Stairs: Register acacia wood stair and slab
authorparamat <mat.gregory@virginmedia.com>
Thu, 23 Jul 2015 00:24:45 +0000 (01:24 +0100)
committerparamat <mat.gregory@virginmedia.com>
Thu, 23 Jul 2015 04:14:43 +0000 (05:14 +0100)
mods/stairs/init.lua

index 7f84b4c0aab7200b5453485c644e9d09db49699a..46b8eb18146fabe50cac14bbd35eae95cf5cf55a 100644 (file)
@@ -221,98 +221,105 @@ function stairs.register_stair_and_slab(subname, recipeitem, groups, images, des
 end
 
 stairs.register_stair_and_slab("wood", "default:wood",
-               {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
+               {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
                {"default_wood.png"},
                "Wooden Stair",
                "Wooden Slab",
                default.node_sound_wood_defaults())
 
+stairs.register_stair_and_slab("junglewood", "default:junglewood",
+               {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
+               {"default_junglewood.png"},
+               "Junglewood Stair",
+               "Junglewood Slab",
+               default.node_sound_wood_defaults())
+
+stairs.register_stair_and_slab("pinewood", "default:pinewood",
+               {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
+               {"default_pinewood.png"},
+               "Pinewood Stair",
+               "Pinewood Slab",
+               default.node_sound_wood_defaults())
+
+stairs.register_stair_and_slab("acacia_wood", "default:acacia_wood",
+               {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
+               {"default_acacia_wood.png"},
+               "Acacia Wood Stair",
+               "Acacia Wood Slab",
+               default.node_sound_wood_defaults())
+
 stairs.register_stair_and_slab("stone", "default:stone",
-               {cracky=3},
+               {cracky = 3},
                {"default_stone.png"},
                "Stone Stair",
                "Stone Slab",
                default.node_sound_stone_defaults())
 
 stairs.register_stair_and_slab("cobble", "default:cobble",
-               {cracky=3},
+               {cracky = 3},
                {"default_cobble.png"},
                "Cobblestone Stair",
                "Cobblestone Slab",
                default.node_sound_stone_defaults())
 
+stairs.register_stair_and_slab("stonebrick", "default:stonebrick",
+               {cracky = 3},
+               {"default_stone_brick.png"},
+               "Stone Brick Stair",
+               "Stone Brick Slab",
+               default.node_sound_stone_defaults())
+
 stairs.register_stair_and_slab("desert_stone", "default:desert_stone",
-               {cracky=3},
+               {cracky = 3},
                {"default_desert_stone.png"},
                "Desertstone Stair",
                "Desertstone Slab",
                default.node_sound_stone_defaults())
 
 stairs.register_stair_and_slab("desert_cobble", "default:desert_cobble",
-               {cracky=3},
+               {cracky = 3},
                {"default_desert_cobble.png"},
                "Desert Cobblestone Stair",
                "Desert Cobblestone Slab",
                default.node_sound_stone_defaults())
 
 stairs.register_stair_and_slab("desert_stonebrick", "default:desert_stonebrick",
-               {cracky=3},
+               {cracky = 3},
                {"default_desert_stone_brick.png"},
                "Desert Stone Brick Stair",
                "Desert Stone Brick Slab",
                default.node_sound_stone_defaults())
 
 stairs.register_stair_and_slab("brick", "default:brick",
-               {cracky=3},
+               {cracky = 3},
                {"default_brick.png"},
                "Brick Stair",
                "Brick Slab",
                default.node_sound_stone_defaults())
 
 stairs.register_stair_and_slab("sandstone", "default:sandstone",
-               {crumbly=2,cracky=2},
+               {crumbly = 2, cracky = 2},
                {"default_sandstone.png"},
                "Sandstone Stair",
                "Sandstone Slab",
                default.node_sound_stone_defaults())
                
 stairs.register_stair_and_slab("sandstonebrick", "default:sandstonebrick",
-               {crumbly=2,cracky=2},
+               {crumbly = 2, cracky = 2},
                {"default_sandstone_brick.png"},
                "Sandstone Brick Stair",
                "Sandstone Brick Slab",
                default.node_sound_stone_defaults())
 
-stairs.register_stair_and_slab("junglewood", "default:junglewood",
-               {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
-               {"default_junglewood.png"},
-               "Junglewood Stair",
-               "Junglewood Slab",
-               default.node_sound_wood_defaults())
-
-stairs.register_stair_and_slab("stonebrick", "default:stonebrick",
-               {cracky=3},
-               {"default_stone_brick.png"},
-               "Stone Brick Stair",
-               "Stone Brick Slab",
-               default.node_sound_stone_defaults())
-
-stairs.register_stair_and_slab("pinewood", "default:pinewood",
-               {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
-               {"default_pinewood.png"},
-               "Pinewood Stair",
-               "Pinewood Slab",
-               default.node_sound_wood_defaults())
-
 stairs.register_stair_and_slab("obsidian", "default:obsidian",
-               {cracky=1,level=2},
+               {cracky = 1, level = 2},
                {"default_obsidian.png"},
                "Obsidian Stair",
                "Obsidian Slab",
                default.node_sound_stone_defaults())
 
 stairs.register_stair_and_slab("obsidianbrick", "default:obsidianbrick",
-               {cracky=1,level=2},
+               {cracky = 1, level = 2},
                {"default_obsidian_brick.png"},
                "Obsidian Brick Stair",
                "Obsidian Brick Slab",