s->rlayer.wnum = 0;
+ /*
+ * If we are supposed to be sending a KeyUpdate then go into init unless we
+ * have writes pending - in which case we should finish doing that first.
+ */
+ if (wb->left == 0 && s->key_update != SSL_KEY_UPDATE_NONE)
+ ossl_statem_set_in_init(s, 1);
+
/*
* When writing early data on the server side we could be "in_init" in
* between receiving the EoED and the CF - but we don't want to handle those
return WRITE_TRAN_CONTINUE;
case TLS_ST_CR_KEY_UPDATE:
- if (s->key_update != SSL_KEY_UPDATE_NONE) {
- st->hand_state = TLS_ST_CW_KEY_UPDATE;
- return WRITE_TRAN_CONTINUE;
- }
- /* Fall through */
-
case TLS_ST_CW_KEY_UPDATE:
case TLS_ST_CR_SESSION_TICKET:
case TLS_ST_CW_FINISHED:
/*
* If we get a request for us to update our sending keys too then, we need
* to additionally send a KeyUpdate message. However that message should
- * not also request an update (otherwise we get into an infinite loop). We
- * ignore a request for us to update our sending keys too if we already
- * sent close_notify.
+ * not also request an update (otherwise we get into an infinite loop).
*/
- if (updatetype == SSL_KEY_UPDATE_REQUESTED
- && (s->shutdown & SSL_SENT_SHUTDOWN) == 0)
+ if (updatetype == SSL_KEY_UPDATE_REQUESTED)
s->key_update = SSL_KEY_UPDATE_NOT_REQUESTED;
if (!tls13_update_key(s, 0)) {
return WRITE_TRAN_CONTINUE;
case TLS_ST_SR_KEY_UPDATE:
- if (s->key_update != SSL_KEY_UPDATE_NONE) {
- st->hand_state = TLS_ST_SW_KEY_UPDATE;
- return WRITE_TRAN_CONTINUE;
- }
- /* Fall through */
-
case TLS_ST_SW_KEY_UPDATE:
st->hand_state = TLS_ST_OK;
return WRITE_TRAN_CONTINUE;