Update Android defaults for modern H/W. (#7572)
authorlhofhansl <lhofhansl@yahoo.com>
Sun, 22 Jul 2018 09:16:32 +0000 (11:16 +0200)
committerLoïc Blot <nerzhul@users.noreply.github.com>
Sun, 22 Jul 2018 09:16:32 +0000 (11:16 +0200)
src/defaultsettings.cpp

index 2e31e9eeec6088be77590f3f8f75f0f309b6252c..dbd3cf8d24c596f4d7c97e69be25564b0cfe95cf 100644 (file)
@@ -411,10 +411,10 @@ void set_default_settings(Settings *settings)
        settings->setDefault("fixed_virtual_joystick", "false");
        settings->setDefault("virtual_joystick_triggers_aux", "false");
        settings->setDefault("smooth_lighting", "false");
-       settings->setDefault("max_simultaneous_block_sends_per_client", "3");
-       settings->setDefault("emergequeue_limit_diskonly", "8");
-       settings->setDefault("emergequeue_limit_generate", "8");
-       settings->setDefault("max_block_generate_distance", "3");
+       settings->setDefault("max_simultaneous_block_sends_per_client", "10");
+       settings->setDefault("emergequeue_limit_diskonly", "16");
+       settings->setDefault("emergequeue_limit_generate", "16");
+       settings->setDefault("max_block_generate_distance", "5");
        settings->setDefault("enable_3d_clouds", "false");
        settings->setDefault("fps_max", "30");
        settings->setDefault("pause_fps_max", "10");
@@ -422,11 +422,11 @@ void set_default_settings(Settings *settings)
        settings->setDefault("sqlite_synchronous", "1");
        settings->setDefault("gui_scaling", "1.1");
        settings->setDefault("server_map_save_interval", "15");
-       settings->setDefault("client_mapblock_limit", "500");
-       settings->setDefault("active_block_range", "1");
-       settings->setDefault("chunksize", "3");
+       settings->setDefault("client_mapblock_limit", "1000");
+       settings->setDefault("active_block_range", "2");
+       settings->setDefault("chunksize", "5");
 
-       settings->setDefault("viewing_range", "25");
+       settings->setDefault("viewing_range", "50");
        settings->setDefault("inventory_image_hack", "false");
 
        // Check for a device with a small screen