local function add_effects(pos, radius, drops)
minetest.add_particlespawner({
- amount = 128,
- time = 1,
+ amount = 64,
+ time = 0.5,
minpos = vector.subtract(pos, radius / 2),
maxpos = vector.add(pos, radius / 2),
- minvel = {x = -20, y = -20, z = -20},
- maxvel = {x = 20, y = 20, z = 20},
+ minvel = {x = -10, y = -10, z = -10},
+ maxvel = {x = 10, y = 10, z = 10},
minacc = vector.new(),
maxacc = vector.new(),
minexptime = 1,
- maxexptime = 3,
+ maxexptime = 2.5,
minsize = 8,
maxsize = 16,
texture = "tnt_smoke.png",