s_env.{cpp, h} cleanups 3677/head
authorest31 <MTest31@outlook.com>
Mon, 7 Mar 2016 18:34:48 +0000 (19:34 +0100)
committerest31 <MTest31@outlook.com>
Mon, 7 Mar 2016 18:54:26 +0000 (19:54 +0100)
* Replace string by-val passing with const reference
* Fix code style
* Remove redundant `int table` definition and indentation level

src/script/cpp_api/s_env.cpp
src/script/cpp_api/s_env.h

index 35b7b36f211792749abfa19088649c1c9a207cfb..82d0d4f0e2062e69ec99c79fe3321357cece117d 100644 (file)
@@ -27,7 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "server.h"
 
 void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp,
-               u32 blockseed)
+       u32 blockseed)
 {
        SCRIPTAPI_PRECHECKHEADER
 
@@ -44,7 +44,7 @@ void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp,
 void ScriptApiEnv::environment_Step(float dtime)
 {
        SCRIPTAPI_PRECHECKHEADER
-       //infostream<<"scriptapi_environment_step"<<std::endl;
+       //infostream << "scriptapi_environment_step" << std::endl;
 
        // Get core.registered_globalsteps
        lua_getglobal(L, "core");
@@ -58,7 +58,7 @@ void ScriptApiEnv::environment_Step(float dtime)
        }
 }
 
-void ScriptApiEnv::player_event(ServerActiveObject* player, std::string type)
+void ScriptApiEnv::player_event(ServerActiveObject *player, const std::string &type)
 {
        SCRIPTAPI_PRECHECKHEADER
 
@@ -82,7 +82,7 @@ void ScriptApiEnv::player_event(ServerActiveObject* player, std::string type)
 void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
 {
        SCRIPTAPI_PRECHECKHEADER
-       verbosestream<<"scriptapi_add_environment"<<std::endl;
+       verbosestream << "scriptapi_add_environment" << std::endl;
        setEnv(env);
 
        /*
@@ -94,68 +94,66 @@ void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
        lua_getfield(L, -1, "registered_abms");
        int registered_abms = lua_gettop(L);
 
-       if(lua_istable(L, registered_abms)){
-               int table = lua_gettop(L);
-               lua_pushnil(L);
-               while(lua_next(L, table) != 0){
-                       // key at index -2 and value at index -1
-                       int id = lua_tonumber(L, -2);
-                       int current_abm = lua_gettop(L);
-
-                       std::set<std::string> trigger_contents;
-                       lua_getfield(L, current_abm, "nodenames");
-                       if(lua_istable(L, -1)){
-                               int table = lua_gettop(L);
-                               lua_pushnil(L);
-                               while(lua_next(L, table) != 0){
-                                       // key at index -2 and value at index -1
-                                       luaL_checktype(L, -1, LUA_TSTRING);
-                                       trigger_contents.insert(lua_tostring(L, -1));
-                                       // removes value, keeps key for next iteration
-                                       lua_pop(L, 1);
-                               }
-                       } else if(lua_isstring(L, -1)){
+       if (!lua_istable(L, registered_abms)) {
+               lua_pop(L, 1);
+               throw LuaError("core.registered_abms was not a lua table, as expected.");
+       }
+       lua_pushnil(L);
+       while (lua_next(L, registered_abms)) {
+               // key at index -2 and value at index -1
+               int id = lua_tonumber(L, -2);
+               int current_abm = lua_gettop(L);
+
+               std::set<std::string> trigger_contents;
+               lua_getfield(L, current_abm, "nodenames");
+               if (lua_istable(L, -1)) {
+                       int table = lua_gettop(L);
+                       lua_pushnil(L);
+                       while (lua_next(L, table)) {
+                               // key at index -2 and value at index -1
+                               luaL_checktype(L, -1, LUA_TSTRING);
                                trigger_contents.insert(lua_tostring(L, -1));
+                               // removes value, keeps key for next iteration
+                               lua_pop(L, 1);
                        }
-                       lua_pop(L, 1);
-
-                       std::set<std::string> required_neighbors;
-                       lua_getfield(L, current_abm, "neighbors");
-                       if(lua_istable(L, -1)){
-                               int table = lua_gettop(L);
-                               lua_pushnil(L);
-                               while(lua_next(L, table) != 0){
-                                       // key at index -2 and value at index -1
-                                       luaL_checktype(L, -1, LUA_TSTRING);
-                                       required_neighbors.insert(lua_tostring(L, -1));
-                                       // removes value, keeps key for next iteration
-                                       lua_pop(L, 1);
-                               }
-                       } else if(lua_isstring(L, -1)){
+               } else if (lua_isstring(L, -1)) {
+                       trigger_contents.insert(lua_tostring(L, -1));
+               }
+               lua_pop(L, 1);
+
+               std::set<std::string> required_neighbors;
+               lua_getfield(L, current_abm, "neighbors");
+               if (lua_istable(L, -1)) {
+                       int table = lua_gettop(L);
+                       lua_pushnil(L);
+                       while (lua_next(L, table)) {
+                               // key at index -2 and value at index -1
+                               luaL_checktype(L, -1, LUA_TSTRING);
                                required_neighbors.insert(lua_tostring(L, -1));
+                               // removes value, keeps key for next iteration
+                               lua_pop(L, 1);
                        }
-                       lua_pop(L, 1);
+               } else if (lua_isstring(L, -1)) {
+                       required_neighbors.insert(lua_tostring(L, -1));
+               }
+               lua_pop(L, 1);
 
-                       float trigger_interval = 10.0;
-                       getfloatfield(L, current_abm, "interval", trigger_interval);
+               float trigger_interval = 10.0;
+               getfloatfield(L, current_abm, "interval", trigger_interval);
 
-                       int trigger_chance = 50;
-                       getintfield(L, current_abm, "chance", trigger_chance);
+               int trigger_chance = 50;
+               getintfield(L, current_abm, "chance", trigger_chance);
 
-                       bool simple_catch_up = true;
-                       getboolfield(L, current_abm, "catch_up", simple_catch_up);
+               bool simple_catch_up = true;
+               getboolfield(L, current_abm, "catch_up", simple_catch_up);
 
-                       LuaABM *abm = new LuaABM(L, id, trigger_contents, required_neighbors,
-                               trigger_interval, trigger_chance, simple_catch_up);
+               LuaABM *abm = new LuaABM(L, id, trigger_contents, required_neighbors,
+                       trigger_interval, trigger_chance, simple_catch_up);
 
-                       env->addActiveBlockModifier(abm);
+               env->addActiveBlockModifier(abm);
 
-                       // removes value, keeps key for next iteration
-                       lua_pop(L, 1);
-               }
-       } else {
+               // removes value, keeps key for next iteration
                lua_pop(L, 1);
-               throw LuaError("core.registered_abms was not a lua table, as expected.");
        }
        lua_pop(L, 1);
 
index 0d98e627f4ac96778c3411d39bb0ff272a788456..e0702456504001aee0882154af3d560ce9e6bd85 100644 (file)
@@ -26,7 +26,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 class ServerEnvironment;
 struct ScriptCallbackState;
 
-class ScriptApiEnv : virtual public ScriptApiBase {
+class ScriptApiEnv : virtual public ScriptApiBase
+{
 public:
        // Called on environment step
        void environment_Step(float dtime);
@@ -35,7 +36,7 @@ public:
        void environment_OnGenerated(v3s16 minp, v3s16 maxp, u32 blockseed);
 
        // Called on player event
-       void player_event(ServerActiveObject *player, std::string type);
+       void player_event(ServerActiveObject *player, const std::string &type);
 
        // Called after emerge of a block queued from core.emerge_area()
        void on_emerge_area_completion(v3s16 blockpos, int action,