u8[len] itemstring
7: LuaEntity:
- u8 version
- version 1:
- u16 len
- u8[len] entity name
- u32 len
- u8[len] static data
- s16 hp
- s32 velocity.x * 10000
- s32 velocity.y * 10000
- s32 velocity.z * 10000
- s32 yaw * 1000
+ u8 compatibility_byte (always 1)
+ u16 len
+ u8[len] entity name
+ u32 len
+ u8[len] static data
+ s16 hp
+ s32 velocity.x * 10000
+ s32 velocity.y * 10000
+ s32 velocity.z * 10000
+ s32 yaw * 1000
+ if PROTOCOL_VERSION >= 37:
+ u8 version2 (=1)
+ s32 pitch * 1000
+ s32 roll * 1000
Itemstring format
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