// If no stone surface was detected in this mapchunk column the biomemap
// will be empty for this (x, z) position. Add the currently active
// biome to the biomemap, or if biome is NULL calculate it for this
- // position.
+ // position and add it.
if (biomemap[index] == BIOME_NONE) {
- if (biome) {
- biomemap[index] = biome->index;
- } else {
- biome =
- biomegen->getBiomeAtIndex(index, v3s16(x, node_min.Y, z));
- biomemap[index] = biome->index;
- }
+ if (!biome)
+ biome = biomegen->getBiomeAtIndex(
+ index, v3s16(x, node_min.Y, z));
+ biomemap[index] = biome->index;
}
}
}