else if(selected_node != NULL && selected_node->getText() != NULL)
{
std::string modname = wide_to_narrow(selected_node->getText());
- ModSpec mod = m_addonmods[modname];
- enableAllMods(mod.modpack_content,true);
+ std::map<std::string, ModSpec>::iterator mod_it = m_addonmods.find(modname);
+ if(mod_it != m_addonmods.end())
+ enableAllMods(mod_it->second.modpack_content,true);
}
return true;
}
if(selected_node != NULL && selected_node->getText() != NULL)
{
std::string modname = wide_to_narrow(selected_node->getText());
- ModSpec mod = m_addonmods[modname];
- enableAllMods(mod.modpack_content,false);
+ std::map<std::string, ModSpec>::iterator mod_it = m_addonmods.find(modname);
+ if(mod_it != m_addonmods.end())
+ enableAllMods(mod_it->second.modpack_content,false);
}
return true;
}
return true;
}
if(event.GUIEvent.EventType==gui::EGET_TREEVIEW_NODE_SELECT &&
- event.GUIEvent.Caller->getID() == GUI_ID_MOD_TREEVIEW)
+ event.GUIEvent.Caller->getID() == GUI_ID_MOD_TREEVIEW)
{
selecting_dep = -1;
selecting_rdep = -1;
modname_w = L"N/A";
std::string modname = wide_to_narrow(modname_w);
- // if no mods installed, don't show buttons or checkbox on the sidebar
+ ModSpec mspec;
+ std::map<std::string, ModSpec>::iterator it = m_addonmods.find(modname);
+ if(it != m_addonmods.end())
+ mspec = it->second;
+
+ m_dependencies_listbox->clear();
+ m_rdependencies_listbox->clear();
+
+ // if no mods installed, there is nothing to enable/disable, so we
+ // don't show buttons or checkbox on the sidebar
if(node->getParent() == m_treeview->getRoot() && !node->hasChilds())
{
m_disableall->setVisible(false);
m_enableall->setVisible(false);
m_enabled_checkbox->setVisible(false);
+ return;
}
- else
+
+ // a modpack is not enabled/disabled by itself, only its cotnents
+ // are. so we show show enable/disable all buttons, but hide the
+ // checkbox
+ if(node->getParent() == m_treeview->getRoot() ||
+ mspec.is_modpack)
{
- // if modpack, show enable/disable all buttons. otherwise, show
- // enabled checkbox
- if(node->getParent() == m_treeview->getRoot() ||
- m_addonmods[modname].is_modpack)
- {
- m_enabled_checkbox->setVisible(false);
- m_disableall->setVisible(true);
- m_enableall->setVisible(true);
- m_modname_text->setText((L"Modpack: "+modname_w).c_str());
- }
- else
- {
- m_disableall->setVisible(false);
- m_enableall->setVisible(false);
- m_enabled_checkbox->setVisible(true);
- m_modname_text->setText((L"Mod: "+modname_w).c_str());
- }
- }
+ m_enabled_checkbox->setVisible(false);
+ m_disableall->setVisible(true);
+ m_enableall->setVisible(true);
+ m_modname_text->setText((L"Modpack: "+modname_w).c_str());
+ return;
+ }
+
+ // for a normal mod, we hide the enable/disable all buttons, but show the checkbox.
+ m_disableall->setVisible(false);
+ m_enableall->setVisible(false);
+ m_enabled_checkbox->setVisible(true);
+ m_modname_text->setText((L"Mod: "+modname_w).c_str());
+
// the mod is enabled unless it is disabled in the world.mt settings.
bool mod_enabled = true;
if(m_settings.exists("load_mod_"+modname))
mod_enabled = m_settings.getBool("load_mod_"+modname);
m_enabled_checkbox->setChecked(mod_enabled);
- // dependencies of this mod:
- m_dependencies_listbox->clear();
- ModSpec mspec = m_addonmods[modname];
for(std::set<std::string>::iterator it=mspec.depends.begin();
it != mspec.depends.end(); ++it)
{
m_dependencies_listbox->addItem(narrow_to_wide(dependency).c_str());
}
-
// reverse dependencies of this mod:
- m_rdependencies_listbox->clear();
std::pair< std::multimap<std::string, std::string>::iterator,
std::multimap<std::string, std::string>::iterator > rdep =
m_reverse_depends.equal_range(modname);
enableAllMods(mod.modpack_content,enable);
else // not a modpack
setEnabled(mod.name, enable);
+
}
}
void GUIConfigureWorld::enableMod(std::string modname)
{
+ std::map<std::string, ModSpec>::iterator mod_it = m_addonmods.find(modname);
+ if(mod_it == m_addonmods.end()){
+ errorstream << "enableMod() called with invalid mod name \"" << modname << "\"" << std::endl;
+ return;
+ }
+ ModSpec mspec = mod_it->second;
m_settings.setBool("load_mod_"+modname,true);
std::map<std::string,gui::IGUITreeViewNode*>::iterator it =
m_nodes.find(modname);
- if(it != m_nodes.end())
+ if(it != m_nodes.end())
(*it).second->setIcon(CHECKMARK_STR);
m_new_mod_names.erase(modname);
//also enable all dependencies
- ModSpec mspec = m_addonmods[modname];
for(std::set<std::string>::iterator it=mspec.depends.begin();
it != mspec.depends.end(); ++it)
{
void GUIConfigureWorld::disableMod(std::string modname)
{
+ std::map<std::string, ModSpec>::iterator mod_it = m_addonmods.find(modname);
+ if(mod_it == m_addonmods.end()){
+ errorstream << "disableMod() called with invalid mod name \"" << modname << "\"" << std::endl;
+ return;
+ }
+
m_settings.setBool("load_mod_"+modname,false);
std::map<std::string,gui::IGUITreeViewNode*>::iterator it =
m_nodes.find(modname);