end
stairs.register_stair_and_slab("wood", "default:wood",
- {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
+ {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"default_wood.png"},
"Wooden Stair",
"Wooden Slab",
default.node_sound_wood_defaults())
+stairs.register_stair_and_slab("junglewood", "default:junglewood",
+ {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
+ {"default_junglewood.png"},
+ "Junglewood Stair",
+ "Junglewood Slab",
+ default.node_sound_wood_defaults())
+
+stairs.register_stair_and_slab("pinewood", "default:pinewood",
+ {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
+ {"default_pinewood.png"},
+ "Pinewood Stair",
+ "Pinewood Slab",
+ default.node_sound_wood_defaults())
+
+stairs.register_stair_and_slab("acacia_wood", "default:acacia_wood",
+ {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
+ {"default_acacia_wood.png"},
+ "Acacia Wood Stair",
+ "Acacia Wood Slab",
+ default.node_sound_wood_defaults())
+
stairs.register_stair_and_slab("stone", "default:stone",
- {cracky=3},
+ {cracky = 3},
{"default_stone.png"},
"Stone Stair",
"Stone Slab",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("cobble", "default:cobble",
- {cracky=3},
+ {cracky = 3},
{"default_cobble.png"},
"Cobblestone Stair",
"Cobblestone Slab",
default.node_sound_stone_defaults())
+stairs.register_stair_and_slab("stonebrick", "default:stonebrick",
+ {cracky = 3},
+ {"default_stone_brick.png"},
+ "Stone Brick Stair",
+ "Stone Brick Slab",
+ default.node_sound_stone_defaults())
+
stairs.register_stair_and_slab("desert_stone", "default:desert_stone",
- {cracky=3},
+ {cracky = 3},
{"default_desert_stone.png"},
"Desertstone Stair",
"Desertstone Slab",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("desert_cobble", "default:desert_cobble",
- {cracky=3},
+ {cracky = 3},
{"default_desert_cobble.png"},
"Desert Cobblestone Stair",
"Desert Cobblestone Slab",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("desert_stonebrick", "default:desert_stonebrick",
- {cracky=3},
+ {cracky = 3},
{"default_desert_stone_brick.png"},
"Desert Stone Brick Stair",
"Desert Stone Brick Slab",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("brick", "default:brick",
- {cracky=3},
+ {cracky = 3},
{"default_brick.png"},
"Brick Stair",
"Brick Slab",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("sandstone", "default:sandstone",
- {crumbly=2,cracky=2},
+ {crumbly = 2, cracky = 2},
{"default_sandstone.png"},
"Sandstone Stair",
"Sandstone Slab",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("sandstonebrick", "default:sandstonebrick",
- {crumbly=2,cracky=2},
+ {crumbly = 2, cracky = 2},
{"default_sandstone_brick.png"},
"Sandstone Brick Stair",
"Sandstone Brick Slab",
default.node_sound_stone_defaults())
-stairs.register_stair_and_slab("junglewood", "default:junglewood",
- {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
- {"default_junglewood.png"},
- "Junglewood Stair",
- "Junglewood Slab",
- default.node_sound_wood_defaults())
-
-stairs.register_stair_and_slab("stonebrick", "default:stonebrick",
- {cracky=3},
- {"default_stone_brick.png"},
- "Stone Brick Stair",
- "Stone Brick Slab",
- default.node_sound_stone_defaults())
-
-stairs.register_stair_and_slab("pinewood", "default:pinewood",
- {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
- {"default_pinewood.png"},
- "Pinewood Stair",
- "Pinewood Slab",
- default.node_sound_wood_defaults())
-
stairs.register_stair_and_slab("obsidian", "default:obsidian",
- {cracky=1,level=2},
+ {cracky = 1, level = 2},
{"default_obsidian.png"},
"Obsidian Stair",
"Obsidian Slab",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("obsidianbrick", "default:obsidianbrick",
- {cracky=1,level=2},
+ {cracky = 1, level = 2},
{"default_obsidian_brick.png"},
"Obsidian Brick Stair",
"Obsidian Brick Slab",