else if(id == NODEMETA_CHEST) // ChestNodeMetadata
{
meta->getInventory()->deSerialize(is);
+
+ // Rename inventory list "0" to "main"
+ Inventory *inv = meta->getInventory();
+ if(!inv->getList("main") && inv->getList("0")){
+ inv->addList("main", 8*4);
+ *inv->getList("main") = *inv->getList("0");
+ inv->deleteList("0");
+ }
+
meta->setString("formspec","invsize[8,9;]"
- "list[current_name;0;0,0;8,4;]"
+ "list[current_name;main;0,0;8,4;]"
"list[current_player;main;0,5;8,4;]");
return false;
}
{
meta->setString("owner", deSerializeString(is));
meta->getInventory()->deSerialize(is);
+
+ // Rename inventory list "0" to "main"
+ Inventory *inv = meta->getInventory();
+ if(!inv->getList("main") && inv->getList("0")){
+ inv->addList("main", 8*4);
+ *inv->getList("main") = *inv->getList("0");
+ inv->deleteList("0");
+ }
+
meta->setString("formspec","invsize[8,9;]"
- "list[current_name;0;0,0;8,4;]"
+ "list[current_name;main;0,0;8,4;]"
"list[current_player;main;0,5;8,4;]");
return false;
}