Add keyword based search to serverlist
authorred-001 <red-001@outlook.ie>
Fri, 6 Jan 2017 20:29:29 +0000 (20:29 +0000)
committerAuke Kok <sofar@foo-projects.org>
Sun, 15 Jan 2017 21:43:47 +0000 (13:43 -0800)
builtin/mainmenu/common.lua
builtin/mainmenu/init.lua
builtin/mainmenu/tab_credits.lua
builtin/mainmenu/tab_multiplayer.lua
builtin/mainmenu/tab_server.lua
builtin/mainmenu/tab_settings.lua
builtin/mainmenu/tab_simple_main.lua
builtin/mainmenu/tab_singleplayer.lua

index da36678280fc484d3417811130fd908cabbb2306..5e3df086467f64ff4badf375964fab9e7d37f4b7 100644 (file)
@@ -77,7 +77,7 @@ function order_favorite_list(list)
 end
 
 --------------------------------------------------------------------------------
-function render_favorite(spec, is_favorite)
+function render_serverlist_row(spec, is_favorite)
        local text = ""
        if spec.name then
                text = text .. core.formspec_escape(spec.name:trim())
index 7f0c1e386041da5495b57103301dcb9d7cab6bae..1b527a0537b16d8181ab9ebec1f449ab396f0327 100644 (file)
@@ -128,7 +128,7 @@ local function init_globals()
        end
 
        -- Create main tabview
-       local tv_main = tabview_create("maintab", {x = 12, y = 5.2}, {x = 0, y = 0})
+       local tv_main = tabview_create("maintab", {x = 12, y = 5.4}, {x = 0, y = 0})
 
        if PLATFORM == "Android" then
                tv_main:add(tabs.simple_main)
index c2ad19183a63af5c7a353027176a85ae96d5f86e..80e03f84d0920ac3a3ff1f3669d807f472a88bc1 100644 (file)
@@ -85,7 +85,7 @@ return {
                        "label[0.5,3.5;http://minetest.net]" ..
                        "tablecolumns[color;text]" ..
                        "tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
-                       "table[3.5,-0.25;8.5,5.8;list_credits;" ..
+                       "table[3.5,-0.25;8.5,6.05;list_credits;" ..
                        "#FFFF00," .. fgettext("Core Developers") .. ",," ..
                        table.concat(core_developers, ",,") .. ",,," ..
                        "#FFFF00," .. fgettext("Active Contributors") .. ",," ..
index 00150f26d8cc1bf116cafc0642ee1edb2d5dd8ef..3c2b2cdbeb3e365cb385263b00dd03bcf0a2b687 100644 (file)
@@ -20,7 +20,16 @@ local function get_formspec(tabview, name, tabdata)
        -- Update the cached supported proto info,
        -- it may have changed after a change by the settings menu.
        common_update_cached_supp_proto()
-       local fav_selected = menudata.favorites[tabdata.fav_selected]
+       local fav_selected = nil
+       if menudata.search_result then
+               fav_selected = menudata.search_result[tabdata.fav_selected]
+       else
+               fav_selected = menudata.favorites[tabdata.fav_selected]
+       end
+
+       if not tabdata.search_for then
+               tabdata.search_for = ""
+       end
 
        local retval =
                "label[7.75,-0.15;" .. fgettext("Address / Port") .. "]" ..
@@ -33,7 +42,9 @@ local function get_formspec(tabview, name, tabdata)
                "field[8,1.95;2.95,0.5;te_name;;" ..
                        core.formspec_escape(core.setting_get("name")) .. "]" ..
                "pwdfield[10.78,1.95;1.77,0.5;te_pwd;]" ..
-               "box[7.73,2.35;4.3,2.28;#999999]"
+               "box[7.73,2.35;4.3,2.28;#999999]"..
+               "field[0.15,0.25;4.5,0.27;te_search;;"..core.formspec_escape(tabdata.search_for).."]"..
+               "button[4.8,0;2.7,0.1;btn_mp_search;" .. fgettext("Search") .. "]"
 
        if tabdata.fav_selected and fav_selected then
                if gamedata.fav then
@@ -58,9 +69,27 @@ local function get_formspec(tabview, name, tabdata)
                image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
                "color,span=1;" ..
                "text,padding=1]" ..
-               "table[-0.15,-0.1;7.75,5.5;favourites;"
+               "table[-0.15,0.4;7.75,5.35;favourites;"
+
+       if menudata.search_result then
+               for i = 1, #menudata.search_result do
+                       local favs = core.get_favorites("local")
+                       local server = menudata.search_result[i]
 
-       if #menudata.favorites > 0 then
+                       for fav_id = 1, #favs do
+                               if server.address == favs[fav_id].address and
+                                               server.port == favs[fav_id].port then
+                                       server.is_favorite = true
+                               end
+                       end
+
+                       if i ~= 1 then
+                               retval = retval .. ","
+                       end
+
+                       retval = retval .. render_serverlist_row(server, server.is_favorite)
+               end
+       elseif #menudata.favorites > 0 then
                local favs = core.get_favorites("local")
                if #favs > 0 then
                        for i = 1, #favs do
@@ -75,9 +104,9 @@ local function get_formspec(tabview, name, tabdata)
                                end
                        end
                end
-               retval = retval .. render_favorite(menudata.favorites[1], (#favs > 0))
+               retval = retval .. render_serverlist_row(menudata.favorites[1], (#favs > 0))
                for i = 2, #menudata.favorites do
-                       retval = retval .. "," .. render_favorite(menudata.favorites[i], (i <= #favs))
+                       retval = retval .. "," .. render_serverlist_row(menudata.favorites[i], (i <= #favs))
                end
        end
 
@@ -92,6 +121,8 @@ end
 
 --------------------------------------------------------------------------------
 local function main_button_handler(tabview, fields, name, tabdata)
+       local serverlist = menudata.search_result or menudata.favorites
+
        if fields.te_name then
                gamedata.playername = fields.te_name
                core.setting_set("name", fields.te_name)
@@ -99,10 +130,10 @@ local function main_button_handler(tabview, fields, name, tabdata)
 
        if fields.favourites then
                local event = core.explode_table_event(fields.favourites)
-               local fav = menudata.favorites[event.row]
+               local fav = serverlist[event.row]
 
                if event.type == "DCL" then
-                       if event.row <= #menudata.favorites then
+                       if event.row <= #serverlist then
                                if menudata.favorites_is_public and
                                                not is_server_protocol_compat_or_error(
                                                        fav.proto_min, fav.proto_max) then
@@ -131,7 +162,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
                end
 
                if event.type == "CHG" then
-                       if event.row <= #menudata.favorites then
+                       if event.row <= #serverlist then
                                gamedata.fav = false
                                local favs = core.get_favorites("local")
                                local address = fav.address
@@ -157,7 +188,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
 
        if fields.key_up or fields.key_down then
                local fav_idx = core.get_table_index("favourites")
-               local fav = menudata.favorites[fav_idx]
+               local fav = serverlist[fav_idx]
 
                if fav_idx then
                        if fields.key_up and fav_idx > 1 then
@@ -176,7 +207,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
 
                local address = fav.address
                local port    = fav.port
-
+               gamedata.serverdescription = fav.description
                if address and port then
                        core.setting_set("address", address)
                        core.setting_set("remote_port", port)
@@ -199,6 +230,65 @@ local function main_button_handler(tabview, fields, name, tabdata)
                return true
        end
 
+       if fields.btn_mp_search or fields.key_enter_field == "te_search" then
+               tabdata.fav_selected = 1
+               local input = fields.te_search:lower()
+               tabdata.search_for = fields.te_search
+
+               if #menudata.favorites < 2 then
+                       return true
+               end
+
+               menudata.search_result = {}
+
+               -- setup the keyword list
+               local keywords = {}
+               for word in input:gmatch("%S+") do
+                       table.insert(keywords, word)
+               end
+
+               if #keywords == 0 then
+                       menudata.search_result = nil
+                       return true
+               end
+
+               -- Search the serverlist
+               local search_result = {}
+               for i = 1, #menudata.favorites do
+                       local server = menudata.favorites[i]
+                       local found = 0
+                       for k = 1, #keywords do
+                               local keyword = keywords[k]
+                               if server.name then
+                                       local name = server.name:lower()
+                                       local _, count = name:gsub(keyword, keyword)
+                                       found = found + count * 4
+                               end
+
+                               if server.description then
+                                       local desc = server.description:lower()
+                                       local _, count = desc:gsub(keyword, keyword)
+                                       found = found + count * 2
+                               end
+                       end
+                       if found > 0 then
+                               local points = (#menudata.favorites - i) / 5 + found
+                               server.points = points
+                               table.insert(search_result, server)
+                       end
+               end
+               if #search_result > 0 then
+                       table.sort(search_result, function(a, b)
+                               return a.points > b.points
+                       end)
+                       menudata.search_result = search_result
+                       local first_server = search_result[1]
+                       core.setting_set("address",     first_server.address)
+                       core.setting_set("remote_port", first_server.port)
+               end
+               return true
+       end
+
        if (fields.btn_mp_connect or fields.key_enter) and fields.te_address and fields.te_port then
                gamedata.playername = fields.te_name
                gamedata.password   = fields.te_pwd
@@ -206,9 +296,9 @@ local function main_button_handler(tabview, fields, name, tabdata)
                gamedata.port       = fields.te_port
                gamedata.selected_world = 0
                local fav_idx = core.get_table_index("favourites")
-               local fav = menudata.favorites[fav_idx]
+               local fav = serverlist[fav_idx]
 
-               if fav_idx and fav_idx <= #menudata.favorites and
+               if fav_idx and fav_idx <= #serverlist and
                                fav.address == fields.te_address and
                                fav.port    == fields.te_port then
 
index 6b96825a0fbd6b3f38255cba7ed80b44837a381c..be57ad7ef5c4e219396e5d91bbc5798ebf99b0c1 100644 (file)
@@ -26,7 +26,7 @@ local function get_formspec(tabview, name, tabdata)
                "button[4,4.15;2.6,0.5;world_delete;" .. fgettext("Delete") .. "]" ..
                "button[6.5,4.15;2.8,0.5;world_create;" .. fgettext("New") .. "]" ..
                "button[9.2,4.15;2.55,0.5;world_configure;" .. fgettext("Configure") .. "]" ..
-               "button[8.5,4.95;3.25,0.5;start_server;" .. fgettext("Start Game") .. "]" ..
+               "button[8.5,5;3.25,0.5;start_server;" .. fgettext("Start Game") .. "]" ..
                "label[4,-0.25;" .. fgettext("Select World:") .. "]" ..
                "checkbox[0.25,0.25;cb_creative_mode;" .. fgettext("Creative Mode") .. ";" ..
                dump(core.setting_getbool("creative_mode")) .. "]" ..
index af8df0ccb143556911359fd8946c41e724f7f542..e59572a41ac5f3f069f94137598ec0483e89c270 100644 (file)
@@ -209,12 +209,12 @@ local function formspec(tabview, name, tabdata)
                        .. fgettext("Reset singleplayer world") .. "]"
        else
                tab_string = tab_string ..
-                       "button[8,4.75;3.75,0.5;btn_change_keys;"
+                       "button[8,4.85;3.75,0.5;btn_change_keys;"
                        .. fgettext("Change keys") .. "]"
        end
 
        tab_string = tab_string ..
-               "button[0,4.75;3.75,0.5;btn_advanced_settings;"
+               "button[0,4.85;3.75,0.5;btn_advanced_settings;"
                .. fgettext("Advanced Settings") .. "]"
 
 
index 3818f321f5a1edd983eb764caf44a17d42853c48..a773a491240a804431300901ea036232d4f1ab62 100644 (file)
@@ -70,9 +70,9 @@ local function get_formspec(tabview, name, tabdata)
                                end
                        end
                end
-               retval = retval .. render_favorite(menudata.favorites[1], (#favs > 0))
+               retval = retval .. render_serverlist_row(menudata.favorites[1], (#favs > 0))
                for i = 2, #menudata.favorites do
-                       retval = retval .. "," .. render_favorite(menudata.favorites[i], (i <= #favs))
+                       retval = retval .. "," .. render_serverlist_row(menudata.favorites[i], (i <= #favs))
                end
        end
 
index 05060cbc612d72c8950663364058dd12dda9d505..236de763c9b1f73fe4da79329853282fbae2ff29 100644 (file)
@@ -57,7 +57,7 @@ local function singleplayer_refresh_gamebar()
 
        local btnbar = buttonbar_create("game_button_bar",
                game_buttonbar_button_handler,
-               {x=-0.3,y=5.65}, "horizontal", {x=12.4,y=1.15})
+               {x=-0.3,y=5.9}, "horizontal", {x=12.4,y=1.15})
 
        for i=1,#gamemgr.games,1 do
                local btn_name = "game_btnbar_" .. gamemgr.games[i].id
@@ -96,7 +96,7 @@ local function get_formspec(tabview, name, tabdata)
                        "button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
                        "button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
                        "button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
-                       "button[8.5,4.95;3.25,0.5;play;".. fgettext("Play") .. "]" ..
+                       "button[8.5,5;3.25,0.5;play;".. fgettext("Play") .. "]" ..
                        "label[4,-0.25;".. fgettext("Select World:") .. "]"..
                        "checkbox[0.25,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
                        dump(core.setting_getbool("creative_mode")) .. "]"..