end
end
-local register_biome_raw = core.register_biome
-core.registered_biomes = {}
-function core.register_biome(biome)
- core.registered_biomes[biome.name] = biome
- register_biome_raw(biome)
-end
-
function core.on_craft(itemstack, player, old_craft_list, craft_inv)
for _, func in ipairs(core.registered_on_crafts) do
itemstack = func(itemstack, player, old_craft_list, craft_inv) or itemstack
-- Callback registration
--
+local register_biome_raw = core.register_biome
+core.registered_biomes = {}
+function core.register_biome(biome)
+ core.registered_biomes[biome.name] = biome
+ register_biome_raw(biome)
+end
+
local function make_registration()
local t = {}
local registerfunc = function(func) table.insert(t, func) end
return t, registerfunc
end
+local function make_registration_wrap(name)
+ local list = {}
+ local full_name = "register_"..name
+ local orig_func = core[full_name]
+ core[full_name] = function(def)
+ table.insert(list, def)
+ orig_func(def)
+ end
+ return list
+end
+
+
+core.registered_ores = make_registration_wrap("ore")
+core.registered_decorations = make_registration_wrap("decoration")
+
core.registered_on_chat_messages, core.register_on_chat_message = make_registration()
core.registered_globalsteps, core.register_globalstep = make_registration()
core.registered_playerevents, core.register_playerevent = make_registration()
* `minetest.register_craftitem(name, item definition)`
* added to `minetest.registered_items[name]`
+* `minetest.register_ore(ore definition)`
+ * added to `minetest.registered_ores`
+
+* `minetest.register_decoration(decoration definition)`
+ * added to `minetest.registered_decorations`
+
Note that in some cases you will stumble upon things that are not contained
in these tables (e.g. when a mod has been removed). Always check for
existence before trying to access the fields.
### Global tables
* `minetest.registered_items`
- * List of registered items, indexed by name
+ * Map of registered items, indexed by name
* `minetest.registered_nodes`
- * List of registered node definitions, indexed by name
+ * Map of registered node definitions, indexed by name
* `minetest.registered_craftitems`
- * List of registered craft item definitions, indexed by name
+ * Map of registered craft item definitions, indexed by name
* `minetest.registered_tools`
- * List of registered tool definitions, indexed by name
+ * Map of registered tool definitions, indexed by name
* `minetest.registered_entities`
- * List of registered entity prototypes, indexed by name
+ * Map of registered entity prototypes, indexed by name
* `minetest.object_refs`
- * List of object references, indexed by active object id
+ * Map of object references, indexed by active object id
* `minetest.luaentities`
- * List of Lua entities, indexed by active object id
+ * Map of Lua entities, indexed by active object id
+* `minetest.registered_ores`
+ * List of registered ore definitions.
+* `minetest.registered_decorations`
+ * List of registered decoration definitions.
Class reference
---------------