if (player == NULL)
return 0;
- u32 id = -1;
- if (!lua_isnil(L, 2))
- id = lua_tonumber(L, 2);
-
- HudElementStat stat = (HudElementStat)getenumfield(L, 3, "stat",
- es_HudElementStat, HUD_STAT_NUMBER);
-
+ u32 id = !lua_isnil(L, 2) ? lua_tonumber(L, 2) : -1;
if (id >= player->hud.size())
return 0;
+ HudElementStat stat = HUD_STAT_NUMBER;
+ if (!lua_isnil(L, 3)) {
+ int statint;
+ std::string statstr = lua_tostring(L, 3);
+ stat = string_to_enum(es_HudElementStat, statint, statstr) ?
+ (HudElementStat)statint : HUD_STAT_NUMBER;
+ }
+
void *value = NULL;
HudElement *e = player->hud[id];
if (!e)