appearing on the terrain, typically trees and plants" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Temperate, Desert" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Temperate, Desert, Jungle" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Temperate, Desert, Jungle, Tundra, Taiga" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Terrain surface erosion" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Trees and jungle grass" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Vary river depth" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Very large caverns deep in the underground" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Warning: The Development Test is meant for developers." +msgstr "" +"चेतावनी : न्यूनतम विकास खेल (Minimal development test) खेल बनाने वालों के लिए है।" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "World name" +msgstr "दुनिया का नाम" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "You have no games installed." +msgstr "आपने कोई खेल इन्स्टाल नहीं किया है।" + +#: builtin/mainmenu/dlg_delete_content.lua +msgid "Are you sure you want to delete \"$1\"?" +msgstr "क्या आप सचमुच \"$1\" को रद्द करना चाहते हैं?" + +#: builtin/mainmenu/dlg_delete_content.lua +#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/tab_local.lua +#: src/client/keycode.cpp +msgid "Delete" +msgstr "रद्द करें" + +#: builtin/mainmenu/dlg_delete_content.lua +msgid "pkgmgr: failed to delete \"$1\"" +msgstr "pkgmgr: \"$1\" रद्द नहीं किया जा सका" + +#: builtin/mainmenu/dlg_delete_content.lua +msgid "pkgmgr: invalid path \"$1\"" +msgstr "pkgmgr: \"$1\" फाईल पार गलत है" + +#: builtin/mainmenu/dlg_delete_world.lua +msgid "Delete World \"$1\"?" +msgstr "दुनिया रद्द करें?" + +#: builtin/mainmenu/dlg_rename_modpack.lua +msgid "Accept" +msgstr "हां" + +#: builtin/mainmenu/dlg_rename_modpack.lua +msgid "Rename Modpack:" +msgstr "माॅडपैक का नाम बदलें :" #: builtin/mainmenu/dlg_rename_modpack.lua msgid "" @@ -297,100 +461,77 @@ msgid "" "override any renaming here." msgstr "modpack.conf फाईल में इस माॅडपैक को जो नाम दिया गया है वही माना जाएगा।" -#: builtin/mainmenu/dlg_rename_modpack.lua -msgid "Rename Modpack:" -msgstr "माॅडपैक का नाम बदलें :" +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "(No description of setting given)" +msgstr "(सेटिंग के बारे में कुछ नहीं बताया गया है)" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Disabled" -msgstr "रुका हुआ" +msgid "2D Noise" +msgstr "द्वि आयामी नॉइस" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Enabled" -msgstr "चालू" +msgid "< Back to Settings page" +msgstr "वापस सेटिंग पृष्ठ पर जाएं" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Browse" msgstr "ढूंढें" -#: builtin/mainmenu/dlg_settings_advanced.lua src/settings_translation_file.cpp -msgid "Offset" -msgstr "आफसेट" - -#: builtin/mainmenu/dlg_settings_advanced.lua src/settings_translation_file.cpp -msgid "Scale" -msgstr "स्केल" - #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "X spread" -msgstr "X स्प्रेड" +msgid "Disabled" +msgstr "रुका हुआ" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Y spread" -msgstr "Y स्प्रेड" +msgid "Edit" +msgstr "बदलें" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "2D Noise" -msgstr "द्वि आयामी नॉइस" +msgid "Enabled" +msgstr "चालू" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Z spread" -msgstr "Z स्प्रेड" +msgid "Lacunarity" +msgstr "लैकुनारिटी" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Octaves" msgstr "सप्टक (आक्टेव)" +#: builtin/mainmenu/dlg_settings_advanced.lua src/settings_translation_file.cpp +msgid "Offset" +msgstr "आफसेट" + #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Persistance" msgstr "हठ (पर्सिस्टेन्स)" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Lacunarity" -msgstr "लैकुनारिटी" - -#. ~ "defaults" is a noise parameter flag. -#. It describes the default processing options -#. for noise settings in main menu -> "All Settings". -#: builtin/mainmenu/dlg_settings_advanced.lua -msgid "defaults" -msgstr "डीफाल्ट" - -#. ~ "eased" is a noise parameter flag. -#. It is used to make the map smoother and -#. can be enabled in noise settings in -#. main menu -> "All Settings". -#: builtin/mainmenu/dlg_settings_advanced.lua -msgid "eased" -msgstr "आरामदायक (ईज़्ड)" +msgid "Please enter a valid integer." +msgstr "कृपया एक पूर्णांक (integer) भरें।" -#. ~ "absvalue" is a noise parameter flag. -#. It is short for "absolute value". -#. It can be enabled in noise settings in -#. main menu -> "All Settings". #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "absvalue" -msgstr "एब्सोल्यूट वैल्यू" +msgid "Please enter a valid number." +msgstr "कृपया एक अंक भरें।" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "X" -msgstr "एक्स" +msgid "Restore Default" +msgstr "मूल चुनें" -#: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Y" -msgstr "वाई" +#: builtin/mainmenu/dlg_settings_advanced.lua src/settings_translation_file.cpp +msgid "Scale" +msgstr "स्केल" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Z" -msgstr "जेड" +msgid "Select directory" +msgstr "फाईल पाथ चुनें" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "(No description of setting given)" -msgstr "(सेटिंग के बारे में कुछ नहीं बताया गया है)" +msgid "Select file" +msgstr "फाईल चुनें" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Please enter a valid integer." -msgstr "कृपया एक पूर्णांक (integer) भरें।" +msgid "Show technical names" +msgstr "तकनीकी नाम देखें" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "The value must be at least $1." @@ -401,152 +542,171 @@ msgid "The value must not be larger than $1." msgstr "इसका मूल्य $1 से अधिक नहीं होना चाहिए।" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Please enter a valid number." -msgstr "कृपया एक अंक भरें।" +msgid "X" +msgstr "एक्स" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Select directory" -msgstr "फाईल पाथ चुनें" +msgid "X spread" +msgstr "X स्प्रेड" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Select file" -msgstr "फाईल चुनें" +msgid "Y" +msgstr "वाई" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "< Back to Settings page" -msgstr "वापस सेटिंग पृष्ठ पर जाएं" +msgid "Y spread" +msgstr "Y स्प्रेड" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Edit" -msgstr "बदलें" +msgid "Z" +msgstr "जेड" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Restore Default" -msgstr "मूल चुनें" +msgid "Z spread" +msgstr "Z स्प्रेड" +#. ~ "absvalue" is a noise parameter flag. +#. It is short for "absolute value". +#. It can be enabled in noise settings in +#. main menu -> "All Settings". #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Show technical names" -msgstr "तकनीकी नाम देखें" +msgid "absvalue" +msgstr "एब्सोल्यूट वैल्यू" + +#. ~ "defaults" is a noise parameter flag. +#. It describes the default processing options +#. for noise settings in main menu -> "All Settings". +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "defaults" +msgstr "डीफाल्ट" + +#. ~ "eased" is a noise parameter flag. +#. It is used to make the map smoother and +#. can be enabled in noise settings in +#. main menu -> "All Settings". +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "eased" +msgstr "आरामदायक (ईज़्ड)" #: builtin/mainmenu/pkgmgr.lua msgid "$1 (Enabled)" msgstr "($1) चालू" #: builtin/mainmenu/pkgmgr.lua -msgid "Unable to install a $1 as a texture pack" -msgstr "$1 कला संकुल के रूप में इन्स्टाल नहीं किया जा सका" +msgid "$1 mods" +msgstr "$1 यह सब मॉड" #: builtin/mainmenu/pkgmgr.lua msgid "Failed to install $1 to $2" msgstr "$2 में $1 को इन्स्टाल नहीं किया जा सका" #: builtin/mainmenu/pkgmgr.lua -msgid "Unable to find a valid mod or modpack" -msgstr "सही माॅड या माॅडपैक नहीं ढूंढ पाया गया" - -#: builtin/mainmenu/pkgmgr.lua -msgid "Unable to install a modpack as a $1" -msgstr "माॅडपैक को $1 के रूप में इन्स्टाल नहीं किया जा सका" +msgid "Install Mod: Unable to find real mod name for: $1" +msgstr "इन्स्टाल मॉड: $1 का असल नाम नहीं जान पाया गया" #: builtin/mainmenu/pkgmgr.lua msgid "Install Mod: Unable to find suitable folder name for modpack $1" msgstr "माॅड इन्स्टाल: माॅडपैक $1 के लिए सही फोल्डर नहीं ढूंढा जा सका" #: builtin/mainmenu/pkgmgr.lua -msgid "Unable to install a mod as a $1" -msgstr "मॉड को $1 के रूप में इन्स्टाल नहीं किया जा सका" +msgid "Install: Unsupported file type \"$1\" or broken archive" +msgstr "इन्स्टाल : \"$1\" का फाईल टाईप अंजान है याफिर आरकाइव खराब है" #: builtin/mainmenu/pkgmgr.lua -msgid "Install Mod: Unable to find real mod name for: $1" -msgstr "इन्स्टाल मॉड: $1 का असल नाम नहीं जान पाया गया" +msgid "Install: file: \"$1\"" +msgstr "इन्स्टाल : फाईल : \"$1\"" #: builtin/mainmenu/pkgmgr.lua -msgid "Unable to install a game as a $1" -msgstr "खेल को $1 के रूप में इन्स्टाल नहीं किया जा सका" +msgid "Unable to find a valid mod or modpack" +msgstr "सही माॅड या माॅडपैक नहीं ढूंढ पाया गया" #: builtin/mainmenu/pkgmgr.lua -msgid "Install: file: \"$1\"" -msgstr "इन्स्टाल : फाईल : \"$1\"" +msgid "Unable to install a $1 as a texture pack" +msgstr "$1 कला संकुल के रूप में इन्स्टाल नहीं किया जा सका" #: builtin/mainmenu/pkgmgr.lua -msgid "Install: Unsupported file type \"$1\" or broken archive" -msgstr "इन्स्टाल : \"$1\" का फाईल टाईप अंजान है याफिर आरकाइव खराब है" +msgid "Unable to install a game as a $1" +msgstr "खेल को $1 के रूप में इन्स्टाल नहीं किया जा सका" #: builtin/mainmenu/pkgmgr.lua -msgid "$1 mods" -msgstr "$1 यह सब मॉड" +msgid "Unable to install a mod as a $1" +msgstr "मॉड को $1 के रूप में इन्स्टाल नहीं किया जा सका" -#: builtin/mainmenu/tab_content.lua -msgid "Installed Packages:" -msgstr "इन्स्टाल किये गये पैकेज :" +#: builtin/mainmenu/pkgmgr.lua +msgid "Unable to install a modpack as a $1" +msgstr "माॅडपैक को $1 के रूप में इन्स्टाल नहीं किया जा सका" #: builtin/mainmenu/tab_content.lua msgid "Browse online content" msgstr "नेट पर वस्तुएं ढूंढें" #: builtin/mainmenu/tab_content.lua -msgid "No package description available" -msgstr "पैकेज के बारे में कुछ नहीं बताया गया है" +msgid "Content" +msgstr "वस्तुएं" #: builtin/mainmenu/tab_content.lua -msgid "Rename" -msgstr "नाम बदलें" +msgid "Disable Texture Pack" +msgstr "कला संकुल रोकें" #: builtin/mainmenu/tab_content.lua -msgid "No dependencies." -msgstr "कोई निर्भर्ताएं नहीं हैं|" +msgid "Information:" +msgstr "जानकारी :" #: builtin/mainmenu/tab_content.lua -msgid "Disable Texture Pack" -msgstr "कला संकुल रोकें" +msgid "Installed Packages:" +msgstr "इन्स्टाल किये गये पैकेज :" #: builtin/mainmenu/tab_content.lua -msgid "Use Texture Pack" -msgstr "कला संकुल चालू करें" +msgid "No dependencies." +msgstr "कोई निर्भर्ताएं नहीं हैं|" #: builtin/mainmenu/tab_content.lua -msgid "Information:" -msgstr "जानकारी :" +msgid "No package description available" +msgstr "पैकेज के बारे में कुछ नहीं बताया गया है" + +#: builtin/mainmenu/tab_content.lua +msgid "Rename" +msgstr "नाम बदलें" #: builtin/mainmenu/tab_content.lua msgid "Uninstall Package" msgstr "पैकेज हटाएं" #: builtin/mainmenu/tab_content.lua -msgid "Content" -msgstr "वस्तुएं" +msgid "Use Texture Pack" +msgstr "कला संकुल चालू करें" #: builtin/mainmenu/tab_credits.lua -msgid "Credits" -msgstr "आभार सूची" +msgid "Active Contributors" +msgstr "सक्रिय सहायक" #: builtin/mainmenu/tab_credits.lua msgid "Core Developers" msgstr "मुख्य डेवेलपर" #: builtin/mainmenu/tab_credits.lua -msgid "Active Contributors" -msgstr "सक्रिय सहायक" - -#: builtin/mainmenu/tab_credits.lua -msgid "Previous Core Developers" -msgstr "पूर्व मुख्य डेवेलपर" +msgid "Credits" +msgstr "आभार सूची" #: builtin/mainmenu/tab_credits.lua msgid "Previous Contributors" msgstr "पूर्व सहायक" +#: builtin/mainmenu/tab_credits.lua +msgid "Previous Core Developers" +msgstr "पूर्व मुख्य डेवेलपर" + #: builtin/mainmenu/tab_local.lua -msgid "Configure" -msgstr "सेटिंग बदलें" +msgid "Announce Server" +msgstr "सर्वर सार्वजनिक सर्वर सूची (server list) में दिखे" #: builtin/mainmenu/tab_local.lua -msgid "New" -msgstr "नया" +msgid "Bind Address" +msgstr "बाईंड एड्रेस" #: builtin/mainmenu/tab_local.lua -msgid "Select World:" -msgstr "दुनिया चुन्हें :" +msgid "Configure" +msgstr "सेटिंग बदलें" #: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_simple_main.lua msgid "Creative Mode" @@ -556,41 +716,45 @@ msgstr "असीमित संसाधन" msgid "Enable Damage" msgstr "हानि व मृत्यु हो सकती है" -#: builtin/mainmenu/tab_local.lua -msgid "Host Server" -msgstr "सर्वर चलाएं" - #: builtin/mainmenu/tab_local.lua msgid "Host Game" msgstr "खेल चलाएं" #: builtin/mainmenu/tab_local.lua -msgid "Announce Server" -msgstr "सर्वर सार्वजनिक सर्वर सूची (server list) में दिखे" +msgid "Host Server" +msgstr "सर्वर चलाएं" #: builtin/mainmenu/tab_local.lua -msgid "Name/Password" -msgstr "नाम/पासवर्ड" +msgid "Install games from ContentDB" +msgstr "" #: builtin/mainmenu/tab_local.lua -msgid "Bind Address" -msgstr "बाईंड एड्रेस" +msgid "Name/Password" +msgstr "नाम/पासवर्ड" #: builtin/mainmenu/tab_local.lua -msgid "Port" -msgstr "पोर्ट" +msgid "New" +msgstr "नया" #: builtin/mainmenu/tab_local.lua -msgid "Server Port" -msgstr "सर्वर पोर्ट" +msgid "No world created or selected!" +msgstr "कोई दुनिया उपस्थित या चुनी गयी नहीं है !" #: builtin/mainmenu/tab_local.lua msgid "Play Game" msgstr "खेल खेलें" #: builtin/mainmenu/tab_local.lua -msgid "No world created or selected!" -msgstr "कोई दुनिया उपस्थित या चुनी गयी नहीं है !" +msgid "Port" +msgstr "पोर्ट" + +#: builtin/mainmenu/tab_local.lua +msgid "Select World:" +msgstr "दुनिया चुन्हें :" + +#: builtin/mainmenu/tab_local.lua +msgid "Server Port" +msgstr "सर्वर पोर्ट" #: builtin/mainmenu/tab_local.lua msgid "Start Game" @@ -600,14 +764,18 @@ msgstr "खेल शुरू करें" msgid "Address / Port" msgstr "ऐडरेस / पोर्ट" -#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua -msgid "Name / Password" -msgstr "नाम/पासवर्ड" - #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Connect" msgstr "कनेक्ट करें" +#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua +msgid "Creative mode" +msgstr "असीमित संसाधन" + +#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua +msgid "Damage enabled" +msgstr "हानि व मृत्यु हो सकती है" + #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Del. Favorite" msgstr "पसंद हटाएं" @@ -616,134 +784,138 @@ msgstr "पसंद हटाएं" msgid "Favorite" msgstr "पसंद" -#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua -msgid "Ping" -msgstr "पिंग" +#: builtin/mainmenu/tab_online.lua +msgid "Join Game" +msgstr "खेल में शामिल होएं" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua -msgid "Creative mode" -msgstr "असीमित संसाधन" +msgid "Name / Password" +msgstr "नाम/पासवर्ड" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua -msgid "Damage enabled" -msgstr "हानि व मृत्यु हो सकती है" +msgid "Ping" +msgstr "पिंग" #. ~ PvP = Player versus Player #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "PvP enabled" msgstr "खिलाडियों में मारा-पीटी की अनुमती है" -#: builtin/mainmenu/tab_online.lua -msgid "Join Game" -msgstr "खेल में शामिल होएं" +#: builtin/mainmenu/tab_settings.lua +msgid "2x" +msgstr "दुग्ना" #: builtin/mainmenu/tab_settings.lua -msgid "Opaque Leaves" -msgstr "अपारदर्शी पत्ते" +msgid "3D Clouds" +msgstr "त्रिविम दृश्यन बादल" #: builtin/mainmenu/tab_settings.lua -msgid "Simple Leaves" -msgstr "मामूली पत्ते" +msgid "4x" +msgstr "चार गुना" #: builtin/mainmenu/tab_settings.lua -msgid "Fancy Leaves" -msgstr "रोचक पत्ते" +msgid "8x" +msgstr "आठ गुना" #: builtin/mainmenu/tab_settings.lua -msgid "Node Outlining" -msgstr "डिब्बों की रूपरेखा" +msgid "All Settings" +msgstr "सभी सेटिंग देखें" #: builtin/mainmenu/tab_settings.lua -msgid "Node Highlighting" -msgstr "डिब्बें उजाले हों" +msgid "Antialiasing:" +msgstr "ऐन्टी एलियासिंग :" #: builtin/mainmenu/tab_settings.lua -msgid "None" -msgstr "कुछ नहीं" +msgid "Are you sure to reset your singleplayer world?" +msgstr "क्या आप सचमुच अपने एक-खिलाडी दुनिया रद्द करना चाहते हैं?" #: builtin/mainmenu/tab_settings.lua -msgid "No Filter" -msgstr "कोई फिल्टर नहीं" +msgid "Autosave Screen Size" +msgstr "स्क्रीन परिमाण स्वयं सेव हो" #: builtin/mainmenu/tab_settings.lua msgid "Bilinear Filter" msgstr "द्विरेखिय फिल्टर" #: builtin/mainmenu/tab_settings.lua -msgid "Trilinear Filter" -msgstr "त्रिरेखीय फिल्टर" +msgid "Bump Mapping" +msgstr "टकराव मैपिंग" + +#: builtin/mainmenu/tab_settings.lua src/client/game.cpp +msgid "Change Keys" +msgstr "की बदलें" #: builtin/mainmenu/tab_settings.lua -msgid "No Mipmap" -msgstr "मिपमैप नहीं हो" +msgid "Connected Glass" +msgstr "जुडे शिशे" #: builtin/mainmenu/tab_settings.lua -msgid "Mipmap" -msgstr "मिपमैप" +msgid "Fancy Leaves" +msgstr "रोचक पत्ते" #: builtin/mainmenu/tab_settings.lua -msgid "Mipmap + Aniso. Filter" -msgstr "मिपमैप व अनीसो. फिल्टर" +msgid "Generate Normal Maps" +msgstr "मामूली नक्शे बनाएं" #: builtin/mainmenu/tab_settings.lua -msgid "2x" -msgstr "दुग्ना" +msgid "Mipmap" +msgstr "मिपमैप" #: builtin/mainmenu/tab_settings.lua -msgid "4x" -msgstr "चार गुना" +msgid "Mipmap + Aniso. Filter" +msgstr "मिपमैप व अनीसो. फिल्टर" #: builtin/mainmenu/tab_settings.lua -msgid "8x" -msgstr "आठ गुना" +msgid "No" +msgstr "नहीं" #: builtin/mainmenu/tab_settings.lua -msgid "Are you sure to reset your singleplayer world?" -msgstr "क्या आप सचमुच अपने एक-खिलाडी दुनिया रद्द करना चाहते हैं?" +msgid "No Filter" +msgstr "कोई फिल्टर नहीं" #: builtin/mainmenu/tab_settings.lua -msgid "Yes" -msgstr "हां" +msgid "No Mipmap" +msgstr "मिपमैप नहीं हो" #: builtin/mainmenu/tab_settings.lua -msgid "No" -msgstr "नहीं" +msgid "Node Highlighting" +msgstr "डिब्बें उजाले हों" #: builtin/mainmenu/tab_settings.lua -msgid "Smooth Lighting" -msgstr "चिकना उजाला" +msgid "Node Outlining" +msgstr "डिब्बों की रूपरेखा" #: builtin/mainmenu/tab_settings.lua -msgid "Particles" -msgstr "कण" +msgid "None" +msgstr "कुछ नहीं" #: builtin/mainmenu/tab_settings.lua -msgid "3D Clouds" -msgstr "त्रिविम दृश्यन बादल" +msgid "Opaque Leaves" +msgstr "अपारदर्शी पत्ते" #: builtin/mainmenu/tab_settings.lua msgid "Opaque Water" msgstr "अपारदर्शी पानी" -#: builtin/mainmenu/tab_settings.lua -msgid "Connected Glass" -msgstr "जुडे शिशे" +#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp +msgid "Parallax Occlusion" +msgstr "पेरलेक्स ऑक्लूजन" #: builtin/mainmenu/tab_settings.lua -msgid "Texturing:" -msgstr "कला बनावट :" +msgid "Particles" +msgstr "कण" #: builtin/mainmenu/tab_settings.lua -msgid "Antialiasing:" -msgstr "ऐन्टी एलियासिंग :" +msgid "Reset singleplayer world" +msgstr "एक-खिलाडी दुनिया रीसेट करें" #: builtin/mainmenu/tab_settings.lua msgid "Screen:" msgstr "स्क्रीन :" #: builtin/mainmenu/tab_settings.lua -msgid "Autosave Screen Size" -msgstr "स्क्रीन परिमाण स्वयं सेव हो" +msgid "Settings" +msgstr "सेटिंग" #: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp msgid "Shaders" @@ -754,60 +926,48 @@ msgid "Shaders (unavailable)" msgstr "छाया बनावट (अनुपलब्ध)" #: builtin/mainmenu/tab_settings.lua -msgid "Reset singleplayer world" -msgstr "एक-खिलाडी दुनिया रीसेट करें" - -#: builtin/mainmenu/tab_settings.lua src/client/game.cpp -msgid "Change Keys" -msgstr "की बदलें" +msgid "Simple Leaves" +msgstr "मामूली पत्ते" #: builtin/mainmenu/tab_settings.lua -msgid "All Settings" -msgstr "सभी सेटिंग देखें" +msgid "Smooth Lighting" +msgstr "चिकना उजाला" #: builtin/mainmenu/tab_settings.lua -msgid "Touchthreshold: (px)" -msgstr "छूने की त्रिज्या : (px)" +msgid "Texturing:" +msgstr "कला बनावट :" #: builtin/mainmenu/tab_settings.lua -msgid "Bump Mapping" -msgstr "टकराव मैपिंग" +msgid "To enable shaders the OpenGL driver needs to be used." +msgstr "छाया बनावट कॆ लिये OpenGL ड्राईवर आवश्यक हैं|" #: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp msgid "Tone Mapping" msgstr "टोन मैपिंग" #: builtin/mainmenu/tab_settings.lua -msgid "Generate Normal Maps" -msgstr "मामूली नक्शे बनाएं" - -#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp -msgid "Parallax Occlusion" -msgstr "पेरलेक्स ऑक्लूजन" +msgid "Touchthreshold: (px)" +msgstr "छूने की त्रिज्या : (px)" #: builtin/mainmenu/tab_settings.lua -msgid "Waving Liquids" -msgstr "पानी में लहरें बनें" +msgid "Trilinear Filter" +msgstr "त्रिरेखीय फिल्टर" #: builtin/mainmenu/tab_settings.lua msgid "Waving Leaves" msgstr "पत्ते लहराएं" #: builtin/mainmenu/tab_settings.lua -msgid "Waving Plants" -msgstr "पाैधे लहराएं" +msgid "Waving Liquids" +msgstr "पानी में लहरें बनें" #: builtin/mainmenu/tab_settings.lua -msgid "To enable shaders the OpenGL driver needs to be used." -msgstr "छाया बनावट कॆ लिये OpenGL ड्राईवर आवश्यक हैं|" +msgid "Waving Plants" +msgstr "पाैधे लहराएं" #: builtin/mainmenu/tab_settings.lua -msgid "Settings" -msgstr "सेटिंग" - -#: builtin/mainmenu/tab_simple_main.lua -msgid "Start Singleplayer" -msgstr "एक-खिलाडी शुरू करें" +msgid "Yes" +msgstr "हां" #: builtin/mainmenu/tab_simple_main.lua msgid "Config mods" @@ -817,65 +977,69 @@ msgstr "मॉड कॆ सेटिंग बदलें" msgid "Main" msgstr "मुख्य" +#: builtin/mainmenu/tab_simple_main.lua +msgid "Start Singleplayer" +msgstr "एक-खिलाडी शुरू करें" + #: src/client/client.cpp msgid "Connection timed out." msgstr "कनेक्शन समय अंत|" #: src/client/client.cpp -msgid "Loading textures..." -msgstr "कला लोड हो रही है ..." +msgid "Done!" +msgstr "हो गया !" #: src/client/client.cpp -msgid "Rebuilding shaders..." -msgstr "छायाएं वापस बन रहीं हैं ..." +msgid "Initializing nodes" +msgstr "डीब्बे बन रहे हें" #: src/client/client.cpp msgid "Initializing nodes..." msgstr "डिब्बे बन रहें हैं ..." #: src/client/client.cpp -msgid "Initializing nodes" -msgstr "डीब्बे बन रहे हें" +msgid "Loading textures..." +msgstr "कला लोड हो रही है ..." #: src/client/client.cpp -msgid "Done!" -msgstr "हो गया !" - -#: src/client/clientlauncher.cpp -msgid "Main Menu" -msgstr "मुख्य पृ़ष्ठ" - -#: src/client/clientlauncher.cpp -msgid "Player name too long." -msgstr "खिलाडी का नाम अधिक लंबा है|" +msgid "Rebuilding shaders..." +msgstr "छायाएं वापस बन रहीं हैं ..." #: src/client/clientlauncher.cpp msgid "Connection error (timed out?)" msgstr "कनेक्शन खराबी (समय अंत?)" #: src/client/clientlauncher.cpp -msgid "Provided password file failed to open: " -msgstr "पासवर्ड फाईल नहीं खुला :- " +msgid "Could not find or load game \"" +msgstr "खेल ढूंढा ना जा सका या लोड नहीं किया जा सका \"" #: src/client/clientlauncher.cpp -msgid "Please choose a name!" -msgstr "कृपया एक नाम चुनें!" +msgid "Invalid gamespec." +msgstr "गलत गेमस्पेक कोड।" + +#: src/client/clientlauncher.cpp +msgid "Main Menu" +msgstr "मुख्य पृ़ष्ठ" #: src/client/clientlauncher.cpp msgid "No world selected and no address provided. Nothing to do." msgstr "कोई दुनिया नहीं चुनी गयी है, ना ही पता दिया गया है। कुछ नहीं करना।" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "दुनिया का फाईल पाथ नहीं है : " +msgid "Player name too long." +msgstr "खिलाडी का नाम अधिक लंबा है|" #: src/client/clientlauncher.cpp -msgid "Could not find or load game \"" -msgstr "खेल ढूंढा ना जा सका या लोड नहीं किया जा सका \"" +msgid "Please choose a name!" +msgstr "कृपया एक नाम चुनें!" #: src/client/clientlauncher.cpp -msgid "Invalid gamespec." -msgstr "गलत गेमस्पेक कोड।" +msgid "Provided password file failed to open: " +msgstr "पासवर्ड फाईल नहीं खुला :- " + +#: src/client/clientlauncher.cpp +msgid "Provided world path doesn't exist: " +msgstr "दुनिया का फाईल पाथ नहीं है : " #. ~ DO NOT TRANSLATE THIS LITERALLY! #. This is a special string. Put either "no" or "yes" @@ -890,220 +1054,138 @@ msgid "needs_fallback_font" msgstr "yes" #: src/client/game.cpp -msgid "Shutting down..." -msgstr "शट डाउन हो रहा है ..." - -#: src/client/game.cpp -msgid "Creating server..." -msgstr "सर्वर बनाया जा रहा है ..." - -#: src/client/game.cpp -msgid "Creating client..." -msgstr "क्लाइंट बनाया जा रहा है ..." - -#: src/client/game.cpp -msgid "Resolving address..." -msgstr "एड्रेस समझा जा रहा है ..." - -#: src/client/game.cpp -msgid "Connecting to server..." -msgstr "सर्वर से कनेक्ट हुआ जा रहा है ..." - -#: src/client/game.cpp -msgid "Item definitions..." -msgstr "वस्तुओं के अर्थ ..." - -#: src/client/game.cpp -msgid "Node definitions..." -msgstr "डिब्बों का अर्थ ..." - -#: src/client/game.cpp -msgid "Media..." -msgstr "कला एवं आवाज़ें ..." - -#: src/client/game.cpp -msgid "KiB/s" -msgstr "कि॰बी॰/एस॰" - -#: src/client/game.cpp -msgid "MiB/s" -msgstr "एम॰ आई॰ बी॰/ एस॰" - -#: src/client/game.cpp -msgid "Client side scripting is disabled" -msgstr "क्लाइंट की तरफ से स्क्रिप्ट लगाना मना है" - -#: src/client/game.cpp -msgid "Sound muted" -msgstr "आवाज़ बंद" - -#: src/client/game.cpp -msgid "Sound unmuted" -msgstr "आवाज चालू" - -#: src/client/game.cpp -#, c-format -msgid "Volume changed to %d%%" -msgstr "वॉल्यूम को बदलकर %d%%" - -#: src/client/game.cpp src/gui/modalMenu.cpp -msgid "ok" -msgstr "ठीक है" - -#: src/client/game.cpp -msgid "Fly mode enabled" -msgstr "उड़ान उपलब्ध है" - -#: src/client/game.cpp -msgid "Fly mode enabled (note: no 'fly' privilege)" -msgstr "उड़ान उपलब्ध है (सूचना: आपके पास 'उड़ान' विशेषाधिकार नहीं है)" - -#: src/client/game.cpp -msgid "Fly mode disabled" -msgstr "उड़ान अनुपलब्ध है" - -#: src/client/game.cpp -msgid "Pitch move mode enabled" -msgstr "पिच चलन चालू" - -#: src/client/game.cpp -msgid "Pitch move mode disabled" -msgstr "पिच चलन रुका हुआ" - -#: src/client/game.cpp -msgid "Fast mode enabled" -msgstr "तेज जलन चालू" - -#: src/client/game.cpp -msgid "Fast mode enabled (note: no 'fast' privilege)" -msgstr "तेज चैनल चालू (सूचना: आपके पास 'तेज' विशेषाधिकार नहीं है)" - -#: src/client/game.cpp -msgid "Fast mode disabled" -msgstr "तेज चलन रुका हुआ" - -#: src/client/game.cpp -msgid "Noclip mode enabled" -msgstr "तरल चाल चालू" - -#: src/client/game.cpp -msgid "Noclip mode enabled (note: no 'noclip' privilege)" -msgstr "तरल चाल चालू (सूचना: आपके पास तरल विशेषाधिकार नहीं है)" - -#: src/client/game.cpp -msgid "Noclip mode disabled" -msgstr "तरल चाल रुका हुआ" - -#: src/client/game.cpp -msgid "Cinematic mode enabled" -msgstr "सिनेमा चाल चालू" - -#: src/client/game.cpp -msgid "Cinematic mode disabled" -msgstr "सिनेमा चाल रुका हुआ" - -#: src/client/game.cpp -msgid "Automatic forward enabled" -msgstr "स्वचाल चालू" +msgid "" +"\n" +"Check debug.txt for details." +msgstr "" +"\n" +"अधिक जानकारी के लिए debug.txt देखें।" #: src/client/game.cpp -msgid "Automatic forward disabled" -msgstr "स्वचाल रुका हुआ" +msgid "- Address: " +msgstr "- एड्रेस : " #: src/client/game.cpp -msgid "Minimap in surface mode, Zoom x1" -msgstr "छोटा नक्शा जमीन मोड, 1 गुना ज़ूम" +msgid "- Creative Mode: " +msgstr "- असीमित साधन " #: src/client/game.cpp -msgid "Minimap in surface mode, Zoom x2" -msgstr "छोटा नक्शा जमीन मोड, दोगुना जूम" +msgid "- Damage: " +msgstr "- हानि : " #: src/client/game.cpp -msgid "Minimap in surface mode, Zoom x4" -msgstr "छोटा नक्शा जमीन मोड, 4 गुना जून" +msgid "- Mode: " +msgstr "- तकनीक : " #: src/client/game.cpp -msgid "Minimap in radar mode, Zoom x1" -msgstr "छोटा नक्शा रेडार मोड, 1 गुना ज़ूम" +msgid "- Port: " +msgstr "- पोर्ट : " #: src/client/game.cpp -msgid "Minimap in radar mode, Zoom x2" -msgstr "छोटा नक्शा रेडर मोड, दोगुना जूम" +msgid "- Public: " +msgstr "- सार्वजनिक : " +#. ~ PvP = Player versus Player #: src/client/game.cpp -msgid "Minimap in radar mode, Zoom x4" -msgstr "छोटा नक्शा रेडार मोड, 4 गुना ज़ूम" +msgid "- PvP: " +msgstr "- खिलाड़ियों में मारा-पीटी : " #: src/client/game.cpp -msgid "Minimap hidden" -msgstr "छोटा नक्शा गायब" +msgid "- Server Name: " +msgstr "- सर्वर का नाम : " #: src/client/game.cpp -msgid "Minimap currently disabled by game or mod" -msgstr "खेल या मॉड़ के वजह से छोटा नक्शा मना है" +msgid "Automatic forward disabled" +msgstr "स्वचाल रुका हुआ" #: src/client/game.cpp -msgid "Fog disabled" -msgstr "कोहरा रुका हुआ" +msgid "Automatic forward enabled" +msgstr "स्वचाल चालू" #: src/client/game.cpp -msgid "Fog enabled" -msgstr "कोहरा चालू" +msgid "Camera update disabled" +msgstr "कैमरा रुका हुआ" #: src/client/game.cpp -msgid "Debug info shown" -msgstr "डीबग जानकारी दिखाई दे रही है" +msgid "Camera update enabled" +msgstr "कैमरा चालू" #: src/client/game.cpp -msgid "Profiler graph shown" -msgstr "प्रोफाईलर दिखाई दे रहा है" +msgid "Change Password" +msgstr "पासवर्ड बदलें" #: src/client/game.cpp -msgid "Wireframe shown" -msgstr "डिब्बे रेखांकित" +msgid "Cinematic mode disabled" +msgstr "सिनेमा चाल रुका हुआ" #: src/client/game.cpp -msgid "Debug info, profiler graph, and wireframe hidden" -msgstr "डीबग जानकारी, प्रोफाइलर व रूपरेखा गायब" +msgid "Cinematic mode enabled" +msgstr "सिनेमा चाल चालू" #: src/client/game.cpp -msgid "Debug info and profiler graph hidden" -msgstr "डीबग जानकारी व प्रोफाइल गायब" +msgid "Client side scripting is disabled" +msgstr "क्लाइंट की तरफ से स्क्रिप्ट लगाना मना है" #: src/client/game.cpp -msgid "Camera update disabled" -msgstr "कैमरा रुका हुआ" +msgid "Connecting to server..." +msgstr "सर्वर से कनेक्ट हुआ जा रहा है ..." #: src/client/game.cpp -msgid "Camera update enabled" -msgstr "कैमरा चालू" +msgid "Continue" +msgstr "आगे बढ़ें" #: src/client/game.cpp #, c-format -msgid "Viewing range is at maximum: %d" -msgstr "दृष्टि सीमा अधिकतम : %d" +msgid "" +"Controls:\n" +"- %s: move forwards\n" +"- %s: move backwards\n" +"- %s: move left\n" +"- %s: move right\n" +"- %s: jump/climb\n" +"- %s: sneak/go down\n" +"- %s: drop item\n" +"- %s: inventory\n" +"- Mouse: turn/look\n" +"- Mouse left: dig/punch\n" +"- Mouse right: place/use\n" +"- Mouse wheel: select item\n" +"- %s: chat\n" +msgstr "" +"कंट्रोल्स:\n" +"- %s : आगे बढ़ने के लिए\n" +"- %s : पीछे जाने के लिए\n" +"- %s : बाय की ओर चलें\n" +"- %s : दाएं की ओर चलें\n" +"- %s : कूदे या चढ़े\n" +"- %s : उतरे / संभल के चलें\n" +"- %s : वस्तु गिराएं\n" +"- %s : वस्तु सूची खोलें\n" +"- : माउस मुड़े देखें\n" +"- : माउस बाय : खोदें / मुक्का मारें\n" +"- : माउस दाहिने : डाले / इस्तेमाल करें\n" +"- : माउस पहिया : वस्तु चुनें\n" +"- %s : बात करने के लिए\n" #: src/client/game.cpp -#, c-format -msgid "Viewing range changed to %d" -msgstr "दृष्टि सीमा बदलकर %d है" +msgid "Creating client..." +msgstr "क्लाइंट बनाया जा रहा है ..." #: src/client/game.cpp -#, c-format -msgid "Viewing range is at minimum: %d" -msgstr "दृष्टि सीमा न्यूनतम : %d" +msgid "Creating server..." +msgstr "सर्वर बनाया जा रहा है ..." #: src/client/game.cpp -msgid "Enabled unlimited viewing range" -msgstr "दृष्टि असीमित" +msgid "Debug info and profiler graph hidden" +msgstr "डीबग जानकारी व प्रोफाइल गायब" #: src/client/game.cpp -msgid "Disabled unlimited viewing range" -msgstr "दृष्टि सीमित" +msgid "Debug info shown" +msgstr "डीबग जानकारी दिखाई दे रही है" #: src/client/game.cpp -msgid "Zoom currently disabled by game or mod" -msgstr "खेल या मॉड़ के वजह से इस समय ज़ूम मना है" +msgid "Debug info, profiler graph, and wireframe hidden" +msgstr "डीबग जानकारी, प्रोफाइलर व रूपरेखा गायब" #: src/client/game.cpp msgid "" @@ -1134,278 +1216,366 @@ msgstr "" "--> एक वस्तु स्थान में डालें\n" #: src/client/game.cpp -#, c-format -msgid "" -"Controls:\n" -"- %s: move forwards\n" -"- %s: move backwards\n" -"- %s: move left\n" -"- %s: move right\n" -"- %s: jump/climb\n" -"- %s: sneak/go down\n" -"- %s: drop item\n" -"- %s: inventory\n" -"- Mouse: turn/look\n" -"- Mouse left: dig/punch\n" -"- Mouse right: place/use\n" -"- Mouse wheel: select item\n" -"- %s: chat\n" -msgstr "" -"कंट्रोल्स:\n" -"- %s : आगे बढ़ने के लिए\n" -"- %s : पीछे जाने के लिए\n" -"- %s : बाय की ओर चलें\n" -"- %s : दाएं की ओर चलें\n" -"- %s : कूदे या चढ़े\n" -"- %s : उतरे / संभल के चलें\n" -"- %s : वस्तु गिराएं\n" -"- %s : वस्तु सूची खोलें\n" -"- : माउस मुड़े देखें\n" -"- : माउस बाय : खोदें / मुक्का मारें\n" -"- : माउस दाहिने : डाले / इस्तेमाल करें\n" -"- : माउस पहिया : वस्तु चुनें\n" -"- %s : बात करने के लिए\n" +msgid "Disabled unlimited viewing range" +msgstr "दृष्टि सीमित" + +#: src/client/game.cpp +msgid "Enabled unlimited viewing range" +msgstr "दृष्टि असीमित" + +#: src/client/game.cpp +msgid "Exit to Menu" +msgstr "बंद करके मेनू पर जाएं" + +#: src/client/game.cpp +msgid "Exit to OS" +msgstr "बंद करके ओ॰ एस॰ में जाएं" + +#: src/client/game.cpp +msgid "Fast mode disabled" +msgstr "तेज चलन रुका हुआ" + +#: src/client/game.cpp +msgid "Fast mode enabled" +msgstr "तेज जलन चालू" + +#: src/client/game.cpp +msgid "Fast mode enabled (note: no 'fast' privilege)" +msgstr "तेज चैनल चालू (सूचना: आपके पास 'तेज' विशेषाधिकार नहीं है)" + +#: src/client/game.cpp +msgid "Fly mode disabled" +msgstr "उड़ान अनुपलब्ध है" + +#: src/client/game.cpp +msgid "Fly mode enabled" +msgstr "उड़ान उपलब्ध है" + +#: src/client/game.cpp +msgid "Fly mode enabled (note: no 'fly' privilege)" +msgstr "उड़ान उपलब्ध है (सूचना: आपके पास 'उड़ान' विशेषाधिकार नहीं है)" + +#: src/client/game.cpp +msgid "Fog disabled" +msgstr "कोहरा रुका हुआ" + +#: src/client/game.cpp +msgid "Fog enabled" +msgstr "कोहरा चालू" + +#: src/client/game.cpp +msgid "Game info:" +msgstr "खेल की जानकारी :" + +#: src/client/game.cpp +msgid "Game paused" +msgstr "खेल रुका हुआ है" + +#: src/client/game.cpp +msgid "Hosting server" +msgstr "सर्वर चलन" + +#: src/client/game.cpp +msgid "Item definitions..." +msgstr "वस्तुओं के अर्थ ..." + +#: src/client/game.cpp +msgid "KiB/s" +msgstr "कि॰बी॰/एस॰" + +#: src/client/game.cpp +msgid "Media..." +msgstr "कला एवं आवाज़ें ..." + +#: src/client/game.cpp +msgid "MiB/s" +msgstr "एम॰ आई॰ बी॰/ एस॰" + +#: src/client/game.cpp +msgid "Minimap currently disabled by game or mod" +msgstr "खेल या मॉड़ के वजह से छोटा नक्शा मना है" + +#: src/client/game.cpp +msgid "Minimap hidden" +msgstr "छोटा नक्शा गायब" + +#: src/client/game.cpp +msgid "Minimap in radar mode, Zoom x1" +msgstr "छोटा नक्शा रेडार मोड, 1 गुना ज़ूम" + +#: src/client/game.cpp +msgid "Minimap in radar mode, Zoom x2" +msgstr "छोटा नक्शा रेडर मोड, दोगुना जूम" + +#: src/client/game.cpp +msgid "Minimap in radar mode, Zoom x4" +msgstr "छोटा नक्शा रेडार मोड, 4 गुना ज़ूम" + +#: src/client/game.cpp +msgid "Minimap in surface mode, Zoom x1" +msgstr "छोटा नक्शा जमीन मोड, 1 गुना ज़ूम" #: src/client/game.cpp -msgid "Continue" -msgstr "आगे बढ़ें" +msgid "Minimap in surface mode, Zoom x2" +msgstr "छोटा नक्शा जमीन मोड, दोगुना जूम" #: src/client/game.cpp -msgid "Change Password" -msgstr "पासवर्ड बदलें" +msgid "Minimap in surface mode, Zoom x4" +msgstr "छोटा नक्शा जमीन मोड, 4 गुना जून" #: src/client/game.cpp -msgid "Game paused" -msgstr "खेल रुका हुआ है" +msgid "Noclip mode disabled" +msgstr "तरल चाल रुका हुआ" #: src/client/game.cpp -msgid "Sound Volume" -msgstr "आवाज़ वॉल्यूम" +msgid "Noclip mode enabled" +msgstr "तरल चाल चालू" #: src/client/game.cpp -msgid "Exit to Menu" -msgstr "बंद करके मेनू पर जाएं" +msgid "Noclip mode enabled (note: no 'noclip' privilege)" +msgstr "तरल चाल चालू (सूचना: आपके पास तरल विशेषाधिकार नहीं है)" #: src/client/game.cpp -msgid "Exit to OS" -msgstr "बंद करके ओ॰ एस॰ में जाएं" +msgid "Node definitions..." +msgstr "डिब्बों का अर्थ ..." #: src/client/game.cpp -msgid "Game info:" -msgstr "खेल की जानकारी :" +msgid "Off" +msgstr "ऑफ" #: src/client/game.cpp -msgid "- Mode: " -msgstr "- तकनीक : " +msgid "On" +msgstr "ऑन" #: src/client/game.cpp -msgid "Remote server" -msgstr "बाहर का सर्वर" +msgid "Pitch move mode disabled" +msgstr "पिच चलन रुका हुआ" #: src/client/game.cpp -msgid "- Address: " -msgstr "- एड्रेस : " +msgid "Pitch move mode enabled" +msgstr "पिच चलन चालू" #: src/client/game.cpp -msgid "Hosting server" -msgstr "सर्वर चलन" +msgid "Profiler graph shown" +msgstr "प्रोफाईलर दिखाई दे रहा है" #: src/client/game.cpp -msgid "- Port: " -msgstr "- पोर्ट : " +msgid "Remote server" +msgstr "बाहर का सर्वर" + +#: src/client/game.cpp +msgid "Resolving address..." +msgstr "एड्रेस समझा जा रहा है ..." + +#: src/client/game.cpp +msgid "Shutting down..." +msgstr "शट डाउन हो रहा है ..." #: src/client/game.cpp msgid "Singleplayer" msgstr "एक-खिलाडी" #: src/client/game.cpp -msgid "On" -msgstr "ऑन" +msgid "Sound Volume" +msgstr "आवाज़ वॉल्यूम" #: src/client/game.cpp -msgid "Off" -msgstr "ऑफ" +msgid "Sound muted" +msgstr "आवाज़ बंद" #: src/client/game.cpp -msgid "- Damage: " -msgstr "- हानि : " +msgid "Sound system is disabled" +msgstr "" #: src/client/game.cpp -msgid "- Creative Mode: " -msgstr "- असीमित साधन " +msgid "Sound system is not supported on this build" +msgstr "" -#. ~ PvP = Player versus Player #: src/client/game.cpp -msgid "- PvP: " -msgstr "- खिलाड़ियों में मारा-पीटी : " +msgid "Sound unmuted" +msgstr "आवाज चालू" #: src/client/game.cpp -msgid "- Public: " -msgstr "- सार्वजनिक : " +#, c-format +msgid "Viewing range changed to %d" +msgstr "दृष्टि सीमा बदलकर %d है" #: src/client/game.cpp -msgid "- Server Name: " -msgstr "- सर्वर का नाम : " +#, c-format +msgid "Viewing range is at maximum: %d" +msgstr "दृष्टि सीमा अधिकतम : %d" #: src/client/game.cpp -msgid "" -"\n" -"Check debug.txt for details." -msgstr "" -"\n" -"अधिक जानकारी के लिए debug.txt देखें।" +#, c-format +msgid "Viewing range is at minimum: %d" +msgstr "दृष्टि सीमा न्यूनतम : %d" -#: src/client/gameui.cpp -msgid "Chat shown" -msgstr "बातें दिखाई देंगी" +#: src/client/game.cpp +#, c-format +msgid "Volume changed to %d%%" +msgstr "वॉल्यूम को बदलकर %d%%" + +#: src/client/game.cpp +msgid "Wireframe shown" +msgstr "डिब्बे रेखांकित" + +#: src/client/game.cpp +msgid "Zoom currently disabled by game or mod" +msgstr "खेल या मॉड़ के वजह से इस समय ज़ूम मना है" + +#: src/client/game.cpp +msgid "ok" +msgstr "ठीक है" #: src/client/gameui.cpp msgid "Chat hidden" msgstr "बातें दिखाई नहीं देंगी" #: src/client/gameui.cpp -msgid "HUD shown" -msgstr "हे॰अ॰डि॰ दिखाई देंगी" +msgid "Chat shown" +msgstr "बातें दिखाई देंगी" #: src/client/gameui.cpp msgid "HUD hidden" msgstr "हे॰अ॰डि॰ दिखाई नहीं देंगी" #: src/client/gameui.cpp -#, c-format -msgid "Profiler shown (page %d of %d)" -msgstr "प्रोफाईलर दिखाई दे रही है (पृष्ठ %d %d पृष्ठों में से)" +msgid "HUD shown" +msgstr "हे॰अ॰डि॰ दिखाई देंगी" #: src/client/gameui.cpp msgid "Profiler hidden" msgstr "प्रोफाइलर नहीं दिखाई देगा" -#: src/client/keycode.cpp -msgid "Left Button" -msgstr "बायां बटन" - -#: src/client/keycode.cpp -msgid "Right Button" -msgstr "दाहिना बटन" - -#: src/client/keycode.cpp -msgid "Middle Button" -msgstr "बीच का बटन" - -#: src/client/keycode.cpp -msgid "X Button 1" -msgstr "X बटन १" +#: src/client/gameui.cpp +#, c-format +msgid "Profiler shown (page %d of %d)" +msgstr "प्रोफाईलर दिखाई दे रही है (पृष्ठ %d %d पृष्ठों में से)" #: src/client/keycode.cpp -msgid "X Button 2" -msgstr "X बटन २" +msgid "Apps" +msgstr "एप्स" #: src/client/keycode.cpp msgid "Backspace" msgstr "बैकस्पेस" #: src/client/keycode.cpp -msgid "Tab" -msgstr "टैब बटन" +msgid "Caps Lock" +msgstr "कैप्स लाक" #: src/client/keycode.cpp msgid "Clear" msgstr "खाली करें" #: src/client/keycode.cpp -msgid "Return" -msgstr "रिटर्न बटन" +msgid "Control" +msgstr "कंट्रोल" #: src/client/keycode.cpp -msgid "Shift" -msgstr "शिफ्ट" +msgid "Down" +msgstr "नीचे" #: src/client/keycode.cpp -msgid "Control" -msgstr "कंट्रोल" +msgid "End" +msgstr "एंड" -#. ~ Key name, common on Windows keyboards #: src/client/keycode.cpp -msgid "Menu" -msgstr "मेनू (कीबोर्ड)" +msgid "Erase EOF" +msgstr "ई.ओ.एफ खाली करें" #: src/client/keycode.cpp -msgid "Pause" -msgstr "पॉज़" +msgid "Execute" +msgstr "एग्सीक्यूट" #: src/client/keycode.cpp -msgid "Caps Lock" -msgstr "कैप्स लाक" +msgid "Help" +msgstr "हेल्प" #: src/client/keycode.cpp -msgid "Space" -msgstr "स्पेसबार" +msgid "Home" +msgstr "होम" #: src/client/keycode.cpp -msgid "Page up" -msgstr "पेज अप" +msgid "IME Accept" +msgstr "आई एम ई एक्सेप्ट" #: src/client/keycode.cpp -msgid "Page down" -msgstr "पेज डाऊन" +msgid "IME Convert" +msgstr "आई एम ई कन्वर्ट" #: src/client/keycode.cpp -msgid "End" -msgstr "एंड" +msgid "IME Escape" +msgstr "आई एम ई एस्केप" #: src/client/keycode.cpp -msgid "Home" -msgstr "होम" +msgid "IME Mode Change" +msgstr "आई एम ई मोड चेंज" + +#: src/client/keycode.cpp +msgid "IME Nonconvert" +msgstr "आई एम ई नानकन्वर्ट" + +#: src/client/keycode.cpp +msgid "Insert" +msgstr "इन्सर्ट" #: src/client/keycode.cpp src/gui/guiKeyChangeMenu.cpp msgid "Left" msgstr "बायां" #: src/client/keycode.cpp -msgid "Up" -msgstr "ऊपर" +msgid "Left Button" +msgstr "बायां बटन" -#: src/client/keycode.cpp src/gui/guiKeyChangeMenu.cpp -msgid "Right" -msgstr "दाहिना" +#: src/client/keycode.cpp +msgid "Left Control" +msgstr "बायां कंट्रोल" #: src/client/keycode.cpp -msgid "Down" -msgstr "नीचे" +msgid "Left Menu" +msgstr "बायां मेनू" -#. ~ Key name #: src/client/keycode.cpp -msgid "Select" -msgstr "सिलेक्ट" +msgid "Left Shift" +msgstr "लेफ्ट शिफ्ट" -#. ~ "Print screen" key #: src/client/keycode.cpp -msgid "Print" -msgstr "प्रिन्ट बटन" +msgid "Left Windows" +msgstr "लेफ्ट विंडोज" +#. ~ Key name, common on Windows keyboards #: src/client/keycode.cpp -msgid "Execute" -msgstr "एग्सीक्यूट" +msgid "Menu" +msgstr "मेनू (कीबोर्ड)" #: src/client/keycode.cpp -msgid "Snapshot" -msgstr "स्नैपशॉट" +msgid "Middle Button" +msgstr "बीच का बटन" #: src/client/keycode.cpp -msgid "Insert" -msgstr "इन्सर्ट" +msgid "Num Lock" +msgstr "नम लाक" #: src/client/keycode.cpp -msgid "Help" -msgstr "हेल्प" +msgid "Numpad *" +msgstr "नम्पैड *" #: src/client/keycode.cpp -msgid "Left Windows" -msgstr "लेफ्ट विंडोज" +msgid "Numpad +" +msgstr "नम्पैड +" #: src/client/keycode.cpp -msgid "Right Windows" -msgstr "राईट विंडोज" +msgid "Numpad -" +msgstr "नम्पैड -" + +#: src/client/keycode.cpp +msgid "Numpad ." +msgstr "नम्पैड ." + +#: src/client/keycode.cpp +msgid "Numpad /" +msgstr "नम्पैड /" #: src/client/keycode.cpp msgid "Numpad 0" @@ -1448,100 +1618,110 @@ msgid "Numpad 9" msgstr "नम्पैड ९" #: src/client/keycode.cpp -msgid "Numpad *" -msgstr "नम्पैड *" +msgid "OEM Clear" +msgstr "ओ ई एम क्लीयर" #: src/client/keycode.cpp -msgid "Numpad +" -msgstr "नम्पैड +" +msgid "Page down" +msgstr "पेज डाऊन" #: src/client/keycode.cpp -msgid "Numpad ." -msgstr "नम्पैड ." +msgid "Page up" +msgstr "पेज अप" #: src/client/keycode.cpp -msgid "Numpad -" -msgstr "नम्पैड -" +msgid "Pause" +msgstr "पॉज़" #: src/client/keycode.cpp -msgid "Numpad /" -msgstr "नम्पैड /" +msgid "Play" +msgstr "खेलें" +#. ~ "Print screen" key #: src/client/keycode.cpp -msgid "Num Lock" -msgstr "नम लाक" +msgid "Print" +msgstr "प्रिन्ट बटन" #: src/client/keycode.cpp -msgid "Scroll Lock" -msgstr "स्क्रोल लाक" +msgid "Return" +msgstr "रिटर्न बटन" + +#: src/client/keycode.cpp src/gui/guiKeyChangeMenu.cpp +msgid "Right" +msgstr "दाहिना" #: src/client/keycode.cpp -msgid "Left Shift" -msgstr "लेफ्ट शिफ्ट" +msgid "Right Button" +msgstr "दाहिना बटन" #: src/client/keycode.cpp -msgid "Right Shift" -msgstr "राईट शिफ्ट" +msgid "Right Control" +msgstr "दाहिना" #: src/client/keycode.cpp -msgid "Left Control" -msgstr "बायां कंट्रोल" +msgid "Right Menu" +msgstr "दाहिना मेनू" #: src/client/keycode.cpp -msgid "Right Control" -msgstr "दाहिना" +msgid "Right Shift" +msgstr "राईट शिफ्ट" #: src/client/keycode.cpp -msgid "Left Menu" -msgstr "बायां मेनू" +msgid "Right Windows" +msgstr "राईट विंडोज" #: src/client/keycode.cpp -msgid "Right Menu" -msgstr "दाहिना मेनू" +msgid "Scroll Lock" +msgstr "स्क्रोल लाक" +#. ~ Key name #: src/client/keycode.cpp -msgid "IME Escape" -msgstr "आई एम ई एस्केप" +msgid "Select" +msgstr "सिलेक्ट" #: src/client/keycode.cpp -msgid "IME Convert" -msgstr "आई एम ई कन्वर्ट" +msgid "Shift" +msgstr "शिफ्ट" #: src/client/keycode.cpp -msgid "IME Nonconvert" -msgstr "आई एम ई नानकन्वर्ट" +msgid "Sleep" +msgstr "स्लीप" #: src/client/keycode.cpp -msgid "IME Accept" -msgstr "आई एम ई एक्सेप्ट" +msgid "Snapshot" +msgstr "स्नैपशॉट" #: src/client/keycode.cpp -msgid "IME Mode Change" -msgstr "आई एम ई मोड चेंज" +msgid "Space" +msgstr "स्पेसबार" #: src/client/keycode.cpp -msgid "Apps" -msgstr "एप्स" +msgid "Tab" +msgstr "टैब बटन" #: src/client/keycode.cpp -msgid "Sleep" -msgstr "स्लीप" +msgid "Up" +msgstr "ऊपर" #: src/client/keycode.cpp -msgid "Erase EOF" -msgstr "ई.ओ.एफ खाली करें" +msgid "X Button 1" +msgstr "X बटन १" #: src/client/keycode.cpp -msgid "Play" -msgstr "खेलें" +msgid "X Button 2" +msgstr "X बटन २" #: src/client/keycode.cpp src/gui/guiKeyChangeMenu.cpp msgid "Zoom" msgstr "ज़ूम" -#: src/client/keycode.cpp -msgid "OEM Clear" -msgstr "ओ ई एम क्लीयर" +#: src/gui/guiConfirmRegistration.cpp src/gui/guiPasswordChange.cpp +msgid "Passwords do not match!" +msgstr "पासवर्ड अलग अलग हैं!" + +#: src/gui/guiConfirmRegistration.cpp +msgid "Register and Join" +msgstr "पंजीकरण व खेलें" #: src/gui/guiConfirmRegistration.cpp #, c-format @@ -1552,189 +1732,175 @@ msgid "" "Please retype your password and click 'Register and Join' to confirm account " "creation, or click 'Cancel' to abort." msgstr "" -"आप \"%s\" नाम से इस सरवर में पहली बार आने वाले हैं। अगर आप आगे बढ़ते हैं तो " -"आपके लिए इस सर्वर पर एक अकाउंट बनाया जाएगा।\n" +"आप \"%s\" नाम से इस सरवर में पहली बार आने वाले हैं। अगर आप आगे बढ़ते हैं तो आपके लिए इस " +"सर्वर पर एक अकाउंट बनाया जाएगा।\n" "\n" -"आगे बढ़ने ए लिखें कृपया अपने पासवर्ड को वापस लिखें और फिर 'पंजीकरण व खेलें' " -"दबाएं, अथवा 'रोकें' दबाएं।" - -#: src/gui/guiConfirmRegistration.cpp -msgid "Register and Join" -msgstr "पंजीकरण व खेलें" - -#: src/gui/guiConfirmRegistration.cpp src/gui/guiPasswordChange.cpp -msgid "Passwords do not match!" -msgstr "पासवर्ड अलग अलग हैं!" +"आगे बढ़ने ए लिखें कृपया अपने पासवर्ड को वापस लिखें और फिर 'पंजीकरण व खेलें' दबाएं, अथवा " +"'रोकें' दबाएं।" #: src/gui/guiFormSpecMenu.cpp msgid "Proceed" msgstr "आगे बढ़े" -#: src/gui/guiKeyChangeMenu.cpp -msgid "Keybindings. (If this menu screws up, remove stuff from minetest.conf)" -msgstr "" -"कीबोर्ड सेटिंग (अगर यह मेनू खराब हो जाए तो minetest.conf से सब कुछ खाली कर " -"दें)" - #: src/gui/guiKeyChangeMenu.cpp msgid "\"Special\" = climb down" msgstr "\"स्पेशल\" = नीचे उतरना" #: src/gui/guiKeyChangeMenu.cpp -msgid "Double tap \"jump\" to toggle fly" -msgstr "उड़ने के लिए दो बार कूदें" +msgid "Autoforward" +msgstr "स्वचालन" #: src/gui/guiKeyChangeMenu.cpp src/settings_translation_file.cpp msgid "Automatic jumping" msgstr "कूदने के लिए बटन दबाना अनावश्यक" #: src/gui/guiKeyChangeMenu.cpp -msgid "Key already in use" -msgstr "की पहले से इस्तेमाल में है" +msgid "Backward" +msgstr "पीछे जाएं" #: src/gui/guiKeyChangeMenu.cpp -msgid "press key" -msgstr "की दबाएं" +msgid "Change camera" +msgstr "कैमरा बदलना" #: src/gui/guiKeyChangeMenu.cpp -msgid "Forward" -msgstr "आगे जाएं" +msgid "Chat" +msgstr "बातें" #: src/gui/guiKeyChangeMenu.cpp -msgid "Backward" -msgstr "पीछे जाएं" +msgid "Command" +msgstr "आज्ञा" #: src/gui/guiKeyChangeMenu.cpp -msgid "Special" -msgstr "स्पेशल" +msgid "Console" +msgstr "कन्सोल" #: src/gui/guiKeyChangeMenu.cpp -msgid "Jump" -msgstr "कूदना" +msgid "Dec. range" +msgstr "दृष्टि सीमा कम" #: src/gui/guiKeyChangeMenu.cpp -msgid "Sneak" -msgstr "संभल के चलना" +msgid "Dec. volume" +msgstr "आवाज़ कम" #: src/gui/guiKeyChangeMenu.cpp -msgid "Drop" -msgstr "वस्तु गिराना" +msgid "Double tap \"jump\" to toggle fly" +msgstr "उड़ने के लिए दो बार कूदें" #: src/gui/guiKeyChangeMenu.cpp -msgid "Inventory" -msgstr "वस्तु सूची" +msgid "Drop" +msgstr "वस्तु गिराना" #: src/gui/guiKeyChangeMenu.cpp -msgid "Prev. item" -msgstr "पिछली वस्तु" +msgid "Forward" +msgstr "आगे जाएं" #: src/gui/guiKeyChangeMenu.cpp -msgid "Next item" -msgstr "अगला वस्तु" +msgid "Inc. range" +msgstr "दृष्टि सीमा अधिक" #: src/gui/guiKeyChangeMenu.cpp -msgid "Change camera" -msgstr "कैमरा बदलना" +msgid "Inc. volume" +msgstr "आवाज अधिक" #: src/gui/guiKeyChangeMenu.cpp -msgid "Toggle minimap" -msgstr "छोटा नक्शा" +msgid "Inventory" +msgstr "वस्तु सूची" #: src/gui/guiKeyChangeMenu.cpp -msgid "Toggle fly" -msgstr "उड़ना" +msgid "Jump" +msgstr "कूदना" #: src/gui/guiKeyChangeMenu.cpp -msgid "Toggle pitchmove" -msgstr "पिच चलन" +msgid "Key already in use" +msgstr "की पहले से इस्तेमाल में है" #: src/gui/guiKeyChangeMenu.cpp -msgid "Toggle fast" -msgstr "तेज चलन" +msgid "Keybindings. (If this menu screws up, remove stuff from minetest.conf)" +msgstr "कीबोर्ड सेटिंग (अगर यह मेनू खराब हो जाए तो minetest.conf से सब कुछ खाली कर दें)" #: src/gui/guiKeyChangeMenu.cpp -msgid "Toggle noclip" -msgstr "तरल चाल" +msgid "Local command" +msgstr "लोकल कमांड" #: src/gui/guiKeyChangeMenu.cpp msgid "Mute" msgstr "आवाज बंद" #: src/gui/guiKeyChangeMenu.cpp -msgid "Dec. volume" -msgstr "आवाज़ कम" - -#: src/gui/guiKeyChangeMenu.cpp -msgid "Inc. volume" -msgstr "आवाज अधिक" +msgid "Next item" +msgstr "अगला वस्तु" #: src/gui/guiKeyChangeMenu.cpp -msgid "Autoforward" -msgstr "स्वचालन" +msgid "Prev. item" +msgstr "पिछली वस्तु" #: src/gui/guiKeyChangeMenu.cpp -msgid "Chat" -msgstr "बातें" +msgid "Range select" +msgstr "दृष्टि सीमा चुनना" #: src/gui/guiKeyChangeMenu.cpp src/settings_translation_file.cpp msgid "Screenshot" msgstr "स्क्रीनशॉट" #: src/gui/guiKeyChangeMenu.cpp -msgid "Range select" -msgstr "दृष्टि सीमा चुनना" +msgid "Sneak" +msgstr "संभल के चलना" #: src/gui/guiKeyChangeMenu.cpp -msgid "Dec. range" -msgstr "दृष्टि सीमा कम" +msgid "Special" +msgstr "स्पेशल" #: src/gui/guiKeyChangeMenu.cpp -msgid "Inc. range" -msgstr "दृष्टि सीमा अधिक" +msgid "Toggle HUD" +msgstr "हे. अ. डि" #: src/gui/guiKeyChangeMenu.cpp -msgid "Console" -msgstr "कन्सोल" +msgid "Toggle chat log" +msgstr "बातें दिखना" #: src/gui/guiKeyChangeMenu.cpp -msgid "Command" -msgstr "आज्ञा" +msgid "Toggle fast" +msgstr "तेज चलन" #: src/gui/guiKeyChangeMenu.cpp -msgid "Local command" -msgstr "लोकल कमांड" +msgid "Toggle fly" +msgstr "उड़ना" #: src/gui/guiKeyChangeMenu.cpp -msgid "Toggle HUD" -msgstr "हे. अ. डि" +msgid "Toggle fog" +msgstr "कोहरा" #: src/gui/guiKeyChangeMenu.cpp -msgid "Toggle chat log" -msgstr "बातें दिखना" +msgid "Toggle minimap" +msgstr "छोटा नक्शा" #: src/gui/guiKeyChangeMenu.cpp -msgid "Toggle fog" -msgstr "कोहरा" +msgid "Toggle noclip" +msgstr "तरल चाल" -#: src/gui/guiPasswordChange.cpp -msgid "Old Password" -msgstr "पुराना पासवर्ड" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Toggle pitchmove" +msgstr "पिच चलन" + +#: src/gui/guiKeyChangeMenu.cpp +msgid "press key" +msgstr "की दबाएं" #: src/gui/guiPasswordChange.cpp -msgid "New Password" -msgstr "नया पासवर्ड" +msgid "Change" +msgstr "बदलें" #: src/gui/guiPasswordChange.cpp msgid "Confirm Password" msgstr "पासवर्ड दोबारा लिखें" #: src/gui/guiPasswordChange.cpp -msgid "Change" -msgstr "बदलें" +msgid "New Password" +msgstr "नया पासवर्ड" -#: src/gui/guiVolumeChange.cpp -msgid "Sound Volume: " -msgstr "आवाज " +#: src/gui/guiPasswordChange.cpp +msgid "Old Password" +msgstr "पुराना पासवर्ड" #: src/gui/guiVolumeChange.cpp msgid "Exit" @@ -1744,6 +1910,10 @@ msgstr "निकास" msgid "Muted" msgstr "चुप" +#: src/gui/guiVolumeChange.cpp +msgid "Sound Volume: " +msgstr "आवाज " + #. ~ Imperative, as in "Enter/type in text". #. Don't forget the space. #: src/gui/modalMenu.cpp @@ -1758,1028 +1928,976 @@ msgid "LANG_CODE" msgstr "hi" #: src/settings_translation_file.cpp -msgid "Controls" -msgstr "कंट्रोल्स" +msgid "" +"(Android) Fixes the position of virtual joystick.\n" +"If disabled, virtual joystick will center to first-touch's position." +msgstr "" #: src/settings_translation_file.cpp -msgid "Build inside player" -msgstr "खिलाडी पर डिब्बे डालना" +msgid "" +"(Android) Use virtual joystick to trigger \"aux\" button.\n" +"If enabled, virtual joystick will also tap \"aux\" button when out of main " +"circle." +msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, you can place blocks at the position (feet + eye level) where " -"you stand.\n" -"This is helpful when working with nodeboxes in small areas." +"(X,Y,Z) offset of fractal from world center in units of 'scale'.\n" +"Can be used to move a desired point to (0, 0) to create a\n" +"suitable spawn point, or to allow 'zooming in' on a desired\n" +"point by increasing 'scale'.\n" +"The default is tuned for a suitable spawn point for Mandelbrot\n" +"sets with default parameters, it may need altering in other\n" +"situations.\n" +"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." msgstr "" -"अगर यह चालू होगा तो आप जिस स्थान मैं खडें हैं वही पर डिब्बे डाल सकेंगे |\n" -"यह छोटी जगहों में काम करते वख़्त काम आ सकता है |" #: src/settings_translation_file.cpp -msgid "Flying" -msgstr "उडना" +msgid "" +"(X,Y,Z) scale of fractal in nodes.\n" +"Actual fractal size will be 2 to 3 times larger.\n" +"These numbers can be made very large, the fractal does\n" +"not have to fit inside the world.\n" +"Increase these to 'zoom' into the detail of the fractal.\n" +"Default is for a vertically-squashed shape suitable for\n" +"an island, set all 3 numbers equal for the raw shape." +msgstr "" #: src/settings_translation_file.cpp msgid "" -"Player is able to fly without being affected by gravity.\n" -"This requires the \"fly\" privilege on the server." +"0 = parallax occlusion with slope information (faster).\n" +"1 = relief mapping (slower, more accurate)." msgstr "" -"खिलाडी के असर से मुक्त उड सकेगा |\n" -"इसके लिये \"उडान\" विषेशाधिकार आवश्यक है |" #: src/settings_translation_file.cpp -msgid "Pitch move mode" -msgstr "पिच चलन" +msgid "2D noise that controls the shape/size of ridged mountains." +msgstr "" #: src/settings_translation_file.cpp -msgid "" -"If enabled, makes move directions relative to the player's pitch when flying " -"or swimming." -msgstr "चालू होने पर आप जहां देखेंगे उस दिशा को सामने माना जाएगा (पिच चलन)|" +msgid "2D noise that controls the shape/size of rolling hills." +msgstr "" #: src/settings_translation_file.cpp -msgid "Fast movement" -msgstr "तेज चलन" +msgid "2D noise that controls the shape/size of step mountains." +msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Fast movement (via the \"special\" key).\n" -"This requires the \"fast\" privilege on the server." +msgid "2D noise that controls the size/occurrence of ridged mountain ranges." msgstr "" -"स्पेशल की दबाने पर आप बहुत तॆज चलने लगेंगे |\n" -"इसके लिये \"तेज\" विषेशाधिकार आवश्यक है |" #: src/settings_translation_file.cpp -msgid "Noclip" -msgstr "तरल चाल" +msgid "2D noise that controls the size/occurrence of rolling hills." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the size/occurrence of step mountain ranges." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that locates the river valleys and channels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D clouds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D mode parallax strength" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise defining giant caverns." +msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled together with fly mode, player is able to fly through solid " -"nodes.\n" -"This requires the \"noclip\" privilege on the server." +"3D noise defining mountain structure and height.\n" +"Also defines structure of floatland mountain terrain." msgstr "" -"अगर यह उडान के साथ चालू होगा तो आप हर चीज़ के आर-पार उड पाएंगे |\n" -"इसके लिये \"तरल चाल\" विषेशाधिकार आवश्यक है |" #: src/settings_translation_file.cpp -msgid "Cinematic mode" -msgstr "सिनेमा मोड" +msgid "" +"3D noise defining structure of floatlands.\n" +"If altered from the default, the noise 'scale' (0.7 by default) may need\n" +"to be adjusted, as floatland tapering functions best when this noise has\n" +"a value range of approximately -2.0 to 2.0." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise defining structure of river canyon walls." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise defining terrain." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise that determines number of dungeons per mapchunk." +msgstr "" #: src/settings_translation_file.cpp msgid "" -"Smooths camera when looking around. Also called look or mouse smoothing.\n" -"Useful for recording videos." +"3D support.\n" +"Currently supported:\n" +"- none: no 3d output.\n" +"- anaglyph: cyan/magenta color 3d.\n" +"- interlaced: odd/even line based polarisation screen support.\n" +"- topbottom: split screen top/bottom.\n" +"- sidebyside: split screen side by side.\n" +"- crossview: Cross-eyed 3d\n" +"- pageflip: quadbuffer based 3d.\n" +"Note that the interlaced mode requires shaders to be enabled." msgstr "" -"आपका माउस चिकने तरीके से हिलेगा | इसे माउस या दृष्टि चिकनाई भी कहा जाता है |" -"\n" -"विडियो बनाते वख़्त काम आ सकता है |" #: src/settings_translation_file.cpp -msgid "Camera smoothing" -msgstr "केमरा चिकनाई" +msgid "" +"A chosen map seed for a new map, leave empty for random.\n" +"Will be overridden when creating a new world in the main menu." +msgstr "" #: src/settings_translation_file.cpp -msgid "Smooths rotation of camera. 0 to disable." -msgstr "केमरा के मुडने की चिकनाई. मना करने के लिये 0." +msgid "A message to be displayed to all clients when the server crashes." +msgstr "" #: src/settings_translation_file.cpp -msgid "Camera smoothing in cinematic mode" -msgstr "सिनेमा मोड में केमरा चिकनाई" +msgid "A message to be displayed to all clients when the server shuts down." +msgstr "" #: src/settings_translation_file.cpp -msgid "Smooths rotation of camera in cinematic mode. 0 to disable." -msgstr "सिनेमा मोड में केमरा चिकने तरीके से मुडेगा | मना करने के लिये 0." +msgid "ABM interval" +msgstr "" #: src/settings_translation_file.cpp -msgid "Invert mouse" -msgstr "माउस उल्टा" +msgid "Absolute limit of queued blocks to emerge" +msgstr "" #: src/settings_translation_file.cpp -msgid "Invert vertical mouse movement." -msgstr "माउस ऊपर करने पर केमरा नीचे जाएगा, और नीचे करने पर ऊपर |" +msgid "Acceleration in air" +msgstr "" #: src/settings_translation_file.cpp -msgid "Mouse sensitivity" -msgstr "माउस संवेदनशीलता" +msgid "Acceleration of gravity, in nodes per second per second." +msgstr "" #: src/settings_translation_file.cpp -msgid "Mouse sensitivity multiplier." -msgstr "माउस संवेदनशीलता गुणक।" +msgid "Active Block Modifiers" +msgstr "" #: src/settings_translation_file.cpp -msgid "Special key for climbing/descending" -msgstr "चलने उतरने के लिए स्पेशल की" +msgid "Active block management interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active block range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active object send range" +msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, \"special\" key instead of \"sneak\" key is used for climbing " -"down and\n" -"descending." +"Address to connect to.\n" +"Leave this blank to start a local server.\n" +"Note that the address field in the main menu overrides this setting." msgstr "" -"अगर यहां चालू हुआ तो नीचे उतरने के लिए स्पेशल\n" -"की का इस्तेमाल होगा।" #: src/settings_translation_file.cpp -msgid "Double tap jump for fly" -msgstr "उड़ने के लिए दो बार कूदें" +msgid "Adds particles when digging a node." +msgstr "" #: src/settings_translation_file.cpp -msgid "Double-tapping the jump key toggles fly mode." -msgstr "दो बार कूदने से उड़ान चलन चालू हो जाता है।" +msgid "" +"Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k " +"screens." +msgstr "" + +#: src/settings_translation_file.cpp +#, c-format +msgid "" +"Adjusts the density of the floatland layer.\n" +"Increase value to increase density. Can be positive or negative.\n" +"Value = 0.0: 50% of volume is floatland.\n" +"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n" +"to be sure) creates a solid floatland layer." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Advanced" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Alters the light curve by applying 'gamma correction' to it.\n" +"Higher values make middle and lower light levels brighter.\n" +"Value '1.0' leaves the light curve unaltered.\n" +"This only has significant effect on daylight and artificial\n" +"light, it has very little effect on natural night light." +msgstr "" #: src/settings_translation_file.cpp msgid "Always fly and fast" msgstr "हमेशा उड़ान और तेज" #: src/settings_translation_file.cpp -msgid "" -"If disabled, \"special\" key is used to fly fast if both fly and fast mode " -"are\n" -"enabled." +msgid "Ambient occlusion gamma" msgstr "" -"अगर यह रुका हुआ हुआ तो तेज उड़ने के लिए\n" -"स्पेशल की दबानी पड़ेगी |" #: src/settings_translation_file.cpp -msgid "Rightclick repetition interval" -msgstr "राइट क्लिक के दोहराने का समय" +msgid "Amount of messages a player may send per 10 seconds." +msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The time in seconds it takes between repeated right clicks when holding the " -"right\n" -"mouse button." +msgid "Amplifies the valleys." msgstr "" #: src/settings_translation_file.cpp -msgid "Automatically jump up single-node obstacles." +msgid "Anisotropic filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Announce server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Announce to this serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Append item name" msgstr "" #: src/settings_translation_file.cpp -msgid "Safe digging and placing" +msgid "Append item name to tooltip." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Prevent digging and placing from repeating when holding the mouse buttons.\n" -"Enable this when you dig or place too often by accident." +msgid "Apple trees noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Random input" +msgid "Arm inertia" msgstr "" #: src/settings_translation_file.cpp -msgid "Enable random user input (only used for testing)." +msgid "" +"Arm inertia, gives a more realistic movement of\n" +"the arm when the camera moves." msgstr "" #: src/settings_translation_file.cpp -msgid "Continuous forward" +msgid "Ask to reconnect after crash" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Continuous forward movement, toggled by autoforward key.\n" -"Press the autoforward key again or the backwards movement to disable." +"At this distance the server will aggressively optimize which blocks are sent " +"to\n" +"clients.\n" +"Small values potentially improve performance a lot, at the expense of " +"visible\n" +"rendering glitches (some blocks will not be rendered under water and in " +"caves,\n" +"as well as sometimes on land).\n" +"Setting this to a value greater than max_block_send_distance disables this\n" +"optimization.\n" +"Stated in mapblocks (16 nodes)." msgstr "" #: src/settings_translation_file.cpp -msgid "Touch screen threshold" +msgid "Automatic forward key" msgstr "" #: src/settings_translation_file.cpp -msgid "The length in pixels it takes for touch screen interaction to start." +msgid "Automatically jump up single-node obstacles." msgstr "" #: src/settings_translation_file.cpp -msgid "Fixed virtual joystick" +msgid "Automatically report to the serverlist." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"(Android) Fixes the position of virtual joystick.\n" -"If disabled, virtual joystick will center to first-touch's position." +msgid "Autosave screen size" msgstr "" #: src/settings_translation_file.cpp -msgid "Virtual joystick triggers aux button" +msgid "Autoscaling mode" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"(Android) Use virtual joystick to trigger \"aux\" button.\n" -"If enabled, virtual joystick will also tap \"aux\" button when out of main " -"circle." +msgid "Backward key" msgstr "" #: src/settings_translation_file.cpp -msgid "Enable joysticks" +msgid "Base ground level" msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick ID" +msgid "Base terrain height." msgstr "" #: src/settings_translation_file.cpp -msgid "The identifier of the joystick to use" +msgid "Basic" msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick type" +msgid "Basic privileges" msgstr "" #: src/settings_translation_file.cpp -msgid "The type of joystick" +msgid "Beach noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick button repetition interval" +msgid "Beach noise threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The time in seconds it takes between repeated events\n" -"when holding down a joystick button combination." +msgid "Bilinear filtering" msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick frustum sensitivity" +msgid "Bind address" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The sensitivity of the joystick axes for moving the\n" -"ingame view frustum around." +msgid "Biome API temperature and humidity noise parameters" msgstr "" #: src/settings_translation_file.cpp -msgid "Forward key" +msgid "Biome noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for moving the player forward.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Bits per pixel (aka color depth) in fullscreen mode." msgstr "" #: src/settings_translation_file.cpp -msgid "Backward key" +msgid "Block send optimize distance" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for moving the player backward.\n" -"Will also disable autoforward, when active.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Bold and italic font path" msgstr "" #: src/settings_translation_file.cpp -msgid "Left key" +msgid "Bold and italic monospace font path" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for moving the player left.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Bold font path" msgstr "" #: src/settings_translation_file.cpp -msgid "Right key" +msgid "Bold monospace font path" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for moving the player right.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Build inside player" +msgstr "खिलाडी पर डिब्बे डालना" + +#: src/settings_translation_file.cpp +msgid "Builtin" msgstr "" #: src/settings_translation_file.cpp -msgid "Jump key" +msgid "Bumpmapping" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for jumping.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n" +"Only works on GLES platforms. Most users will not need to change this.\n" +"Increasing can reduce artifacting on weaker GPUs.\n" +"0.1 = Default, 0.25 = Good value for weaker tablets." msgstr "" #: src/settings_translation_file.cpp -msgid "Sneak key" -msgstr "" +msgid "Camera smoothing" +msgstr "केमरा चिकनाई" #: src/settings_translation_file.cpp -msgid "" -"Key for sneaking.\n" -"Also used for climbing down and descending in water if aux1_descends is " -"disabled.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" -msgstr "" +msgid "Camera smoothing in cinematic mode" +msgstr "सिनेमा मोड में केमरा चिकनाई" #: src/settings_translation_file.cpp -msgid "Inventory key" +msgid "Camera update toggle key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for opening the inventory.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Cave noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Special key" +msgid "Cave noise #1" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for moving fast in fast mode.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Cave noise #2" msgstr "" #: src/settings_translation_file.cpp -msgid "Chat key" +msgid "Cave width" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for opening the chat window.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Cave1 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Command key" +msgid "Cave2 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for opening the chat window to type commands.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Cavern limit" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for opening the chat window to type local commands.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Cavern noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Range select key" +msgid "Cavern taper" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling unlimited view range.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Cavern threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "Fly key" +msgid "Cavern upper limit" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for toggling flying.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Center of light curve boost range.\n" +"Where 0.0 is minimum light level, 1.0 is maximum light level." msgstr "" #: src/settings_translation_file.cpp -msgid "Pitch move key" +msgid "" +"Changes the main menu UI:\n" +"- Full: Multiple singleplayer worlds, game choice, texture pack chooser, " +"etc.\n" +"- Simple: One singleplayer world, no game or texture pack choosers. May " +"be\n" +"necessary for smaller screens." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling pitch move mode.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Chat font size" msgstr "" #: src/settings_translation_file.cpp -msgid "Fast key" +msgid "Chat key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling fast mode.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Chat log level" msgstr "" #: src/settings_translation_file.cpp -msgid "Noclip key" +msgid "Chat message count limit" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling noclip mode.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Chat message format" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar next key" +msgid "Chat message kick threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the next item in the hotbar.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Chat message max length" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar previous key" +msgid "Chat toggle key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the previous item in the hotbar.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Chatcommands" msgstr "" #: src/settings_translation_file.cpp -msgid "Mute key" +msgid "Chunk size" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for muting the game.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" -msgstr "" +msgid "Cinematic mode" +msgstr "सिनेमा मोड" #: src/settings_translation_file.cpp -msgid "Inc. volume key" +msgid "Cinematic mode key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for increasing the volume.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Clean transparent textures" msgstr "" #: src/settings_translation_file.cpp -msgid "Dec. volume key" +msgid "Client" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for decreasing the volume.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Client and Server" msgstr "" #: src/settings_translation_file.cpp -msgid "Automatic forward key" +msgid "Client modding" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling autoforward.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Client side modding restrictions" msgstr "" #: src/settings_translation_file.cpp -msgid "Cinematic mode key" +msgid "Client side node lookup range restriction" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling cinematic mode.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Climbing speed" msgstr "" #: src/settings_translation_file.cpp -msgid "Minimap key" +msgid "Cloud radius" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling display of minimap.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Clouds" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for taking screenshots.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Clouds are a client side effect." msgstr "" #: src/settings_translation_file.cpp -msgid "Drop item key" +msgid "Clouds in menu" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for dropping the currently selected item.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Colored fog" msgstr "" #: src/settings_translation_file.cpp -msgid "View zoom key" +msgid "" +"Comma-separated list of flags to hide in the content repository.\n" +"\"nonfree\" can be used to hide packages which do not qualify as 'free " +"software',\n" +"as defined by the Free Software Foundation.\n" +"You can also specify content ratings.\n" +"These flags are independent from Minetest versions,\n" +"so see a full list at https://content.minetest.net/help/content_flags/" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key to use view zoom when possible.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Comma-separated list of mods that are allowed to access HTTP APIs, which\n" +"allow them to upload and download data to/from the internet." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 1 key" +msgid "" +"Comma-separated list of trusted mods that are allowed to access insecure\n" +"functions even when mod security is on (via request_insecure_environment())." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the first hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Command key" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 2 key" +msgid "Connect glass" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the second hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Connect to external media server" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 3 key" +msgid "Connects glass if supported by node." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the third hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Console alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 4 key" +msgid "Console color" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the fourth hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Console height" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 5 key" +msgid "ContentDB Flag Blacklist" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the fifth hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "ContentDB URL" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 6 key" +msgid "Continuous forward" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for selecting the sixth hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Continuous forward movement, toggled by autoforward key.\n" +"Press the autoforward key again or the backwards movement to disable." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 7 key" -msgstr "" +msgid "Controls" +msgstr "कंट्रोल्स" #: src/settings_translation_file.cpp msgid "" -"Key for selecting the seventh hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Controls length of day/night cycle.\n" +"Examples:\n" +"72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 8 key" +msgid "Controls sinking speed in liquid." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the eighth hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Controls steepness/depth of lake depressions." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 9 key" +msgid "Controls steepness/height of hills." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for selecting the ninth hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Controls width of tunnels, a smaller value creates wider tunnels.\n" +"Value >= 10.0 completely disables generation of tunnels and avoids the\n" +"intensive noise calculations." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 10 key" +msgid "Crash message" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the tenth hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Creative" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 11 key" +msgid "Crosshair alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 11th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Crosshair alpha (opaqueness, between 0 and 255)." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 12 key" +msgid "Crosshair color" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 12th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Crosshair color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 13 key" +msgid "DPI" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 13th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Damage" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 14 key" +msgid "Debug info toggle key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 14th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Debug log file size threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 15 key" +msgid "Debug log level" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 15th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Dec. volume key" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 16 key" +msgid "Decrease this to increase liquid resistance to movement." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 16th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Dedicated server step" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 17 key" +msgid "Default acceleration" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 17th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Default game" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 18 key" +msgid "" +"Default game when creating a new world.\n" +"This will be overridden when creating a world from the main menu." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 18th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Default password" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 19 key" +msgid "Default privileges" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 19th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Default report format" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 20 key" +msgid "Default stack size" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for selecting the 20th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Default timeout for cURL, stated in milliseconds.\n" +"Only has an effect if compiled with cURL." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 21 key" +msgid "Defines areas where trees have apples." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 21st hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Defines areas with sandy beaches." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 22 key" +msgid "Defines distribution of higher terrain and steepness of cliffs." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 22nd hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Defines distribution of higher terrain." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 23 key" +msgid "Defines full size of caverns, smaller values create larger caverns." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 23rd hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Defines large-scale river channel structure." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 24 key" +msgid "Defines location and terrain of optional hills and lakes." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for selecting the 24th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Defines sampling step of texture.\n" +"A higher value results in smoother normal maps." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 25 key" +msgid "Defines the base ground level." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 25th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Defines the depth of the river channel." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 26 key" +msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 26th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Defines the width of the river channel." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 27 key" +msgid "Defines the width of the river valley." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines tree areas and tree density." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for selecting the 27th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Delay between mesh updates on the client in ms. Increasing this will slow\n" +"down the rate of mesh updates, thus reducing jitter on slower clients." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 28 key" +msgid "Delay in sending blocks after building" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 28th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Delay showing tooltips, stated in milliseconds." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 29 key" +msgid "Deprecated Lua API handling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 29th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Depth below which you'll find giant caverns." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 30 key" +msgid "Depth below which you'll find large caves." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for selecting the 30th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Description of server, to be displayed when players join and in the " +"serverlist." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 31 key" +msgid "Desert noise threshold" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for selecting the 31st hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Deserts occur when np_biome exceeds this value.\n" +"When the 'snowbiomes' flag is enabled, this is ignored." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 32 key" +msgid "Desynchronize block animation" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 32nd hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Digging particles" msgstr "" #: src/settings_translation_file.cpp -msgid "HUD toggle key" +msgid "Disable anticheat" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling the display of the HUD.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Disallow empty passwords" msgstr "" #: src/settings_translation_file.cpp -msgid "Chat toggle key" +msgid "Domain name of server, to be displayed in the serverlist." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling the display of chat.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" -msgstr "" +msgid "Double tap jump for fly" +msgstr "उड़ने के लिए दो बार कूदें" #: src/settings_translation_file.cpp -msgid "Large chat console key" -msgstr "" +msgid "Double-tapping the jump key toggles fly mode." +msgstr "दो बार कूदने से उड़ान चलन चालू हो जाता है।" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling the display of the large chat console.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Drop item key" msgstr "" #: src/settings_translation_file.cpp -msgid "Fog toggle key" +msgid "Dump the mapgen debug information." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling the display of fog.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Dungeon maximum Y" msgstr "" #: src/settings_translation_file.cpp -msgid "Camera update toggle key" +msgid "Dungeon minimum Y" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling the camera update. Only used for development\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Dungeon noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Debug info toggle key" +msgid "" +"Enable IPv6 support (for both client and server).\n" +"Required for IPv6 connections to work at all." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for toggling the display of debug info.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Enable Lua modding support on client.\n" +"This support is experimental and API can change." msgstr "" #: src/settings_translation_file.cpp -msgid "Profiler toggle key" +msgid "Enable console window" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling the display of the profiler. Used for development.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Enable creative mode for new created maps." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle camera mode key" +msgid "Enable joysticks" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for switching between first- and third-person camera.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Enable mod channels support." msgstr "" #: src/settings_translation_file.cpp -msgid "View range increase key" +msgid "Enable mod security" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for increasing the viewing range.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Enable players getting damage and dying." msgstr "" #: src/settings_translation_file.cpp -msgid "View range decrease key" +msgid "Enable random user input (only used for testing)." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for decreasing the viewing range.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Enable register confirmation" msgstr "" #: src/settings_translation_file.cpp -msgid "Graphics" +msgid "" +"Enable register confirmation when connecting to server.\n" +"If disabled, new account will be registered automatically." msgstr "" #: src/settings_translation_file.cpp -msgid "In-Game" +msgid "" +"Enable smooth lighting with simple ambient occlusion.\n" +"Disable for speed or for different looks." msgstr "" #: src/settings_translation_file.cpp -msgid "Basic" +msgid "" +"Enable to disallow old clients from connecting.\n" +"Older clients are compatible in the sense that they will not crash when " +"connecting\n" +"to new servers, but they may not support all new features that you are " +"expecting." msgstr "" #: src/settings_translation_file.cpp -msgid "VBO" +msgid "" +"Enable usage of remote media server (if provided by server).\n" +"Remote servers offer a significantly faster way to download media (e.g. " +"textures)\n" +"when connecting to the server." msgstr "" #: src/settings_translation_file.cpp @@ -2789,2693 +2907,2857 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Fog" +msgid "" +"Enable view bobbing and amount of view bobbing.\n" +"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." msgstr "" #: src/settings_translation_file.cpp -msgid "Whether to fog out the end of the visible area." +msgid "" +"Enable/disable running an IPv6 server.\n" +"Ignored if bind_address is set.\n" +"Needs enable_ipv6 to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Leaves style" +msgid "" +"Enables Hable's 'Uncharted 2' filmic tone mapping.\n" +"Simulates the tone curve of photographic film and how this approximates the\n" +"appearance of high dynamic range images. Mid-range contrast is slightly\n" +"enhanced, highlights and shadows are gradually compressed." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Leaves style:\n" -"- Fancy: all faces visible\n" -"- Simple: only outer faces, if defined special_tiles are used\n" -"- Opaque: disable transparency" +msgid "Enables animation of inventory items." msgstr "" #: src/settings_translation_file.cpp -msgid "Connect glass" +msgid "" +"Enables bumpmapping for textures. Normalmaps need to be supplied by the " +"texture pack\n" +"or need to be auto-generated.\n" +"Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Connects glass if supported by node." +msgid "Enables caching of facedir rotated meshes." msgstr "" #: src/settings_translation_file.cpp -msgid "Smooth lighting" +msgid "Enables minimap." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enable smooth lighting with simple ambient occlusion.\n" -"Disable for speed or for different looks." +"Enables on the fly normalmap generation (Emboss effect).\n" +"Requires bumpmapping to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Clouds" +msgid "" +"Enables parallax occlusion mapping.\n" +"Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Clouds are a client side effect." +msgid "" +"Enables the sound system.\n" +"If disabled, this completely disables all sounds everywhere and the in-game\n" +"sound controls will be non-functional.\n" +"Changing this setting requires a restart." msgstr "" #: src/settings_translation_file.cpp -msgid "3D clouds" +msgid "Engine profiling data print interval" msgstr "" #: src/settings_translation_file.cpp -msgid "Use 3D cloud look instead of flat." +msgid "Entity methods" msgstr "" #: src/settings_translation_file.cpp -msgid "Node highlighting" +msgid "" +"Experimental option, might cause visible spaces between blocks\n" +"when set to higher number than 0." msgstr "" #: src/settings_translation_file.cpp -msgid "Method used to highlight selected object." +msgid "" +"Exponent of the floatland tapering. Alters the tapering behaviour.\n" +"Value = 1.0 creates a uniform, linear tapering.\n" +"Values > 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." msgstr "" #: src/settings_translation_file.cpp -msgid "Digging particles" +msgid "FPS in pause menu" msgstr "" #: src/settings_translation_file.cpp -msgid "Adds particles when digging a node." +msgid "FSAA" msgstr "" #: src/settings_translation_file.cpp -msgid "Filtering" +msgid "Factor noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Mipmapping" +msgid "Fall bobbing factor" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Use mip mapping to scale textures. May slightly increase performance,\n" -"especially when using a high resolution texture pack.\n" -"Gamma correct downscaling is not supported." +msgid "Fallback font path" msgstr "" #: src/settings_translation_file.cpp -msgid "Anisotropic filtering" +msgid "Fallback font shadow" msgstr "" #: src/settings_translation_file.cpp -msgid "Use anisotropic filtering when viewing at textures from an angle." +msgid "Fallback font shadow alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "Bilinear filtering" +msgid "Fallback font size" msgstr "" #: src/settings_translation_file.cpp -msgid "Use bilinear filtering when scaling textures." +msgid "Fast key" msgstr "" #: src/settings_translation_file.cpp -msgid "Trilinear filtering" +msgid "Fast mode acceleration" msgstr "" #: src/settings_translation_file.cpp -msgid "Use trilinear filtering when scaling textures." +msgid "Fast mode speed" msgstr "" #: src/settings_translation_file.cpp -msgid "Clean transparent textures" -msgstr "" +msgid "Fast movement" +msgstr "तेज चलन" #: src/settings_translation_file.cpp msgid "" -"Filtered textures can blend RGB values with fully-transparent neighbors,\n" -"which PNG optimizers usually discard, sometimes resulting in a dark or\n" -"light edge to transparent textures. Apply this filter to clean that up\n" -"at texture load time." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimum texture size" +"Fast movement (via the \"special\" key).\n" +"This requires the \"fast\" privilege on the server." msgstr "" +"स्पेशल की दबाने पर आप बहुत तॆज चलने लगेंगे |\n" +"इसके लिये \"तेज\" विषेशाधिकार आवश्यक है |" #: src/settings_translation_file.cpp -msgid "" -"When using bilinear/trilinear/anisotropic filters, low-resolution textures\n" -"can be blurred, so automatically upscale them with nearest-neighbor\n" -"interpolation to preserve crisp pixels. This sets the minimum texture size\n" -"for the upscaled textures; higher values look sharper, but require more\n" -"memory. Powers of 2 are recommended. Setting this higher than 1 may not\n" -"have a visible effect unless bilinear/trilinear/anisotropic filtering is\n" -"enabled.\n" -"This is also used as the base node texture size for world-aligned\n" -"texture autoscaling." +msgid "Field of view" msgstr "" #: src/settings_translation_file.cpp -msgid "FSAA" +msgid "Field of view in degrees." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Experimental option, might cause visible spaces between blocks\n" -"when set to higher number than 0." +"File in client/serverlist/ that contains your favorite servers displayed in " +"the\n" +"Multiplayer Tab." msgstr "" #: src/settings_translation_file.cpp -msgid "Undersampling" +msgid "Filler depth" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Undersampling is similar to using a lower screen resolution, but it applies\n" -"to the game world only, keeping the GUI intact.\n" -"It should give a significant performance boost at the cost of less detailed " -"image.\n" -"Higher values result in a less detailed image." +msgid "Filler depth noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Shaders allow advanced visual effects and may increase performance on some " -"video\n" -"cards.\n" -"This only works with the OpenGL video backend." +msgid "Filmic tone mapping" msgstr "" #: src/settings_translation_file.cpp -msgid "Shader path" +msgid "" +"Filtered textures can blend RGB values with fully-transparent neighbors,\n" +"which PNG optimizers usually discard, sometimes resulting in a dark or\n" +"light edge to transparent textures. Apply this filter to clean that up\n" +"at texture load time." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Path to shader directory. If no path is defined, default location will be " -"used." +msgid "Filtering" msgstr "" #: src/settings_translation_file.cpp -msgid "Filmic tone mapping" +msgid "First of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enables Hable's 'Uncharted 2' filmic tone mapping.\n" -"Simulates the tone curve of photographic film and how this approximates the\n" -"appearance of high dynamic range images. Mid-range contrast is slightly\n" -"enhanced, highlights and shadows are gradually compressed." +msgid "First of two 3D noises that together define tunnels." msgstr "" #: src/settings_translation_file.cpp -msgid "Bumpmapping" +msgid "Fixed map seed" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enables bumpmapping for textures. Normalmaps need to be supplied by the " -"texture pack\n" -"or need to be auto-generated.\n" -"Requires shaders to be enabled." +msgid "Fixed virtual joystick" msgstr "" #: src/settings_translation_file.cpp -msgid "Generate normalmaps" +msgid "Floatland density" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enables on the fly normalmap generation (Emboss effect).\n" -"Requires bumpmapping to be enabled." +msgid "Floatland maximum Y" msgstr "" #: src/settings_translation_file.cpp -msgid "Normalmaps strength" +msgid "Floatland minimum Y" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of generated normalmaps." +msgid "Floatland noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Normalmaps sampling" +msgid "Floatland taper exponent" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Defines sampling step of texture.\n" -"A higher value results in smoother normal maps." +msgid "Floatland tapering distance" msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax occlusion" +msgid "Floatland water level" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enables parallax occlusion mapping.\n" -"Requires shaders to be enabled." +msgid "Fly key" msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax occlusion mode" +msgid "Flying" +msgstr "उडना" + +#: src/settings_translation_file.cpp +msgid "Fog" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"0 = parallax occlusion with slope information (faster).\n" -"1 = relief mapping (slower, more accurate)." +msgid "Fog start" msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" +msgid "Fog toggle key" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Font bold by default" msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax occlusion iterations" +msgid "Font italic by default" msgstr "" #: src/settings_translation_file.cpp -msgid "Number of parallax occlusion iterations." +msgid "Font shadow" msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax occlusion scale" +msgid "Font shadow alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "Overall scale of parallax occlusion effect." +msgid "Font size" msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax occlusion bias" +msgid "Font size of the default font in point (pt)." msgstr "" #: src/settings_translation_file.cpp -msgid "Overall bias of parallax occlusion effect, usually scale/2." +msgid "Font size of the fallback font in point (pt)." msgstr "" #: src/settings_translation_file.cpp -msgid "Waving Nodes" +msgid "Font size of the monospace font in point (pt)." msgstr "" #: src/settings_translation_file.cpp -msgid "Waving liquids" +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Set to true to enable waving liquids (like water).\n" -"Requires shaders to be enabled." +"Format of player chat messages. The following strings are valid " +"placeholders:\n" +"@name, @message, @timestamp (optional)" msgstr "" #: src/settings_translation_file.cpp -msgid "Waving liquids wave height" +msgid "Format of screenshots." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The maximum height of the surface of waving liquids.\n" -"4.0 = Wave height is two nodes.\n" -"0.0 = Wave doesn't move at all.\n" -"Default is 1.0 (1/2 node).\n" -"Requires waving liquids to be enabled." +msgid "Formspec Default Background Color" msgstr "" #: src/settings_translation_file.cpp -msgid "Waving liquids wavelength" +msgid "Formspec Default Background Opacity" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Length of liquid waves.\n" -"Requires waving liquids to be enabled." +msgid "Formspec Full-Screen Background Color" msgstr "" #: src/settings_translation_file.cpp -msgid "Waving liquids wave speed" +msgid "Formspec Full-Screen Background Opacity" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"How fast liquid waves will move. Higher = faster.\n" -"If negative, liquid waves will move backwards.\n" -"Requires waving liquids to be enabled." +msgid "Formspec default background color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp -msgid "Waving leaves" +msgid "Formspec default background opacity (between 0 and 255)." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Set to true to enable waving leaves.\n" -"Requires shaders to be enabled." +msgid "Formspec full-screen background color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp -msgid "Waving plants" +msgid "Formspec full-screen background opacity (between 0 and 255)." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Set to true to enable waving plants.\n" -"Requires shaders to be enabled." +msgid "Forward key" msgstr "" #: src/settings_translation_file.cpp -msgid "Advanced" +msgid "Fourth of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp -msgid "Arm inertia" +msgid "Fractal type" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Arm inertia, gives a more realistic movement of\n" -"the arm when the camera moves." +msgid "Fraction of the visible distance at which fog starts to be rendered" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum FPS" +msgid "FreeType fonts" msgstr "" #: src/settings_translation_file.cpp msgid "" -"If FPS would go higher than this, limit it by sleeping\n" -"to not waste CPU power for no benefit." +"From how far blocks are generated for clients, stated in mapblocks (16 " +"nodes)." msgstr "" #: src/settings_translation_file.cpp -msgid "FPS in pause menu" +msgid "" +"From how far blocks are sent to clients, stated in mapblocks (16 nodes)." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum FPS when game is paused." +msgid "" +"From how far clients know about objects, stated in mapblocks (16 nodes).\n" +"\n" +"Setting this larger than active_block_range will also cause the server\n" +"to maintain active objects up to this distance in the direction the\n" +"player is looking. (This can avoid mobs suddenly disappearing from view)" msgstr "" #: src/settings_translation_file.cpp -msgid "Pause on lost window focus" +msgid "Full screen" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Open the pause menu when the window's focus is lost. Does not pause if a " -"formspec is\n" -"open." +msgid "Full screen BPP" msgstr "" #: src/settings_translation_file.cpp -msgid "Viewing range" +msgid "Fullscreen mode." msgstr "" #: src/settings_translation_file.cpp -msgid "View distance in nodes." +msgid "GUI scaling" msgstr "" #: src/settings_translation_file.cpp -msgid "Near plane" +msgid "GUI scaling filter" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n" -"Only works on GLES platforms. Most users will not need to change this.\n" -"Increasing can reduce artifacting on weaker GPUs.\n" -"0.1 = Default, 0.25 = Good value for weaker tablets." +msgid "GUI scaling filter txr2img" msgstr "" #: src/settings_translation_file.cpp -msgid "Screen width" +msgid "Generate normalmaps" msgstr "" #: src/settings_translation_file.cpp -msgid "Width component of the initial window size." +msgid "Global callbacks" msgstr "" #: src/settings_translation_file.cpp -msgid "Screen height" +msgid "" +"Global map generation attributes.\n" +"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" +"and junglegrass, in all other mapgens this flag controls all decorations." msgstr "" #: src/settings_translation_file.cpp -msgid "Height component of the initial window size." +msgid "" +"Gradient of light curve at maximum light level.\n" +"Controls the contrast of the highest light levels." msgstr "" #: src/settings_translation_file.cpp -msgid "Autosave screen size" +msgid "" +"Gradient of light curve at minimum light level.\n" +"Controls the contrast of the lowest light levels." msgstr "" #: src/settings_translation_file.cpp -msgid "Save window size automatically when modified." +msgid "Graphics" msgstr "" #: src/settings_translation_file.cpp -msgid "Full screen" +msgid "Gravity" msgstr "" #: src/settings_translation_file.cpp -msgid "Fullscreen mode." +msgid "Ground level" msgstr "" #: src/settings_translation_file.cpp -msgid "Full screen BPP" +msgid "Ground noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Bits per pixel (aka color depth) in fullscreen mode." +msgid "HTTP mods" msgstr "" #: src/settings_translation_file.cpp -msgid "VSync" +msgid "HUD scale factor" msgstr "" #: src/settings_translation_file.cpp -msgid "Vertical screen synchronization." +msgid "HUD toggle key" msgstr "" #: src/settings_translation_file.cpp -msgid "Field of view" +msgid "" +"Handling for deprecated Lua API calls:\n" +"- legacy: (try to) mimic old behaviour (default for release).\n" +"- log: mimic and log backtrace of deprecated call (default for debug).\n" +"- error: abort on usage of deprecated call (suggested for mod developers)." msgstr "" #: src/settings_translation_file.cpp -msgid "Field of view in degrees." +msgid "" +"Have the profiler instrument itself:\n" +"* Instrument an empty function.\n" +"This estimates the overhead, that instrumentation is adding (+1 function " +"call).\n" +"* Instrument the sampler being used to update the statistics." msgstr "" #: src/settings_translation_file.cpp -msgid "Light curve gamma" +msgid "Heat blend noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Alters the light curve by applying 'gamma correction' to it.\n" -"Higher values make middle and lower light levels brighter.\n" -"Value '1.0' leaves the light curve unaltered.\n" -"This only has significant effect on daylight and artificial\n" -"light, it has very little effect on natural night light." +msgid "Heat noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Light curve low gradient" +msgid "Height component of the initial window size." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Gradient of light curve at minimum light level.\n" -"Controls the contrast of the lowest light levels." +msgid "Height noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Light curve high gradient" +msgid "Height select noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Gradient of light curve at maximum light level.\n" -"Controls the contrast of the highest light levels." +msgid "High-precision FPU" msgstr "" #: src/settings_translation_file.cpp -msgid "Light curve boost" +msgid "Hill steepness" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Strength of light curve boost.\n" -"The 3 'boost' parameters define a range of the light\n" -"curve that is boosted in brightness." +msgid "Hill threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "Light curve boost center" +msgid "Hilliness1 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Center of light curve boost range.\n" -"Where 0.0 is minimum light level, 1.0 is maximum light level." +msgid "Hilliness2 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Light curve boost spread" +msgid "Hilliness3 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Spread of light curve boost range.\n" -"Controls the width of the range to be boosted.\n" -"Standard deviation of the light curve boost Gaussian." +msgid "Hilliness4 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Texture path" +msgid "Homepage of server, to be displayed in the serverlist." msgstr "" #: src/settings_translation_file.cpp -msgid "Path to texture directory. All textures are first searched from here." +msgid "" +"Horizontal acceleration in air when jumping or falling,\n" +"in nodes per second per second." msgstr "" #: src/settings_translation_file.cpp -msgid "Video driver" +msgid "" +"Horizontal and vertical acceleration in fast mode,\n" +"in nodes per second per second." msgstr "" #: src/settings_translation_file.cpp msgid "" -"The rendering back-end for Irrlicht.\n" -"A restart is required after changing this.\n" -"Note: On Android, stick with OGLES1 if unsure! App may fail to start " -"otherwise.\n" -"On other platforms, OpenGL is recommended, and it’s the only driver with\n" -"shader support currently." +"Horizontal and vertical acceleration on ground or when climbing,\n" +"in nodes per second per second." msgstr "" #: src/settings_translation_file.cpp -msgid "Cloud radius" +msgid "Hotbar next key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Radius of cloud area stated in number of 64 node cloud squares.\n" -"Values larger than 26 will start to produce sharp cutoffs at cloud area " -"corners." +msgid "Hotbar previous key" msgstr "" #: src/settings_translation_file.cpp -msgid "View bobbing factor" +msgid "Hotbar slot 1 key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enable view bobbing and amount of view bobbing.\n" -"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." +msgid "Hotbar slot 10 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Fall bobbing factor" +msgid "Hotbar slot 11 key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Multiplier for fall bobbing.\n" -"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." +msgid "Hotbar slot 12 key" msgstr "" #: src/settings_translation_file.cpp -msgid "3D mode" +msgid "Hotbar slot 13 key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"3D support.\n" -"Currently supported:\n" -"- none: no 3d output.\n" -"- anaglyph: cyan/magenta color 3d.\n" -"- interlaced: odd/even line based polarisation screen support.\n" -"- topbottom: split screen top/bottom.\n" -"- sidebyside: split screen side by side.\n" -"- crossview: Cross-eyed 3d\n" -"- pageflip: quadbuffer based 3d.\n" -"Note that the interlaced mode requires shaders to be enabled." +msgid "Hotbar slot 14 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Console height" +msgid "Hotbar slot 15 key" msgstr "" #: src/settings_translation_file.cpp -msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." +msgid "Hotbar slot 16 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Console color" +msgid "Hotbar slot 17 key" msgstr "" #: src/settings_translation_file.cpp -msgid "In-game chat console background color (R,G,B)." +msgid "Hotbar slot 18 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Console alpha" +msgid "Hotbar slot 19 key" msgstr "" #: src/settings_translation_file.cpp -msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." +msgid "Hotbar slot 2 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Formspec Full-Screen Background Opacity" +msgid "Hotbar slot 20 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Formspec full-screen background opacity (between 0 and 255)." +msgid "Hotbar slot 21 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Formspec Full-Screen Background Color" +msgid "Hotbar slot 22 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Formspec full-screen background color (R,G,B)." +msgid "Hotbar slot 23 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Formspec Default Background Opacity" +msgid "Hotbar slot 24 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Formspec default background opacity (between 0 and 255)." +msgid "Hotbar slot 25 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Formspec Default Background Color" +msgid "Hotbar slot 26 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Formspec default background color (R,G,B)." +msgid "Hotbar slot 27 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Selection box color" +msgid "Hotbar slot 28 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Selection box border color (R,G,B)." +msgid "Hotbar slot 29 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Selection box width" +msgid "Hotbar slot 3 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Width of the selection box lines around nodes." +msgid "Hotbar slot 30 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Crosshair color" +msgid "Hotbar slot 31 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Crosshair color (R,G,B)." +msgid "Hotbar slot 32 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Crosshair alpha" +msgid "Hotbar slot 4 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Crosshair alpha (opaqueness, between 0 and 255)." +msgid "Hotbar slot 5 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Recent Chat Messages" +msgid "Hotbar slot 6 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum number of recent chat messages to show" +msgid "Hotbar slot 7 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Desynchronize block animation" +msgid "Hotbar slot 8 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Whether node texture animations should be desynchronized per mapblock." +msgid "Hotbar slot 9 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum hotbar width" +msgid "How deep to make rivers." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Maximum proportion of current window to be used for hotbar.\n" -"Useful if there's something to be displayed right or left of hotbar." +"How fast liquid waves will move. Higher = faster.\n" +"If negative, liquid waves will move backwards.\n" +"Requires waving liquids to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "HUD scale factor" +msgid "" +"How much the server will wait before unloading unused mapblocks.\n" +"Higher value is smoother, but will use more RAM." msgstr "" #: src/settings_translation_file.cpp -msgid "Modifies the size of the hudbar elements." +msgid "How wide to make rivers." msgstr "" #: src/settings_translation_file.cpp -msgid "Mesh cache" +msgid "Humidity blend noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Enables caching of facedir rotated meshes." +msgid "Humidity noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapblock mesh generation delay" +msgid "Humidity variation for biomes." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Delay between mesh updates on the client in ms. Increasing this will slow\n" -"down the rate of mesh updates, thus reducing jitter on slower clients." +msgid "IPv6" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapblock mesh generator's MapBlock cache size in MB" +msgid "IPv6 server" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Size of the MapBlock cache of the mesh generator. Increasing this will\n" -"increase the cache hit %, reducing the data being copied from the main\n" -"thread, thus reducing jitter." +"If FPS would go higher than this, limit it by sleeping\n" +"to not waste CPU power for no benefit." msgstr "" #: src/settings_translation_file.cpp -msgid "Minimap" +msgid "" +"If disabled, \"special\" key is used to fly fast if both fly and fast mode " +"are\n" +"enabled." msgstr "" +"अगर यह रुका हुआ हुआ तो तेज उड़ने के लिए\n" +"स्पेशल की दबानी पड़ेगी |" #: src/settings_translation_file.cpp -msgid "Enables minimap." +msgid "" +"If enabled the server will perform map block occlusion culling based on\n" +"on the eye position of the player. This can reduce the number of blocks\n" +"sent to the client 50-80%. The client will not longer receive most " +"invisible\n" +"so that the utility of noclip mode is reduced." msgstr "" #: src/settings_translation_file.cpp -msgid "Round minimap" +msgid "" +"If enabled together with fly mode, player is able to fly through solid " +"nodes.\n" +"This requires the \"noclip\" privilege on the server." msgstr "" +"अगर यह उडान के साथ चालू होगा तो आप हर चीज़ के आर-पार उड पाएंगे |\n" +"इसके लिये \"तरल चाल\" विषेशाधिकार आवश्यक है |" #: src/settings_translation_file.cpp -msgid "Shape of the minimap. Enabled = round, disabled = square." +msgid "" +"If enabled, \"special\" key instead of \"sneak\" key is used for climbing " +"down and\n" +"descending." msgstr "" +"अगर यहां चालू हुआ तो नीचे उतरने के लिए स्पेशल\n" +"की का इस्तेमाल होगा।" #: src/settings_translation_file.cpp -msgid "Minimap scan height" +msgid "" +"If enabled, actions are recorded for rollback.\n" +"This option is only read when server starts." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"True = 256\n" -"False = 128\n" -"Usable to make minimap smoother on slower machines." +msgid "If enabled, disable cheat prevention in multiplayer." msgstr "" #: src/settings_translation_file.cpp -msgid "Colored fog" +msgid "" +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Make fog and sky colors depend on daytime (dawn/sunset) and view direction." +"If enabled, makes move directions relative to the player's pitch when flying " +"or swimming." +msgstr "चालू होने पर आप जहां देखेंगे उस दिशा को सामने माना जाएगा (पिच चलन)|" + +#: src/settings_translation_file.cpp +msgid "If enabled, new players cannot join with an empty password." msgstr "" #: src/settings_translation_file.cpp -msgid "Ambient occlusion gamma" +msgid "" +"If enabled, you can place blocks at the position (feet + eye level) where " +"you stand.\n" +"This is helpful when working with nodeboxes in small areas." msgstr "" +"अगर यह चालू होगा तो आप जिस स्थान मैं खडें हैं वही पर डिब्बे डाल सकेंगे |\n" +"यह छोटी जगहों में काम करते वख़्त काम आ सकता है |" #: src/settings_translation_file.cpp msgid "" -"The strength (darkness) of node ambient-occlusion shading.\n" -"Lower is darker, Higher is lighter. The valid range of values for this\n" -"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" -"set to the nearest valid value." +"If the CSM restriction for node range is enabled, get_node calls are " +"limited\n" +"to this distance from the player to the node." msgstr "" #: src/settings_translation_file.cpp -msgid "Inventory items animations" +msgid "" +"If the file size of debug.txt exceeds the number of megabytes specified in\n" +"this setting when it is opened, the file is moved to debug.txt.1,\n" +"deleting an older debug.txt.1 if it exists.\n" +"debug.txt is only moved if this setting is positive." msgstr "" #: src/settings_translation_file.cpp -msgid "Enables animation of inventory items." +msgid "If this is set, players will always (re)spawn at the given position." msgstr "" #: src/settings_translation_file.cpp -msgid "Fog start" +msgid "Ignore world errors" msgstr "" #: src/settings_translation_file.cpp -msgid "Fraction of the visible distance at which fog starts to be rendered" +msgid "In-Game" msgstr "" #: src/settings_translation_file.cpp -msgid "Opaque liquids" +msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." msgstr "" #: src/settings_translation_file.cpp -msgid "Makes all liquids opaque" +msgid "In-game chat console background color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp -msgid "World-aligned textures mode" +msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Textures on a node may be aligned either to the node or to the world.\n" -"The former mode suits better things like machines, furniture, etc., while\n" -"the latter makes stairs and microblocks fit surroundings better.\n" -"However, as this possibility is new, thus may not be used by older servers,\n" -"this option allows enforcing it for certain node types. Note though that\n" -"that is considered EXPERIMENTAL and may not work properly." +msgid "Inc. volume key" msgstr "" #: src/settings_translation_file.cpp -msgid "Autoscaling mode" +msgid "Initial vertical speed when jumping, in nodes per second." msgstr "" #: src/settings_translation_file.cpp msgid "" -"World-aligned textures may be scaled to span several nodes. However,\n" -"the server may not send the scale you want, especially if you use\n" -"a specially-designed texture pack; with this option, the client tries\n" -"to determine the scale automatically basing on the texture size.\n" -"See also texture_min_size.\n" -"Warning: This option is EXPERIMENTAL!" +"Instrument builtin.\n" +"This is usually only needed by core/builtin contributors" msgstr "" #: src/settings_translation_file.cpp -msgid "Show entity selection boxes" +msgid "Instrument chatcommands on registration." msgstr "" #: src/settings_translation_file.cpp -msgid "Menus" +msgid "" +"Instrument global callback functions on registration.\n" +"(anything you pass to a minetest.register_*() function)" msgstr "" #: src/settings_translation_file.cpp -msgid "Clouds in menu" +msgid "" +"Instrument the action function of Active Block Modifiers on registration." msgstr "" #: src/settings_translation_file.cpp -msgid "Use a cloud animation for the main menu background." +msgid "" +"Instrument the action function of Loading Block Modifiers on registration." msgstr "" #: src/settings_translation_file.cpp -msgid "GUI scaling" +msgid "Instrument the methods of entities on registration." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Scale GUI by a user specified value.\n" -"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" -"This will smooth over some of the rough edges, and blend\n" -"pixels when scaling down, at the cost of blurring some\n" -"edge pixels when images are scaled by non-integer sizes." +msgid "Instrumentation" msgstr "" #: src/settings_translation_file.cpp -msgid "GUI scaling filter" +msgid "Interval of saving important changes in the world, stated in seconds." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"When gui_scaling_filter is true, all GUI images need to be\n" -"filtered in software, but some images are generated directly\n" -"to hardware (e.g. render-to-texture for nodes in inventory)." +msgid "Interval of sending time of day to clients." msgstr "" #: src/settings_translation_file.cpp -msgid "GUI scaling filter txr2img" +msgid "Inventory items animations" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"When gui_scaling_filter_txr2img is true, copy those images\n" -"from hardware to software for scaling. When false, fall back\n" -"to the old scaling method, for video drivers that don't\n" -"properly support downloading textures back from hardware." +msgid "Inventory key" msgstr "" #: src/settings_translation_file.cpp -msgid "Tooltip delay" -msgstr "" +msgid "Invert mouse" +msgstr "माउस उल्टा" #: src/settings_translation_file.cpp -msgid "Delay showing tooltips, stated in milliseconds." -msgstr "" +msgid "Invert vertical mouse movement." +msgstr "माउस ऊपर करने पर केमरा नीचे जाएगा, और नीचे करने पर ऊपर |" #: src/settings_translation_file.cpp -msgid "Append item name" +msgid "Italic font path" msgstr "" #: src/settings_translation_file.cpp -msgid "Append item name to tooltip." +msgid "Italic monospace font path" msgstr "" #: src/settings_translation_file.cpp -msgid "FreeType fonts" +msgid "Item entity TTL" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Whether FreeType fonts are used, requires FreeType support to be compiled " -"in.\n" -"If disabled, bitmap and XML vectors fonts are used instead." +msgid "Iterations" msgstr "" #: src/settings_translation_file.cpp -msgid "Font bold by default" +msgid "" +"Iterations of the recursive function.\n" +"Increasing this increases the amount of fine detail, but also\n" +"increases processing load.\n" +"At iterations = 20 this mapgen has a similar load to mapgen V7." msgstr "" #: src/settings_translation_file.cpp -msgid "Font italic by default" +msgid "Joystick ID" msgstr "" #: src/settings_translation_file.cpp -msgid "Font shadow" +msgid "Joystick button repetition interval" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +msgid "Joystick frustum sensitivity" msgstr "" #: src/settings_translation_file.cpp -msgid "Font shadow alpha" +msgid "Joystick type" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +"Julia set only.\n" +"W component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Has no effect on 3D fractals.\n" +"Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp -msgid "Font size" +msgid "" +"Julia set only.\n" +"X component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp -msgid "Font size of the default font in point (pt)." +msgid "" +"Julia set only.\n" +"Y component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp -msgid "Regular font path" +msgid "" +"Julia set only.\n" +"Z component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Path to the default font.\n" -"If “freetype” setting is enabled: Must be a TrueType font.\n" -"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" -"The fallback font will be used if the font cannot be loaded." +msgid "Julia w" msgstr "" #: src/settings_translation_file.cpp -msgid "Bold font path" +msgid "Julia x" msgstr "" #: src/settings_translation_file.cpp -msgid "Italic font path" +msgid "Julia y" msgstr "" #: src/settings_translation_file.cpp -msgid "Bold and italic font path" +msgid "Julia z" msgstr "" #: src/settings_translation_file.cpp -msgid "Monospace font size" +msgid "Jump key" msgstr "" #: src/settings_translation_file.cpp -msgid "Font size of the monospace font in point (pt)." +msgid "Jumping speed" msgstr "" #: src/settings_translation_file.cpp -msgid "Monospace font path" +msgid "" +"Key for decreasing the viewing range.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Path to the monospace font.\n" -"If “freetype” setting is enabled: Must be a TrueType font.\n" -"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" -"This font is used for e.g. the console and profiler screen." +"Key for decreasing the volume.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Bold monospace font path" +msgid "" +"Key for dropping the currently selected item.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Italic monospace font path" +msgid "" +"Key for increasing the viewing range.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Bold and italic monospace font path" +msgid "" +"Key for increasing the volume.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Fallback font size" +msgid "" +"Key for jumping.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Font size of the fallback font in point (pt)." +msgid "" +"Key for moving fast in fast mode.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Fallback font shadow" +msgid "" +"Key for moving the player backward.\n" +"Will also disable autoforward, when active.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the fallback font. If 0, then shadow will not " -"be drawn." +"Key for moving the player forward.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Fallback font shadow alpha" +msgid "" +"Key for moving the player left.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Opaqueness (alpha) of the shadow behind the fallback font, between 0 and 255." +"Key for moving the player right.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Fallback font path" +msgid "" +"Key for muting the game.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Path of the fallback font.\n" -"If “freetype” setting is enabled: Must be a TrueType font.\n" -"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" -"This font will be used for certain languages or if the default font is " -"unavailable." +"Key for opening the chat window to type commands.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Screenshot folder" +msgid "" +"Key for opening the chat window to type local commands.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Key for opening the chat window.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Screenshot format" +msgid "" +"Key for opening the inventory.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Format of screenshots." +msgid "" +"Key for selecting the 11th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Screenshot quality" +msgid "" +"Key for selecting the 12th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Screenshot quality. Only used for JPEG format.\n" -"1 means worst quality; 100 means best quality.\n" -"Use 0 for default quality." +"Key for selecting the 13th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "DPI" +msgid "" +"Key for selecting the 14th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k " -"screens." +"Key for selecting the 15th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Enable console window" +msgid "" +"Key for selecting the 16th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Windows systems only: Start Minetest with the command line window in the " -"background.\n" -"Contains the same information as the file debug.txt (default name)." +"Key for selecting the 17th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Sound" +msgid "" +"Key for selecting the 18th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enables the sound system.\n" -"If disabled, this completely disables all sounds everywhere and the in-game\n" -"sound controls will be non-functional.\n" -"Changing this setting requires a restart." +"Key for selecting the 19th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Volume" +msgid "" +"Key for selecting the 20th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Volume of all sounds.\n" -"Requires the sound system to be enabled." +"Key for selecting the 21st hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Mute sound" +msgid "" +"Key for selecting the 22nd hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Whether to mute sounds. You can unmute sounds at any time, unless the\n" -"sound system is disabled (enable_sound=false).\n" -"In-game, you can toggle the mute state with the mute key or by using the\n" -"pause menu." +"Key for selecting the 23rd hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Client" +msgid "" +"Key for selecting the 24th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Network" +msgid "" +"Key for selecting the 25th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Server address" +msgid "" +"Key for selecting the 26th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Address to connect to.\n" -"Leave this blank to start a local server.\n" -"Note that the address field in the main menu overrides this setting." +"Key for selecting the 27th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Remote port" +msgid "" +"Key for selecting the 28th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Port to connect to (UDP).\n" -"Note that the port field in the main menu overrides this setting." +"Key for selecting the 29th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Saving map received from server" +msgid "" +"Key for selecting the 30th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Save the map received by the client on disk." +msgid "" +"Key for selecting the 31st hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Connect to external media server" +msgid "" +"Key for selecting the 32nd hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enable usage of remote media server (if provided by server).\n" -"Remote servers offer a significantly faster way to download media (e.g. " -"textures)\n" -"when connecting to the server." +"Key for selecting the eighth hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Client modding" +msgid "" +"Key for selecting the fifth hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enable Lua modding support on client.\n" -"This support is experimental and API can change." +"Key for selecting the first hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Serverlist URL" +msgid "" +"Key for selecting the fourth hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "URL to the server list displayed in the Multiplayer Tab." +msgid "" +"Key for selecting the next item in the hotbar.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Serverlist file" +msgid "" +"Key for selecting the ninth hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"File in client/serverlist/ that contains your favorite servers displayed in " -"the\n" -"Multiplayer Tab." +"Key for selecting the previous item in the hotbar.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum size of the out chat queue" +msgid "" +"Key for selecting the second hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Maximum size of the out chat queue.\n" -"0 to disable queueing and -1 to make the queue size unlimited." +"Key for selecting the seventh hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Enable register confirmation" +msgid "" +"Key for selecting the sixth hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enable register confirmation when connecting to server.\n" -"If disabled, new account will be registered automatically." +"Key for selecting the tenth hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapblock unload timeout" +msgid "" +"Key for selecting the third hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Timeout for client to remove unused map data from memory." +msgid "" +"Key for sneaking.\n" +"Also used for climbing down and descending in water if aux1_descends is " +"disabled.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapblock limit" +msgid "" +"Key for switching between first- and third-person camera.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Maximum number of mapblocks for client to be kept in memory.\n" -"Set to -1 for unlimited amount." +"Key for taking screenshots.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Show debug info" +msgid "" +"Key for toggling autoforward.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Whether to show the client debug info (has the same effect as hitting F5)." +"Key for toggling cinematic mode.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Server / Singleplayer" +msgid "" +"Key for toggling display of minimap.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Server name" +msgid "" +"Key for toggling fast mode.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Name of the server, to be displayed when players join and in the serverlist." +"Key for toggling flying.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Server description" +msgid "" +"Key for toggling noclip mode.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Description of server, to be displayed when players join and in the " -"serverlist." +"Key for toggling pitch move mode.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Domain name of server, to be displayed in the serverlist." +msgid "" +"Key for toggling the camera update. Only used for development\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Server URL" +msgid "" +"Key for toggling the display of chat.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Homepage of server, to be displayed in the serverlist." +msgid "" +"Key for toggling the display of debug info.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Announce server" +msgid "" +"Key for toggling the display of fog.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Automatically report to the serverlist." +msgid "" +"Key for toggling the display of the HUD.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Announce to this serverlist." +msgid "" +"Key for toggling the display of the large chat console.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Key for toggling the display of the profiler. Used for development.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Remove color codes from incoming chat messages\n" -"Use this to stop players from being able to use color in their messages" +"Key for toggling unlimited view range.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Server port" +msgid "" +"Key to use view zoom when possible.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Network port to listen (UDP).\n" -"This value will be overridden when starting from the main menu." +msgid "Kick players who sent more than X messages per 10 seconds." msgstr "" #: src/settings_translation_file.cpp -msgid "Bind address" +msgid "Lake steepness" msgstr "" #: src/settings_translation_file.cpp -msgid "The network interface that the server listens on." +msgid "Lake threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Language" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enable to disallow old clients from connecting.\n" -"Older clients are compatible in the sense that they will not crash when " -"connecting\n" -"to new servers, but they may not support all new features that you are " -"expecting." +msgid "Large cave depth" msgstr "" #: src/settings_translation_file.cpp -msgid "Remote media" +msgid "Large cave maximum number" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Specifies URL from which client fetches media instead of using UDP.\n" -"$filename should be accessible from $remote_media$filename via cURL\n" -"(obviously, remote_media should end with a slash).\n" -"Files that are not present will be fetched the usual way." +msgid "Large cave minimum number" msgstr "" #: src/settings_translation_file.cpp -msgid "IPv6 server" +msgid "Large cave proportion flooded" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enable/disable running an IPv6 server.\n" -"Ignored if bind_address is set.\n" -"Needs enable_ipv6 to be enabled." +msgid "Large chat console key" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum simultaneous block sends per client" +msgid "Leaves style" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Maximum number of blocks that are simultaneously sent per client.\n" -"The maximum total count is calculated dynamically:\n" -"max_total = ceil((#clients + max_users) * per_client / 4)" +"Leaves style:\n" +"- Fancy: all faces visible\n" +"- Simple: only outer faces, if defined special_tiles are used\n" +"- Opaque: disable transparency" msgstr "" #: src/settings_translation_file.cpp -msgid "Delay in sending blocks after building" +msgid "Left key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " -"something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"Length of a server tick and the interval at which objects are generally " +"updated over\n" +"network." msgstr "" #: src/settings_translation_file.cpp -msgid "Max. packets per iteration" +msgid "" +"Length of liquid waves.\n" +"Requires waving liquids to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Maximum number of packets sent per send step, if you have a slow connection\n" -"try reducing it, but don't reduce it to a number below double of targeted\n" -"client number." +msgid "Length of time between Active Block Modifier (ABM) execution cycles" msgstr "" #: src/settings_translation_file.cpp -msgid "Default game" +msgid "Length of time between NodeTimer execution cycles" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Default game when creating a new world.\n" -"This will be overridden when creating a world from the main menu." +msgid "Length of time between active block management cycles" msgstr "" #: src/settings_translation_file.cpp -msgid "Message of the day" +msgid "" +"Level of logging to be written to debug.txt:\n" +"- (no logging)\n" +"- none (messages with no level)\n" +"- error\n" +"- warning\n" +"- action\n" +"- info\n" +"- verbose" msgstr "" #: src/settings_translation_file.cpp -msgid "Message of the day displayed to players connecting." +msgid "Light curve boost" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum users" +msgid "Light curve boost center" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum number of players that can be connected simultaneously." +msgid "Light curve boost spread" msgstr "" #: src/settings_translation_file.cpp -msgid "Map directory" +msgid "Light curve gamma" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"World directory (everything in the world is stored here).\n" -"Not needed if starting from the main menu." +msgid "Light curve high gradient" msgstr "" #: src/settings_translation_file.cpp -msgid "Item entity TTL" +msgid "Light curve low gradient" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Time in seconds for item entity (dropped items) to live.\n" -"Setting it to -1 disables the feature." +"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" +"Only mapchunks completely within the mapgen limit are generated.\n" +"Value is stored per-world." msgstr "" #: src/settings_translation_file.cpp -msgid "Damage" +msgid "" +"Limits number of parallel HTTP requests. Affects:\n" +"- Media fetch if server uses remote_media setting.\n" +"- Serverlist download and server announcement.\n" +"- Downloads performed by main menu (e.g. mod manager).\n" +"Only has an effect if compiled with cURL." msgstr "" #: src/settings_translation_file.cpp -msgid "Enable players getting damage and dying." +msgid "Liquid fluidity" msgstr "" #: src/settings_translation_file.cpp -msgid "Creative" +msgid "Liquid fluidity smoothing" msgstr "" #: src/settings_translation_file.cpp -msgid "Enable creative mode for new created maps." +msgid "Liquid loop max" msgstr "" #: src/settings_translation_file.cpp -msgid "Fixed map seed" +msgid "Liquid queue purge time" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"A chosen map seed for a new map, leave empty for random.\n" -"Will be overridden when creating a new world in the main menu." +msgid "Liquid sinking" msgstr "" #: src/settings_translation_file.cpp -msgid "Default password" +msgid "Liquid update interval in seconds." msgstr "" #: src/settings_translation_file.cpp -msgid "New users need to input this password." +msgid "Liquid update tick" msgstr "" #: src/settings_translation_file.cpp -msgid "Default privileges" +msgid "Load the game profiler" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The privileges that new users automatically get.\n" -"See /privs in game for a full list on your server and mod configuration." +"Load the game profiler to collect game profiling data.\n" +"Provides a /profiler command to access the compiled profile.\n" +"Useful for mod developers and server operators." msgstr "" #: src/settings_translation_file.cpp -msgid "Basic privileges" +msgid "Loading Block Modifiers" msgstr "" #: src/settings_translation_file.cpp -msgid "Privileges that players with basic_privs can grant" +msgid "Lower Y limit of dungeons." msgstr "" #: src/settings_translation_file.cpp -msgid "Unlimited player transfer distance" +msgid "Lower Y limit of floatlands." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Whether players are shown to clients without any range limit.\n" -"Deprecated, use the setting player_transfer_distance instead." +msgid "Main menu script" msgstr "" #: src/settings_translation_file.cpp -msgid "Player transfer distance" +msgid "Main menu style" msgstr "" #: src/settings_translation_file.cpp -msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." +msgid "" +"Make fog and sky colors depend on daytime (dawn/sunset) and view direction." msgstr "" #: src/settings_translation_file.cpp -msgid "Player versus player" +msgid "Makes DirectX work with LuaJIT. Disable if it causes troubles." msgstr "" #: src/settings_translation_file.cpp -msgid "Whether to allow players to damage and kill each other." +msgid "Makes all liquids opaque" msgstr "" #: src/settings_translation_file.cpp -msgid "Mod channels" +msgid "Map directory" msgstr "" #: src/settings_translation_file.cpp -msgid "Enable mod channels support." +msgid "Map generation attributes specific to Mapgen Carpathian." msgstr "" #: src/settings_translation_file.cpp -msgid "Static spawnpoint" +msgid "" +"Map generation attributes specific to Mapgen Flat.\n" +"Occasional lakes and hills can be added to the flat world." msgstr "" #: src/settings_translation_file.cpp -msgid "If this is set, players will always (re)spawn at the given position." +msgid "" +"Map generation attributes specific to Mapgen Fractal.\n" +"'terrain' enables the generation of non-fractal terrain:\n" +"ocean, islands and underground." msgstr "" #: src/settings_translation_file.cpp -msgid "Disallow empty passwords" +msgid "" +"Map generation attributes specific to Mapgen Valleys.\n" +"'altitude_chill': Reduces heat with altitude.\n" +"'humid_rivers': Increases humidity around rivers.\n" +"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" +"to become shallower and occasionally dry.\n" +"'altitude_dry': Reduces humidity with altitude." msgstr "" #: src/settings_translation_file.cpp -msgid "If enabled, new players cannot join with an empty password." +msgid "Map generation attributes specific to Mapgen v5." msgstr "" #: src/settings_translation_file.cpp -msgid "Disable anticheat" +msgid "" +"Map generation attributes specific to Mapgen v6.\n" +"The 'snowbiomes' flag enables the new 5 biome system.\n" +"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n" +"the 'jungles' flag is ignored." msgstr "" #: src/settings_translation_file.cpp -msgid "If enabled, disable cheat prevention in multiplayer." +msgid "" +"Map generation attributes specific to Mapgen v7.\n" +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp -msgid "Rollback recording" +msgid "Map generation limit" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +msgid "Map save interval" msgstr "" #: src/settings_translation_file.cpp -msgid "Chat message format" +msgid "Mapblock limit" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Format of player chat messages. The following strings are valid " -"placeholders:\n" -"@name, @message, @timestamp (optional)" +msgid "Mapblock mesh generation delay" msgstr "" #: src/settings_translation_file.cpp -msgid "Shutdown message" +msgid "Mapblock mesh generator's MapBlock cache size in MB" msgstr "" #: src/settings_translation_file.cpp -msgid "A message to be displayed to all clients when the server shuts down." +msgid "Mapblock unload timeout" msgstr "" #: src/settings_translation_file.cpp -msgid "Crash message" +msgid "Mapgen Carpathian" msgstr "" #: src/settings_translation_file.cpp -msgid "A message to be displayed to all clients when the server crashes." +msgid "Mapgen Carpathian specific flags" msgstr "" #: src/settings_translation_file.cpp -msgid "Ask to reconnect after crash" +msgid "Mapgen Flat" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Whether to ask clients to reconnect after a (Lua) crash.\n" -"Set this to true if your server is set up to restart automatically." +msgid "Mapgen Flat specific flags" msgstr "" #: src/settings_translation_file.cpp -msgid "Active object send range" +msgid "Mapgen Fractal" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"From how far clients know about objects, stated in mapblocks (16 nodes).\n" -"\n" -"Setting this larger than active_block_range will also cause the server\n" -"to maintain active objects up to this distance in the direction the\n" -"player is looking. (This can avoid mobs suddenly disappearing from view)" +msgid "Mapgen Fractal specific flags" msgstr "" #: src/settings_translation_file.cpp -msgid "Active block range" +msgid "Mapgen V5" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The radius of the volume of blocks around every player that is subject to " -"the\n" -"active block stuff, stated in mapblocks (16 nodes).\n" -"In active blocks objects are loaded and ABMs run.\n" -"This is also the minimum range in which active objects (mobs) are " -"maintained.\n" -"This should be configured together with active_object_range." +msgid "Mapgen V5 specific flags" msgstr "" #: src/settings_translation_file.cpp -msgid "Max block send distance" +msgid "Mapgen V6" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"From how far blocks are sent to clients, stated in mapblocks (16 nodes)." +msgid "Mapgen V6 specific flags" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum forceloaded blocks" +msgid "Mapgen V7" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum number of forceloaded mapblocks." +msgid "Mapgen V7 specific flags" msgstr "" #: src/settings_translation_file.cpp -msgid "Time send interval" +msgid "Mapgen Valleys" msgstr "" #: src/settings_translation_file.cpp -msgid "Interval of sending time of day to clients." +msgid "Mapgen Valleys specific flags" msgstr "" #: src/settings_translation_file.cpp -msgid "Time speed" +msgid "Mapgen debug" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Controls length of day/night cycle.\n" -"Examples:\n" -"72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged." +msgid "Mapgen name" msgstr "" #: src/settings_translation_file.cpp -msgid "World start time" +msgid "Max block generate distance" msgstr "" #: src/settings_translation_file.cpp -msgid "Time of day when a new world is started, in millihours (0-23999)." +msgid "Max block send distance" msgstr "" #: src/settings_translation_file.cpp -msgid "Map save interval" +msgid "Max liquids processed per step." msgstr "" #: src/settings_translation_file.cpp -msgid "Interval of saving important changes in the world, stated in seconds." +msgid "Max. clearobjects extra blocks" msgstr "" #: src/settings_translation_file.cpp -msgid "Chat message max length" +msgid "Max. packets per iteration" msgstr "" #: src/settings_translation_file.cpp -msgid "Set the maximum character length of a chat message sent by clients." +msgid "Maximum FPS" msgstr "" #: src/settings_translation_file.cpp -msgid "Chat message count limit" +msgid "Maximum FPS when game is paused." msgstr "" #: src/settings_translation_file.cpp -msgid "Amount of messages a player may send per 10 seconds." +msgid "Maximum forceloaded blocks" msgstr "" #: src/settings_translation_file.cpp -msgid "Chat message kick threshold" +msgid "Maximum hotbar width" msgstr "" #: src/settings_translation_file.cpp -msgid "Kick players who sent more than X messages per 10 seconds." +msgid "Maximum limit of random number of large caves per mapchunk." msgstr "" #: src/settings_translation_file.cpp -msgid "Physics" +msgid "Maximum limit of random number of small caves per mapchunk." msgstr "" #: src/settings_translation_file.cpp -msgid "Default acceleration" +msgid "" +"Maximum liquid resistance. Controls deceleration when entering liquid at\n" +"high speed." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Horizontal and vertical acceleration on ground or when climbing,\n" -"in nodes per second per second." +"Maximum number of blocks that are simultaneously sent per client.\n" +"The maximum total count is calculated dynamically:\n" +"max_total = ceil((#clients + max_users) * per_client / 4)" msgstr "" #: src/settings_translation_file.cpp -msgid "Acceleration in air" +msgid "Maximum number of blocks that can be queued for loading." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Horizontal acceleration in air when jumping or falling,\n" -"in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fast mode acceleration" +"Maximum number of blocks to be queued that are to be generated.\n" +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Horizontal and vertical acceleration in fast mode,\n" -"in nodes per second per second." +"Maximum number of blocks to be queued that are to be loaded from file.\n" +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp -msgid "Walking speed" +msgid "Maximum number of forceloaded mapblocks." msgstr "" #: src/settings_translation_file.cpp -msgid "Walking and flying speed, in nodes per second." +msgid "" +"Maximum number of mapblocks for client to be kept in memory.\n" +"Set to -1 for unlimited amount." msgstr "" #: src/settings_translation_file.cpp -msgid "Sneaking speed" +msgid "" +"Maximum number of packets sent per send step, if you have a slow connection\n" +"try reducing it, but don't reduce it to a number below double of targeted\n" +"client number." msgstr "" #: src/settings_translation_file.cpp -msgid "Sneaking speed, in nodes per second." +msgid "Maximum number of players that can be connected simultaneously." msgstr "" #: src/settings_translation_file.cpp -msgid "Fast mode speed" +msgid "Maximum number of recent chat messages to show" msgstr "" #: src/settings_translation_file.cpp -msgid "Walking, flying and climbing speed in fast mode, in nodes per second." +msgid "Maximum number of statically stored objects in a block." msgstr "" #: src/settings_translation_file.cpp -msgid "Climbing speed" +msgid "Maximum objects per block" msgstr "" #: src/settings_translation_file.cpp -msgid "Vertical climbing speed, in nodes per second." +msgid "" +"Maximum proportion of current window to be used for hotbar.\n" +"Useful if there's something to be displayed right or left of hotbar." msgstr "" #: src/settings_translation_file.cpp -msgid "Jumping speed" +msgid "Maximum simultaneous block sends per client" msgstr "" #: src/settings_translation_file.cpp -msgid "Initial vertical speed when jumping, in nodes per second." +msgid "Maximum size of the out chat queue" msgstr "" #: src/settings_translation_file.cpp -msgid "Liquid fluidity" +msgid "" +"Maximum size of the out chat queue.\n" +"0 to disable queueing and -1 to make the queue size unlimited." msgstr "" #: src/settings_translation_file.cpp -msgid "Decrease this to increase liquid resistance to movement." +msgid "Maximum time in ms a file download (e.g. a mod download) may take." msgstr "" #: src/settings_translation_file.cpp -msgid "Liquid fluidity smoothing" +msgid "Maximum users" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Maximum liquid resistance. Controls deceleration when entering liquid at\n" -"high speed." +msgid "Menus" msgstr "" #: src/settings_translation_file.cpp -msgid "Liquid sinking" +msgid "Mesh cache" msgstr "" #: src/settings_translation_file.cpp -msgid "Controls sinking speed in liquid." +msgid "Message of the day" msgstr "" #: src/settings_translation_file.cpp -msgid "Gravity" +msgid "Message of the day displayed to players connecting." msgstr "" #: src/settings_translation_file.cpp -msgid "Acceleration of gravity, in nodes per second per second." +msgid "Method used to highlight selected object." msgstr "" #: src/settings_translation_file.cpp -msgid "Deprecated Lua API handling" +msgid "Minimal level of logging to be written to chat." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Handling for deprecated Lua API calls:\n" -"- legacy: (try to) mimic old behaviour (default for release).\n" -"- log: mimic and log backtrace of deprecated call (default for debug).\n" -"- error: abort on usage of deprecated call (suggested for mod developers)." +msgid "Minimap" msgstr "" #: src/settings_translation_file.cpp -msgid "Max. clearobjects extra blocks" +msgid "Minimap key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Number of extra blocks that can be loaded by /clearobjects at once.\n" -"This is a trade-off between sqlite transaction overhead and\n" -"memory consumption (4096=100MB, as a rule of thumb)." +msgid "Minimap scan height" msgstr "" #: src/settings_translation_file.cpp -msgid "Unload unused server data" +msgid "Minimum limit of random number of large caves per mapchunk." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"How much the server will wait before unloading unused mapblocks.\n" -"Higher value is smoother, but will use more RAM." +msgid "Minimum limit of random number of small caves per mapchunk." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum objects per block" +msgid "Minimum texture size" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum number of statically stored objects in a block." +msgid "Mipmapping" msgstr "" #: src/settings_translation_file.cpp -msgid "Synchronous SQLite" +msgid "Mod channels" msgstr "" #: src/settings_translation_file.cpp -msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" +msgid "Modifies the size of the hudbar elements." msgstr "" #: src/settings_translation_file.cpp -msgid "Dedicated server step" +msgid "Monospace font path" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Length of a server tick and the interval at which objects are generally " -"updated over\n" -"network." +msgid "Monospace font size" msgstr "" #: src/settings_translation_file.cpp -msgid "Active block management interval" +msgid "Mountain height noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Length of time between active block management cycles" +msgid "Mountain noise" msgstr "" #: src/settings_translation_file.cpp -msgid "ABM interval" +msgid "Mountain variation noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Length of time between Active Block Modifier (ABM) execution cycles" +msgid "Mountain zero level" msgstr "" #: src/settings_translation_file.cpp -msgid "NodeTimer interval" -msgstr "" +msgid "Mouse sensitivity" +msgstr "माउस संवेदनशीलता" #: src/settings_translation_file.cpp -msgid "Length of time between NodeTimer execution cycles" -msgstr "" +msgid "Mouse sensitivity multiplier." +msgstr "माउस संवेदनशीलता गुणक।" #: src/settings_translation_file.cpp -msgid "Ignore world errors" +msgid "Mud noise" msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"Multiplier for fall bobbing.\n" +"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." msgstr "" #: src/settings_translation_file.cpp -msgid "Liquid loop max" +msgid "Mute key" msgstr "" #: src/settings_translation_file.cpp -msgid "Max liquids processed per step." +msgid "Mute sound" msgstr "" #: src/settings_translation_file.cpp -msgid "Liquid queue purge time" +msgid "" +"Name of map generator to be used when creating a new world.\n" +"Creating a world in the main menu will override this.\n" +"Current mapgens in a highly unstable state:\n" +"- The optional floatlands of v7 (disabled by default)." msgstr "" #: src/settings_translation_file.cpp msgid "" -"The time (in seconds) that the liquids queue may grow beyond processing\n" -"capacity until an attempt is made to decrease its size by dumping old queue\n" -"items. A value of 0 disables the functionality." +"Name of the player.\n" +"When running a server, clients connecting with this name are admins.\n" +"When starting from the main menu, this is overridden." msgstr "" #: src/settings_translation_file.cpp -msgid "Liquid update tick" +msgid "" +"Name of the server, to be displayed when players join and in the serverlist." msgstr "" #: src/settings_translation_file.cpp -msgid "Liquid update interval in seconds." +msgid "Near plane" msgstr "" #: src/settings_translation_file.cpp -msgid "Block send optimize distance" +msgid "Network" msgstr "" #: src/settings_translation_file.cpp msgid "" -"At this distance the server will aggressively optimize which blocks are sent " -"to\n" -"clients.\n" -"Small values potentially improve performance a lot, at the expense of " -"visible\n" -"rendering glitches (some blocks will not be rendered under water and in " -"caves,\n" -"as well as sometimes on land).\n" -"Setting this to a value greater than max_block_send_distance disables this\n" -"optimization.\n" -"Stated in mapblocks (16 nodes)." +"Network port to listen (UDP).\n" +"This value will be overridden when starting from the main menu." msgstr "" #: src/settings_translation_file.cpp -msgid "Server side occlusion culling" +msgid "New users need to input this password." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"If enabled the server will perform map block occlusion culling based on\n" -"on the eye position of the player. This can reduce the number of blocks\n" -"sent to the client 50-80%. The client will not longer receive most " -"invisible\n" -"so that the utility of noclip mode is reduced." -msgstr "" +msgid "Noclip" +msgstr "तरल चाल" #: src/settings_translation_file.cpp -msgid "Client side modding restrictions" +msgid "Noclip key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Restricts the access of certain client-side functions on servers.\n" -"Combine the byteflags below to restrict client-side features, or set to 0\n" -"for no restrictions:\n" -"LOAD_CLIENT_MODS: 1 (disable loading client-provided mods)\n" -"CHAT_MESSAGES: 2 (disable send_chat_message call client-side)\n" -"READ_ITEMDEFS: 4 (disable get_item_def call client-side)\n" -"READ_NODEDEFS: 8 (disable get_node_def call client-side)\n" -"LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\n" -"csm_restriction_noderange)\n" -"READ_PLAYERINFO: 32 (disable get_player_names call client-side)" +msgid "Node highlighting" msgstr "" #: src/settings_translation_file.cpp -msgid "Client side node lookup range restriction" +msgid "NodeTimer interval" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"If the CSM restriction for node range is enabled, get_node calls are " -"limited\n" -"to this distance from the player to the node." +msgid "Noises" msgstr "" #: src/settings_translation_file.cpp -msgid "Security" +msgid "Normalmaps sampling" msgstr "" #: src/settings_translation_file.cpp -msgid "Enable mod security" +msgid "Normalmaps strength" msgstr "" #: src/settings_translation_file.cpp -msgid "Prevent mods from doing insecure things like running shell commands." +msgid "Number of emerge threads" msgstr "" #: src/settings_translation_file.cpp -msgid "Trusted mods" +msgid "" +"Number of emerge threads to use.\n" +"Value 0:\n" +"- Automatic selection. The number of emerge threads will be\n" +"- 'number of processors - 2', with a lower limit of 1.\n" +"Any other value:\n" +"- Specifies the number of emerge threads, with a lower limit of 1.\n" +"WARNING: Increasing the number of emerge threads increases engine mapgen\n" +"speed, but this may harm game performance by interfering with other\n" +"processes, especially in singleplayer and/or when running Lua code in\n" +"'on_generated'. For many users the optimum setting may be '1'." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Comma-separated list of trusted mods that are allowed to access insecure\n" -"functions even when mod security is on (via request_insecure_environment())." +"Number of extra blocks that can be loaded by /clearobjects at once.\n" +"This is a trade-off between sqlite transaction overhead and\n" +"memory consumption (4096=100MB, as a rule of thumb)." msgstr "" #: src/settings_translation_file.cpp -msgid "HTTP mods" +msgid "Number of parallax occlusion iterations." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of mods that are allowed to access HTTP APIs, which\n" -"allow them to upload and download data to/from the internet." +msgid "Online Content Repository" msgstr "" #: src/settings_translation_file.cpp -msgid "Profiling" +msgid "Opaque liquids" msgstr "" #: src/settings_translation_file.cpp -msgid "Load the game profiler" +msgid "" +"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Load the game profiler to collect game profiling data.\n" -"Provides a /profiler command to access the compiled profile.\n" -"Useful for mod developers and server operators." +"Opaqueness (alpha) of the shadow behind the fallback font, between 0 and 255." msgstr "" #: src/settings_translation_file.cpp -msgid "Default report format" +msgid "" +"Open the pause menu when the window's focus is lost. Does not pause if a " +"formspec is\n" +"open." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The default format in which profiles are being saved,\n" -"when calling `/profiler save [format]` without format." +msgid "Overall bias of parallax occlusion effect, usually scale/2." msgstr "" #: src/settings_translation_file.cpp -msgid "Report path" +msgid "Overall scale of parallax occlusion effect." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The file path relative to your worldpath in which profiles will be saved to." +msgid "Parallax occlusion" msgstr "" #: src/settings_translation_file.cpp -msgid "Instrumentation" +msgid "Parallax occlusion bias" msgstr "" #: src/settings_translation_file.cpp -msgid "Entity methods" +msgid "Parallax occlusion iterations" msgstr "" #: src/settings_translation_file.cpp -msgid "Instrument the methods of entities on registration." +msgid "Parallax occlusion mode" msgstr "" #: src/settings_translation_file.cpp -msgid "Active Block Modifiers" +msgid "Parallax occlusion scale" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Instrument the action function of Active Block Modifiers on registration." +"Path of the fallback font.\n" +"If “freetype” setting is enabled: Must be a TrueType font.\n" +"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" +"This font will be used for certain languages or if the default font is " +"unavailable." msgstr "" #: src/settings_translation_file.cpp -msgid "Loading Block Modifiers" +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Instrument the action function of Loading Block Modifiers on registration." +"Path to shader directory. If no path is defined, default location will be " +"used." msgstr "" #: src/settings_translation_file.cpp -msgid "Chatcommands" +msgid "Path to texture directory. All textures are first searched from here." msgstr "" #: src/settings_translation_file.cpp -msgid "Instrument chatcommands on registration." +msgid "" +"Path to the default font.\n" +"If “freetype” setting is enabled: Must be a TrueType font.\n" +"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" +"The fallback font will be used if the font cannot be loaded." msgstr "" #: src/settings_translation_file.cpp -msgid "Global callbacks" +msgid "" +"Path to the monospace font.\n" +"If “freetype” setting is enabled: Must be a TrueType font.\n" +"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" +"This font is used for e.g. the console and profiler screen." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Instrument global callback functions on registration.\n" -"(anything you pass to a minetest.register_*() function)" +msgid "Pause on lost window focus" msgstr "" #: src/settings_translation_file.cpp -msgid "Builtin" +msgid "Per-player limit of queued blocks load from disk" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Instrument builtin.\n" -"This is usually only needed by core/builtin contributors" +msgid "Per-player limit of queued blocks to generate" msgstr "" #: src/settings_translation_file.cpp -msgid "Profiler" +msgid "Physics" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Have the profiler instrument itself:\n" -"* Instrument an empty function.\n" -"This estimates the overhead, that instrumentation is adding (+1 function " -"call).\n" -"* Instrument the sampler being used to update the statistics." +msgid "Pitch move key" msgstr "" #: src/settings_translation_file.cpp -msgid "Client and Server" -msgstr "" +msgid "Pitch move mode" +msgstr "पिच चलन" #: src/settings_translation_file.cpp -msgid "Player name" +msgid "" +"Player is able to fly without being affected by gravity.\n" +"This requires the \"fly\" privilege on the server." msgstr "" +"खिलाडी के असर से मुक्त उड सकेगा |\n" +"इसके लिये \"उडान\" विषेशाधिकार आवश्यक है |" #: src/settings_translation_file.cpp -msgid "" -"Name of the player.\n" -"When running a server, clients connecting with this name are admins.\n" -"When starting from the main menu, this is overridden." +msgid "Player name" msgstr "" #: src/settings_translation_file.cpp -msgid "Language" +msgid "Player transfer distance" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Set the language. Leave empty to use the system language.\n" -"A restart is required after changing this." +msgid "Player versus player" msgstr "" #: src/settings_translation_file.cpp -msgid "Debug log level" +msgid "" +"Port to connect to (UDP).\n" +"Note that the port field in the main menu overrides this setting." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Level of logging to be written to debug.txt:\n" -"- (no logging)\n" -"- none (messages with no level)\n" -"- error\n" -"- warning\n" -"- action\n" -"- info\n" -"- verbose" +"Prevent digging and placing from repeating when holding the mouse buttons.\n" +"Enable this when you dig or place too often by accident." msgstr "" #: src/settings_translation_file.cpp -msgid "Debug log file size threshold" +msgid "Prevent mods from doing insecure things like running shell commands." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If the file size of debug.txt exceeds the number of megabytes specified in\n" -"this setting when it is opened, the file is moved to debug.txt.1,\n" -"deleting an older debug.txt.1 if it exists.\n" -"debug.txt is only moved if this setting is positive." +"Print the engine's profiling data in regular intervals (in seconds).\n" +"0 = disable. Useful for developers." msgstr "" #: src/settings_translation_file.cpp -msgid "IPv6" +msgid "Privileges that players with basic_privs can grant" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enable IPv6 support (for both client and server).\n" -"Required for IPv6 connections to work at all." +msgid "Profiler" msgstr "" #: src/settings_translation_file.cpp -msgid "cURL timeout" +msgid "Profiler toggle key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Default timeout for cURL, stated in milliseconds.\n" -"Only has an effect if compiled with cURL." +msgid "Profiling" msgstr "" #: src/settings_translation_file.cpp -msgid "cURL parallel limit" +msgid "Prometheus listener address" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Limits number of parallel HTTP requests. Affects:\n" -"- Media fetch if server uses remote_media setting.\n" -"- Serverlist download and server announcement.\n" -"- Downloads performed by main menu (e.g. mod manager).\n" -"Only has an effect if compiled with cURL." +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" msgstr "" #: src/settings_translation_file.cpp -msgid "cURL file download timeout" +msgid "Proportion of large caves that contain liquid." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum time in ms a file download (e.g. a mod download) may take." +msgid "" +"Radius of cloud area stated in number of 64 node cloud squares.\n" +"Values larger than 26 will start to produce sharp cutoffs at cloud area " +"corners." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Raises terrain to make valleys around the rivers." msgstr "" #: src/settings_translation_file.cpp -msgid "High-precision FPU" +msgid "Random input" msgstr "" #: src/settings_translation_file.cpp -msgid "Makes DirectX work with LuaJIT. Disable if it causes troubles." +msgid "Range select key" msgstr "" #: src/settings_translation_file.cpp -msgid "Main menu style" +msgid "Recent Chat Messages" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Changes the main menu UI:\n" -"- Full: Multiple singleplayer worlds, game choice, texture pack chooser, " -"etc.\n" -"- Simple: One singleplayer world, no game or texture pack choosers. May " -"be\n" -"necessary for smaller screens." +msgid "Regular font path" msgstr "" #: src/settings_translation_file.cpp -msgid "Main menu script" +msgid "Remote media" msgstr "" #: src/settings_translation_file.cpp -msgid "Replaces the default main menu with a custom one." +msgid "Remote port" msgstr "" #: src/settings_translation_file.cpp -msgid "Engine profiling data print interval" +msgid "" +"Remove color codes from incoming chat messages\n" +"Use this to stop players from being able to use color in their messages" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Print the engine's profiling data in regular intervals (in seconds).\n" -"0 = disable. Useful for developers." +msgid "Replaces the default main menu with a custom one." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen name" +msgid "Report path" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Name of map generator to be used when creating a new world.\n" -"Creating a world in the main menu will override this.\n" -"Current mapgens in a highly unstable state:\n" -"- The optional floatlands of v7 (disabled by default)." +"Restricts the access of certain client-side functions on servers.\n" +"Combine the byteflags below to restrict client-side features, or set to 0\n" +"for no restrictions:\n" +"LOAD_CLIENT_MODS: 1 (disable loading client-provided mods)\n" +"CHAT_MESSAGES: 2 (disable send_chat_message call client-side)\n" +"READ_ITEMDEFS: 4 (disable get_item_def call client-side)\n" +"READ_NODEDEFS: 8 (disable get_node_def call client-side)\n" +"LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\n" +"csm_restriction_noderange)\n" +"READ_PLAYERINFO: 32 (disable get_player_names call client-side)" msgstr "" #: src/settings_translation_file.cpp -msgid "Water level" +msgid "Ridge mountain spread noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Water surface level of the world." +msgid "Ridge noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Max block generate distance" +msgid "Ridge underwater noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"From how far blocks are generated for clients, stated in mapblocks (16 " -"nodes)." +msgid "Ridged mountain size noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Map generation limit" +msgid "Right key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" -"Only mapchunks completely within the mapgen limit are generated.\n" -"Value is stored per-world." -msgstr "" +msgid "Rightclick repetition interval" +msgstr "राइट क्लिक के दोहराने का समय" #: src/settings_translation_file.cpp -msgid "Mapgen flags" +msgid "River channel depth" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Global map generation attributes.\n" -"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" -"and junglegrass, in all other mapgens this flag controls all decorations." +msgid "River channel width" msgstr "" #: src/settings_translation_file.cpp -msgid "Biome API temperature and humidity noise parameters" +msgid "River depth" msgstr "" #: src/settings_translation_file.cpp -msgid "Heat noise" +msgid "River noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Temperature variation for biomes." +msgid "River size" msgstr "" #: src/settings_translation_file.cpp -msgid "Heat blend noise" +msgid "River valley width" msgstr "" #: src/settings_translation_file.cpp -msgid "Small-scale temperature variation for blending biomes on borders." +msgid "Rollback recording" msgstr "" #: src/settings_translation_file.cpp -msgid "Humidity noise" +msgid "Rolling hill size noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Humidity variation for biomes." +msgid "Rolling hills spread noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Humidity blend noise" +msgid "Round minimap" msgstr "" #: src/settings_translation_file.cpp -msgid "Small-scale humidity variation for blending biomes on borders." +msgid "Safe digging and placing" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen V5" +msgid "Sandy beaches occur when np_beach exceeds this value." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen V5 specific flags" +msgid "Save the map received by the client on disk." msgstr "" #: src/settings_translation_file.cpp -msgid "Map generation attributes specific to Mapgen v5." +msgid "Save window size automatically when modified." msgstr "" #: src/settings_translation_file.cpp -msgid "Cave width" +msgid "Saving map received from server" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Controls width of tunnels, a smaller value creates wider tunnels.\n" -"Value >= 10.0 completely disables generation of tunnels and avoids the\n" -"intensive noise calculations." +"Scale GUI by a user specified value.\n" +"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" +"This will smooth over some of the rough edges, and blend\n" +"pixels when scaling down, at the cost of blurring some\n" +"edge pixels when images are scaled by non-integer sizes." msgstr "" #: src/settings_translation_file.cpp -msgid "Large cave depth" +msgid "Screen height" msgstr "" #: src/settings_translation_file.cpp -msgid "Y of upper limit of large caves." +msgid "Screen width" msgstr "" #: src/settings_translation_file.cpp -msgid "Small cave minimum number" +msgid "Screenshot folder" msgstr "" #: src/settings_translation_file.cpp -msgid "Minimum limit of random number of small caves per mapchunk." +msgid "Screenshot format" msgstr "" #: src/settings_translation_file.cpp -msgid "Small cave maximum number" +msgid "Screenshot quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum limit of random number of small caves per mapchunk." +msgid "" +"Screenshot quality. Only used for JPEG format.\n" +"1 means worst quality; 100 means best quality.\n" +"Use 0 for default quality." msgstr "" #: src/settings_translation_file.cpp -msgid "Large cave minimum number" +msgid "Seabed noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Minimum limit of random number of large caves per mapchunk." +msgid "Second of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp -msgid "Large cave maximum number" +msgid "Second of two 3D noises that together define tunnels." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum limit of random number of large caves per mapchunk." +msgid "Security" msgstr "" #: src/settings_translation_file.cpp -msgid "Large cave proportion flooded" +msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "" #: src/settings_translation_file.cpp -msgid "Proportion of large caves that contain liquid." +msgid "Selection box border color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp -msgid "Cavern limit" +msgid "Selection box color" msgstr "" #: src/settings_translation_file.cpp -msgid "Y-level of cavern upper limit." +msgid "Selection box width" msgstr "" #: src/settings_translation_file.cpp -msgid "Cavern taper" +msgid "" +"Selects one of 18 fractal types.\n" +"1 = 4D \"Roundy\" Mandelbrot set.\n" +"2 = 4D \"Roundy\" Julia set.\n" +"3 = 4D \"Squarry\" Mandelbrot set.\n" +"4 = 4D \"Squarry\" Julia set.\n" +"5 = 4D \"Mandy Cousin\" Mandelbrot set.\n" +"6 = 4D \"Mandy Cousin\" Julia set.\n" +"7 = 4D \"Variation\" Mandelbrot set.\n" +"8 = 4D \"Variation\" Julia set.\n" +"9 = 3D \"Mandelbrot/Mandelbar\" Mandelbrot set.\n" +"10 = 3D \"Mandelbrot/Mandelbar\" Julia set.\n" +"11 = 3D \"Christmas Tree\" Mandelbrot set.\n" +"12 = 3D \"Christmas Tree\" Julia set.\n" +"13 = 3D \"Mandelbulb\" Mandelbrot set.\n" +"14 = 3D \"Mandelbulb\" Julia set.\n" +"15 = 3D \"Cosine Mandelbulb\" Mandelbrot set.\n" +"16 = 3D \"Cosine Mandelbulb\" Julia set.\n" +"17 = 4D \"Mandelbulb\" Mandelbrot set.\n" +"18 = 4D \"Mandelbulb\" Julia set." msgstr "" #: src/settings_translation_file.cpp -msgid "Y-distance over which caverns expand to full size." +msgid "Server / Singleplayer" msgstr "" #: src/settings_translation_file.cpp -msgid "Cavern threshold" +msgid "Server URL" msgstr "" #: src/settings_translation_file.cpp -msgid "Defines full size of caverns, smaller values create larger caverns." +msgid "Server address" msgstr "" #: src/settings_translation_file.cpp -msgid "Dungeon minimum Y" +msgid "Server description" msgstr "" #: src/settings_translation_file.cpp -msgid "Lower Y limit of dungeons." +msgid "Server name" msgstr "" #: src/settings_translation_file.cpp -msgid "Dungeon maximum Y" +msgid "Server port" msgstr "" #: src/settings_translation_file.cpp -msgid "Upper Y limit of dungeons." +msgid "Server side occlusion culling" msgstr "" #: src/settings_translation_file.cpp -msgid "Noises" +msgid "Serverlist URL" msgstr "" #: src/settings_translation_file.cpp -msgid "Filler depth noise" +msgid "Serverlist file" msgstr "" #: src/settings_translation_file.cpp -msgid "Variation of biome filler depth." +msgid "" +"Set the language. Leave empty to use the system language.\n" +"A restart is required after changing this." msgstr "" #: src/settings_translation_file.cpp -msgid "Factor noise" +msgid "Set the maximum character length of a chat message sent by clients." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Variation of terrain vertical scale.\n" -"When noise is < -0.55 terrain is near-flat." +"Set to true to enable waving leaves.\n" +"Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Height noise" +msgid "" +"Set to true to enable waving liquids (like water).\n" +"Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Y-level of average terrain surface." +msgid "" +"Set to true to enable waving plants.\n" +"Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Cave1 noise" +msgid "Shader path" msgstr "" #: src/settings_translation_file.cpp -msgid "First of two 3D noises that together define tunnels." +msgid "" +"Shaders allow advanced visual effects and may increase performance on some " +"video\n" +"cards.\n" +"This only works with the OpenGL video backend." msgstr "" #: src/settings_translation_file.cpp -msgid "Cave2 noise" +msgid "" +"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " +"drawn." msgstr "" #: src/settings_translation_file.cpp -msgid "Second of two 3D noises that together define tunnels." +msgid "" +"Shadow offset (in pixels) of the fallback font. If 0, then shadow will not " +"be drawn." msgstr "" #: src/settings_translation_file.cpp -msgid "Cavern noise" +msgid "Shape of the minimap. Enabled = round, disabled = square." msgstr "" #: src/settings_translation_file.cpp -msgid "3D noise defining giant caverns." +msgid "Show debug info" msgstr "" #: src/settings_translation_file.cpp -msgid "Ground noise" +msgid "Show entity selection boxes" msgstr "" #: src/settings_translation_file.cpp -msgid "3D noise defining terrain." +msgid "Shutdown message" msgstr "" #: src/settings_translation_file.cpp -msgid "Dungeon noise" +msgid "" +"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n" +"WARNING!: There is no benefit, and there are several dangers, in\n" +"increasing this value above 5.\n" +"Reducing this value increases cave and dungeon density.\n" +"Altering this value is for special usage, leaving it unchanged is\n" +"recommended." msgstr "" #: src/settings_translation_file.cpp -msgid "3D noise that determines number of dungeons per mapchunk." +msgid "" +"Size of the MapBlock cache of the mesh generator. Increasing this will\n" +"increase the cache hit %, reducing the data being copied from the main\n" +"thread, thus reducing jitter." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen V6" +msgid "Slice w" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen V6 specific flags" +msgid "Slope and fill work together to modify the heights." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen v6.\n" -"The 'snowbiomes' flag enables the new 5 biome system.\n" -"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n" -"the 'jungles' flag is ignored." +msgid "Small cave maximum number" msgstr "" #: src/settings_translation_file.cpp -msgid "Desert noise threshold" +msgid "Small cave minimum number" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Deserts occur when np_biome exceeds this value.\n" -"When the 'snowbiomes' flag is enabled, this is ignored." +msgid "Small-scale humidity variation for blending biomes on borders." msgstr "" #: src/settings_translation_file.cpp -msgid "Beach noise threshold" +msgid "Small-scale temperature variation for blending biomes on borders." msgstr "" #: src/settings_translation_file.cpp -msgid "Sandy beaches occur when np_beach exceeds this value." +msgid "Smooth lighting" msgstr "" #: src/settings_translation_file.cpp -msgid "Terrain base noise" +msgid "" +"Smooths camera when looking around. Also called look or mouse smoothing.\n" +"Useful for recording videos." msgstr "" +"आपका माउस चिकने तरीके से हिलेगा | इसे माउस या दृष्टि चिकनाई भी कहा जाता है |\n" +"विडियो बनाते वख़्त काम आ सकता है |" #: src/settings_translation_file.cpp -msgid "Y-level of lower terrain and seabed." -msgstr "" +msgid "Smooths rotation of camera in cinematic mode. 0 to disable." +msgstr "सिनेमा मोड में केमरा चिकने तरीके से मुडेगा | मना करने के लिये 0." #: src/settings_translation_file.cpp -msgid "Terrain higher noise" -msgstr "" +msgid "Smooths rotation of camera. 0 to disable." +msgstr "केमरा के मुडने की चिकनाई. मना करने के लिये 0." #: src/settings_translation_file.cpp -msgid "Y-level of higher terrain that creates cliffs." +msgid "Sneak key" msgstr "" #: src/settings_translation_file.cpp -msgid "Steepness noise" +msgid "Sneaking speed" msgstr "" #: src/settings_translation_file.cpp -msgid "Varies steepness of cliffs." +msgid "Sneaking speed, in nodes per second." msgstr "" #: src/settings_translation_file.cpp -msgid "Height select noise" +msgid "Sound" msgstr "" #: src/settings_translation_file.cpp -msgid "Defines distribution of higher terrain." +msgid "Special key" msgstr "" #: src/settings_translation_file.cpp -msgid "Mud noise" -msgstr "" +msgid "Special key for climbing/descending" +msgstr "चलने उतरने के लिए स्पेशल की" #: src/settings_translation_file.cpp -msgid "Varies depth of biome surface nodes." +msgid "" +"Specifies URL from which client fetches media instead of using UDP.\n" +"$filename should be accessible from $remote_media$filename via cURL\n" +"(obviously, remote_media should end with a slash).\n" +"Files that are not present will be fetched the usual way." msgstr "" #: src/settings_translation_file.cpp -msgid "Beach noise" +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." msgstr "" #: src/settings_translation_file.cpp -msgid "Defines areas with sandy beaches." +msgid "" +"Spread of light curve boost range.\n" +"Controls the width of the range to be boosted.\n" +"Standard deviation of the light curve boost Gaussian." msgstr "" #: src/settings_translation_file.cpp -msgid "Biome noise" +msgid "Static spawnpoint" msgstr "" #: src/settings_translation_file.cpp -msgid "Cave noise" +msgid "Steepness noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Variation of number of caves." +msgid "Step mountain size noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Trees noise" +msgid "Step mountain spread noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Defines tree areas and tree density." +msgid "Strength of 3D mode parallax." msgstr "" #: src/settings_translation_file.cpp -msgid "Apple trees noise" +msgid "Strength of generated normalmaps." msgstr "" #: src/settings_translation_file.cpp -msgid "Defines areas where trees have apples." +msgid "" +"Strength of light curve boost.\n" +"The 3 'boost' parameters define a range of the light\n" +"curve that is boosted in brightness." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen V7" +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen V7 specific flags" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp -msgid "Mountain zero level" +msgid "Synchronous SQLite" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Y of mountain density gradient zero level. Used to shift mountains " -"vertically." +msgid "Temperature variation for biomes." msgstr "" #: src/settings_translation_file.cpp @@ -5483,115 +5765,163 @@ msgid "Terrain alternative noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Terrain persistence noise" +msgid "Terrain base noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Varies roughness of terrain.\n" -"Defines the 'persistence' value for terrain_base and terrain_alt noises." +msgid "Terrain height" msgstr "" #: src/settings_translation_file.cpp -msgid "Defines distribution of higher terrain and steepness of cliffs." +msgid "Terrain higher noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Mountain height noise" +msgid "Terrain noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Variation of maximum mountain height (in nodes)." +msgid "" +"Terrain noise threshold for hills.\n" +"Controls proportion of world area covered by hills.\n" +"Adjust towards 0.0 for a larger proportion." msgstr "" #: src/settings_translation_file.cpp -msgid "Ridge underwater noise" +msgid "" +"Terrain noise threshold for lakes.\n" +"Controls proportion of world area covered by lakes.\n" +"Adjust towards 0.0 for a larger proportion." msgstr "" #: src/settings_translation_file.cpp -msgid "Defines large-scale river channel structure." +msgid "Terrain persistence noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Mountain noise" +msgid "Texture path" msgstr "" #: src/settings_translation_file.cpp msgid "" -"3D noise defining mountain structure and height.\n" -"Also defines structure of floatland mountain terrain." +"Textures on a node may be aligned either to the node or to the world.\n" +"The former mode suits better things like machines, furniture, etc., while\n" +"the latter makes stairs and microblocks fit surroundings better.\n" +"However, as this possibility is new, thus may not be used by older servers,\n" +"this option allows enforcing it for certain node types. Note though that\n" +"that is considered EXPERIMENTAL and may not work properly." msgstr "" #: src/settings_translation_file.cpp -msgid "Ridge noise" +msgid "The URL for the content repository" msgstr "" #: src/settings_translation_file.cpp -msgid "3D noise defining structure of river canyon walls." +msgid "" +"The default format in which profiles are being saved,\n" +"when calling `/profiler save [format]` without format." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Carpathian" +msgid "The depth of dirt or other biome filler node." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Carpathian specific flags" +msgid "" +"The file path relative to your worldpath in which profiles will be saved to." msgstr "" #: src/settings_translation_file.cpp -msgid "Map generation attributes specific to Mapgen Carpathian." +msgid "The identifier of the joystick to use" msgstr "" #: src/settings_translation_file.cpp -msgid "Base ground level" +msgid "The length in pixels it takes for touch screen interaction to start." msgstr "" #: src/settings_translation_file.cpp -msgid "Defines the base ground level." +msgid "" +"The maximum height of the surface of waving liquids.\n" +"4.0 = Wave height is two nodes.\n" +"0.0 = Wave doesn't move at all.\n" +"Default is 1.0 (1/2 node).\n" +"Requires waving liquids to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "River channel width" +msgid "The network interface that the server listens on." msgstr "" #: src/settings_translation_file.cpp -msgid "Defines the width of the river channel." +msgid "" +"The privileges that new users automatically get.\n" +"See /privs in game for a full list on your server and mod configuration." msgstr "" #: src/settings_translation_file.cpp -msgid "River channel depth" +msgid "" +"The radius of the volume of blocks around every player that is subject to " +"the\n" +"active block stuff, stated in mapblocks (16 nodes).\n" +"In active blocks objects are loaded and ABMs run.\n" +"This is also the minimum range in which active objects (mobs) are " +"maintained.\n" +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp -msgid "Defines the depth of the river channel." +msgid "" +"The rendering back-end for Irrlicht.\n" +"A restart is required after changing this.\n" +"Note: On Android, stick with OGLES1 if unsure! App may fail to start " +"otherwise.\n" +"On other platforms, OpenGL is recommended, and it’s the only driver with\n" +"shader support currently." msgstr "" #: src/settings_translation_file.cpp -msgid "River valley width" +msgid "" +"The sensitivity of the joystick axes for moving the\n" +"ingame view frustum around." msgstr "" #: src/settings_translation_file.cpp -msgid "Defines the width of the river valley." +msgid "" +"The strength (darkness) of node ambient-occlusion shading.\n" +"Lower is darker, Higher is lighter. The valid range of values for this\n" +"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" +"set to the nearest valid value." msgstr "" #: src/settings_translation_file.cpp -msgid "Hilliness1 noise" +msgid "" +"The time (in seconds) that the liquids queue may grow beyond processing\n" +"capacity until an attempt is made to decrease its size by dumping old queue\n" +"items. A value of 0 disables the functionality." msgstr "" #: src/settings_translation_file.cpp -msgid "First of 4 2D noises that together define hill/mountain range height." +msgid "" +"The time in seconds it takes between repeated events\n" +"when holding down a joystick button combination." msgstr "" #: src/settings_translation_file.cpp -msgid "Hilliness2 noise" +msgid "" +"The time in seconds it takes between repeated right clicks when holding the " +"right\n" +"mouse button." msgstr "" #: src/settings_translation_file.cpp -msgid "Second of 4 2D noises that together define hill/mountain range height." +msgid "The type of joystick" msgstr "" #: src/settings_translation_file.cpp -msgid "Hilliness3 noise" +msgid "" +"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" +"enabled. Also the vertical distance over which humidity drops by 10 if\n" +"'altitude_dry' is enabled." msgstr "" #: src/settings_translation_file.cpp @@ -5599,495 +5929,463 @@ msgid "Third of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp -msgid "Hilliness4 noise" +msgid "" +"Time in seconds for item entity (dropped items) to live.\n" +"Setting it to -1 disables the feature." msgstr "" #: src/settings_translation_file.cpp -msgid "Fourth of 4 2D noises that together define hill/mountain range height." +msgid "Time of day when a new world is started, in millihours (0-23999)." msgstr "" #: src/settings_translation_file.cpp -msgid "Rolling hills spread noise" +msgid "Time send interval" msgstr "" #: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of rolling hills." +msgid "Time speed" msgstr "" #: src/settings_translation_file.cpp -msgid "Ridge mountain spread noise" +msgid "Timeout for client to remove unused map data from memory." msgstr "" #: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of ridged mountain ranges." +msgid "" +"To reduce lag, block transfers are slowed down when a player is building " +"something.\n" +"This determines how long they are slowed down after placing or removing a " +"node." msgstr "" #: src/settings_translation_file.cpp -msgid "Step mountain spread noise" +msgid "Toggle camera mode key" msgstr "" #: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of step mountain ranges." +msgid "Tooltip delay" msgstr "" #: src/settings_translation_file.cpp -msgid "Rolling hill size noise" +msgid "Touch screen threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of rolling hills." +msgid "Trees noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Ridged mountain size noise" +msgid "Trilinear filtering" msgstr "" #: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of ridged mountains." +msgid "" +"True = 256\n" +"False = 128\n" +"Usable to make minimap smoother on slower machines." msgstr "" #: src/settings_translation_file.cpp -msgid "Step mountain size noise" +msgid "Trusted mods" msgstr "" #: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of step mountains." +msgid "URL to the server list displayed in the Multiplayer Tab." msgstr "" #: src/settings_translation_file.cpp -msgid "River noise" +msgid "Undersampling" msgstr "" #: src/settings_translation_file.cpp -msgid "2D noise that locates the river valleys and channels." +msgid "" +"Undersampling is similar to using a lower screen resolution, but it applies\n" +"to the game world only, keeping the GUI intact.\n" +"It should give a significant performance boost at the cost of less detailed " +"image.\n" +"Higher values result in a less detailed image." msgstr "" #: src/settings_translation_file.cpp -msgid "Mountain variation noise" +msgid "Unlimited player transfer distance" msgstr "" #: src/settings_translation_file.cpp -msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations." +msgid "Unload unused server data" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Flat" +msgid "Upper Y limit of dungeons." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Flat specific flags" +msgid "Upper Y limit of floatlands." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen Flat.\n" -"Occasional lakes and hills can be added to the flat world." +msgid "Use 3D cloud look instead of flat." msgstr "" #: src/settings_translation_file.cpp -msgid "Ground level" +msgid "Use a cloud animation for the main menu background." msgstr "" #: src/settings_translation_file.cpp -msgid "Y of flat ground." +msgid "Use anisotropic filtering when viewing at textures from an angle." msgstr "" #: src/settings_translation_file.cpp -msgid "Lake threshold" +msgid "Use bilinear filtering when scaling textures." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Terrain noise threshold for lakes.\n" -"Controls proportion of world area covered by lakes.\n" -"Adjust towards 0.0 for a larger proportion." +"Use mip mapping to scale textures. May slightly increase performance,\n" +"especially when using a high resolution texture pack.\n" +"Gamma correct downscaling is not supported." msgstr "" #: src/settings_translation_file.cpp -msgid "Lake steepness" +msgid "Use trilinear filtering when scaling textures." msgstr "" #: src/settings_translation_file.cpp -msgid "Controls steepness/depth of lake depressions." +msgid "VBO" msgstr "" #: src/settings_translation_file.cpp -msgid "Hill threshold" +msgid "VSync" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Terrain noise threshold for hills.\n" -"Controls proportion of world area covered by hills.\n" -"Adjust towards 0.0 for a larger proportion." +msgid "Valley depth" msgstr "" #: src/settings_translation_file.cpp -msgid "Hill steepness" +msgid "Valley fill" msgstr "" #: src/settings_translation_file.cpp -msgid "Controls steepness/height of hills." +msgid "Valley profile" msgstr "" #: src/settings_translation_file.cpp -msgid "Terrain noise" +msgid "Valley slope" msgstr "" #: src/settings_translation_file.cpp -msgid "Defines location and terrain of optional hills and lakes." +msgid "Variation of biome filler depth." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Fractal" +msgid "Variation of maximum mountain height (in nodes)." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Fractal specific flags" +msgid "Variation of number of caves." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Map generation attributes specific to Mapgen Fractal.\n" -"'terrain' enables the generation of non-fractal terrain:\n" -"ocean, islands and underground." +"Variation of terrain vertical scale.\n" +"When noise is < -0.55 terrain is near-flat." msgstr "" #: src/settings_translation_file.cpp -msgid "Fractal type" +msgid "Varies depth of biome surface nodes." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Selects one of 18 fractal types.\n" -"1 = 4D \"Roundy\" Mandelbrot set.\n" -"2 = 4D \"Roundy\" Julia set.\n" -"3 = 4D \"Squarry\" Mandelbrot set.\n" -"4 = 4D \"Squarry\" Julia set.\n" -"5 = 4D \"Mandy Cousin\" Mandelbrot set.\n" -"6 = 4D \"Mandy Cousin\" Julia set.\n" -"7 = 4D \"Variation\" Mandelbrot set.\n" -"8 = 4D \"Variation\" Julia set.\n" -"9 = 3D \"Mandelbrot/Mandelbar\" Mandelbrot set.\n" -"10 = 3D \"Mandelbrot/Mandelbar\" Julia set.\n" -"11 = 3D \"Christmas Tree\" Mandelbrot set.\n" -"12 = 3D \"Christmas Tree\" Julia set.\n" -"13 = 3D \"Mandelbulb\" Mandelbrot set.\n" -"14 = 3D \"Mandelbulb\" Julia set.\n" -"15 = 3D \"Cosine Mandelbulb\" Mandelbrot set.\n" -"16 = 3D \"Cosine Mandelbulb\" Julia set.\n" -"17 = 4D \"Mandelbulb\" Mandelbrot set.\n" -"18 = 4D \"Mandelbulb\" Julia set." +"Varies roughness of terrain.\n" +"Defines the 'persistence' value for terrain_base and terrain_alt noises." msgstr "" #: src/settings_translation_file.cpp -msgid "Iterations" +msgid "Varies steepness of cliffs." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Iterations of the recursive function.\n" -"Increasing this increases the amount of fine detail, but also\n" -"increases processing load.\n" -"At iterations = 20 this mapgen has a similar load to mapgen V7." +msgid "Vertical climbing speed, in nodes per second." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"(X,Y,Z) scale of fractal in nodes.\n" -"Actual fractal size will be 2 to 3 times larger.\n" -"These numbers can be made very large, the fractal does\n" -"not have to fit inside the world.\n" -"Increase these to 'zoom' into the detail of the fractal.\n" -"Default is for a vertically-squashed shape suitable for\n" -"an island, set all 3 numbers equal for the raw shape." +msgid "Vertical screen synchronization." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"(X,Y,Z) offset of fractal from world center in units of 'scale'.\n" -"Can be used to move a desired point to (0, 0) to create a\n" -"suitable spawn point, or to allow 'zooming in' on a desired\n" -"point by increasing 'scale'.\n" -"The default is tuned for a suitable spawn point for Mandelbrot\n" -"sets with default parameters, it may need altering in other\n" -"situations.\n" -"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." +msgid "Video driver" msgstr "" #: src/settings_translation_file.cpp -msgid "Slice w" +msgid "View bobbing factor" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"W coordinate of the generated 3D slice of a 4D fractal.\n" -"Determines which 3D slice of the 4D shape is generated.\n" -"Alters the shape of the fractal.\n" -"Has no effect on 3D fractals.\n" -"Range roughly -2 to 2." +msgid "View distance in nodes." msgstr "" #: src/settings_translation_file.cpp -msgid "Julia x" +msgid "View range decrease key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Julia set only.\n" -"X component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." +msgid "View range increase key" msgstr "" #: src/settings_translation_file.cpp -msgid "Julia y" +msgid "View zoom key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Julia set only.\n" -"Y component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." +msgid "Viewing range" msgstr "" #: src/settings_translation_file.cpp -msgid "Julia z" +msgid "Virtual joystick triggers aux button" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Julia set only.\n" -"Z component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." +msgid "Volume" msgstr "" #: src/settings_translation_file.cpp -msgid "Julia w" +msgid "" +"Volume of all sounds.\n" +"Requires the sound system to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"W component of hypercomplex constant.\n" +"W coordinate of the generated 3D slice of a 4D fractal.\n" +"Determines which 3D slice of the 4D shape is generated.\n" "Alters the shape of the fractal.\n" "Has no effect on 3D fractals.\n" "Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp -msgid "Seabed noise" +msgid "Walking and flying speed, in nodes per second." msgstr "" #: src/settings_translation_file.cpp -msgid "Y-level of seabed." +msgid "Walking speed" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Valleys" +msgid "Walking, flying and climbing speed in fast mode, in nodes per second." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Valleys specific flags" +msgid "Water level" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen Valleys.\n" -"'altitude_chill': Reduces heat with altitude.\n" -"'humid_rivers': Increases humidity around rivers.\n" -"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" -"to become shallower and occasionally dry.\n" -"'altitude_dry': Reduces humidity with altitude." +msgid "Water surface level of the world." msgstr "" #: src/settings_translation_file.cpp -msgid "Altitude chill" +msgid "Waving Nodes" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" -"enabled. Also the vertical distance over which humidity drops by 10 if\n" -"'altitude_dry' is enabled." +msgid "Waving leaves" msgstr "" #: src/settings_translation_file.cpp -msgid "Depth below which you'll find large caves." +msgid "Waving liquids" msgstr "" #: src/settings_translation_file.cpp -msgid "Cavern upper limit" +msgid "Waving liquids wave height" msgstr "" #: src/settings_translation_file.cpp -msgid "Depth below which you'll find giant caverns." +msgid "Waving liquids wave speed" msgstr "" #: src/settings_translation_file.cpp -msgid "River depth" +msgid "Waving liquids wavelength" msgstr "" #: src/settings_translation_file.cpp -msgid "How deep to make rivers." +msgid "Waving plants" msgstr "" #: src/settings_translation_file.cpp -msgid "River size" +msgid "" +"When gui_scaling_filter is true, all GUI images need to be\n" +"filtered in software, but some images are generated directly\n" +"to hardware (e.g. render-to-texture for nodes in inventory)." msgstr "" #: src/settings_translation_file.cpp -msgid "How wide to make rivers." +msgid "" +"When gui_scaling_filter_txr2img is true, copy those images\n" +"from hardware to software for scaling. When false, fall back\n" +"to the old scaling method, for video drivers that don't\n" +"properly support downloading textures back from hardware." msgstr "" #: src/settings_translation_file.cpp -msgid "Cave noise #1" +msgid "" +"When using bilinear/trilinear/anisotropic filters, low-resolution textures\n" +"can be blurred, so automatically upscale them with nearest-neighbor\n" +"interpolation to preserve crisp pixels. This sets the minimum texture size\n" +"for the upscaled textures; higher values look sharper, but require more\n" +"memory. Powers of 2 are recommended. Setting this higher than 1 may not\n" +"have a visible effect unless bilinear/trilinear/anisotropic filtering is\n" +"enabled.\n" +"This is also used as the base node texture size for world-aligned\n" +"texture autoscaling." msgstr "" #: src/settings_translation_file.cpp -msgid "Cave noise #2" +msgid "" +"Whether FreeType fonts are used, requires FreeType support to be compiled " +"in.\n" +"If disabled, bitmap and XML vectors fonts are used instead." msgstr "" #: src/settings_translation_file.cpp -msgid "Filler depth" +msgid "Whether node texture animations should be desynchronized per mapblock." msgstr "" #: src/settings_translation_file.cpp -msgid "The depth of dirt or other biome filler node." +msgid "" +"Whether players are shown to clients without any range limit.\n" +"Deprecated, use the setting player_transfer_distance instead." msgstr "" #: src/settings_translation_file.cpp -msgid "Terrain height" +msgid "Whether to allow players to damage and kill each other." msgstr "" #: src/settings_translation_file.cpp -msgid "Base terrain height." +msgid "" +"Whether to ask clients to reconnect after a (Lua) crash.\n" +"Set this to true if your server is set up to restart automatically." msgstr "" #: src/settings_translation_file.cpp -msgid "Valley depth" +msgid "Whether to fog out the end of the visible area." msgstr "" #: src/settings_translation_file.cpp -msgid "Raises terrain to make valleys around the rivers." +msgid "" +"Whether to mute sounds. You can unmute sounds at any time, unless the\n" +"sound system is disabled (enable_sound=false).\n" +"In-game, you can toggle the mute state with the mute key or by using the\n" +"pause menu." msgstr "" #: src/settings_translation_file.cpp -msgid "Valley fill" +msgid "" +"Whether to show the client debug info (has the same effect as hitting F5)." msgstr "" #: src/settings_translation_file.cpp -msgid "Slope and fill work together to modify the heights." +msgid "Width component of the initial window size." msgstr "" #: src/settings_translation_file.cpp -msgid "Valley profile" +msgid "Width of the selection box lines around nodes." msgstr "" #: src/settings_translation_file.cpp -msgid "Amplifies the valleys." +msgid "" +"Windows systems only: Start Minetest with the command line window in the " +"background.\n" +"Contains the same information as the file debug.txt (default name)." msgstr "" #: src/settings_translation_file.cpp -msgid "Valley slope" +msgid "" +"World directory (everything in the world is stored here).\n" +"Not needed if starting from the main menu." msgstr "" #: src/settings_translation_file.cpp -msgid "Chunk size" +msgid "World start time" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n" -"WARNING!: There is no benefit, and there are several dangers, in\n" -"increasing this value above 5.\n" -"Reducing this value increases cave and dungeon density.\n" -"Altering this value is for special usage, leaving it unchanged is\n" -"recommended." +"World-aligned textures may be scaled to span several nodes. However,\n" +"the server may not send the scale you want, especially if you use\n" +"a specially-designed texture pack; with this option, the client tries\n" +"to determine the scale automatically basing on the texture size.\n" +"See also texture_min_size.\n" +"Warning: This option is EXPERIMENTAL!" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen debug" +msgid "World-aligned textures mode" msgstr "" #: src/settings_translation_file.cpp -msgid "Dump the mapgen debug information." +msgid "Y of flat ground." msgstr "" #: src/settings_translation_file.cpp -msgid "Absolute limit of emerge queues" +msgid "" +"Y of mountain density gradient zero level. Used to shift mountains " +"vertically." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum number of blocks that can be queued for loading." +msgid "Y of upper limit of large caves." msgstr "" #: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" +msgid "Y-distance over which caverns expand to full size." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." msgstr "" #: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" +msgid "Y-level of average terrain surface." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +msgid "Y-level of cavern upper limit." msgstr "" #: src/settings_translation_file.cpp -msgid "Number of emerge threads" +msgid "Y-level of higher terrain that creates cliffs." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +msgid "Y-level of lower terrain and seabed." msgstr "" #: src/settings_translation_file.cpp -msgid "Online Content Repository" +msgid "Y-level of seabed." msgstr "" #: src/settings_translation_file.cpp -msgid "ContentDB URL" +msgid "cURL file download timeout" msgstr "" #: src/settings_translation_file.cpp -msgid "The URL for the content repository" +msgid "cURL parallel limit" msgstr "" #: src/settings_translation_file.cpp -msgid "ContentDB Flag Blacklist" +msgid "cURL timeout" msgstr "" -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of flags to hide in the content repository.\n" -"\"nonfree\" can be used to hide packages which do not qualify as 'free " -"software',\n" -"as defined by the Free Software Foundation.\n" -"You can also specify content ratings.\n" -"These flags are independent from Minetest versions,\n" -"so see a full list at https://content.minetest.net/help/content_flags/" -msgstr "" +#~ msgid "Back" +#~ msgstr "पीछे" + +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "$1 का डाऊनलोड व इन्स्टाल चल रहा है, कृपया ठहरें ..." + +#~ msgid "Ok" +#~ msgstr "ठीक है" diff --git a/po/hu/minetest.po b/po/hu/minetest.po index 57b7453bf..d4d58d435 100644 --- a/po/hu/minetest.po +++ b/po/hu/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Hungarian (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-06-07 22:41+0000\n" "Last-Translator: Ács Zoltán \n" "Language-Team: Hungarian 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "FPS a szünet menüben" @@ -3035,6 +3267,41 @@ msgstr "lezárt r" msgid "Fixed virtual joystick" msgstr "Rögzített virtuális joystick" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland density" +msgstr "Lebegő hegyek sűrűsége" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland maximum Y" +msgstr "Tömlöc maximális Y magassága" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland minimum Y" +msgstr "Tömlöc minimális Y magassága" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "A lebegő hegyek alapzaja" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland taper exponent" +msgstr "A lebegő hegyek alapzaja" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "A lebegő hegyek alapzaja" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "Lebegő föld szintje" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Repülés gomb" @@ -3087,6 +3354,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp #, fuzzy msgid "" @@ -3966,8 +4239,8 @@ msgid "" msgstr "" "Gomb a játékos hátrafelé mozgásához.\n" "Az automatikus előremozgást is kikapcsolja, ha aktív.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4058,8 +4331,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 11. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4068,8 +4341,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 12. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4078,8 +4351,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 13. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4088,8 +4361,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 14. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4098,8 +4371,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 15. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4108,8 +4381,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 16. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4118,8 +4391,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 17. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4128,8 +4401,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 18. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4138,8 +4411,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 19. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4148,8 +4421,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 20. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4158,8 +4431,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 21. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4168,8 +4441,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 22. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4178,8 +4451,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 23. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4188,8 +4461,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 24. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4198,8 +4471,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 25. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4208,8 +4481,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 26. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4218,8 +4491,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 27. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4228,8 +4501,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 28. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4238,8 +4511,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 29. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4248,8 +4521,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 30. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4258,8 +4531,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 31. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4268,8 +4541,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 32. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4278,8 +4551,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 8. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4288,8 +4561,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 5. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4298,8 +4571,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 1. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4308,8 +4581,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 4. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy @@ -4329,8 +4602,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 9. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy @@ -4350,8 +4623,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 2. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4360,8 +4633,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 7. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4370,8 +4643,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 6. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4380,8 +4653,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 10. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4390,8 +4663,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a 3. eszköztár kiválasztásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4434,8 +4707,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb az automatikus előrehaladás módra váltáshoz.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4444,8 +4717,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a film mód bekapcsolásához.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4464,8 +4737,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a gyors módra váltáshoz.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4474,8 +4747,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a repülés módra váltáshoz.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4484,8 +4757,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a szellem módra váltáshoz.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -4494,8 +4767,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a szellem módra váltáshoz.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy @@ -4526,8 +4799,8 @@ msgid "" "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Gomb a hibakeresési információ megjelenítéséhez.\n" -"Lásd: http://irrlicht.sourceforge.net/docu/" -"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" +"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy @@ -4722,14 +4995,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4797,6 +5062,11 @@ msgstr "Blokk módosítók betöltése" msgid "Lower Y limit of dungeons." msgstr "A tömlöcök alsó Y határa." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "A tömlöcök alsó Y határa." + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "Főmenü script" @@ -4891,10 +5161,20 @@ msgstr "" "Flags starting with \"no\" are used to explicitly disable them." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" +"Térkép generálási jellemzők csak a Flat (lapos) térképgenerátor esetében.\n" +"Esetenkénti tavak és dombok generálása a lapos világba.\n" +"The default flags set in the engine are: none\n" +"The flags string modifies the engine defaults.\n" +"Flags that are not specified in the flag string are not modified from the " +"default.\n" +"Flags starting with \"no\" are used to explicitly disable them." #: src/settings_translation_file.cpp msgid "Map generation limit" @@ -4983,10 +5263,6 @@ msgstr "Lapos térképgenerátor különleges zászlói" msgid "Mapgen debug" msgstr "Térkép generátor hibakereső" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "Térképgeneráló zászlók" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Térkép generátor neve" @@ -5055,17 +5331,19 @@ msgid "Maximum number of blocks that can be queued for loading." msgstr "Maximum blokkok száma, amik sorban állhatnak betöltésre." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Maximum blokkok száma, amik sorban állhatnak generálásra.\n" "Hagyd üresen, hogy automatikusan legyen kiválasztva a megfelelő mennyiség." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Maximum blokkok száma, amik sorban állhatnak egy fájlból való betöltésre.\n" "Hagyd üresen, hogy automatikusan legyen kiválasztva a megfelelő mennyiség." @@ -5160,6 +5438,10 @@ msgstr "Napi üzenet a csatlakozó játékosoknak." msgid "Method used to highlight selected object." msgstr "Kijelölt objektum kiemelésére használt módszer." +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "Minitérkép" @@ -5326,9 +5608,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5404,10 +5683,6 @@ msgstr "Parallax Occlusion módja" msgid "Parallax occlusion scale" msgstr "Parallax Occlusion mértéke" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "Parallax Occlusion hatás ereje" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5418,8 +5693,10 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." -msgstr "Képernyőmentések mappája." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -5451,6 +5728,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "Fizika" @@ -5527,6 +5812,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -6023,6 +6320,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -6047,6 +6351,11 @@ msgstr "Terep magasság" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Strength of 3D mode parallax." +msgstr "Generált normálfelületek erőssége." + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "Generált normálfelületek erőssége." @@ -6059,15 +6368,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -6188,7 +6507,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -6358,6 +6677,11 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "A tömlöcök felső Y határa." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "A tömlöcök felső Y határa." + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "3D felhők használata lapos helyett." @@ -6696,6 +7020,14 @@ msgstr "A világgeneráló szálak számának abszolút határa" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6728,98 +7060,99 @@ msgstr "cURL párhuzamossági korlát" msgid "cURL timeout" msgstr "cURL időkorlátja" -#~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." -#~ msgstr "" -#~ "Gamma kódolás beállítása a fényhez. Alacsonyabb számok - nagyobb " -#~ "fényerő.\n" -#~ "Ez a beállítás csak a kliensre érvényes, a szerver nem veszi figyelembe." +#~ msgid "Toggle Cinematic" +#~ msgstr "Váltás „mozi” módba" -#, fuzzy -#~ msgid "" -#~ "Controls the density of mountain-type floatlands.\n" -#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." -#~ msgstr "" -#~ "A lebegő szigetek hegységeinek sűrűségét szabályozza.\n" -#~ "Az \"np_mountain\" zaj értékéhez hozzáadott eltolás." +#~ msgid "Select Package File:" +#~ msgstr "csomag fájl kiválasztása:" -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." -#~ msgstr "" -#~ "A járatok szélességét határozza meg, alacsonyabb érték szélesebb " -#~ "járatokat hoz létre." +#~ msgid "Waving Water" +#~ msgstr "Hullámzó víz" -#~ msgid "Darkness sharpness" -#~ msgstr "a sötétség élessége" +#~ msgid "Waving water" +#~ msgstr "Hullámzó víz" -#~ msgid "" -#~ "Defines areas of floatland smooth terrain.\n" -#~ "Smooth floatlands occur when noise > 0." -#~ msgstr "" -#~ "A lebegő szigetek sima területeit határozza meg.\n" -#~ "Lapos szigetek ott fordulnak elő, ahol a zaj értéke pozitív." +#~ msgid "This font will be used for certain languages." +#~ msgstr "Ezt a betűtípust bizonyos nyelvek használják." -#~ msgid "Enable VBO" -#~ msgstr "VBO engedélyez" +#, fuzzy +#~ msgid "Shadow limit" +#~ msgstr "Térképblokk korlát" -#~ msgid "Enables filmic tone mapping" -#~ msgstr "filmes tónus effektek bekapcsolása" +#~ msgid "Path to TrueTypeFont or bitmap." +#~ msgstr "A TrueType betűtípus (ttf) vagy bitmap útvonala." #, fuzzy -#~ msgid "Floatland base height noise" -#~ msgstr "A lebegő hegyek alapmagassága" +#~ msgid "Lightness sharpness" +#~ msgstr "Fényélesség" #, fuzzy -#~ msgid "Floatland base noise" -#~ msgstr "A lebegő hegyek alapzaja" +#~ msgid "Lava depth" +#~ msgstr "Nagy barlang mélység" -#~ msgid "Floatland level" -#~ msgstr "Lebegő föld szintje" +#~ msgid "IPv6 support." +#~ msgstr "IPv6 támogatás." -#, fuzzy -#~ msgid "Floatland mountain density" -#~ msgstr "Lebegő hegyek sűrűsége" +#~ msgid "Gamma" +#~ msgstr "Gamma" + +#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." +#~ msgstr "Betűtípus árnyék alfa (átlátszatlanság, 0 és 255 között)." #, fuzzy #~ msgid "Floatland mountain height" #~ msgstr "Lebegő hegyek magassága" -#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." -#~ msgstr "Betűtípus árnyék alfa (átlátszatlanság, 0 és 255 között)." +#, fuzzy +#~ msgid "Floatland base height noise" +#~ msgstr "A lebegő hegyek alapmagassága" -#~ msgid "Gamma" -#~ msgstr "Gamma" +#~ msgid "Enables filmic tone mapping" +#~ msgstr "filmes tónus effektek bekapcsolása" -#~ msgid "IPv6 support." -#~ msgstr "IPv6 támogatás." +#~ msgid "Enable VBO" +#~ msgstr "VBO engedélyez" -#, fuzzy -#~ msgid "Lava depth" -#~ msgstr "Nagy barlang mélység" +#~ msgid "" +#~ "Defines areas of floatland smooth terrain.\n" +#~ "Smooth floatlands occur when noise > 0." +#~ msgstr "" +#~ "A lebegő szigetek sima területeit határozza meg.\n" +#~ "Lapos szigetek ott fordulnak elő, ahol a zaj értéke pozitív." -#, fuzzy -#~ msgid "Lightness sharpness" -#~ msgstr "Fényélesség" +#~ msgid "Darkness sharpness" +#~ msgstr "a sötétség élessége" -#~ msgid "Path to TrueTypeFont or bitmap." -#~ msgstr "A TrueType betűtípus (ttf) vagy bitmap útvonala." +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgstr "" +#~ "A járatok szélességét határozza meg, alacsonyabb érték szélesebb " +#~ "járatokat hoz létre." #, fuzzy -#~ msgid "Shadow limit" -#~ msgstr "Térképblokk korlát" +#~ msgid "" +#~ "Controls the density of mountain-type floatlands.\n" +#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." +#~ msgstr "" +#~ "A lebegő szigetek hegységeinek sűrűségét szabályozza.\n" +#~ "Az \"np_mountain\" zaj értékéhez hozzáadott eltolás." -#~ msgid "This font will be used for certain languages." -#~ msgstr "Ezt a betűtípust bizonyos nyelvek használják." +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "Gamma kódolás beállítása a fényhez. Alacsonyabb számok - nagyobb " +#~ "fényerő.\n" +#~ "Ez a beállítás csak a kliensre érvényes, a szerver nem veszi figyelembe." -#~ msgid "Waving water" -#~ msgstr "Hullámzó víz" +#~ msgid "Path to save screenshots at." +#~ msgstr "Képernyőmentések mappája." -#~ msgid "Waving Water" -#~ msgstr "Hullámzó víz" +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "$1 letöltése és telepítése, kérlek várj…" -#~ msgid "Select Package File:" -#~ msgstr "csomag fájl kiválasztása:" +#~ msgid "Back" +#~ msgstr "Vissza" -#~ msgid "Toggle Cinematic" -#~ msgstr "Váltás „mozi” módba" +#~ msgid "Ok" +#~ msgstr "Ok" diff --git a/po/id/minetest.po b/po/id/minetest.po index e1507be4d..3b967ff8f 100644 --- a/po/id/minetest.po +++ b/po/id/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Indonesian (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-06-09 12:14+0000\n" "Last-Translator: Muhammad Rifqi Priyo Susanto " "\n" @@ -23,6 +23,10 @@ msgstr "Bangkit kembali" msgid "You died" msgstr "Anda mati" +#: builtin/fstk/dialog.lua builtin/fstk/ui.lua src/gui/modalMenu.cpp +msgid "OK" +msgstr "" + #: builtin/fstk/ui.lua msgid "An error occurred in a Lua script:" msgstr "Suatu galat terjadi pada suatu skrip Lua:" @@ -35,10 +39,6 @@ msgstr "Sebuah galat terjadi:" msgid "Main menu" msgstr "Menu utama" -#: builtin/fstk/ui.lua -msgid "Ok" -msgstr "Oke" - #: builtin/fstk/ui.lua msgid "Reconnect" msgstr "Sambung ulang" @@ -114,6 +114,10 @@ msgstr "" "Gagal menyalakan mod \"$1\" karena terdapat karakter terlarang. Hanya " "karakter [a-z0-9_] yang dibolehkan." +#: builtin/mainmenu/dlg_config_world.lua +msgid "Find More Mods" +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "Mod:" msgstr "Mod:" @@ -159,17 +163,18 @@ msgstr "dinyalakan" msgid "All packages" msgstr "Semua paket" -#: builtin/mainmenu/dlg_contentstore.lua -msgid "Back" -msgstr "Kembali" - #: builtin/mainmenu/dlg_contentstore.lua msgid "Back to Main Menu" msgstr "Kembali ke menu utama" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Downloading and installing $1, please wait..." -msgstr "Mengunduh dan memasang $1, mohon tunggu..." +msgid "ContentDB is not available when Minetest was compiled without cURL" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +#, fuzzy +msgid "Downloading..." +msgstr "Memuat..." #: builtin/mainmenu/dlg_contentstore.lua msgid "Failed to download $1" @@ -214,14 +219,56 @@ msgstr "Copot" msgid "Update" msgstr "Perbarui" +#: builtin/mainmenu/dlg_contentstore.lua +msgid "View" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Dunia yang bernama \"$1\" telah ada" +#: builtin/mainmenu/dlg_create_world.lua +msgid "Additional terrain" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Altitude chill" +msgstr "Dingin di ketinggian" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Altitude dry" +msgstr "Dingin di ketinggian" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Biome blending" +msgstr "Noise bioma" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Biomes" +msgstr "Noise bioma" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Caverns" +msgstr "Noise #1 gua besar" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Caves" +msgstr "Oktaf" + #: builtin/mainmenu/dlg_create_world.lua msgid "Create" msgstr "Buat" +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Decorations" +msgstr "Perulangan" + #: builtin/mainmenu/dlg_create_world.lua msgid "Download a game, such as Minetest Game, from minetest.net" msgstr "Unduh suatu permainan, misalnya Minetest Game, dari minetest.net" @@ -230,25 +277,153 @@ msgstr "Unduh suatu permainan, misalnya Minetest Game, dari minetest.net" msgid "Download one from minetest.net" msgstr "Unduh satu dari minetest.net" +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Dungeons" +msgstr "Noise dungeon" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Flat terrain" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Floating landmasses in the sky" +msgstr "Kepadatan gunung floatland" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Floatlands (experimental)" +msgstr "Ketinggian floatland" + #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Game" msgstr "Permainan" +#: builtin/mainmenu/dlg_create_world.lua +msgid "Generate non-fractal terrain: Oceans and underground" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Hills" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Humid rivers" +msgstr "Pengandar video" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Increases humidity around rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Lakes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Low humidity and high heat causes shallow or dry rivers" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Mapgen" msgstr "Pembuat peta" +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen flags" +msgstr "Flag pembuat peta" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Mapgen-specific flags" +msgstr "Flag khusus pembuat peta v5" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Mountains" +msgstr "Noise gunung" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Mud flow" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Network of tunnels and caves" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "No game selected" msgstr "Tiada permainan yang dipilih" +#: builtin/mainmenu/dlg_create_world.lua +msgid "Reduces heat with altitude" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Reduces humidity with altitude" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Rivers" +msgstr "Ukuran sungai" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Sea level rivers" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Seed" msgstr "Seed" #: builtin/mainmenu/dlg_create_world.lua -msgid "Warning: The minimal development test is meant for developers." +msgid "Smooth transition between biomes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "" +"Structures appearing on the terrain (no effect on trees and jungle grass " +"created by v6)" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Structures appearing on the terrain, typically trees and plants" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Temperate, Desert" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Temperate, Desert, Jungle" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Temperate, Desert, Jungle, Tundra, Taiga" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Terrain surface erosion" +msgstr "Noise dasar medan" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Trees and jungle grass" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Vary river depth" +msgstr "Kedalaman sungai" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Very large caverns deep in the underground" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Warning: The Development Test is meant for developers." msgstr "Peringatan: Minimal development test ditujukan untuk pengembang." #: builtin/mainmenu/dlg_create_world.lua @@ -562,6 +737,10 @@ msgstr "Host Permainan" msgid "Host Server" msgstr "Host Server" +#: builtin/mainmenu/tab_local.lua +msgid "Install games from ContentDB" +msgstr "" + #: builtin/mainmenu/tab_local.lua msgid "Name/Password" msgstr "Nama/Kata Sandi" @@ -1217,6 +1396,14 @@ msgstr "Volume Suara" msgid "Sound muted" msgstr "Suara dibisukan" +#: src/client/game.cpp +msgid "Sound system is disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Sound system is not supported on this build" +msgstr "" + #: src/client/game.cpp msgid "Sound unmuted" msgstr "Suara dibunyikan" @@ -1249,7 +1436,7 @@ msgstr "Rangka kawat ditampilkan" msgid "Zoom currently disabled by game or mod" msgstr "Zum sedang dilarang oleh permainan atau mod" -#: src/client/game.cpp src/gui/modalMenu.cpp +#: src/client/game.cpp msgid "ok" msgstr "oke" @@ -1855,6 +2042,11 @@ msgstr "Awan 3D" msgid "3D mode" msgstr "Mode 3D" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "3D mode parallax strength" +msgstr "Kekuatan normalmap" + #: src/settings_translation_file.cpp msgid "3D noise defining giant caverns." msgstr "Noise 3D yang mengatur gua besar." @@ -1867,6 +2059,14 @@ msgstr "" "Noise 3D yang mengatur struktur dan ketinggian gunung.\n" "Juga mengatur struktur dari medan gunung floatland." +#: src/settings_translation_file.cpp +msgid "" +"3D noise defining structure of floatlands.\n" +"If altered from the default, the noise 'scale' (0.7 by default) may need\n" +"to be adjusted, as floatland tapering functions best when this noise has\n" +"a value range of approximately -2.0 to 2.0." +msgstr "" + #: src/settings_translation_file.cpp msgid "3D noise defining structure of river canyon walls." msgstr "Noise 3D yang mengatur struktur dari dinding ngarai sungai." @@ -1930,7 +2130,8 @@ msgid "ABM interval" msgstr "Selang waktu ABM" #: src/settings_translation_file.cpp -msgid "Absolute limit of emerge queues" +#, fuzzy +msgid "Absolute limit of queued blocks to emerge" msgstr "Batas mutlak antrean kemunculan (emerge queues)" #: src/settings_translation_file.cpp @@ -1979,6 +2180,16 @@ msgstr "" "Atur konfigurasi dpi ke layar Anda (selain X11/Android saja) misalnya untuk " "layar 4K." +#: src/settings_translation_file.cpp +#, c-format +msgid "" +"Adjusts the density of the floatland layer.\n" +"Increase value to increase density. Can be positive or negative.\n" +"Value = 0.0: 50% of volume is floatland.\n" +"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n" +"to be sure) creates a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "Advanced" msgstr "Lanjutan" @@ -1997,10 +2208,6 @@ msgstr "" "asalnya. Ini hanya berpengaruh kepada cahaya siang dan cahaya\n" "buatan. Ini punya pengaruh kecil kepada cahaya malam alami." -#: src/settings_translation_file.cpp -msgid "Altitude chill" -msgstr "Dingin di ketinggian" - #: src/settings_translation_file.cpp msgid "Always fly and fast" msgstr "Selalu terbang dan bergerak cepat" @@ -2270,10 +2477,20 @@ msgstr "" "- Simple: Satu dunia pemain tunggal, tanpa pilihan permainan atau paket\n" "tekstur. Cocok untuk layar kecil." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Chat font size" +msgstr "Ukuran fon" + #: src/settings_translation_file.cpp msgid "Chat key" msgstr "Tombol obrolan" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Chat log level" +msgstr "Tingkat log awakutu" + #: src/settings_translation_file.cpp msgid "Chat message count limit" msgstr "Batas jumlah pesan obrolan" @@ -2564,6 +2781,11 @@ msgstr "Hak-hak bawaan" msgid "Default report format" msgstr "Format laporan bawaan" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Default stack size" +msgstr "Permainan bawaan" + #: src/settings_translation_file.cpp msgid "" "Default timeout for cURL, stated in milliseconds.\n" @@ -2924,6 +3146,16 @@ msgstr "" "Masih tahap percobaan, dapat menyebabkan terlihatnya spasi antarblok\n" "saat diatur dengan angka yang lebih besar dari 0." +#: src/settings_translation_file.cpp +msgid "" +"Exponent of the floatland tapering. Alters the tapering behaviour.\n" +"Value = 1.0 creates a uniform, linear tapering.\n" +"Values > 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "FPS (bingkai per detik) pada menu jeda" @@ -3041,6 +3273,41 @@ msgstr "Seed peta tetap" msgid "Fixed virtual joystick" msgstr "Joystick virtual tetap" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland density" +msgstr "Kepadatan gunung floatland" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland maximum Y" +msgstr "Y maksimum dungeon" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland minimum Y" +msgstr "Y minimum dungeon" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Noise dasar floatland" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland taper exponent" +msgstr "Pangkat gunung floatland" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "Noise dasar floatland" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "Ketinggian floatland" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Tombol terbang" @@ -3093,6 +3360,12 @@ msgstr "Ukuran fon cadangan bawaan dalam poin (pt)." msgid "Font size of the monospace font in point (pt)." msgstr "Ukuran fon monospace bawaan dalam poin (pt)." +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -3671,8 +3944,8 @@ msgid "" "deleting an older debug.txt.1 if it exists.\n" "debug.txt is only moved if this setting is positive." msgstr "" -"Jika ukuran berkas debug.txt melebihi nilai yang diberikan (dalam megabita)," -"\n" +"Jika ukuran berkas debug.txt melebihi nilai yang diberikan (dalam " +"megabita),\n" "berkas tersebut akan dipindah ke debug.txt.1 dan berkas debug.txt.1 lama\n" "akan dihapus jika ada.\n" "Berkas debug.txt hanya dipindah jika pengaturan ini dinyalakan." @@ -4724,14 +4997,6 @@ msgstr "Titik tinggi gradasi kurva cahaya" msgid "Light curve low gradient" msgstr "Titik rendah gradasi kurva cahaya" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "Batas antrean kemunculan (emerge queue) pada diska" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "Batas antrean kemunculan (emerge queue) untuk dibuat" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4807,6 +5072,11 @@ msgstr "Pengubah Blok Termuat" msgid "Lower Y limit of dungeons." msgstr "Batas bawah Y dungeon." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "Batas bawah Y dungeon." + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "Skrip menu utama" @@ -4889,9 +5159,12 @@ msgstr "" "flag \"jungle\" diabaikan." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" "Atribut pembuatan peta khusus untuk pembuat peta v7.\n" "\"ridges\" menyalakan sungai." @@ -4980,10 +5253,6 @@ msgstr "Flag khusus pembuat peta Valleys" msgid "Mapgen debug" msgstr "Awakutu pembuat peta" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "Flag pembuat peta" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Nama pembuat peta" @@ -5055,17 +5324,19 @@ msgid "Maximum number of blocks that can be queued for loading." msgstr "Jumlah maksimum blok yang dapat diantrekan untuk dimuat." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Jumlah maksimum blok yang akan diantrekan yang akan dihasilkan.\n" "Atur ke kosong untuk diatur secara otomatis." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Jumlah maksimum blok yang akan diantrekan yang akan dimuat dari berkas.\n" "Atur ke kosong untuk diatur secara otomatis." @@ -5162,6 +5433,10 @@ msgstr "Pesan hari ini yang ditampilkan ke pemain yang tersambung." msgid "Method used to highlight selected object." msgstr "Metode yang digunakan untuk menyorot objek yang dipilih." +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "Peta mini" @@ -5269,8 +5544,8 @@ msgid "" "When starting from the main menu, this is overridden." msgstr "" "Nama pemain.\n" -"Saat menjalankan server, klien yang tersambung dengan nama ini adalah admin." -"\n" +"Saat menjalankan server, klien yang tersambung dengan nama ini adalah " +"admin.\n" "Saat menjalankan dari menu utama, nilai ini ditimpa." #: src/settings_translation_file.cpp @@ -5331,11 +5606,9 @@ msgid "Number of emerge threads" msgstr "Jumlah utas kemunculan" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5358,8 +5631,8 @@ msgstr "" "PERINGATAN: Penambahan jumlah utas kemunculan mempercepat mesin pembuat\n" "peta, tetapi dapat merusak kinerja permainan dengan mengganggu proses lain,\n" "terutama dalam pemain tunggal dan/atau saat menjalankan kode Lua dalam\n" -"\"on_generated\". Untuk kebanyakan pengguna, pengaturan yang cocok adalah \"1" -"\"." +"\"on_generated\". Untuk kebanyakan pengguna, pengaturan yang cocok adalah " +"\"1\"." #: src/settings_translation_file.cpp msgid "" @@ -5431,10 +5704,6 @@ msgstr "Mode parallax occlusion" msgid "Parallax occlusion scale" msgstr "Skala parallax occlusion" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "Kekuatan parallax occlusion" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5449,8 +5718,10 @@ msgstr "" "Fon ini akan dipakai dalam bahasa tertentu jika tidak didukung fon bawaan." #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." -msgstr "Jalur untuk menyimpan tangkapan layar." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -5491,6 +5762,15 @@ msgstr "" msgid "Pause on lost window focus" msgstr "Jeda saat jendela hilang fokus" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Per-player limit of queued blocks to generate" +msgstr "Batas antrean kemunculan (emerge queue) untuk dibuat" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "Fisika" @@ -5569,6 +5849,18 @@ msgstr "Tombol profiler" msgid "Profiling" msgstr "Profiling" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "Perbandingan gua besar yang punya cairan." @@ -6083,6 +6375,13 @@ msgstr "" "(tentunya, remote_media harus diakhiri dengan sebuah garis miring).\n" "File yang tidak ada akan diambil cara yang biasa." +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -6109,6 +6408,11 @@ msgstr "Noise ukuran teras gunung" msgid "Step mountain spread noise" msgstr "Noise persebaran teras gunung" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Strength of 3D mode parallax." +msgstr "Kekuatan dari parallax." + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "Kekuatan normalmap yang dibuat." @@ -6123,10 +6427,6 @@ msgstr "" "Tiga parameter \"boost\" menentukan rentang kurva\n" "cahaya yang dikuatkan menurut kecerahannya." -#: src/settings_translation_file.cpp -msgid "Strength of parallax." -msgstr "Kekuatan dari parallax." - #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "Perketat pemeriksaan protokol" @@ -6135,6 +6435,20 @@ msgstr "Perketat pemeriksaan protokol" msgid "Strip color codes" msgstr "Buang kode warna" +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "SQLite sinkron" @@ -6267,6 +6581,7 @@ msgstr "" "server Anda." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The radius of the volume of blocks around every player that is subject to " "the\n" @@ -6274,7 +6589,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" "Jari-jari ruang di sekitar pemain yang menjadi blok aktif, dalam blok peta\n" "(16 nodus).\n" @@ -6467,6 +6782,11 @@ msgstr "Membongkar data server yang tak terpakai" msgid "Upper Y limit of dungeons." msgstr "Batas atas Y dungeon." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "Batas atas Y dungeon." + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "Gunakan tampilan awan 3D daripada datar." @@ -6846,6 +7166,14 @@ msgstr "Batas atas Y untuk gua besar." msgid "Y-distance over which caverns expand to full size." msgstr "Jarak Y dari gua besar untuk meluas ke ukuran penuh." +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "Ketinggian Y dari permukaan medan rata-rata." @@ -6878,128 +7206,134 @@ msgstr "Batas cURL paralel" msgid "cURL timeout" msgstr "Waktu habis untuk cURL" -#~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." -#~ msgstr "" -#~ "Sesuaikan pengodean gamma untuk tabel cahaya.\n" -#~ "Angka yang lebih tinggi lebih terang.\n" -#~ "Pengaturan ini untuk klien saja dan diabaikan oleh peladen." +#~ msgid "Toggle Cinematic" +#~ msgstr "Mode sinema" -#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." -#~ msgstr "" -#~ "Ubah cara gunung floatland meramping di atas dan di bawah titik tengah." +#~ msgid "Select Package File:" +#~ msgstr "Pilih berkas paket:" -#~ msgid "Center of light curve mid-boost." -#~ msgstr "Titik tengah penguatan tengah kurva cahaya." +#~ msgid "Y of upper limit of lava in large caves." +#~ msgstr "Batas atas Y untuk lava dalam gua besar." -#~ msgid "" -#~ "Controls the density of mountain-type floatlands.\n" -#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." -#~ msgstr "" -#~ "Atur kepadatan floatland berbentuk gunung.\n" -#~ "Merupakan pergeseran yang ditambahkan ke nilai noise \"mgv7_np_mountain\"." +#~ msgid "Waving Water" +#~ msgstr "Air Berombak" -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." -#~ msgstr "" -#~ "Mengatur lebar terowongan, nilai lebih kecil terowongan semakin lebar." +#~ msgid "Whether dungeons occasionally project from the terrain." +#~ msgstr "Apakah dungeon terkadang muncul dari medan." -#~ msgid "Darkness sharpness" -#~ msgstr "Kecuraman kegelapan" +#~ msgid "Projecting dungeons" +#~ msgstr "Dungeon yang menonjol" -#~ msgid "" -#~ "Defines areas of floatland smooth terrain.\n" -#~ "Smooth floatlands occur when noise > 0." -#~ msgstr "" -#~ "Mengatur daerah dari medan halus floatland.\n" -#~ "Floatland halus muncul saat noise > 0." +#~ msgid "Y-level to which floatland shadows extend." +#~ msgstr "Ketinggian Y tempat bayangan floatland diperpanjang." -#~ msgid "Enable VBO" -#~ msgstr "Gunakan VBO" +#~ msgid "Y-level of floatland midpoint and lake surface." +#~ msgstr "Ketinggian Y dari titik tengah floatland dan permukaan danau." -#~ msgid "Enables filmic tone mapping" -#~ msgstr "Gunakan pemetaan suasana (tone mapping) filmis" +#~ msgid "Waving water" +#~ msgstr "Air berombak" -#~ msgid "Floatland base height noise" -#~ msgstr "Noise ketinggian dasar floatland" +#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." +#~ msgstr "" +#~ "Variasi dari ketinggian bukit dan kedalaman danau pada medan halus " +#~ "floatland." -#~ msgid "Floatland base noise" -#~ msgstr "Noise dasar floatland" +#~ msgid "" +#~ "Typical maximum height, above and below midpoint, of floatland mountains." +#~ msgstr "" +#~ "Ketinggian maksimum secara umum, di atas dan di bawah titik tengah, dari " +#~ "gunung floatland." -#~ msgid "Floatland level" -#~ msgstr "Ketinggian floatland" +#~ msgid "This font will be used for certain languages." +#~ msgstr "Fon ini akan digunakan pada bahasa tertentu." -#~ msgid "Floatland mountain density" -#~ msgstr "Kepadatan gunung floatland" +#~ msgid "Strength of light curve mid-boost." +#~ msgstr "Kekuatan penguatan tengah kurva cahaya." -#~ msgid "Floatland mountain exponent" -#~ msgstr "Pangkat gunung floatland" +#~ msgid "Shadow limit" +#~ msgstr "Batas bayangan" -#~ msgid "Floatland mountain height" -#~ msgstr "Ketinggian gunung floatland" +#~ msgid "Path to TrueTypeFont or bitmap." +#~ msgstr "Jalur ke TrueTypeFont atau bitmap." -#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." -#~ msgstr "Keburaman bayangan fon (keopakan, dari 0 sampai 255)." +#~ msgid "Lightness sharpness" +#~ msgstr "Kecuraman keterangan" -#~ msgid "Gamma" -#~ msgstr "Gamma" +#~ msgid "Lava depth" +#~ msgstr "Kedalaman lava" #~ msgid "IPv6 support." #~ msgstr "Dukungan IPv6." -#~ msgid "Lava depth" -#~ msgstr "Kedalaman lava" +#~ msgid "Gamma" +#~ msgstr "Gamma" -#~ msgid "Lightness sharpness" -#~ msgstr "Kecuraman keterangan" +#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." +#~ msgstr "Keburaman bayangan fon (keopakan, dari 0 sampai 255)." -#~ msgid "Path to TrueTypeFont or bitmap." -#~ msgstr "Jalur ke TrueTypeFont atau bitmap." +#~ msgid "Floatland mountain height" +#~ msgstr "Ketinggian gunung floatland" -#~ msgid "Shadow limit" -#~ msgstr "Batas bayangan" +#~ msgid "Floatland base height noise" +#~ msgstr "Noise ketinggian dasar floatland" -#~ msgid "Strength of light curve mid-boost." -#~ msgstr "Kekuatan penguatan tengah kurva cahaya." +#~ msgid "Enables filmic tone mapping" +#~ msgstr "Gunakan pemetaan suasana (tone mapping) filmis" -#~ msgid "This font will be used for certain languages." -#~ msgstr "Fon ini akan digunakan pada bahasa tertentu." +#~ msgid "Enable VBO" +#~ msgstr "Gunakan VBO" #~ msgid "" -#~ "Typical maximum height, above and below midpoint, of floatland mountains." +#~ "Defines areas of floatland smooth terrain.\n" +#~ "Smooth floatlands occur when noise > 0." #~ msgstr "" -#~ "Ketinggian maksimum secara umum, di atas dan di bawah titik tengah, dari " -#~ "gunung floatland." +#~ "Mengatur daerah dari medan halus floatland.\n" +#~ "Floatland halus muncul saat noise > 0." -#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." +#~ msgid "Darkness sharpness" +#~ msgstr "Kecuraman kegelapan" + +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." #~ msgstr "" -#~ "Variasi dari ketinggian bukit dan kedalaman danau pada medan halus " -#~ "floatland." +#~ "Mengatur lebar terowongan, nilai lebih kecil terowongan semakin lebar." -#~ msgid "Waving water" -#~ msgstr "Air berombak" +#~ msgid "" +#~ "Controls the density of mountain-type floatlands.\n" +#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." +#~ msgstr "" +#~ "Atur kepadatan floatland berbentuk gunung.\n" +#~ "Merupakan pergeseran yang ditambahkan ke nilai noise \"mgv7_np_mountain\"." -#~ msgid "Y-level of floatland midpoint and lake surface." -#~ msgstr "Ketinggian Y dari titik tengah floatland dan permukaan danau." +#~ msgid "Center of light curve mid-boost." +#~ msgstr "Titik tengah penguatan tengah kurva cahaya." -#~ msgid "Y-level to which floatland shadows extend." -#~ msgstr "Ketinggian Y tempat bayangan floatland diperpanjang." +#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." +#~ msgstr "" +#~ "Ubah cara gunung floatland meramping di atas dan di bawah titik tengah." -#~ msgid "Projecting dungeons" -#~ msgstr "Dungeon yang menonjol" +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "Sesuaikan pengodean gamma untuk tabel cahaya.\n" +#~ "Angka yang lebih tinggi lebih terang.\n" +#~ "Pengaturan ini untuk klien saja dan diabaikan oleh peladen." -#~ msgid "Whether dungeons occasionally project from the terrain." -#~ msgstr "Apakah dungeon terkadang muncul dari medan." +#~ msgid "Path to save screenshots at." +#~ msgstr "Jalur untuk menyimpan tangkapan layar." -#~ msgid "Waving Water" -#~ msgstr "Air Berombak" +#~ msgid "Parallax occlusion strength" +#~ msgstr "Kekuatan parallax occlusion" -#~ msgid "Y of upper limit of lava in large caves." -#~ msgstr "Batas atas Y untuk lava dalam gua besar." +#~ msgid "Limit of emerge queues on disk" +#~ msgstr "Batas antrean kemunculan (emerge queue) pada diska" -#~ msgid "Select Package File:" -#~ msgstr "Pilih berkas paket:" +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Mengunduh dan memasang $1, mohon tunggu..." -#~ msgid "Toggle Cinematic" -#~ msgstr "Mode sinema" +#~ msgid "Back" +#~ msgstr "Kembali" + +#~ msgid "Ok" +#~ msgstr "Oke" diff --git a/po/it/minetest.po b/po/it/minetest.po index 8198840bc..26cca010b 100644 --- a/po/it/minetest.po +++ b/po/it/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Italian (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-04-29 12:38+0000\n" "Last-Translator: Matteo Gheza \n" "Language-Team: Italian 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "FPS nel menu di pausa" @@ -3079,6 +3311,41 @@ msgstr "Seme fisso della mappa" msgid "Fixed virtual joystick" msgstr "Joystick virtuale fisso" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland density" +msgstr "Densità montuosa delle terre fluttuanti" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland maximum Y" +msgstr "Y massimo dei sotterranei" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland minimum Y" +msgstr "Y minimo dei sotterranei" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Rumore base delle terre fluttuanti" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland taper exponent" +msgstr "Densità montuosa delle terre fluttuanti" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "Rumore base delle terre fluttuanti" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "Livello delle terre fluttuanti" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Tasto volo" @@ -3131,6 +3398,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4779,14 +5052,6 @@ msgstr "Aumento mediano della curva di luce" msgid "Light curve low gradient" msgstr "Centro dell'aumento mediano della curva di luce" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "Limite di code emerge su disco" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "Limite di code emerge da generare" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4866,6 +5131,11 @@ msgstr "Modificatori del blocco in caricamento" msgid "Lower Y limit of dungeons." msgstr "Limite inferiore Y dei sotterranei." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "Limite inferiore Y dei sotterranei." + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "Script del menu principale" @@ -4956,9 +5226,12 @@ msgstr "" "e il valore \"jungles\" viene ignorato." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" "Attributi di generazione della mappa specifici del generatore di mappe v7.\n" "\"ridges\" abilita i fiumi." @@ -5047,10 +5320,6 @@ msgstr "Valori specifici del generatore di mappe Valleys" msgid "Mapgen debug" msgstr "Debug del generatore mappa" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "Valori del generatore mappa" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Nome del generatore mappa" @@ -5124,18 +5393,20 @@ msgstr "" "Numero massimo di blocchi che possono essere accodati per il caricamento." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Numero massimo di blocchi da accodarsi che devono essere generati.\n" "Lascia vuoto per fare in modo che venga scelto automaticamente un\n" "ammontare adeguato." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Numero massimo di blocchi da accodarsi che devono essere caricati da file.\n" "Lascia vuoto per fare in modo che venga scelto automaticamente un\n" @@ -5238,6 +5509,10 @@ msgstr "Messaggio del giorno mostrato ai giocatori che si connettono." msgid "Method used to highlight selected object." msgstr "Metodo usato per evidenziare l'oggetto scelto." +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "Minimappa" @@ -5411,11 +5686,9 @@ msgid "Number of emerge threads" msgstr "Numero di thread emerge" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5516,10 +5789,6 @@ msgstr "Modalità dell'occlusione di parallasse" msgid "Parallax occlusion scale" msgstr "Scala dell'occlusione di parallasse" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "Intensità dell'occlusione di parallasse" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5530,8 +5799,10 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." -msgstr "Percorso dove salvare le schermate." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -5567,6 +5838,15 @@ msgstr "" msgid "Pause on lost window focus" msgstr "Pausa alla perdita di fuoco della finestra" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Per-player limit of queued blocks to generate" +msgstr "Limite di code emerge da generare" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "Fisica" @@ -5649,6 +5929,18 @@ msgstr "Tasto di scelta del generatore di profili" msgid "Profiling" msgstr "Generazione di profili" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -6181,6 +6473,13 @@ msgstr "" "cURL (ovviamente, remote_media dovrebbe finire con una barra).\n" "I file che non sono presenti saranno recuperati nel solito modo." +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp #, fuzzy msgid "" @@ -6207,6 +6506,11 @@ msgstr "Rumore della dimensione del passo montano" msgid "Step mountain spread noise" msgstr "Rumore della diffusione del passo montano" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Strength of 3D mode parallax." +msgstr "Intensità della parallasse." + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "Intensità delle normalmap generate." @@ -6218,10 +6522,6 @@ msgid "" "curve that is boosted in brightness." msgstr "" -#: src/settings_translation_file.cpp -msgid "Strength of parallax." -msgstr "Intensità della parallasse." - #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "Controllo severo del protocollo" @@ -6230,6 +6530,20 @@ msgstr "Controllo severo del protocollo" msgid "Strip color codes" msgstr "Elimina i codici di colore" +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "SQLite sincronizzato" @@ -6358,6 +6672,7 @@ msgstr "" "configurazione dei mod." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The radius of the volume of blocks around every player that is subject to " "the\n" @@ -6365,7 +6680,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" "Il raggio del volume di blocchi attorno ciascun giocatore che è soggetto\n" "alle cose del blocco attivo, fissata in blocchi mappa (16 nodi).\n" @@ -6575,6 +6890,11 @@ msgstr "Scaricare i dati server inutilizzati" msgid "Upper Y limit of dungeons." msgstr "Livello Y superiore dei sotterranei." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "Livello Y superiore dei sotterranei." + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "Usare l'aspetto 3D per le nuvole invece di quello piatto." @@ -6967,6 +7287,14 @@ msgstr "Y del limite superiore delle caverne grandi." msgid "Y-distance over which caverns expand to full size." msgstr "Distanza Y sopra cui le caverne si espandono a piena grandezza." +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "Livello Y della superficie media del terreno." @@ -6999,142 +7327,148 @@ msgstr "Limite parallelo cURL" msgid "cURL timeout" msgstr "Scadenza cURL" -#~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." -#~ msgstr "" -#~ "Regola la codifica della gamma per le tabelle della luce. Numeri maggiori " -#~ "sono più chiari.\n" -#~ "Questa impostazione è solo per il client ed è ignorata dal server." +#~ msgid "Toggle Cinematic" +#~ msgstr "Scegli cinematica" -#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." -#~ msgstr "" -#~ "Modifica il restringimento superiore e inferiore rispetto al punto " -#~ "mediano delle terre fluttuanti di tipo montagnoso." +#~ msgid "Select Package File:" +#~ msgstr "Seleziona pacchetto file:" -#~ msgid "Center of light curve mid-boost." -#~ msgstr "Centro dell'aumento mediano della curva della luce." +#~ msgid "Y of upper limit of lava in large caves." +#~ msgstr "Y del limite superiore della lava nelle caverne grandi." -#~ msgid "" -#~ "Controls the density of mountain-type floatlands.\n" -#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." -#~ msgstr "" -#~ "Controlla la densità delle terre fluttuanti di tipo montuoso.\n" -#~ "È uno spostamento di rumore aggiunto al valore del rumore " -#~ "'mgv7_np_mountain'." +#~ msgid "Waving Water" +#~ msgstr "Acqua ondeggiante" -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgid "Whether dungeons occasionally project from the terrain." +#~ msgstr "Se i sotterranei saltuariamente si protendono dal terreno." + +#~ msgid "Projecting dungeons" +#~ msgstr "Sotterranei protundenti" + +#~ msgid "Y-level to which floatland shadows extend." +#~ msgstr "Livello Y a cui si estendono le ombre delle terre fluttuanti." + +#~ msgid "Y-level of floatland midpoint and lake surface." #~ msgstr "" -#~ "Controlla la larghezza delle gallerie, un valore più piccolo crea " -#~ "gallerie più larghe." +#~ "Livello Y del punto medio delle terre fluttuanti e della superficie dei " +#~ "laghi." -#~ msgid "Darkness sharpness" -#~ msgstr "Nitidezza dell'oscurità" +#~ msgid "Waving water" +#~ msgstr "Acqua ondeggiante" -#~ msgid "" -#~ "Defines areas of floatland smooth terrain.\n" -#~ "Smooth floatlands occur when noise > 0." +#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." #~ msgstr "" -#~ "Definisce aree di terreno uniforme nelle terre fluttuanti.\n" -#~ "Le terre fluttuanti uniformi avvengono quando il rumore è > 0." +#~ "Variazione dell'altezza delle colline, e della profondità dei laghi sul\n" +#~ "terreno uniforme delle terre fluttuanti." #~ msgid "" -#~ "Deprecated, define and locate cave liquids using biome definitions " -#~ "instead.\n" -#~ "Y of upper limit of lava in large caves." +#~ "Typical maximum height, above and below midpoint, of floatland mountains." #~ msgstr "" -#~ "Sconsigliato, va usata la definizione del bioma per definire e " -#~ "posizionare le caverne di liquido.\n" -#~ "Limite verticale della lava nelle caverne grandi." +#~ "Altezza massima tipica, sopra e sotto il punto medio, delle montagne dei " +#~ "terreni fluttuanti." -#~ msgid "Enable VBO" -#~ msgstr "Abilitare i VBO" +#~ msgid "This font will be used for certain languages." +#~ msgstr "Questo carattere sarà usato per certe Lingue." -#~ msgid "Enables filmic tone mapping" -#~ msgstr "Attiva il filmic tone mapping" +#~ msgid "Strength of light curve mid-boost." +#~ msgstr "Intensità dell'aumento mediano della curva di luce." -#~ msgid "Floatland base height noise" -#~ msgstr "Rumore base dell'altezza delle terre fluttuanti" +#~ msgid "Shadow limit" +#~ msgstr "Limite dell'ombra" -#~ msgid "Floatland base noise" -#~ msgstr "Rumore base delle terre fluttuanti" +#~ msgid "Path to TrueTypeFont or bitmap." +#~ msgstr "Percorso del carattere TrueType o bitmap." -#~ msgid "Floatland level" -#~ msgstr "Livello delle terre fluttuanti" +#~ msgid "Lightness sharpness" +#~ msgstr "Nitidezza della luminosità" -#~ msgid "Floatland mountain density" -#~ msgstr "Densità montuosa delle terre fluttuanti" +#~ msgid "Lava depth" +#~ msgstr "Profondità della lava" -#~ msgid "Floatland mountain exponent" -#~ msgstr "Densità montuosa delle terre fluttuanti" +#~ msgid "IPv6 support." +#~ msgstr "Supporto IPv6." -#~ msgid "Floatland mountain height" -#~ msgstr "Altezza delle montagne delle terre fluttuanti" +#~ msgid "Gamma" +#~ msgstr "Gamma" #~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." #~ msgstr "Trasparenza ombreggiatura carattere (opacità, tra 0 e 255)." -#~ msgid "Gamma" -#~ msgstr "Gamma" - -#~ msgid "IPv6 support." -#~ msgstr "Supporto IPv6." +#~ msgid "Floatland mountain height" +#~ msgstr "Altezza delle montagne delle terre fluttuanti" -#~ msgid "Lava depth" -#~ msgstr "Profondità della lava" +#~ msgid "Floatland base height noise" +#~ msgstr "Rumore base dell'altezza delle terre fluttuanti" -#~ msgid "Lightness sharpness" -#~ msgstr "Nitidezza della luminosità" +#~ msgid "Enables filmic tone mapping" +#~ msgstr "Attiva il filmic tone mapping" -#~ msgid "Path to TrueTypeFont or bitmap." -#~ msgstr "Percorso del carattere TrueType o bitmap." +#~ msgid "Enable VBO" +#~ msgstr "Abilitare i VBO" -#~ msgid "Shadow limit" -#~ msgstr "Limite dell'ombra" +#~ msgid "" +#~ "Deprecated, define and locate cave liquids using biome definitions " +#~ "instead.\n" +#~ "Y of upper limit of lava in large caves." +#~ msgstr "" +#~ "Sconsigliato, va usata la definizione del bioma per definire e " +#~ "posizionare le caverne di liquido.\n" +#~ "Limite verticale della lava nelle caverne grandi." -#~ msgid "Strength of light curve mid-boost." -#~ msgstr "Intensità dell'aumento mediano della curva di luce." +#~ msgid "" +#~ "Defines areas of floatland smooth terrain.\n" +#~ "Smooth floatlands occur when noise > 0." +#~ msgstr "" +#~ "Definisce aree di terreno uniforme nelle terre fluttuanti.\n" +#~ "Le terre fluttuanti uniformi avvengono quando il rumore è > 0." -#~ msgid "This font will be used for certain languages." -#~ msgstr "Questo carattere sarà usato per certe Lingue." +#~ msgid "Darkness sharpness" +#~ msgstr "Nitidezza dell'oscurità" -#~ msgid "" -#~ "Typical maximum height, above and below midpoint, of floatland mountains." +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." #~ msgstr "" -#~ "Altezza massima tipica, sopra e sotto il punto medio, delle montagne dei " -#~ "terreni fluttuanti." +#~ "Controlla la larghezza delle gallerie, un valore più piccolo crea " +#~ "gallerie più larghe." -#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." +#~ msgid "" +#~ "Controls the density of mountain-type floatlands.\n" +#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." #~ msgstr "" -#~ "Variazione dell'altezza delle colline, e della profondità dei laghi sul\n" -#~ "terreno uniforme delle terre fluttuanti." +#~ "Controlla la densità delle terre fluttuanti di tipo montuoso.\n" +#~ "È uno spostamento di rumore aggiunto al valore del rumore " +#~ "'mgv7_np_mountain'." -#~ msgid "Waving water" -#~ msgstr "Acqua ondeggiante" +#~ msgid "Center of light curve mid-boost." +#~ msgstr "Centro dell'aumento mediano della curva della luce." -#~ msgid "Y-level of floatland midpoint and lake surface." +#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." #~ msgstr "" -#~ "Livello Y del punto medio delle terre fluttuanti e della superficie dei " -#~ "laghi." +#~ "Modifica il restringimento superiore e inferiore rispetto al punto " +#~ "mediano delle terre fluttuanti di tipo montagnoso." -#~ msgid "Y-level to which floatland shadows extend." -#~ msgstr "Livello Y a cui si estendono le ombre delle terre fluttuanti." +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "Regola la codifica della gamma per le tabelle della luce. Numeri maggiori " +#~ "sono più chiari.\n" +#~ "Questa impostazione è solo per il client ed è ignorata dal server." -#~ msgid "Projecting dungeons" -#~ msgstr "Sotterranei protundenti" +#~ msgid "Path to save screenshots at." +#~ msgstr "Percorso dove salvare le schermate." -#~ msgid "Whether dungeons occasionally project from the terrain." -#~ msgstr "Se i sotterranei saltuariamente si protendono dal terreno." +#~ msgid "Parallax occlusion strength" +#~ msgstr "Intensità dell'occlusione di parallasse" -#~ msgid "Waving Water" -#~ msgstr "Acqua ondeggiante" +#~ msgid "Limit of emerge queues on disk" +#~ msgstr "Limite di code emerge su disco" -#~ msgid "Y of upper limit of lava in large caves." -#~ msgstr "Y del limite superiore della lava nelle caverne grandi." +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Scaricamento e installazione di $1, attendere prego..." -#~ msgid "Select Package File:" -#~ msgstr "Seleziona pacchetto file:" +#~ msgid "Back" +#~ msgstr "Indietro" -#~ msgid "Toggle Cinematic" -#~ msgstr "Scegli cinematica" +#~ msgid "Ok" +#~ msgstr "OK" diff --git a/po/ja/minetest.po b/po/ja/minetest.po index b335da6d5..65960c8e2 100644 --- a/po/ja/minetest.po +++ b/po/ja/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Japanese (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-04-05 05:27+0000\n" "Last-Translator: BreadW \n" "Language-Team: Japanese 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "ポーズメニューでのFPS" @@ -3029,6 +3261,41 @@ msgstr "固定マップシード値" msgid "Fixed virtual joystick" msgstr "バーチャルパッドを固定" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland density" +msgstr "浮遊大陸の山の密度" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland maximum Y" +msgstr "ダンジョンの最大Y" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland minimum Y" +msgstr "ダンジョンの最小Y" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "浮遊大陸の基準ノイズ" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland taper exponent" +msgstr "浮遊大陸の山指数" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "浮遊大陸の基準ノイズ" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "浮遊大陸の水位" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "飛行キー" @@ -3081,6 +3348,12 @@ msgstr "フォールバックフォントのフォント サイズ (pt)。" msgid "Font size of the monospace font in point (pt)." msgstr "固定幅フォントのフォントサイズ (pt)。" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4702,14 +4975,6 @@ msgstr "光度曲線の高勾配" msgid "Light curve low gradient" msgstr "光度曲線の低勾配" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "ディスク上に出現するキューの制限" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "生成されて出現するキューの制限" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4784,6 +5049,11 @@ msgstr "ローディングブロックモディファイヤー(LBM)" msgid "Lower Y limit of dungeons." msgstr "ダンジョンのY値の下限。" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "ダンジョンのY値の下限。" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "メインメニュースクリプト" @@ -4864,9 +5134,12 @@ msgstr "" "'jungles' フラグは無視されます。" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" "マップジェネレータ v7 に固有のマップ生成属性。\n" "'ridges' は川ができるようにします。" @@ -4955,10 +5228,6 @@ msgstr "マップジェネレータ Valleys 固有のフラグ" msgid "Mapgen debug" msgstr "マップジェネレータのデバッグ" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "マップジェネレータフラグ" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "マップジェネレータ名" @@ -5028,17 +5297,19 @@ msgid "Maximum number of blocks that can be queued for loading." msgstr "読み込みのためにキューに入れることができる最大ブロック数。" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "生成されるキューに入れる最大ブロック数。\n" "適切な量を自動的に選択するには、空白を設定します。" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "ファイルから読み込まれるキューに入れる最大ブロック数。\n" "適切な量を自動的に選択するには、空白を設定します。" @@ -5133,6 +5404,10 @@ msgstr "接続中のプレイヤーに表示されるその日のメッセージ msgid "Method used to highlight selected object." msgstr "選択したオブジェクトを強調表示するために使用される方法。" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "ミニマップ" @@ -5302,11 +5577,9 @@ msgid "Number of emerge threads" msgstr "出現するスレッド数" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5401,10 +5674,6 @@ msgstr "視差遮蔽モード" msgid "Parallax occlusion scale" msgstr "視差遮蔽スケール" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "視差遮蔽強度" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5422,8 +5691,10 @@ msgstr "" "ときに使用されます。" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." -msgstr "スクリーンショットを保存するパス。" +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -5471,6 +5742,15 @@ msgstr "" msgid "Pause on lost window focus" msgstr "ウィンドウフォーカス喪失時に一時停止" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Per-player limit of queued blocks to generate" +msgstr "生成されて出現するキューの制限" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "物理" @@ -5547,6 +5827,18 @@ msgstr "観測記録表示切替キー" msgid "Profiling" msgstr "プロファイリング" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "大きな洞窟の液体を含む割合です。" @@ -6057,6 +6349,13 @@ msgstr "" "あるべきです (明らかに、remote_media はスラッシュで終わるべきです)。\n" "存在しないファイルは通常の方法で取得されます。" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -6083,6 +6382,11 @@ msgstr "ステップマウンテンの大きさノイズ" msgid "Step mountain spread noise" msgstr "ステップマウンテンの広がりノイズ" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Strength of 3D mode parallax." +msgstr "視差の強さです。" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "生成された法線マップの強さです。" @@ -6097,10 +6401,6 @@ msgstr "" "3つの「ブースト」パラメーターは、明るさをブーストする\n" "光度曲線の範囲を定義します。" -#: src/settings_translation_file.cpp -msgid "Strength of parallax." -msgstr "視差の強さです。" - #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "厳密なプロトコルチェック" @@ -6109,6 +6409,20 @@ msgstr "厳密なプロトコルチェック" msgid "Strip color codes" msgstr "色コードを取り除く" +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "SQLite同期" @@ -6239,6 +6553,7 @@ msgstr "" "してください。" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The radius of the volume of blocks around every player that is subject to " "the\n" @@ -6246,7 +6561,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" "アクティブブロックの対象となる各プレイヤーの周囲のブロックの量の半径、\n" "マップブロック(16ノード)で定めます。\n" @@ -6432,6 +6747,11 @@ msgstr "未使用のサーバデータをアンロード" msgid "Upper Y limit of dungeons." msgstr "ダンジョンのY値の上限。" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "ダンジョンのY値の上限。" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "平らではなく立体な雲を使用します。" @@ -6816,6 +7136,14 @@ msgstr "大きな洞窟のY高さ上限。" msgid "Y-distance over which caverns expand to full size." msgstr "大きな洞窟が最大サイズに拡大するYの距離。" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "平均地形面のYレベル。" @@ -6848,130 +7176,136 @@ msgstr "cURL並行処理制限" msgid "cURL timeout" msgstr "cURLタイムアウト" -#~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." -#~ msgstr "" -#~ "ライトテーブルのガンマ補正を調整します。数値が大きいほど明るくなります。\n" -#~ "この設定はクライアント専用であり、サーバでは無視されます。" +#~ msgid "Toggle Cinematic" +#~ msgstr "映画風モード切替" -#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." -#~ msgstr "山型浮遊大陸が中間点の上下でどのように先細くなるかを変更します。" +#~ msgid "Select Package File:" +#~ msgstr "パッケージファイルを選択:" -#~ msgid "Center of light curve mid-boost." -#~ msgstr "光度曲線ミッドブーストの中心。" +#~ msgid "Y of upper limit of lava in large caves." +#~ msgstr "大きな洞窟内の溶岩のY高さ上限。" -#~ msgid "" -#~ "Controls the density of mountain-type floatlands.\n" -#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." -#~ msgstr "" -#~ "山型浮遊大陸の密度を制御します。\n" -#~ "ノイズのオフセットは、'mgv7_np_mountain' ノイズ値に追加されます。" +#~ msgid "Waving Water" +#~ msgstr "揺れる水" -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." -#~ msgstr "トンネルの幅を制御、小さい方の値ほど広いトンネルを生成します。" +#~ msgid "Whether dungeons occasionally project from the terrain." +#~ msgstr "ダンジョンが時折地形から突出するかどうか。" -#~ msgid "Darkness sharpness" -#~ msgstr "暗さの鋭さ" +#~ msgid "Projecting dungeons" +#~ msgstr "突出するダンジョン" -#~ msgid "" -#~ "Defines areas of floatland smooth terrain.\n" -#~ "Smooth floatlands occur when noise > 0." -#~ msgstr "" -#~ "浮遊大陸の滑らかな地形の地域を定義します。\n" -#~ "ノイズが 0 より大きいとき、滑らかな浮遊大陸になります。" +#~ msgid "Y-level to which floatland shadows extend." +#~ msgstr "浮遊大陸の影が広がるYレベル。" + +#~ msgid "Y-level of floatland midpoint and lake surface." +#~ msgstr "浮遊大陸の中間点と湖面のYレベル。" + +#~ msgid "Waving water" +#~ msgstr "揺れる水" + +#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." +#~ msgstr "浮遊大陸の滑らかな地形における丘の高さと湖の深さの変動。" #~ msgid "" -#~ "Deprecated, define and locate cave liquids using biome definitions " -#~ "instead.\n" -#~ "Y of upper limit of lava in large caves." -#~ msgstr "" -#~ "廃止予定、代わりにバイオーム定義を使用して洞窟の液体を定義および特定しま" -#~ "す。\n" -#~ "大きな洞窟内の溶岩のY高さ上限。" +#~ "Typical maximum height, above and below midpoint, of floatland mountains." +#~ msgstr "浮遊大陸の山の中間点の上と下の典型的な最大高さ。" -#~ msgid "Enable VBO" -#~ msgstr "VBOを有効化" +#~ msgid "This font will be used for certain languages." +#~ msgstr "このフォントは特定の言語で使用されます。" -#~ msgid "Enables filmic tone mapping" -#~ msgstr "フィルム調トーンマッピング有効にする" +#~ msgid "Strength of light curve mid-boost." +#~ msgstr "光度曲線ミッドブーストの強さ。" -#~ msgid "Floatland base height noise" -#~ msgstr "浮遊大陸の基準高さノイズ" +#~ msgid "Shadow limit" +#~ msgstr "影の制限" -#~ msgid "Floatland base noise" -#~ msgstr "浮遊大陸の基準ノイズ" +#~ msgid "Path to TrueTypeFont or bitmap." +#~ msgstr "TrueTypeフォントまたはビットマップへのパス。" -#~ msgid "Floatland level" -#~ msgstr "浮遊大陸の水位" +#~ msgid "Lightness sharpness" +#~ msgstr "明るさの鋭さ" -#~ msgid "Floatland mountain density" -#~ msgstr "浮遊大陸の山の密度" +#~ msgid "Lava depth" +#~ msgstr "溶岩の深さ" -#~ msgid "Floatland mountain exponent" -#~ msgstr "浮遊大陸の山指数" +#~ msgid "IPv6 support." +#~ msgstr "IPv6 サポート。" -#~ msgid "Floatland mountain height" -#~ msgstr "浮遊大陸の山の高さ" +#~ msgid "Gamma" +#~ msgstr "ガンマ" #~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." #~ msgstr "フォントの影の透過 (不透明、0~255の間)。" -#~ msgid "Gamma" -#~ msgstr "ガンマ" +#~ msgid "Floatland mountain height" +#~ msgstr "浮遊大陸の山の高さ" -#~ msgid "IPv6 support." -#~ msgstr "IPv6 サポート。" +#~ msgid "Floatland base height noise" +#~ msgstr "浮遊大陸の基準高さノイズ" -#~ msgid "Lava depth" -#~ msgstr "溶岩の深さ" +#~ msgid "Enables filmic tone mapping" +#~ msgstr "フィルム調トーンマッピング有効にする" -#~ msgid "Lightness sharpness" -#~ msgstr "明るさの鋭さ" +#~ msgid "Enable VBO" +#~ msgstr "VBOを有効化" -#~ msgid "Path to TrueTypeFont or bitmap." -#~ msgstr "TrueTypeフォントまたはビットマップへのパス。" +#~ msgid "" +#~ "Deprecated, define and locate cave liquids using biome definitions " +#~ "instead.\n" +#~ "Y of upper limit of lava in large caves." +#~ msgstr "" +#~ "廃止予定、代わりにバイオーム定義を使用して洞窟の液体を定義および特定しま" +#~ "す。\n" +#~ "大きな洞窟内の溶岩のY高さ上限。" -#~ msgid "Shadow limit" -#~ msgstr "影の制限" +#~ msgid "" +#~ "Defines areas of floatland smooth terrain.\n" +#~ "Smooth floatlands occur when noise > 0." +#~ msgstr "" +#~ "浮遊大陸の滑らかな地形の地域を定義します。\n" +#~ "ノイズが 0 より大きいとき、滑らかな浮遊大陸になります。" -#~ msgid "Strength of light curve mid-boost." -#~ msgstr "光度曲線ミッドブーストの強さ。" +#~ msgid "Darkness sharpness" +#~ msgstr "暗さの鋭さ" -#~ msgid "This font will be used for certain languages." -#~ msgstr "このフォントは特定の言語で使用されます。" +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgstr "トンネルの幅を制御、小さい方の値ほど広いトンネルを生成します。" #~ msgid "" -#~ "Typical maximum height, above and below midpoint, of floatland mountains." -#~ msgstr "浮遊大陸の山の中間点の上と下の典型的な最大高さ。" - -#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." -#~ msgstr "浮遊大陸の滑らかな地形における丘の高さと湖の深さの変動。" +#~ "Controls the density of mountain-type floatlands.\n" +#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." +#~ msgstr "" +#~ "山型浮遊大陸の密度を制御します。\n" +#~ "ノイズのオフセットは、'mgv7_np_mountain' ノイズ値に追加されます。" -#~ msgid "Waving water" -#~ msgstr "揺れる水" +#~ msgid "Center of light curve mid-boost." +#~ msgstr "光度曲線ミッドブーストの中心。" -#~ msgid "Y-level of floatland midpoint and lake surface." -#~ msgstr "浮遊大陸の中間点と湖面のYレベル。" +#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." +#~ msgstr "山型浮遊大陸が中間点の上下でどのように先細くなるかを変更します。" -#~ msgid "Y-level to which floatland shadows extend." -#~ msgstr "浮遊大陸の影が広がるYレベル。" +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "ライトテーブルのガンマ補正を調整します。数値が大きいほど明るくなります。\n" +#~ "この設定はクライアント専用であり、サーバでは無視されます。" -#~ msgid "Projecting dungeons" -#~ msgstr "突出するダンジョン" +#~ msgid "Path to save screenshots at." +#~ msgstr "スクリーンショットを保存するパス。" -#~ msgid "Whether dungeons occasionally project from the terrain." -#~ msgstr "ダンジョンが時折地形から突出するかどうか。" +#~ msgid "Parallax occlusion strength" +#~ msgstr "視差遮蔽強度" -#~ msgid "Waving Water" -#~ msgstr "揺れる水" +#~ msgid "Limit of emerge queues on disk" +#~ msgstr "ディスク上に出現するキューの制限" -#~ msgid "Y of upper limit of lava in large caves." -#~ msgstr "大きな洞窟内の溶岩のY高さ上限。" +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "$1をインストールしています、お待ちください..." -#~ msgid "Select Package File:" -#~ msgstr "パッケージファイルを選択:" +#~ msgid "Back" +#~ msgstr "戻る" -#~ msgid "Toggle Cinematic" -#~ msgstr "映画風モード切替" +#~ msgid "Ok" +#~ msgstr "決定" diff --git a/po/ja_KS/minetest.po b/po/ja_KS/minetest.po index e77b335a7..2bb9891ae 100644 --- a/po/ja_KS/minetest.po +++ b/po/ja_KS/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Japanese (Kansai) (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-01-11 18:26+0000\n" "Last-Translator: rubenwardy \n" "Language-Team: Japanese (Kansai) 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" @@ -2845,6 +3055,34 @@ msgstr "" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" @@ -2897,6 +3135,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4193,14 +4437,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4264,6 +4500,10 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "" @@ -4331,7 +4571,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4418,10 +4660,6 @@ msgstr "" msgid "Mapgen debug" msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" @@ -4490,13 +4728,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4580,6 +4818,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" @@ -4739,9 +4981,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -4817,10 +5056,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -4831,7 +5066,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -4864,6 +5101,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "" @@ -4932,6 +5177,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5369,6 +5626,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5392,6 +5656,10 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5404,15 +5672,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5529,7 +5807,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -5681,6 +5959,10 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6000,6 +6282,14 @@ msgstr "" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" diff --git a/po/jbo/minetest.po b/po/jbo/minetest.po index eea36c7fb..016dd43ed 100644 --- a/po/jbo/minetest.po +++ b/po/jbo/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Lojban (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-03-15 18:36+0000\n" "Last-Translator: Robin Townsend \n" "Language-Team: Lojban 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" @@ -2953,6 +3165,34 @@ msgstr "" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" @@ -3005,6 +3245,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4305,14 +4551,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4376,6 +4614,10 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp #, fuzzy msgid "Main menu script" @@ -4445,7 +4687,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4532,10 +4776,6 @@ msgstr "" msgid "Mapgen debug" msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" @@ -4604,13 +4844,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4694,6 +4934,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" @@ -4855,9 +5099,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -4933,10 +5174,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -4947,7 +5184,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -4980,6 +5219,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "" @@ -5049,6 +5296,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5494,6 +5753,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5517,6 +5783,10 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5529,15 +5799,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5654,7 +5934,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -5807,6 +6087,10 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6134,6 +6418,14 @@ msgstr "" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6169,3 +6461,12 @@ msgstr "" #, fuzzy #~ msgid "Enable VBO" #~ msgstr "selpli" + +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr ".i ca'o kibycpa la'o zoi. $1 .zoi je cu samtcise'a ri .i ko denpa" + +#~ msgid "Back" +#~ msgstr "xruti" + +#~ msgid "Ok" +#~ msgstr "je'e" diff --git a/po/kk/minetest.po b/po/kk/minetest.po index baaade68c..12c598d1c 100644 --- a/po/kk/minetest.po +++ b/po/kk/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Kazakh (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-06-13 21:08+0000\n" "Last-Translator: Fontan 030 \n" "Language-Team: Kazakh 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" @@ -2845,6 +3055,34 @@ msgstr "" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" @@ -2897,6 +3135,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4193,14 +4437,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4264,6 +4500,10 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "" @@ -4331,7 +4571,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4418,10 +4660,6 @@ msgstr "" msgid "Mapgen debug" msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" @@ -4490,13 +4728,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4580,6 +4818,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" @@ -4739,9 +4981,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -4817,10 +5056,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -4831,7 +5066,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -4864,6 +5101,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "Физика" @@ -4932,6 +5177,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5369,6 +5626,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5392,6 +5656,10 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5404,15 +5672,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5529,7 +5807,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -5681,6 +5959,10 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6000,6 +6282,14 @@ msgstr "" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" diff --git a/po/kn/minetest.po b/po/kn/minetest.po index cf3d15ad7..91fc52c2a 100644 --- a/po/kn/minetest.po +++ b/po/kn/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Kannada (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2019-11-10 15:04+0000\n" "Last-Translator: Krock \n" "Language-Team: Kannada 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" @@ -2858,6 +3069,34 @@ msgstr "" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" @@ -2910,6 +3149,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4206,14 +4451,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4277,6 +4514,10 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "" @@ -4344,7 +4585,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4431,10 +4674,6 @@ msgstr "" msgid "Mapgen debug" msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" @@ -4503,13 +4742,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4593,6 +4832,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" @@ -4752,9 +4995,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -4830,10 +5070,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -4844,7 +5080,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -4877,6 +5115,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "" @@ -4945,6 +5191,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5382,6 +5640,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5405,6 +5670,10 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5417,15 +5686,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5542,7 +5821,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -5694,6 +5973,10 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6013,6 +6296,14 @@ msgstr "" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6044,3 +6335,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "cURL timeout" msgstr "" + +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "$1 ಡೌನ್ಲೋಡ್ ಮತ್ತು ಇನ್ಸ್ಟಾಲ್ ಮಾಡಲಾಗುತ್ತಿದೆ, ದಯವಿಟ್ಟು ನಿರೀಕ್ಷಿಸಿ..." + +#~ msgid "Back" +#~ msgstr "ಹಿಂದೆ" + +#~ msgid "Ok" +#~ msgstr "ಸರಿ" diff --git a/po/ko/minetest.po b/po/ko/minetest.po index 1887912cb..c28e410a4 100644 --- a/po/ko/minetest.po +++ b/po/ko/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Korean (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: Korean 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "일시정지 메뉴에서 FPS" @@ -3059,6 +3287,41 @@ msgstr "수정된 맵 시드" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland density" +msgstr "Floatland의 산 밀집도" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland maximum Y" +msgstr "Floatland의 산 높이" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland minimum Y" +msgstr "Floatland의 산 높이" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Floatland의 높이" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland taper exponent" +msgstr "Floatland의 산 밀집도" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "Floatland의 산 밀집도" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "Floatland의 높이" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "비행 키" @@ -3111,6 +3374,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4689,14 +4958,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp #, fuzzy msgid "" @@ -4762,6 +5023,10 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "주 메뉴 스크립트" @@ -4830,7 +5095,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4925,10 +5192,6 @@ msgstr "" msgid "Mapgen debug" msgstr "맵젠 디버그" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Mapgen 이름" @@ -4997,13 +5260,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -5094,6 +5357,10 @@ msgstr "연결하는 플레이어에게 보여지는 메시지." msgid "Method used to highlight selected object." msgstr "선택한 개체를 강조 표시 하는 데 사용 하는 방법입니다." +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "미니맵" @@ -5261,9 +5528,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5342,11 +5606,6 @@ msgstr "시차 교합 모드" msgid "Parallax occlusion scale" msgstr "시차 교합 규모" -#: src/settings_translation_file.cpp -#, fuzzy -msgid "Parallax occlusion strength" -msgstr "시차 교합 강도" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5357,8 +5616,10 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." -msgstr "스크린샷 저장 경로입니다." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -5391,6 +5652,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "물리학" @@ -5471,6 +5740,18 @@ msgstr "프로파일러 토글 키" msgid "Profiling" msgstr "프로 파일링" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5977,6 +6258,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -6001,6 +6289,11 @@ msgstr "지형 높이" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Strength of 3D mode parallax." +msgstr "자동으로 생성되는 노멀맵의 강도." + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "자동으로 생성되는 노멀맵의 강도." @@ -6012,10 +6305,6 @@ msgid "" "curve that is boosted in brightness." msgstr "" -#: src/settings_translation_file.cpp -msgid "Strength of parallax." -msgstr "" - #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "엄격한 프로토콜 검사" @@ -6024,6 +6313,20 @@ msgstr "엄격한 프로토콜 검사" msgid "Strip color codes" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "" @@ -6147,7 +6450,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -6315,6 +6618,10 @@ msgstr "사용하지 않은 서버 데이터 삭제" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "평평하게 보는 대신에 3D 구름 효과를 사용합니다." @@ -6673,6 +6980,14 @@ msgstr "" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6705,53 +7020,57 @@ msgstr "" msgid "cURL timeout" msgstr "" -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." -#~ msgstr "터널 너비를 조절, 작은 수치는 넓은 터널을 만듭니다." - -#~ msgid "Enable VBO" -#~ msgstr "VBO 적용" +#~ msgid "Toggle Cinematic" +#~ msgstr "시네마틱 스위치" -#~ msgid "Floatland level" -#~ msgstr "Floatland의 높이" +#, fuzzy +#~ msgid "Select Package File:" +#~ msgstr "선택한 모드 파일:" -#~ msgid "Floatland mountain density" -#~ msgstr "Floatland의 산 밀집도" +#~ msgid "Waving Water" +#~ msgstr "물결 효과" -#, fuzzy -#~ msgid "Floatland mountain exponent" -#~ msgstr "Floatland의 산 밀집도" +#~ msgid "Waving water" +#~ msgstr "물결 효과" -#~ msgid "Floatland mountain height" -#~ msgstr "Floatland의 산 높이" +#~ msgid "This font will be used for certain languages." +#~ msgstr "이 글꼴은 특정 언어에 사용 됩니다." -#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." -#~ msgstr "글꼴 그림자 투명도 (불투명 함, 0과 255 사이)." +#~ msgid "Shadow limit" +#~ msgstr "그림자 제한" -#~ msgid "Gamma" -#~ msgstr "감마" +#~ msgid "Path to TrueTypeFont or bitmap." +#~ msgstr "TrueTypeFont 또는 비트맵의 경로입니다." #, fuzzy #~ msgid "Lava depth" #~ msgstr "큰 동굴 깊이" -#~ msgid "Path to TrueTypeFont or bitmap." -#~ msgstr "TrueTypeFont 또는 비트맵의 경로입니다." +#~ msgid "Gamma" +#~ msgstr "감마" -#~ msgid "Shadow limit" -#~ msgstr "그림자 제한" +#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." +#~ msgstr "글꼴 그림자 투명도 (불투명 함, 0과 255 사이)." -#~ msgid "This font will be used for certain languages." -#~ msgstr "이 글꼴은 특정 언어에 사용 됩니다." +#~ msgid "Enable VBO" +#~ msgstr "VBO 적용" -#~ msgid "Waving water" -#~ msgstr "물결 효과" +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgstr "터널 너비를 조절, 작은 수치는 넓은 터널을 만듭니다." -#~ msgid "Waving Water" -#~ msgstr "물결 효과" +#~ msgid "Path to save screenshots at." +#~ msgstr "스크린샷 저장 경로입니다." #, fuzzy -#~ msgid "Select Package File:" -#~ msgstr "선택한 모드 파일:" +#~ msgid "Parallax occlusion strength" +#~ msgstr "시차 교합 강도" -#~ msgid "Toggle Cinematic" -#~ msgstr "시네마틱 스위치" +#, fuzzy +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "$1 를(을) 다운로드중입니다. 기다려주세요..." + +#~ msgid "Back" +#~ msgstr "뒤로" + +#~ msgid "Ok" +#~ msgstr "확인" diff --git a/po/ky/minetest.po b/po/ky/minetest.po index 98ec32412..1d4de9d90 100644 --- a/po/ky/minetest.po +++ b/po/ky/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Kyrgyz (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2019-11-10 15:04+0000\n" "Last-Translator: Krock \n" "Language-Team: Kyrgyz 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" @@ -2998,6 +3211,34 @@ msgstr "" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" @@ -3050,6 +3291,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4354,14 +4601,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4425,6 +4664,10 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp #, fuzzy msgid "Main menu script" @@ -4494,7 +4737,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4581,10 +4826,6 @@ msgstr "" msgid "Mapgen debug" msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" @@ -4653,13 +4894,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4744,6 +4985,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" @@ -4905,9 +5150,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -4983,10 +5225,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -4997,7 +5235,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -5030,6 +5270,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "" @@ -5099,6 +5347,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5550,6 +5810,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5573,6 +5840,10 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5585,15 +5856,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5710,7 +5991,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -5863,6 +6144,10 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6189,6 +6474,14 @@ msgstr "" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6222,17 +6515,20 @@ msgid "cURL timeout" msgstr "" #, fuzzy -#~ msgid "Enable VBO" -#~ msgstr "Баарын күйгүзүү" +#~ msgid "Toggle Cinematic" +#~ msgstr "Тез басууга которуу" + +#, fuzzy +#~ msgid "Select Package File:" +#~ msgstr "Дүйнөнү тандаңыз:" #, fuzzy #~ msgid "Enables filmic tone mapping" #~ msgstr "Убалды күйгүзүү" #, fuzzy -#~ msgid "Select Package File:" -#~ msgstr "Дүйнөнү тандаңыз:" +#~ msgid "Enable VBO" +#~ msgstr "Баарын күйгүзүү" -#, fuzzy -#~ msgid "Toggle Cinematic" -#~ msgstr "Тез басууга которуу" +#~ msgid "Back" +#~ msgstr "Артка" diff --git a/po/lo/minetest.po b/po/lo/minetest.po index 8eb422943..731a7957d 100644 --- a/po/lo/minetest.po +++ b/po/lo/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Lao (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-01-11 18:26+0000\n" "Last-Translator: rubenwardy \n" "Language-Team: Lao 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" @@ -2845,6 +3055,34 @@ msgstr "" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" @@ -2897,6 +3135,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4193,14 +4437,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4264,6 +4500,10 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "" @@ -4331,7 +4571,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4418,10 +4660,6 @@ msgstr "" msgid "Mapgen debug" msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" @@ -4490,13 +4728,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4580,6 +4818,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" @@ -4739,9 +4981,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -4817,10 +5056,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -4831,7 +5066,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -4864,6 +5101,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "" @@ -4932,6 +5177,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5369,6 +5626,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5392,6 +5656,10 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5404,15 +5672,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5529,7 +5807,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -5681,6 +5959,10 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6000,6 +6282,14 @@ msgstr "" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" diff --git a/po/lt/minetest.po b/po/lt/minetest.po index 60d842e28..c4c658629 100644 --- a/po/lt/minetest.po +++ b/po/lt/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Lithuanian (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-05-10 12:32+0000\n" "Last-Translator: restcoser \n" "Language-Team: Lithuanian 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" @@ -3018,6 +3234,34 @@ msgstr "" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" @@ -3070,6 +3314,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4375,14 +4625,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4446,6 +4688,10 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp #, fuzzy msgid "Main menu script" @@ -4515,7 +4761,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4611,10 +4859,6 @@ msgstr "Žemėlapių generavimas" msgid "Mapgen debug" msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" @@ -4683,13 +4927,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4774,6 +5018,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" @@ -4934,9 +5182,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5013,10 +5258,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "Paralaksinė okliuzija" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5027,7 +5268,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -5060,6 +5303,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "" @@ -5129,6 +5380,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5581,6 +5844,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5604,6 +5874,10 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5616,15 +5890,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5741,7 +6025,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -5893,6 +6177,10 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6217,6 +6505,14 @@ msgstr "" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6249,17 +6545,27 @@ msgstr "" msgid "cURL timeout" msgstr "" +#~ msgid "Toggle Cinematic" +#~ msgstr "Įjungti kinematografinį" + #, fuzzy -#~ msgid "Enable VBO" -#~ msgstr "Įjungti papildinį" +#~ msgid "Select Package File:" +#~ msgstr "Pasirinkite papildinio failą:" #, fuzzy #~ msgid "Enables filmic tone mapping" #~ msgstr "Leisti sužeidimus" #, fuzzy -#~ msgid "Select Package File:" -#~ msgstr "Pasirinkite papildinio failą:" +#~ msgid "Enable VBO" +#~ msgstr "Įjungti papildinį" -#~ msgid "Toggle Cinematic" -#~ msgstr "Įjungti kinematografinį" +#, fuzzy +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Atsiunčiama $1, prašome palaukti..." + +#~ msgid "Back" +#~ msgstr "Atgal" + +#~ msgid "Ok" +#~ msgstr "Gerai" diff --git a/po/lv/minetest.po b/po/lv/minetest.po index 5fdacd659..5e63284a3 100644 --- a/po/lv/minetest.po +++ b/po/lv/minetest.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-06-04 16:41+0000\n" "Last-Translator: Uko Koknevics \n" "Language-Team: Latvian "All Settings". -#: builtin/mainmenu/dlg_settings_advanced.lua -msgid "defaults" -msgstr "noklusējuma" - -#. ~ "eased" is a noise parameter flag. -#. It is used to make the map smoother and -#. can be enabled in noise settings in -#. main menu -> "All Settings". -#: builtin/mainmenu/dlg_settings_advanced.lua -msgid "eased" -msgstr "atvieglots" +msgid "Please enter a valid integer." +msgstr "Lūdzu ievadiet derīgu veselu skaitli." -#. ~ "absvalue" is a noise parameter flag. -#. It is short for "absolute value". -#. It can be enabled in noise settings in -#. main menu -> "All Settings". #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "absvalue" -msgstr "absolūtā vērtība" +msgid "Please enter a valid number." +msgstr "Lūdzu ievadiet derīgu skaitli." #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "X" -msgstr "X" +msgid "Restore Default" +msgstr "Atiestatīt uz noklusējumu" -#: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Y" -msgstr "Y" +#: builtin/mainmenu/dlg_settings_advanced.lua src/settings_translation_file.cpp +msgid "Scale" +msgstr "Mērogs" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Z" -msgstr "Z" +msgid "Select directory" +msgstr "Izvēlēties mapi" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "(No description of setting given)" -msgstr "(Nav iestatījuma apraksta)" +msgid "Select file" +msgstr "Izvēlēties failu" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Please enter a valid integer." -msgstr "Lūdzu ievadiet derīgu veselu skaitli." +msgid "Show technical names" +msgstr "Rādīt tehniskos nosaukumus" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "The value must be at least $1." @@ -404,52 +547,67 @@ msgid "The value must not be larger than $1." msgstr "Vērtībai jābūt ne lielākai par $1." #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Please enter a valid number." -msgstr "Lūdzu ievadiet derīgu skaitli." +msgid "X" +msgstr "X" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Select directory" -msgstr "Izvēlēties mapi" +msgid "X spread" +msgstr "Izkaisījums pa X asi" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Select file" -msgstr "Izvēlēties failu" +msgid "Y" +msgstr "Y" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "< Back to Settings page" -msgstr "< Atpakaļ uz Iestatījumu lapu" +msgid "Y spread" +msgstr "Izkaisījums pa Y asi" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Edit" -msgstr "Izmainīt" +msgid "Z" +msgstr "Z" #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Restore Default" -msgstr "Atiestatīt uz noklusējumu" +msgid "Z spread" +msgstr "Izkaisījums pa Z asi" +#. ~ "absvalue" is a noise parameter flag. +#. It is short for "absolute value". +#. It can be enabled in noise settings in +#. main menu -> "All Settings". #: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Show technical names" -msgstr "Rādīt tehniskos nosaukumus" +msgid "absvalue" +msgstr "absolūtā vērtība" + +#. ~ "defaults" is a noise parameter flag. +#. It describes the default processing options +#. for noise settings in main menu -> "All Settings". +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "defaults" +msgstr "noklusējuma" + +#. ~ "eased" is a noise parameter flag. +#. It is used to make the map smoother and +#. can be enabled in noise settings in +#. main menu -> "All Settings". +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "eased" +msgstr "atvieglots" #: builtin/mainmenu/pkgmgr.lua msgid "$1 (Enabled)" msgstr "$1 (Iespējots)" #: builtin/mainmenu/pkgmgr.lua -msgid "Unable to install a $1 as a texture pack" -msgstr "Neizdevās ieinstalēt $1 kā tekstūru paku" +msgid "$1 mods" +msgstr "$1 modi" #: builtin/mainmenu/pkgmgr.lua msgid "Failed to install $1 to $2" msgstr "Neizdevās instalēt $1 uz $2" #: builtin/mainmenu/pkgmgr.lua -msgid "Unable to find a valid mod or modpack" -msgstr "Neizdevās atrast derīgu modu vai modu komplektu" - -#: builtin/mainmenu/pkgmgr.lua -msgid "Unable to install a modpack as a $1" -msgstr "Neizdevās instalēt modu komplektu kā $1" +msgid "Install Mod: Unable to find real mod name for: $1" +msgstr "Moda instalācija: Neizdevās atrast īsto moda nosaukumu priekš “$1”" #: builtin/mainmenu/pkgmgr.lua msgid "Install Mod: Unable to find suitable folder name for modpack $1" @@ -458,100 +616,104 @@ msgstr "" "komplekta “$1”" #: builtin/mainmenu/pkgmgr.lua -msgid "Unable to install a mod as a $1" -msgstr "Neizdevās instalēt modu kā $1" +msgid "Install: Unsupported file type \"$1\" or broken archive" +msgstr "Instalācija: Neatbalstīts faila tips “$1” vai arī sabojāts arhīvs" #: builtin/mainmenu/pkgmgr.lua -msgid "Install Mod: Unable to find real mod name for: $1" -msgstr "Moda instalācija: Neizdevās atrast īsto moda nosaukumu priekš “$1”" +msgid "Install: file: \"$1\"" +msgstr "Instalācija: fails: “$1”" #: builtin/mainmenu/pkgmgr.lua -msgid "Unable to install a game as a $1" -msgstr "Neizdevās instalēt spēli kā $1" +msgid "Unable to find a valid mod or modpack" +msgstr "Neizdevās atrast derīgu modu vai modu komplektu" #: builtin/mainmenu/pkgmgr.lua -msgid "Install: file: \"$1\"" -msgstr "Instalācija: fails: “$1”" +msgid "Unable to install a $1 as a texture pack" +msgstr "Neizdevās ieinstalēt $1 kā tekstūru paku" #: builtin/mainmenu/pkgmgr.lua -msgid "Install: Unsupported file type \"$1\" or broken archive" -msgstr "Instalācija: Neatbalstīts faila tips “$1” vai arī sabojāts arhīvs" +msgid "Unable to install a game as a $1" +msgstr "Neizdevās instalēt spēli kā $1" #: builtin/mainmenu/pkgmgr.lua -msgid "$1 mods" -msgstr "$1 modi" +msgid "Unable to install a mod as a $1" +msgstr "Neizdevās instalēt modu kā $1" -#: builtin/mainmenu/tab_content.lua -msgid "Installed Packages:" -msgstr "Instalētie papildinājumi:" +#: builtin/mainmenu/pkgmgr.lua +msgid "Unable to install a modpack as a $1" +msgstr "Neizdevās instalēt modu komplektu kā $1" #: builtin/mainmenu/tab_content.lua msgid "Browse online content" msgstr "Pārlūkot tiešsaistes saturu" #: builtin/mainmenu/tab_content.lua -msgid "No package description available" -msgstr "Nav atrasts papildinājuma apraksts" +msgid "Content" +msgstr "Saturs" #: builtin/mainmenu/tab_content.lua -msgid "Rename" -msgstr "Pārsaukt" +msgid "Disable Texture Pack" +msgstr "Atspējot tekstūru komplektu" #: builtin/mainmenu/tab_content.lua -msgid "No dependencies." -msgstr "Nav atkarību." +msgid "Information:" +msgstr "Informācija:" #: builtin/mainmenu/tab_content.lua -msgid "Disable Texture Pack" -msgstr "Atspējot tekstūru komplektu" +msgid "Installed Packages:" +msgstr "Instalētie papildinājumi:" #: builtin/mainmenu/tab_content.lua -msgid "Use Texture Pack" -msgstr "Iespējot tekstūru komplektu" +msgid "No dependencies." +msgstr "Nav atkarību." #: builtin/mainmenu/tab_content.lua -msgid "Information:" -msgstr "Informācija:" +msgid "No package description available" +msgstr "Nav atrasts papildinājuma apraksts" + +#: builtin/mainmenu/tab_content.lua +msgid "Rename" +msgstr "Pārsaukt" #: builtin/mainmenu/tab_content.lua msgid "Uninstall Package" msgstr "Atinstalēt papildinājumu" #: builtin/mainmenu/tab_content.lua -msgid "Content" -msgstr "Saturs" +msgid "Use Texture Pack" +msgstr "Iespējot tekstūru komplektu" #: builtin/mainmenu/tab_credits.lua -msgid "Credits" -msgstr "Pateicības" +msgid "Active Contributors" +msgstr "Aktīvie dalībnieki" #: builtin/mainmenu/tab_credits.lua msgid "Core Developers" msgstr "Pamata izstrādātāji" #: builtin/mainmenu/tab_credits.lua -msgid "Active Contributors" -msgstr "Aktīvie dalībnieki" - -#: builtin/mainmenu/tab_credits.lua -msgid "Previous Core Developers" -msgstr "Bijušie pamata izstrādātāji" +msgid "Credits" +msgstr "Pateicības" #: builtin/mainmenu/tab_credits.lua msgid "Previous Contributors" msgstr "Bijušie dalībnieki" +#: builtin/mainmenu/tab_credits.lua +msgid "Previous Core Developers" +msgstr "Bijušie pamata izstrādātāji" + #: builtin/mainmenu/tab_local.lua -msgid "Configure" -msgstr "Iestatīt" +msgid "Announce Server" +msgstr "Paziņot par serveri" #: builtin/mainmenu/tab_local.lua -msgid "New" -msgstr "Jauns" +msgid "Bind Address" +msgstr "Piesaistes adrese" #: builtin/mainmenu/tab_local.lua -msgid "Select World:" -msgstr "Izvēlieties pasauli:" +msgid "Configure" +msgstr "Iestatīt" #: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_simple_main.lua msgid "Creative Mode" @@ -561,41 +723,45 @@ msgstr "Radošais režīms" msgid "Enable Damage" msgstr "Iespējot bojājumus" -#: builtin/mainmenu/tab_local.lua -msgid "Host Server" -msgstr "Palaist serveri" - #: builtin/mainmenu/tab_local.lua msgid "Host Game" msgstr "Spēlēt (kā serveris)" #: builtin/mainmenu/tab_local.lua -msgid "Announce Server" -msgstr "Paziņot par serveri" +msgid "Host Server" +msgstr "Palaist serveri" + +#: builtin/mainmenu/tab_local.lua +msgid "Install games from ContentDB" +msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Name/Password" msgstr "Vārds/Parole" #: builtin/mainmenu/tab_local.lua -msgid "Bind Address" -msgstr "Piesaistes adrese" +msgid "New" +msgstr "Jauns" #: builtin/mainmenu/tab_local.lua -msgid "Port" -msgstr "Ports" +msgid "No world created or selected!" +msgstr "Pasaule nav ne izveidota, ne izvēlēta!" #: builtin/mainmenu/tab_local.lua -msgid "Server Port" -msgstr "Servera ports" +msgid "Play Game" +msgstr "Spēlēt" + +#: builtin/mainmenu/tab_local.lua +msgid "Port" +msgstr "Ports" #: builtin/mainmenu/tab_local.lua -msgid "Play Game" -msgstr "Spēlēt" +msgid "Select World:" +msgstr "Izvēlieties pasauli:" #: builtin/mainmenu/tab_local.lua -msgid "No world created or selected!" -msgstr "Pasaule nav ne izveidota, ne izvēlēta!" +msgid "Server Port" +msgstr "Servera ports" #: builtin/mainmenu/tab_local.lua msgid "Start Game" @@ -605,14 +771,18 @@ msgstr "Sākt spēli" msgid "Address / Port" msgstr "Adrese / Ports" -#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua -msgid "Name / Password" -msgstr "Vārds / Parole" - #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Connect" msgstr "Pieslēgties" +#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua +msgid "Creative mode" +msgstr "Radošais režīms" + +#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua +msgid "Damage enabled" +msgstr "Bojājumi iespējoti" + #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Del. Favorite" msgstr "Izdzēst no izlases" @@ -621,135 +791,139 @@ msgstr "Izdzēst no izlases" msgid "Favorite" msgstr "Pievienot izlasei" -#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua -msgid "Ping" -msgstr "Pings" +#: builtin/mainmenu/tab_online.lua +msgid "Join Game" +msgstr "Pievienoties spēlei" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua -msgid "Creative mode" -msgstr "Radošais režīms" +msgid "Name / Password" +msgstr "Vārds / Parole" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua -msgid "Damage enabled" -msgstr "Bojājumi iespējoti" +msgid "Ping" +msgstr "Pings" #. ~ PvP = Player versus Player #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "PvP enabled" msgstr "PvP iespējots" -#: builtin/mainmenu/tab_online.lua -msgid "Join Game" -msgstr "Pievienoties spēlei" +#: builtin/mainmenu/tab_settings.lua +msgid "2x" +msgstr "2x" #: builtin/mainmenu/tab_settings.lua -msgid "Opaque Leaves" -msgstr "Necaurredzamas lapas" +msgid "3D Clouds" +msgstr "3D mākoņi" #: builtin/mainmenu/tab_settings.lua -msgid "Simple Leaves" -msgstr "Vienkāršas lapas" +msgid "4x" +msgstr "4x" #: builtin/mainmenu/tab_settings.lua -msgid "Fancy Leaves" -msgstr "Skaistas lapas" +msgid "8x" +msgstr "8x" #: builtin/mainmenu/tab_settings.lua -msgid "Node Outlining" -msgstr "Bloku konturēšana" +msgid "All Settings" +msgstr "Visi iestatījumi" #: builtin/mainmenu/tab_settings.lua -msgid "Node Highlighting" -msgstr "Bloku izcelšana" +msgid "Antialiasing:" +msgstr "Gludināšana:" #: builtin/mainmenu/tab_settings.lua -msgid "None" -msgstr "Nekas" +msgid "Are you sure to reset your singleplayer world?" +msgstr "" +"Vai esat pārliecināts, ka vēlaties atiestatīt savu viena spēlētāja pasauli?" #: builtin/mainmenu/tab_settings.lua -msgid "No Filter" -msgstr "Bez filtra" +msgid "Autosave Screen Size" +msgstr "Atcerēties ekrāna izmēru" #: builtin/mainmenu/tab_settings.lua msgid "Bilinear Filter" msgstr "Bilineārais filtrs" #: builtin/mainmenu/tab_settings.lua -msgid "Trilinear Filter" -msgstr "Trilineārais filtrs" +msgid "Bump Mapping" +msgstr "“Bump Mapping”" + +#: builtin/mainmenu/tab_settings.lua src/client/game.cpp +msgid "Change Keys" +msgstr "Nomainīt kontroles" #: builtin/mainmenu/tab_settings.lua -msgid "No Mipmap" -msgstr "Bez “mipmap”" +msgid "Connected Glass" +msgstr "Savienots stikls" #: builtin/mainmenu/tab_settings.lua -msgid "Mipmap" -msgstr "“Mipmap”" +msgid "Fancy Leaves" +msgstr "Skaistas lapas" #: builtin/mainmenu/tab_settings.lua -msgid "Mipmap + Aniso. Filter" -msgstr "“Mipmap” + anizotr. filtrs" +msgid "Generate Normal Maps" +msgstr "Izveidot normāl-kartes" #: builtin/mainmenu/tab_settings.lua -msgid "2x" -msgstr "2x" +msgid "Mipmap" +msgstr "“Mipmap”" #: builtin/mainmenu/tab_settings.lua -msgid "4x" -msgstr "4x" +msgid "Mipmap + Aniso. Filter" +msgstr "“Mipmap” + anizotr. filtrs" #: builtin/mainmenu/tab_settings.lua -msgid "8x" -msgstr "8x" +msgid "No" +msgstr "Nē" #: builtin/mainmenu/tab_settings.lua -msgid "Are you sure to reset your singleplayer world?" -msgstr "" -"Vai esat pārliecināts, ka vēlaties atiestatīt savu viena spēlētāja pasauli?" +msgid "No Filter" +msgstr "Bez filtra" #: builtin/mainmenu/tab_settings.lua -msgid "Yes" -msgstr "Jā" +msgid "No Mipmap" +msgstr "Bez “mipmap”" #: builtin/mainmenu/tab_settings.lua -msgid "No" -msgstr "Nē" +msgid "Node Highlighting" +msgstr "Bloku izcelšana" #: builtin/mainmenu/tab_settings.lua -msgid "Smooth Lighting" -msgstr "Gluds apgaismojums" +msgid "Node Outlining" +msgstr "Bloku konturēšana" #: builtin/mainmenu/tab_settings.lua -msgid "Particles" -msgstr "Daļiņas" +msgid "None" +msgstr "Nekas" #: builtin/mainmenu/tab_settings.lua -msgid "3D Clouds" -msgstr "3D mākoņi" +msgid "Opaque Leaves" +msgstr "Necaurredzamas lapas" #: builtin/mainmenu/tab_settings.lua msgid "Opaque Water" msgstr "Necaurredzams ūdens" -#: builtin/mainmenu/tab_settings.lua -msgid "Connected Glass" -msgstr "Savienots stikls" +#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp +msgid "Parallax Occlusion" +msgstr "Tekstūru dziļums" #: builtin/mainmenu/tab_settings.lua -msgid "Texturing:" -msgstr "Teksturēšana:" +msgid "Particles" +msgstr "Daļiņas" #: builtin/mainmenu/tab_settings.lua -msgid "Antialiasing:" -msgstr "Gludināšana:" +msgid "Reset singleplayer world" +msgstr "Atiestatīt viena spēlētāja pasauli" #: builtin/mainmenu/tab_settings.lua msgid "Screen:" msgstr "Ekrāns:" #: builtin/mainmenu/tab_settings.lua -msgid "Autosave Screen Size" -msgstr "Atcerēties ekrāna izmēru" +msgid "Settings" +msgstr "Iestatījumi" #: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp msgid "Shaders" @@ -760,60 +934,48 @@ msgid "Shaders (unavailable)" msgstr "Šeideri (nepieejami)" #: builtin/mainmenu/tab_settings.lua -msgid "Reset singleplayer world" -msgstr "Atiestatīt viena spēlētāja pasauli" - -#: builtin/mainmenu/tab_settings.lua src/client/game.cpp -msgid "Change Keys" -msgstr "Nomainīt kontroles" +msgid "Simple Leaves" +msgstr "Vienkāršas lapas" #: builtin/mainmenu/tab_settings.lua -msgid "All Settings" -msgstr "Visi iestatījumi" +msgid "Smooth Lighting" +msgstr "Gluds apgaismojums" #: builtin/mainmenu/tab_settings.lua -msgid "Touchthreshold: (px)" -msgstr "Pieskārienslieksnis: (px)" +msgid "Texturing:" +msgstr "Teksturēšana:" #: builtin/mainmenu/tab_settings.lua -msgid "Bump Mapping" -msgstr "“Bump Mapping”" +msgid "To enable shaders the OpenGL driver needs to be used." +msgstr "Lai iespējotu šeiderus, jāizmanto OpenGL draiveris." #: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp msgid "Tone Mapping" msgstr "Toņu atbilstība" #: builtin/mainmenu/tab_settings.lua -msgid "Generate Normal Maps" -msgstr "Izveidot normāl-kartes" - -#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp -msgid "Parallax Occlusion" -msgstr "Tekstūru dziļums" +msgid "Touchthreshold: (px)" +msgstr "Pieskārienslieksnis: (px)" #: builtin/mainmenu/tab_settings.lua -msgid "Waving Liquids" -msgstr "Viļņojoši šķidrumi" +msgid "Trilinear Filter" +msgstr "Trilineārais filtrs" #: builtin/mainmenu/tab_settings.lua msgid "Waving Leaves" msgstr "Viļņojošas lapas" #: builtin/mainmenu/tab_settings.lua -msgid "Waving Plants" -msgstr "Viļņojoši augi" +msgid "Waving Liquids" +msgstr "Viļņojoši šķidrumi" #: builtin/mainmenu/tab_settings.lua -msgid "To enable shaders the OpenGL driver needs to be used." -msgstr "Lai iespējotu šeiderus, jāizmanto OpenGL draiveris." +msgid "Waving Plants" +msgstr "Viļņojoši augi" #: builtin/mainmenu/tab_settings.lua -msgid "Settings" -msgstr "Iestatījumi" - -#: builtin/mainmenu/tab_simple_main.lua -msgid "Start Singleplayer" -msgstr "Sākt viena spēlētāja spēli" +msgid "Yes" +msgstr "Jā" #: builtin/mainmenu/tab_simple_main.lua msgid "Config mods" @@ -823,65 +985,69 @@ msgstr "Iestatīt modus" msgid "Main" msgstr "Galvenā izvēlne" +#: builtin/mainmenu/tab_simple_main.lua +msgid "Start Singleplayer" +msgstr "Sākt viena spēlētāja spēli" + #: src/client/client.cpp msgid "Connection timed out." msgstr "Savienojuma noildze." #: src/client/client.cpp -msgid "Loading textures..." -msgstr "Ielādē tekstūras..." +msgid "Done!" +msgstr "Gatavs!" #: src/client/client.cpp -msgid "Rebuilding shaders..." -msgstr "Pārbūvē šeiderus..." +msgid "Initializing nodes" +msgstr "Inicializē blokus" #: src/client/client.cpp msgid "Initializing nodes..." msgstr "Inicializē blokus..." #: src/client/client.cpp -msgid "Initializing nodes" -msgstr "Inicializē blokus" +msgid "Loading textures..." +msgstr "Ielādē tekstūras..." #: src/client/client.cpp -msgid "Done!" -msgstr "Gatavs!" - -#: src/client/clientlauncher.cpp -msgid "Main Menu" -msgstr "Galvenā izvēlne" - -#: src/client/clientlauncher.cpp -msgid "Player name too long." -msgstr "Spēlētāja vārds ir pārāk garš." +msgid "Rebuilding shaders..." +msgstr "Pārbūvē šeiderus..." #: src/client/clientlauncher.cpp msgid "Connection error (timed out?)" msgstr "Savienojuma kļūme (noildze?)" #: src/client/clientlauncher.cpp -msgid "Provided password file failed to open: " -msgstr "Neizdevās atvērt iestatīto paroļu failu: " +msgid "Could not find or load game \"" +msgstr "Nevarēja atrast vai ielādēt spēli \"" #: src/client/clientlauncher.cpp -msgid "Please choose a name!" -msgstr "Lūdzu, izvēlieties vārdu!" +msgid "Invalid gamespec." +msgstr "Nederīga spēles specifikācija." + +#: src/client/clientlauncher.cpp +msgid "Main Menu" +msgstr "Galvenā izvēlne" #: src/client/clientlauncher.cpp msgid "No world selected and no address provided. Nothing to do." msgstr "Nav izvēlēta ne pasaule, ne adrese. Nav, ko darīt." #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Sniegtā pasaules atrašanās vieta neeksistē: " +msgid "Player name too long." +msgstr "Spēlētāja vārds ir pārāk garš." #: src/client/clientlauncher.cpp -msgid "Could not find or load game \"" -msgstr "Nevarēja atrast vai ielādēt spēli \"" +msgid "Please choose a name!" +msgstr "Lūdzu, izvēlieties vārdu!" #: src/client/clientlauncher.cpp -msgid "Invalid gamespec." -msgstr "Nederīga spēles specifikācija." +msgid "Provided password file failed to open: " +msgstr "Neizdevās atvērt iestatīto paroļu failu: " + +#: src/client/clientlauncher.cpp +msgid "Provided world path doesn't exist: " +msgstr "Sniegtā pasaules atrašanās vieta neeksistē: " #. ~ DO NOT TRANSLATE THIS LITERALLY! #. This is a special string. Put either "no" or "yes" @@ -892,161 +1058,211 @@ msgstr "Nederīga spēles specifikācija." #. non-Latin script, like Chinese. #. When in doubt, test your translation. #: src/client/fontengine.cpp -msgid "needs_fallback_font" -msgstr "no" - -#: src/client/game.cpp -msgid "Shutting down..." -msgstr "Beidz darbu..." +msgid "needs_fallback_font" +msgstr "no" #: src/client/game.cpp -msgid "Creating server..." -msgstr "Izveido serveri..." +msgid "" +"\n" +"Check debug.txt for details." +msgstr "" +"\n" +"Vairāk informācijas failā debug.txt." #: src/client/game.cpp -msgid "Creating client..." -msgstr "Izveido klientu..." +msgid "- Address: " +msgstr "- Adrese: " #: src/client/game.cpp -msgid "Resolving address..." -msgstr "Atrisina adresi..." +msgid "- Creative Mode: " +msgstr "- Radošais režīms: " #: src/client/game.cpp -msgid "Connecting to server..." -msgstr "Savienojas ar serveri..." +msgid "- Damage: " +msgstr "- Bojājumi: " #: src/client/game.cpp -msgid "Item definitions..." -msgstr "Priekšmetu apraksti..." +msgid "- Mode: " +msgstr "- Režīms: " #: src/client/game.cpp -msgid "Node definitions..." -msgstr "Bloku apraksti..." +msgid "- Port: " +msgstr "- Ports: " #: src/client/game.cpp -msgid "Media..." -msgstr "Mēdiji..." +msgid "- Public: " +msgstr "- Publisks: " +#. ~ PvP = Player versus Player #: src/client/game.cpp -msgid "KiB/s" -msgstr "KiB/s" +msgid "- PvP: " +msgstr "- PvP: " #: src/client/game.cpp -msgid "MiB/s" -msgstr "MiB/s" +msgid "- Server Name: " +msgstr "- Severa nosaukums: " #: src/client/game.cpp -msgid "Client side scripting is disabled" -msgstr "Klienta puses skriptēšana ir atspējota" +msgid "Automatic forward disabled" +msgstr "Automātiskā pārvietošanās izslēgta" #: src/client/game.cpp -msgid "Sound muted" -msgstr "Skaņa izslēgta" +msgid "Automatic forward enabled" +msgstr "Automātiskā pārvietošanās ieslēgta" #: src/client/game.cpp -msgid "Sound unmuted" -msgstr "Skaņa ieslēgta" +msgid "Camera update disabled" +msgstr "Kameras atjaunošana atspējota" #: src/client/game.cpp -#, c-format -msgid "Volume changed to %d%%" -msgstr "Skaļums nomainīts uz %d%%" - -#: src/client/game.cpp src/gui/modalMenu.cpp -msgid "ok" -msgstr "ok" +msgid "Camera update enabled" +msgstr "Kameras atjaunošana iespējota" #: src/client/game.cpp -msgid "Fly mode enabled" -msgstr "Lidošanas režīms ieslēgts" +msgid "Change Password" +msgstr "Nomainīt paroli" #: src/client/game.cpp -msgid "Fly mode enabled (note: no 'fly' privilege)" -msgstr "Lidošanas režīms ieslēgts (bet: nav “fly” privilēģijas)" +msgid "Cinematic mode disabled" +msgstr "Kino režīms izslēgts" #: src/client/game.cpp -msgid "Fly mode disabled" -msgstr "Lidošanas režīms izslēgts" +msgid "Cinematic mode enabled" +msgstr "Kino režīms ieslēgts" #: src/client/game.cpp -msgid "Pitch move mode enabled" -msgstr "Kustība uz augšu/leju pēc skatīšanās virziena ieslēgta" +msgid "Client side scripting is disabled" +msgstr "Klienta puses skriptēšana ir atspējota" #: src/client/game.cpp -msgid "Pitch move mode disabled" -msgstr "Kustība uz augšu/leju pēc skatīšanās virziena izslēgta" +msgid "Connecting to server..." +msgstr "Savienojas ar serveri..." #: src/client/game.cpp -msgid "Fast mode enabled" -msgstr "Ātrais režīms ieslēgts" +msgid "Continue" +msgstr "Turpināt" #: src/client/game.cpp -msgid "Fast mode enabled (note: no 'fast' privilege)" -msgstr "Ātrais režīms ieslēgts (bet: nav “fast” privilēģijas)" +#, c-format +msgid "" +"Controls:\n" +"- %s: move forwards\n" +"- %s: move backwards\n" +"- %s: move left\n" +"- %s: move right\n" +"- %s: jump/climb\n" +"- %s: sneak/go down\n" +"- %s: drop item\n" +"- %s: inventory\n" +"- Mouse: turn/look\n" +"- Mouse left: dig/punch\n" +"- Mouse right: place/use\n" +"- Mouse wheel: select item\n" +"- %s: chat\n" +msgstr "" +"Kontroles:\n" +"- %s: uz priekšu\n" +"- %s: uz atpakaļu\n" +"- %s: pa kreisi\n" +"- %s: pa labi\n" +"- %s: lekt/kāpt\n" +"- %s: lavīties/nolaisties\n" +"- %s: nomest priekšmetu\n" +"- %s: inventārs\n" +"- Pele: griezties/skatīties\n" +"- Peles kreisā poga: rakt/sist\n" +"- Peles labā poga: likt/izmantot\n" +"- Peles rullītis: izvēlēties priekšmetu\n" +"- %s: čats\n" #: src/client/game.cpp -msgid "Fast mode disabled" -msgstr "Ātrais režīms izslēgts" +msgid "Creating client..." +msgstr "Izveido klientu..." #: src/client/game.cpp -msgid "Noclip mode enabled" -msgstr "“Noclip” režīms ieslēgts" +msgid "Creating server..." +msgstr "Izveido serveri..." #: src/client/game.cpp -msgid "Noclip mode enabled (note: no 'noclip' privilege)" -msgstr "“Noclip” režīms ieslēgts (bet: nav “noclip” privilēģijas)" +msgid "Debug info and profiler graph hidden" +msgstr "Atkļūdošanas informācija un profilēšanas grafiks paslēpti" #: src/client/game.cpp -msgid "Noclip mode disabled" -msgstr "“Noclip” režīms izslēgts" +msgid "Debug info shown" +msgstr "Atkļūdošanas informācija parādīta" #: src/client/game.cpp -msgid "Cinematic mode enabled" -msgstr "Kino režīms ieslēgts" +msgid "Debug info, profiler graph, and wireframe hidden" +msgstr "" +"Atkļūdošanas informācija, profilēšanas grafiks un karkasattēlojums atspējoti" #: src/client/game.cpp -msgid "Cinematic mode disabled" -msgstr "Kino režīms izslēgts" +msgid "" +"Default Controls:\n" +"No menu visible:\n" +"- single tap: button activate\n" +"- double tap: place/use\n" +"- slide finger: look around\n" +"Menu/Inventory visible:\n" +"- double tap (outside):\n" +" -->close\n" +"- touch stack, touch slot:\n" +" --> move stack\n" +"- touch&drag, tap 2nd finger\n" +" --> place single item to slot\n" +msgstr "" +"Noklusējuma kontroles:\n" +"Ne izvēlnē:\n" +"- pieskāriens: aktivizē pogu\n" +"- dubultpieskāriens: nolikt/izmantot\n" +"- vilkt ar pirksto: skatīties apkārt\n" +"Izvēlnē/inventārā:\n" +"- dubultpieskāriens (ārpus izvēlnes)\n" +" --> aizvērt izvēlni\n" +"- pieskāriens priekšmetiem, pieskāriens kastītei:\n" +" --> pārvietot priekšmetus\n" +"- pieskāriens&vilkšana, ar otru pirkstu pieskāriens:\n" +" --> novietot vienu priekšmetu kastītē\n" #: src/client/game.cpp -msgid "Automatic forward enabled" -msgstr "Automātiskā pārvietošanās ieslēgta" +msgid "Disabled unlimited viewing range" +msgstr "Atspējots neierobežots redzamības diapazons" #: src/client/game.cpp -msgid "Automatic forward disabled" -msgstr "Automātiskā pārvietošanās izslēgta" +msgid "Enabled unlimited viewing range" +msgstr "Iespējots neierobežots redzamības diapazons" #: src/client/game.cpp -msgid "Minimap in surface mode, Zoom x1" -msgstr "Minikarte virsmas režīmā, palielinājums x1" +msgid "Exit to Menu" +msgstr "Iziet uz izvēlni" #: src/client/game.cpp -msgid "Minimap in surface mode, Zoom x2" -msgstr "Minikarte virsmas režīmā, palielinājums x2" +msgid "Exit to OS" +msgstr "Iziet uz OS" #: src/client/game.cpp -msgid "Minimap in surface mode, Zoom x4" -msgstr "Minikarte virsmas režīmā, palielinājums x4" +msgid "Fast mode disabled" +msgstr "Ātrais režīms izslēgts" #: src/client/game.cpp -msgid "Minimap in radar mode, Zoom x1" -msgstr "Minikarte radara režīmā, palielinājums x1" +msgid "Fast mode enabled" +msgstr "Ātrais režīms ieslēgts" #: src/client/game.cpp -msgid "Minimap in radar mode, Zoom x2" -msgstr "Minikarte radara režīmā, palielinājums x2" +msgid "Fast mode enabled (note: no 'fast' privilege)" +msgstr "Ātrais režīms ieslēgts (bet: nav “fast” privilēģijas)" #: src/client/game.cpp -msgid "Minimap in radar mode, Zoom x4" -msgstr "Minikarte radara režīmā, palielinājums x4" +msgid "Fly mode disabled" +msgstr "Lidošanas režīms izslēgts" #: src/client/game.cpp -msgid "Minimap hidden" -msgstr "Minikarte paslēpta" +msgid "Fly mode enabled" +msgstr "Lidošanas režīms ieslēgts" #: src/client/game.cpp -msgid "Minimap currently disabled by game or mod" -msgstr "Minikarte šobrīd atspējota vai nu spēlei, vai modam" +msgid "Fly mode enabled (note: no 'fly' privilege)" +msgstr "Lidošanas režīms ieslēgts (bet: nav “fly” privilēģijas)" #: src/client/game.cpp msgid "Fog disabled" @@ -1057,362 +1273,318 @@ msgid "Fog enabled" msgstr "Migla iespējota" #: src/client/game.cpp -msgid "Debug info shown" -msgstr "Atkļūdošanas informācija parādīta" +msgid "Game info:" +msgstr "Spēles informācija:" #: src/client/game.cpp -msgid "Profiler graph shown" -msgstr "Profilēšanas grafiks parādīts" +msgid "Game paused" +msgstr "Spēle nopauzēta" #: src/client/game.cpp -msgid "Wireframe shown" -msgstr "Karkasattēlojums iespējots" +msgid "Hosting server" +msgstr "Lokāls serveris" #: src/client/game.cpp -msgid "Debug info, profiler graph, and wireframe hidden" -msgstr "" -"Atkļūdošanas informācija, profilēšanas grafiks un karkasattēlojums atspējoti" +msgid "Item definitions..." +msgstr "Priekšmetu apraksti..." #: src/client/game.cpp -msgid "Debug info and profiler graph hidden" -msgstr "Atkļūdošanas informācija un profilēšanas grafiks paslēpti" +msgid "KiB/s" +msgstr "KiB/s" #: src/client/game.cpp -msgid "Camera update disabled" -msgstr "Kameras atjaunošana atspējota" +msgid "Media..." +msgstr "Mēdiji..." #: src/client/game.cpp -msgid "Camera update enabled" -msgstr "Kameras atjaunošana iespējota" +msgid "MiB/s" +msgstr "MiB/s" #: src/client/game.cpp -#, c-format -msgid "Viewing range is at maximum: %d" -msgstr "Redzamības diapazons ir maksimāls: %d" +msgid "Minimap currently disabled by game or mod" +msgstr "Minikarte šobrīd atspējota vai nu spēlei, vai modam" #: src/client/game.cpp -#, c-format -msgid "Viewing range changed to %d" -msgstr "Redzamības diapazons nomainīts uz %d" +msgid "Minimap hidden" +msgstr "Minikarte paslēpta" #: src/client/game.cpp -#, c-format -msgid "Viewing range is at minimum: %d" -msgstr "Redzamības diapazons ir minimāls: %d" +msgid "Minimap in radar mode, Zoom x1" +msgstr "Minikarte radara režīmā, palielinājums x1" + +#: src/client/game.cpp +msgid "Minimap in radar mode, Zoom x2" +msgstr "Minikarte radara režīmā, palielinājums x2" #: src/client/game.cpp -msgid "Enabled unlimited viewing range" -msgstr "Iespējots neierobežots redzamības diapazons" +msgid "Minimap in radar mode, Zoom x4" +msgstr "Minikarte radara režīmā, palielinājums x4" #: src/client/game.cpp -msgid "Disabled unlimited viewing range" -msgstr "Atspējots neierobežots redzamības diapazons" +msgid "Minimap in surface mode, Zoom x1" +msgstr "Minikarte virsmas režīmā, palielinājums x1" #: src/client/game.cpp -msgid "Zoom currently disabled by game or mod" -msgstr "Tuvināšana šobrīd atspējota vai nu spēlei, vai modam" +msgid "Minimap in surface mode, Zoom x2" +msgstr "Minikarte virsmas režīmā, palielinājums x2" #: src/client/game.cpp -msgid "" -"Default Controls:\n" -"No menu visible:\n" -"- single tap: button activate\n" -"- double tap: place/use\n" -"- slide finger: look around\n" -"Menu/Inventory visible:\n" -"- double tap (outside):\n" -" -->close\n" -"- touch stack, touch slot:\n" -" --> move stack\n" -"- touch&drag, tap 2nd finger\n" -" --> place single item to slot\n" -msgstr "" -"Noklusējuma kontroles:\n" -"Ne izvēlnē:\n" -"- pieskāriens: aktivizē pogu\n" -"- dubultpieskāriens: nolikt/izmantot\n" -"- vilkt ar pirksto: skatīties apkārt\n" -"Izvēlnē/inventārā:\n" -"- dubultpieskāriens (ārpus izvēlnes)\n" -" --> aizvērt izvēlni\n" -"- pieskāriens priekšmetiem, pieskāriens kastītei:\n" -" --> pārvietot priekšmetus\n" -"- pieskāriens&vilkšana, ar otru pirkstu pieskāriens:\n" -" --> novietot vienu priekšmetu kastītē\n" +msgid "Minimap in surface mode, Zoom x4" +msgstr "Minikarte virsmas režīmā, palielinājums x4" #: src/client/game.cpp -#, c-format -msgid "" -"Controls:\n" -"- %s: move forwards\n" -"- %s: move backwards\n" -"- %s: move left\n" -"- %s: move right\n" -"- %s: jump/climb\n" -"- %s: sneak/go down\n" -"- %s: drop item\n" -"- %s: inventory\n" -"- Mouse: turn/look\n" -"- Mouse left: dig/punch\n" -"- Mouse right: place/use\n" -"- Mouse wheel: select item\n" -"- %s: chat\n" -msgstr "" -"Kontroles:\n" -"- %s: uz priekšu\n" -"- %s: uz atpakaļu\n" -"- %s: pa kreisi\n" -"- %s: pa labi\n" -"- %s: lekt/kāpt\n" -"- %s: lavīties/nolaisties\n" -"- %s: nomest priekšmetu\n" -"- %s: inventārs\n" -"- Pele: griezties/skatīties\n" -"- Peles kreisā poga: rakt/sist\n" -"- Peles labā poga: likt/izmantot\n" -"- Peles rullītis: izvēlēties priekšmetu\n" -"- %s: čats\n" +msgid "Noclip mode disabled" +msgstr "“Noclip” režīms izslēgts" #: src/client/game.cpp -msgid "Continue" -msgstr "Turpināt" +msgid "Noclip mode enabled" +msgstr "“Noclip” režīms ieslēgts" #: src/client/game.cpp -msgid "Change Password" -msgstr "Nomainīt paroli" +msgid "Noclip mode enabled (note: no 'noclip' privilege)" +msgstr "“Noclip” režīms ieslēgts (bet: nav “noclip” privilēģijas)" #: src/client/game.cpp -msgid "Game paused" -msgstr "Spēle nopauzēta" +msgid "Node definitions..." +msgstr "Bloku apraksti..." #: src/client/game.cpp -msgid "Sound Volume" -msgstr "Skaņas skaļums" +msgid "Off" +msgstr "Izslēgts" #: src/client/game.cpp -msgid "Exit to Menu" -msgstr "Iziet uz izvēlni" +msgid "On" +msgstr "Ieslēgts" #: src/client/game.cpp -msgid "Exit to OS" -msgstr "Iziet uz OS" +msgid "Pitch move mode disabled" +msgstr "Kustība uz augšu/leju pēc skatīšanās virziena izslēgta" #: src/client/game.cpp -msgid "Game info:" -msgstr "Spēles informācija:" +msgid "Pitch move mode enabled" +msgstr "Kustība uz augšu/leju pēc skatīšanās virziena ieslēgta" #: src/client/game.cpp -msgid "- Mode: " -msgstr "- Režīms: " +msgid "Profiler graph shown" +msgstr "Profilēšanas grafiks parādīts" #: src/client/game.cpp msgid "Remote server" msgstr "Attālināts serveris" #: src/client/game.cpp -msgid "- Address: " -msgstr "- Adrese: " - -#: src/client/game.cpp -msgid "Hosting server" -msgstr "Lokāls serveris" +msgid "Resolving address..." +msgstr "Atrisina adresi..." #: src/client/game.cpp -msgid "- Port: " -msgstr "- Ports: " +msgid "Shutting down..." +msgstr "Beidz darbu..." #: src/client/game.cpp msgid "Singleplayer" msgstr "Viena spēlētāja režīms" #: src/client/game.cpp -msgid "On" -msgstr "Ieslēgts" +msgid "Sound Volume" +msgstr "Skaņas skaļums" #: src/client/game.cpp -msgid "Off" -msgstr "Izslēgts" +msgid "Sound muted" +msgstr "Skaņa izslēgta" #: src/client/game.cpp -msgid "- Damage: " -msgstr "- Bojājumi: " +msgid "Sound system is disabled" +msgstr "" #: src/client/game.cpp -msgid "- Creative Mode: " -msgstr "- Radošais režīms: " +msgid "Sound system is not supported on this build" +msgstr "" -#. ~ PvP = Player versus Player #: src/client/game.cpp -msgid "- PvP: " -msgstr "- PvP: " +msgid "Sound unmuted" +msgstr "Skaņa ieslēgta" #: src/client/game.cpp -msgid "- Public: " -msgstr "- Publisks: " +#, c-format +msgid "Viewing range changed to %d" +msgstr "Redzamības diapazons nomainīts uz %d" #: src/client/game.cpp -msgid "- Server Name: " -msgstr "- Severa nosaukums: " +#, c-format +msgid "Viewing range is at maximum: %d" +msgstr "Redzamības diapazons ir maksimāls: %d" #: src/client/game.cpp -msgid "" -"\n" -"Check debug.txt for details." -msgstr "" -"\n" -"Vairāk informācijas failā debug.txt." +#, c-format +msgid "Viewing range is at minimum: %d" +msgstr "Redzamības diapazons ir minimāls: %d" -#: src/client/gameui.cpp -msgid "Chat shown" -msgstr "Čats parādīts" +#: src/client/game.cpp +#, c-format +msgid "Volume changed to %d%%" +msgstr "Skaļums nomainīts uz %d%%" + +#: src/client/game.cpp +msgid "Wireframe shown" +msgstr "Karkasattēlojums iespējots" + +#: src/client/game.cpp +msgid "Zoom currently disabled by game or mod" +msgstr "Tuvināšana šobrīd atspējota vai nu spēlei, vai modam" + +#: src/client/game.cpp +msgid "ok" +msgstr "ok" #: src/client/gameui.cpp msgid "Chat hidden" msgstr "Čats paslēpts" #: src/client/gameui.cpp -msgid "HUD shown" -msgstr "Spēles saskarne parādīta" +msgid "Chat shown" +msgstr "Čats parādīts" #: src/client/gameui.cpp msgid "HUD hidden" msgstr "Spēles saskarne paslēpta" #: src/client/gameui.cpp -#, c-format -msgid "Profiler shown (page %d of %d)" -msgstr "Profilētājs parādīts (lapa %d no %d)" +msgid "HUD shown" +msgstr "Spēles saskarne parādīta" #: src/client/gameui.cpp msgid "Profiler hidden" msgstr "Profilētājs paslēpts" -#: src/client/keycode.cpp -msgid "Left Button" -msgstr "Kreisā poga" - -#: src/client/keycode.cpp -msgid "Right Button" -msgstr "Labā poga" - -#: src/client/keycode.cpp -msgid "Middle Button" -msgstr "Vidējā poga" - -#: src/client/keycode.cpp -msgid "X Button 1" -msgstr "X Poga 1" +#: src/client/gameui.cpp +#, c-format +msgid "Profiler shown (page %d of %d)" +msgstr "Profilētājs parādīts (lapa %d no %d)" #: src/client/keycode.cpp -msgid "X Button 2" -msgstr "X Poga 2" +msgid "Apps" +msgstr "Menu" #: src/client/keycode.cpp msgid "Backspace" msgstr "Backspace" #: src/client/keycode.cpp -msgid "Tab" -msgstr "Tab" +msgid "Caps Lock" +msgstr "Caps Lock" #: src/client/keycode.cpp msgid "Clear" msgstr "Notīrīt" #: src/client/keycode.cpp -msgid "Return" -msgstr "Return" +msgid "Control" +msgstr "Ctrl" #: src/client/keycode.cpp -msgid "Shift" -msgstr "Shift" +msgid "Down" +msgstr "Uz leju" #: src/client/keycode.cpp -msgid "Control" -msgstr "Ctrl" +msgid "End" +msgstr "End" -#. ~ Key name, common on Windows keyboards #: src/client/keycode.cpp -msgid "Menu" -msgstr "Alt" +msgid "Erase EOF" +msgstr "Erase EOF" #: src/client/keycode.cpp -msgid "Pause" -msgstr "Pause" +msgid "Execute" +msgstr "Execute" #: src/client/keycode.cpp -msgid "Caps Lock" -msgstr "Caps Lock" +msgid "Help" +msgstr "Help" #: src/client/keycode.cpp -msgid "Space" -msgstr "Atstarpe" +msgid "Home" +msgstr "Home" #: src/client/keycode.cpp -msgid "Page up" -msgstr "Page up" +msgid "IME Accept" +msgstr "IME Accept" #: src/client/keycode.cpp -msgid "Page down" -msgstr "Page down" +msgid "IME Convert" +msgstr "IME Convert" + +#: src/client/keycode.cpp +msgid "IME Escape" +msgstr "IME Escape" + +#: src/client/keycode.cpp +msgid "IME Mode Change" +msgstr "IME Mode Change" #: src/client/keycode.cpp -msgid "End" -msgstr "End" +msgid "IME Nonconvert" +msgstr "IME Nonconvert" #: src/client/keycode.cpp -msgid "Home" -msgstr "Home" +msgid "Insert" +msgstr "Insert" #: src/client/keycode.cpp src/gui/guiKeyChangeMenu.cpp msgid "Left" msgstr "Pa kreisi" #: src/client/keycode.cpp -msgid "Up" -msgstr "Uz augšu" +msgid "Left Button" +msgstr "Kreisā poga" -#: src/client/keycode.cpp src/gui/guiKeyChangeMenu.cpp -msgid "Right" -msgstr "Pa labi" +#: src/client/keycode.cpp +msgid "Left Control" +msgstr "Kreisais Ctrl" #: src/client/keycode.cpp -msgid "Down" -msgstr "Uz leju" +msgid "Left Menu" +msgstr "Kreisais Alt" -#. ~ Key name #: src/client/keycode.cpp -msgid "Select" -msgstr "Select" +msgid "Left Shift" +msgstr "Kreisais Shift" -#. ~ "Print screen" key #: src/client/keycode.cpp -msgid "Print" -msgstr "Print Screen" +msgid "Left Windows" +msgstr "Kreisā Windows poga" +#. ~ Key name, common on Windows keyboards #: src/client/keycode.cpp -msgid "Execute" -msgstr "Execute" +msgid "Menu" +msgstr "Alt" #: src/client/keycode.cpp -msgid "Snapshot" -msgstr "Snapshot" +msgid "Middle Button" +msgstr "Vidējā poga" #: src/client/keycode.cpp -msgid "Insert" -msgstr "Insert" +msgid "Num Lock" +msgstr "Num Lock" #: src/client/keycode.cpp -msgid "Help" -msgstr "Help" +msgid "Numpad *" +msgstr "Ciparbloka *" #: src/client/keycode.cpp -msgid "Left Windows" -msgstr "Kreisā Windows poga" +msgid "Numpad +" +msgstr "Ciparbloka +" #: src/client/keycode.cpp -msgid "Right Windows" -msgstr "Labā Windows poga" +msgid "Numpad -" +msgstr "Ciparbloka -" + +#: src/client/keycode.cpp +msgid "Numpad ." +msgstr "Ciparbloka ." + +#: src/client/keycode.cpp +msgid "Numpad /" +msgstr "Ciparbloka /" #: src/client/keycode.cpp msgid "Numpad 0" @@ -1455,100 +1627,110 @@ msgid "Numpad 9" msgstr "Ciparbloka 9" #: src/client/keycode.cpp -msgid "Numpad *" -msgstr "Ciparbloka *" +msgid "OEM Clear" +msgstr "OEM Clear" #: src/client/keycode.cpp -msgid "Numpad +" -msgstr "Ciparbloka +" +msgid "Page down" +msgstr "Page down" #: src/client/keycode.cpp -msgid "Numpad ." -msgstr "Ciparbloka ." +msgid "Page up" +msgstr "Page up" #: src/client/keycode.cpp -msgid "Numpad -" -msgstr "Ciparbloka -" +msgid "Pause" +msgstr "Pause" #: src/client/keycode.cpp -msgid "Numpad /" -msgstr "Ciparbloka /" +msgid "Play" +msgstr "Play" +#. ~ "Print screen" key #: src/client/keycode.cpp -msgid "Num Lock" -msgstr "Num Lock" +msgid "Print" +msgstr "Print Screen" #: src/client/keycode.cpp -msgid "Scroll Lock" -msgstr "Scroll Lock" +msgid "Return" +msgstr "Return" + +#: src/client/keycode.cpp src/gui/guiKeyChangeMenu.cpp +msgid "Right" +msgstr "Pa labi" #: src/client/keycode.cpp -msgid "Left Shift" -msgstr "Kreisais Shift" +msgid "Right Button" +msgstr "Labā poga" #: src/client/keycode.cpp -msgid "Right Shift" -msgstr "Labais Shift" +msgid "Right Control" +msgstr "Labais Ctrl" #: src/client/keycode.cpp -msgid "Left Control" -msgstr "Kreisais Ctrl" +msgid "Right Menu" +msgstr "Labais Alt" #: src/client/keycode.cpp -msgid "Right Control" -msgstr "Labais Ctrl" +msgid "Right Shift" +msgstr "Labais Shift" #: src/client/keycode.cpp -msgid "Left Menu" -msgstr "Kreisais Alt" +msgid "Right Windows" +msgstr "Labā Windows poga" #: src/client/keycode.cpp -msgid "Right Menu" -msgstr "Labais Alt" +msgid "Scroll Lock" +msgstr "Scroll Lock" +#. ~ Key name #: src/client/keycode.cpp -msgid "IME Escape" -msgstr "IME Escape" +msgid "Select" +msgstr "Select" #: src/client/keycode.cpp -msgid "IME Convert" -msgstr "IME Convert" +msgid "Shift" +msgstr "Shift" #: src/client/keycode.cpp -msgid "IME Nonconvert" -msgstr "IME Nonconvert" +msgid "Sleep" +msgstr "Sleep" #: src/client/keycode.cpp -msgid "IME Accept" -msgstr "IME Accept" +msgid "Snapshot" +msgstr "Snapshot" #: src/client/keycode.cpp -msgid "IME Mode Change" -msgstr "IME Mode Change" +msgid "Space" +msgstr "Atstarpe" #: src/client/keycode.cpp -msgid "Apps" -msgstr "Menu" +msgid "Tab" +msgstr "Tab" #: src/client/keycode.cpp -msgid "Sleep" -msgstr "Sleep" +msgid "Up" +msgstr "Uz augšu" #: src/client/keycode.cpp -msgid "Erase EOF" -msgstr "Erase EOF" +msgid "X Button 1" +msgstr "X Poga 1" #: src/client/keycode.cpp -msgid "Play" -msgstr "Play" +msgid "X Button 2" +msgstr "X Poga 2" #: src/client/keycode.cpp src/gui/guiKeyChangeMenu.cpp msgid "Zoom" msgstr "Zoom" -#: src/client/keycode.cpp -msgid "OEM Clear" -msgstr "OEM Clear" +#: src/gui/guiConfirmRegistration.cpp src/gui/guiPasswordChange.cpp +msgid "Passwords do not match!" +msgstr "Paroles nesakrīt!" + +#: src/gui/guiConfirmRegistration.cpp +msgid "Register and Join" +msgstr "Reģistrēties un pievienoties" #: src/gui/guiConfirmRegistration.cpp #, c-format @@ -1566,183 +1748,171 @@ msgstr "" "pievienoties”, lai apstiprinātu lietotāja izveidi, vai arī nospiediet " "“Atcelt”, lai pārtrauktu šo darbību." -#: src/gui/guiConfirmRegistration.cpp -msgid "Register and Join" -msgstr "Reģistrēties un pievienoties" - -#: src/gui/guiConfirmRegistration.cpp src/gui/guiPasswordChange.cpp -msgid "Passwords do not match!" -msgstr "Paroles nesakrīt!" - #: src/gui/guiFormSpecMenu.cpp msgid "Proceed" msgstr "Turpināt" -#: src/gui/guiKeyChangeMenu.cpp -msgid "Keybindings. (If this menu screws up, remove stuff from minetest.conf)" -msgstr "" -"Taustiņu iestatījumi. (Ja šī izvēlne salūzt, izdzēsiet iestatījumus no " -"minetest.conf)" - #: src/gui/guiKeyChangeMenu.cpp msgid "\"Special\" = climb down" msgstr "“Speciālais” = kāpt lejā" #: src/gui/guiKeyChangeMenu.cpp -msgid "Double tap \"jump\" to toggle fly" -msgstr "Nospied “lekt” divreiz, lai lidotu" +msgid "Autoforward" +msgstr "Auto-iešana" #: src/gui/guiKeyChangeMenu.cpp src/settings_translation_file.cpp msgid "Automatic jumping" msgstr "Automātiskā lekšana" #: src/gui/guiKeyChangeMenu.cpp -msgid "Key already in use" -msgstr "Šis taustiņš jau tiek izmantots" +msgid "Backward" +msgstr "Atmuguriski" #: src/gui/guiKeyChangeMenu.cpp -msgid "press key" -msgstr "nospiediet pogu" +msgid "Change camera" +msgstr "Mainīt kameru" #: src/gui/guiKeyChangeMenu.cpp -msgid "Forward" -msgstr "Uz priekšu" +msgid "Chat" +msgstr "Čats" #: src/gui/guiKeyChangeMenu.cpp -msgid "Backward" -msgstr "Atmuguriski" +msgid "Command" +msgstr "Komanda" #: src/gui/guiKeyChangeMenu.cpp -msgid "Special" -msgstr "Speciālais" +msgid "Console" +msgstr "Konsole" #: src/gui/guiKeyChangeMenu.cpp -msgid "Jump" -msgstr "Lekt" +msgid "Dec. range" +msgstr "Sam. diapazonu" #: src/gui/guiKeyChangeMenu.cpp -msgid "Sneak" -msgstr "Lavīties" +msgid "Dec. volume" +msgstr "Sam. skaļumu" #: src/gui/guiKeyChangeMenu.cpp -msgid "Drop" -msgstr "Mest" +msgid "Double tap \"jump\" to toggle fly" +msgstr "Nospied “lekt” divreiz, lai lidotu" #: src/gui/guiKeyChangeMenu.cpp -msgid "Inventory" -msgstr "Inventārs" +msgid "Drop" +msgstr "Mest" #: src/gui/guiKeyChangeMenu.cpp -msgid "Prev. item" -msgstr "Iepr. priekšmets" +msgid "Forward" +msgstr "Uz priekšu" #: src/gui/guiKeyChangeMenu.cpp -msgid "Next item" -msgstr "Nāk. priekšmets" +msgid "Inc. range" +msgstr "Pal. diapazonu" #: src/gui/guiKeyChangeMenu.cpp -msgid "Change camera" -msgstr "Mainīt kameru" +msgid "Inc. volume" +msgstr "Pal. skaļumu" #: src/gui/guiKeyChangeMenu.cpp -msgid "Toggle minimap" -msgstr "Minikarte" +msgid "Inventory" +msgstr "Inventārs" #: src/gui/guiKeyChangeMenu.cpp -msgid "Toggle fly" -msgstr "Lidot" +msgid "Jump" +msgstr "Lekt" #: src/gui/guiKeyChangeMenu.cpp -msgid "Toggle pitchmove" -msgstr "Pārvietoties pēc skatīšanās leņķa" +msgid "Key already in use" +msgstr "Šis taustiņš jau tiek izmantots" #: src/gui/guiKeyChangeMenu.cpp -msgid "Toggle fast" -msgstr "Ātrā pārvietošanās" +msgid "Keybindings. (If this menu screws up, remove stuff from minetest.conf)" +msgstr "" +"Taustiņu iestatījumi. (Ja šī izvēlne salūzt, izdzēsiet iestatījumus no " +"minetest.conf)" -#: src/gui/guiKeyChangeMenu.cpp -msgid "Toggle noclip" -msgstr "“Noclip”" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Local command" +msgstr "Lokālā komanda" #: src/gui/guiKeyChangeMenu.cpp msgid "Mute" msgstr "Skaņa" #: src/gui/guiKeyChangeMenu.cpp -msgid "Dec. volume" -msgstr "Sam. skaļumu" - -#: src/gui/guiKeyChangeMenu.cpp -msgid "Inc. volume" -msgstr "Pal. skaļumu" +msgid "Next item" +msgstr "Nāk. priekšmets" #: src/gui/guiKeyChangeMenu.cpp -msgid "Autoforward" -msgstr "Auto-iešana" +msgid "Prev. item" +msgstr "Iepr. priekšmets" #: src/gui/guiKeyChangeMenu.cpp -msgid "Chat" -msgstr "Čats" +msgid "Range select" +msgstr "Redzamības diapazons" #: src/gui/guiKeyChangeMenu.cpp src/settings_translation_file.cpp msgid "Screenshot" msgstr "Ekrānšāviņš" #: src/gui/guiKeyChangeMenu.cpp -msgid "Range select" -msgstr "Redzamības diapazons" +msgid "Sneak" +msgstr "Lavīties" #: src/gui/guiKeyChangeMenu.cpp -msgid "Dec. range" -msgstr "Sam. diapazonu" +msgid "Special" +msgstr "Speciālais" #: src/gui/guiKeyChangeMenu.cpp -msgid "Inc. range" -msgstr "Pal. diapazonu" +msgid "Toggle HUD" +msgstr "Spēles saskarne" #: src/gui/guiKeyChangeMenu.cpp -msgid "Console" -msgstr "Konsole" +msgid "Toggle chat log" +msgstr "Čata logs" #: src/gui/guiKeyChangeMenu.cpp -msgid "Command" -msgstr "Komanda" +msgid "Toggle fast" +msgstr "Ātrā pārvietošanās" #: src/gui/guiKeyChangeMenu.cpp -msgid "Local command" -msgstr "Lokālā komanda" +msgid "Toggle fly" +msgstr "Lidot" #: src/gui/guiKeyChangeMenu.cpp -msgid "Toggle HUD" -msgstr "Spēles saskarne" +msgid "Toggle fog" +msgstr "Migla" #: src/gui/guiKeyChangeMenu.cpp -msgid "Toggle chat log" -msgstr "Čata logs" +msgid "Toggle minimap" +msgstr "Minikarte" #: src/gui/guiKeyChangeMenu.cpp -msgid "Toggle fog" -msgstr "Migla" +msgid "Toggle noclip" +msgstr "“Noclip”" -#: src/gui/guiPasswordChange.cpp -msgid "Old Password" -msgstr "Vecā parole" +#: src/gui/guiKeyChangeMenu.cpp +msgid "Toggle pitchmove" +msgstr "Pārvietoties pēc skatīšanās leņķa" + +#: src/gui/guiKeyChangeMenu.cpp +msgid "press key" +msgstr "nospiediet pogu" #: src/gui/guiPasswordChange.cpp -msgid "New Password" -msgstr "Jaunā parole" +msgid "Change" +msgstr "Nomainīt" #: src/gui/guiPasswordChange.cpp msgid "Confirm Password" msgstr "Apstiprināt paroli" #: src/gui/guiPasswordChange.cpp -msgid "Change" -msgstr "Nomainīt" +msgid "New Password" +msgstr "Jaunā parole" -#: src/gui/guiVolumeChange.cpp -msgid "Sound Volume: " -msgstr "Skaņas skaļums: " +#: src/gui/guiPasswordChange.cpp +msgid "Old Password" +msgstr "Vecā parole" #: src/gui/guiVolumeChange.cpp msgid "Exit" @@ -1752,6 +1922,10 @@ msgstr "Iziet" msgid "Muted" msgstr "Apklusināts" +#: src/gui/guiVolumeChange.cpp +msgid "Sound Volume: " +msgstr "Skaņas skaļums: " + #. ~ Imperative, as in "Enter/type in text". #. Don't forget the space. #: src/gui/modalMenu.cpp @@ -1766,1019 +1940,976 @@ msgid "LANG_CODE" msgstr "lv" #: src/settings_translation_file.cpp -msgid "Controls" -msgstr "Vadība" +msgid "" +"(Android) Fixes the position of virtual joystick.\n" +"If disabled, virtual joystick will center to first-touch's position." +msgstr "" #: src/settings_translation_file.cpp -msgid "Build inside player" -msgstr "Būvēt iekšā spēlētājā" +msgid "" +"(Android) Use virtual joystick to trigger \"aux\" button.\n" +"If enabled, virtual joystick will also tap \"aux\" button when out of main " +"circle." +msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, you can place blocks at the position (feet + eye level) where " -"you stand.\n" -"This is helpful when working with nodeboxes in small areas." +"(X,Y,Z) offset of fractal from world center in units of 'scale'.\n" +"Can be used to move a desired point to (0, 0) to create a\n" +"suitable spawn point, or to allow 'zooming in' on a desired\n" +"point by increasing 'scale'.\n" +"The default is tuned for a suitable spawn point for Mandelbrot\n" +"sets with default parameters, it may need altering in other\n" +"situations.\n" +"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." msgstr "" -"Ja iespējots, varat novietot blokus, kur Jūs stāvat.\n" -"Šis ir noderīgi, kad jābūvē šaurās vietās." #: src/settings_translation_file.cpp -msgid "Flying" -msgstr "Lidošana" +msgid "" +"(X,Y,Z) scale of fractal in nodes.\n" +"Actual fractal size will be 2 to 3 times larger.\n" +"These numbers can be made very large, the fractal does\n" +"not have to fit inside the world.\n" +"Increase these to 'zoom' into the detail of the fractal.\n" +"Default is for a vertically-squashed shape suitable for\n" +"an island, set all 3 numbers equal for the raw shape." +msgstr "" #: src/settings_translation_file.cpp msgid "" -"Player is able to fly without being affected by gravity.\n" -"This requires the \"fly\" privilege on the server." +"0 = parallax occlusion with slope information (faster).\n" +"1 = relief mapping (slower, more accurate)." msgstr "" -"Spēlētājs var lidot ignorējot gravitāciju.\n" -"Šim ir vajadzīga “fly” privilēģija servera pusē." #: src/settings_translation_file.cpp -msgid "Pitch move mode" -msgstr "Kustība uz augšu/leju pēc skatīšanās virziena" +msgid "2D noise that controls the shape/size of ridged mountains." +msgstr "" #: src/settings_translation_file.cpp -msgid "" -"If enabled, makes move directions relative to the player's pitch when flying " -"or swimming." +msgid "2D noise that controls the shape/size of rolling hills." msgstr "" -"Ja iespējota, liek visām kustībām peldot un lidojot būt relatīvām pret " -"spēlētāja skatīšanās virziena." #: src/settings_translation_file.cpp -msgid "Fast movement" -msgstr "Ātrā pārvietošanās" +msgid "2D noise that controls the shape/size of step mountains." +msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Fast movement (via the \"special\" key).\n" -"This requires the \"fast\" privilege on the server." +msgid "2D noise that controls the size/occurrence of ridged mountain ranges." msgstr "" #: src/settings_translation_file.cpp -msgid "Noclip" +msgid "2D noise that controls the size/occurrence of rolling hills." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the size/occurrence of step mountain ranges." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that locates the river valleys and channels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D clouds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D mode parallax strength" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise defining giant caverns." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled together with fly mode, player is able to fly through solid " -"nodes.\n" -"This requires the \"noclip\" privilege on the server." +"3D noise defining mountain structure and height.\n" +"Also defines structure of floatland mountain terrain." msgstr "" #: src/settings_translation_file.cpp -msgid "Cinematic mode" +msgid "" +"3D noise defining structure of floatlands.\n" +"If altered from the default, the noise 'scale' (0.7 by default) may need\n" +"to be adjusted, as floatland tapering functions best when this noise has\n" +"a value range of approximately -2.0 to 2.0." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise defining structure of river canyon walls." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise defining terrain." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise that determines number of dungeons per mapchunk." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Smooths camera when looking around. Also called look or mouse smoothing.\n" -"Useful for recording videos." +"3D support.\n" +"Currently supported:\n" +"- none: no 3d output.\n" +"- anaglyph: cyan/magenta color 3d.\n" +"- interlaced: odd/even line based polarisation screen support.\n" +"- topbottom: split screen top/bottom.\n" +"- sidebyside: split screen side by side.\n" +"- crossview: Cross-eyed 3d\n" +"- pageflip: quadbuffer based 3d.\n" +"Note that the interlaced mode requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Camera smoothing" +msgid "" +"A chosen map seed for a new map, leave empty for random.\n" +"Will be overridden when creating a new world in the main menu." msgstr "" #: src/settings_translation_file.cpp -msgid "Smooths rotation of camera. 0 to disable." +msgid "A message to be displayed to all clients when the server crashes." msgstr "" #: src/settings_translation_file.cpp -msgid "Camera smoothing in cinematic mode" +msgid "A message to be displayed to all clients when the server shuts down." msgstr "" #: src/settings_translation_file.cpp -msgid "Smooths rotation of camera in cinematic mode. 0 to disable." +msgid "ABM interval" msgstr "" #: src/settings_translation_file.cpp -msgid "Invert mouse" +msgid "Absolute limit of queued blocks to emerge" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Acceleration in air" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Acceleration of gravity, in nodes per second per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active Block Modifiers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active block management interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active block range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active object send range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Address to connect to.\n" +"Leave this blank to start a local server.\n" +"Note that the address field in the main menu overrides this setting." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Adds particles when digging a node." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k " +"screens." msgstr "" #: src/settings_translation_file.cpp -msgid "Invert vertical mouse movement." +#, c-format +msgid "" +"Adjusts the density of the floatland layer.\n" +"Increase value to increase density. Can be positive or negative.\n" +"Value = 0.0: 50% of volume is floatland.\n" +"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n" +"to be sure) creates a solid floatland layer." msgstr "" #: src/settings_translation_file.cpp -msgid "Mouse sensitivity" +msgid "Advanced" msgstr "" #: src/settings_translation_file.cpp -msgid "Mouse sensitivity multiplier." +msgid "" +"Alters the light curve by applying 'gamma correction' to it.\n" +"Higher values make middle and lower light levels brighter.\n" +"Value '1.0' leaves the light curve unaltered.\n" +"This only has significant effect on daylight and artificial\n" +"light, it has very little effect on natural night light." msgstr "" #: src/settings_translation_file.cpp -msgid "Special key for climbing/descending" +msgid "Always fly and fast" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"If enabled, \"special\" key instead of \"sneak\" key is used for climbing " -"down and\n" -"descending." +msgid "Ambient occlusion gamma" msgstr "" #: src/settings_translation_file.cpp -msgid "Double tap jump for fly" +msgid "Amount of messages a player may send per 10 seconds." msgstr "" #: src/settings_translation_file.cpp -msgid "Double-tapping the jump key toggles fly mode." +msgid "Amplifies the valleys." msgstr "" #: src/settings_translation_file.cpp -msgid "Always fly and fast" +msgid "Anisotropic filtering" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"If disabled, \"special\" key is used to fly fast if both fly and fast mode " -"are\n" -"enabled." +msgid "Announce server" msgstr "" #: src/settings_translation_file.cpp -msgid "Rightclick repetition interval" +msgid "Announce to this serverlist." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The time in seconds it takes between repeated right clicks when holding the " -"right\n" -"mouse button." +msgid "Append item name" msgstr "" #: src/settings_translation_file.cpp -msgid "Automatically jump up single-node obstacles." +msgid "Append item name to tooltip." msgstr "" #: src/settings_translation_file.cpp -msgid "Safe digging and placing" +msgid "Apple trees noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Prevent digging and placing from repeating when holding the mouse buttons.\n" -"Enable this when you dig or place too often by accident." +msgid "Arm inertia" msgstr "" #: src/settings_translation_file.cpp -msgid "Random input" +msgid "" +"Arm inertia, gives a more realistic movement of\n" +"the arm when the camera moves." msgstr "" #: src/settings_translation_file.cpp -msgid "Enable random user input (only used for testing)." +msgid "Ask to reconnect after crash" msgstr "" #: src/settings_translation_file.cpp -msgid "Continuous forward" +msgid "" +"At this distance the server will aggressively optimize which blocks are sent " +"to\n" +"clients.\n" +"Small values potentially improve performance a lot, at the expense of " +"visible\n" +"rendering glitches (some blocks will not be rendered under water and in " +"caves,\n" +"as well as sometimes on land).\n" +"Setting this to a value greater than max_block_send_distance disables this\n" +"optimization.\n" +"Stated in mapblocks (16 nodes)." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Continuous forward movement, toggled by autoforward key.\n" -"Press the autoforward key again or the backwards movement to disable." +msgid "Automatic forward key" msgstr "" #: src/settings_translation_file.cpp -msgid "Touch screen threshold" +msgid "Automatically jump up single-node obstacles." msgstr "" #: src/settings_translation_file.cpp -msgid "The length in pixels it takes for touch screen interaction to start." +msgid "Automatically report to the serverlist." msgstr "" #: src/settings_translation_file.cpp -msgid "Fixed virtual joystick" +msgid "Autosave screen size" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"(Android) Fixes the position of virtual joystick.\n" -"If disabled, virtual joystick will center to first-touch's position." +msgid "Autoscaling mode" msgstr "" #: src/settings_translation_file.cpp -msgid "Virtual joystick triggers aux button" +msgid "Backward key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"(Android) Use virtual joystick to trigger \"aux\" button.\n" -"If enabled, virtual joystick will also tap \"aux\" button when out of main " -"circle." +msgid "Base ground level" msgstr "" #: src/settings_translation_file.cpp -msgid "Enable joysticks" +msgid "Base terrain height." msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick ID" +msgid "Basic" msgstr "" #: src/settings_translation_file.cpp -msgid "The identifier of the joystick to use" +msgid "Basic privileges" msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick type" +msgid "Beach noise" msgstr "" #: src/settings_translation_file.cpp -msgid "The type of joystick" +msgid "Beach noise threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick button repetition interval" +msgid "Bilinear filtering" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The time in seconds it takes between repeated events\n" -"when holding down a joystick button combination." +msgid "Bind address" msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick frustum sensitivity" +msgid "Biome API temperature and humidity noise parameters" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The sensitivity of the joystick axes for moving the\n" -"ingame view frustum around." +msgid "Biome noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Forward key" +msgid "Bits per pixel (aka color depth) in fullscreen mode." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for moving the player forward.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Block send optimize distance" msgstr "" #: src/settings_translation_file.cpp -msgid "Backward key" +msgid "Bold and italic font path" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for moving the player backward.\n" -"Will also disable autoforward, when active.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Bold and italic monospace font path" msgstr "" #: src/settings_translation_file.cpp -msgid "Left key" +msgid "Bold font path" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for moving the player left.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Bold monospace font path" msgstr "" #: src/settings_translation_file.cpp -msgid "Right key" -msgstr "" +msgid "Build inside player" +msgstr "Būvēt iekšā spēlētājā" #: src/settings_translation_file.cpp -msgid "" -"Key for moving the player right.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Builtin" msgstr "" #: src/settings_translation_file.cpp -msgid "Jump key" +msgid "Bumpmapping" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for jumping.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n" +"Only works on GLES platforms. Most users will not need to change this.\n" +"Increasing can reduce artifacting on weaker GPUs.\n" +"0.1 = Default, 0.25 = Good value for weaker tablets." msgstr "" #: src/settings_translation_file.cpp -msgid "Sneak key" +msgid "Camera smoothing" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for sneaking.\n" -"Also used for climbing down and descending in water if aux1_descends is " -"disabled.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Camera smoothing in cinematic mode" msgstr "" #: src/settings_translation_file.cpp -msgid "Inventory key" +msgid "Camera update toggle key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for opening the inventory.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Cave noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Special key" +msgid "Cave noise #1" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for moving fast in fast mode.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Cave noise #2" msgstr "" #: src/settings_translation_file.cpp -msgid "Chat key" +msgid "Cave width" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for opening the chat window.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Cave1 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Command key" +msgid "Cave2 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for opening the chat window to type commands.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Cavern limit" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for opening the chat window to type local commands.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Cavern noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Range select key" +msgid "Cavern taper" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling unlimited view range.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Cavern threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "Fly key" +msgid "Cavern upper limit" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for toggling flying.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Center of light curve boost range.\n" +"Where 0.0 is minimum light level, 1.0 is maximum light level." msgstr "" #: src/settings_translation_file.cpp -msgid "Pitch move key" +msgid "" +"Changes the main menu UI:\n" +"- Full: Multiple singleplayer worlds, game choice, texture pack chooser, " +"etc.\n" +"- Simple: One singleplayer world, no game or texture pack choosers. May " +"be\n" +"necessary for smaller screens." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling pitch move mode.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Chat font size" msgstr "" #: src/settings_translation_file.cpp -msgid "Fast key" +msgid "Chat key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling fast mode.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Chat log level" msgstr "" #: src/settings_translation_file.cpp -msgid "Noclip key" +msgid "Chat message count limit" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling noclip mode.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Chat message format" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar next key" +msgid "Chat message kick threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the next item in the hotbar.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Chat message max length" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar previous key" +msgid "Chat toggle key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the previous item in the hotbar.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Chatcommands" msgstr "" #: src/settings_translation_file.cpp -msgid "Mute key" +msgid "Chunk size" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for muting the game.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Cinematic mode" msgstr "" #: src/settings_translation_file.cpp -msgid "Inc. volume key" +msgid "Cinematic mode key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for increasing the volume.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Clean transparent textures" msgstr "" #: src/settings_translation_file.cpp -msgid "Dec. volume key" +msgid "Client" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for decreasing the volume.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Client and Server" msgstr "" #: src/settings_translation_file.cpp -msgid "Automatic forward key" +msgid "Client modding" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling autoforward.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Client side modding restrictions" msgstr "" #: src/settings_translation_file.cpp -msgid "Cinematic mode key" +msgid "Client side node lookup range restriction" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling cinematic mode.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Climbing speed" msgstr "" #: src/settings_translation_file.cpp -msgid "Minimap key" +msgid "Cloud radius" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling display of minimap.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Clouds" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for taking screenshots.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Clouds are a client side effect." msgstr "" #: src/settings_translation_file.cpp -msgid "Drop item key" +msgid "Clouds in menu" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for dropping the currently selected item.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Colored fog" msgstr "" #: src/settings_translation_file.cpp -msgid "View zoom key" +msgid "" +"Comma-separated list of flags to hide in the content repository.\n" +"\"nonfree\" can be used to hide packages which do not qualify as 'free " +"software',\n" +"as defined by the Free Software Foundation.\n" +"You can also specify content ratings.\n" +"These flags are independent from Minetest versions,\n" +"so see a full list at https://content.minetest.net/help/content_flags/" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key to use view zoom when possible.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Comma-separated list of mods that are allowed to access HTTP APIs, which\n" +"allow them to upload and download data to/from the internet." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 1 key" +msgid "" +"Comma-separated list of trusted mods that are allowed to access insecure\n" +"functions even when mod security is on (via request_insecure_environment())." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the first hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Command key" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 2 key" +msgid "Connect glass" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the second hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Connect to external media server" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 3 key" +msgid "Connects glass if supported by node." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the third hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Console alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 4 key" +msgid "Console color" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the fourth hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Console height" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 5 key" +msgid "ContentDB Flag Blacklist" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the fifth hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "ContentDB URL" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 6 key" +msgid "Continuous forward" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for selecting the sixth hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Continuous forward movement, toggled by autoforward key.\n" +"Press the autoforward key again or the backwards movement to disable." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 7 key" -msgstr "" +msgid "Controls" +msgstr "Vadība" #: src/settings_translation_file.cpp msgid "" -"Key for selecting the seventh hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Controls length of day/night cycle.\n" +"Examples:\n" +"72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 8 key" +msgid "Controls sinking speed in liquid." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the eighth hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Controls steepness/depth of lake depressions." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 9 key" +msgid "Controls steepness/height of hills." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for selecting the ninth hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Controls width of tunnels, a smaller value creates wider tunnels.\n" +"Value >= 10.0 completely disables generation of tunnels and avoids the\n" +"intensive noise calculations." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 10 key" +msgid "Crash message" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the tenth hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Creative" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 11 key" +msgid "Crosshair alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 11th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Crosshair alpha (opaqueness, between 0 and 255)." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 12 key" +msgid "Crosshair color" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 12th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Crosshair color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 13 key" +msgid "DPI" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 13th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Damage" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 14 key" +msgid "Debug info toggle key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 14th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Debug log file size threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 15 key" +msgid "Debug log level" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 15th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Dec. volume key" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 16 key" +msgid "Decrease this to increase liquid resistance to movement." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 16th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Dedicated server step" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 17 key" +msgid "Default acceleration" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 17th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Default game" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 18 key" +msgid "" +"Default game when creating a new world.\n" +"This will be overridden when creating a world from the main menu." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 18th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Default password" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 19 key" +msgid "Default privileges" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 19th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Default report format" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 20 key" +msgid "Default stack size" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for selecting the 20th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Default timeout for cURL, stated in milliseconds.\n" +"Only has an effect if compiled with cURL." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 21 key" +msgid "Defines areas where trees have apples." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 21st hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Defines areas with sandy beaches." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 22 key" +msgid "Defines distribution of higher terrain and steepness of cliffs." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 22nd hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Defines distribution of higher terrain." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 23 key" +msgid "Defines full size of caverns, smaller values create larger caverns." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 23rd hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Defines large-scale river channel structure." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 24 key" +msgid "Defines location and terrain of optional hills and lakes." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for selecting the 24th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Defines sampling step of texture.\n" +"A higher value results in smoother normal maps." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 25 key" +msgid "Defines the base ground level." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 25th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Defines the depth of the river channel." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 26 key" +msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 26th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Defines the width of the river channel." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 27 key" +msgid "Defines the width of the river valley." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines tree areas and tree density." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for selecting the 27th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Delay between mesh updates on the client in ms. Increasing this will slow\n" +"down the rate of mesh updates, thus reducing jitter on slower clients." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 28 key" +msgid "Delay in sending blocks after building" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 28th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Delay showing tooltips, stated in milliseconds." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 29 key" +msgid "Deprecated Lua API handling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 29th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Depth below which you'll find giant caverns." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 30 key" +msgid "Depth below which you'll find large caves." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for selecting the 30th hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Description of server, to be displayed when players join and in the " +"serverlist." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 31 key" +msgid "Desert noise threshold" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for selecting the 31st hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Deserts occur when np_biome exceeds this value.\n" +"When the 'snowbiomes' flag is enabled, this is ignored." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar slot 32 key" +msgid "Desynchronize block animation" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for selecting the 32nd hotbar slot.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Digging particles" msgstr "" #: src/settings_translation_file.cpp -msgid "HUD toggle key" +msgid "Disable anticheat" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling the display of the HUD.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Disallow empty passwords" msgstr "" #: src/settings_translation_file.cpp -msgid "Chat toggle key" +msgid "Domain name of server, to be displayed in the serverlist." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling the display of chat.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Double tap jump for fly" msgstr "" #: src/settings_translation_file.cpp -msgid "Large chat console key" +msgid "Double-tapping the jump key toggles fly mode." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling the display of the large chat console.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Drop item key" msgstr "" #: src/settings_translation_file.cpp -msgid "Fog toggle key" +msgid "Dump the mapgen debug information." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling the display of fog.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Dungeon maximum Y" msgstr "" #: src/settings_translation_file.cpp -msgid "Camera update toggle key" +msgid "Dungeon minimum Y" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling the camera update. Only used for development\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Dungeon noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Debug info toggle key" +msgid "" +"Enable IPv6 support (for both client and server).\n" +"Required for IPv6 connections to work at all." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for toggling the display of debug info.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Enable Lua modding support on client.\n" +"This support is experimental and API can change." msgstr "" #: src/settings_translation_file.cpp -msgid "Profiler toggle key" +msgid "Enable console window" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for toggling the display of the profiler. Used for development.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Enable creative mode for new created maps." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle camera mode key" +msgid "Enable joysticks" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for switching between first- and third-person camera.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Enable mod channels support." msgstr "" #: src/settings_translation_file.cpp -msgid "View range increase key" +msgid "Enable mod security" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for increasing the viewing range.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Enable players getting damage and dying." msgstr "" #: src/settings_translation_file.cpp -msgid "View range decrease key" +msgid "Enable random user input (only used for testing)." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Key for decreasing the viewing range.\n" -"See http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +msgid "Enable register confirmation" msgstr "" #: src/settings_translation_file.cpp -msgid "Graphics" +msgid "" +"Enable register confirmation when connecting to server.\n" +"If disabled, new account will be registered automatically." msgstr "" #: src/settings_translation_file.cpp -msgid "In-Game" +msgid "" +"Enable smooth lighting with simple ambient occlusion.\n" +"Disable for speed or for different looks." msgstr "" #: src/settings_translation_file.cpp -msgid "Basic" +msgid "" +"Enable to disallow old clients from connecting.\n" +"Older clients are compatible in the sense that they will not crash when " +"connecting\n" +"to new servers, but they may not support all new features that you are " +"expecting." msgstr "" #: src/settings_translation_file.cpp -msgid "VBO" +msgid "" +"Enable usage of remote media server (if provided by server).\n" +"Remote servers offer a significantly faster way to download media (e.g. " +"textures)\n" +"when connecting to the server." msgstr "" #: src/settings_translation_file.cpp @@ -2788,2693 +2919,2849 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Fog" +msgid "" +"Enable view bobbing and amount of view bobbing.\n" +"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." msgstr "" #: src/settings_translation_file.cpp -msgid "Whether to fog out the end of the visible area." +msgid "" +"Enable/disable running an IPv6 server.\n" +"Ignored if bind_address is set.\n" +"Needs enable_ipv6 to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Leaves style" +msgid "" +"Enables Hable's 'Uncharted 2' filmic tone mapping.\n" +"Simulates the tone curve of photographic film and how this approximates the\n" +"appearance of high dynamic range images. Mid-range contrast is slightly\n" +"enhanced, highlights and shadows are gradually compressed." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Leaves style:\n" -"- Fancy: all faces visible\n" -"- Simple: only outer faces, if defined special_tiles are used\n" -"- Opaque: disable transparency" +msgid "Enables animation of inventory items." msgstr "" #: src/settings_translation_file.cpp -msgid "Connect glass" +msgid "" +"Enables bumpmapping for textures. Normalmaps need to be supplied by the " +"texture pack\n" +"or need to be auto-generated.\n" +"Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Connects glass if supported by node." +msgid "Enables caching of facedir rotated meshes." msgstr "" #: src/settings_translation_file.cpp -msgid "Smooth lighting" +msgid "Enables minimap." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enable smooth lighting with simple ambient occlusion.\n" -"Disable for speed or for different looks." +"Enables on the fly normalmap generation (Emboss effect).\n" +"Requires bumpmapping to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Clouds" +msgid "" +"Enables parallax occlusion mapping.\n" +"Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Clouds are a client side effect." +msgid "" +"Enables the sound system.\n" +"If disabled, this completely disables all sounds everywhere and the in-game\n" +"sound controls will be non-functional.\n" +"Changing this setting requires a restart." msgstr "" #: src/settings_translation_file.cpp -msgid "3D clouds" +msgid "Engine profiling data print interval" msgstr "" #: src/settings_translation_file.cpp -msgid "Use 3D cloud look instead of flat." +msgid "Entity methods" msgstr "" #: src/settings_translation_file.cpp -msgid "Node highlighting" +msgid "" +"Experimental option, might cause visible spaces between blocks\n" +"when set to higher number than 0." msgstr "" #: src/settings_translation_file.cpp -msgid "Method used to highlight selected object." +msgid "" +"Exponent of the floatland tapering. Alters the tapering behaviour.\n" +"Value = 1.0 creates a uniform, linear tapering.\n" +"Values > 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." msgstr "" #: src/settings_translation_file.cpp -msgid "Digging particles" +msgid "FPS in pause menu" msgstr "" #: src/settings_translation_file.cpp -msgid "Adds particles when digging a node." +msgid "FSAA" msgstr "" #: src/settings_translation_file.cpp -msgid "Filtering" +msgid "Factor noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Mipmapping" +msgid "Fall bobbing factor" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Use mip mapping to scale textures. May slightly increase performance,\n" -"especially when using a high resolution texture pack.\n" -"Gamma correct downscaling is not supported." +msgid "Fallback font path" msgstr "" #: src/settings_translation_file.cpp -msgid "Anisotropic filtering" +msgid "Fallback font shadow" msgstr "" #: src/settings_translation_file.cpp -msgid "Use anisotropic filtering when viewing at textures from an angle." +msgid "Fallback font shadow alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "Bilinear filtering" +msgid "Fallback font size" msgstr "" #: src/settings_translation_file.cpp -msgid "Use bilinear filtering when scaling textures." +msgid "Fast key" msgstr "" #: src/settings_translation_file.cpp -msgid "Trilinear filtering" +msgid "Fast mode acceleration" msgstr "" #: src/settings_translation_file.cpp -msgid "Use trilinear filtering when scaling textures." +msgid "Fast mode speed" msgstr "" #: src/settings_translation_file.cpp -msgid "Clean transparent textures" -msgstr "" +msgid "Fast movement" +msgstr "Ātrā pārvietošanās" #: src/settings_translation_file.cpp msgid "" -"Filtered textures can blend RGB values with fully-transparent neighbors,\n" -"which PNG optimizers usually discard, sometimes resulting in a dark or\n" -"light edge to transparent textures. Apply this filter to clean that up\n" -"at texture load time." +"Fast movement (via the \"special\" key).\n" +"This requires the \"fast\" privilege on the server." msgstr "" #: src/settings_translation_file.cpp -msgid "Minimum texture size" +msgid "Field of view" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"When using bilinear/trilinear/anisotropic filters, low-resolution textures\n" -"can be blurred, so automatically upscale them with nearest-neighbor\n" -"interpolation to preserve crisp pixels. This sets the minimum texture size\n" -"for the upscaled textures; higher values look sharper, but require more\n" -"memory. Powers of 2 are recommended. Setting this higher than 1 may not\n" -"have a visible effect unless bilinear/trilinear/anisotropic filtering is\n" -"enabled.\n" -"This is also used as the base node texture size for world-aligned\n" -"texture autoscaling." +msgid "Field of view in degrees." msgstr "" #: src/settings_translation_file.cpp -msgid "FSAA" +msgid "" +"File in client/serverlist/ that contains your favorite servers displayed in " +"the\n" +"Multiplayer Tab." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Experimental option, might cause visible spaces between blocks\n" -"when set to higher number than 0." +msgid "Filler depth" msgstr "" #: src/settings_translation_file.cpp -msgid "Undersampling" +msgid "Filler depth noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Undersampling is similar to using a lower screen resolution, but it applies\n" -"to the game world only, keeping the GUI intact.\n" -"It should give a significant performance boost at the cost of less detailed " -"image.\n" -"Higher values result in a less detailed image." +msgid "Filmic tone mapping" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shaders allow advanced visual effects and may increase performance on some " -"video\n" -"cards.\n" -"This only works with the OpenGL video backend." +"Filtered textures can blend RGB values with fully-transparent neighbors,\n" +"which PNG optimizers usually discard, sometimes resulting in a dark or\n" +"light edge to transparent textures. Apply this filter to clean that up\n" +"at texture load time." msgstr "" #: src/settings_translation_file.cpp -msgid "Shader path" +msgid "Filtering" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Path to shader directory. If no path is defined, default location will be " -"used." +msgid "First of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp -msgid "Filmic tone mapping" +msgid "First of two 3D noises that together define tunnels." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enables Hable's 'Uncharted 2' filmic tone mapping.\n" -"Simulates the tone curve of photographic film and how this approximates the\n" -"appearance of high dynamic range images. Mid-range contrast is slightly\n" -"enhanced, highlights and shadows are gradually compressed." +msgid "Fixed map seed" msgstr "" #: src/settings_translation_file.cpp -msgid "Bumpmapping" +msgid "Fixed virtual joystick" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enables bumpmapping for textures. Normalmaps need to be supplied by the " -"texture pack\n" -"or need to be auto-generated.\n" -"Requires shaders to be enabled." +msgid "Floatland density" msgstr "" #: src/settings_translation_file.cpp -msgid "Generate normalmaps" +msgid "Floatland maximum Y" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enables on the fly normalmap generation (Emboss effect).\n" -"Requires bumpmapping to be enabled." +msgid "Floatland minimum Y" msgstr "" #: src/settings_translation_file.cpp -msgid "Normalmaps strength" +msgid "Floatland noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of generated normalmaps." +msgid "Floatland taper exponent" msgstr "" #: src/settings_translation_file.cpp -msgid "Normalmaps sampling" +msgid "Floatland tapering distance" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Defines sampling step of texture.\n" -"A higher value results in smoother normal maps." +msgid "Floatland water level" msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax occlusion" +msgid "Fly key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enables parallax occlusion mapping.\n" -"Requires shaders to be enabled." -msgstr "" +msgid "Flying" +msgstr "Lidošana" #: src/settings_translation_file.cpp -msgid "Parallax occlusion mode" +msgid "Fog" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"0 = parallax occlusion with slope information (faster).\n" -"1 = relief mapping (slower, more accurate)." +msgid "Fog start" msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" +msgid "Fog toggle key" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Font bold by default" msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax occlusion iterations" +msgid "Font italic by default" msgstr "" #: src/settings_translation_file.cpp -msgid "Number of parallax occlusion iterations." +msgid "Font shadow" msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax occlusion scale" +msgid "Font shadow alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "Overall scale of parallax occlusion effect." +msgid "Font size" msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax occlusion bias" +msgid "Font size of the default font in point (pt)." msgstr "" #: src/settings_translation_file.cpp -msgid "Overall bias of parallax occlusion effect, usually scale/2." +msgid "Font size of the fallback font in point (pt)." msgstr "" #: src/settings_translation_file.cpp -msgid "Waving Nodes" +msgid "Font size of the monospace font in point (pt)." msgstr "" #: src/settings_translation_file.cpp -msgid "Waving liquids" +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Set to true to enable waving liquids (like water).\n" -"Requires shaders to be enabled." +"Format of player chat messages. The following strings are valid " +"placeholders:\n" +"@name, @message, @timestamp (optional)" msgstr "" #: src/settings_translation_file.cpp -msgid "Waving liquids wave height" +msgid "Format of screenshots." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The maximum height of the surface of waving liquids.\n" -"4.0 = Wave height is two nodes.\n" -"0.0 = Wave doesn't move at all.\n" -"Default is 1.0 (1/2 node).\n" -"Requires waving liquids to be enabled." +msgid "Formspec Default Background Color" msgstr "" #: src/settings_translation_file.cpp -msgid "Waving liquids wavelength" +msgid "Formspec Default Background Opacity" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Length of liquid waves.\n" -"Requires waving liquids to be enabled." +msgid "Formspec Full-Screen Background Color" msgstr "" #: src/settings_translation_file.cpp -msgid "Waving liquids wave speed" +msgid "Formspec Full-Screen Background Opacity" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"How fast liquid waves will move. Higher = faster.\n" -"If negative, liquid waves will move backwards.\n" -"Requires waving liquids to be enabled." +msgid "Formspec default background color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp -msgid "Waving leaves" +msgid "Formspec default background opacity (between 0 and 255)." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Set to true to enable waving leaves.\n" -"Requires shaders to be enabled." +msgid "Formspec full-screen background color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp -msgid "Waving plants" +msgid "Formspec full-screen background opacity (between 0 and 255)." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Set to true to enable waving plants.\n" -"Requires shaders to be enabled." +msgid "Forward key" msgstr "" #: src/settings_translation_file.cpp -msgid "Advanced" +msgid "Fourth of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp -msgid "Arm inertia" +msgid "Fractal type" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Arm inertia, gives a more realistic movement of\n" -"the arm when the camera moves." +msgid "Fraction of the visible distance at which fog starts to be rendered" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum FPS" +msgid "FreeType fonts" msgstr "" #: src/settings_translation_file.cpp msgid "" -"If FPS would go higher than this, limit it by sleeping\n" -"to not waste CPU power for no benefit." +"From how far blocks are generated for clients, stated in mapblocks (16 " +"nodes)." msgstr "" #: src/settings_translation_file.cpp -msgid "FPS in pause menu" +msgid "" +"From how far blocks are sent to clients, stated in mapblocks (16 nodes)." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum FPS when game is paused." +msgid "" +"From how far clients know about objects, stated in mapblocks (16 nodes).\n" +"\n" +"Setting this larger than active_block_range will also cause the server\n" +"to maintain active objects up to this distance in the direction the\n" +"player is looking. (This can avoid mobs suddenly disappearing from view)" msgstr "" #: src/settings_translation_file.cpp -msgid "Pause on lost window focus" +msgid "Full screen" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Open the pause menu when the window's focus is lost. Does not pause if a " -"formspec is\n" -"open." +msgid "Full screen BPP" msgstr "" #: src/settings_translation_file.cpp -msgid "Viewing range" +msgid "Fullscreen mode." msgstr "" #: src/settings_translation_file.cpp -msgid "View distance in nodes." +msgid "GUI scaling" msgstr "" #: src/settings_translation_file.cpp -msgid "Near plane" +msgid "GUI scaling filter" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n" -"Only works on GLES platforms. Most users will not need to change this.\n" -"Increasing can reduce artifacting on weaker GPUs.\n" -"0.1 = Default, 0.25 = Good value for weaker tablets." +msgid "GUI scaling filter txr2img" msgstr "" #: src/settings_translation_file.cpp -msgid "Screen width" +msgid "Generate normalmaps" msgstr "" #: src/settings_translation_file.cpp -msgid "Width component of the initial window size." +msgid "Global callbacks" msgstr "" #: src/settings_translation_file.cpp -msgid "Screen height" +msgid "" +"Global map generation attributes.\n" +"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" +"and junglegrass, in all other mapgens this flag controls all decorations." msgstr "" #: src/settings_translation_file.cpp -msgid "Height component of the initial window size." +msgid "" +"Gradient of light curve at maximum light level.\n" +"Controls the contrast of the highest light levels." msgstr "" #: src/settings_translation_file.cpp -msgid "Autosave screen size" +msgid "" +"Gradient of light curve at minimum light level.\n" +"Controls the contrast of the lowest light levels." msgstr "" #: src/settings_translation_file.cpp -msgid "Save window size automatically when modified." +msgid "Graphics" msgstr "" #: src/settings_translation_file.cpp -msgid "Full screen" +msgid "Gravity" msgstr "" #: src/settings_translation_file.cpp -msgid "Fullscreen mode." +msgid "Ground level" msgstr "" #: src/settings_translation_file.cpp -msgid "Full screen BPP" +msgid "Ground noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Bits per pixel (aka color depth) in fullscreen mode." +msgid "HTTP mods" msgstr "" #: src/settings_translation_file.cpp -msgid "VSync" +msgid "HUD scale factor" msgstr "" #: src/settings_translation_file.cpp -msgid "Vertical screen synchronization." +msgid "HUD toggle key" msgstr "" #: src/settings_translation_file.cpp -msgid "Field of view" +msgid "" +"Handling for deprecated Lua API calls:\n" +"- legacy: (try to) mimic old behaviour (default for release).\n" +"- log: mimic and log backtrace of deprecated call (default for debug).\n" +"- error: abort on usage of deprecated call (suggested for mod developers)." msgstr "" #: src/settings_translation_file.cpp -msgid "Field of view in degrees." +msgid "" +"Have the profiler instrument itself:\n" +"* Instrument an empty function.\n" +"This estimates the overhead, that instrumentation is adding (+1 function " +"call).\n" +"* Instrument the sampler being used to update the statistics." msgstr "" #: src/settings_translation_file.cpp -msgid "Light curve gamma" +msgid "Heat blend noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Alters the light curve by applying 'gamma correction' to it.\n" -"Higher values make middle and lower light levels brighter.\n" -"Value '1.0' leaves the light curve unaltered.\n" -"This only has significant effect on daylight and artificial\n" -"light, it has very little effect on natural night light." +msgid "Heat noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Light curve low gradient" +msgid "Height component of the initial window size." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Gradient of light curve at minimum light level.\n" -"Controls the contrast of the lowest light levels." +msgid "Height noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Light curve high gradient" +msgid "Height select noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Gradient of light curve at maximum light level.\n" -"Controls the contrast of the highest light levels." +msgid "High-precision FPU" msgstr "" #: src/settings_translation_file.cpp -msgid "Light curve boost" +msgid "Hill steepness" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Strength of light curve boost.\n" -"The 3 'boost' parameters define a range of the light\n" -"curve that is boosted in brightness." +msgid "Hill threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "Light curve boost center" +msgid "Hilliness1 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Center of light curve boost range.\n" -"Where 0.0 is minimum light level, 1.0 is maximum light level." +msgid "Hilliness2 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Light curve boost spread" +msgid "Hilliness3 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Spread of light curve boost range.\n" -"Controls the width of the range to be boosted.\n" -"Standard deviation of the light curve boost Gaussian." +msgid "Hilliness4 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Texture path" +msgid "Homepage of server, to be displayed in the serverlist." msgstr "" #: src/settings_translation_file.cpp -msgid "Path to texture directory. All textures are first searched from here." +msgid "" +"Horizontal acceleration in air when jumping or falling,\n" +"in nodes per second per second." msgstr "" #: src/settings_translation_file.cpp -msgid "Video driver" +msgid "" +"Horizontal and vertical acceleration in fast mode,\n" +"in nodes per second per second." msgstr "" #: src/settings_translation_file.cpp msgid "" -"The rendering back-end for Irrlicht.\n" -"A restart is required after changing this.\n" -"Note: On Android, stick with OGLES1 if unsure! App may fail to start " -"otherwise.\n" -"On other platforms, OpenGL is recommended, and it’s the only driver with\n" -"shader support currently." +"Horizontal and vertical acceleration on ground or when climbing,\n" +"in nodes per second per second." msgstr "" #: src/settings_translation_file.cpp -msgid "Cloud radius" +msgid "Hotbar next key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Radius of cloud area stated in number of 64 node cloud squares.\n" -"Values larger than 26 will start to produce sharp cutoffs at cloud area " -"corners." +msgid "Hotbar previous key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 1 key" msgstr "" #: src/settings_translation_file.cpp -msgid "View bobbing factor" +msgid "Hotbar slot 10 key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enable view bobbing and amount of view bobbing.\n" -"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." +msgid "Hotbar slot 11 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Fall bobbing factor" +msgid "Hotbar slot 12 key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Multiplier for fall bobbing.\n" -"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." +msgid "Hotbar slot 13 key" msgstr "" #: src/settings_translation_file.cpp -msgid "3D mode" +msgid "Hotbar slot 14 key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"3D support.\n" -"Currently supported:\n" -"- none: no 3d output.\n" -"- anaglyph: cyan/magenta color 3d.\n" -"- interlaced: odd/even line based polarisation screen support.\n" -"- topbottom: split screen top/bottom.\n" -"- sidebyside: split screen side by side.\n" -"- crossview: Cross-eyed 3d\n" -"- pageflip: quadbuffer based 3d.\n" -"Note that the interlaced mode requires shaders to be enabled." +msgid "Hotbar slot 15 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Console height" +msgid "Hotbar slot 16 key" msgstr "" #: src/settings_translation_file.cpp -msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." +msgid "Hotbar slot 17 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Console color" +msgid "Hotbar slot 18 key" msgstr "" #: src/settings_translation_file.cpp -msgid "In-game chat console background color (R,G,B)." +msgid "Hotbar slot 19 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Console alpha" +msgid "Hotbar slot 2 key" msgstr "" #: src/settings_translation_file.cpp -msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." +msgid "Hotbar slot 20 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Formspec Full-Screen Background Opacity" +msgid "Hotbar slot 21 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Formspec full-screen background opacity (between 0 and 255)." +msgid "Hotbar slot 22 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Formspec Full-Screen Background Color" +msgid "Hotbar slot 23 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Formspec full-screen background color (R,G,B)." +msgid "Hotbar slot 24 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Formspec Default Background Opacity" +msgid "Hotbar slot 25 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Formspec default background opacity (between 0 and 255)." +msgid "Hotbar slot 26 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Formspec Default Background Color" +msgid "Hotbar slot 27 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Formspec default background color (R,G,B)." +msgid "Hotbar slot 28 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Selection box color" +msgid "Hotbar slot 29 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Selection box border color (R,G,B)." +msgid "Hotbar slot 3 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Selection box width" +msgid "Hotbar slot 30 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Width of the selection box lines around nodes." +msgid "Hotbar slot 31 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Crosshair color" +msgid "Hotbar slot 32 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Crosshair color (R,G,B)." +msgid "Hotbar slot 4 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Crosshair alpha" +msgid "Hotbar slot 5 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Crosshair alpha (opaqueness, between 0 and 255)." +msgid "Hotbar slot 6 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Recent Chat Messages" +msgid "Hotbar slot 7 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum number of recent chat messages to show" +msgid "Hotbar slot 8 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Desynchronize block animation" +msgid "Hotbar slot 9 key" msgstr "" #: src/settings_translation_file.cpp -msgid "Whether node texture animations should be desynchronized per mapblock." +msgid "How deep to make rivers." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum hotbar width" +msgid "" +"How fast liquid waves will move. Higher = faster.\n" +"If negative, liquid waves will move backwards.\n" +"Requires waving liquids to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Maximum proportion of current window to be used for hotbar.\n" -"Useful if there's something to be displayed right or left of hotbar." +"How much the server will wait before unloading unused mapblocks.\n" +"Higher value is smoother, but will use more RAM." msgstr "" #: src/settings_translation_file.cpp -msgid "HUD scale factor" +msgid "How wide to make rivers." msgstr "" #: src/settings_translation_file.cpp -msgid "Modifies the size of the hudbar elements." +msgid "Humidity blend noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Mesh cache" +msgid "Humidity noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Enables caching of facedir rotated meshes." +msgid "Humidity variation for biomes." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapblock mesh generation delay" +msgid "IPv6" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Delay between mesh updates on the client in ms. Increasing this will slow\n" -"down the rate of mesh updates, thus reducing jitter on slower clients." +msgid "IPv6 server" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapblock mesh generator's MapBlock cache size in MB" +msgid "" +"If FPS would go higher than this, limit it by sleeping\n" +"to not waste CPU power for no benefit." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Size of the MapBlock cache of the mesh generator. Increasing this will\n" -"increase the cache hit %, reducing the data being copied from the main\n" -"thread, thus reducing jitter." +"If disabled, \"special\" key is used to fly fast if both fly and fast mode " +"are\n" +"enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Minimap" +msgid "" +"If enabled the server will perform map block occlusion culling based on\n" +"on the eye position of the player. This can reduce the number of blocks\n" +"sent to the client 50-80%. The client will not longer receive most " +"invisible\n" +"so that the utility of noclip mode is reduced." msgstr "" #: src/settings_translation_file.cpp -msgid "Enables minimap." +msgid "" +"If enabled together with fly mode, player is able to fly through solid " +"nodes.\n" +"This requires the \"noclip\" privilege on the server." msgstr "" #: src/settings_translation_file.cpp -msgid "Round minimap" +msgid "" +"If enabled, \"special\" key instead of \"sneak\" key is used for climbing " +"down and\n" +"descending." msgstr "" #: src/settings_translation_file.cpp -msgid "Shape of the minimap. Enabled = round, disabled = square." +msgid "" +"If enabled, actions are recorded for rollback.\n" +"This option is only read when server starts." msgstr "" #: src/settings_translation_file.cpp -msgid "Minimap scan height" +msgid "If enabled, disable cheat prevention in multiplayer." msgstr "" #: src/settings_translation_file.cpp msgid "" -"True = 256\n" -"False = 128\n" -"Usable to make minimap smoother on slower machines." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp -msgid "Colored fog" +msgid "" +"If enabled, makes move directions relative to the player's pitch when flying " +"or swimming." msgstr "" +"Ja iespējota, liek visām kustībām peldot un lidojot būt relatīvām pret " +"spēlētāja skatīšanās virziena." #: src/settings_translation_file.cpp -msgid "" -"Make fog and sky colors depend on daytime (dawn/sunset) and view direction." +msgid "If enabled, new players cannot join with an empty password." msgstr "" #: src/settings_translation_file.cpp -msgid "Ambient occlusion gamma" +msgid "" +"If enabled, you can place blocks at the position (feet + eye level) where " +"you stand.\n" +"This is helpful when working with nodeboxes in small areas." msgstr "" +"Ja iespējots, varat novietot blokus, kur Jūs stāvat.\n" +"Šis ir noderīgi, kad jābūvē šaurās vietās." #: src/settings_translation_file.cpp msgid "" -"The strength (darkness) of node ambient-occlusion shading.\n" -"Lower is darker, Higher is lighter. The valid range of values for this\n" -"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" -"set to the nearest valid value." +"If the CSM restriction for node range is enabled, get_node calls are " +"limited\n" +"to this distance from the player to the node." msgstr "" #: src/settings_translation_file.cpp -msgid "Inventory items animations" +msgid "" +"If the file size of debug.txt exceeds the number of megabytes specified in\n" +"this setting when it is opened, the file is moved to debug.txt.1,\n" +"deleting an older debug.txt.1 if it exists.\n" +"debug.txt is only moved if this setting is positive." msgstr "" #: src/settings_translation_file.cpp -msgid "Enables animation of inventory items." +msgid "If this is set, players will always (re)spawn at the given position." msgstr "" #: src/settings_translation_file.cpp -msgid "Fog start" +msgid "Ignore world errors" msgstr "" #: src/settings_translation_file.cpp -msgid "Fraction of the visible distance at which fog starts to be rendered" +msgid "In-Game" msgstr "" #: src/settings_translation_file.cpp -msgid "Opaque liquids" +msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." msgstr "" #: src/settings_translation_file.cpp -msgid "Makes all liquids opaque" +msgid "In-game chat console background color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp -msgid "World-aligned textures mode" +msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Textures on a node may be aligned either to the node or to the world.\n" -"The former mode suits better things like machines, furniture, etc., while\n" -"the latter makes stairs and microblocks fit surroundings better.\n" -"However, as this possibility is new, thus may not be used by older servers,\n" -"this option allows enforcing it for certain node types. Note though that\n" -"that is considered EXPERIMENTAL and may not work properly." +msgid "Inc. volume key" msgstr "" #: src/settings_translation_file.cpp -msgid "Autoscaling mode" +msgid "Initial vertical speed when jumping, in nodes per second." msgstr "" #: src/settings_translation_file.cpp msgid "" -"World-aligned textures may be scaled to span several nodes. However,\n" -"the server may not send the scale you want, especially if you use\n" -"a specially-designed texture pack; with this option, the client tries\n" -"to determine the scale automatically basing on the texture size.\n" -"See also texture_min_size.\n" -"Warning: This option is EXPERIMENTAL!" +"Instrument builtin.\n" +"This is usually only needed by core/builtin contributors" msgstr "" #: src/settings_translation_file.cpp -msgid "Show entity selection boxes" +msgid "Instrument chatcommands on registration." msgstr "" #: src/settings_translation_file.cpp -msgid "Menus" +msgid "" +"Instrument global callback functions on registration.\n" +"(anything you pass to a minetest.register_*() function)" msgstr "" #: src/settings_translation_file.cpp -msgid "Clouds in menu" +msgid "" +"Instrument the action function of Active Block Modifiers on registration." msgstr "" #: src/settings_translation_file.cpp -msgid "Use a cloud animation for the main menu background." +msgid "" +"Instrument the action function of Loading Block Modifiers on registration." msgstr "" #: src/settings_translation_file.cpp -msgid "GUI scaling" +msgid "Instrument the methods of entities on registration." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Scale GUI by a user specified value.\n" -"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" -"This will smooth over some of the rough edges, and blend\n" -"pixels when scaling down, at the cost of blurring some\n" -"edge pixels when images are scaled by non-integer sizes." +msgid "Instrumentation" msgstr "" #: src/settings_translation_file.cpp -msgid "GUI scaling filter" +msgid "Interval of saving important changes in the world, stated in seconds." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"When gui_scaling_filter is true, all GUI images need to be\n" -"filtered in software, but some images are generated directly\n" -"to hardware (e.g. render-to-texture for nodes in inventory)." +msgid "Interval of sending time of day to clients." msgstr "" #: src/settings_translation_file.cpp -msgid "GUI scaling filter txr2img" +msgid "Inventory items animations" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"When gui_scaling_filter_txr2img is true, copy those images\n" -"from hardware to software for scaling. When false, fall back\n" -"to the old scaling method, for video drivers that don't\n" -"properly support downloading textures back from hardware." +msgid "Inventory key" msgstr "" #: src/settings_translation_file.cpp -msgid "Tooltip delay" +msgid "Invert mouse" msgstr "" #: src/settings_translation_file.cpp -msgid "Delay showing tooltips, stated in milliseconds." +msgid "Invert vertical mouse movement." msgstr "" #: src/settings_translation_file.cpp -msgid "Append item name" +msgid "Italic font path" msgstr "" #: src/settings_translation_file.cpp -msgid "Append item name to tooltip." +msgid "Italic monospace font path" msgstr "" #: src/settings_translation_file.cpp -msgid "FreeType fonts" +msgid "Item entity TTL" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Whether FreeType fonts are used, requires FreeType support to be compiled " -"in.\n" -"If disabled, bitmap and XML vectors fonts are used instead." +msgid "Iterations" msgstr "" #: src/settings_translation_file.cpp -msgid "Font bold by default" +msgid "" +"Iterations of the recursive function.\n" +"Increasing this increases the amount of fine detail, but also\n" +"increases processing load.\n" +"At iterations = 20 this mapgen has a similar load to mapgen V7." msgstr "" #: src/settings_translation_file.cpp -msgid "Font italic by default" +msgid "Joystick ID" msgstr "" #: src/settings_translation_file.cpp -msgid "Font shadow" +msgid "Joystick button repetition interval" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +msgid "Joystick frustum sensitivity" msgstr "" #: src/settings_translation_file.cpp -msgid "Font shadow alpha" +msgid "Joystick type" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size" +"Julia set only.\n" +"W component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Has no effect on 3D fractals.\n" +"Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp -msgid "Font size of the default font in point (pt)." +msgid "" +"Julia set only.\n" +"X component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp -msgid "Regular font path" +msgid "" +"Julia set only.\n" +"Y component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Path to the default font.\n" -"If “freetype” setting is enabled: Must be a TrueType font.\n" -"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" -"The fallback font will be used if the font cannot be loaded." +"Julia set only.\n" +"Z component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp -msgid "Bold font path" +msgid "Julia w" msgstr "" #: src/settings_translation_file.cpp -msgid "Italic font path" +msgid "Julia x" msgstr "" #: src/settings_translation_file.cpp -msgid "Bold and italic font path" +msgid "Julia y" msgstr "" #: src/settings_translation_file.cpp -msgid "Monospace font size" +msgid "Julia z" msgstr "" #: src/settings_translation_file.cpp -msgid "Font size of the monospace font in point (pt)." +msgid "Jump key" msgstr "" #: src/settings_translation_file.cpp -msgid "Monospace font path" +msgid "Jumping speed" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Path to the monospace font.\n" -"If “freetype” setting is enabled: Must be a TrueType font.\n" -"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" -"This font is used for e.g. the console and profiler screen." +"Key for decreasing the viewing range.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Bold monospace font path" +msgid "" +"Key for decreasing the volume.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Italic monospace font path" +msgid "" +"Key for dropping the currently selected item.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Bold and italic monospace font path" +msgid "" +"Key for increasing the viewing range.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Fallback font size" +msgid "" +"Key for increasing the volume.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Font size of the fallback font in point (pt)." +msgid "" +"Key for jumping.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Fallback font shadow" +msgid "" +"Key for moving fast in fast mode.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the fallback font. If 0, then shadow will not " -"be drawn." +"Key for moving the player backward.\n" +"Will also disable autoforward, when active.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Fallback font shadow alpha" +msgid "" +"Key for moving the player forward.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Opaqueness (alpha) of the shadow behind the fallback font, between 0 and 255." +"Key for moving the player left.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Fallback font path" +msgid "" +"Key for moving the player right.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Path of the fallback font.\n" -"If “freetype” setting is enabled: Must be a TrueType font.\n" -"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" -"This font will be used for certain languages or if the default font is " -"unavailable." +"Key for muting the game.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Screenshot folder" +msgid "" +"Key for opening the chat window to type commands.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Key for opening the chat window to type local commands.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Screenshot format" +msgid "" +"Key for opening the chat window.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Format of screenshots." +msgid "" +"Key for opening the inventory.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Screenshot quality" +msgid "" +"Key for selecting the 11th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Screenshot quality. Only used for JPEG format.\n" -"1 means worst quality; 100 means best quality.\n" -"Use 0 for default quality." +"Key for selecting the 12th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "DPI" +msgid "" +"Key for selecting the 13th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k " -"screens." +"Key for selecting the 14th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Enable console window" +msgid "" +"Key for selecting the 15th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Windows systems only: Start Minetest with the command line window in the " -"background.\n" -"Contains the same information as the file debug.txt (default name)." +"Key for selecting the 16th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Sound" +msgid "" +"Key for selecting the 17th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enables the sound system.\n" -"If disabled, this completely disables all sounds everywhere and the in-game\n" -"sound controls will be non-functional.\n" -"Changing this setting requires a restart." +"Key for selecting the 18th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Volume" +msgid "" +"Key for selecting the 19th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Volume of all sounds.\n" -"Requires the sound system to be enabled." +"Key for selecting the 20th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Mute sound" +msgid "" +"Key for selecting the 21st hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Whether to mute sounds. You can unmute sounds at any time, unless the\n" -"sound system is disabled (enable_sound=false).\n" -"In-game, you can toggle the mute state with the mute key or by using the\n" -"pause menu." +"Key for selecting the 22nd hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Client" +msgid "" +"Key for selecting the 23rd hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Network" +msgid "" +"Key for selecting the 24th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Server address" +msgid "" +"Key for selecting the 25th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Address to connect to.\n" -"Leave this blank to start a local server.\n" -"Note that the address field in the main menu overrides this setting." +"Key for selecting the 26th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Remote port" +msgid "" +"Key for selecting the 27th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Port to connect to (UDP).\n" -"Note that the port field in the main menu overrides this setting." +"Key for selecting the 28th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Saving map received from server" +msgid "" +"Key for selecting the 29th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Save the map received by the client on disk." +msgid "" +"Key for selecting the 30th hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Connect to external media server" +msgid "" +"Key for selecting the 31st hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enable usage of remote media server (if provided by server).\n" -"Remote servers offer a significantly faster way to download media (e.g. " -"textures)\n" -"when connecting to the server." +"Key for selecting the 32nd hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Client modding" +msgid "" +"Key for selecting the eighth hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enable Lua modding support on client.\n" -"This support is experimental and API can change." +"Key for selecting the fifth hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Serverlist URL" +msgid "" +"Key for selecting the first hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "URL to the server list displayed in the Multiplayer Tab." +msgid "" +"Key for selecting the fourth hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Serverlist file" +msgid "" +"Key for selecting the next item in the hotbar.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"File in client/serverlist/ that contains your favorite servers displayed in " -"the\n" -"Multiplayer Tab." +"Key for selecting the ninth hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum size of the out chat queue" +msgid "" +"Key for selecting the previous item in the hotbar.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Maximum size of the out chat queue.\n" -"0 to disable queueing and -1 to make the queue size unlimited." +"Key for selecting the second hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Enable register confirmation" +msgid "" +"Key for selecting the seventh hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enable register confirmation when connecting to server.\n" -"If disabled, new account will be registered automatically." +"Key for selecting the sixth hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapblock unload timeout" +msgid "" +"Key for selecting the tenth hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Timeout for client to remove unused map data from memory." +msgid "" +"Key for selecting the third hotbar slot.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapblock limit" +msgid "" +"Key for sneaking.\n" +"Also used for climbing down and descending in water if aux1_descends is " +"disabled.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Maximum number of mapblocks for client to be kept in memory.\n" -"Set to -1 for unlimited amount." +"Key for switching between first- and third-person camera.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Show debug info" +msgid "" +"Key for taking screenshots.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Whether to show the client debug info (has the same effect as hitting F5)." +"Key for toggling autoforward.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Server / Singleplayer" +msgid "" +"Key for toggling cinematic mode.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Server name" +msgid "" +"Key for toggling display of minimap.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Name of the server, to be displayed when players join and in the serverlist." +"Key for toggling fast mode.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Server description" +msgid "" +"Key for toggling flying.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Description of server, to be displayed when players join and in the " -"serverlist." +"Key for toggling noclip mode.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Domain name of server, to be displayed in the serverlist." +msgid "" +"Key for toggling pitch move mode.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Server URL" +msgid "" +"Key for toggling the camera update. Only used for development\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Homepage of server, to be displayed in the serverlist." +msgid "" +"Key for toggling the display of chat.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Announce server" +msgid "" +"Key for toggling the display of debug info.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Automatically report to the serverlist." +msgid "" +"Key for toggling the display of fog.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Announce to this serverlist." +msgid "" +"Key for toggling the display of the HUD.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Key for toggling the display of the large chat console.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Remove color codes from incoming chat messages\n" -"Use this to stop players from being able to use color in their messages" +"Key for toggling the display of the profiler. Used for development.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Server port" +msgid "" +"Key for toggling unlimited view range.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Network port to listen (UDP).\n" -"This value will be overridden when starting from the main menu." +"Key to use view zoom when possible.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp -msgid "Bind address" +msgid "Kick players who sent more than X messages per 10 seconds." msgstr "" #: src/settings_translation_file.cpp -msgid "The network interface that the server listens on." +msgid "Lake steepness" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Lake threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enable to disallow old clients from connecting.\n" -"Older clients are compatible in the sense that they will not crash when " -"connecting\n" -"to new servers, but they may not support all new features that you are " -"expecting." +msgid "Language" msgstr "" #: src/settings_translation_file.cpp -msgid "Remote media" +msgid "Large cave depth" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Specifies URL from which client fetches media instead of using UDP.\n" -"$filename should be accessible from $remote_media$filename via cURL\n" -"(obviously, remote_media should end with a slash).\n" -"Files that are not present will be fetched the usual way." +msgid "Large cave maximum number" msgstr "" #: src/settings_translation_file.cpp -msgid "IPv6 server" +msgid "Large cave minimum number" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enable/disable running an IPv6 server.\n" -"Ignored if bind_address is set.\n" -"Needs enable_ipv6 to be enabled." +msgid "Large cave proportion flooded" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum simultaneous block sends per client" +msgid "Large chat console key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Leaves style" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Maximum number of blocks that are simultaneously sent per client.\n" -"The maximum total count is calculated dynamically:\n" -"max_total = ceil((#clients + max_users) * per_client / 4)" +"Leaves style:\n" +"- Fancy: all faces visible\n" +"- Simple: only outer faces, if defined special_tiles are used\n" +"- Opaque: disable transparency" msgstr "" #: src/settings_translation_file.cpp -msgid "Delay in sending blocks after building" +msgid "Left key" msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " -"something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"Length of a server tick and the interval at which objects are generally " +"updated over\n" +"network." msgstr "" #: src/settings_translation_file.cpp -msgid "Max. packets per iteration" +msgid "" +"Length of liquid waves.\n" +"Requires waving liquids to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Maximum number of packets sent per send step, if you have a slow connection\n" -"try reducing it, but don't reduce it to a number below double of targeted\n" -"client number." +msgid "Length of time between Active Block Modifier (ABM) execution cycles" msgstr "" #: src/settings_translation_file.cpp -msgid "Default game" +msgid "Length of time between NodeTimer execution cycles" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Default game when creating a new world.\n" -"This will be overridden when creating a world from the main menu." +msgid "Length of time between active block management cycles" msgstr "" #: src/settings_translation_file.cpp -msgid "Message of the day" +msgid "" +"Level of logging to be written to debug.txt:\n" +"- (no logging)\n" +"- none (messages with no level)\n" +"- error\n" +"- warning\n" +"- action\n" +"- info\n" +"- verbose" msgstr "" #: src/settings_translation_file.cpp -msgid "Message of the day displayed to players connecting." +msgid "Light curve boost" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum users" +msgid "Light curve boost center" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum number of players that can be connected simultaneously." +msgid "Light curve boost spread" msgstr "" #: src/settings_translation_file.cpp -msgid "Map directory" +msgid "Light curve gamma" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"World directory (everything in the world is stored here).\n" -"Not needed if starting from the main menu." +msgid "Light curve high gradient" msgstr "" #: src/settings_translation_file.cpp -msgid "Item entity TTL" +msgid "Light curve low gradient" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Time in seconds for item entity (dropped items) to live.\n" -"Setting it to -1 disables the feature." +"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" +"Only mapchunks completely within the mapgen limit are generated.\n" +"Value is stored per-world." msgstr "" #: src/settings_translation_file.cpp -msgid "Damage" +msgid "" +"Limits number of parallel HTTP requests. Affects:\n" +"- Media fetch if server uses remote_media setting.\n" +"- Serverlist download and server announcement.\n" +"- Downloads performed by main menu (e.g. mod manager).\n" +"Only has an effect if compiled with cURL." msgstr "" #: src/settings_translation_file.cpp -msgid "Enable players getting damage and dying." +msgid "Liquid fluidity" msgstr "" #: src/settings_translation_file.cpp -msgid "Creative" +msgid "Liquid fluidity smoothing" msgstr "" #: src/settings_translation_file.cpp -msgid "Enable creative mode for new created maps." +msgid "Liquid loop max" msgstr "" #: src/settings_translation_file.cpp -msgid "Fixed map seed" +msgid "Liquid queue purge time" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"A chosen map seed for a new map, leave empty for random.\n" -"Will be overridden when creating a new world in the main menu." +msgid "Liquid sinking" msgstr "" #: src/settings_translation_file.cpp -msgid "Default password" +msgid "Liquid update interval in seconds." msgstr "" #: src/settings_translation_file.cpp -msgid "New users need to input this password." +msgid "Liquid update tick" msgstr "" #: src/settings_translation_file.cpp -msgid "Default privileges" +msgid "Load the game profiler" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The privileges that new users automatically get.\n" -"See /privs in game for a full list on your server and mod configuration." +"Load the game profiler to collect game profiling data.\n" +"Provides a /profiler command to access the compiled profile.\n" +"Useful for mod developers and server operators." msgstr "" #: src/settings_translation_file.cpp -msgid "Basic privileges" +msgid "Loading Block Modifiers" msgstr "" #: src/settings_translation_file.cpp -msgid "Privileges that players with basic_privs can grant" +msgid "Lower Y limit of dungeons." msgstr "" #: src/settings_translation_file.cpp -msgid "Unlimited player transfer distance" +msgid "Lower Y limit of floatlands." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Whether players are shown to clients without any range limit.\n" -"Deprecated, use the setting player_transfer_distance instead." +msgid "Main menu script" msgstr "" #: src/settings_translation_file.cpp -msgid "Player transfer distance" +msgid "Main menu style" msgstr "" #: src/settings_translation_file.cpp -msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." +msgid "" +"Make fog and sky colors depend on daytime (dawn/sunset) and view direction." msgstr "" #: src/settings_translation_file.cpp -msgid "Player versus player" +msgid "Makes DirectX work with LuaJIT. Disable if it causes troubles." msgstr "" #: src/settings_translation_file.cpp -msgid "Whether to allow players to damage and kill each other." +msgid "Makes all liquids opaque" msgstr "" #: src/settings_translation_file.cpp -msgid "Mod channels" +msgid "Map directory" msgstr "" #: src/settings_translation_file.cpp -msgid "Enable mod channels support." +msgid "Map generation attributes specific to Mapgen Carpathian." msgstr "" #: src/settings_translation_file.cpp -msgid "Static spawnpoint" +msgid "" +"Map generation attributes specific to Mapgen Flat.\n" +"Occasional lakes and hills can be added to the flat world." msgstr "" #: src/settings_translation_file.cpp -msgid "If this is set, players will always (re)spawn at the given position." +msgid "" +"Map generation attributes specific to Mapgen Fractal.\n" +"'terrain' enables the generation of non-fractal terrain:\n" +"ocean, islands and underground." msgstr "" #: src/settings_translation_file.cpp -msgid "Disallow empty passwords" +msgid "" +"Map generation attributes specific to Mapgen Valleys.\n" +"'altitude_chill': Reduces heat with altitude.\n" +"'humid_rivers': Increases humidity around rivers.\n" +"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" +"to become shallower and occasionally dry.\n" +"'altitude_dry': Reduces humidity with altitude." msgstr "" #: src/settings_translation_file.cpp -msgid "If enabled, new players cannot join with an empty password." +msgid "Map generation attributes specific to Mapgen v5." msgstr "" #: src/settings_translation_file.cpp -msgid "Disable anticheat" +msgid "" +"Map generation attributes specific to Mapgen v6.\n" +"The 'snowbiomes' flag enables the new 5 biome system.\n" +"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n" +"the 'jungles' flag is ignored." msgstr "" #: src/settings_translation_file.cpp -msgid "If enabled, disable cheat prevention in multiplayer." +msgid "" +"Map generation attributes specific to Mapgen v7.\n" +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp -msgid "Rollback recording" +msgid "Map generation limit" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +msgid "Map save interval" msgstr "" #: src/settings_translation_file.cpp -msgid "Chat message format" +msgid "Mapblock limit" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Format of player chat messages. The following strings are valid " -"placeholders:\n" -"@name, @message, @timestamp (optional)" +msgid "Mapblock mesh generation delay" msgstr "" #: src/settings_translation_file.cpp -msgid "Shutdown message" +msgid "Mapblock mesh generator's MapBlock cache size in MB" msgstr "" #: src/settings_translation_file.cpp -msgid "A message to be displayed to all clients when the server shuts down." +msgid "Mapblock unload timeout" msgstr "" #: src/settings_translation_file.cpp -msgid "Crash message" +msgid "Mapgen Carpathian" msgstr "" #: src/settings_translation_file.cpp -msgid "A message to be displayed to all clients when the server crashes." +msgid "Mapgen Carpathian specific flags" msgstr "" #: src/settings_translation_file.cpp -msgid "Ask to reconnect after crash" +msgid "Mapgen Flat" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Whether to ask clients to reconnect after a (Lua) crash.\n" -"Set this to true if your server is set up to restart automatically." +msgid "Mapgen Flat specific flags" msgstr "" #: src/settings_translation_file.cpp -msgid "Active object send range" +msgid "Mapgen Fractal" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"From how far clients know about objects, stated in mapblocks (16 nodes).\n" -"\n" -"Setting this larger than active_block_range will also cause the server\n" -"to maintain active objects up to this distance in the direction the\n" -"player is looking. (This can avoid mobs suddenly disappearing from view)" +msgid "Mapgen Fractal specific flags" msgstr "" #: src/settings_translation_file.cpp -msgid "Active block range" +msgid "Mapgen V5" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The radius of the volume of blocks around every player that is subject to " -"the\n" -"active block stuff, stated in mapblocks (16 nodes).\n" -"In active blocks objects are loaded and ABMs run.\n" -"This is also the minimum range in which active objects (mobs) are " -"maintained.\n" -"This should be configured together with active_object_range." +msgid "Mapgen V5 specific flags" msgstr "" #: src/settings_translation_file.cpp -msgid "Max block send distance" +msgid "Mapgen V6" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"From how far blocks are sent to clients, stated in mapblocks (16 nodes)." +msgid "Mapgen V6 specific flags" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum forceloaded blocks" +msgid "Mapgen V7" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum number of forceloaded mapblocks." +msgid "Mapgen V7 specific flags" msgstr "" #: src/settings_translation_file.cpp -msgid "Time send interval" +msgid "Mapgen Valleys" msgstr "" #: src/settings_translation_file.cpp -msgid "Interval of sending time of day to clients." +msgid "Mapgen Valleys specific flags" msgstr "" #: src/settings_translation_file.cpp -msgid "Time speed" +msgid "Mapgen debug" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Controls length of day/night cycle.\n" -"Examples:\n" -"72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged." +msgid "Mapgen name" msgstr "" #: src/settings_translation_file.cpp -msgid "World start time" +msgid "Max block generate distance" msgstr "" #: src/settings_translation_file.cpp -msgid "Time of day when a new world is started, in millihours (0-23999)." +msgid "Max block send distance" msgstr "" #: src/settings_translation_file.cpp -msgid "Map save interval" +msgid "Max liquids processed per step." msgstr "" #: src/settings_translation_file.cpp -msgid "Interval of saving important changes in the world, stated in seconds." +msgid "Max. clearobjects extra blocks" msgstr "" #: src/settings_translation_file.cpp -msgid "Chat message max length" +msgid "Max. packets per iteration" msgstr "" #: src/settings_translation_file.cpp -msgid "Set the maximum character length of a chat message sent by clients." +msgid "Maximum FPS" msgstr "" #: src/settings_translation_file.cpp -msgid "Chat message count limit" +msgid "Maximum FPS when game is paused." msgstr "" #: src/settings_translation_file.cpp -msgid "Amount of messages a player may send per 10 seconds." +msgid "Maximum forceloaded blocks" msgstr "" #: src/settings_translation_file.cpp -msgid "Chat message kick threshold" +msgid "Maximum hotbar width" msgstr "" #: src/settings_translation_file.cpp -msgid "Kick players who sent more than X messages per 10 seconds." +msgid "Maximum limit of random number of large caves per mapchunk." msgstr "" #: src/settings_translation_file.cpp -msgid "Physics" +msgid "Maximum limit of random number of small caves per mapchunk." msgstr "" #: src/settings_translation_file.cpp -msgid "Default acceleration" +msgid "" +"Maximum liquid resistance. Controls deceleration when entering liquid at\n" +"high speed." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Horizontal and vertical acceleration on ground or when climbing,\n" -"in nodes per second per second." +"Maximum number of blocks that are simultaneously sent per client.\n" +"The maximum total count is calculated dynamically:\n" +"max_total = ceil((#clients + max_users) * per_client / 4)" msgstr "" #: src/settings_translation_file.cpp -msgid "Acceleration in air" +msgid "Maximum number of blocks that can be queued for loading." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Horizontal acceleration in air when jumping or falling,\n" -"in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fast mode acceleration" +"Maximum number of blocks to be queued that are to be generated.\n" +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Horizontal and vertical acceleration in fast mode,\n" -"in nodes per second per second." +"Maximum number of blocks to be queued that are to be loaded from file.\n" +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp -msgid "Walking speed" +msgid "Maximum number of forceloaded mapblocks." msgstr "" #: src/settings_translation_file.cpp -msgid "Walking and flying speed, in nodes per second." +msgid "" +"Maximum number of mapblocks for client to be kept in memory.\n" +"Set to -1 for unlimited amount." msgstr "" #: src/settings_translation_file.cpp -msgid "Sneaking speed" +msgid "" +"Maximum number of packets sent per send step, if you have a slow connection\n" +"try reducing it, but don't reduce it to a number below double of targeted\n" +"client number." msgstr "" #: src/settings_translation_file.cpp -msgid "Sneaking speed, in nodes per second." +msgid "Maximum number of players that can be connected simultaneously." msgstr "" #: src/settings_translation_file.cpp -msgid "Fast mode speed" +msgid "Maximum number of recent chat messages to show" msgstr "" #: src/settings_translation_file.cpp -msgid "Walking, flying and climbing speed in fast mode, in nodes per second." +msgid "Maximum number of statically stored objects in a block." msgstr "" #: src/settings_translation_file.cpp -msgid "Climbing speed" +msgid "Maximum objects per block" msgstr "" #: src/settings_translation_file.cpp -msgid "Vertical climbing speed, in nodes per second." +msgid "" +"Maximum proportion of current window to be used for hotbar.\n" +"Useful if there's something to be displayed right or left of hotbar." msgstr "" #: src/settings_translation_file.cpp -msgid "Jumping speed" +msgid "Maximum simultaneous block sends per client" msgstr "" #: src/settings_translation_file.cpp -msgid "Initial vertical speed when jumping, in nodes per second." +msgid "Maximum size of the out chat queue" msgstr "" #: src/settings_translation_file.cpp -msgid "Liquid fluidity" +msgid "" +"Maximum size of the out chat queue.\n" +"0 to disable queueing and -1 to make the queue size unlimited." msgstr "" #: src/settings_translation_file.cpp -msgid "Decrease this to increase liquid resistance to movement." +msgid "Maximum time in ms a file download (e.g. a mod download) may take." msgstr "" #: src/settings_translation_file.cpp -msgid "Liquid fluidity smoothing" +msgid "Maximum users" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Maximum liquid resistance. Controls deceleration when entering liquid at\n" -"high speed." +msgid "Menus" msgstr "" #: src/settings_translation_file.cpp -msgid "Liquid sinking" +msgid "Mesh cache" msgstr "" #: src/settings_translation_file.cpp -msgid "Controls sinking speed in liquid." +msgid "Message of the day" msgstr "" #: src/settings_translation_file.cpp -msgid "Gravity" +msgid "Message of the day displayed to players connecting." msgstr "" #: src/settings_translation_file.cpp -msgid "Acceleration of gravity, in nodes per second per second." +msgid "Method used to highlight selected object." msgstr "" #: src/settings_translation_file.cpp -msgid "Deprecated Lua API handling" +msgid "Minimal level of logging to be written to chat." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Handling for deprecated Lua API calls:\n" -"- legacy: (try to) mimic old behaviour (default for release).\n" -"- log: mimic and log backtrace of deprecated call (default for debug).\n" -"- error: abort on usage of deprecated call (suggested for mod developers)." +msgid "Minimap" msgstr "" #: src/settings_translation_file.cpp -msgid "Max. clearobjects extra blocks" +msgid "Minimap key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Number of extra blocks that can be loaded by /clearobjects at once.\n" -"This is a trade-off between sqlite transaction overhead and\n" -"memory consumption (4096=100MB, as a rule of thumb)." +msgid "Minimap scan height" msgstr "" #: src/settings_translation_file.cpp -msgid "Unload unused server data" +msgid "Minimum limit of random number of large caves per mapchunk." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"How much the server will wait before unloading unused mapblocks.\n" -"Higher value is smoother, but will use more RAM." +msgid "Minimum limit of random number of small caves per mapchunk." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum objects per block" +msgid "Minimum texture size" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum number of statically stored objects in a block." +msgid "Mipmapping" msgstr "" #: src/settings_translation_file.cpp -msgid "Synchronous SQLite" +msgid "Mod channels" msgstr "" #: src/settings_translation_file.cpp -msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" +msgid "Modifies the size of the hudbar elements." msgstr "" #: src/settings_translation_file.cpp -msgid "Dedicated server step" +msgid "Monospace font path" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Length of a server tick and the interval at which objects are generally " -"updated over\n" -"network." +msgid "Monospace font size" msgstr "" #: src/settings_translation_file.cpp -msgid "Active block management interval" +msgid "Mountain height noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Length of time between active block management cycles" +msgid "Mountain noise" msgstr "" #: src/settings_translation_file.cpp -msgid "ABM interval" +msgid "Mountain variation noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Length of time between Active Block Modifier (ABM) execution cycles" +msgid "Mountain zero level" msgstr "" #: src/settings_translation_file.cpp -msgid "NodeTimer interval" +msgid "Mouse sensitivity" msgstr "" #: src/settings_translation_file.cpp -msgid "Length of time between NodeTimer execution cycles" +msgid "Mouse sensitivity multiplier." msgstr "" #: src/settings_translation_file.cpp -msgid "Ignore world errors" +msgid "Mud noise" msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"Multiplier for fall bobbing.\n" +"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." msgstr "" #: src/settings_translation_file.cpp -msgid "Liquid loop max" +msgid "Mute key" msgstr "" #: src/settings_translation_file.cpp -msgid "Max liquids processed per step." +msgid "Mute sound" msgstr "" #: src/settings_translation_file.cpp -msgid "Liquid queue purge time" +msgid "" +"Name of map generator to be used when creating a new world.\n" +"Creating a world in the main menu will override this.\n" +"Current mapgens in a highly unstable state:\n" +"- The optional floatlands of v7 (disabled by default)." msgstr "" #: src/settings_translation_file.cpp msgid "" -"The time (in seconds) that the liquids queue may grow beyond processing\n" -"capacity until an attempt is made to decrease its size by dumping old queue\n" -"items. A value of 0 disables the functionality." +"Name of the player.\n" +"When running a server, clients connecting with this name are admins.\n" +"When starting from the main menu, this is overridden." msgstr "" #: src/settings_translation_file.cpp -msgid "Liquid update tick" +msgid "" +"Name of the server, to be displayed when players join and in the serverlist." msgstr "" #: src/settings_translation_file.cpp -msgid "Liquid update interval in seconds." +msgid "Near plane" msgstr "" #: src/settings_translation_file.cpp -msgid "Block send optimize distance" +msgid "Network" msgstr "" #: src/settings_translation_file.cpp msgid "" -"At this distance the server will aggressively optimize which blocks are sent " -"to\n" -"clients.\n" -"Small values potentially improve performance a lot, at the expense of " -"visible\n" -"rendering glitches (some blocks will not be rendered under water and in " -"caves,\n" -"as well as sometimes on land).\n" -"Setting this to a value greater than max_block_send_distance disables this\n" -"optimization.\n" -"Stated in mapblocks (16 nodes)." +"Network port to listen (UDP).\n" +"This value will be overridden when starting from the main menu." msgstr "" #: src/settings_translation_file.cpp -msgid "Server side occlusion culling" +msgid "New users need to input this password." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"If enabled the server will perform map block occlusion culling based on\n" -"on the eye position of the player. This can reduce the number of blocks\n" -"sent to the client 50-80%. The client will not longer receive most " -"invisible\n" -"so that the utility of noclip mode is reduced." +msgid "Noclip" msgstr "" #: src/settings_translation_file.cpp -msgid "Client side modding restrictions" +msgid "Noclip key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Restricts the access of certain client-side functions on servers.\n" -"Combine the byteflags below to restrict client-side features, or set to 0\n" -"for no restrictions:\n" -"LOAD_CLIENT_MODS: 1 (disable loading client-provided mods)\n" -"CHAT_MESSAGES: 2 (disable send_chat_message call client-side)\n" -"READ_ITEMDEFS: 4 (disable get_item_def call client-side)\n" -"READ_NODEDEFS: 8 (disable get_node_def call client-side)\n" -"LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\n" -"csm_restriction_noderange)\n" -"READ_PLAYERINFO: 32 (disable get_player_names call client-side)" +msgid "Node highlighting" msgstr "" #: src/settings_translation_file.cpp -msgid "Client side node lookup range restriction" +msgid "NodeTimer interval" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"If the CSM restriction for node range is enabled, get_node calls are " -"limited\n" -"to this distance from the player to the node." +msgid "Noises" msgstr "" #: src/settings_translation_file.cpp -msgid "Security" +msgid "Normalmaps sampling" msgstr "" #: src/settings_translation_file.cpp -msgid "Enable mod security" +msgid "Normalmaps strength" msgstr "" #: src/settings_translation_file.cpp -msgid "Prevent mods from doing insecure things like running shell commands." +msgid "Number of emerge threads" msgstr "" #: src/settings_translation_file.cpp -msgid "Trusted mods" +msgid "" +"Number of emerge threads to use.\n" +"Value 0:\n" +"- Automatic selection. The number of emerge threads will be\n" +"- 'number of processors - 2', with a lower limit of 1.\n" +"Any other value:\n" +"- Specifies the number of emerge threads, with a lower limit of 1.\n" +"WARNING: Increasing the number of emerge threads increases engine mapgen\n" +"speed, but this may harm game performance by interfering with other\n" +"processes, especially in singleplayer and/or when running Lua code in\n" +"'on_generated'. For many users the optimum setting may be '1'." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Comma-separated list of trusted mods that are allowed to access insecure\n" -"functions even when mod security is on (via request_insecure_environment())." +"Number of extra blocks that can be loaded by /clearobjects at once.\n" +"This is a trade-off between sqlite transaction overhead and\n" +"memory consumption (4096=100MB, as a rule of thumb)." msgstr "" #: src/settings_translation_file.cpp -msgid "HTTP mods" +msgid "Number of parallax occlusion iterations." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of mods that are allowed to access HTTP APIs, which\n" -"allow them to upload and download data to/from the internet." +msgid "Online Content Repository" msgstr "" #: src/settings_translation_file.cpp -msgid "Profiling" +msgid "Opaque liquids" msgstr "" #: src/settings_translation_file.cpp -msgid "Load the game profiler" +msgid "" +"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Load the game profiler to collect game profiling data.\n" -"Provides a /profiler command to access the compiled profile.\n" -"Useful for mod developers and server operators." +"Opaqueness (alpha) of the shadow behind the fallback font, between 0 and 255." msgstr "" #: src/settings_translation_file.cpp -msgid "Default report format" +msgid "" +"Open the pause menu when the window's focus is lost. Does not pause if a " +"formspec is\n" +"open." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The default format in which profiles are being saved,\n" -"when calling `/profiler save [format]` without format." +msgid "Overall bias of parallax occlusion effect, usually scale/2." msgstr "" #: src/settings_translation_file.cpp -msgid "Report path" +msgid "Overall scale of parallax occlusion effect." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The file path relative to your worldpath in which profiles will be saved to." +msgid "Parallax occlusion" msgstr "" #: src/settings_translation_file.cpp -msgid "Instrumentation" +msgid "Parallax occlusion bias" msgstr "" #: src/settings_translation_file.cpp -msgid "Entity methods" +msgid "Parallax occlusion iterations" msgstr "" #: src/settings_translation_file.cpp -msgid "Instrument the methods of entities on registration." +msgid "Parallax occlusion mode" msgstr "" #: src/settings_translation_file.cpp -msgid "Active Block Modifiers" +msgid "Parallax occlusion scale" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Instrument the action function of Active Block Modifiers on registration." +"Path of the fallback font.\n" +"If “freetype” setting is enabled: Must be a TrueType font.\n" +"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" +"This font will be used for certain languages or if the default font is " +"unavailable." msgstr "" #: src/settings_translation_file.cpp -msgid "Loading Block Modifiers" +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Instrument the action function of Loading Block Modifiers on registration." +"Path to shader directory. If no path is defined, default location will be " +"used." msgstr "" #: src/settings_translation_file.cpp -msgid "Chatcommands" +msgid "Path to texture directory. All textures are first searched from here." msgstr "" #: src/settings_translation_file.cpp -msgid "Instrument chatcommands on registration." +msgid "" +"Path to the default font.\n" +"If “freetype” setting is enabled: Must be a TrueType font.\n" +"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" +"The fallback font will be used if the font cannot be loaded." msgstr "" #: src/settings_translation_file.cpp -msgid "Global callbacks" +msgid "" +"Path to the monospace font.\n" +"If “freetype” setting is enabled: Must be a TrueType font.\n" +"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" +"This font is used for e.g. the console and profiler screen." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Instrument global callback functions on registration.\n" -"(anything you pass to a minetest.register_*() function)" +msgid "Pause on lost window focus" msgstr "" #: src/settings_translation_file.cpp -msgid "Builtin" +msgid "Per-player limit of queued blocks load from disk" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Instrument builtin.\n" -"This is usually only needed by core/builtin contributors" +msgid "Per-player limit of queued blocks to generate" msgstr "" #: src/settings_translation_file.cpp -msgid "Profiler" +msgid "Physics" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Have the profiler instrument itself:\n" -"* Instrument an empty function.\n" -"This estimates the overhead, that instrumentation is adding (+1 function " -"call).\n" -"* Instrument the sampler being used to update the statistics." +msgid "Pitch move key" msgstr "" #: src/settings_translation_file.cpp -msgid "Client and Server" -msgstr "" +msgid "Pitch move mode" +msgstr "Kustība uz augšu/leju pēc skatīšanās virziena" #: src/settings_translation_file.cpp -msgid "Player name" +msgid "" +"Player is able to fly without being affected by gravity.\n" +"This requires the \"fly\" privilege on the server." msgstr "" +"Spēlētājs var lidot ignorējot gravitāciju.\n" +"Šim ir vajadzīga “fly” privilēģija servera pusē." #: src/settings_translation_file.cpp -msgid "" -"Name of the player.\n" -"When running a server, clients connecting with this name are admins.\n" -"When starting from the main menu, this is overridden." +msgid "Player name" msgstr "" #: src/settings_translation_file.cpp -msgid "Language" +msgid "Player transfer distance" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Set the language. Leave empty to use the system language.\n" -"A restart is required after changing this." +msgid "Player versus player" msgstr "" #: src/settings_translation_file.cpp -msgid "Debug log level" +msgid "" +"Port to connect to (UDP).\n" +"Note that the port field in the main menu overrides this setting." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Level of logging to be written to debug.txt:\n" -"- (no logging)\n" -"- none (messages with no level)\n" -"- error\n" -"- warning\n" -"- action\n" -"- info\n" -"- verbose" +"Prevent digging and placing from repeating when holding the mouse buttons.\n" +"Enable this when you dig or place too often by accident." msgstr "" #: src/settings_translation_file.cpp -msgid "Debug log file size threshold" +msgid "Prevent mods from doing insecure things like running shell commands." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If the file size of debug.txt exceeds the number of megabytes specified in\n" -"this setting when it is opened, the file is moved to debug.txt.1,\n" -"deleting an older debug.txt.1 if it exists.\n" -"debug.txt is only moved if this setting is positive." +"Print the engine's profiling data in regular intervals (in seconds).\n" +"0 = disable. Useful for developers." msgstr "" #: src/settings_translation_file.cpp -msgid "IPv6" +msgid "Privileges that players with basic_privs can grant" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enable IPv6 support (for both client and server).\n" -"Required for IPv6 connections to work at all." +msgid "Profiler" msgstr "" #: src/settings_translation_file.cpp -msgid "cURL timeout" +msgid "Profiler toggle key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Default timeout for cURL, stated in milliseconds.\n" -"Only has an effect if compiled with cURL." +msgid "Profiling" msgstr "" #: src/settings_translation_file.cpp -msgid "cURL parallel limit" +msgid "Prometheus listener address" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Limits number of parallel HTTP requests. Affects:\n" -"- Media fetch if server uses remote_media setting.\n" -"- Serverlist download and server announcement.\n" -"- Downloads performed by main menu (e.g. mod manager).\n" -"Only has an effect if compiled with cURL." +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" msgstr "" #: src/settings_translation_file.cpp -msgid "cURL file download timeout" +msgid "Proportion of large caves that contain liquid." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum time in ms a file download (e.g. a mod download) may take." +msgid "" +"Radius of cloud area stated in number of 64 node cloud squares.\n" +"Values larger than 26 will start to produce sharp cutoffs at cloud area " +"corners." msgstr "" #: src/settings_translation_file.cpp -msgid "High-precision FPU" +msgid "Raises terrain to make valleys around the rivers." msgstr "" #: src/settings_translation_file.cpp -msgid "Makes DirectX work with LuaJIT. Disable if it causes troubles." +msgid "Random input" msgstr "" #: src/settings_translation_file.cpp -msgid "Main menu style" +msgid "Range select key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Changes the main menu UI:\n" -"- Full: Multiple singleplayer worlds, game choice, texture pack chooser, " -"etc.\n" -"- Simple: One singleplayer world, no game or texture pack choosers. May " -"be\n" -"necessary for smaller screens." +msgid "Recent Chat Messages" msgstr "" #: src/settings_translation_file.cpp -msgid "Main menu script" +msgid "Regular font path" msgstr "" #: src/settings_translation_file.cpp -msgid "Replaces the default main menu with a custom one." +msgid "Remote media" msgstr "" #: src/settings_translation_file.cpp -msgid "Engine profiling data print interval" +msgid "Remote port" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Print the engine's profiling data in regular intervals (in seconds).\n" -"0 = disable. Useful for developers." +"Remove color codes from incoming chat messages\n" +"Use this to stop players from being able to use color in their messages" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen name" +msgid "Replaces the default main menu with a custom one." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Report path" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Name of map generator to be used when creating a new world.\n" -"Creating a world in the main menu will override this.\n" -"Current mapgens in a highly unstable state:\n" -"- The optional floatlands of v7 (disabled by default)." +"Restricts the access of certain client-side functions on servers.\n" +"Combine the byteflags below to restrict client-side features, or set to 0\n" +"for no restrictions:\n" +"LOAD_CLIENT_MODS: 1 (disable loading client-provided mods)\n" +"CHAT_MESSAGES: 2 (disable send_chat_message call client-side)\n" +"READ_ITEMDEFS: 4 (disable get_item_def call client-side)\n" +"READ_NODEDEFS: 8 (disable get_node_def call client-side)\n" +"LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\n" +"csm_restriction_noderange)\n" +"READ_PLAYERINFO: 32 (disable get_player_names call client-side)" msgstr "" #: src/settings_translation_file.cpp -msgid "Water level" +msgid "Ridge mountain spread noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Water surface level of the world." +msgid "Ridge noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Max block generate distance" +msgid "Ridge underwater noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"From how far blocks are generated for clients, stated in mapblocks (16 " -"nodes)." +msgid "Ridged mountain size noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Map generation limit" +msgid "Right key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" -"Only mapchunks completely within the mapgen limit are generated.\n" -"Value is stored per-world." +msgid "Rightclick repetition interval" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen flags" +msgid "River channel depth" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Global map generation attributes.\n" -"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" -"and junglegrass, in all other mapgens this flag controls all decorations." +msgid "River channel width" msgstr "" #: src/settings_translation_file.cpp -msgid "Biome API temperature and humidity noise parameters" +msgid "River depth" msgstr "" #: src/settings_translation_file.cpp -msgid "Heat noise" +msgid "River noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Temperature variation for biomes." +msgid "River size" msgstr "" #: src/settings_translation_file.cpp -msgid "Heat blend noise" +msgid "River valley width" msgstr "" #: src/settings_translation_file.cpp -msgid "Small-scale temperature variation for blending biomes on borders." +msgid "Rollback recording" msgstr "" #: src/settings_translation_file.cpp -msgid "Humidity noise" +msgid "Rolling hill size noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Humidity variation for biomes." +msgid "Rolling hills spread noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Humidity blend noise" +msgid "Round minimap" msgstr "" #: src/settings_translation_file.cpp -msgid "Small-scale humidity variation for blending biomes on borders." +msgid "Safe digging and placing" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen V5" +msgid "Sandy beaches occur when np_beach exceeds this value." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen V5 specific flags" +msgid "Save the map received by the client on disk." msgstr "" #: src/settings_translation_file.cpp -msgid "Map generation attributes specific to Mapgen v5." +msgid "Save window size automatically when modified." msgstr "" #: src/settings_translation_file.cpp -msgid "Cave width" +msgid "Saving map received from server" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Controls width of tunnels, a smaller value creates wider tunnels.\n" -"Value >= 10.0 completely disables generation of tunnels and avoids the\n" -"intensive noise calculations." +"Scale GUI by a user specified value.\n" +"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" +"This will smooth over some of the rough edges, and blend\n" +"pixels when scaling down, at the cost of blurring some\n" +"edge pixels when images are scaled by non-integer sizes." msgstr "" #: src/settings_translation_file.cpp -msgid "Large cave depth" +msgid "Screen height" msgstr "" #: src/settings_translation_file.cpp -msgid "Y of upper limit of large caves." +msgid "Screen width" msgstr "" #: src/settings_translation_file.cpp -msgid "Small cave minimum number" +msgid "Screenshot folder" msgstr "" #: src/settings_translation_file.cpp -msgid "Minimum limit of random number of small caves per mapchunk." +msgid "Screenshot format" msgstr "" #: src/settings_translation_file.cpp -msgid "Small cave maximum number" +msgid "Screenshot quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum limit of random number of small caves per mapchunk." +msgid "" +"Screenshot quality. Only used for JPEG format.\n" +"1 means worst quality; 100 means best quality.\n" +"Use 0 for default quality." msgstr "" #: src/settings_translation_file.cpp -msgid "Large cave minimum number" +msgid "Seabed noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Minimum limit of random number of large caves per mapchunk." +msgid "Second of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp -msgid "Large cave maximum number" +msgid "Second of two 3D noises that together define tunnels." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum limit of random number of large caves per mapchunk." +msgid "Security" msgstr "" #: src/settings_translation_file.cpp -msgid "Large cave proportion flooded" +msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "" #: src/settings_translation_file.cpp -msgid "Proportion of large caves that contain liquid." +msgid "Selection box border color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp -msgid "Cavern limit" +msgid "Selection box color" msgstr "" #: src/settings_translation_file.cpp -msgid "Y-level of cavern upper limit." +msgid "Selection box width" msgstr "" #: src/settings_translation_file.cpp -msgid "Cavern taper" +msgid "" +"Selects one of 18 fractal types.\n" +"1 = 4D \"Roundy\" Mandelbrot set.\n" +"2 = 4D \"Roundy\" Julia set.\n" +"3 = 4D \"Squarry\" Mandelbrot set.\n" +"4 = 4D \"Squarry\" Julia set.\n" +"5 = 4D \"Mandy Cousin\" Mandelbrot set.\n" +"6 = 4D \"Mandy Cousin\" Julia set.\n" +"7 = 4D \"Variation\" Mandelbrot set.\n" +"8 = 4D \"Variation\" Julia set.\n" +"9 = 3D \"Mandelbrot/Mandelbar\" Mandelbrot set.\n" +"10 = 3D \"Mandelbrot/Mandelbar\" Julia set.\n" +"11 = 3D \"Christmas Tree\" Mandelbrot set.\n" +"12 = 3D \"Christmas Tree\" Julia set.\n" +"13 = 3D \"Mandelbulb\" Mandelbrot set.\n" +"14 = 3D \"Mandelbulb\" Julia set.\n" +"15 = 3D \"Cosine Mandelbulb\" Mandelbrot set.\n" +"16 = 3D \"Cosine Mandelbulb\" Julia set.\n" +"17 = 4D \"Mandelbulb\" Mandelbrot set.\n" +"18 = 4D \"Mandelbulb\" Julia set." msgstr "" #: src/settings_translation_file.cpp -msgid "Y-distance over which caverns expand to full size." +msgid "Server / Singleplayer" msgstr "" #: src/settings_translation_file.cpp -msgid "Cavern threshold" +msgid "Server URL" msgstr "" #: src/settings_translation_file.cpp -msgid "Defines full size of caverns, smaller values create larger caverns." +msgid "Server address" msgstr "" #: src/settings_translation_file.cpp -msgid "Dungeon minimum Y" +msgid "Server description" msgstr "" #: src/settings_translation_file.cpp -msgid "Lower Y limit of dungeons." +msgid "Server name" msgstr "" #: src/settings_translation_file.cpp -msgid "Dungeon maximum Y" +msgid "Server port" msgstr "" #: src/settings_translation_file.cpp -msgid "Upper Y limit of dungeons." +msgid "Server side occlusion culling" msgstr "" #: src/settings_translation_file.cpp -msgid "Noises" +msgid "Serverlist URL" msgstr "" #: src/settings_translation_file.cpp -msgid "Filler depth noise" +msgid "Serverlist file" msgstr "" #: src/settings_translation_file.cpp -msgid "Variation of biome filler depth." +msgid "" +"Set the language. Leave empty to use the system language.\n" +"A restart is required after changing this." msgstr "" #: src/settings_translation_file.cpp -msgid "Factor noise" +msgid "Set the maximum character length of a chat message sent by clients." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Variation of terrain vertical scale.\n" -"When noise is < -0.55 terrain is near-flat." +"Set to true to enable waving leaves.\n" +"Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Height noise" +msgid "" +"Set to true to enable waving liquids (like water).\n" +"Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Y-level of average terrain surface." +msgid "" +"Set to true to enable waving plants.\n" +"Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Cave1 noise" +msgid "Shader path" msgstr "" #: src/settings_translation_file.cpp -msgid "First of two 3D noises that together define tunnels." +msgid "" +"Shaders allow advanced visual effects and may increase performance on some " +"video\n" +"cards.\n" +"This only works with the OpenGL video backend." msgstr "" #: src/settings_translation_file.cpp -msgid "Cave2 noise" +msgid "" +"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " +"drawn." msgstr "" #: src/settings_translation_file.cpp -msgid "Second of two 3D noises that together define tunnels." +msgid "" +"Shadow offset (in pixels) of the fallback font. If 0, then shadow will not " +"be drawn." msgstr "" #: src/settings_translation_file.cpp -msgid "Cavern noise" +msgid "Shape of the minimap. Enabled = round, disabled = square." msgstr "" #: src/settings_translation_file.cpp -msgid "3D noise defining giant caverns." +msgid "Show debug info" msgstr "" #: src/settings_translation_file.cpp -msgid "Ground noise" +msgid "Show entity selection boxes" msgstr "" #: src/settings_translation_file.cpp -msgid "3D noise defining terrain." +msgid "Shutdown message" msgstr "" #: src/settings_translation_file.cpp -msgid "Dungeon noise" +msgid "" +"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n" +"WARNING!: There is no benefit, and there are several dangers, in\n" +"increasing this value above 5.\n" +"Reducing this value increases cave and dungeon density.\n" +"Altering this value is for special usage, leaving it unchanged is\n" +"recommended." msgstr "" #: src/settings_translation_file.cpp -msgid "3D noise that determines number of dungeons per mapchunk." +msgid "" +"Size of the MapBlock cache of the mesh generator. Increasing this will\n" +"increase the cache hit %, reducing the data being copied from the main\n" +"thread, thus reducing jitter." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen V6" +msgid "Slice w" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen V6 specific flags" +msgid "Slope and fill work together to modify the heights." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen v6.\n" -"The 'snowbiomes' flag enables the new 5 biome system.\n" -"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n" -"the 'jungles' flag is ignored." +msgid "Small cave maximum number" msgstr "" #: src/settings_translation_file.cpp -msgid "Desert noise threshold" +msgid "Small cave minimum number" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Deserts occur when np_biome exceeds this value.\n" -"When the 'snowbiomes' flag is enabled, this is ignored." +msgid "Small-scale humidity variation for blending biomes on borders." msgstr "" #: src/settings_translation_file.cpp -msgid "Beach noise threshold" +msgid "Small-scale temperature variation for blending biomes on borders." msgstr "" #: src/settings_translation_file.cpp -msgid "Sandy beaches occur when np_beach exceeds this value." +msgid "Smooth lighting" msgstr "" #: src/settings_translation_file.cpp -msgid "Terrain base noise" +msgid "" +"Smooths camera when looking around. Also called look or mouse smoothing.\n" +"Useful for recording videos." msgstr "" #: src/settings_translation_file.cpp -msgid "Y-level of lower terrain and seabed." +msgid "Smooths rotation of camera in cinematic mode. 0 to disable." msgstr "" #: src/settings_translation_file.cpp -msgid "Terrain higher noise" +msgid "Smooths rotation of camera. 0 to disable." msgstr "" #: src/settings_translation_file.cpp -msgid "Y-level of higher terrain that creates cliffs." +msgid "Sneak key" msgstr "" #: src/settings_translation_file.cpp -msgid "Steepness noise" +msgid "Sneaking speed" msgstr "" #: src/settings_translation_file.cpp -msgid "Varies steepness of cliffs." +msgid "Sneaking speed, in nodes per second." msgstr "" #: src/settings_translation_file.cpp -msgid "Height select noise" +msgid "Sound" msgstr "" #: src/settings_translation_file.cpp -msgid "Defines distribution of higher terrain." +msgid "Special key" msgstr "" #: src/settings_translation_file.cpp -msgid "Mud noise" +msgid "Special key for climbing/descending" msgstr "" #: src/settings_translation_file.cpp -msgid "Varies depth of biome surface nodes." +msgid "" +"Specifies URL from which client fetches media instead of using UDP.\n" +"$filename should be accessible from $remote_media$filename via cURL\n" +"(obviously, remote_media should end with a slash).\n" +"Files that are not present will be fetched the usual way." msgstr "" #: src/settings_translation_file.cpp -msgid "Beach noise" +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." msgstr "" #: src/settings_translation_file.cpp -msgid "Defines areas with sandy beaches." +msgid "" +"Spread of light curve boost range.\n" +"Controls the width of the range to be boosted.\n" +"Standard deviation of the light curve boost Gaussian." msgstr "" #: src/settings_translation_file.cpp -msgid "Biome noise" +msgid "Static spawnpoint" msgstr "" #: src/settings_translation_file.cpp -msgid "Cave noise" +msgid "Steepness noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Variation of number of caves." +msgid "Step mountain size noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Trees noise" +msgid "Step mountain spread noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Defines tree areas and tree density." +msgid "Strength of 3D mode parallax." msgstr "" #: src/settings_translation_file.cpp -msgid "Apple trees noise" +msgid "Strength of generated normalmaps." msgstr "" #: src/settings_translation_file.cpp -msgid "Defines areas where trees have apples." +msgid "" +"Strength of light curve boost.\n" +"The 3 'boost' parameters define a range of the light\n" +"curve that is boosted in brightness." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen V7" +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen V7 specific flags" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp -msgid "Mountain zero level" +msgid "Synchronous SQLite" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Y of mountain density gradient zero level. Used to shift mountains " -"vertically." +msgid "Temperature variation for biomes." msgstr "" #: src/settings_translation_file.cpp @@ -5482,115 +5769,163 @@ msgid "Terrain alternative noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Terrain persistence noise" +msgid "Terrain base noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Varies roughness of terrain.\n" -"Defines the 'persistence' value for terrain_base and terrain_alt noises." +msgid "Terrain height" msgstr "" #: src/settings_translation_file.cpp -msgid "Defines distribution of higher terrain and steepness of cliffs." +msgid "Terrain higher noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Mountain height noise" +msgid "Terrain noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Variation of maximum mountain height (in nodes)." +msgid "" +"Terrain noise threshold for hills.\n" +"Controls proportion of world area covered by hills.\n" +"Adjust towards 0.0 for a larger proportion." msgstr "" #: src/settings_translation_file.cpp -msgid "Ridge underwater noise" +msgid "" +"Terrain noise threshold for lakes.\n" +"Controls proportion of world area covered by lakes.\n" +"Adjust towards 0.0 for a larger proportion." msgstr "" #: src/settings_translation_file.cpp -msgid "Defines large-scale river channel structure." +msgid "Terrain persistence noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Mountain noise" +msgid "Texture path" msgstr "" #: src/settings_translation_file.cpp msgid "" -"3D noise defining mountain structure and height.\n" -"Also defines structure of floatland mountain terrain." +"Textures on a node may be aligned either to the node or to the world.\n" +"The former mode suits better things like machines, furniture, etc., while\n" +"the latter makes stairs and microblocks fit surroundings better.\n" +"However, as this possibility is new, thus may not be used by older servers,\n" +"this option allows enforcing it for certain node types. Note though that\n" +"that is considered EXPERIMENTAL and may not work properly." msgstr "" #: src/settings_translation_file.cpp -msgid "Ridge noise" +msgid "The URL for the content repository" msgstr "" #: src/settings_translation_file.cpp -msgid "3D noise defining structure of river canyon walls." +msgid "" +"The default format in which profiles are being saved,\n" +"when calling `/profiler save [format]` without format." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Carpathian" +msgid "The depth of dirt or other biome filler node." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Carpathian specific flags" +msgid "" +"The file path relative to your worldpath in which profiles will be saved to." msgstr "" #: src/settings_translation_file.cpp -msgid "Map generation attributes specific to Mapgen Carpathian." +msgid "The identifier of the joystick to use" msgstr "" #: src/settings_translation_file.cpp -msgid "Base ground level" +msgid "The length in pixels it takes for touch screen interaction to start." msgstr "" #: src/settings_translation_file.cpp -msgid "Defines the base ground level." +msgid "" +"The maximum height of the surface of waving liquids.\n" +"4.0 = Wave height is two nodes.\n" +"0.0 = Wave doesn't move at all.\n" +"Default is 1.0 (1/2 node).\n" +"Requires waving liquids to be enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "River channel width" +msgid "The network interface that the server listens on." msgstr "" #: src/settings_translation_file.cpp -msgid "Defines the width of the river channel." +msgid "" +"The privileges that new users automatically get.\n" +"See /privs in game for a full list on your server and mod configuration." msgstr "" #: src/settings_translation_file.cpp -msgid "River channel depth" +msgid "" +"The radius of the volume of blocks around every player that is subject to " +"the\n" +"active block stuff, stated in mapblocks (16 nodes).\n" +"In active blocks objects are loaded and ABMs run.\n" +"This is also the minimum range in which active objects (mobs) are " +"maintained.\n" +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp -msgid "Defines the depth of the river channel." +msgid "" +"The rendering back-end for Irrlicht.\n" +"A restart is required after changing this.\n" +"Note: On Android, stick with OGLES1 if unsure! App may fail to start " +"otherwise.\n" +"On other platforms, OpenGL is recommended, and it’s the only driver with\n" +"shader support currently." msgstr "" #: src/settings_translation_file.cpp -msgid "River valley width" +msgid "" +"The sensitivity of the joystick axes for moving the\n" +"ingame view frustum around." msgstr "" #: src/settings_translation_file.cpp -msgid "Defines the width of the river valley." +msgid "" +"The strength (darkness) of node ambient-occlusion shading.\n" +"Lower is darker, Higher is lighter. The valid range of values for this\n" +"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" +"set to the nearest valid value." msgstr "" #: src/settings_translation_file.cpp -msgid "Hilliness1 noise" +msgid "" +"The time (in seconds) that the liquids queue may grow beyond processing\n" +"capacity until an attempt is made to decrease its size by dumping old queue\n" +"items. A value of 0 disables the functionality." msgstr "" #: src/settings_translation_file.cpp -msgid "First of 4 2D noises that together define hill/mountain range height." +msgid "" +"The time in seconds it takes between repeated events\n" +"when holding down a joystick button combination." msgstr "" #: src/settings_translation_file.cpp -msgid "Hilliness2 noise" +msgid "" +"The time in seconds it takes between repeated right clicks when holding the " +"right\n" +"mouse button." msgstr "" #: src/settings_translation_file.cpp -msgid "Second of 4 2D noises that together define hill/mountain range height." +msgid "The type of joystick" msgstr "" #: src/settings_translation_file.cpp -msgid "Hilliness3 noise" +msgid "" +"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" +"enabled. Also the vertical distance over which humidity drops by 10 if\n" +"'altitude_dry' is enabled." msgstr "" #: src/settings_translation_file.cpp @@ -5598,495 +5933,463 @@ msgid "Third of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp -msgid "Hilliness4 noise" +msgid "" +"Time in seconds for item entity (dropped items) to live.\n" +"Setting it to -1 disables the feature." msgstr "" #: src/settings_translation_file.cpp -msgid "Fourth of 4 2D noises that together define hill/mountain range height." +msgid "Time of day when a new world is started, in millihours (0-23999)." msgstr "" #: src/settings_translation_file.cpp -msgid "Rolling hills spread noise" +msgid "Time send interval" msgstr "" #: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of rolling hills." +msgid "Time speed" msgstr "" #: src/settings_translation_file.cpp -msgid "Ridge mountain spread noise" +msgid "Timeout for client to remove unused map data from memory." msgstr "" #: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of ridged mountain ranges." +msgid "" +"To reduce lag, block transfers are slowed down when a player is building " +"something.\n" +"This determines how long they are slowed down after placing or removing a " +"node." msgstr "" #: src/settings_translation_file.cpp -msgid "Step mountain spread noise" +msgid "Toggle camera mode key" msgstr "" #: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of step mountain ranges." +msgid "Tooltip delay" msgstr "" #: src/settings_translation_file.cpp -msgid "Rolling hill size noise" +msgid "Touch screen threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of rolling hills." +msgid "Trees noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Ridged mountain size noise" +msgid "Trilinear filtering" msgstr "" #: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of ridged mountains." +msgid "" +"True = 256\n" +"False = 128\n" +"Usable to make minimap smoother on slower machines." msgstr "" #: src/settings_translation_file.cpp -msgid "Step mountain size noise" +msgid "Trusted mods" msgstr "" #: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of step mountains." +msgid "URL to the server list displayed in the Multiplayer Tab." msgstr "" #: src/settings_translation_file.cpp -msgid "River noise" +msgid "Undersampling" msgstr "" #: src/settings_translation_file.cpp -msgid "2D noise that locates the river valleys and channels." +msgid "" +"Undersampling is similar to using a lower screen resolution, but it applies\n" +"to the game world only, keeping the GUI intact.\n" +"It should give a significant performance boost at the cost of less detailed " +"image.\n" +"Higher values result in a less detailed image." msgstr "" #: src/settings_translation_file.cpp -msgid "Mountain variation noise" +msgid "Unlimited player transfer distance" msgstr "" #: src/settings_translation_file.cpp -msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations." +msgid "Unload unused server data" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Flat" +msgid "Upper Y limit of dungeons." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Flat specific flags" +msgid "Upper Y limit of floatlands." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen Flat.\n" -"Occasional lakes and hills can be added to the flat world." +msgid "Use 3D cloud look instead of flat." msgstr "" #: src/settings_translation_file.cpp -msgid "Ground level" +msgid "Use a cloud animation for the main menu background." msgstr "" #: src/settings_translation_file.cpp -msgid "Y of flat ground." +msgid "Use anisotropic filtering when viewing at textures from an angle." msgstr "" #: src/settings_translation_file.cpp -msgid "Lake threshold" +msgid "Use bilinear filtering when scaling textures." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Terrain noise threshold for lakes.\n" -"Controls proportion of world area covered by lakes.\n" -"Adjust towards 0.0 for a larger proportion." +"Use mip mapping to scale textures. May slightly increase performance,\n" +"especially when using a high resolution texture pack.\n" +"Gamma correct downscaling is not supported." msgstr "" #: src/settings_translation_file.cpp -msgid "Lake steepness" +msgid "Use trilinear filtering when scaling textures." msgstr "" #: src/settings_translation_file.cpp -msgid "Controls steepness/depth of lake depressions." +msgid "VBO" msgstr "" #: src/settings_translation_file.cpp -msgid "Hill threshold" +msgid "VSync" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Terrain noise threshold for hills.\n" -"Controls proportion of world area covered by hills.\n" -"Adjust towards 0.0 for a larger proportion." +msgid "Valley depth" msgstr "" #: src/settings_translation_file.cpp -msgid "Hill steepness" +msgid "Valley fill" msgstr "" #: src/settings_translation_file.cpp -msgid "Controls steepness/height of hills." +msgid "Valley profile" msgstr "" #: src/settings_translation_file.cpp -msgid "Terrain noise" +msgid "Valley slope" msgstr "" #: src/settings_translation_file.cpp -msgid "Defines location and terrain of optional hills and lakes." +msgid "Variation of biome filler depth." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Fractal" +msgid "Variation of maximum mountain height (in nodes)." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Fractal specific flags" +msgid "Variation of number of caves." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Map generation attributes specific to Mapgen Fractal.\n" -"'terrain' enables the generation of non-fractal terrain:\n" -"ocean, islands and underground." +"Variation of terrain vertical scale.\n" +"When noise is < -0.55 terrain is near-flat." msgstr "" #: src/settings_translation_file.cpp -msgid "Fractal type" +msgid "Varies depth of biome surface nodes." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Selects one of 18 fractal types.\n" -"1 = 4D \"Roundy\" Mandelbrot set.\n" -"2 = 4D \"Roundy\" Julia set.\n" -"3 = 4D \"Squarry\" Mandelbrot set.\n" -"4 = 4D \"Squarry\" Julia set.\n" -"5 = 4D \"Mandy Cousin\" Mandelbrot set.\n" -"6 = 4D \"Mandy Cousin\" Julia set.\n" -"7 = 4D \"Variation\" Mandelbrot set.\n" -"8 = 4D \"Variation\" Julia set.\n" -"9 = 3D \"Mandelbrot/Mandelbar\" Mandelbrot set.\n" -"10 = 3D \"Mandelbrot/Mandelbar\" Julia set.\n" -"11 = 3D \"Christmas Tree\" Mandelbrot set.\n" -"12 = 3D \"Christmas Tree\" Julia set.\n" -"13 = 3D \"Mandelbulb\" Mandelbrot set.\n" -"14 = 3D \"Mandelbulb\" Julia set.\n" -"15 = 3D \"Cosine Mandelbulb\" Mandelbrot set.\n" -"16 = 3D \"Cosine Mandelbulb\" Julia set.\n" -"17 = 4D \"Mandelbulb\" Mandelbrot set.\n" -"18 = 4D \"Mandelbulb\" Julia set." +"Varies roughness of terrain.\n" +"Defines the 'persistence' value for terrain_base and terrain_alt noises." msgstr "" #: src/settings_translation_file.cpp -msgid "Iterations" +msgid "Varies steepness of cliffs." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Iterations of the recursive function.\n" -"Increasing this increases the amount of fine detail, but also\n" -"increases processing load.\n" -"At iterations = 20 this mapgen has a similar load to mapgen V7." +msgid "Vertical climbing speed, in nodes per second." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"(X,Y,Z) scale of fractal in nodes.\n" -"Actual fractal size will be 2 to 3 times larger.\n" -"These numbers can be made very large, the fractal does\n" -"not have to fit inside the world.\n" -"Increase these to 'zoom' into the detail of the fractal.\n" -"Default is for a vertically-squashed shape suitable for\n" -"an island, set all 3 numbers equal for the raw shape." +msgid "Vertical screen synchronization." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"(X,Y,Z) offset of fractal from world center in units of 'scale'.\n" -"Can be used to move a desired point to (0, 0) to create a\n" -"suitable spawn point, or to allow 'zooming in' on a desired\n" -"point by increasing 'scale'.\n" -"The default is tuned for a suitable spawn point for Mandelbrot\n" -"sets with default parameters, it may need altering in other\n" -"situations.\n" -"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." +msgid "Video driver" msgstr "" #: src/settings_translation_file.cpp -msgid "Slice w" +msgid "View bobbing factor" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"W coordinate of the generated 3D slice of a 4D fractal.\n" -"Determines which 3D slice of the 4D shape is generated.\n" -"Alters the shape of the fractal.\n" -"Has no effect on 3D fractals.\n" -"Range roughly -2 to 2." +msgid "View distance in nodes." msgstr "" #: src/settings_translation_file.cpp -msgid "Julia x" +msgid "View range decrease key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Julia set only.\n" -"X component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." +msgid "View range increase key" msgstr "" #: src/settings_translation_file.cpp -msgid "Julia y" +msgid "View zoom key" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Julia set only.\n" -"Y component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." +msgid "Viewing range" msgstr "" #: src/settings_translation_file.cpp -msgid "Julia z" +msgid "Virtual joystick triggers aux button" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Julia set only.\n" -"Z component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." +msgid "Volume" msgstr "" #: src/settings_translation_file.cpp -msgid "Julia w" +msgid "" +"Volume of all sounds.\n" +"Requires the sound system to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"W component of hypercomplex constant.\n" +"W coordinate of the generated 3D slice of a 4D fractal.\n" +"Determines which 3D slice of the 4D shape is generated.\n" "Alters the shape of the fractal.\n" "Has no effect on 3D fractals.\n" "Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp -msgid "Seabed noise" +msgid "Walking and flying speed, in nodes per second." msgstr "" #: src/settings_translation_file.cpp -msgid "Y-level of seabed." +msgid "Walking speed" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Valleys" +msgid "Walking, flying and climbing speed in fast mode, in nodes per second." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Valleys specific flags" +msgid "Water level" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen Valleys.\n" -"'altitude_chill': Reduces heat with altitude.\n" -"'humid_rivers': Increases humidity around rivers.\n" -"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" -"to become shallower and occasionally dry.\n" -"'altitude_dry': Reduces humidity with altitude." +msgid "Water surface level of the world." msgstr "" #: src/settings_translation_file.cpp -msgid "Altitude chill" +msgid "Waving Nodes" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" -"enabled. Also the vertical distance over which humidity drops by 10 if\n" -"'altitude_dry' is enabled." +msgid "Waving leaves" msgstr "" #: src/settings_translation_file.cpp -msgid "Depth below which you'll find large caves." +msgid "Waving liquids" msgstr "" #: src/settings_translation_file.cpp -msgid "Cavern upper limit" +msgid "Waving liquids wave height" msgstr "" #: src/settings_translation_file.cpp -msgid "Depth below which you'll find giant caverns." +msgid "Waving liquids wave speed" msgstr "" #: src/settings_translation_file.cpp -msgid "River depth" +msgid "Waving liquids wavelength" msgstr "" #: src/settings_translation_file.cpp -msgid "How deep to make rivers." +msgid "Waving plants" msgstr "" #: src/settings_translation_file.cpp -msgid "River size" +msgid "" +"When gui_scaling_filter is true, all GUI images need to be\n" +"filtered in software, but some images are generated directly\n" +"to hardware (e.g. render-to-texture for nodes in inventory)." msgstr "" #: src/settings_translation_file.cpp -msgid "How wide to make rivers." +msgid "" +"When gui_scaling_filter_txr2img is true, copy those images\n" +"from hardware to software for scaling. When false, fall back\n" +"to the old scaling method, for video drivers that don't\n" +"properly support downloading textures back from hardware." msgstr "" #: src/settings_translation_file.cpp -msgid "Cave noise #1" +msgid "" +"When using bilinear/trilinear/anisotropic filters, low-resolution textures\n" +"can be blurred, so automatically upscale them with nearest-neighbor\n" +"interpolation to preserve crisp pixels. This sets the minimum texture size\n" +"for the upscaled textures; higher values look sharper, but require more\n" +"memory. Powers of 2 are recommended. Setting this higher than 1 may not\n" +"have a visible effect unless bilinear/trilinear/anisotropic filtering is\n" +"enabled.\n" +"This is also used as the base node texture size for world-aligned\n" +"texture autoscaling." msgstr "" #: src/settings_translation_file.cpp -msgid "Cave noise #2" +msgid "" +"Whether FreeType fonts are used, requires FreeType support to be compiled " +"in.\n" +"If disabled, bitmap and XML vectors fonts are used instead." msgstr "" #: src/settings_translation_file.cpp -msgid "Filler depth" +msgid "Whether node texture animations should be desynchronized per mapblock." msgstr "" #: src/settings_translation_file.cpp -msgid "The depth of dirt or other biome filler node." +msgid "" +"Whether players are shown to clients without any range limit.\n" +"Deprecated, use the setting player_transfer_distance instead." msgstr "" #: src/settings_translation_file.cpp -msgid "Terrain height" +msgid "Whether to allow players to damage and kill each other." msgstr "" #: src/settings_translation_file.cpp -msgid "Base terrain height." +msgid "" +"Whether to ask clients to reconnect after a (Lua) crash.\n" +"Set this to true if your server is set up to restart automatically." msgstr "" #: src/settings_translation_file.cpp -msgid "Valley depth" +msgid "Whether to fog out the end of the visible area." msgstr "" #: src/settings_translation_file.cpp -msgid "Raises terrain to make valleys around the rivers." +msgid "" +"Whether to mute sounds. You can unmute sounds at any time, unless the\n" +"sound system is disabled (enable_sound=false).\n" +"In-game, you can toggle the mute state with the mute key or by using the\n" +"pause menu." msgstr "" #: src/settings_translation_file.cpp -msgid "Valley fill" +msgid "" +"Whether to show the client debug info (has the same effect as hitting F5)." msgstr "" #: src/settings_translation_file.cpp -msgid "Slope and fill work together to modify the heights." +msgid "Width component of the initial window size." msgstr "" #: src/settings_translation_file.cpp -msgid "Valley profile" +msgid "Width of the selection box lines around nodes." msgstr "" #: src/settings_translation_file.cpp -msgid "Amplifies the valleys." +msgid "" +"Windows systems only: Start Minetest with the command line window in the " +"background.\n" +"Contains the same information as the file debug.txt (default name)." msgstr "" #: src/settings_translation_file.cpp -msgid "Valley slope" +msgid "" +"World directory (everything in the world is stored here).\n" +"Not needed if starting from the main menu." msgstr "" #: src/settings_translation_file.cpp -msgid "Chunk size" +msgid "World start time" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n" -"WARNING!: There is no benefit, and there are several dangers, in\n" -"increasing this value above 5.\n" -"Reducing this value increases cave and dungeon density.\n" -"Altering this value is for special usage, leaving it unchanged is\n" -"recommended." +"World-aligned textures may be scaled to span several nodes. However,\n" +"the server may not send the scale you want, especially if you use\n" +"a specially-designed texture pack; with this option, the client tries\n" +"to determine the scale automatically basing on the texture size.\n" +"See also texture_min_size.\n" +"Warning: This option is EXPERIMENTAL!" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen debug" +msgid "World-aligned textures mode" msgstr "" #: src/settings_translation_file.cpp -msgid "Dump the mapgen debug information." +msgid "Y of flat ground." msgstr "" #: src/settings_translation_file.cpp -msgid "Absolute limit of emerge queues" +msgid "" +"Y of mountain density gradient zero level. Used to shift mountains " +"vertically." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum number of blocks that can be queued for loading." +msgid "Y of upper limit of large caves." msgstr "" #: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" +msgid "Y-distance over which caverns expand to full size." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." msgstr "" #: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" +msgid "Y-level of average terrain surface." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +msgid "Y-level of cavern upper limit." msgstr "" #: src/settings_translation_file.cpp -msgid "Number of emerge threads" +msgid "Y-level of higher terrain that creates cliffs." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +msgid "Y-level of lower terrain and seabed." msgstr "" #: src/settings_translation_file.cpp -msgid "Online Content Repository" +msgid "Y-level of seabed." msgstr "" #: src/settings_translation_file.cpp -msgid "ContentDB URL" +msgid "cURL file download timeout" msgstr "" #: src/settings_translation_file.cpp -msgid "The URL for the content repository" +msgid "cURL parallel limit" msgstr "" #: src/settings_translation_file.cpp -msgid "ContentDB Flag Blacklist" +msgid "cURL timeout" msgstr "" -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of flags to hide in the content repository.\n" -"\"nonfree\" can be used to hide packages which do not qualify as 'free " -"software',\n" -"as defined by the Free Software Foundation.\n" -"You can also specify content ratings.\n" -"These flags are independent from Minetest versions,\n" -"so see a full list at https://content.minetest.net/help/content_flags/" -msgstr "" +#~ msgid "Back" +#~ msgstr "Atpakaļ" + +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Lejuplādējas un instalējas $1, lūdzu uzgaidiet..." + +#~ msgid "Ok" +#~ msgstr "Ok" diff --git a/po/minetest.pot b/po/minetest.pot index 7157641b0..3f343389a 100644 --- a/po/minetest.pot +++ b/po/minetest.pot @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" @@ -25,6 +25,10 @@ msgstr "" msgid "Respawn" msgstr "" +#: builtin/fstk/dialog.lua builtin/fstk/ui.lua src/gui/modalMenu.cpp +msgid "OK" +msgstr "" + #: builtin/fstk/ui.lua msgid "The server has requested a reconnect:" msgstr "" @@ -45,10 +49,6 @@ msgstr "" msgid "An error occurred:" msgstr "" -#: builtin/fstk/ui.lua -msgid "Ok" -msgstr "" - #: builtin/mainmenu/common.lua src/client/game.cpp msgid "Loading..." msgstr "" @@ -128,6 +128,10 @@ msgstr "" msgid "Cancel" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Find More Mods" +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "Disable modpack" msgstr "" @@ -154,6 +158,10 @@ msgid "" "characters [a-z0-9_] are allowed." msgstr "" +#: builtin/mainmenu/dlg_contentstore.lua +msgid "ContentDB is not available when Minetest was compiled without cURL" +msgstr "" + #: builtin/mainmenu/dlg_contentstore.lua msgid "All packages" msgstr "" @@ -177,61 +185,144 @@ msgid "Failed to download $1" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Downloading and installing $1, please wait..." +#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_online.lua +msgid "Search" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Back" +msgid "Back to Main Menu" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Install" +msgid "No results" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Update" +msgid "No packages could be retrieved" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Uninstall" +msgid "Downloading..." msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_online.lua -msgid "Search" +msgid "Install" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Back to Main Menu" +msgid "Update" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -msgid "No results" +msgid "Uninstall" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua -msgid "No packages could be retrieved" +msgid "View" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "World name" +msgid "Caverns" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -#: builtin/mainmenu/dlg_settings_advanced.lua -msgid "Seed" +msgid "Very large caverns deep in the underground" msgstr "" -#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp -msgid "Mapgen" +#: builtin/mainmenu/dlg_create_world.lua +msgid "Sea level rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Mountains" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Floatlands (experimental)" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Floating landmasses in the sky" msgstr "" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp -msgid "Game" +msgid "Altitude chill" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Create" +msgid "Reduces heat with altitude" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Altitude dry" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Reduces humidity with altitude" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Humid rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Increases humidity around rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Vary river depth" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Low humidity and high heat causes shallow or dry rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Hills" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Lakes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Additional terrain" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Generate non-fractal terrain: Oceans and underground" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Trees and jungle grass" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Flat terrain" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Mud flow" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Terrain surface erosion" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Temperate, Desert, Jungle, Tundra, Taiga" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Temperate, Desert, Jungle" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Temperate, Desert" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -243,13 +334,80 @@ msgid "Download one from minetest.net" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Warning: The minimal development test is meant for developers." +msgid "Caves" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Dungeons" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Decorations" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "" +"Structures appearing on the terrain (no effect on trees and jungle grass " +"created by v6)" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Structures appearing on the terrain, typically trees and plants" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Network of tunnels and caves" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Biomes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Biome blending" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Smooth transition between biomes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen flags" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Mapgen-specific flags" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Warning: The Development Test is meant for developers." msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Download a game, such as Minetest Game, from minetest.net" msgstr "" +#: builtin/mainmenu/dlg_create_world.lua +msgid "World name" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Seed" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Game" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Create" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" @@ -529,6 +687,10 @@ msgstr "" msgid "Previous Contributors" msgstr "" +#: builtin/mainmenu/tab_local.lua +msgid "Install games from ContentDB" +msgstr "" + #: builtin/mainmenu/tab_local.lua msgid "Configure" msgstr "" @@ -934,12 +1096,20 @@ msgstr "" msgid "Sound unmuted" msgstr "" +#: src/client/game.cpp +msgid "Sound system is disabled" +msgstr "" + #: src/client/game.cpp #, c-format msgid "Volume changed to %d%%" msgstr "" -#: src/client/game.cpp src/gui/modalMenu.cpp +#: src/client/game.cpp +msgid "Sound system is not supported on this build" +msgstr "" + +#: src/client/game.cpp msgid "ok" msgstr "" @@ -2982,14 +3152,6 @@ msgid "" "1 = relief mapping (slower, more accurate)." msgstr "" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Strength of parallax." -msgstr "" - #: src/settings_translation_file.cpp msgid "Parallax occlusion iterations" msgstr "" @@ -3337,6 +3499,14 @@ msgid "" "Note that the interlaced mode requires shaders to be enabled." msgstr "" +#: src/settings_translation_file.cpp +msgid "3D mode parallax strength" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Console height" msgstr "" @@ -3798,12 +3968,24 @@ msgid "" "unavailable." msgstr "" +#: src/settings_translation_file.cpp +msgid "Chat font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "Screenshot folder" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -3909,6 +4091,18 @@ msgid "" "Note that the port field in the main menu overrides this setting." msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Saving map received from server" msgstr "" @@ -4196,6 +4390,17 @@ msgid "" "Setting it to -1 disables the feature." msgstr "" +#: src/settings_translation_file.cpp +msgid "Default stack size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "Damage" msgstr "" @@ -4378,7 +4583,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -4937,6 +5142,14 @@ msgid "" "debug.txt is only moved if this setting is positive." msgstr "" +#: src/settings_translation_file.cpp +msgid "Chat log level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "IPv6" msgstr "" @@ -5059,10 +5272,6 @@ msgid "" "Value is stored per-world." msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Global map generation attributes.\n" @@ -5408,7 +5617,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -5421,6 +5632,80 @@ msgid "" "vertically." msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Exponent of the floatland tapering. Alters the tapering behaviour.\n" +"Value = 1.0 creates a uniform, linear tapering.\n" +"Values > 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +#, c-format +msgid "" +"Adjusts the density of the floatland layer.\n" +"Increase value to increase density. Can be positive or negative.\n" +"Value = 0.0: 50% of volume is floatland.\n" +"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n" +"to be sure) creates a solid floatland layer." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + #: src/settings_translation_file.cpp msgid "Terrain alternative noise" msgstr "" @@ -5473,6 +5758,18 @@ msgstr "" msgid "3D noise defining structure of river canyon walls." msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"3D noise defining structure of floatlands.\n" +"If altered from the default, the noise 'scale' (0.7 by default) may need\n" +"to be adjusted, as floatland tapering functions best when this noise has\n" +"a value range of approximately -2.0 to 2.0." +msgstr "" + #: src/settings_translation_file.cpp msgid "Mapgen Carpathian" msgstr "" @@ -5846,10 +6143,6 @@ msgid "" "'altitude_dry': Reduces humidity with altitude." msgstr "" -#: src/settings_translation_file.cpp -msgid "Altitude chill" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" @@ -5960,7 +6253,7 @@ msgid "Dump the mapgen debug information." msgstr "" #: src/settings_translation_file.cpp -msgid "Absolute limit of emerge queues" +msgid "Absolute limit of queued blocks to emerge" msgstr "" #: src/settings_translation_file.cpp @@ -5968,23 +6261,23 @@ msgid "Maximum number of blocks that can be queued for loading." msgstr "" #: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" +msgid "Per-player limit of queued blocks load from disk" msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" +msgid "Per-player limit of queued blocks to generate" msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -5994,9 +6287,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" diff --git a/po/ms/minetest.po b/po/ms/minetest.po index 4e17b505f..9eba67cfd 100644 --- a/po/ms/minetest.po +++ b/po/ms/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Malay (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-04-22 04:11+0000\n" "Last-Translator: Muhammad Nur Hidayat Yasuyoshi \n" "Language-Team: Malay 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "FPS di menu jeda" @@ -3060,6 +3292,41 @@ msgstr "Benih peta tetap" msgid "Fixed virtual joystick" msgstr "Kayu bedik maya tetap" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland density" +msgstr "Ketumpatan gunung tanah terapung" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland maximum Y" +msgstr "Y maksimum kurungan bawah tanah" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland minimum Y" +msgstr "Y minimum kurungan bawah tanah" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Hingar asas tanah terapung" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland taper exponent" +msgstr "Eksponen gunung tanah terapung" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "Hingar asas tanah terapung" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "Aras tanah terapung" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Kekunci terbang" @@ -3112,6 +3379,12 @@ msgstr "Saiz fon bagi fon berbalik dalam unit poin (pt)." msgid "Font size of the monospace font in point (pt)." msgstr "Saiz fon bagi fon monospace dalam unit poin (pt)." +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4755,14 +5028,6 @@ msgstr "Kecerunan tinggi lengkung cahaya" msgid "Light curve low gradient" msgstr "Kecerunan rendah lengkung cahaya" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "Had baris hilir keluar pada cakera" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "Had baris gilir keluar untuk dijana" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4838,6 +5103,11 @@ msgstr "Memuatkan Pengubah Blok" msgid "Lower Y limit of dungeons." msgstr "Had Y bawah kurungan bawah tanah." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "Had Y bawah kurungan bawah tanah." + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "Skrip menu utama" @@ -4921,9 +5191,12 @@ msgstr "" "automatik dan bendera 'jungles' diabaikan." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" "Atribut penjanaan peta khusus untuk Janapeta v7.\n" "'ridges' membolehkan sungai." @@ -5012,10 +5285,6 @@ msgstr "Bendera khusus Janapeta Valleys" msgid "Mapgen debug" msgstr "Nyahpepijat janapeta" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "Bendera janapeta" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Nama janapeta" @@ -5087,17 +5356,19 @@ msgid "Maximum number of blocks that can be queued for loading." msgstr "Jumlah maksimum blok yang boleh dibaris gilirkan untuk dimuatkan." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Jumlah maksimum blok baris gilir untuk dijana.\n" "Tetapkan kepada kosong untuk memilih jumlah sesuai secara automatik." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Jumlah maksimum blok baris gilir untuk dimuatkan daripada fail.\n" "Tetapkan kepada kosong untuk memilih jumlah sesuai secara automatik." @@ -5195,6 +5466,10 @@ msgstr "Mesej hari ini yang akan dipaparkan kepada pemain yang menyambung." msgid "Method used to highlight selected object." msgstr "Kaedah yang digunakan untuk menonjolkan objek dipilih." +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "Peta mini" @@ -5367,11 +5642,9 @@ msgid "Number of emerge threads" msgstr "Jumlah jalur keluar" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5468,10 +5741,6 @@ msgstr "Mod oklusi paralaks" msgid "Parallax occlusion scale" msgstr "Skala oklusi paralaks" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "Kekuatan oklusi paralaks" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5488,8 +5757,10 @@ msgstr "" "tersedia." #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." -msgstr "Laluan untuk simpan tangkap layar." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -5533,6 +5804,15 @@ msgstr "" msgid "Pause on lost window focus" msgstr "Jeda ketika hilang fokus tetingkap" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Per-player limit of queued blocks to generate" +msgstr "Had baris gilir keluar untuk dijana" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "Ikut fizik" @@ -5615,6 +5895,18 @@ msgstr "Kekunci togol pembukah" msgid "Profiling" msgstr "Pemprofilan" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "Perkadaran gua besar yang mempunyai cecair." @@ -6136,6 +6428,13 @@ msgstr "" "condong).\n" "Fail yang tidak wujud akan diambil dengan cara biasa." +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -6162,6 +6461,11 @@ msgstr "Hingar saiz gunung curam" msgid "Step mountain spread noise" msgstr "Hingar sebar gunung curam" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Strength of 3D mode parallax." +msgstr "Kekuatan paralaks." + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "Kekuatan peta normal yang dijana." @@ -6176,10 +6480,6 @@ msgstr "" "Tiga parameter 'tolakan' mentakrifkan julat lengkung\n" "cahaya yang ditolak dalam pencahayaan." -#: src/settings_translation_file.cpp -msgid "Strength of parallax." -msgstr "Kekuatan paralaks." - #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "Pemeriksaan protokal ketat" @@ -6188,6 +6488,20 @@ msgstr "Pemeriksaan protokal ketat" msgid "Strip color codes" msgstr "Buang kod warna" +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "SQLite segerak" @@ -6321,6 +6635,7 @@ msgstr "" "konfigurasi mods." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The radius of the volume of blocks around every player that is subject to " "the\n" @@ -6328,7 +6643,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" "Radius jilid blok di sekitar setiap pemain yang tertakluk kepada benda blok " "aktif,\n" @@ -6530,6 +6845,11 @@ msgstr "Nyahmuat data pelayan yang tidak digunakan" msgid "Upper Y limit of dungeons." msgstr "Had Y atas kurungan bawah tanah." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "Had Y atas kurungan bawah tanah." + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "Guna paparan awan 3D menggantikan awan rata." @@ -6922,6 +7242,14 @@ msgstr "Had Y pengatas gua besar." msgid "Y-distance over which caverns expand to full size." msgstr "Jarak Y di mana gua berkembang kepada saiz penuh." +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "Aras Y untuk permukaan rupa bumi purata." @@ -6954,139 +7282,145 @@ msgstr "Had cURL selari" msgid "cURL timeout" msgstr "Had masa cURL" -#~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." -#~ msgstr "" -#~ "Laraskan pengekodan gama untuk jadual cahaya. Nombor lebih tinggi lebih " -#~ "cerah.\n" -#~ "Tetapan ini hanya untuk klien dan diabaikan oleh pelayan permainan." +#~ msgid "Toggle Cinematic" +#~ msgstr "Togol Sinematik" -#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." -#~ msgstr "" -#~ "Ubah cara tanah terapung jenis gunung menirus di atas dan bawah titik " -#~ "tengah." +#~ msgid "Select Package File:" +#~ msgstr "Pilih Fail Pakej:" -#~ msgid "Center of light curve mid-boost." -#~ msgstr "Titik tengah tolakan-tengah lengkung cahaya." +#~ msgid "Y of upper limit of lava in large caves." +#~ msgstr "Had Y pengatas lava dalam gua besar." -#~ msgid "" -#~ "Controls the density of mountain-type floatlands.\n" -#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." -#~ msgstr "" -#~ "Mengawal ketumpatan rupa bumi tanah terapung bergunung.\n" -#~ "Nilainya ialah ofset yang menambah kepada nilai hingar 'mgv7_np_mountain'." +#~ msgid "Waving Water" +#~ msgstr "Air Bergelora" -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgid "Whether dungeons occasionally project from the terrain." #~ msgstr "" -#~ "Mengawal lebar terowong, nilai lebih kecil mencipta terowong lebih lebar." +#~ "Sama ada kurungan bawah tanah kadang-kala terlunjur daripada rupa bumi." -#~ msgid "Darkness sharpness" -#~ msgstr "Ketajaman kegelapan" +#~ msgid "Projecting dungeons" +#~ msgstr "Kurungan bawah tanah melunjur" -#~ msgid "" -#~ "Defines areas of floatland smooth terrain.\n" -#~ "Smooth floatlands occur when noise > 0." +#~ msgid "Y-level to which floatland shadows extend." +#~ msgstr "Aras Y di mana bayang tanah terapung diperluaskan." + +#~ msgid "Y-level of floatland midpoint and lake surface." +#~ msgstr "Aras Y untuk titik tengah tanah terapung dan permukaan tasik." + +#~ msgid "Waving water" +#~ msgstr "Air bergelora" + +#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." #~ msgstr "" -#~ "Mentakrifkan kawasan rupa bumi lembut tanah terapung.\n" -#~ "Tanag terapung lembut berlaku apabila hingar > 0." +#~ "Variasi ketinggian bukit dan kedalaman tasik rupa bumi lembut tanah " +#~ "terapung." #~ msgid "" -#~ "Deprecated, define and locate cave liquids using biome definitions " -#~ "instead.\n" -#~ "Y of upper limit of lava in large caves." +#~ "Typical maximum height, above and below midpoint, of floatland mountains." #~ msgstr "" -#~ "Tetapan terkecam, mentakrifkan dan menetapkan cecair gua menggunakan " -#~ "pentakrifan biom menggantikan cara asal.\n" -#~ "Had Y atasan lava di gua-gua besar." +#~ "Ketinggian maksimum biasa, di atas dan bawah titik tengah, untuk gunung " +#~ "tanah terapung." -#~ msgid "Enable VBO" -#~ msgstr "Membolehkan VBO" +#~ msgid "This font will be used for certain languages." +#~ msgstr "Fon ini akan digunakan untuk sesetengah bahasa." -#~ msgid "Enables filmic tone mapping" -#~ msgstr "Membolehkan pemetaan tona sinematik" +#~ msgid "Strength of light curve mid-boost." +#~ msgstr "Kekuatan tolakan tengah lengkung cahaya." -#~ msgid "Floatland base height noise" -#~ msgstr "Hingar ketinggian asas tanah terapung" +#~ msgid "Shadow limit" +#~ msgstr "Had bayang" -#~ msgid "Floatland base noise" -#~ msgstr "Hingar asas tanah terapung" +#~ msgid "Path to TrueTypeFont or bitmap." +#~ msgstr "Laluan ke fon TrueType atau peta bit." -#~ msgid "Floatland level" -#~ msgstr "Aras tanah terapung" +#~ msgid "Lightness sharpness" +#~ msgstr "Ketajaman pencahayaan" -#~ msgid "Floatland mountain density" -#~ msgstr "Ketumpatan gunung tanah terapung" +#~ msgid "Lava depth" +#~ msgstr "Kedalaman lava" -#~ msgid "Floatland mountain exponent" -#~ msgstr "Eksponen gunung tanah terapung" +#~ msgid "IPv6 support." +#~ msgstr "Sokongan IPv6." -#~ msgid "Floatland mountain height" -#~ msgstr "Ketinggian gunung tanah terapung" +#~ msgid "Gamma" +#~ msgstr "Gama" #~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." #~ msgstr "Nilai alfa bayang fon (kelegapan, antara 0 dan 255)." -#~ msgid "Gamma" -#~ msgstr "Gama" - -#~ msgid "IPv6 support." -#~ msgstr "Sokongan IPv6." +#~ msgid "Floatland mountain height" +#~ msgstr "Ketinggian gunung tanah terapung" -#~ msgid "Lava depth" -#~ msgstr "Kedalaman lava" +#~ msgid "Floatland base height noise" +#~ msgstr "Hingar ketinggian asas tanah terapung" -#~ msgid "Lightness sharpness" -#~ msgstr "Ketajaman pencahayaan" +#~ msgid "Enables filmic tone mapping" +#~ msgstr "Membolehkan pemetaan tona sinematik" -#~ msgid "Path to TrueTypeFont or bitmap." -#~ msgstr "Laluan ke fon TrueType atau peta bit." +#~ msgid "Enable VBO" +#~ msgstr "Membolehkan VBO" -#~ msgid "Shadow limit" -#~ msgstr "Had bayang" +#~ msgid "" +#~ "Deprecated, define and locate cave liquids using biome definitions " +#~ "instead.\n" +#~ "Y of upper limit of lava in large caves." +#~ msgstr "" +#~ "Tetapan terkecam, mentakrifkan dan menetapkan cecair gua menggunakan " +#~ "pentakrifan biom menggantikan cara asal.\n" +#~ "Had Y atasan lava di gua-gua besar." -#~ msgid "Strength of light curve mid-boost." -#~ msgstr "Kekuatan tolakan tengah lengkung cahaya." +#~ msgid "" +#~ "Defines areas of floatland smooth terrain.\n" +#~ "Smooth floatlands occur when noise > 0." +#~ msgstr "" +#~ "Mentakrifkan kawasan rupa bumi lembut tanah terapung.\n" +#~ "Tanag terapung lembut berlaku apabila hingar > 0." -#~ msgid "This font will be used for certain languages." -#~ msgstr "Fon ini akan digunakan untuk sesetengah bahasa." +#~ msgid "Darkness sharpness" +#~ msgstr "Ketajaman kegelapan" -#~ msgid "" -#~ "Typical maximum height, above and below midpoint, of floatland mountains." +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." #~ msgstr "" -#~ "Ketinggian maksimum biasa, di atas dan bawah titik tengah, untuk gunung " -#~ "tanah terapung." +#~ "Mengawal lebar terowong, nilai lebih kecil mencipta terowong lebih lebar." -#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." +#~ msgid "" +#~ "Controls the density of mountain-type floatlands.\n" +#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." #~ msgstr "" -#~ "Variasi ketinggian bukit dan kedalaman tasik rupa bumi lembut tanah " -#~ "terapung." +#~ "Mengawal ketumpatan rupa bumi tanah terapung bergunung.\n" +#~ "Nilainya ialah ofset yang menambah kepada nilai hingar 'mgv7_np_mountain'." -#~ msgid "Waving water" -#~ msgstr "Air bergelora" +#~ msgid "Center of light curve mid-boost." +#~ msgstr "Titik tengah tolakan-tengah lengkung cahaya." -#~ msgid "Y-level of floatland midpoint and lake surface." -#~ msgstr "Aras Y untuk titik tengah tanah terapung dan permukaan tasik." +#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." +#~ msgstr "" +#~ "Ubah cara tanah terapung jenis gunung menirus di atas dan bawah titik " +#~ "tengah." -#~ msgid "Y-level to which floatland shadows extend." -#~ msgstr "Aras Y di mana bayang tanah terapung diperluaskan." +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "Laraskan pengekodan gama untuk jadual cahaya. Nombor lebih tinggi lebih " +#~ "cerah.\n" +#~ "Tetapan ini hanya untuk klien dan diabaikan oleh pelayan permainan." -#~ msgid "Projecting dungeons" -#~ msgstr "Kurungan bawah tanah melunjur" +#~ msgid "Path to save screenshots at." +#~ msgstr "Laluan untuk simpan tangkap layar." -#~ msgid "Whether dungeons occasionally project from the terrain." -#~ msgstr "" -#~ "Sama ada kurungan bawah tanah kadang-kala terlunjur daripada rupa bumi." +#~ msgid "Parallax occlusion strength" +#~ msgstr "Kekuatan oklusi paralaks" -#~ msgid "Waving Water" -#~ msgstr "Air Bergelora" +#~ msgid "Limit of emerge queues on disk" +#~ msgstr "Had baris hilir keluar pada cakera" -#~ msgid "Y of upper limit of lava in large caves." -#~ msgstr "Had Y pengatas lava dalam gua besar." +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Sedang muat turun dan memasang $1, sila tunggu..." -#~ msgid "Select Package File:" -#~ msgstr "Pilih Fail Pakej:" +#~ msgid "Back" +#~ msgstr "Backspace" -#~ msgid "Toggle Cinematic" -#~ msgstr "Togol Sinematik" +#~ msgid "Ok" +#~ msgstr "Ok" diff --git a/po/my/minetest.po b/po/my/minetest.po index ae8d1a720..549653ac5 100644 --- a/po/my/minetest.po +++ b/po/my/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Burmese (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-01-11 18:26+0000\n" "Last-Translator: rubenwardy \n" "Language-Team: Burmese 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" @@ -2845,6 +3055,34 @@ msgstr "" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" @@ -2897,6 +3135,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4193,14 +4437,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4264,6 +4500,10 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "" @@ -4331,7 +4571,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4418,10 +4660,6 @@ msgstr "" msgid "Mapgen debug" msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" @@ -4490,13 +4728,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4580,6 +4818,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" @@ -4739,9 +4981,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -4817,10 +5056,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -4831,7 +5066,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -4864,6 +5101,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "" @@ -4932,6 +5177,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5369,6 +5626,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5392,6 +5656,10 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5404,15 +5672,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5529,7 +5807,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -5681,6 +5959,10 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6000,6 +6282,14 @@ msgstr "" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" diff --git a/po/nb/minetest.po b/po/nb/minetest.po index 638afc5ff..5decd9c22 100644 --- a/po/nb/minetest.po +++ b/po/nb/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Norwegian Bokmål (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-03-31 10:14+0000\n" "Last-Translator: Liet Kynes \n" "Language-Team: Norwegian Bokmål 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" @@ -2987,6 +3213,38 @@ msgstr "" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland maximum Y" +msgstr "Maksimum y-verdi for grotter" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland minimum Y" +msgstr "Minimum y-verdi for grotter" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Bakkestøy" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "Vannivå" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Flygingstast" @@ -3039,6 +3297,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4501,14 +4765,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4573,6 +4829,11 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "Y-verdi for store grotters øvre grense." + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "Skript for hovedmeny" @@ -4641,7 +4902,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4734,10 +4997,6 @@ msgstr "" msgid "Mapgen debug" msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" @@ -4806,13 +5065,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4898,6 +5157,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "Minikart" @@ -5057,9 +5320,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5135,10 +5395,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5149,8 +5405,10 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." -msgstr "Filsti til lagring av skjermdumper." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -5182,6 +5440,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "Fysikk" @@ -5251,6 +5517,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5704,6 +5982,13 @@ msgstr "" "(remote_media bør selvfølgelig ende med skråstrek).\n" "Filer som ikke er til stede hentes på den vanlige måten." +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp #, fuzzy msgid "" @@ -5731,6 +6016,10 @@ msgstr "Bratt fjellside-støy" msgid "Step mountain spread noise" msgstr "Spredningsstøy for bratt fjell" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5743,15 +6032,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5874,7 +6173,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -6030,6 +6329,11 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "Y-verdi for store grotters øvre grense." + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "Bruk 3D-skyer i stedet for flate." @@ -6360,6 +6664,14 @@ msgstr "Y-verdi for store grotters øvre grense." msgid "Y-distance over which caverns expand to full size." msgstr "Y-avstand som en grotte kan øke i størrelse til full størrelse." +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "Y-nivå for gjennomsnittlig terrengoverflate." @@ -6392,20 +6704,32 @@ msgstr "Maksimal parallellisering i cURL" msgid "cURL timeout" msgstr "cURL-tidsgrense" -#~ msgid "Enable VBO" -#~ msgstr "Aktiver VBO" +#~ msgid "Select Package File:" +#~ msgstr "Velg pakkefil:" -#~ msgid "Enables filmic tone mapping" -#~ msgstr "Aktiver filmatisk toneoversettelse" +#~ msgid "Y of upper limit of lava in large caves." +#~ msgstr "Y-verdi for øvre grense for lava i store grotter." + +#~ msgid "Y-level to which floatland shadows extend." +#~ msgstr "Hvilket Y-nivå som skyggen til luftøyer når." #~ msgid "IPv6 support." #~ msgstr "IPv6-støtte." -#~ msgid "Y-level to which floatland shadows extend." -#~ msgstr "Hvilket Y-nivå som skyggen til luftøyer når." +#~ msgid "Enables filmic tone mapping" +#~ msgstr "Aktiver filmatisk toneoversettelse" -#~ msgid "Y of upper limit of lava in large caves." -#~ msgstr "Y-verdi for øvre grense for lava i store grotter." +#~ msgid "Enable VBO" +#~ msgstr "Aktiver VBO" -#~ msgid "Select Package File:" -#~ msgstr "Velg pakkefil:" +#~ msgid "Path to save screenshots at." +#~ msgstr "Filsti til lagring av skjermdumper." + +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Laster ned og installerer $1, vent…" + +#~ msgid "Back" +#~ msgstr "Tilbake" + +#~ msgid "Ok" +#~ msgstr "Okei" diff --git a/po/nl/minetest.po b/po/nl/minetest.po index 5f5597125..3bbef6e58 100644 --- a/po/nl/minetest.po +++ b/po/nl/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Dutch (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-05-29 11:41+0000\n" "Last-Translator: Miniontoby \n" "Language-Team: Dutch = 10.0 completely disables generation of tunnels and avoids the\n" "intensive noise calculations." msgstr "" -"Bepaalt de breedte van tunnels, een kleinere waarde creëert bredere tunnels. " -"\n" +"Bepaalt de breedte van tunnels, een kleinere waarde creëert bredere " +"tunnels. \n" "Waarde> = 10,0 schakelt het genereren van tunnels volledig uit en vermijdt " "de \n" "intensieve geluidsberekeningen." @@ -2595,6 +2812,11 @@ msgstr "Standaard rechten" msgid "Default report format" msgstr "Standaardformaat voor rapport-bestanden" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Default stack size" +msgstr "Standaardspel" + #: src/settings_translation_file.cpp msgid "" "Default timeout for cURL, stated in milliseconds.\n" @@ -2965,6 +3187,16 @@ msgstr "" "Experimentele optie. Kan bij een waarde groter dan 0 zichtbare\n" "ruimtes tussen blokken tot gevolg hebben." +#: src/settings_translation_file.cpp +msgid "" +"Exponent of the floatland tapering. Alters the tapering behaviour.\n" +"Value = 1.0 creates a uniform, linear tapering.\n" +"Values > 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "FPS in het pauze-menu" @@ -3087,6 +3319,41 @@ msgstr "Vast kiemgetal" msgid "Fixed virtual joystick" msgstr "Vaste virtuele joystick" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland density" +msgstr "Drijvend gebergte dichtheid" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland maximum Y" +msgstr "Dungeon maximaal Y" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland minimum Y" +msgstr "Dungeon minimaal Y" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Drijvend land basis ruis" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland taper exponent" +msgstr "Drijvend gebergte dichtheid" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "Drijvend land basis ruis" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "Waterniveau" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Vliegen toets" @@ -3140,6 +3407,12 @@ msgstr "Lettergrootte van het fallback-lettertype in punt (pt)." msgid "Font size of the monospace font in point (pt)." msgstr "Lettergrootte van het monospace-lettertype in punt (pt)." +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4901,14 +5174,6 @@ msgstr "Lichtcurve hoog verloop" msgid "Light curve low gradient" msgstr "Lichtcurve laag verloop" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "Emerge-wachtrij voor lezen" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "Emerge-wachtrij voor genereren" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4986,6 +5251,11 @@ msgstr "Geladen blokken aanpassers (LBMs)" msgid "Lower Y limit of dungeons." msgstr "Onderste Y-limiet van kerkers." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "Onderste Y-limiet van kerkers." + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "Hoofdmenu script" @@ -5080,12 +5350,15 @@ msgstr "" "Zet \"no\" voor een vlag om hem expliciet uit te zetten." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" -"Kenmerken voor het genereren van kaarten die specifiek zijn voor Mapgen v7. " -"\n" +"Kenmerken voor het genereren van kaarten die specifiek zijn voor Mapgen " +"v7. \n" "'richels' maakt de rivieren mogelijk." #: src/settings_translation_file.cpp @@ -5187,10 +5460,6 @@ msgstr "Vlaggen" msgid "Mapgen debug" msgstr "Wereldgenerator debug" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "Wereldgenerator vlaggen" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Wereldgenerator" @@ -5265,17 +5534,19 @@ msgid "Maximum number of blocks that can be queued for loading." msgstr "Maximaal aantal blokken in de wachtrij voor laden/genereren." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Maximaal aantal blokken in de wachtrij om gegenereerd te worden.\n" "Laat leeg om een geschikt aantal automatisch te laten berekenen." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Maximaal aantal blokken in de wachtrij om van disk geladen te worden.\n" "Laat leeg om een geschikt aantal automatisch te laten berekenen." @@ -5379,6 +5650,10 @@ msgstr "" "* box: node wordt omlijnd.\n" "* halo: node licht op." +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "Mini-kaart" @@ -5557,11 +5832,9 @@ msgid "Number of emerge threads" msgstr "Aantal 'emerge' threads" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5668,10 +5941,6 @@ msgstr "Parallax occlusie modus" msgid "Parallax occlusion scale" msgstr "Parallax occlusie schaal" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "Parallax occlusie sterkte" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5689,8 +5958,10 @@ msgstr "" "standaardlettertype niet beschikbaar is." #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." -msgstr "Pad waar screenshots bewaard worden." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -5738,6 +6009,15 @@ msgstr "" msgid "Pause on lost window focus" msgstr "Pauzeer als venster focus verliest" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Per-player limit of queued blocks to generate" +msgstr "Emerge-wachtrij voor genereren" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "Fysica" @@ -5819,6 +6099,18 @@ msgstr "Profiler aan/uit toets" msgid "Profiling" msgstr "Profileren" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "Aandeel grote grotten die vloeistof bevatten." @@ -6355,6 +6647,13 @@ msgstr "" "(remote_media moet dus eindigen in een slash ('/')).\n" "Bestanden die niet gevonden worden, worden op de normale manier opgehaald." +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -6383,6 +6682,11 @@ msgstr "Bergen ruis" msgid "Step mountain spread noise" msgstr "Bergen ruis" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Strength of 3D mode parallax." +msgstr "Sterkte van de parallax." + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "Sterkte van de normal-maps." @@ -6397,10 +6701,6 @@ msgstr "" "De 3 'boost'-parameters bepalen een bereik van het licht \n" "curve die wordt versterkt in helderheid." -#: src/settings_translation_file.cpp -msgid "Strength of parallax." -msgstr "Sterkte van de parallax." - #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "Stricte protocolcontrole" @@ -6409,6 +6709,20 @@ msgstr "Stricte protocolcontrole" msgid "Strip color codes" msgstr "Kleurcodes weghalen" +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "Sqlite synchrone modus" @@ -6479,8 +6793,8 @@ msgid "" "this option allows enforcing it for certain node types. Note though that\n" "that is considered EXPERIMENTAL and may not work properly." msgstr "" -"Texturen op een blok kunnen worden uitgelijnd met het blok of met de wereld. " -"\n" +"Texturen op een blok kunnen worden uitgelijnd met het blok of met de " +"wereld. \n" "De eerste modus past bij betere dingen zoals machines, meubels, enz \n" "dit laatste zorgt ervoor dat trappen en microblokken beter in de omgeving " "passen. \n" @@ -6552,6 +6866,7 @@ msgstr "" "van beschikbare voorrechten op de server." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The radius of the volume of blocks around every player that is subject to " "the\n" @@ -6559,7 +6874,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" "De straal van het volume van blokken rond elke speler die onderworpen is aan " "de \n" @@ -6644,8 +6959,8 @@ msgid "" "enabled. Also the vertical distance over which humidity drops by 10 if\n" "'altitude_dry' is enabled." msgstr "" -"De verticale afstand waarover de warmte met 20 daalt als 'altitude_chill' is " -"\n" +"De verticale afstand waarover de warmte met 20 daalt als 'altitude_chill' " +"is \n" "ingeschakeld. Ook de verticale afstand waarover de vochtigheid met 10 daalt " "als \n" "'altitude_dry' is ingeschakeld." @@ -6765,6 +7080,11 @@ msgstr "Vergeet ongebruikte server gegevens" msgid "Upper Y limit of dungeons." msgstr "Bovenste Y-limiet van kerkers." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "Bovenste Y-limiet van kerkers." + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "Toon 3D wolken in plaats van platte wolken." @@ -7166,6 +7486,14 @@ msgstr "Minimale diepte van grote semi-willekeurige grotten." msgid "Y-distance over which caverns expand to full size." msgstr "Y-afstand waar over grotten uitbreiden tot volle grootte." +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "Y-niveau van gemiddeld terrein oppervlak." @@ -7200,118 +7528,122 @@ msgstr "Maximaal parallellisme in cURL" msgid "cURL timeout" msgstr "cURL time-out" +#~ msgid "Toggle Cinematic" +#~ msgstr "Cinematic modus aan/uit" + #, fuzzy -#~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." -#~ msgstr "" -#~ "Aangepaste gamma voor de licht-tabellen. Lagere waardes zijn helderder.\n" -#~ "Deze instelling wordt enkel gebruikt door de cliënt, en wordt genegeerd " -#~ "door de server." +#~ msgid "Select Package File:" +#~ msgstr "Selecteer Modbestand:" #, fuzzy -#~ msgid "" -#~ "Controls the density of mountain-type floatlands.\n" -#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." -#~ msgstr "" -#~ "Bepaalt de dichtheid van drijvende bergen.\n" -#~ "Dit wordt bijgevoegd bij de 'np_mountain' ruis waarde." +#~ msgid "Y of upper limit of lava in large caves." +#~ msgstr "Minimale diepte van grote semi-willekeurige grotten." -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgid "Waving Water" +#~ msgstr "Golvend water" + +#~ msgid "Y-level to which floatland shadows extend." +#~ msgstr "Y-niveau tot waar de schaduw van drijvend land reikt." + +#~ msgid "Y-level of floatland midpoint and lake surface." +#~ msgstr "Y-niveau van drijvend land middelpunt en vijver oppervlak." + +#~ msgid "Waving water" +#~ msgstr "Golvend water" + +#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." #~ msgstr "" -#~ "Bepaalt breedte van tunnels, een kleinere waarde maakt bredere tunnels." +#~ "Variatie van de heuvel hoogte en vijver diepte op drijvend egaal terrein." #, fuzzy -#~ msgid "Darkness sharpness" -#~ msgstr "Steilheid Van de meren" - #~ msgid "" -#~ "Defines areas of floatland smooth terrain.\n" -#~ "Smooth floatlands occur when noise > 0." +#~ "Typical maximum height, above and below midpoint, of floatland mountains." #~ msgstr "" -#~ "Bepaalt gebieden van drijvend glijdend terrein.\n" -#~ "Drijvend glijdend terrein ontstaat wanneer ruis > 0." - -#~ msgid "Enable VBO" -#~ msgstr "VBO aanzetten" +#~ "Typisch maximum hoogte, boven en onder het middelpunt van drijvend berg " +#~ "terrein." -#~ msgid "Enables filmic tone mapping" -#~ msgstr "Schakelt filmisch tone-mapping in" +#~ msgid "This font will be used for certain languages." +#~ msgstr "Dit font wordt gebruikt voor bepaalde talen." -#~ msgid "Floatland base height noise" -#~ msgstr "Drijvend land basis hoogte ruis" +#~ msgid "Shadow limit" +#~ msgstr "Schaduw limiet" -#~ msgid "Floatland base noise" -#~ msgstr "Drijvend land basis ruis" +#~ msgid "Path to TrueTypeFont or bitmap." +#~ msgstr "Pad van TrueType font of bitmap." #, fuzzy -#~ msgid "Floatland level" -#~ msgstr "Waterniveau" +#~ msgid "Lava depth" +#~ msgstr "Diepte van grote grotten" -#~ msgid "Floatland mountain density" -#~ msgstr "Drijvend gebergte dichtheid" +#~ msgid "IPv6 support." +#~ msgstr "IPv6 ondersteuning." #, fuzzy -#~ msgid "Floatland mountain exponent" -#~ msgstr "Drijvend gebergte dichtheid" - -#~ msgid "Floatland mountain height" -#~ msgstr "Drijvend gebergte hoogte" +#~ msgid "Gamma" +#~ msgstr "Gamma" #~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." #~ msgstr "Fontschaduw alphawaarde (ondoorzichtigheid, tussen 0 en 255)." -#, fuzzy -#~ msgid "Gamma" -#~ msgstr "Gamma" +#~ msgid "Floatland mountain height" +#~ msgstr "Drijvend gebergte hoogte" -#~ msgid "IPv6 support." -#~ msgstr "IPv6 ondersteuning." +#~ msgid "Floatland base height noise" +#~ msgstr "Drijvend land basis hoogte ruis" -#, fuzzy -#~ msgid "Lava depth" -#~ msgstr "Diepte van grote grotten" +#~ msgid "Enables filmic tone mapping" +#~ msgstr "Schakelt filmisch tone-mapping in" -#~ msgid "Path to TrueTypeFont or bitmap." -#~ msgstr "Pad van TrueType font of bitmap." +#~ msgid "Enable VBO" +#~ msgstr "VBO aanzetten" -#~ msgid "Shadow limit" -#~ msgstr "Schaduw limiet" +#~ msgid "" +#~ "Defines areas of floatland smooth terrain.\n" +#~ "Smooth floatlands occur when noise > 0." +#~ msgstr "" +#~ "Bepaalt gebieden van drijvend glijdend terrein.\n" +#~ "Drijvend glijdend terrein ontstaat wanneer ruis > 0." -#~ msgid "This font will be used for certain languages." -#~ msgstr "Dit font wordt gebruikt voor bepaalde talen." +#, fuzzy +#~ msgid "Darkness sharpness" +#~ msgstr "Steilheid Van de meren" + +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgstr "" +#~ "Bepaalt breedte van tunnels, een kleinere waarde maakt bredere tunnels." #, fuzzy #~ msgid "" -#~ "Typical maximum height, above and below midpoint, of floatland mountains." +#~ "Controls the density of mountain-type floatlands.\n" +#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." #~ msgstr "" -#~ "Typisch maximum hoogte, boven en onder het middelpunt van drijvend berg " -#~ "terrein." +#~ "Bepaalt de dichtheid van drijvende bergen.\n" +#~ "Dit wordt bijgevoegd bij de 'np_mountain' ruis waarde." -#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." +#, fuzzy +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." #~ msgstr "" -#~ "Variatie van de heuvel hoogte en vijver diepte op drijvend egaal terrein." - -#~ msgid "Waving water" -#~ msgstr "Golvend water" +#~ "Aangepaste gamma voor de licht-tabellen. Lagere waardes zijn helderder.\n" +#~ "Deze instelling wordt enkel gebruikt door de cliënt, en wordt genegeerd " +#~ "door de server." -#~ msgid "Y-level of floatland midpoint and lake surface." -#~ msgstr "Y-niveau van drijvend land middelpunt en vijver oppervlak." +#~ msgid "Path to save screenshots at." +#~ msgstr "Pad waar screenshots bewaard worden." -#~ msgid "Y-level to which floatland shadows extend." -#~ msgstr "Y-niveau tot waar de schaduw van drijvend land reikt." +#~ msgid "Parallax occlusion strength" +#~ msgstr "Parallax occlusie sterkte" -#~ msgid "Waving Water" -#~ msgstr "Golvend water" +#~ msgid "Limit of emerge queues on disk" +#~ msgstr "Emerge-wachtrij voor lezen" -#, fuzzy -#~ msgid "Y of upper limit of lava in large caves." -#~ msgstr "Minimale diepte van grote semi-willekeurige grotten." +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "$1 wordt gedownload, een ogenblik geduld alstublieft..." -#, fuzzy -#~ msgid "Select Package File:" -#~ msgstr "Selecteer Modbestand:" +#~ msgid "Back" +#~ msgstr "Terug" -#~ msgid "Toggle Cinematic" -#~ msgstr "Cinematic modus aan/uit" +#~ msgid "Ok" +#~ msgstr "Oké" diff --git a/po/nn/minetest.po b/po/nn/minetest.po index f2894f74d..9a0b036d3 100644 --- a/po/nn/minetest.po +++ b/po/nn/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Norwegian Nynorsk (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-03-31 10:14+0000\n" "Last-Translator: sfan5 \n" "Language-Team: Norwegian Nynorsk 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" @@ -2897,6 +3111,34 @@ msgstr "" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" @@ -2949,6 +3191,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4245,14 +4493,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4316,6 +4556,10 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "" @@ -4383,7 +4627,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4470,10 +4716,6 @@ msgstr "" msgid "Mapgen debug" msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" @@ -4542,13 +4784,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4632,6 +4874,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" @@ -4791,9 +5037,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -4869,10 +5112,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -4883,7 +5122,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -4916,6 +5157,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "" @@ -4984,6 +5233,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5421,6 +5682,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5444,6 +5712,10 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5456,15 +5728,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5581,7 +5863,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -5733,6 +6015,10 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6056,6 +6342,14 @@ msgstr "" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6088,8 +6382,17 @@ msgstr "" msgid "cURL timeout" msgstr "" +#~ msgid "Toggle Cinematic" +#~ msgstr "Slå på/av kameramodus" + #~ msgid "Select Package File:" #~ msgstr "Velje eit pakke dokument:" -#~ msgid "Toggle Cinematic" -#~ msgstr "Slå på/av kameramodus" +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Henter og installerer $1, ver vennleg og vent..." + +#~ msgid "Back" +#~ msgstr "Attende" + +#~ msgid "Ok" +#~ msgstr "OK" diff --git a/po/pl/minetest.po b/po/pl/minetest.po index 3df132132..015692182 100644 --- a/po/pl/minetest.po +++ b/po/pl/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Polish (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-06-09 12:14+0000\n" "Last-Translator: Mikołaj Zaremba \n" "Language-Team: Polish 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "FPS podczas pauzy w menu" @@ -3065,6 +3297,41 @@ msgstr "Stałe ziarno mapy" msgid "Fixed virtual joystick" msgstr "Ustaw wirtualny joystick" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland density" +msgstr "Gęstość gór na latających wyspach" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland maximum Y" +msgstr "Maksymalna wartość Y lochu" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland minimum Y" +msgstr "Minimalna wartość Y lochu" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Podstawowy szum wznoszącego się terenu" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland taper exponent" +msgstr "Gęstość gór na latających wyspach" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "Podstawowy szum wznoszącego się terenu" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "Poziom wznoszonego terenu" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Klawisz latania" @@ -3118,6 +3385,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp #, fuzzy msgid "" @@ -4833,14 +5106,6 @@ msgstr "Przyśpieszenie środkowe krzywej światła" msgid "Light curve low gradient" msgstr "Centrum środkowego przyśpieszenia krzywej światła" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "Limit oczekiwań na dysku" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "Limit kolejek oczekujących do wytworzenia" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4917,6 +5182,11 @@ msgstr "Interwał modyfikatora aktywnego bloku" msgid "Lower Y limit of dungeons." msgstr "Zmniejsz limit Y dla lochów." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "Zmniejsz limit Y dla lochów." + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "Skrypt głównego menu" @@ -5007,7 +5277,9 @@ msgstr "" #, fuzzy msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" "Właściwości generowania mapy określające Mapgen v7.\n" "\"grzbiety\" aktywują rzeki." @@ -5110,10 +5382,6 @@ msgstr "Specyficzne flagi dla generatora Mapgen flat" msgid "Mapgen debug" msgstr "Generator mapy debugowanie" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "Flagi generatora mapy" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Nazwa generatora mapy" @@ -5185,17 +5453,19 @@ msgstr "" "Maksymalna liczba bloków, które mogą być skolejkowane podczas wczytywania." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Maksymalna liczba bloków do skolejkowania, które mają być wygenerowane.\n" "Pozostaw puste a odpowiednia liczba zostanie dobrana automatycznie." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Maksymalna liczba bloków do skolejkowania które mają być wczytane z pliku.\n" "Pozostaw puste a odpowiednia liczba zostanie dobrana automatycznie." @@ -5293,6 +5563,10 @@ msgstr "Wiadomość dnia wyświetlona dla graczy łączących się z serwerem." msgid "Method used to highlight selected object." msgstr "Metoda użyta do podświetlenia wybranego obiektu." +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "Minimapa" @@ -5465,9 +5739,6 @@ msgstr "Liczba powstających wątków" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5551,10 +5822,6 @@ msgstr "Tryb zamknięcia paralaksy" msgid "Parallax occlusion scale" msgstr "Skala parallax occlusion" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "Siła zamknięcia paralaksy" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5565,8 +5832,10 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." -msgstr "Ścieżka, pod którą zapisywane są zrzuty ekranu." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -5602,6 +5871,15 @@ msgstr "" msgid "Pause on lost window focus" msgstr "Pauza, gdy okno jest nieaktywne" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Per-player limit of queued blocks to generate" +msgstr "Limit kolejek oczekujących do wytworzenia" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "Fizyka" @@ -5687,6 +5965,18 @@ msgstr "Klawisza przełączania profilera" msgid "Profiling" msgstr "Profilowanie modyfikacji" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -6202,6 +6492,13 @@ msgstr "" "(oczywiście, komenda remote_media powinna kończyć się slashem ).\n" "Pliki nieaktualne będą pobierane standardową metodą." +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp #, fuzzy msgid "" @@ -6230,6 +6527,11 @@ msgstr "Szum góry" msgid "Step mountain spread noise" msgstr "Szum góry" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Strength of 3D mode parallax." +msgstr "Siła paralaksy." + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "Siła generowanych zwykłych map." @@ -6241,10 +6543,6 @@ msgid "" "curve that is boosted in brightness." msgstr "" -#: src/settings_translation_file.cpp -msgid "Strength of parallax." -msgstr "Siła paralaksy." - #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "Sztywne sprawdzanie protokołu" @@ -6254,6 +6552,20 @@ msgstr "Sztywne sprawdzanie protokołu" msgid "Strip color codes" msgstr "Usuń kody kolorów" +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "Synchroniczny SQLite" @@ -6383,7 +6695,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -6564,6 +6876,11 @@ msgstr "Usuń nieużywane dane serwera" msgid "Upper Y limit of dungeons." msgstr "Górna granica Y lochów." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "Górna granica Y lochów." + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "Włącz chmury 3D zamiast płaskich." @@ -6947,6 +7264,14 @@ msgstr "" "Dystans zmiennej Y powyżej którego jaskinie rozciągają się do pełnych " "rozmiarów." +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "Wartość Y przeciętnego terenu." @@ -6979,132 +7304,137 @@ msgstr "Limit równoległy cURL" msgid "cURL timeout" msgstr "Limit czasu cURL" -#~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." -#~ msgstr "" -#~ "Ustaw kodowanie gamma dla tablic świateł. Wyższe wartości to większa " -#~ "jasność.\n" -#~ "To ustawienie jest tylko dla klientów, ignorowane przez serwer." +#~ msgid "Toggle Cinematic" +#~ msgstr "Przełącz na tryb Cinematic" -#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." -#~ msgstr "" -#~ "Zmienia sposób w jaki podobne do gór latające wyspy zwężają się ku " -#~ "środkowi nad i pod punktem środkowym." +#~ msgid "Select Package File:" +#~ msgstr "Wybierz plik paczki:" -#~ msgid "Center of light curve mid-boost." -#~ msgstr "Centrum przyśpieszenia środkowego krzywej światła." +#~ msgid "Y of upper limit of lava in large caves." +#~ msgstr "Y górnej granicy lawy dużych jaskiń." -#~ msgid "" -#~ "Controls the density of mountain-type floatlands.\n" -#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." -#~ msgstr "" -#~ "Kontroluje gęstość wznoszącego się terenu górzystego.\n" -#~ "Jest to wartość dodana do wartość szumu 'np_mountain'." +#~ msgid "Waving Water" +#~ msgstr "Falująca woda" -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgid "Whether dungeons occasionally project from the terrain." +#~ msgstr "Określa czy lochy mają być czasem przez generowane teren." + +#~ msgid "Projecting dungeons" +#~ msgstr "Projekcja lochów" + +#~ msgid "Y-level to which floatland shadows extend." +#~ msgstr "Wysokość do której rozciągają się cienie wznoszącego terenu." + +#~ msgid "Y-level of floatland midpoint and lake surface." #~ msgstr "" -#~ "Kontroluje szerokość tuneli, mniejsze wartości tworzą szersze tunele." +#~ "Wysokość średniego punktu wznoszącego się terenu oraz powierzchni jezior." -#~ msgid "Darkness sharpness" -#~ msgstr "Ostrość ciemności" +#~ msgid "Waving water" +#~ msgstr "Falująca woda" -#~ msgid "" -#~ "Defines areas of floatland smooth terrain.\n" -#~ "Smooth floatlands occur when noise > 0." +#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." #~ msgstr "" -#~ "Określa obszary wznoszącego się gładkiego terenu.\n" -#~ "Wygładzone powierzchnie pojawiają się gdy szum > 0." +#~ "Zmienność wysokości wzgórz oraz głębokości jezior na gładkim terenie " +#~ "wznoszącym się." -#~ msgid "Enable VBO" -#~ msgstr "Włącz VBO" +#~ msgid "" +#~ "Typical maximum height, above and below midpoint, of floatland mountains." +#~ msgstr "" +#~ "Maksymalna, standardowa wysokość, powyżej lub poniżej średniego punktu " +#~ "górzystego terenu." -#~ msgid "Enables filmic tone mapping" -#~ msgstr "Włącz filmic tone mapping" +#~ msgid "This font will be used for certain languages." +#~ msgstr "Ta czcionka zostanie użyta w niektórych językach." -#~ msgid "Floatland base height noise" -#~ msgstr "Podstawowy szum wysokości wznoszącego się terenu" +#~ msgid "Strength of light curve mid-boost." +#~ msgstr "Siłą przyśpieszenia środkowego krzywej światła." -#~ msgid "Floatland base noise" -#~ msgstr "Podstawowy szum wznoszącego się terenu" +#~ msgid "Shadow limit" +#~ msgstr "Limit cieni" -#~ msgid "Floatland level" -#~ msgstr "Poziom wznoszonego terenu" +#~ msgid "Path to TrueTypeFont or bitmap." +#~ msgstr "Ścieżka do pliku .ttf lub bitmapy." -#~ msgid "Floatland mountain density" -#~ msgstr "Gęstość gór na latających wyspach" +#~ msgid "Lightness sharpness" +#~ msgstr "Ostrość naświetlenia" #, fuzzy -#~ msgid "Floatland mountain exponent" -#~ msgstr "Gęstość gór na latających wyspach" - -#~ msgid "Floatland mountain height" -#~ msgstr "Wysokość gór latających wysp" +#~ msgid "Lava depth" +#~ msgstr "Głębia dużej jaskini" -#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." -#~ msgstr "Kanał alfa cienia czcionki (nieprzeźroczystość, od 0 do 255)." +#~ msgid "IPv6 support." +#~ msgstr "Wsparcie IPv6." #~ msgid "Gamma" #~ msgstr "Gamma" -#~ msgid "IPv6 support." -#~ msgstr "Wsparcie IPv6." +#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." +#~ msgstr "Kanał alfa cienia czcionki (nieprzeźroczystość, od 0 do 255)." -#, fuzzy -#~ msgid "Lava depth" -#~ msgstr "Głębia dużej jaskini" +#~ msgid "Floatland mountain height" +#~ msgstr "Wysokość gór latających wysp" -#~ msgid "Lightness sharpness" -#~ msgstr "Ostrość naświetlenia" +#~ msgid "Floatland base height noise" +#~ msgstr "Podstawowy szum wysokości wznoszącego się terenu" -#~ msgid "Path to TrueTypeFont or bitmap." -#~ msgstr "Ścieżka do pliku .ttf lub bitmapy." +#~ msgid "Enables filmic tone mapping" +#~ msgstr "Włącz filmic tone mapping" -#~ msgid "Shadow limit" -#~ msgstr "Limit cieni" +#~ msgid "Enable VBO" +#~ msgstr "Włącz VBO" -#~ msgid "Strength of light curve mid-boost." -#~ msgstr "Siłą przyśpieszenia środkowego krzywej światła." +#~ msgid "" +#~ "Defines areas of floatland smooth terrain.\n" +#~ "Smooth floatlands occur when noise > 0." +#~ msgstr "" +#~ "Określa obszary wznoszącego się gładkiego terenu.\n" +#~ "Wygładzone powierzchnie pojawiają się gdy szum > 0." -#~ msgid "This font will be used for certain languages." -#~ msgstr "Ta czcionka zostanie użyta w niektórych językach." +#~ msgid "Darkness sharpness" +#~ msgstr "Ostrość ciemności" -#~ msgid "" -#~ "Typical maximum height, above and below midpoint, of floatland mountains." +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." #~ msgstr "" -#~ "Maksymalna, standardowa wysokość, powyżej lub poniżej średniego punktu " -#~ "górzystego terenu." +#~ "Kontroluje szerokość tuneli, mniejsze wartości tworzą szersze tunele." -#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." +#~ msgid "" +#~ "Controls the density of mountain-type floatlands.\n" +#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." #~ msgstr "" -#~ "Zmienność wysokości wzgórz oraz głębokości jezior na gładkim terenie " -#~ "wznoszącym się." +#~ "Kontroluje gęstość wznoszącego się terenu górzystego.\n" +#~ "Jest to wartość dodana do wartość szumu 'np_mountain'." -#~ msgid "Waving water" -#~ msgstr "Falująca woda" +#~ msgid "Center of light curve mid-boost." +#~ msgstr "Centrum przyśpieszenia środkowego krzywej światła." -#~ msgid "Y-level of floatland midpoint and lake surface." +#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." #~ msgstr "" -#~ "Wysokość średniego punktu wznoszącego się terenu oraz powierzchni jezior." +#~ "Zmienia sposób w jaki podobne do gór latające wyspy zwężają się ku " +#~ "środkowi nad i pod punktem środkowym." -#~ msgid "Y-level to which floatland shadows extend." -#~ msgstr "Wysokość do której rozciągają się cienie wznoszącego terenu." +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "Ustaw kodowanie gamma dla tablic świateł. Wyższe wartości to większa " +#~ "jasność.\n" +#~ "To ustawienie jest tylko dla klientów, ignorowane przez serwer." -#~ msgid "Projecting dungeons" -#~ msgstr "Projekcja lochów" +#~ msgid "Path to save screenshots at." +#~ msgstr "Ścieżka, pod którą zapisywane są zrzuty ekranu." -#~ msgid "Whether dungeons occasionally project from the terrain." -#~ msgstr "Określa czy lochy mają być czasem przez generowane teren." +#~ msgid "Parallax occlusion strength" +#~ msgstr "Siła zamknięcia paralaksy" -#~ msgid "Waving Water" -#~ msgstr "Falująca woda" +#~ msgid "Limit of emerge queues on disk" +#~ msgstr "Limit oczekiwań na dysku" -#~ msgid "Y of upper limit of lava in large caves." -#~ msgstr "Y górnej granicy lawy dużych jaskiń." +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Pobieranie i instalowanie $1, proszę czekaj..." -#~ msgid "Select Package File:" -#~ msgstr "Wybierz plik paczki:" +#~ msgid "Back" +#~ msgstr "Backspace" -#~ msgid "Toggle Cinematic" -#~ msgstr "Przełącz na tryb Cinematic" +#~ msgid "Ok" +#~ msgstr "OK" diff --git a/po/pt/minetest.po b/po/pt/minetest.po index 69f0e9912..466428c35 100644 --- a/po/pt/minetest.po +++ b/po/pt/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Portuguese (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-03-31 10:14+0000\n" "Last-Translator: ssantos \n" "Language-Team: Portuguese 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "FPS em menu de pausa" @@ -3074,6 +3306,41 @@ msgstr "Semente aleatória do mapa fixa" msgid "Fixed virtual joystick" msgstr "Joystick virtual fixo" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland density" +msgstr "Densidade da terra flutuante montanhosa" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland maximum Y" +msgstr "Y máximo da dungeon" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland minimum Y" +msgstr "Y mínimo da dungeon" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Ruído base de terra flutuante" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland taper exponent" +msgstr "Expoente de terras flutuantes montanhosas" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "Ruído base de terra flutuante" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "Nível de água" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Tecla de voar" @@ -3126,6 +3393,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4761,14 +5034,6 @@ msgstr "Aumento leve da curva de luz" msgid "Light curve low gradient" msgstr "Centro do aumento leve da curva de luz" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "Limite de filas emerge no disco" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "Limite de filas emerge para gerar" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4844,6 +5109,11 @@ msgstr "A carregar modificadores de blocos" msgid "Lower Y limit of dungeons." msgstr "Menor limite Y de dungeons." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "Menor limite Y de dungeons." + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "Menu principal de scripts" @@ -4929,9 +5199,12 @@ msgstr "" "a marcação 'selvas' é ignorada." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" "Atributos de geração de mapa específicos ao gerador V7.\n" "'ridges' habilitam os rios." @@ -5022,10 +5295,6 @@ msgstr "Flags específicas do gerador de mundo Valleys" msgid "Mapgen debug" msgstr "Depuração do gerador de mapa" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "Flags do mapgen" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Nome do gerador de mapa" @@ -5100,18 +5369,20 @@ msgstr "" "Número máximo de blocos que podem ser enfileirados para o carregamento." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Número máximo de blocos para serem enfileirados que estão a ser gerados.\n" "Definido em branco para uma quantidade apropriada ser escolhida " "automaticamente." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Número máximo de blocos para ser enfileirado que serão carregados do " "ficheiro.\n" @@ -5211,6 +5482,10 @@ msgstr "Mensagem do dia exibida aos jogadores ao conectar." msgid "Method used to highlight selected object." msgstr "Método usado para destacar o objeto selecionado." +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "Mini-mapa" @@ -5384,11 +5659,9 @@ msgid "Number of emerge threads" msgstr "Número de seguimentos de emersão" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5486,10 +5759,6 @@ msgstr "Modo de oclusão paralaxe" msgid "Parallax occlusion scale" msgstr "Escala de Oclusão de paralaxe" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "Força da oclusão paralaxe" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5500,8 +5769,10 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." -msgstr "Caminho para onde salvar screenshots." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -5537,6 +5808,15 @@ msgstr "" msgid "Pause on lost window focus" msgstr "Pausa quando o foco da janela é perdido" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Per-player limit of queued blocks to generate" +msgstr "Limite de filas emerge para gerar" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "Física" @@ -5615,6 +5895,18 @@ msgstr "Tecla de alternância do Analizador" msgid "Profiling" msgstr "Analizando" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -6134,6 +6426,13 @@ msgstr "" "(obviamente, remote_media deve terminar com uma barra \"/\").\n" "Arquivos que não estão presentes serão obtidos da maneira usual por UDP." +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp #, fuzzy msgid "" @@ -6160,6 +6459,11 @@ msgstr "Tamanho do ruído da montanha de passo" msgid "Step mountain spread noise" msgstr "Extensão do ruído da montanha de passo" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Strength of 3D mode parallax." +msgstr "Intensidade de paralaxe." + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "Intensidade de normalmaps gerados." @@ -6171,10 +6475,6 @@ msgid "" "curve that is boosted in brightness." msgstr "" -#: src/settings_translation_file.cpp -msgid "Strength of parallax." -msgstr "Intensidade de paralaxe." - #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "Verificação rígida de protocolo" @@ -6183,6 +6483,20 @@ msgstr "Verificação rígida de protocolo" msgid "Strip color codes" msgstr "Códigos de faixa de cor" +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "SQLite síncrono" @@ -6311,6 +6625,7 @@ msgstr "" "servidor e dos modificadores." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The radius of the volume of blocks around every player that is subject to " "the\n" @@ -6318,7 +6633,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" "O raio do volume de blocos em volta de cada jogador que é sujeito a coisas " "de bloco ativo, em mapblocks (16 nós).\n" @@ -6518,6 +6833,11 @@ msgstr "Descarregar os dados do servidor não utilizados" msgid "Upper Y limit of dungeons." msgstr "Limite topo Y de dungeons." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "Limite topo Y de dungeons." + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "Usar nuvens 3D em vez de planas." @@ -6905,6 +7225,14 @@ msgid "Y-distance over which caverns expand to full size." msgstr "" "Distância em Y sobre a qual as cavernas se expandem até o tamanho total." +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "Nível em Y da superfície média do terreno." @@ -6937,138 +7265,144 @@ msgstr "limite paralelo de cURL" msgid "cURL timeout" msgstr "Tempo limite de cURL" -#~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." -#~ msgstr "" -#~ "Ajustar a gama de codificação para a tabela de claridade. Os números mais " -#~ "elevados são mais brilhantes.\n" -#~ "Esta configuração é somente para o cliente e é ignorada pelo servidor." +#~ msgid "Toggle Cinematic" +#~ msgstr "Ativar/Desativar câmera cinemática" -#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." -#~ msgstr "" -#~ "Altera como terras flutuantes montanhosas afunilam acima e abaixo do " -#~ "ponto médio." +#~ msgid "Select Package File:" +#~ msgstr "Selecionar o ficheiro do pacote:" -#~ msgid "Center of light curve mid-boost." -#~ msgstr "Centro do aumento da curva de luz." +#~ msgid "Y of upper limit of lava in large caves." +#~ msgstr "Limite Y máximo de lava em grandes cavernas." -#~ msgid "" -#~ "Controls the density of mountain-type floatlands.\n" -#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." -#~ msgstr "" -#~ "Controla a densidade do terreno montanhoso nas ilhas flutuantes.\n" -#~ "É um parâmetro adicionado ao valor de ruído 'mgv7_np_mountain'." +#~ msgid "Waving Water" +#~ msgstr "Água ondulante" -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." -#~ msgstr "Controla a largura dos túneis, um valor menor cria túneis maiores." +#~ msgid "Whether dungeons occasionally project from the terrain." +#~ msgstr "Se dungeons ocasionalmente se projetam do terreno." -#~ msgid "Darkness sharpness" -#~ msgstr "Nitidez da escuridão" +#~ msgid "Projecting dungeons" +#~ msgstr "Projetando dungeons" -#~ msgid "" -#~ "Defines areas of floatland smooth terrain.\n" -#~ "Smooth floatlands occur when noise > 0." +#~ msgid "Y-level to which floatland shadows extend." +#~ msgstr "Nível Y para o qual as sombras de ilhas flutuantes se estendem." + +#~ msgid "Y-level of floatland midpoint and lake surface." #~ msgstr "" -#~ "Define áreas de terra flutuante em terreno suavizado.\n" -#~ "Terrenos suavizados ocorrem quando o ruído é menor que zero." +#~ "Nível em Y do ponto médio da montanha flutuante e da superfície do lago." + +#~ msgid "Waving water" +#~ msgstr "Balançar das Ondas" + +#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." +#~ msgstr "" +#~ "Variação da altura da colina e profundidade do lago no terreno liso da " +#~ "Terra Flutuante." #~ msgid "" -#~ "Deprecated, define and locate cave liquids using biome definitions " -#~ "instead.\n" -#~ "Y of upper limit of lava in large caves." +#~ "Typical maximum height, above and below midpoint, of floatland mountains." #~ msgstr "" -#~ "Depreciar, definir e localizar líquidos de cavernas usando definições de " -#~ "biomas.\n" -#~ "Y do limite superior de lava em grandes cavernas." +#~ "Altura máxima típica, acima e abaixo do ponto médio, do terreno da " +#~ "montanha flutuante." -#~ msgid "Enable VBO" -#~ msgstr "Ativar VBO" +#~ msgid "This font will be used for certain languages." +#~ msgstr "Esta fonte será usada para determinados idiomas." -#~ msgid "Enables filmic tone mapping" -#~ msgstr "Ativa mapeamento de tons fílmico" +#~ msgid "Strength of light curve mid-boost." +#~ msgstr "Força do aumento médio da curva de luz." -#~ msgid "Floatland base height noise" -#~ msgstr "Altura base de ruído de terra flutuante" +#~ msgid "Shadow limit" +#~ msgstr "Limite de mapblock" -#~ msgid "Floatland base noise" -#~ msgstr "Ruído base de terra flutuante" +#~ msgid "Path to TrueTypeFont or bitmap." +#~ msgstr "Caminho para TrueTypeFont ou bitmap." -#~ msgid "Floatland level" -#~ msgstr "Nível de água" +#~ msgid "Lightness sharpness" +#~ msgstr "Nitidez da iluminação" -#~ msgid "Floatland mountain density" -#~ msgstr "Densidade da terra flutuante montanhosa" +#~ msgid "Lava depth" +#~ msgstr "Profundidade da lava" -#~ msgid "Floatland mountain exponent" -#~ msgstr "Expoente de terras flutuantes montanhosas" +#~ msgid "IPv6 support." +#~ msgstr "Suporte IPv6." -#~ msgid "Floatland mountain height" -#~ msgstr "Altura da terra flutuante montanhosa" +#~ msgid "Gamma" +#~ msgstr "Gama" #~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." #~ msgstr "Opacidade da sombra da fonte (entre 0 e 255)." -#~ msgid "Gamma" -#~ msgstr "Gama" +#~ msgid "Floatland mountain height" +#~ msgstr "Altura da terra flutuante montanhosa" -#~ msgid "IPv6 support." -#~ msgstr "Suporte IPv6." +#~ msgid "Floatland base height noise" +#~ msgstr "Altura base de ruído de terra flutuante" -#~ msgid "Lava depth" -#~ msgstr "Profundidade da lava" +#~ msgid "Enables filmic tone mapping" +#~ msgstr "Ativa mapeamento de tons fílmico" -#~ msgid "Lightness sharpness" -#~ msgstr "Nitidez da iluminação" +#~ msgid "Enable VBO" +#~ msgstr "Ativar VBO" -#~ msgid "Path to TrueTypeFont or bitmap." -#~ msgstr "Caminho para TrueTypeFont ou bitmap." +#~ msgid "" +#~ "Deprecated, define and locate cave liquids using biome definitions " +#~ "instead.\n" +#~ "Y of upper limit of lava in large caves." +#~ msgstr "" +#~ "Depreciar, definir e localizar líquidos de cavernas usando definições de " +#~ "biomas.\n" +#~ "Y do limite superior de lava em grandes cavernas." -#~ msgid "Shadow limit" -#~ msgstr "Limite de mapblock" +#~ msgid "" +#~ "Defines areas of floatland smooth terrain.\n" +#~ "Smooth floatlands occur when noise > 0." +#~ msgstr "" +#~ "Define áreas de terra flutuante em terreno suavizado.\n" +#~ "Terrenos suavizados ocorrem quando o ruído é menor que zero." -#~ msgid "Strength of light curve mid-boost." -#~ msgstr "Força do aumento médio da curva de luz." +#~ msgid "Darkness sharpness" +#~ msgstr "Nitidez da escuridão" -#~ msgid "This font will be used for certain languages." -#~ msgstr "Esta fonte será usada para determinados idiomas." +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgstr "Controla a largura dos túneis, um valor menor cria túneis maiores." #~ msgid "" -#~ "Typical maximum height, above and below midpoint, of floatland mountains." -#~ msgstr "" -#~ "Altura máxima típica, acima e abaixo do ponto médio, do terreno da " -#~ "montanha flutuante." - -#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." +#~ "Controls the density of mountain-type floatlands.\n" +#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." #~ msgstr "" -#~ "Variação da altura da colina e profundidade do lago no terreno liso da " -#~ "Terra Flutuante." +#~ "Controla a densidade do terreno montanhoso nas ilhas flutuantes.\n" +#~ "É um parâmetro adicionado ao valor de ruído 'mgv7_np_mountain'." -#~ msgid "Waving water" -#~ msgstr "Balançar das Ondas" +#~ msgid "Center of light curve mid-boost." +#~ msgstr "Centro do aumento da curva de luz." -#~ msgid "Y-level of floatland midpoint and lake surface." +#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." #~ msgstr "" -#~ "Nível em Y do ponto médio da montanha flutuante e da superfície do lago." +#~ "Altera como terras flutuantes montanhosas afunilam acima e abaixo do " +#~ "ponto médio." -#~ msgid "Y-level to which floatland shadows extend." -#~ msgstr "Nível Y para o qual as sombras de ilhas flutuantes se estendem." +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "Ajustar a gama de codificação para a tabela de claridade. Os números mais " +#~ "elevados são mais brilhantes.\n" +#~ "Esta configuração é somente para o cliente e é ignorada pelo servidor." -#~ msgid "Projecting dungeons" -#~ msgstr "Projetando dungeons" +#~ msgid "Path to save screenshots at." +#~ msgstr "Caminho para onde salvar screenshots." -#~ msgid "Whether dungeons occasionally project from the terrain." -#~ msgstr "Se dungeons ocasionalmente se projetam do terreno." +#~ msgid "Parallax occlusion strength" +#~ msgstr "Força da oclusão paralaxe" -#~ msgid "Waving Water" -#~ msgstr "Água ondulante" +#~ msgid "Limit of emerge queues on disk" +#~ msgstr "Limite de filas emerge no disco" -#~ msgid "Y of upper limit of lava in large caves." -#~ msgstr "Limite Y máximo de lava em grandes cavernas." +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Descarregando e instalando $1, por favor aguarde..." -#~ msgid "Select Package File:" -#~ msgstr "Selecionar o ficheiro do pacote:" +#~ msgid "Back" +#~ msgstr "Voltar" -#~ msgid "Toggle Cinematic" -#~ msgstr "Ativar/Desativar câmera cinemática" +#~ msgid "Ok" +#~ msgstr "Ok" diff --git a/po/pt_BR/minetest.po b/po/pt_BR/minetest.po index 460c51886..fc31640c4 100644 --- a/po/pt_BR/minetest.po +++ b/po/pt_BR/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Portuguese (Brazil) (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2019-12-11 13:36+0000\n" "Last-Translator: ramon.venson \n" "Language-Team: Portuguese (Brazil) 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "FPS no menu de pausa" @@ -3066,6 +3298,41 @@ msgstr "Semente do mapa fixa" msgid "Fixed virtual joystick" msgstr "Joystick virtual fixo" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland density" +msgstr "Densidade da Ilha Flutuante montanhosa" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland maximum Y" +msgstr "Y máximo da dungeon" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland minimum Y" +msgstr "Y mínimo da dungeon" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Ruído base de Ilha Flutuante" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland taper exponent" +msgstr "Expoente de terras flutuantes montanhosas" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "Ruído base de Ilha Flutuante" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "Nível de água" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Tecla de voar" @@ -3118,6 +3385,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4741,14 +5014,6 @@ msgstr "Aumento leve da curva de luz" msgid "Light curve low gradient" msgstr "Centro do aumento leve da curva de luz" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "Limite de filas emerge no disco" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "Limite de filas emerge para gerar" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4825,6 +5090,11 @@ msgstr "Carregado Block Modifiers" msgid "Lower Y limit of dungeons." msgstr "Menor limite Y de dungeons." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "Menor limite Y de dungeons." + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "Menu principal do script" @@ -4909,9 +5179,12 @@ msgstr "" "automaticamente habilitadas e a flag 'jungles' é ignorada." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" "Atributos de geração de mapa específicos ao gerador V7.\n" "'ridges' habilitam os rios." @@ -5003,10 +5276,6 @@ msgstr "Flags específicas do gerador de mundo Valleys" msgid "Mapgen debug" msgstr "Debug do mapgen" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "Flags do gerador de mundo" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Nome do gerador de mundo" @@ -5077,18 +5346,20 @@ msgstr "" "Número máximo de blocos que podem ser enfileirados para o carregamento." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Número máximo de blocos para serem enfileirados que estão a ser gerados.\n" "Definido em branco para uma quantidade apropriada ser escolhida " "automaticamente." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Número máximo de blocos para ser enfileirado que serão carregados do " "arquivo.\n" @@ -5188,6 +5459,10 @@ msgstr "Mensagem do dia exibida aos jogadores ao conectar." msgid "Method used to highlight selected object." msgstr "Método usado para destacar o objeto selecionado." +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "Minimapa" @@ -5367,9 +5642,6 @@ msgstr "Número de seguimentos de emersão" #, fuzzy msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5462,10 +5734,6 @@ msgstr "Modo de oclusão de paralaxe" msgid "Parallax occlusion scale" msgstr "Escala de Oclusão de paralaxe" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "Insinsidade de oclusão de paralaxe" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5476,8 +5744,10 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." -msgstr "Caminho para onde salvar screenshots." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -5513,6 +5783,15 @@ msgstr "" msgid "Pause on lost window focus" msgstr "Pausa quando o foco da janela é perdido" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Per-player limit of queued blocks to generate" +msgstr "Limite de filas emerge para gerar" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "Física" @@ -5591,6 +5870,18 @@ msgstr "Tecla de alternância do Analizador" msgid "Profiling" msgstr "Analizando" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -6114,6 +6405,13 @@ msgstr "" "(obviamente, remote_media deve terminar com uma barra \"/\").\n" "Arquivos que não estão presentes serão obtidos da maneira usual por UDP." +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp #, fuzzy msgid "" @@ -6140,6 +6438,11 @@ msgstr "Tamanho do ruído da montanha de passo" msgid "Step mountain spread noise" msgstr "Extensão do ruído da montanha de passo" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Strength of 3D mode parallax." +msgstr "Intensidade de paralaxe." + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "Intensidade de normalmaps gerados." @@ -6151,10 +6454,6 @@ msgid "" "curve that is boosted in brightness." msgstr "" -#: src/settings_translation_file.cpp -msgid "Strength of parallax." -msgstr "Intensidade de paralaxe." - #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "Verificação rígida de protocolo" @@ -6163,6 +6462,20 @@ msgstr "Verificação rígida de protocolo" msgid "Strip color codes" msgstr "Códigos de faixa de cor" +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "SQLite síncrono" @@ -6291,6 +6604,7 @@ msgstr "" "servidor e dos modificadores." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The radius of the volume of blocks around every player that is subject to " "the\n" @@ -6298,7 +6612,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" "O raio do volume de blocos em volta de cada jogador que é sujeito a coisas " "de bloco ativo, em mapblocks (16 nós).\n" @@ -6498,6 +6812,11 @@ msgstr "Descarregar os dados do servidor não utilizados" msgid "Upper Y limit of dungeons." msgstr "Limite topo Y de dungeons." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "Limite topo Y de dungeons." + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "Usar nuvens 3D em vez de planas." @@ -6885,6 +7204,14 @@ msgid "Y-distance over which caverns expand to full size." msgstr "" "Distância em Y sobre a qual as cavernas se expandem até o tamanho total." +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "Nível em Y da superfície média do terreno." @@ -6917,130 +7244,136 @@ msgstr "limite paralelo de cURL" msgid "cURL timeout" msgstr "Tempo limite de cURL" -#~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." -#~ msgstr "" -#~ "Ajustar a gama de codificação para a tabela de claridade. Os números mais " -#~ "elevados são mais brilhantes.\n" -#~ "Esta configuração é somente para o cliente e é ignorada pelo servidor." +#~ msgid "Toggle Cinematic" +#~ msgstr "Alternar modo de câmera cinemática" -#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." -#~ msgstr "" -#~ "Altera como terras flutuantes montanhosas afunilam acima e abaixo do " -#~ "ponto médio." +#~ msgid "Select Package File:" +#~ msgstr "Selecionar o arquivo do pacote:" -#~ msgid "Center of light curve mid-boost." -#~ msgstr "Centro do aumento da curva de luz." +#~ msgid "Y of upper limit of lava in large caves." +#~ msgstr "Limite Y máximo de lava em grandes cavernas." -#~ msgid "" -#~ "Controls the density of mountain-type floatlands.\n" -#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." -#~ msgstr "" -#~ "Controla a densidade do terreno montanhoso nas ilhas flutuantes.\n" -#~ "É um parâmetro adicionado ao valor de ruído 'mgv7_np_mountain'." +#~ msgid "Waving Water" +#~ msgstr "Ondas na água" -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." -#~ msgstr "" -#~ "Controla a largura dos túneis, um valor menor cria túneis mais largos." +#~ msgid "Whether dungeons occasionally project from the terrain." +#~ msgstr "Se dungeons ocasionalmente se projetam do terreno." -#~ msgid "Darkness sharpness" -#~ msgstr "Nitidez da escuridão" +#~ msgid "Projecting dungeons" +#~ msgstr "Projetando dungeons" -#~ msgid "" -#~ "Defines areas of floatland smooth terrain.\n" -#~ "Smooth floatlands occur when noise > 0." -#~ msgstr "" -#~ "Define áreas de Ilha Flutuante em terreno suavizado.\n" -#~ "Terrenos suavizados ocorrem quando o ruído é menor que zero." +#~ msgid "Y-level to which floatland shadows extend." +#~ msgstr "Nível Y para o qual as sombras de ilhas flutuantes se estendem." -#~ msgid "Enable VBO" -#~ msgstr "Habilitar VBO" +#~ msgid "Y-level of floatland midpoint and lake surface." +#~ msgstr "" +#~ "Nível em Y do ponto médio da montanha flutuante e da superfície do lago." -#~ msgid "Enables filmic tone mapping" -#~ msgstr "Habilitar efeito \"filmic tone mapping\"" +#~ msgid "Waving water" +#~ msgstr "Balanço da água" -#~ msgid "Floatland base height noise" -#~ msgstr "Altura base de ruído de Ilha Flutuante" +#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." +#~ msgstr "" +#~ "Variação da altura da colina e profundidade do lago no terreno liso da " +#~ "Terra Flutuante." -#~ msgid "Floatland base noise" -#~ msgstr "Ruído base de Ilha Flutuante" +#~ msgid "" +#~ "Typical maximum height, above and below midpoint, of floatland mountains." +#~ msgstr "" +#~ "Altura máxima típica, acima e abaixo do ponto médio, do terreno da " +#~ "montanha flutuante." -#~ msgid "Floatland level" -#~ msgstr "Nível de água" +#~ msgid "This font will be used for certain languages." +#~ msgstr "Esta fonte será usada para determinados idiomas." -#~ msgid "Floatland mountain density" -#~ msgstr "Densidade da Ilha Flutuante montanhosa" +#~ msgid "Strength of light curve mid-boost." +#~ msgstr "Força do aumento médio da curva de luz." -#~ msgid "Floatland mountain exponent" -#~ msgstr "Expoente de terras flutuantes montanhosas" +#~ msgid "Shadow limit" +#~ msgstr "Limite de mapblock" -#~ msgid "Floatland mountain height" -#~ msgstr "Altura da Ilha Flutuante montanhosa" +#~ msgid "Path to TrueTypeFont or bitmap." +#~ msgstr "Caminho para TrueTypeFont ou bitmap." -#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." -#~ msgstr "Fonte alpha de sombra (opacidade, entre 0 e 255)." +#~ msgid "Lightness sharpness" +#~ msgstr "Nitidez da iluminação" -#~ msgid "Gamma" -#~ msgstr "Gama" +#~ msgid "Lava depth" +#~ msgstr "Profundidade da lava" #~ msgid "IPv6 support." #~ msgstr "Suporte a IPv6." -#~ msgid "Lava depth" -#~ msgstr "Profundidade da lava" +#~ msgid "Gamma" +#~ msgstr "Gama" -#~ msgid "Lightness sharpness" -#~ msgstr "Nitidez da iluminação" +#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." +#~ msgstr "Fonte alpha de sombra (opacidade, entre 0 e 255)." -#~ msgid "Path to TrueTypeFont or bitmap." -#~ msgstr "Caminho para TrueTypeFont ou bitmap." +#~ msgid "Floatland mountain height" +#~ msgstr "Altura da Ilha Flutuante montanhosa" -#~ msgid "Shadow limit" -#~ msgstr "Limite de mapblock" +#~ msgid "Floatland base height noise" +#~ msgstr "Altura base de ruído de Ilha Flutuante" -#~ msgid "Strength of light curve mid-boost." -#~ msgstr "Força do aumento médio da curva de luz." +#~ msgid "Enables filmic tone mapping" +#~ msgstr "Habilitar efeito \"filmic tone mapping\"" -#~ msgid "This font will be used for certain languages." -#~ msgstr "Esta fonte será usada para determinados idiomas." +#~ msgid "Enable VBO" +#~ msgstr "Habilitar VBO" #~ msgid "" -#~ "Typical maximum height, above and below midpoint, of floatland mountains." +#~ "Defines areas of floatland smooth terrain.\n" +#~ "Smooth floatlands occur when noise > 0." #~ msgstr "" -#~ "Altura máxima típica, acima e abaixo do ponto médio, do terreno da " -#~ "montanha flutuante." +#~ "Define áreas de Ilha Flutuante em terreno suavizado.\n" +#~ "Terrenos suavizados ocorrem quando o ruído é menor que zero." -#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." +#~ msgid "Darkness sharpness" +#~ msgstr "Nitidez da escuridão" + +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." #~ msgstr "" -#~ "Variação da altura da colina e profundidade do lago no terreno liso da " -#~ "Terra Flutuante." +#~ "Controla a largura dos túneis, um valor menor cria túneis mais largos." -#~ msgid "Waving water" -#~ msgstr "Balanço da água" +#~ msgid "" +#~ "Controls the density of mountain-type floatlands.\n" +#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." +#~ msgstr "" +#~ "Controla a densidade do terreno montanhoso nas ilhas flutuantes.\n" +#~ "É um parâmetro adicionado ao valor de ruído 'mgv7_np_mountain'." -#~ msgid "Y-level of floatland midpoint and lake surface." +#~ msgid "Center of light curve mid-boost." +#~ msgstr "Centro do aumento da curva de luz." + +#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." #~ msgstr "" -#~ "Nível em Y do ponto médio da montanha flutuante e da superfície do lago." +#~ "Altera como terras flutuantes montanhosas afunilam acima e abaixo do " +#~ "ponto médio." -#~ msgid "Y-level to which floatland shadows extend." -#~ msgstr "Nível Y para o qual as sombras de ilhas flutuantes se estendem." +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "Ajustar a gama de codificação para a tabela de claridade. Os números mais " +#~ "elevados são mais brilhantes.\n" +#~ "Esta configuração é somente para o cliente e é ignorada pelo servidor." -#~ msgid "Projecting dungeons" -#~ msgstr "Projetando dungeons" +#~ msgid "Path to save screenshots at." +#~ msgstr "Caminho para onde salvar screenshots." -#~ msgid "Whether dungeons occasionally project from the terrain." -#~ msgstr "Se dungeons ocasionalmente se projetam do terreno." +#~ msgid "Parallax occlusion strength" +#~ msgstr "Insinsidade de oclusão de paralaxe" -#~ msgid "Waving Water" -#~ msgstr "Ondas na água" +#~ msgid "Limit of emerge queues on disk" +#~ msgstr "Limite de filas emerge no disco" -#~ msgid "Y of upper limit of lava in large caves." -#~ msgstr "Limite Y máximo de lava em grandes cavernas." +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Baixando e instalando $1, por favor aguarde..." -#~ msgid "Select Package File:" -#~ msgstr "Selecionar o arquivo do pacote:" +#~ msgid "Back" +#~ msgstr "Backspace" -#~ msgid "Toggle Cinematic" -#~ msgstr "Alternar modo de câmera cinemática" +#~ msgid "Ok" +#~ msgstr "Ok" diff --git a/po/ro/minetest.po b/po/ro/minetest.po index b03466735..f7c6b6fef 100644 --- a/po/ro/minetest.po +++ b/po/ro/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Romanian (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-06-04 16:41+0000\n" "Last-Translator: f0roots \n" "Language-Team: Romanian 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" @@ -2964,6 +3189,35 @@ msgstr "" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Zgomotul solului" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" @@ -3016,6 +3270,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4312,14 +4572,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4383,6 +4635,10 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "Scriptul meniului principal" @@ -4450,7 +4706,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4537,10 +4795,6 @@ msgstr "Mapgen Văi specifice steaguri" msgid "Mapgen debug" msgstr "Debug Mapgen" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "Steagurile Mapgen" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Numele Mapgen" @@ -4609,13 +4863,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4699,6 +4953,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" @@ -4858,9 +5116,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -4936,10 +5191,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -4950,7 +5201,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -4983,6 +5236,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "" @@ -5051,6 +5312,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5488,6 +5761,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5511,6 +5791,10 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5523,15 +5807,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5648,7 +5942,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -5800,6 +6094,10 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6119,6 +6417,14 @@ msgstr "" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6152,21 +6458,30 @@ msgid "cURL timeout" msgstr "" #, fuzzy -#~ msgid "Darkness sharpness" -#~ msgstr "Mapgen" +#~ msgid "Toggle Cinematic" +#~ msgstr "Intră pe rapid" #, fuzzy -#~ msgid "Enable VBO" -#~ msgstr "Activează MP" +#~ msgid "Select Package File:" +#~ msgstr "Selectează Fișierul Modului:" #, fuzzy #~ msgid "Enables filmic tone mapping" #~ msgstr "Activează Daune" #, fuzzy -#~ msgid "Select Package File:" -#~ msgstr "Selectează Fișierul Modului:" +#~ msgid "Enable VBO" +#~ msgstr "Activează MP" #, fuzzy -#~ msgid "Toggle Cinematic" -#~ msgstr "Intră pe rapid" +#~ msgid "Darkness sharpness" +#~ msgstr "Mapgen" + +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Se descarca si se instaleaza $ 1, vă rugăm să așteptați ..." + +#~ msgid "Back" +#~ msgstr "Înapoi" + +#~ msgid "Ok" +#~ msgstr "Ok" diff --git a/po/ru/minetest.po b/po/ru/minetest.po index fad5b66ac..a0a379639 100644 --- a/po/ru/minetest.po +++ b/po/ru/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Russian (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-05-12 14:46+0000\n" "Last-Translator: Anonymous \n" "Language-Team: Russian =2 && n%10<=" -"4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" +"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" +"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" "X-Generator: Weblate 4.1-dev\n" #: builtin/client/death_formspec.lua src/client/game.cpp @@ -23,6 +23,10 @@ msgstr "Возродиться" msgid "You died" msgstr "Вы умерли" +#: builtin/fstk/dialog.lua builtin/fstk/ui.lua src/gui/modalMenu.cpp +msgid "OK" +msgstr "" + #: builtin/fstk/ui.lua msgid "An error occurred in a Lua script:" msgstr "Произошла ошибка в скрипте Lua:" @@ -35,10 +39,6 @@ msgstr "Произошла ошибка:" msgid "Main menu" msgstr "Главное меню" -#: builtin/fstk/ui.lua -msgid "Ok" -msgstr "Oк" - #: builtin/fstk/ui.lua msgid "Reconnect" msgstr "Переподключиться" @@ -114,6 +114,10 @@ msgstr "" "Не удалось включить мод «$1», так как он содержит недопустимые символы. " "Разрешены только следующие символы: [a-z0-9_]." +#: builtin/mainmenu/dlg_config_world.lua +msgid "Find More Mods" +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "Mod:" msgstr "Мод:" @@ -159,19 +163,18 @@ msgstr "включен" msgid "All packages" msgstr "Все дополнения" -#: builtin/mainmenu/dlg_contentstore.lua -msgid "Back" -msgstr "Назад" - #: builtin/mainmenu/dlg_contentstore.lua msgid "Back to Main Menu" msgstr "Назад в главное меню" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Downloading and installing $1, please wait..." +msgid "ContentDB is not available when Minetest was compiled without cURL" msgstr "" -"Загружается и устанавливается $1.\n" -"Пожалуйста, подождите..." + +#: builtin/mainmenu/dlg_contentstore.lua +#, fuzzy +msgid "Downloading..." +msgstr "Загрузка..." #: builtin/mainmenu/dlg_contentstore.lua msgid "Failed to download $1" @@ -216,14 +219,56 @@ msgstr "Удалить" msgid "Update" msgstr "Обновить" +#: builtin/mainmenu/dlg_contentstore.lua +msgid "View" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Мир с названием «$1» уже существует" +#: builtin/mainmenu/dlg_create_world.lua +msgid "Additional terrain" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Altitude chill" +msgstr "Высота нивального пояса" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Altitude dry" +msgstr "Высота нивального пояса" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Biome blending" +msgstr "Шум биомов" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Biomes" +msgstr "Шум биомов" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Caverns" +msgstr "Шум пещеры" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Caves" +msgstr "Октавы" + #: builtin/mainmenu/dlg_create_world.lua msgid "Create" msgstr "Создать" +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Decorations" +msgstr "Итерации" + #: builtin/mainmenu/dlg_create_world.lua msgid "Download a game, such as Minetest Game, from minetest.net" msgstr "Скачивайте игры, такие как Minetest Game, на minetest.net" @@ -232,25 +277,153 @@ msgstr "Скачивайте игры, такие как Minetest Game, на min msgid "Download one from minetest.net" msgstr "Вы можете скачать их на minetest.net" +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Dungeons" +msgstr "Шум подземелья" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Flat terrain" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Floating landmasses in the sky" +msgstr "Плотность гор на парящих островах" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Floatlands (experimental)" +msgstr "Уровень парящих островов" + #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Game" msgstr "Игра" +#: builtin/mainmenu/dlg_create_world.lua +msgid "Generate non-fractal terrain: Oceans and underground" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Hills" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Humid rivers" +msgstr "Видеодрайвер" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Increases humidity around rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Lakes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Low humidity and high heat causes shallow or dry rivers" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Mapgen" msgstr "Картогенератор" +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen flags" +msgstr "Флаги картогенератора" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Mapgen-specific flags" +msgstr "Специальные флаги картогенератора V5" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Mountains" +msgstr "Шум гор" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Mud flow" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Network of tunnels and caves" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "No game selected" msgstr "Игра не выбрана" +#: builtin/mainmenu/dlg_create_world.lua +msgid "Reduces heat with altitude" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Reduces humidity with altitude" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Rivers" +msgstr "Размер рек" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Sea level rivers" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Seed" msgstr "Зерно" #: builtin/mainmenu/dlg_create_world.lua -msgid "Warning: The minimal development test is meant for developers." +msgid "Smooth transition between biomes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "" +"Structures appearing on the terrain (no effect on trees and jungle grass " +"created by v6)" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Structures appearing on the terrain, typically trees and plants" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Temperate, Desert" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Temperate, Desert, Jungle" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Temperate, Desert, Jungle, Tundra, Taiga" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Terrain surface erosion" +msgstr "Базовый шум поверхности" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Trees and jungle grass" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Vary river depth" +msgstr "Глубина рек" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Very large caverns deep in the underground" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Warning: The Development Test is meant for developers." msgstr "" "Внимание: «Minimal development test» предназначен только для разработчиков." @@ -567,6 +740,10 @@ msgstr "Играть (хост)" msgid "Host Server" msgstr "Запустить сервер" +#: builtin/mainmenu/tab_local.lua +msgid "Install games from ContentDB" +msgstr "" + #: builtin/mainmenu/tab_local.lua msgid "Name/Password" msgstr "Имя/Пароль" @@ -1225,6 +1402,14 @@ msgstr "Громкость звука" msgid "Sound muted" msgstr "Звук отключён" +#: src/client/game.cpp +msgid "Sound system is disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Sound system is not supported on this build" +msgstr "" + #: src/client/game.cpp msgid "Sound unmuted" msgstr "Звук включён" @@ -1257,7 +1442,7 @@ msgstr "Отображение каркаса включено" msgid "Zoom currently disabled by game or mod" msgstr "Приближение в настоящее время отключено игрой или модом" -#: src/client/game.cpp src/gui/modalMenu.cpp +#: src/client/game.cpp msgid "ok" msgstr "OK" @@ -1867,6 +2052,11 @@ msgstr "Объёмные облака" msgid "3D mode" msgstr "3D-режим" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "3D mode parallax strength" +msgstr "Сила карт нормалей" + #: src/settings_translation_file.cpp msgid "3D noise defining giant caverns." msgstr "3D-шум, определяющий огромные пещеры." @@ -1879,6 +2069,14 @@ msgstr "" "3D-шум, определяющий структуру гор и их высоту.\n" "Также определяет структуру гор на парящих островах." +#: src/settings_translation_file.cpp +msgid "" +"3D noise defining structure of floatlands.\n" +"If altered from the default, the noise 'scale' (0.7 by default) may need\n" +"to be adjusted, as floatland tapering functions best when this noise has\n" +"a value range of approximately -2.0 to 2.0." +msgstr "" + #: src/settings_translation_file.cpp msgid "3D noise defining structure of river canyon walls." msgstr "3D-шум, определяющий структуру стен речного каньона." @@ -1941,7 +2139,8 @@ msgid "ABM interval" msgstr "Интервал сохранения карты" #: src/settings_translation_file.cpp -msgid "Absolute limit of emerge queues" +#, fuzzy +msgid "Absolute limit of queued blocks to emerge" msgstr "Абсолютный лимит появляющихся запросов" #: src/settings_translation_file.cpp @@ -1990,6 +2189,16 @@ msgstr "" "Настройка dpi (плотности точек на дюйм) для вашего экрана (не для X11, " "только для Android). Например для мониторов с разрешением в 4k." +#: src/settings_translation_file.cpp +#, c-format +msgid "" +"Adjusts the density of the floatland layer.\n" +"Increase value to increase density. Can be positive or negative.\n" +"Value = 0.0: 50% of volume is floatland.\n" +"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n" +"to be sure) creates a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "Advanced" msgstr "Дополнительно" @@ -2010,10 +2219,6 @@ msgstr "" "искусственный свет, он очень мало влияет на \n" "естественный ночной свет." -#: src/settings_translation_file.cpp -msgid "Altitude chill" -msgstr "Высота нивального пояса" - #: src/settings_translation_file.cpp msgid "Always fly and fast" msgstr "Всегда включены полёт и ускорение" @@ -2286,10 +2491,20 @@ msgstr "" "- Simple: один однопользовательский мир без выбора игр или текстур. Может " "быть полезно для небольших экранов." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Chat font size" +msgstr "Размер шрифта" + #: src/settings_translation_file.cpp msgid "Chat key" msgstr "Кнопка чата" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Chat log level" +msgstr "Отладочный уровень" + #: src/settings_translation_file.cpp msgid "Chat message count limit" msgstr "Максимальное количество сообщений в чате" @@ -2489,8 +2704,8 @@ msgid "" "Value >= 10.0 completely disables generation of tunnels and avoids the\n" "intensive noise calculations." msgstr "" -"Контролирует ширину туннелей, меньшее значение создаёт более широкие туннели." -"\n" +"Контролирует ширину туннелей, меньшее значение создаёт более широкие " +"туннели.\n" "Значение >= 10.0 полностью отключает генерацию туннелей и позволяют " "избежать\n" "интенсивного расчёта шумов." @@ -2579,6 +2794,11 @@ msgstr "Начальные привилегии" msgid "Default report format" msgstr "Формат отчёта по умолчанию" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Default stack size" +msgstr "Стандартная игра" + #: src/settings_translation_file.cpp msgid "" "Default timeout for cURL, stated in milliseconds.\n" @@ -2942,6 +3162,16 @@ msgstr "" "Экспериментальная опция, может привести к видимым зазорам\n" "между блоками, когда значение больше, чем 0." +#: src/settings_translation_file.cpp +msgid "" +"Exponent of the floatland tapering. Alters the tapering behaviour.\n" +"Value = 1.0 creates a uniform, linear tapering.\n" +"Values > 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "Кадровая частота во время паузы" @@ -3059,6 +3289,41 @@ msgstr "Фиксированное зерно мира" msgid "Fixed virtual joystick" msgstr "Фиксация виртуального джойстика" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland density" +msgstr "Плотность гор на парящих островах" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland maximum Y" +msgstr "Максимальная Y подземелья" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland minimum Y" +msgstr "Минимальная Y подземелья" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Базовый шум парящих островов" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland taper exponent" +msgstr "Экспонента гор на парящих островах" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "Базовый шум парящих островов" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "Уровень парящих островов" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Клавиша полёта" @@ -3111,6 +3376,12 @@ msgstr "Размер резервного шрифта в пунктах (pt)." msgid "Font size of the monospace font in point (pt)." msgstr "Размер моноширинного шрифта в пунктах (pt)." +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4735,14 +5006,6 @@ msgstr "Средний подъём кривой света" msgid "Light curve low gradient" msgstr "Центр среднего подъёма кривой света" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "Ограничение очередей emerge на диске" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "Ограничение очередей emerge для генерации" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4819,6 +5082,11 @@ msgstr "Модификаторы загружающихся блоков" msgid "Lower Y limit of dungeons." msgstr "Нижний лимит Y для подземелий." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "Нижний лимит Y для подземелий." + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "Скрипт главного меню" @@ -4903,9 +5171,12 @@ msgstr "" "активируются джунгли, а флаг «jungles» игнорируется." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" "Атрибуты генерации карт для Mapgen v7.\n" "«хребты» включают реки." @@ -4994,10 +5265,6 @@ msgstr "Специальные флаги картогенератора дол msgid "Mapgen debug" msgstr "Отладка картогенератора" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "Флаги картогенератора" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Название картогенератора" @@ -5072,17 +5339,19 @@ msgstr "" "загрузки." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Максимальное количество блоков в очереди на генерацию. Оставьте пустым для " "автоматического выбора подходящего значения." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Максимальное количество блоков в очереди на загрузку из файла. Оставьте " "пустым для автоматического выбора подходящего значения." @@ -5180,6 +5449,10 @@ msgstr "Сообщение, отображаемое подключившимс msgid "Method used to highlight selected object." msgstr "Метод подсветки выделенного объекта." +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "Миникарта" @@ -5351,11 +5624,9 @@ msgid "Number of emerge threads" msgstr "Количество emerge-потоков" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5452,10 +5723,6 @@ msgstr "Режим параллакса" msgid "Parallax occlusion scale" msgstr "Масштаб параллаксной окклюзии" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "Сила параллакса" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5466,8 +5733,10 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." -msgstr "Путь для сохранения скриншотов." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -5502,6 +5771,15 @@ msgstr "" msgid "Pause on lost window focus" msgstr "Пауза при потере фокуса" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Per-player limit of queued blocks to generate" +msgstr "Ограничение очередей emerge для генерации" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "Физика" @@ -5582,6 +5860,18 @@ msgstr "Клавиша переключения профилировщика" msgid "Profiling" msgstr "Профилирование" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -6104,6 +6394,13 @@ msgstr "" "(remote_media должен заканчиваться слешем).\n" "Файлы, которых не будет, будут скачены обычным путём." +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp #, fuzzy msgid "" @@ -6130,6 +6427,11 @@ msgstr "Шаг шума размера гор" msgid "Step mountain spread noise" msgstr "Шаг шума распространения гор" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Strength of 3D mode parallax." +msgstr "Сила параллакса." + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "Сила сгенерированных карт нормалей." @@ -6141,10 +6443,6 @@ msgid "" "curve that is boosted in brightness." msgstr "" -#: src/settings_translation_file.cpp -msgid "Strength of parallax." -msgstr "Сила параллакса." - #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "Строгая проверка протокола" @@ -6153,6 +6451,20 @@ msgstr "Строгая проверка протокола" msgid "Strip color codes" msgstr "Прятать коды цветов" +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "Синхронный SQLite" @@ -6283,6 +6595,7 @@ msgstr "" "настройке мода." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The radius of the volume of blocks around every player that is subject to " "the\n" @@ -6290,7 +6603,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" "Радиус объёма блоков вокруг каждого игрока, в котором действуют\n" "активные блоки, определённые в блоках карты (16 нод).\n" @@ -6489,6 +6802,11 @@ msgstr "Выгружать неиспользуемые сервером дан msgid "Upper Y limit of dungeons." msgstr "Верхний лимит Y для подземелий." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "Верхний лимит Y для подземелий." + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "Объёмные облака вместо плоских." @@ -6873,6 +7191,14 @@ msgstr "Y верхнего предела больших пещер." msgid "Y-distance over which caverns expand to full size." msgstr "Y-расстояние, над которым пещеры расширяются до полного размера." +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "Y-уровень средней поверхности рельефа." @@ -6905,135 +7231,143 @@ msgstr "Лимит одновременных соединений cURL" msgid "cURL timeout" msgstr "cURL тайм-аут" -#~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." -#~ msgstr "" -#~ "Регулирует гамма-кодировку таблиц освещения. Более высокие значения " -#~ "ярче.\n" -#~ "Этот параметр предназначен только для клиента и игнорируется сервером." +#~ msgid "Toggle Cinematic" +#~ msgstr "Кино" -#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." -#~ msgstr "Управляет сужением островов горного типа ниже средней точки." +#~ msgid "Select Package File:" +#~ msgstr "Выберите файл дополнения:" -#~ msgid "Center of light curve mid-boost." -#~ msgstr "Центр среднего подъёма кривой света." +#, fuzzy +#~ msgid "Y of upper limit of lava in large caves." +#~ msgstr "Верхний предел по Y для больших псевдослучайных пещер." -#~ msgid "" -#~ "Controls the density of mountain-type floatlands.\n" -#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." -#~ msgstr "" -#~ "Контролирует плотность горной местности парящих островов.\n" -#~ "Является смещением, добавляемым к значению шума 'mgv7_np_mountain'." +#~ msgid "Waving Water" +#~ msgstr "Волны на воде" -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." -#~ msgstr "" -#~ "Контролирует ширину тоннелей. Меньшие значения создают более широкие " -#~ "тоннели." +#~ msgid "Projecting dungeons" +#~ msgstr "Проступающие подземелья" -#~ msgid "Darkness sharpness" -#~ msgstr "Резкость темноты" +#~ msgid "Y-level to which floatland shadows extend." +#~ msgstr "Y-уровень, на который распространяются тени с плавающей точкой." -#~ msgid "" -#~ "Defines areas of floatland smooth terrain.\n" -#~ "Smooth floatlands occur when noise > 0." +#~ msgid "Y-level of floatland midpoint and lake surface." +#~ msgstr "Y-уровень середины поплавка и поверхности озера." + +#~ msgid "Waving water" +#~ msgstr "Волны на воде" + +#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." #~ msgstr "" -#~ "Определяет области гладкой поверхности на парящих островах.\n" -#~ "Гладкие парящие острова появляются, когда шум больше ноля." +#~ "Вариация высоты холмов и глубин озёр на гладкой местности парящих " +#~ "островов." #~ msgid "" -#~ "Deprecated, define and locate cave liquids using biome definitions " -#~ "instead.\n" -#~ "Y of upper limit of lava in large caves." +#~ "Typical maximum height, above and below midpoint, of floatland mountains." #~ msgstr "" -#~ "Устарело, определяет и располагает жидкости в пещерах с использованием " -#~ "определений биома.\n" -#~ "Y верхней границы лавы в больших пещерах." +#~ "Типичная максимальная высота, выше и ниже средней точки гор парящих " +#~ "островов." -#~ msgid "Enable VBO" -#~ msgstr "Включить объекты буфера вершин (VBO)" +#~ msgid "This font will be used for certain languages." +#~ msgstr "Этот шрифт будет использован для некоторых языков." -#~ msgid "Enables filmic tone mapping" -#~ msgstr "Включить кинематографическое тональное отображение" +#~ msgid "Strength of light curve mid-boost." +#~ msgstr "Сила среднего подъёма кривой света." -#~ msgid "Floatland base height noise" -#~ msgstr "Шум базовой высоты парящих островов" +#~ msgid "Shadow limit" +#~ msgstr "Лимит теней" -#~ msgid "Floatland base noise" -#~ msgstr "Базовый шум парящих островов" +#~ msgid "Path to TrueTypeFont or bitmap." +#~ msgstr "Путь к шрифту TrueType или картинке со шрифтом." -#~ msgid "Floatland level" -#~ msgstr "Уровень парящих островов" +#~ msgid "Lightness sharpness" +#~ msgstr "Резкость освещённости" -#~ msgid "Floatland mountain density" -#~ msgstr "Плотность гор на парящих островах" +#~ msgid "Lava depth" +#~ msgstr "Глубина лавы" -#~ msgid "Floatland mountain exponent" -#~ msgstr "Экспонента гор на парящих островах" +#~ msgid "IPv6 support." +#~ msgstr "Поддержка IPv6." -#~ msgid "Floatland mountain height" -#~ msgstr "Высота гор на парящих островах" +#~ msgid "Gamma" +#~ msgstr "Гамма" #~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." #~ msgstr "Прозрачность тени шрифта (непрозрачность от 0 до 255)." -#~ msgid "Gamma" -#~ msgstr "Гамма" +#~ msgid "Floatland mountain height" +#~ msgstr "Высота гор на парящих островах" -#~ msgid "IPv6 support." -#~ msgstr "Поддержка IPv6." +#~ msgid "Floatland base height noise" +#~ msgstr "Шум базовой высоты парящих островов" -#~ msgid "Lava depth" -#~ msgstr "Глубина лавы" +#~ msgid "Enables filmic tone mapping" +#~ msgstr "Включить кинематографическое тональное отображение" -#~ msgid "Lightness sharpness" -#~ msgstr "Резкость освещённости" +#~ msgid "Enable VBO" +#~ msgstr "Включить объекты буфера вершин (VBO)" -#~ msgid "Path to TrueTypeFont or bitmap." -#~ msgstr "Путь к шрифту TrueType или картинке со шрифтом." +#~ msgid "" +#~ "Deprecated, define and locate cave liquids using biome definitions " +#~ "instead.\n" +#~ "Y of upper limit of lava in large caves." +#~ msgstr "" +#~ "Устарело, определяет и располагает жидкости в пещерах с использованием " +#~ "определений биома.\n" +#~ "Y верхней границы лавы в больших пещерах." -#~ msgid "Shadow limit" -#~ msgstr "Лимит теней" +#~ msgid "" +#~ "Defines areas of floatland smooth terrain.\n" +#~ "Smooth floatlands occur when noise > 0." +#~ msgstr "" +#~ "Определяет области гладкой поверхности на парящих островах.\n" +#~ "Гладкие парящие острова появляются, когда шум больше ноля." -#~ msgid "Strength of light curve mid-boost." -#~ msgstr "Сила среднего подъёма кривой света." +#~ msgid "Darkness sharpness" +#~ msgstr "Резкость темноты" -#~ msgid "This font will be used for certain languages." -#~ msgstr "Этот шрифт будет использован для некоторых языков." +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgstr "" +#~ "Контролирует ширину тоннелей. Меньшие значения создают более широкие " +#~ "тоннели." #~ msgid "" -#~ "Typical maximum height, above and below midpoint, of floatland mountains." +#~ "Controls the density of mountain-type floatlands.\n" +#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." #~ msgstr "" -#~ "Типичная максимальная высота, выше и ниже средней точки гор парящих " -#~ "островов." +#~ "Контролирует плотность горной местности парящих островов.\n" +#~ "Является смещением, добавляемым к значению шума 'mgv7_np_mountain'." -#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." -#~ msgstr "" -#~ "Вариация высоты холмов и глубин озёр на гладкой местности парящих " -#~ "островов." +#~ msgid "Center of light curve mid-boost." +#~ msgstr "Центр среднего подъёма кривой света." -#~ msgid "Waving water" -#~ msgstr "Волны на воде" +#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." +#~ msgstr "Управляет сужением островов горного типа ниже средней точки." -#~ msgid "Y-level of floatland midpoint and lake surface." -#~ msgstr "Y-уровень середины поплавка и поверхности озера." +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "Регулирует гамма-кодировку таблиц освещения. Более высокие значения " +#~ "ярче.\n" +#~ "Этот параметр предназначен только для клиента и игнорируется сервером." -#~ msgid "Y-level to which floatland shadows extend." -#~ msgstr "Y-уровень, на который распространяются тени с плавающей точкой." +#~ msgid "Path to save screenshots at." +#~ msgstr "Путь для сохранения скриншотов." -#~ msgid "Projecting dungeons" -#~ msgstr "Проступающие подземелья" +#~ msgid "Parallax occlusion strength" +#~ msgstr "Сила параллакса" -#~ msgid "Waving Water" -#~ msgstr "Волны на воде" +#~ msgid "Limit of emerge queues on disk" +#~ msgstr "Ограничение очередей emerge на диске" -#, fuzzy -#~ msgid "Y of upper limit of lava in large caves." -#~ msgstr "Верхний предел по Y для больших псевдослучайных пещер." +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "" +#~ "Загружается и устанавливается $1.\n" +#~ "Пожалуйста, подождите..." -#~ msgid "Select Package File:" -#~ msgstr "Выберите файл дополнения:" +#~ msgid "Back" +#~ msgstr "Назад" -#~ msgid "Toggle Cinematic" -#~ msgstr "Кино" +#~ msgid "Ok" +#~ msgstr "Oк" diff --git a/po/sl/minetest.po b/po/sl/minetest.po index b429ee0bd..16d224c40 100644 --- a/po/sl/minetest.po +++ b/po/sl/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Slovenian (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2019-11-29 23:04+0000\n" "Last-Translator: Matej Mlinar \n" "Language-Team: Slovenian 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" @@ -2925,6 +3146,34 @@ msgstr "Fiksno seme karte" msgid "Fixed virtual joystick" msgstr "Fiksen virtualni joystick" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Tipka za letenje" @@ -2979,6 +3228,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4297,14 +4552,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4368,6 +4615,10 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "" @@ -4435,7 +4686,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4523,10 +4776,6 @@ msgstr "" msgid "Mapgen debug" msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" @@ -4595,13 +4844,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4685,6 +4934,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" @@ -4844,9 +5097,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -4923,10 +5173,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "Lestvica okluzije paralakse" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -4937,7 +5183,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -4970,6 +5218,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "" @@ -5040,6 +5296,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5484,6 +5752,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5507,6 +5782,10 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5519,15 +5798,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5644,7 +5933,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -5796,6 +6085,10 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6119,6 +6412,14 @@ msgstr "" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6151,18 +6452,27 @@ msgstr "" msgid "cURL timeout" msgstr "" -#~ msgid "Darkness sharpness" -#~ msgstr "Ostrina teme" +#~ msgid "Toggle Cinematic" +#~ msgstr "Preklopi gladek pogled" + +#~ msgid "Select Package File:" +#~ msgstr "Izberi datoteko paketa:" + +#~ msgid "IPv6 support." +#~ msgstr "IPv6 podpora." #, fuzzy #~ msgid "Enable VBO" #~ msgstr "Omogoči VBO" -#~ msgid "IPv6 support." -#~ msgstr "IPv6 podpora." +#~ msgid "Darkness sharpness" +#~ msgstr "Ostrina teme" -#~ msgid "Select Package File:" -#~ msgstr "Izberi datoteko paketa:" +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Prenašanje in nameščanje $1, prosimo počakajte..." -#~ msgid "Toggle Cinematic" -#~ msgstr "Preklopi gladek pogled" +#~ msgid "Back" +#~ msgstr "Nazaj" + +#~ msgid "Ok" +#~ msgstr "V redu" diff --git a/po/sr_Cyrl/minetest.po b/po/sr_Cyrl/minetest.po index 4fc40b2c6..4ba5e13b5 100644 --- a/po/sr_Cyrl/minetest.po +++ b/po/sr_Cyrl/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Serbian (cyrillic) (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: Serbian (cyrillic) 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" @@ -3029,6 +3252,35 @@ msgstr "" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Семе пећина" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" @@ -3081,6 +3333,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4381,14 +4639,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4452,6 +4702,11 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "Абсолутни лимит emerge токова." + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "" @@ -4520,7 +4775,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4613,10 +4870,6 @@ msgstr "" msgid "Mapgen debug" msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" @@ -4685,13 +4938,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4775,6 +5028,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" @@ -4934,9 +5191,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5013,10 +5267,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "Parallax Occlusion Мапирање" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5027,7 +5277,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -5060,6 +5312,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "" @@ -5131,6 +5391,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5593,6 +5865,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5616,6 +5895,10 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5628,15 +5911,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5753,7 +6046,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -5906,6 +6199,11 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "Абсолутни лимит emerge токова." + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6231,6 +6529,14 @@ msgstr "Абсолутни лимит emerge токова." msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6263,13 +6569,15 @@ msgstr "" msgid "cURL timeout" msgstr "" -#~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." -#~ msgstr "" -#~ "Подеси осветљење унутар игре. Веће вредности су светлије.\n" -#~ "Ово подешавање је само за клијента, сервер га игнорише." +#~ msgid "Toggle Cinematic" +#~ msgstr "Укључи/Искључи Cinematic мод" + +#, fuzzy +#~ msgid "Select Package File:" +#~ msgstr "Изаберите фајл мода:" + +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgstr "Контролише ширину тунела, мања вредност ствара шире тунеле." #, fuzzy #~ msgid "" @@ -6279,12 +6587,20 @@ msgstr "" #~ "Контролише густину планинског терена на лебдећим острвима.\n" #~ "Као одступање се додаје на вредност 'np_mountain' семена." -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." -#~ msgstr "Контролише ширину тунела, мања вредност ствара шире тунеле." +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "Подеси осветљење унутар игре. Веће вредности су светлије.\n" +#~ "Ово подешавање је само за клијента, сервер га игнорише." #, fuzzy -#~ msgid "Select Package File:" -#~ msgstr "Изаберите фајл мода:" +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Преузима се $1, молим вас сачекајте..." -#~ msgid "Toggle Cinematic" -#~ msgstr "Укључи/Искључи Cinematic мод" +#~ msgid "Back" +#~ msgstr "Назад" + +#~ msgid "Ok" +#~ msgstr "Уреду" diff --git a/po/sv/minetest.po b/po/sv/minetest.po index d0a04e119..296e0b5bb 100644 --- a/po/sv/minetest.po +++ b/po/sv/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Swedish (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-03-31 10:14+0000\n" "Last-Translator: sfan5 \n" "Language-Team: Swedish 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" @@ -3031,6 +3256,35 @@ msgstr "" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Grottoljud" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" @@ -3083,6 +3337,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4380,14 +4640,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4452,6 +4704,11 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "Absolut gräns av emerge kö" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "" @@ -4520,7 +4777,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4613,10 +4872,6 @@ msgstr "" msgid "Mapgen debug" msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" @@ -4685,13 +4940,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4775,6 +5030,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" @@ -4934,9 +5193,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5013,10 +5269,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "Parrallax Ocklusion" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5027,7 +5279,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -5060,6 +5314,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "" @@ -5129,6 +5391,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5590,6 +5864,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5613,6 +5894,10 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5625,15 +5910,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5751,7 +6046,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -5904,6 +6199,11 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "Absolut gräns av emerge kö" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6229,6 +6529,14 @@ msgstr "Absolut gräns av emerge kö" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6263,13 +6571,26 @@ msgstr "cURL parallellgräns" msgid "cURL timeout" msgstr "cURL-timeout" +#~ msgid "Toggle Cinematic" +#~ msgstr "Slå av/på Filmisk Kamera" + +#, fuzzy +#~ msgid "Select Package File:" +#~ msgstr "Välj modfil:" + +#~ msgid "Y-level to which floatland shadows extend." +#~ msgstr "Y-nivå till vilket luftöars skuggor når." + #~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." +#~ "Defines areas of floatland smooth terrain.\n" +#~ "Smooth floatlands occur when noise > 0." #~ msgstr "" -#~ "Justera gammakodningen för ljustabeller. Högre tal är ljusare.\n" -#~ "Denna inställning påverkar endast klienten och ignoreras av servern." +#~ "Definierar områden för luftöars jämna terräng.\n" +#~ "Jämna luftöar förekommer när oljud > 0." + +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgstr "" +#~ "Kontrollerar bredd av tunnlar, mindre värden skapar bredare tunnlar." #, fuzzy #~ msgid "" @@ -6279,23 +6600,19 @@ msgstr "cURL-timeout" #~ "Kontrollerar densiteten av luftöars bergsterräng.\n" #~ "Är en förskjutning adderad till oljudsvärdet för 'np_mountain'." -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." -#~ msgstr "" -#~ "Kontrollerar bredd av tunnlar, mindre värden skapar bredare tunnlar." - #~ msgid "" -#~ "Defines areas of floatland smooth terrain.\n" -#~ "Smooth floatlands occur when noise > 0." +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." #~ msgstr "" -#~ "Definierar områden för luftöars jämna terräng.\n" -#~ "Jämna luftöar förekommer när oljud > 0." +#~ "Justera gammakodningen för ljustabeller. Högre tal är ljusare.\n" +#~ "Denna inställning påverkar endast klienten och ignoreras av servern." -#~ msgid "Y-level to which floatland shadows extend." -#~ msgstr "Y-nivå till vilket luftöars skuggor når." +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Laddar ner och installerar $1, vänligen vänta..." -#, fuzzy -#~ msgid "Select Package File:" -#~ msgstr "Välj modfil:" +#~ msgid "Back" +#~ msgstr "Tillbaka" -#~ msgid "Toggle Cinematic" -#~ msgstr "Slå av/på Filmisk Kamera" +#~ msgid "Ok" +#~ msgstr "Ok" diff --git a/po/sw/minetest.po b/po/sw/minetest.po index db8fcd3d9..a34b6c98b 100644 --- a/po/sw/minetest.po +++ b/po/sw/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Swahili (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: Swahili 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "Ramprogrammen katika Menyu ya mapumziko" @@ -3104,6 +3334,39 @@ msgstr "Mbegu ya ramani fasta" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland density" +msgstr "Kiwango cha maji" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Kiwango cha maji" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland taper exponent" +msgstr "Kiwango cha maji" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "Umbali wa uhamisho wa mchezaji" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "Kiwango cha maji" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Kuruka ufunguo" @@ -3156,6 +3419,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4817,14 +5086,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "Kikomo ya foleni emerge kwenye diski" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "Kikomo ya foleni emerge kuzalisha" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4897,6 +5158,11 @@ msgstr "Inapakiza umbo Modifiers" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "Y ya upper kikomo ya kubwa pseudorandom cellars." + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "Hati ya Menyu kuu" @@ -4984,10 +5250,18 @@ msgstr "" "Bendera kuanzia na 'hapana' hutumiwa kidhahiri Lemaza yao." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" +"Ramani kizazi sifa maalum kwa Mwandishi ramani gorofa.\n" +"Maziwa mara kwa mara na vilima vinaweza kuongezwa kwa ulimwengu gorofa.\n" +"Bendera ambayo haijabainishwa katika Tungo ya bendera ni hayakubadilishwa " +"kutoka chaguo-msingi.\n" +"Bendera kuanzia na 'hapana' hutumiwa kidhahiri Lemaza yao." #: src/settings_translation_file.cpp msgid "Map generation limit" @@ -5088,10 +5362,6 @@ msgstr "Mwandishi ramani gorofa bendera" msgid "Mapgen debug" msgstr "Utatuaji wa Mwandishi ramani" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "Bendera ya Mwandishi ramani" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Mwandishi ramani jina" @@ -5159,17 +5429,19 @@ msgstr "" "Namba ya juu ya vitalu kwamba unaweza kwenye foleni kwa ajili ya kupakia." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Namba ya juu ya vitalu kwa kuwa kwenye foleni kwamba ni kutengenezwa.\n" "Seti kwa wazi kwa kiasi sahihi ili uweze kuchaguliwa moja kwa moja." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Namba ya juu ya vitalu kwa kuwa kwenye foleni kwamba ni kupakiwa kutoka " "faili.\n" @@ -5267,6 +5539,10 @@ msgstr "Ujumbe wa siku ya kuonyeshwa kwa wachezaji kuunganisha." msgid "Method used to highlight selected object." msgstr "Mbinu inayotumiwa kuonyesha kipengee kilichoteuliwa." +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "Ramani" @@ -5440,9 +5716,6 @@ msgstr "Idadi ya nyuzi emerge" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5522,10 +5795,6 @@ msgstr "Parallax occlusion hali" msgid "Parallax occlusion scale" msgstr "Parallax occlusion wadogo" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "Parallax occlusion nguvu" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5536,8 +5805,10 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." -msgstr "Njia ya kuokoa viwambo katika." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -5569,6 +5840,15 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Per-player limit of queued blocks to generate" +msgstr "Kikomo ya foleni emerge kuzalisha" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "Fizikia" @@ -5646,6 +5926,18 @@ msgstr "Profiler kibonye" msgid "Profiling" msgstr "Ubainishaji wa" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -6158,6 +6450,13 @@ msgstr "" "wazi, remote_media lazima kumaliza na kufyeka na).\n" "Faili ambayo sasa itakuwa kuwa fetched njia ya kawaida." +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -6183,6 +6482,11 @@ msgstr "Mwandishi ramani v7 mlima urefu kelele vigezo" msgid "Step mountain spread noise" msgstr "Mwandishi ramani v7 mlima urefu kelele vigezo" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Strength of 3D mode parallax." +msgstr "Nguvu ya parallax." + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "Nguvu ya normalmaps inayozalishwa." @@ -6194,10 +6498,6 @@ msgid "" "curve that is boosted in brightness." msgstr "" -#: src/settings_translation_file.cpp -msgid "Strength of parallax." -msgstr "Nguvu ya parallax." - #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "Itifaki ya kali kukagua" @@ -6206,6 +6506,20 @@ msgstr "Itifaki ya kali kukagua" msgid "Strip color codes" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "SQLite Uvingirizi" @@ -6339,7 +6653,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -6515,6 +6829,11 @@ msgstr "Wakipakua zisizotumika seva ya data" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "Y ya upper kikomo ya kubwa pseudorandom cellars." + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "Matumizi wingu 3D kuangalia badala ya gorofa." @@ -6884,6 +7203,14 @@ msgstr "Y ya upper kikomo ya kubwa pseudorandom cellars." msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6916,69 +7243,84 @@ msgstr "cURL kikomo sambamba" msgid "cURL timeout" msgstr "muda wa kuisha wa cURL" -#, fuzzy -#~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." -#~ msgstr "" -#~ "Rekebisha simbiko gamma kwa majedwali mwanga. Idadi ya chini ni mkali.\n" -#~ "Kipimo hiki ni kwa ajili ya mteja tu na ni kupuuzwa na seva." +#~ msgid "Toggle Cinematic" +#~ msgstr "Togoa Cinematic" -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." -#~ msgstr "" -#~ "Vidhibiti vya upana wa vichuguu, thamani ndogo huunda vichuguu pana." +#, fuzzy +#~ msgid "Select Package File:" +#~ msgstr "Teua faili ya Moduli:" #, fuzzy -#~ msgid "Darkness sharpness" -#~ msgstr "Mwandishi ramani ziwa gorofa mwinuko" +#~ msgid "Y of upper limit of lava in large caves." +#~ msgstr "Y ya upper kikomo ya kubwa pseudorandom cellars." -#~ msgid "Enable VBO" -#~ msgstr "Wezesha VBO" +#~ msgid "Waving Water" +#~ msgstr "Waving maji" -#~ msgid "Enables filmic tone mapping" -#~ msgstr "Huwezesha toni filmic ramani" +#~ msgid "Waving water" +#~ msgstr "Waving maji" + +#~ msgid "This font will be used for certain languages." +#~ msgstr "Fonti hii itatumika kwa lugha fulani." #, fuzzy -#~ msgid "Floatland level" -#~ msgstr "Kiwango cha maji" +#~ msgid "Shadow limit" +#~ msgstr "Kikomo cha Mapblock" -#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." -#~ msgstr "Fonti kivuli Alfa (opaqueness kati ya 0 na 255)." +#~ msgid "Path to TrueTypeFont or bitmap." +#~ msgstr "Njia ya TrueTypeFont au vitone michoro." -#~ msgid "Gamma" -#~ msgstr "Gamma" +#, fuzzy +#~ msgid "Lava depth" +#~ msgstr "Kina ya pango kubwa" #~ msgid "IPv6 support." #~ msgstr "IPv6 msaada." +#~ msgid "Gamma" +#~ msgstr "Gamma" + +#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." +#~ msgstr "Fonti kivuli Alfa (opaqueness kati ya 0 na 255)." + +#~ msgid "Enables filmic tone mapping" +#~ msgstr "Huwezesha toni filmic ramani" + +#~ msgid "Enable VBO" +#~ msgstr "Wezesha VBO" + #, fuzzy -#~ msgid "Lava depth" -#~ msgstr "Kina ya pango kubwa" +#~ msgid "Darkness sharpness" +#~ msgstr "Mwandishi ramani ziwa gorofa mwinuko" -#~ msgid "Path to TrueTypeFont or bitmap." -#~ msgstr "Njia ya TrueTypeFont au vitone michoro." +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgstr "" +#~ "Vidhibiti vya upana wa vichuguu, thamani ndogo huunda vichuguu pana." #, fuzzy -#~ msgid "Shadow limit" -#~ msgstr "Kikomo cha Mapblock" +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "Rekebisha simbiko gamma kwa majedwali mwanga. Idadi ya chini ni mkali.\n" +#~ "Kipimo hiki ni kwa ajili ya mteja tu na ni kupuuzwa na seva." -#~ msgid "This font will be used for certain languages." -#~ msgstr "Fonti hii itatumika kwa lugha fulani." +#~ msgid "Path to save screenshots at." +#~ msgstr "Njia ya kuokoa viwambo katika." -#~ msgid "Waving water" -#~ msgstr "Waving maji" +#~ msgid "Parallax occlusion strength" +#~ msgstr "Parallax occlusion nguvu" -#~ msgid "Waving Water" -#~ msgstr "Waving maji" +#~ msgid "Limit of emerge queues on disk" +#~ msgstr "Kikomo ya foleni emerge kwenye diski" #, fuzzy -#~ msgid "Y of upper limit of lava in large caves." -#~ msgstr "Y ya upper kikomo ya kubwa pseudorandom cellars." +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Inapakua $1, Tafadhali subiri..." -#, fuzzy -#~ msgid "Select Package File:" -#~ msgstr "Teua faili ya Moduli:" +#~ msgid "Back" +#~ msgstr "Nyuma" -#~ msgid "Toggle Cinematic" -#~ msgstr "Togoa Cinematic" +#~ msgid "Ok" +#~ msgstr "Sawa kabisa" diff --git a/po/th/minetest.po b/po/th/minetest.po index 737bf865f..21166877b 100644 --- a/po/th/minetest.po +++ b/po/th/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Thai (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-01-11 18:26+0000\n" "Last-Translator: rubenwardy \n" "Language-Team: Thai 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "FPS ในเมนูหยุดชั่วคราว" @@ -3003,6 +3222,35 @@ msgstr "แก้ไขแผนที่เมล็ด" msgid "Fixed virtual joystick" msgstr "แก้ไขจอยสติ๊กเสมือนจริง" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "ระยะถ่ายโอนผู้เล่น" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp #, fuzzy msgid "Fly key" @@ -3056,6 +3304,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4588,14 +4842,6 @@ msgstr "การเพิ่มความโค้งกลางของแ msgid "Light curve low gradient" msgstr "ส่วนโค้งของแสงตรงกลางเพิ่ม" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4659,6 +4905,10 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "" @@ -4727,7 +4977,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4814,10 +5066,6 @@ msgstr "" msgid "Mapgen debug" msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" @@ -4889,13 +5137,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4988,6 +5236,10 @@ msgstr "ข้อความของวันที่แสดงต่อผ msgid "Method used to highlight selected object." msgstr "วิธีการใช้เพื่อเน้นวัตถุที่เลือก" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "แผนที่ขนาดเล็ก" @@ -5154,9 +5406,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5232,10 +5481,6 @@ msgstr "โหมดการบดเคี้ยวของ Parallax" msgid "Parallax occlusion scale" msgstr "ขนาดการบดเคี้ยวของ Parallax" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "กำลังบดเคี้ยวของ Parallax" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5246,8 +5491,10 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." -msgstr "พา ธ เพื่อบันทึกภาพหน้าจอที่ ..." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -5279,6 +5526,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "หยุดการโฟกัสของหน้าต่างที่หายไปชั่วคราว" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "" @@ -5353,6 +5608,18 @@ msgstr "ปุ่มสลับ Profiler" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5826,6 +6093,13 @@ msgstr "" "(ชัด ๆ remote_media ควรลงท้ายด้วยเครื่องหมายทับ).\n" "ไฟล์ที่ไม่ปรากฏจะถูกดึงข้อมูลตามปกติ." +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp #, fuzzy msgid "" @@ -5852,6 +6126,11 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Strength of 3D mode parallax." +msgstr "ความแข็งแกร่งของพารัลแลกซ์" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "ความแข็งแกร่งของแผนที่ปกติที่สร้างขึ้น" @@ -5863,10 +6142,6 @@ msgid "" "curve that is boosted in brightness." msgstr "" -#: src/settings_translation_file.cpp -msgid "Strength of parallax." -msgstr "ความแข็งแกร่งของพารัลแลกซ์" - #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "การตรวจสอบโปรโตคอลที่เข้มงวด" @@ -5875,6 +6150,20 @@ msgstr "การตรวจสอบโปรโตคอลที่เข้ msgid "Strip color codes" msgstr "แถบรหัสสี" +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "" @@ -5997,7 +6286,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -6175,6 +6464,10 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "ใช้รูปลักษณ์คลาวด์ 3D แทนที่จะเป็นแนวราบ" @@ -6537,6 +6830,14 @@ msgstr "" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6569,52 +6870,67 @@ msgstr "" msgid "cURL timeout" msgstr "" -#~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." -#~ msgstr "" -#~ "ปรับการเข้ารหัสแกมม่าสำหรับตารางแสง ตัวเลขที่สูงกว่านั้นจะสว่างกว่า\n" -#~ "การตั้งค่านี้มีไว้สำหรับไคลเอ็นต์เท่านั้นและเซิร์ฟเวอร์จะเพิกเฉย" +#~ msgid "Toggle Cinematic" +#~ msgstr "สลับโรงภาพยนตร์" -#~ msgid "Center of light curve mid-boost." -#~ msgstr "กึ่งกลางของเส้นโค้งแสง - กลางเพิ่ม" +#~ msgid "Select Package File:" +#~ msgstr "เลือกแฟ้มแพคเกจ:" -#~ msgid "Darkness sharpness" -#~ msgstr "ความมืดมิด" +#~ msgid "Waving Water" +#~ msgstr "น้ำโบก" -#~ msgid "Enable VBO" -#~ msgstr "ทำให้สามารถ VBO" +#~ msgid "Waving water" +#~ msgstr "โบกน้ำ" -#~ msgid "Enables filmic tone mapping" -#~ msgstr "เปิดใช้งานการจับคู่โทนภาพยนตร์" +#~ msgid "This font will be used for certain languages." +#~ msgstr "แบบอักษรนี้จะใช้สำหรับบางภาษา" -#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." -#~ msgstr "ตัวอักษรเงาอัลฟา (ความทึบระหว่าง 0 และ 255)." +#~ msgid "Strength of light curve mid-boost." +#~ msgstr "ความแข็งแรงของแสงโค้งกลาง - เพิ่ม" -#~ msgid "Gamma" -#~ msgstr "แกมมา" +#~ msgid "Path to TrueTypeFont or bitmap." +#~ msgstr "เส้นทางแบบอักษร." #~ msgid "Lightness sharpness" #~ msgstr "ความคมชัดของแสง" -#~ msgid "Path to TrueTypeFont or bitmap." -#~ msgstr "เส้นทางแบบอักษร." +#~ msgid "Gamma" +#~ msgstr "แกมมา" -#~ msgid "Strength of light curve mid-boost." -#~ msgstr "ความแข็งแรงของแสงโค้งกลาง - เพิ่ม" +#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." +#~ msgstr "ตัวอักษรเงาอัลฟา (ความทึบระหว่าง 0 และ 255)." -#~ msgid "This font will be used for certain languages." -#~ msgstr "แบบอักษรนี้จะใช้สำหรับบางภาษา" +#~ msgid "Enables filmic tone mapping" +#~ msgstr "เปิดใช้งานการจับคู่โทนภาพยนตร์" -#~ msgid "Waving water" -#~ msgstr "โบกน้ำ" +#~ msgid "Enable VBO" +#~ msgstr "ทำให้สามารถ VBO" -#~ msgid "Waving Water" -#~ msgstr "น้ำโบก" +#~ msgid "Darkness sharpness" +#~ msgstr "ความมืดมิด" -#~ msgid "Select Package File:" -#~ msgstr "เลือกแฟ้มแพคเกจ:" +#~ msgid "Center of light curve mid-boost." +#~ msgstr "กึ่งกลางของเส้นโค้งแสง - กลางเพิ่ม" -#~ msgid "Toggle Cinematic" -#~ msgstr "สลับโรงภาพยนตร์" +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "ปรับการเข้ารหัสแกมม่าสำหรับตารางแสง ตัวเลขที่สูงกว่านั้นจะสว่างกว่า\n" +#~ "การตั้งค่านี้มีไว้สำหรับไคลเอ็นต์เท่านั้นและเซิร์ฟเวอร์จะเพิกเฉย" + +#~ msgid "Path to save screenshots at." +#~ msgstr "พา ธ เพื่อบันทึกภาพหน้าจอที่ ..." + +#~ msgid "Parallax occlusion strength" +#~ msgstr "กำลังบดเคี้ยวของ Parallax" + +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "ดาวน์โหลด และติดตั้ง $1 กรุณารอสักครู่..." + +#~ msgid "Back" +#~ msgstr "หลัง" + +#~ msgid "Ok" +#~ msgstr "ตกลง" diff --git a/po/tr/minetest.po b/po/tr/minetest.po index ce77dba53..8c88d7e81 100644 --- a/po/tr/minetest.po +++ b/po/tr/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Turkish (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-06-13 21:08+0000\n" "Last-Translator: Oğuz Ersen \n" "Language-Team: Turkish 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "Duraklat menüsünde FPS" @@ -3047,6 +3279,41 @@ msgstr "Sabit harita tohumu" msgid "Fixed virtual joystick" msgstr "Sabit sanal joystick" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland density" +msgstr "Yüzenkara dağ yoğunluğu" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland maximum Y" +msgstr "Zindan maksimum Y" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland minimum Y" +msgstr "Zindan minimum Y" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Yüzenkara taban gürültüsü" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland taper exponent" +msgstr "Yüzenkara dağ eksponenti" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "Yüzenkara taban gürültüsü" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "Yüzenkara seviyesi" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Uçma tuşu" @@ -3099,6 +3366,12 @@ msgstr "Yedek yazı tipinin nokta (pt) olarak boyutu." msgid "Font size of the monospace font in point (pt)." msgstr "Eş aralıklı yazı tipinin nokta (pt) olarak boyutu." +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4723,14 +4996,6 @@ msgstr "Işık eğrisi yüksek gradyan" msgid "Light curve low gradient" msgstr "Işık eğrisi düşük gradyan" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "Diskte emerge sıralarının sınırı" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "Üretilecek emerge sıralarının sınırı" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4805,6 +5070,11 @@ msgstr "Blok Değiştiriciler Yükleniyor" msgid "Lower Y limit of dungeons." msgstr "Zindanların alt Y sınırı." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "Zindanların alt Y sınırı." + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "Ana menü betiği" @@ -4890,9 +5160,12 @@ msgstr "" "'jungles' bayrağı yok sayılır." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" "Mapgen v7'ye özgü harita üretim özellikleri.\n" "'ridges' nehirleri etkinleştirir." @@ -4981,10 +5254,6 @@ msgstr "Mapgen Vadiler'e özgü bayraklar" msgid "Mapgen debug" msgstr "Mapgen hata ayıklama" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "Mapgen bayrakları" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Mapgen adı" @@ -5056,17 +5325,19 @@ msgid "Maximum number of blocks that can be queued for loading." msgstr "Yükleme için sıraya alınabilecek maksimum blok sayısı." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Üretilmesi için sıralanacak maksimum blok sayısı.\n" "Uygun miktarın kendiliğinden seçilmesi için boş olarak ayarlayın." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Bir dosyadan yüklenmesi için sıraya koyulacak maksimum blok sayısı.\n" "Uygun miktarın kendiliğinden seçilmesi için boş olarak ayarlayın." @@ -5164,6 +5435,10 @@ msgstr "Bağlanan oyunculara görüntülenecek günün iletisi." msgid "Method used to highlight selected object." msgstr "Seçili nesneyi vurgulamak için kullanılan yöntem." +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "Mini harita" @@ -5333,11 +5608,9 @@ msgid "Number of emerge threads" msgstr "Emerge iş sayısı" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5436,10 +5709,6 @@ msgstr "Paralaks oklüzyon kipi" msgid "Parallax occlusion scale" msgstr "Paralaks oklüzyon boyutu" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "Paralaks oklüzyon gücü" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5455,8 +5724,10 @@ msgstr "" "kullanılır." #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." -msgstr "Ekran yakalamaların kaydedileceği konum." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -5498,6 +5769,15 @@ msgstr "" msgid "Pause on lost window focus" msgstr "Pencere odağı kaybolunca duraklat" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Per-player limit of queued blocks to generate" +msgstr "Üretilecek emerge sıralarının sınırı" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "Fizik" @@ -5576,6 +5856,18 @@ msgstr "Profilciyi açma/kapama tuşu" msgid "Profiling" msgstr "Profilleme" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "Sıvı içeren büyük mağaraların oranı." @@ -6088,6 +6380,13 @@ msgstr "" "(tabi ki, remote_media eğik çizgi ile bitmelidir).\n" "Var olmayan dosyalar her zamanki yoldan alınır." +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -6114,6 +6413,11 @@ msgstr "Step dağ boyut gürültüsü" msgid "Step mountain spread noise" msgstr "Step dağ yayılma gürültüsü" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Strength of 3D mode parallax." +msgstr "Paralaks gücü." + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "Üretilen normal eşlemelerin gücü." @@ -6128,10 +6432,6 @@ msgstr "" "3 'boost' parametresi parlaklık artırılan\n" "bir ışık eğrisi aralığı tanımlar." -#: src/settings_translation_file.cpp -msgid "Strength of parallax." -msgstr "Paralaks gücü." - #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "Katı protokol denetleme" @@ -6140,6 +6440,20 @@ msgstr "Katı protokol denetleme" msgid "Strip color codes" msgstr "Renk kodlarını kaldır" +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "Eşzamanlı SQLite" @@ -6271,6 +6585,7 @@ msgstr "" "komutuna bakın." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The radius of the volume of blocks around every player that is subject to " "the\n" @@ -6278,7 +6593,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" "Her oyuncu çevresinde, etkin blok işlemleri uygulanacak, bloklarının " "hacminin\n" @@ -6477,6 +6792,11 @@ msgstr "Kullanılmayan sunucu verilerini boşalt" msgid "Upper Y limit of dungeons." msgstr "Zindanların üst Y sınırı." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "Zindanların üst Y sınırı." + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "Düz yerine 3D bulut görünümünü kullanın." @@ -6864,6 +7184,14 @@ msgstr "Büyük mağaraların üst sınırının Y'si." msgid "Y-distance over which caverns expand to full size." msgstr "Oyukların üstünden tam boyuta uzanacağı Y-uzaklığı." +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "Ortalama arazi yüzeyinin Y-seviyesi." @@ -6896,138 +7224,144 @@ msgstr "cURL paralel sınırı" msgid "cURL timeout" msgstr "cURL zaman aşımı" -#~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." -#~ msgstr "" -#~ "Işık tabloları için gama kodlamayı ayarlayın. Daha yüksek sayılar daha " -#~ "aydınlıktır.\n" -#~ "Bu ayar yalnızca istemci içindir ve sunucu tarafından yok sayılır." +#~ msgid "Toggle Cinematic" +#~ msgstr "Sinematik Aç/Kapa" -#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." -#~ msgstr "" -#~ "Dağ-türü yüzerkaraların orta noktanın üstünde ve altında nasıl " -#~ "konikleştiğini değiştirir." +#~ msgid "Select Package File:" +#~ msgstr "Paket Dosyası Seç:" -#~ msgid "Center of light curve mid-boost." -#~ msgstr "Işık eğrisi orta-artırmanın merkezi." +#~ msgid "Y of upper limit of lava in large caves." +#~ msgstr "Büyük mağaralardaki lavın üst sınırının Y'si." -#~ msgid "" -#~ "Controls the density of mountain-type floatlands.\n" -#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." -#~ msgstr "" -#~ "Dağ-türü yüzenkaraların yoğunluğunu denetler.\n" -#~ "'mgv7_np_mountain' gürültü değerine eklenen bir gürültü kaydırmadır." +#~ msgid "Waving Water" +#~ msgstr "Dalgalanan Su" -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." -#~ msgstr "" -#~ "Tünellerin genişliğini denetler, daha küçük bir değer daha geniş tüneller " -#~ "yaratır." +#~ msgid "Whether dungeons occasionally project from the terrain." +#~ msgstr "Zindanların bazen araziden yansıyıp yansımayacağı." -#~ msgid "Darkness sharpness" -#~ msgstr "Karanlık keskinliği" +#~ msgid "Projecting dungeons" +#~ msgstr "İzdüşüm zindanlar" -#~ msgid "" -#~ "Defines areas of floatland smooth terrain.\n" -#~ "Smooth floatlands occur when noise > 0." +#~ msgid "Y-level to which floatland shadows extend." +#~ msgstr "Yüzenkara gölgelerinin uzanacağı Y-seviyesi." + +#~ msgid "Y-level of floatland midpoint and lake surface." +#~ msgstr "Yüzenkara orta noktasının ve göl yüzeyinin Y-seviyesi." + +#~ msgid "Waving water" +#~ msgstr "Dalgalanan su" + +#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." #~ msgstr "" -#~ "Yüzenkara düz arazilerin alanlarını belirler.\n" -#~ "Gürültü > 0 iken düz yüzenkaralar oluşur." +#~ "Tepe yüksekliğinin ve göl derinliğinin yüzenkara düz arazide değişimi." #~ msgid "" -#~ "Deprecated, define and locate cave liquids using biome definitions " -#~ "instead.\n" -#~ "Y of upper limit of lava in large caves." +#~ "Typical maximum height, above and below midpoint, of floatland mountains." #~ msgstr "" -#~ "Kullanılmıyor, bunun yerine biyom tanımlarını kullanarak mağara " -#~ "sıvılarını tanımlayın ve bulun.\n" -#~ "Büyük mağaralarda lav üst sınırının Y'si." +#~ "Yüzenkara dağların, orta noktanın altındaki ve üstündeki, tipik maksimum " +#~ "yüksekliği." -#~ msgid "Enable VBO" -#~ msgstr "VBO'yu etkinleştir" +#~ msgid "This font will be used for certain languages." +#~ msgstr "Belirli diller için bu yazı tipi kullanılacak." -#~ msgid "Enables filmic tone mapping" -#~ msgstr "Filmsel ton eşlemeyi etkinleştirir" +#~ msgid "Strength of light curve mid-boost." +#~ msgstr "Işık eğrisi orta-artırmanın kuvveti." -#~ msgid "Floatland base height noise" -#~ msgstr "Yüzenkara taban yükseklik gürültüsü" +#~ msgid "Shadow limit" +#~ msgstr "Gölge sınırı" -#~ msgid "Floatland base noise" -#~ msgstr "Yüzenkara taban gürültüsü" +#~ msgid "Path to TrueTypeFont or bitmap." +#~ msgstr "TrueTypeFont veya bitmap konumu." -#~ msgid "Floatland level" -#~ msgstr "Yüzenkara seviyesi" +#~ msgid "Lightness sharpness" +#~ msgstr "Aydınlık keskinliği" -#~ msgid "Floatland mountain density" -#~ msgstr "Yüzenkara dağ yoğunluğu" +#~ msgid "Lava depth" +#~ msgstr "Lav derinliği" -#~ msgid "Floatland mountain exponent" -#~ msgstr "Yüzenkara dağ eksponenti" +#~ msgid "IPv6 support." +#~ msgstr "IPv6 desteği." -#~ msgid "Floatland mountain height" -#~ msgstr "Yüzenkara dağ yüksekliği" +#~ msgid "Gamma" +#~ msgstr "Gama" #~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." #~ msgstr "Yazı tipi gölge saydamlığı (solukluk, 0 ve 255 arası)." -#~ msgid "Gamma" -#~ msgstr "Gama" - -#~ msgid "IPv6 support." -#~ msgstr "IPv6 desteği." +#~ msgid "Floatland mountain height" +#~ msgstr "Yüzenkara dağ yüksekliği" -#~ msgid "Lava depth" -#~ msgstr "Lav derinliği" +#~ msgid "Floatland base height noise" +#~ msgstr "Yüzenkara taban yükseklik gürültüsü" -#~ msgid "Lightness sharpness" -#~ msgstr "Aydınlık keskinliği" +#~ msgid "Enables filmic tone mapping" +#~ msgstr "Filmsel ton eşlemeyi etkinleştirir" -#~ msgid "Path to TrueTypeFont or bitmap." -#~ msgstr "TrueTypeFont veya bitmap konumu." +#~ msgid "Enable VBO" +#~ msgstr "VBO'yu etkinleştir" -#~ msgid "Shadow limit" -#~ msgstr "Gölge sınırı" +#~ msgid "" +#~ "Deprecated, define and locate cave liquids using biome definitions " +#~ "instead.\n" +#~ "Y of upper limit of lava in large caves." +#~ msgstr "" +#~ "Kullanılmıyor, bunun yerine biyom tanımlarını kullanarak mağara " +#~ "sıvılarını tanımlayın ve bulun.\n" +#~ "Büyük mağaralarda lav üst sınırının Y'si." -#~ msgid "Strength of light curve mid-boost." -#~ msgstr "Işık eğrisi orta-artırmanın kuvveti." +#~ msgid "" +#~ "Defines areas of floatland smooth terrain.\n" +#~ "Smooth floatlands occur when noise > 0." +#~ msgstr "" +#~ "Yüzenkara düz arazilerin alanlarını belirler.\n" +#~ "Gürültü > 0 iken düz yüzenkaralar oluşur." -#~ msgid "This font will be used for certain languages." -#~ msgstr "Belirli diller için bu yazı tipi kullanılacak." +#~ msgid "Darkness sharpness" +#~ msgstr "Karanlık keskinliği" -#~ msgid "" -#~ "Typical maximum height, above and below midpoint, of floatland mountains." +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." #~ msgstr "" -#~ "Yüzenkara dağların, orta noktanın altındaki ve üstündeki, tipik maksimum " -#~ "yüksekliği." +#~ "Tünellerin genişliğini denetler, daha küçük bir değer daha geniş tüneller " +#~ "yaratır." -#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." +#~ msgid "" +#~ "Controls the density of mountain-type floatlands.\n" +#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." #~ msgstr "" -#~ "Tepe yüksekliğinin ve göl derinliğinin yüzenkara düz arazide değişimi." +#~ "Dağ-türü yüzenkaraların yoğunluğunu denetler.\n" +#~ "'mgv7_np_mountain' gürültü değerine eklenen bir gürültü kaydırmadır." -#~ msgid "Waving water" -#~ msgstr "Dalgalanan su" +#~ msgid "Center of light curve mid-boost." +#~ msgstr "Işık eğrisi orta-artırmanın merkezi." -#~ msgid "Y-level of floatland midpoint and lake surface." -#~ msgstr "Yüzenkara orta noktasının ve göl yüzeyinin Y-seviyesi." +#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." +#~ msgstr "" +#~ "Dağ-türü yüzerkaraların orta noktanın üstünde ve altında nasıl " +#~ "konikleştiğini değiştirir." -#~ msgid "Y-level to which floatland shadows extend." -#~ msgstr "Yüzenkara gölgelerinin uzanacağı Y-seviyesi." +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "Işık tabloları için gama kodlamayı ayarlayın. Daha yüksek sayılar daha " +#~ "aydınlıktır.\n" +#~ "Bu ayar yalnızca istemci içindir ve sunucu tarafından yok sayılır." -#~ msgid "Projecting dungeons" -#~ msgstr "İzdüşüm zindanlar" +#~ msgid "Path to save screenshots at." +#~ msgstr "Ekran yakalamaların kaydedileceği konum." -#~ msgid "Whether dungeons occasionally project from the terrain." -#~ msgstr "Zindanların bazen araziden yansıyıp yansımayacağı." +#~ msgid "Parallax occlusion strength" +#~ msgstr "Paralaks oklüzyon gücü" -#~ msgid "Waving Water" -#~ msgstr "Dalgalanan Su" +#~ msgid "Limit of emerge queues on disk" +#~ msgstr "Diskte emerge sıralarının sınırı" -#~ msgid "Y of upper limit of lava in large caves." -#~ msgstr "Büyük mağaralardaki lavın üst sınırının Y'si." +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "$1 indiriliyor ve kuruluyor, lütfen bekleyin..." -#~ msgid "Select Package File:" -#~ msgstr "Paket Dosyası Seç:" +#~ msgid "Back" +#~ msgstr "Geri" -#~ msgid "Toggle Cinematic" -#~ msgstr "Sinematik Aç/Kapa" +#~ msgid "Ok" +#~ msgstr "Tamam" diff --git a/po/uk/minetest.po b/po/uk/minetest.po index 14c334490..a0194dd49 100644 --- a/po/uk/minetest.po +++ b/po/uk/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Ukrainian (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-06-02 00:46+0000\n" "Last-Translator: Rostyslav \n" "Language-Team: Ukrainian 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" @@ -2904,6 +3124,34 @@ msgstr "" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Кнопка для польоту" @@ -2956,6 +3204,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4253,14 +4507,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4324,6 +4570,10 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "" @@ -4391,7 +4641,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4479,10 +4731,6 @@ msgstr "" msgid "Mapgen debug" msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" @@ -4551,13 +4799,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4641,6 +4889,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "Мінімапа" @@ -4800,9 +5052,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -4878,10 +5127,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "Ступінь паралаксової оклюзії" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -4892,7 +5137,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -4925,6 +5172,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "Фізика" @@ -4994,6 +5249,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5435,6 +5702,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5458,6 +5732,10 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5470,15 +5748,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5595,7 +5883,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -5747,6 +6035,10 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6070,6 +6362,14 @@ msgstr "" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6102,20 +6402,29 @@ msgstr "" msgid "cURL timeout" msgstr "" -#~ msgid "Enable VBO" -#~ msgstr "Увімкнути VBO" +#~ msgid "Toggle Cinematic" +#~ msgstr "Кінематографічний режим" -#~ msgid "IPv6 support." -#~ msgstr "Підтримка IPv6." +#~ msgid "Content Store" +#~ msgstr "Додатки" + +#~ msgid "Select Package File:" +#~ msgstr "Виберіть файл пакунку:" #~ msgid "Lava depth" #~ msgstr "Глибина лави" -#~ msgid "Select Package File:" -#~ msgstr "Виберіть файл пакунку:" +#~ msgid "IPv6 support." +#~ msgstr "Підтримка IPv6." -#~ msgid "Content Store" -#~ msgstr "Додатки" +#~ msgid "Enable VBO" +#~ msgstr "Увімкнути VBO" -#~ msgid "Toggle Cinematic" -#~ msgstr "Кінематографічний режим" +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Завантаження і встановлення $1, зачекайте..." + +#~ msgid "Back" +#~ msgstr "Назад" + +#~ msgid "Ok" +#~ msgstr "Добре" diff --git a/po/vi/minetest.po b/po/vi/minetest.po index 03b42e1b8..f2574e132 100644 --- a/po/vi/minetest.po +++ b/po/vi/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Vietnamese (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-06-13 21:08+0000\n" "Last-Translator: darkcloudcat \n" "Language-Team: Vietnamese 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" @@ -2852,6 +3063,34 @@ msgstr "" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" @@ -2904,6 +3143,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4200,14 +4445,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4271,6 +4508,10 @@ msgstr "" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "" @@ -4338,7 +4579,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp @@ -4425,10 +4668,6 @@ msgstr "" msgid "Mapgen debug" msgstr "" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" @@ -4497,13 +4736,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -4587,6 +4826,10 @@ msgstr "" msgid "Method used to highlight selected object." msgstr "" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" @@ -4746,9 +4989,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -4824,10 +5064,6 @@ msgstr "" msgid "Parallax occlusion scale" msgstr "" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -4838,7 +5074,9 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp @@ -4871,6 +5109,14 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "" @@ -4939,6 +5185,18 @@ msgstr "" msgid "Profiling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5376,6 +5634,13 @@ msgid "" "Files that are not present will be fetched the usual way." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5399,6 +5664,10 @@ msgstr "" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" @@ -5411,15 +5680,25 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of parallax." +msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp -msgid "Strip color codes" +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." msgstr "" #: src/settings_translation_file.cpp @@ -5536,7 +5815,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -5688,6 +5967,10 @@ msgstr "" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" @@ -6007,6 +6290,14 @@ msgstr "" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6038,3 +6329,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "cURL timeout" msgstr "" + +#~ msgid "Ok" +#~ msgstr "Được" diff --git a/po/zh_CN/minetest.po b/po/zh_CN/minetest.po index a4daf878e..80f2d86fa 100644 --- a/po/zh_CN/minetest.po +++ b/po/zh_CN/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Chinese (Simplified) (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-06-13 21:08+0000\n" "Last-Translator: ferrumcccp \n" "Language-Team: Chinese (Simplified) 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "暂停菜单 FPS" @@ -3013,6 +3244,41 @@ msgstr "固定地图种子" msgid "Fixed virtual joystick" msgstr "固定虚拟摇杆" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland density" +msgstr "水级别" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland maximum Y" +msgstr "地窖最大Y坐标" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland minimum Y" +msgstr "地窖最小Y坐标" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "水级别" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland taper exponent" +msgstr "水级别" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "玩家转移距离" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "水级别" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "飞行键" @@ -3065,6 +3331,12 @@ msgstr "后备字体大小,单位pt。" msgid "Font size of the monospace font in point (pt)." msgstr "等宽字体大小,单位pt。" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4668,14 +4940,6 @@ msgstr "亮度曲线高梯度" msgid "Light curve low gradient" msgstr "亮度曲线低梯度" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "磁盘上的生产队列限制" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "要生成的生产队列限制" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4750,6 +5014,11 @@ msgstr "加载时区块修改间隔" msgid "Lower Y limit of dungeons." msgstr "地窖的Y值下限。" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "地窖的Y值下限。" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "主菜单脚本" @@ -4830,9 +5099,12 @@ msgstr "" "忽略'jungles'标签。" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" "针对v7地图生成器的属性。\n" "'ridges'启用河流。" @@ -4921,10 +5193,6 @@ msgstr "地图生成器Valleys标签" msgid "Mapgen debug" msgstr "地图生成器调试" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "地图生成器标志" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "地图生成器名称" @@ -4996,17 +5264,19 @@ msgid "Maximum number of blocks that can be queued for loading." msgstr "可在加载时加入队列的最大方块数。" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "在生成时加入队列的最大方块数。\n" "设置为空白则自动选择合适的数值。" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "在从文件中加载时加入队列的最大方块数。\n" "设置为空白则自动选择合适的数值。" @@ -5101,6 +5371,10 @@ msgstr "发送给连接中玩家的今日消息。" msgid "Method used to highlight selected object." msgstr "用于高亮选定的对象的方法。" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "小地图" @@ -5269,11 +5543,9 @@ msgid "Number of emerge threads" msgstr "生产线程数" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5367,10 +5639,6 @@ msgstr "视差遮蔽模式" msgid "Parallax occlusion scale" msgstr "视差遮蔽比例" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "视差遮蔽强度" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5385,8 +5653,10 @@ msgstr "" "此字体用于不可用默认字体的语言。" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." -msgstr "屏幕截图保存路径。" +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -5426,6 +5696,15 @@ msgstr "" msgid "Pause on lost window focus" msgstr "丢失窗口焦点时暂停" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Per-player limit of queued blocks to generate" +msgstr "要生成的生产队列限制" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "物理" @@ -5502,6 +5781,18 @@ msgstr "性能分析启用/禁用键" msgid "Profiling" msgstr "性能分析" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "包含液体的大洞穴的比例。" @@ -6006,6 +6297,13 @@ msgstr "" "(显然,remote_media 部份应以斜线结束)。\n" "没有在其中的文件将会以通常的方式获取。" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -6030,6 +6328,11 @@ msgstr "地形高度" msgid "Step mountain spread noise" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Strength of 3D mode parallax." +msgstr "视差强度。" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "生成的一般地图强度。" @@ -6041,10 +6344,6 @@ msgid "" "curve that is boosted in brightness." msgstr "" -#: src/settings_translation_file.cpp -msgid "Strength of parallax." -msgstr "视差强度。" - #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "严格协议检查" @@ -6053,6 +6352,20 @@ msgstr "严格协议检查" msgid "Strip color codes" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "同步 SQLite" @@ -6174,7 +6487,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -6328,6 +6641,11 @@ msgstr "卸载未用服务器数据" msgid "Upper Y limit of dungeons." msgstr "地窖的Y值上限。" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "地窖的Y值上限。" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "使用 3D 云彩,而不是看起来是平面的。" @@ -6670,6 +6988,14 @@ msgstr "大型随机洞穴的Y轴最大值。" msgid "Y-distance over which caverns expand to full size." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" @@ -6702,81 +7028,95 @@ msgstr "cURL 并发限制" msgid "cURL timeout" msgstr "cURL 超时" -#~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." -#~ msgstr "" -#~ "调整亮度表的伽玛编码。较高的数值会较亮。\n" -#~ "这个设定是给客户端使用的,会被服务器忽略。" +#~ msgid "Toggle Cinematic" +#~ msgstr "切换电影模式" + +#~ msgid "Select Package File:" +#~ msgstr "选择包文件:" #, fuzzy -#~ msgid "" -#~ "Controls the density of mountain-type floatlands.\n" -#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." -#~ msgstr "" -#~ "控制 floatland 地形的密度。\n" -#~ "是添加到 \"np_mountain\" 噪声值的偏移量。" +#~ msgid "Y of upper limit of lava in large caves." +#~ msgstr "大型随机洞穴的Y轴最大值。" -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." -#~ msgstr "控制隧道宽度,较小的值创建更宽的隧道。" +#~ msgid "Waving Water" +#~ msgstr "流动的水面" -#, fuzzy -#~ msgid "Darkness sharpness" -#~ msgstr "地图生成器平面湖坡度" +#~ msgid "Waving water" +#~ msgstr "摇动水" -#~ msgid "" -#~ "Defines areas of floatland smooth terrain.\n" -#~ "Smooth floatlands occur when noise > 0." -#~ msgstr "" -#~ "定义 floatland 平滑地形的区域。\n" -#~ "当噪音0时, 平滑的 floatlands 发生。" +#~ msgid "This font will be used for certain languages." +#~ msgstr "用于特定语言的字体。" -#~ msgid "Enable VBO" -#~ msgstr "启用 VBO" +#, fuzzy +#~ msgid "Shadow limit" +#~ msgstr "地图块限制" -#~ msgid "Enables filmic tone mapping" -#~ msgstr "启用电影基调映射" +#~ msgid "Path to TrueTypeFont or bitmap." +#~ msgstr "TrueType 字体或位图的路径。" #, fuzzy -#~ msgid "Floatland level" -#~ msgstr "水级别" +#~ msgid "Lava depth" +#~ msgstr "巨大洞穴深度" -#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." -#~ msgstr "字体阴影不透明度(0-255)。" +#~ msgid "IPv6 support." +#~ msgstr "IPv6 支持。" #~ msgid "Gamma" #~ msgstr "伽马" -#~ msgid "IPv6 support." -#~ msgstr "IPv6 支持。" +#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." +#~ msgstr "字体阴影不透明度(0-255)。" + +#~ msgid "Enables filmic tone mapping" +#~ msgstr "启用电影基调映射" + +#~ msgid "Enable VBO" +#~ msgstr "启用 VBO" + +#~ msgid "" +#~ "Defines areas of floatland smooth terrain.\n" +#~ "Smooth floatlands occur when noise > 0." +#~ msgstr "" +#~ "定义 floatland 平滑地形的区域。\n" +#~ "当噪音0时, 平滑的 floatlands 发生。" #, fuzzy -#~ msgid "Lava depth" -#~ msgstr "巨大洞穴深度" +#~ msgid "Darkness sharpness" +#~ msgstr "地图生成器平面湖坡度" -#~ msgid "Path to TrueTypeFont or bitmap." -#~ msgstr "TrueType 字体或位图的路径。" +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgstr "控制隧道宽度,较小的值创建更宽的隧道。" #, fuzzy -#~ msgid "Shadow limit" -#~ msgstr "地图块限制" +#~ msgid "" +#~ "Controls the density of mountain-type floatlands.\n" +#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." +#~ msgstr "" +#~ "控制 floatland 地形的密度。\n" +#~ "是添加到 \"np_mountain\" 噪声值的偏移量。" -#~ msgid "This font will be used for certain languages." -#~ msgstr "用于特定语言的字体。" +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "调整亮度表的伽玛编码。较高的数值会较亮。\n" +#~ "这个设定是给客户端使用的,会被服务器忽略。" -#~ msgid "Waving water" -#~ msgstr "摇动水" +#~ msgid "Path to save screenshots at." +#~ msgstr "屏幕截图保存路径。" -#~ msgid "Waving Water" -#~ msgstr "流动的水面" +#~ msgid "Parallax occlusion strength" +#~ msgstr "视差遮蔽强度" -#, fuzzy -#~ msgid "Y of upper limit of lava in large caves." -#~ msgstr "大型随机洞穴的Y轴最大值。" +#~ msgid "Limit of emerge queues on disk" +#~ msgstr "磁盘上的生产队列限制" -#~ msgid "Select Package File:" -#~ msgstr "选择包文件:" +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "正在下载和安装 $1,请稍等..." -#~ msgid "Toggle Cinematic" -#~ msgstr "切换电影模式" +#~ msgid "Back" +#~ msgstr "后退" + +#~ msgid "Ok" +#~ msgstr "确定" diff --git a/po/zh_TW/minetest.po b/po/zh_TW/minetest.po index 5a2892465..646c292b5 100644 --- a/po/zh_TW/minetest.po +++ b/po/zh_TW/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Chinese (Traditional) (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-01-29 13:50+0000\n" "Last-Translator: pan93412 \n" "Language-Team: Chinese (Traditional) 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "在暫停選單中的 FPS" @@ -2995,6 +3227,41 @@ msgstr "固定的地圖種子" msgid "Fixed virtual joystick" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland density" +msgstr "浮地山密度" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland maximum Y" +msgstr "浮地山高度" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland minimum Y" +msgstr "浮地山高度" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "浮地基礎噪音" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland taper exponent" +msgstr "浮地山密度" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "浮地基礎噪音" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "浮地高度" + #: src/settings_translation_file.cpp msgid "Fly key" msgstr "飛行按鍵" @@ -3047,6 +3314,12 @@ msgstr "" msgid "Font size of the monospace font in point (pt)." msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " @@ -4637,14 +4910,6 @@ msgstr "" msgid "Light curve low gradient" msgstr "" -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "在磁碟上出現佇列的限制" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "要生成的出現佇列的限制" - #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" @@ -4720,6 +4985,11 @@ msgstr "正在載入方塊調整器" msgid "Lower Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "大型偽隨機洞穴的 Y 上限。" + #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "主選單指令稿" @@ -4803,10 +5073,17 @@ msgstr "" "以「no」開頭的旗標字串將會用於明確的停用它們。" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" +"專用於 Mapgen flat 的地圖生成屬性。\n" +"可能會有少數的湖泊或是丘陵會在扁平的世界中生成。\n" +"未在旗標字串中指定的旗標將不會自預設值修改。\n" +"以「no」開頭的旗標字串將會用於明確的停用它們。" #: src/settings_translation_file.cpp msgid "Map generation limit" @@ -4906,10 +5183,6 @@ msgstr "Mapgen flat 特別旗標" msgid "Mapgen debug" msgstr "Mapgen 除錯" -#: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "Mapgen 旗標" - #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Mapgen 名稱" @@ -4976,17 +5249,19 @@ msgid "Maximum number of blocks that can be queued for loading." msgstr "可被放進佇列內等待載入的最大區塊數。" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "可被放進佇列內等待生成的最大區塊數。\n" "將其設定留空則會自動選擇適當的值。" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "可被放進佇列內等待從檔案載入的最大區塊數。\n" "將其設定留空則會自動選擇適當的值。" @@ -5080,6 +5355,10 @@ msgstr "每日訊息會在玩家連線時顯示。" msgid "Method used to highlight selected object." msgstr "用於突顯物件的方法。" +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimap" msgstr "迷你地圖" @@ -5248,9 +5527,6 @@ msgstr "出現的執行緒數" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5330,10 +5606,6 @@ msgstr "視差遮蔽模式" msgid "Parallax occlusion scale" msgstr "視差遮蔽係數" -#: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "視差遮蔽強度" - #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" @@ -5344,8 +5616,10 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." -msgstr "儲存螢幕截圖的路徑。" +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -5377,6 +5651,15 @@ msgstr "" msgid "Pause on lost window focus" msgstr "" +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Per-player limit of queued blocks to generate" +msgstr "要生成的出現佇列的限制" + #: src/settings_translation_file.cpp msgid "Physics" msgstr "物理" @@ -5452,6 +5735,18 @@ msgstr "分析器切換鍵" msgid "Profiling" msgstr "分析" +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" @@ -5959,6 +6254,13 @@ msgstr "" "(當然,remote_media 部份應以斜線結束)。\n" "沒有在其中的檔案將會以平常的方式抓取。" +#: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" @@ -5984,6 +6286,11 @@ msgstr "山雜訊" msgid "Step mountain spread noise" msgstr "山雜訊" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Strength of 3D mode parallax." +msgstr "視差強度。" + #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "生成之一般地圖的強度。" @@ -5995,10 +6302,6 @@ msgid "" "curve that is boosted in brightness." msgstr "" -#: src/settings_translation_file.cpp -msgid "Strength of parallax." -msgstr "視差強度。" - #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "嚴格協議檢查" @@ -6007,6 +6310,20 @@ msgstr "嚴格協議檢查" msgid "Strip color codes" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "同步的 SQLite" @@ -6133,7 +6450,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp @@ -6310,6 +6627,11 @@ msgstr "卸除未使用的伺服器資料" msgid "Upper Y limit of dungeons." msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "大型偽隨機洞穴的 Y 上限。" + #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "使用 3D 立體而非扁平的雲朵外觀。" @@ -6677,6 +6999,14 @@ msgstr "大型偽隨機洞穴的 Y 上限。" msgid "Y-distance over which caverns expand to full size." msgstr "洞穴拓展至全尺寸的 Y 距離。" +#: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "平均地形表面的 Y 高度。" @@ -6711,110 +7041,112 @@ msgstr "cURL 並行限制" msgid "cURL timeout" msgstr "cURL 逾時" -#~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." -#~ msgstr "" -#~ "調整亮度表的伽瑪編碼。較高的數值會較亮。\n" -#~ "這個設定是給客戶端使用的,會被伺服器忽略。" +#~ msgid "Toggle Cinematic" +#~ msgstr "切換過場動畫" #, fuzzy -#~ msgid "" -#~ "Controls the density of mountain-type floatlands.\n" -#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." -#~ msgstr "" -#~ "控制山地的浮地密度。\n" -#~ "是加入到 'np_mountain' 噪音值的補償。" - -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." -#~ msgstr "控制隧道的寬度,較小的值會創造出較寬的隧道。" +#~ msgid "Select Package File:" +#~ msgstr "選取 Mod 檔案:" #, fuzzy -#~ msgid "Darkness sharpness" -#~ msgstr "湖泊坡度" +#~ msgid "Y of upper limit of lava in large caves." +#~ msgstr "大型偽隨機洞穴的 Y 上限。" -#~ msgid "" -#~ "Defines areas of floatland smooth terrain.\n" -#~ "Smooth floatlands occur when noise > 0." -#~ msgstr "" -#~ "定義浮地的平整地形區。\n" -#~ "平整的浮地會在噪音 > 0 時產生。" +#~ msgid "Waving Water" +#~ msgstr "波動的水" -#~ msgid "Enable VBO" -#~ msgstr "啟用 VBO" +#~ msgid "Y-level to which floatland shadows extend." +#~ msgstr "浮地陰影擴展的 Y 高度。" -#~ msgid "Enables filmic tone mapping" -#~ msgstr "啟用電影色調映射" +#~ msgid "Y-level of floatland midpoint and lake surface." +#~ msgstr "浮地中點與湖表面的 Y 高度。" -#~ msgid "Floatland base height noise" -#~ msgstr "浮地基礎高度噪音" +#~ msgid "Waving water" +#~ msgstr "波動的水" -#~ msgid "Floatland base noise" -#~ msgstr "浮地基礎噪音" +#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." +#~ msgstr "在平整浮地地形的山丘高度與湖泊深度變化。" -#~ msgid "Floatland level" -#~ msgstr "浮地高度" +#, fuzzy +#~ msgid "" +#~ "Typical maximum height, above and below midpoint, of floatland mountains." +#~ msgstr "浮地山區域的典型最大高度,高於與低於中點。" -#~ msgid "Floatland mountain density" -#~ msgstr "浮地山密度" +#~ msgid "This font will be used for certain languages." +#~ msgstr "這個字型將會被用於特定的語言。" + +#~ msgid "Shadow limit" +#~ msgstr "陰影限制" + +#~ msgid "Path to TrueTypeFont or bitmap." +#~ msgstr "TrueType 字型或點陣字的路徑。" #, fuzzy -#~ msgid "Floatland mountain exponent" -#~ msgstr "浮地山密度" +#~ msgid "Lava depth" +#~ msgstr "大型洞穴深度" -#~ msgid "Floatland mountain height" -#~ msgstr "浮地山高度" +#~ msgid "IPv6 support." +#~ msgstr "IPv6 支援。" + +#~ msgid "Gamma" +#~ msgstr "Gamma" #~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." #~ msgstr "字型陰影 alpha(不透明度,介於 0 到 255)。" -#~ msgid "Gamma" -#~ msgstr "Gamma" +#~ msgid "Floatland base height noise" +#~ msgstr "浮地基礎高度噪音" -#~ msgid "IPv6 support." -#~ msgstr "IPv6 支援。" +#~ msgid "Enables filmic tone mapping" +#~ msgstr "啟用電影色調映射" -#, fuzzy -#~ msgid "Lava depth" -#~ msgstr "大型洞穴深度" +#~ msgid "Enable VBO" +#~ msgstr "啟用 VBO" -#~ msgid "Path to TrueTypeFont or bitmap." -#~ msgstr "TrueType 字型或點陣字的路徑。" +#~ msgid "" +#~ "Defines areas of floatland smooth terrain.\n" +#~ "Smooth floatlands occur when noise > 0." +#~ msgstr "" +#~ "定義浮地的平整地形區。\n" +#~ "平整的浮地會在噪音 > 0 時產生。" -#~ msgid "Shadow limit" -#~ msgstr "陰影限制" +#, fuzzy +#~ msgid "Darkness sharpness" +#~ msgstr "湖泊坡度" -#~ msgid "This font will be used for certain languages." -#~ msgstr "這個字型將會被用於特定的語言。" +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgstr "控制隧道的寬度,較小的值會創造出較寬的隧道。" #, fuzzy #~ msgid "" -#~ "Typical maximum height, above and below midpoint, of floatland mountains." -#~ msgstr "浮地山區域的典型最大高度,高於與低於中點。" - -#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." -#~ msgstr "在平整浮地地形的山丘高度與湖泊深度變化。" +#~ "Controls the density of mountain-type floatlands.\n" +#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." +#~ msgstr "" +#~ "控制山地的浮地密度。\n" +#~ "是加入到 'np_mountain' 噪音值的補償。" -#~ msgid "Waving water" -#~ msgstr "波動的水" +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "調整亮度表的伽瑪編碼。較高的數值會較亮。\n" +#~ "這個設定是給客戶端使用的,會被伺服器忽略。" -#~ msgid "Y-level of floatland midpoint and lake surface." -#~ msgstr "浮地中點與湖表面的 Y 高度。" +#~ msgid "Path to save screenshots at." +#~ msgstr "儲存螢幕截圖的路徑。" -#~ msgid "Y-level to which floatland shadows extend." -#~ msgstr "浮地陰影擴展的 Y 高度。" +#~ msgid "Parallax occlusion strength" +#~ msgstr "視差遮蔽強度" -#~ msgid "Waving Water" -#~ msgstr "波動的水" +#~ msgid "Limit of emerge queues on disk" +#~ msgstr "在磁碟上出現佇列的限制" -#, fuzzy -#~ msgid "Y of upper limit of lava in large caves." -#~ msgstr "大型偽隨機洞穴的 Y 上限。" +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "正在下載並安裝 $1,請稍候……" -#, fuzzy -#~ msgid "Select Package File:" -#~ msgstr "選取 Mod 檔案:" +#~ msgid "Back" +#~ msgstr "返回" -#~ msgid "Toggle Cinematic" -#~ msgstr "切換過場動畫" +#~ msgid "Ok" +#~ msgstr "確定"