From: Paramat Date: Fri, 24 Aug 2018 18:08:06 +0000 (+0100) Subject: Rename 'killme' mod to 'game_commands', add README and license files X-Git-Tag: 5.0.0~43 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=02c4a05e600112bf2183ed743ffdf29245486d9d;p=oweals%2Fminetest_game.git Rename 'killme' mod to 'game_commands', add README and license files --- diff --git a/mods/game_commands/README.txt b/mods/game_commands/README.txt new file mode 100644 index 00000000..a4516082 --- /dev/null +++ b/mods/game_commands/README.txt @@ -0,0 +1,7 @@ +Minetest Game mod: game_commands +================================ +See license.txt for license information. + +Authors of source code +---------------------- +rubenwardy (MIT) diff --git a/mods/game_commands/init.lua b/mods/game_commands/init.lua new file mode 100644 index 00000000..609c4a75 --- /dev/null +++ b/mods/game_commands/init.lua @@ -0,0 +1,25 @@ +minetest.register_chatcommand("killme", { + description = "Kill yourself to respawn", + func = function(name) + local player = minetest.get_player_by_name(name) + if player then + if minetest.settings:get_bool("enable_damage") then + player:set_hp(0) + return true + else + for _, callback in pairs(core.registered_on_respawnplayers) do + if callback(player) then + return true + end + end + + -- There doesn't seem to be a way to get a default spawn pos + -- from the lua API + return false, "No static_spawnpoint defined" + end + else + -- Show error message if used when not logged in, eg: from IRC mod + return false, "You need to be online to be killed!" + end + end +}) diff --git a/mods/game_commands/license.txt b/mods/game_commands/license.txt new file mode 100644 index 00000000..fa855644 --- /dev/null +++ b/mods/game_commands/license.txt @@ -0,0 +1,24 @@ +License of source code +---------------------- + +The MIT License (MIT) +Copyright (C) 2017-2018 rubenwardy + +Permission is hereby granted, free of charge, to any person obtaining a copy of this +software and associated documentation files (the "Software"), to deal in the Software +without restriction, including without limitation the rights to use, copy, modify, merge, +publish, distribute, sublicense, and/or sell copies of the Software, and to permit +persons to whom the Software is furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all copies or +substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, +INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR +PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE +FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER +DEALINGS IN THE SOFTWARE. + +For more details: +https://opensource.org/licenses/MIT diff --git a/mods/killme/init.lua b/mods/killme/init.lua deleted file mode 100644 index 9b674754..00000000 --- a/mods/killme/init.lua +++ /dev/null @@ -1,24 +0,0 @@ -minetest.register_chatcommand("killme", { - description = "Kill yourself to respawn", - func = function(name) - local player = minetest.get_player_by_name(name) - if player then - if minetest.settings:get_bool("enable_damage") then - player:set_hp(0) - return true - else - for _, callback in pairs(core.registered_on_respawnplayers) do - if callback(player) then - return true - end - end - - -- There doesn't seem to be a way to get a default spawn pos from the lua API - return false, "No static_spawnpoint defined" - end - else - -- Show error message if used when not logged in, eg: from IRC mod - return false, "You need to be online to be killed!" - end - end -})