void StaticObject::serialize(std::ostream &os)
{
- char buf[12];
// type
- buf[0] = type;
- os.write(buf, 1);
+ writeU8(os, type);
// pos
- writeV3S32((u8*)buf, v3s32(pos.X*1000,pos.Y*1000,pos.Z*1000));
- os.write(buf, 12);
+ writeV3F1000(os, pos);
// data
os<<serializeString(data);
}
void StaticObject::deSerialize(std::istream &is, u8 version)
{
- char buf[12];
// type
- is.read(buf, 1);
- type = buf[0];
+ type = readU8(is);
// pos
- is.read(buf, 12);
- v3s32 intp = readV3S32((u8*)buf);
- pos.X = (f32)intp.X/1000;
- pos.Y = (f32)intp.Y/1000;
- pos.Z = (f32)intp.Z/1000;
+ pos = readV3F1000(is);
// data
data = deSerializeString(is);
}
void StaticObjectList::serialize(std::ostream &os)
{
- char buf[12];
// version
- buf[0] = 0;
- os.write(buf, 1);
+ u8 version = 0;
+ writeU8(os, version);
// count
u16 count = m_stored.size() + m_active.size();
- writeU16((u8*)buf, count);
- os.write(buf, 2);
+ writeU16(os, count);
for(std::list<StaticObject>::iterator
i = m_stored.begin();
i != m_stored.end(); ++i)
}
void StaticObjectList::deSerialize(std::istream &is)
{
- char buf[12];
// version
- is.read(buf, 1);
- u8 version = buf[0];
+ u8 version = readU8(is);
// count
- is.read(buf, 2);
- u16 count = readU16((u8*)buf);
+ u16 count = readU16(is);
for(u16 i=0; i<count; i++)
{
StaticObject s_obj;
if(is.gcount() != 2)
throw SerializationError("deSerializeString: size not read");
u16 s_size = readU16((u8*)buf);
+ std::string s;
if(s_size == 0)
- return "";
+ return s;
Buffer<char> buf2(s_size);
is.read(&buf2[0], s_size);
- std::string s;
s.reserve(s_size);
s.append(&buf2[0], s_size);
return s;
if(is.gcount() != 2)
throw SerializationError("deSerializeString: size not read");
u16 s_size = readU16((u8*)buf);
- if(s_size == 0)
- return L"";
std::wstring s;
+ if(s_size == 0)
+ return s;
s.reserve(s_size);
for(u32 i=0; i<s_size; i++)
{
if(is.gcount() != 4)
throw SerializationError("deSerializeLongString: size not read");
u32 s_size = readU32((u8*)buf);
+ std::string s;
if(s_size == 0)
- return "";
+ return s;
Buffer<char> buf2(s_size);
is.read(&buf2[0], s_size);
- std::string s;
s.reserve(s_size);
s.append(&buf2[0], s_size);
return s;
#define UTIL_SERIALIZE_HEADER
#include "../irrlichttypes_bloated.h"
+#include "config.h"
+#if HAVE_ENDIAN_H
+#include <endian.h>
+#include <string.h> // for memcpy
+#endif
#include <iostream>
#include <string>
+#define FIXEDPOINT_FACTOR 1000.0f
+#define FIXEDPOINT_INVFACTOR (1.0f/FIXEDPOINT_FACTOR)
+
+#if HAVE_ENDIAN_H
+// use machine native byte swapping routines
+// Note: memcpy below is optimized out by modern compilers
+
+inline void writeU64(u8* data, u64 i)
+{
+ u64 val = htobe64(i);
+ memcpy(data, &val, 8);
+}
+
+inline void writeU32(u8* data, u32 i)
+{
+ u32 val = htobe32(i);
+ memcpy(data, &val, 4);
+}
+
+inline void writeU16(u8* data, u16 i)
+{
+ u16 val = htobe16(i);
+ memcpy(data, &val, 2);
+}
+
+inline u64 readU64(const u8* data)
+{
+ u64 val;
+ memcpy(&val, data, 8);
+ return be64toh(val);
+}
+
+inline u32 readU32(const u8* data)
+{
+ u32 val;
+ memcpy(&val, data, 4);
+ return be32toh(val);
+}
+
+inline u16 readU16(const u8* data)
+{
+ u16 val;
+ memcpy(&val, data, 2);
+ return be16toh(val);
+}
+
+#else
+// generic byte-swapping implementation
+
inline void writeU64(u8 *data, u64 i)
{
data[0] = ((i>>56)&0xff);
data[1] = ((i>> 0)&0xff);
}
-inline void writeU8(u8 *data, u8 i)
-{
- data[0] = ((i>> 0)&0xff);
-}
-
inline u64 readU64(const u8 *data)
{
return ((u64)data[0]<<56) | ((u64)data[1]<<48)
return (data[0]<<8) | (data[1]<<0);
}
+#endif
+
+inline void writeU8(u8 *data, u8 i)
+{
+ data[0] = ((i>> 0)&0xff);
+}
+
inline u8 readU8(const u8 *data)
{
return (data[0]<<0);
}
inline void writeF1000(u8 *data, f32 i){
- writeS32(data, i*1000);
+ writeS32(data, i*FIXEDPOINT_FACTOR);
}
inline f32 readF1000(const u8 *data){
- return (f32)readS32(data)/1000.;
+ return (f32)readS32(data)*FIXEDPOINT_INVFACTOR;
}
inline void writeV3S32(u8 *data, v3s32 p)
inline void writeARGB8(u8 *data, video::SColor p)
{
- writeU8(&data[0], p.getAlpha());
- writeU8(&data[1], p.getRed());
- writeU8(&data[2], p.getGreen());
- writeU8(&data[3], p.getBlue());
+ writeU32(data, p.color);
}
inline video::SColor readARGB8(const u8 *data)
{
- video::SColor p(
- readU8(&data[0]),
- readU8(&data[1]),
- readU8(&data[2]),
- readU8(&data[3])
- );
+ video::SColor p(readU32(data));
return p;
}
inline void writeU8(std::ostream &os, u8 p)
{
- char buf[1] = {0};
+ char buf[1];
writeU8((u8*)buf, p);
os.write(buf, 1);
}
inline void writeU16(std::ostream &os, u16 p)
{
- char buf[2] = {0};
+ char buf[2];
writeU16((u8*)buf, p);
os.write(buf, 2);
}
inline void writeU32(std::ostream &os, u32 p)
{
- char buf[4] = {0};
+ char buf[4];
writeU32((u8*)buf, p);
os.write(buf, 4);
}
inline void writeS32(std::ostream &os, s32 p)
{
- char buf[4] = {0};
- writeS32((u8*)buf, p);
- os.write(buf, 4);
+ writeU32(os, (u32) p);
}
inline s32 readS32(std::istream &is)
{
- char buf[4] = {0};
- is.read(buf, 4);
- return readS32((u8*)buf);
+ return (s32)readU32(is);
}
inline void writeS16(std::ostream &os, s16 p)
{
- char buf[2] = {0};
- writeS16((u8*)buf, p);
- os.write(buf, 2);
+ writeU16(os, (u16) p);
}
inline s16 readS16(std::istream &is)
{
- char buf[2] = {0};
- is.read(buf, 2);
- return readS16((u8*)buf);
+ return (s16)readU16(is);
}
inline void writeS8(std::ostream &os, s8 p)
{
- char buf[1] = {0};
- writeS8((u8*)buf, p);
- os.write(buf, 1);
+ writeU8(os, (u8) p);
}
inline s8 readS8(std::istream &is)
{
- char buf[1] = {0};
- is.read(buf, 1);
- return readS8((u8*)buf);
+ return (s8)readU8(is);
}
inline void writeF1000(std::ostream &os, f32 p)
{
- char buf[4] = {0};
+ char buf[4];
writeF1000((u8*)buf, p);
os.write(buf, 4);
}
inline void writeV2F1000(std::ostream &os, v2f p)
{
- char buf[8] = {0};
+ char buf[8];
writeV2F1000((u8*)buf, p);
os.write(buf, 8);
}
inline void writeV2S16(std::ostream &os, v2s16 p)
{
- char buf[4] = {0};
+ char buf[4];
writeV2S16((u8*)buf, p);
os.write(buf, 4);
}
inline void writeV2S32(std::ostream &os, v2s32 p)
{
- char buf[8] = {0};
+ char buf[8];
writeV2S32((u8*)buf, p);
os.write(buf, 8);
}
inline void writeV3S16(std::ostream &os, v3s16 p)
{
- char buf[6] = {0};
+ char buf[6];
writeV3S16((u8*)buf, p);
os.write(buf, 6);
}
inline void writeARGB8(std::ostream &os, video::SColor p)
{
- char buf[4] = {0};
+ char buf[4];
writeARGB8((u8*)buf, p);
os.write(buf, 4);
}