#include "map.h"
#include "emerge.h"
#include "util/serialize.h"
+#include "jthread/jmutexautolock.h"
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
return time_to_daynight_ratio(m_time_of_day_f*24000, smooth);
}
+void Environment::setTimeOfDaySpeed(float speed)
+{
+ JMutexAutoLock(this->m_lock);
+ m_time_of_day_speed = speed;
+}
+
+float Environment::getTimeOfDaySpeed()
+{
+ JMutexAutoLock(this->m_lock);
+ float retval = m_time_of_day_speed;
+ return retval;
+}
+
void Environment::stepTimeOfDay(float dtime)
{
+ float day_speed = 0;
+ {
+ JMutexAutoLock(this->m_lock);
+ day_speed = m_time_of_day_speed;
+ }
+
m_time_counter += dtime;
- f32 speed = m_time_of_day_speed * 24000./(24.*3600);
+ f32 speed = day_speed * 24000./(24.*3600);
u32 units = (u32)(m_time_counter*speed);
- m_time_counter -= (f32)units / speed;
bool sync_f = false;
if(units > 0){
// Sync at overflow
if(sync_f)
m_time_of_day_f = (float)m_time_of_day / 24000.0;
}
+ if (speed > 0) {
+ m_time_counter -= (f32)units / speed;
+ }
if(!sync_f){
- m_time_of_day_f += m_time_of_day_speed/24/3600*dtime;
+ m_time_of_day_f += day_speed/24/3600*dtime;
if(m_time_of_day_f > 1.0)
m_time_of_day_f -= 1.0;
if(m_time_of_day_f < 0.0)
#include "util/numeric.h"
#include "mapnode.h"
#include "mapblock.h"
+#include "jthread/jmutex.h"
class ServerEnvironment;
class ActiveBlockModifier;
void stepTimeOfDay(float dtime);
- void setTimeOfDaySpeed(float speed)
- { m_time_of_day_speed = speed; }
+ void setTimeOfDaySpeed(float speed);
- float getTimeOfDaySpeed()
- { return m_time_of_day_speed; }
+ float getTimeOfDaySpeed();
void setDayNightRatioOverride(bool enable, u32 value)
{
// Overriding the day-night ratio is useful for custom sky visuals
bool m_enable_day_night_ratio_override;
u32 m_day_night_ratio_override;
+
+private:
+ JMutex m_lock;
};