Goddamn MSVC pow overload ambiguities
authorPerttu Ahola <celeron55@gmail.com>
Wed, 21 Mar 2012 20:11:15 +0000 (22:11 +0200)
committerPerttu Ahola <celeron55@gmail.com>
Wed, 21 Mar 2012 20:11:15 +0000 (22:11 +0200)
src/game.cpp

index 0fe296d122ed7da5dbb089bcbef4283138ee9a20..5ed479386d199bc75d9fb342e39cda45861093af 100644 (file)
@@ -2465,7 +2465,7 @@ void the_game(
                                        initial_color.getInterpolated_quadratic(
                                                initial_color,
                                                final_color,
-                                               pow(statustext_time / (float)statustext_time_max, 2.0));
+                                               pow(statustext_time / (float)statustext_time_max, 2.0f));
                                guitext_status->setOverrideColor(fade_color);
                                guitext_status->enableOverrideColor(true);
                        }