sandstone should drop itself, and craft back to 4 sand. 52/head
authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>
Sat, 24 Nov 2012 03:23:13 +0000 (22:23 -0500)
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>
Sat, 24 Nov 2012 03:23:13 +0000 (22:23 -0500)
Otherwise you lose 3 sand every time you have to dig up sandstone to move it.

mods/default/init.lua

index 94dfa9312fa2b996fdd24c6d855f8539689ab0f9..de252e621ba89614c98bdebd57a9905afcf154e5 100644 (file)
@@ -402,6 +402,13 @@ minetest.register_craft({
        }
 })
 
+minetest.register_craft({
+       output = 'default:sand 4',
+       recipe = {
+               {'default:sandstone'},
+       }
+})
+
 minetest.register_craft({
        output = 'default:clay',
        recipe = {
@@ -795,7 +802,6 @@ minetest.register_node("default:sandstone", {
        tiles = {"default_sandstone.png"},
        is_ground_content = true,
        groups = {crumbly=2,cracky=2},
-       drop = 'default:sand',
        sounds = default.node_sound_stone_defaults(),
 })