groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults(),
+#Walls API
+---------
+The walls API allows easy addition of stone auto-connecting wall nodes.
+
+walls.register(name, desc, texture, mat, sounds)
+^ name = "walls:stone_wall". Node name.
+^ desc = "A Stone wall"
+^ texture = "default_stone.png"
+^ mat = "default:stone". Used to auto-generate crafting recipe.
+^ sounds = sounds: see [#Default sounds]
+
Farming API
-----------
--- /dev/null
+
+--[[
+
+Walls mod for Minetest
+
+Copyright (C) 2015 Auke Kok <sofar@foo-projects.org>
+
+This program is free software. It comes without any warranty, to
+the extent permitted by applicable law. You can redistribute it
+and/or modify it under the terms of the Do What The Fuck You Want
+To Public License, Version 2, as published by Sam Hocevar. See
+http://sam.zoy.org/wtfpl/COPYING for more details.
+
+--]]
+
+walls = {}
+
+walls.register = function(wall_name, wall_desc, wall_texture, wall_mat, wall_sounds)
+ -- inventory node, and pole-type wall start item
+ minetest.register_node(wall_name, {
+ description = wall_desc,
+ drawtype = "nodebox",
+ node_box = {
+ type = "connected",
+ fixed = {{-1/4, -1/2, -1/4, 1/4, 1/2, 1/4}},
+ -- connect_bottom =
+ connect_front = {{-3/16, -1/2, -1/2, 3/16, 3/8, -1/4}},
+ connect_left = {{-1/2, -1/2, -3/16, -1/4, 3/8, 3/16}},
+ connect_back = {{-3/16, -1/2, 1/4, 3/16, 3/8, 1/2}},
+ connect_right = {{ 1/4, -1/2, -3/16, 1/2, 3/8, 3/16}},
+ },
+ connects_to = { "group:cracky", "group:wall", "group:stone" },
+ paramtype = "light",
+ is_ground_content = false,
+ tiles = { wall_texture, },
+ walkable = true,
+ groups = { cracky = 3, wall = 1, stone = 2 },
+ sounds = wall_sounds,
+ })
+
+ -- crafting recipe
+ minetest.register_craft({
+ output = wall_name .. " 6",
+ recipe = {
+ { '', '', '' },
+ { wall_mat, wall_mat, wall_mat},
+ { wall_mat, wall_mat, wall_mat},
+ }
+ })
+
+end
+
+walls.register("walls:cobble", "Cobblestone Wall", "default_cobble.png",
+ "default:cobble", default.node_sound_stone_defaults())
+
+walls.register("walls:mossycobble", "Mossy Cobblestone Wall", "default_mossycobble.png",
+ "default:mossycobble", default.node_sound_stone_defaults())
+
+walls.register("walls:desertcobble", "Desert Cobblestone Wall", "default_desert_cobble.png",
+ "default:desert_cobble", default.node_sound_stone_defaults())
+