message (STATUS "LuaJIT library: ${LUA_LIBRARY}")
message (STATUS "LuaJIT headers: ${LUA_INCLUDE_DIR}")
+set(USE_LUAJIT 0)
if(LUA_LIBRARY AND LUA_INCLUDE_DIR)
message (STATUS "LuaJIT found.")
+ set(USE_LUAJIT 1)
else(LUA_LIBRARY AND LUA_INCLUDE_DIR)
message (STATUS "LuaJIT not found, using bundled Lua.")
set(LUA_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/lua/src")
#else
#define CMAKE_BUILD_TYPE "Debug"
#endif
-#define CMAKE_BUILD_INFO "VER=@VERSION_STRING@ BUILD_TYPE="CMAKE_BUILD_TYPE" RUN_IN_PLACE=@RUN_IN_PLACE@ USE_GETTEXT=@USE_GETTEXT@ USE_SOUND=@USE_SOUND@ STATIC_SHAREDIR=@SHAREDIR@"
+#define CMAKE_BUILD_INFO "VER=@VERSION_STRING@ BUILD_TYPE="CMAKE_BUILD_TYPE" RUN_IN_PLACE=@RUN_IN_PLACE@ USE_GETTEXT=@USE_GETTEXT@ USE_SOUND=@USE_SOUND@ USE_CURL=@USE_CURL@ USE_FREETYPE=@USE_FREETYPE@ USE_LUAJIT=@USE_LUAJIT@ STATIC_SHAREDIR=@SHAREDIR@"
#endif