Set version to 0.3.0 and update changelog 0.3.0
authorPerttu Ahola <celeron55@gmail.com>
Tue, 1 Nov 2011 14:54:01 +0000 (16:54 +0200)
committerPerttu Ahola <celeron55@gmail.com>
Tue, 1 Nov 2011 14:54:01 +0000 (16:54 +0200)
CMakeLists.txt
doc/changelog.txt

index 1c316d4fb5c762909bfaa9359566403457177803..d23ba4e5454cd742599314aec21ecfa9a247a193 100644 (file)
@@ -10,7 +10,7 @@ project(minetest)
 # Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
 set(VERSION_MAJOR 0)
 set(VERSION_MINOR 3)
-set(VERSION_PATCH dev-20111021)
+set(VERSION_PATCH 0)
 set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
 
 MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
index b600345aacba60fe790259a86b77d83d679c2d33..04017caa84e6aa0600213d64295e2dc33f3f5738 100644 (file)
@@ -3,11 +3,12 @@ Minetest-c55 changelog
 This should contain all the major changes.
 For minor stuff, refer to the commit log of the repository.
 
+0.3.0: (released on 2011-11-01)
+- Some small fixes
 0.3.dev-20111021:
 - Modify dungeon masters to only try to shoot players
 - Fix object duplication bug at block load/unload bug
 - Improve network layer
-
 0.3.dev-20111016:
 - Locked chest
 - Server user limit setting (max_users)