--- /dev/null
+-- mods/default/crafting.lua
+
+minetest.register_craft({
+ output = 'default:wood 4',
+ recipe = {
+ {'default:tree'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:junglewood 4',
+ recipe = {
+ {'default:jungletree'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:stick 4',
+ recipe = {
+ {'group:wood'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:fence_wood 2',
+ recipe = {
+ {'default:stick', 'default:stick', 'default:stick'},
+ {'default:stick', 'default:stick', 'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:sign_wall',
+ recipe = {
+ {'group:wood', 'group:wood', 'group:wood'},
+ {'group:wood', 'group:wood', 'group:wood'},
+ {'', 'default:stick', ''},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:torch 4',
+ recipe = {
+ {'default:coal_lump'},
+ {'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:pick_wood',
+ recipe = {
+ {'group:wood', 'group:wood', 'group:wood'},
+ {'', 'default:stick', ''},
+ {'', 'default:stick', ''},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:pick_stone',
+ recipe = {
+ {'group:stone', 'group:stone', 'group:stone'},
+ {'', 'default:stick', ''},
+ {'', 'default:stick', ''},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:pick_steel',
+ recipe = {
+ {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+ {'', 'default:stick', ''},
+ {'', 'default:stick', ''},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:pick_bronze',
+ recipe = {
+ {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
+ {'', 'default:stick', ''},
+ {'', 'default:stick', ''},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:pick_mese',
+ recipe = {
+ {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
+ {'', 'default:stick', ''},
+ {'', 'default:stick', ''},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:pick_diamond',
+ recipe = {
+ {'default:diamond', 'default:diamond', 'default:diamond'},
+ {'', 'default:stick', ''},
+ {'', 'default:stick', ''},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:shovel_wood',
+ recipe = {
+ {'group:wood'},
+ {'default:stick'},
+ {'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:shovel_stone',
+ recipe = {
+ {'group:stone'},
+ {'default:stick'},
+ {'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:shovel_steel',
+ recipe = {
+ {'default:steel_ingot'},
+ {'default:stick'},
+ {'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:shovel_bronze',
+ recipe = {
+ {'default:bronze_ingot'},
+ {'default:stick'},
+ {'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:shovel_mese',
+ recipe = {
+ {'default:mese_crystal'},
+ {'default:stick'},
+ {'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:shovel_diamond',
+ recipe = {
+ {'default:diamond'},
+ {'default:stick'},
+ {'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:axe_wood',
+ recipe = {
+ {'group:wood', 'group:wood'},
+ {'group:wood', 'default:stick'},
+ {'', 'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:axe_stone',
+ recipe = {
+ {'group:stone', 'group:stone'},
+ {'group:stone', 'default:stick'},
+ {'', 'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:axe_steel',
+ recipe = {
+ {'default:steel_ingot', 'default:steel_ingot'},
+ {'default:steel_ingot', 'default:stick'},
+ {'', 'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:axe_bronze',
+ recipe = {
+ {'default:bronze_ingot', 'default:bronze_ingot'},
+ {'default:bronze_ingot', 'default:stick'},
+ {'', 'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:axe_mese',
+ recipe = {
+ {'default:mese_crystal', 'default:mese_crystal'},
+ {'default:mese_crystal', 'default:stick'},
+ {'', 'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:axe_diamond',
+ recipe = {
+ {'default:diamond', 'default:diamond'},
+ {'default:diamond', 'default:stick'},
+ {'', 'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:sword_wood',
+ recipe = {
+ {'group:wood'},
+ {'group:wood'},
+ {'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:sword_stone',
+ recipe = {
+ {'group:stone'},
+ {'group:stone'},
+ {'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:sword_steel',
+ recipe = {
+ {'default:steel_ingot'},
+ {'default:steel_ingot'},
+ {'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:sword_bronze',
+ recipe = {
+ {'default:bronze_ingot'},
+ {'default:bronze_ingot'},
+ {'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:sword_mese',
+ recipe = {
+ {'default:mese_crystal'},
+ {'default:mese_crystal'},
+ {'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:sword_diamond',
+ recipe = {
+ {'default:diamond'},
+ {'default:diamond'},
+ {'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:rail 15',
+ recipe = {
+ {'default:steel_ingot', '', 'default:steel_ingot'},
+ {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
+ {'default:steel_ingot', '', 'default:steel_ingot'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:chest',
+ recipe = {
+ {'group:wood', 'group:wood', 'group:wood'},
+ {'group:wood', '', 'group:wood'},
+ {'group:wood', 'group:wood', 'group:wood'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:chest_locked',
+ recipe = {
+ {'group:wood', 'group:wood', 'group:wood'},
+ {'group:wood', 'default:steel_ingot', 'group:wood'},
+ {'group:wood', 'group:wood', 'group:wood'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:furnace',
+ recipe = {
+ {'group:stone', 'group:stone', 'group:stone'},
+ {'group:stone', '', 'group:stone'},
+ {'group:stone', 'group:stone', 'group:stone'},
+ }
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "default:bronze_ingot",
+ recipe = {"default:steel_ingot", "default:copper_ingot"},
+})
+
+minetest.register_craft({
+ output = 'default:coalblock',
+ recipe = {
+ {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
+ {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
+ {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:coal_lump 9',
+ recipe = {
+ {'default:coalblock'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:steelblock',
+ recipe = {
+ {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+ {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+ {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:steel_ingot 9',
+ recipe = {
+ {'default:steelblock'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:copperblock',
+ recipe = {
+ {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
+ {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
+ {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:copper_ingot 9',
+ recipe = {
+ {'default:copperblock'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:bronzeblock',
+ recipe = {
+ {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
+ {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
+ {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:bronze_ingot 9',
+ recipe = {
+ {'default:bronzeblock'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:goldblock',
+ recipe = {
+ {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
+ {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
+ {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:gold_ingot 9',
+ recipe = {
+ {'default:goldblock'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:diamondblock',
+ recipe = {
+ {'default:diamond', 'default:diamond', 'default:diamond'},
+ {'default:diamond', 'default:diamond', 'default:diamond'},
+ {'default:diamond', 'default:diamond', 'default:diamond'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:diamond 9',
+ recipe = {
+ {'default:diamondblock'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:sandstone',
+ recipe = {
+ {'group:sand', 'group:sand'},
+ {'group:sand', 'group:sand'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:sand 4',
+ recipe = {
+ {'default:sandstone'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:sandstonebrick',
+ recipe = {
+ {'default:sandstone', 'default:sandstone'},
+ {'default:sandstone', 'default:sandstone'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:clay',
+ recipe = {
+ {'default:clay_lump', 'default:clay_lump'},
+ {'default:clay_lump', 'default:clay_lump'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:brick',
+ recipe = {
+ {'default:clay_brick', 'default:clay_brick'},
+ {'default:clay_brick', 'default:clay_brick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:clay_brick 4',
+ recipe = {
+ {'default:brick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:paper',
+ recipe = {
+ {'default:papyrus', 'default:papyrus', 'default:papyrus'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:book',
+ recipe = {
+ {'default:paper'},
+ {'default:paper'},
+ {'default:paper'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:bookshelf',
+ recipe = {
+ {'group:wood', 'group:wood', 'group:wood'},
+ {'default:book', 'default:book', 'default:book'},
+ {'group:wood', 'group:wood', 'group:wood'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:ladder',
+ recipe = {
+ {'default:stick', '', 'default:stick'},
+ {'default:stick', 'default:stick', 'default:stick'},
+ {'default:stick', '', 'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:mese',
+ recipe = {
+ {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
+ {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
+ {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:mese_crystal 9',
+ recipe = {
+ {'default:mese'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:mese_crystal_fragment 9',
+ recipe = {
+ {'default:mese_crystal'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:obsidian_shard 9',
+ recipe = {
+ {'default:obsidian'}
+ }
+})
+
+minetest.register_craft({
+ output = 'default:obsidian',
+ recipe = {
+ {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
+ {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
+ {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:stonebrick',
+ recipe = {
+ {'default:stone', 'default:stone'},
+ {'default:stone', 'default:stone'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:desert_stonebrick',
+ recipe = {
+ {'default:desert_stone', 'default:desert_stone'},
+ {'default:desert_stone', 'default:desert_stone'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:snowblock',
+ recipe = {
+ {'default:snow', 'default:snow', 'default:snow'},
+ {'default:snow', 'default:snow', 'default:snow'},
+ {'default:snow', 'default:snow', 'default:snow'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:snow 9',
+ recipe = {
+ {'default:snowblock'},
+ }
+})
+
+--
+-- Crafting (tool repair)
+--
+minetest.register_craft({
+ type = "toolrepair",
+ additional_wear = -0.02,
+})
+
+--
+-- Cooking recipes
+--
+
+minetest.register_craft({
+ type = "cooking",
+ output = "default:glass",
+ recipe = "group:sand",
+})
+
+minetest.register_craft({
+ type = "cooking",
+ output = "default:obsidian_glass",
+ recipe = "default:obsidian_shard",
+})
+
+minetest.register_craft({
+ type = "cooking",
+ output = "default:stone",
+ recipe = "default:cobble",
+})
+
+minetest.register_craft({
+ type = "cooking",
+ output = "default:steel_ingot",
+ recipe = "default:iron_lump",
+})
+
+minetest.register_craft({
+ type = "cooking",
+ output = "default:copper_ingot",
+ recipe = "default:copper_lump",
+})
+
+minetest.register_craft({
+ type = "cooking",
+ output = "default:gold_ingot",
+ recipe = "default:gold_lump",
+})
+
+minetest.register_craft({
+ type = "cooking",
+ output = "default:clay_brick",
+ recipe = "default:clay_lump",
+})
+
+--
+-- Fuels
+--
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "group:tree",
+ burntime = 30,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:junglegrass",
+ burntime = 2,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "group:leaves",
+ burntime = 1,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:cactus",
+ burntime = 15,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:papyrus",
+ burntime = 1,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:bookshelf",
+ burntime = 30,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:fence_wood",
+ burntime = 15,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:ladder",
+ burntime = 5,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "group:wood",
+ burntime = 7,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:lava_source",
+ burntime = 60,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:torch",
+ burntime = 4,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:sign_wall",
+ burntime = 10,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:chest",
+ burntime = 30,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:chest_locked",
+ burntime = 30,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:nyancat",
+ burntime = 1,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:nyancat_rainbow",
+ burntime = 1,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:sapling",
+ burntime = 10,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:apple",
+ burntime = 3,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:coal_lump",
+ burntime = 40,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:coalblock",
+ burntime = 370,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:junglesapling",
+ burntime = 10,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:grass_1",
+ burntime = 2,
+})
--- /dev/null
+-- mods/default/craftitems.lua
+
+minetest.register_craftitem("default:stick", {
+ description = "Stick",
+ inventory_image = "default_stick.png",
+})
+
+minetest.register_craftitem("default:paper", {
+ description = "Paper",
+ inventory_image = "default_paper.png",
+})
+
+minetest.register_craftitem("default:book", {
+ description = "Book",
+ inventory_image = "default_book.png",
+})
+
+minetest.register_craftitem("default:coal_lump", {
+ description = "Coal Lump",
+ inventory_image = "default_coal_lump.png",
+})
+
+minetest.register_craftitem("default:iron_lump", {
+ description = "Iron Lump",
+ inventory_image = "default_iron_lump.png",
+})
+
+minetest.register_craftitem("default:copper_lump", {
+ description = "Copper Lump",
+ inventory_image = "default_copper_lump.png",
+})
+
+minetest.register_craftitem("default:mese_crystal", {
+ description = "Mese Crystal",
+ inventory_image = "default_mese_crystal.png",
+})
+
+minetest.register_craftitem("default:gold_lump", {
+ description = "Gold Lump",
+ inventory_image = "default_gold_lump.png",
+})
+
+minetest.register_craftitem("default:diamond", {
+ description = "Diamond",
+ inventory_image = "default_diamond.png",
+})
+
+minetest.register_craftitem("default:clay_lump", {
+ description = "Clay Lump",
+ inventory_image = "default_clay_lump.png",
+})
+
+minetest.register_craftitem("default:steel_ingot", {
+ description = "Steel Ingot",
+ inventory_image = "default_steel_ingot.png",
+})
+
+minetest.register_craftitem("default:copper_ingot", {
+ description = "Copper Ingot",
+ inventory_image = "default_copper_ingot.png",
+})
+
+minetest.register_craftitem("default:bronze_ingot", {
+ description = "Bronze Ingot",
+ inventory_image = "default_bronze_ingot.png",
+})
+
+minetest.register_craftitem("default:gold_ingot", {
+ description = "Gold Ingot",
+ inventory_image = "default_gold_ingot.png"
+})
+
+minetest.register_craftitem("default:mese_crystal_fragment", {
+ description = "Mese Crystal Fragment",
+ inventory_image = "default_mese_crystal_fragment.png",
+})
+
+minetest.register_craftitem("default:clay_brick", {
+ description = "Clay Brick",
+ inventory_image = "default_clay_brick.png",
+})
+
+minetest.register_craftitem("default:scorched_stuff", {
+ description = "Scorched Stuff",
+ inventory_image = "default_scorched_stuff.png",
+})
+
+minetest.register_craftitem("default:obsidian_shard", {
+ description = "Obsidian Shard",
+ inventory_image = "default_obsidian_shard.png",
+})
--- /dev/null
+-- mods/default/functions.lua
+
+--
+-- Sounds
+--
+
+function default.node_sound_defaults(table)
+ table = table or {}
+ table.footstep = table.footstep or
+ {name="", gain=1.0}
+ table.dug = table.dug or
+ {name="default_dug_node", gain=1.0}
+ table.place = table.place or
+ {name="default_place_node", gain=0.5}
+ return table
+end
+
+function default.node_sound_stone_defaults(table)
+ table = table or {}
+ table.footstep = table.footstep or
+ {name="default_hard_footstep", gain=0.2}
+ default.node_sound_defaults(table)
+ return table
+end
+
+function default.node_sound_dirt_defaults(table)
+ table = table or {}
+ table.footstep = table.footstep or
+ {name="", gain=0.5}
+ --table.dug = table.dug or
+ -- {name="default_dirt_break", gain=0.5}
+ default.node_sound_defaults(table)
+ return table
+end
+
+function default.node_sound_sand_defaults(table)
+ table = table or {}
+ table.footstep = table.footstep or
+ {name="default_grass_footstep", gain=0.25}
+ --table.dug = table.dug or
+ -- {name="default_dirt_break", gain=0.25}
+ table.dug = table.dug or
+ {name="", gain=0.25}
+ default.node_sound_defaults(table)
+ return table
+end
+
+function default.node_sound_wood_defaults(table)
+ table = table or {}
+ table.footstep = table.footstep or
+ {name="default_hard_footstep", gain=0.3}
+ default.node_sound_defaults(table)
+ return table
+end
+
+function default.node_sound_leaves_defaults(table)
+ table = table or {}
+ table.footstep = table.footstep or
+ {name="default_grass_footstep", gain=0.25}
+ table.dig = table.dig or
+ {name="default_dig_crumbly", gain=0.4}
+ table.dug = table.dug or
+ {name="", gain=1.0}
+ default.node_sound_defaults(table)
+ return table
+end
+
+function default.node_sound_glass_defaults(table)
+ table = table or {}
+ table.footstep = table.footstep or
+ {name="default_hard_footstep", gain=0.25}
+ table.dug = table.dug or
+ {name="default_break_glass", gain=1.0}
+ default.node_sound_defaults(table)
+ return table
+end
+
+--
+-- Legacy
+--
+
+function default.spawn_falling_node(p, nodename)
+ spawn_falling_node(p, nodename)
+end
+
+-- Horrible crap to support old code
+-- Don't use this and never do what this does, it's completely wrong!
+-- (More specifically, the client and the C++ code doesn't get the group)
+function default.register_falling_node(nodename, texture)
+ minetest.log("error", debug.traceback())
+ minetest.log('error', "WARNING: default.register_falling_node is deprecated")
+ if minetest.registered_nodes[nodename] then
+ minetest.registered_nodes[nodename].groups.falling_node = 1
+ end
+end
+
+--
+-- Global callbacks
+--
+
+-- Global environment step function
+function on_step(dtime)
+ -- print("on_step")
+end
+minetest.register_globalstep(on_step)
+
+function on_placenode(p, node)
+ --print("on_placenode")
+end
+minetest.register_on_placenode(on_placenode)
+
+function on_dignode(p, node)
+ --print("on_dignode")
+end
+minetest.register_on_dignode(on_dignode)
+
+function on_punchnode(p, node)
+end
+minetest.register_on_punchnode(on_punchnode)
+
+--
+-- Lavacooling
+--
+
+default.cool_lava_source = function(pos)
+ minetest.env:set_node(pos, {name="default:obsidian"})
+end
+
+default.cool_lava_flowing = function(pos)
+ minetest.env:set_node(pos, {name="default:stone"})
+end
+
+minetest.register_abm({
+ nodenames = {"default:lava_flowing"},
+ neighbors = {"group:water"},
+ interval = 1,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ default.cool_lava_flowing(pos, node, active_object_count, active_object_count_wider)
+ end,
+})
+
+minetest.register_abm({
+ nodenames = {"default:lava_source"},
+ neighbors = {"group:water"},
+ interval = 1,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ default.cool_lava_source(pos, node, active_object_count, active_object_count_wider)
+ end,
+})
+
+--
+-- Papyrus and cactus growing
+--
+
+minetest.register_abm({
+ nodenames = {"default:cactus"},
+ neighbors = {"group:sand"},
+ interval = 50,
+ chance = 20,
+ action = function(pos, node)
+ pos.y = pos.y-1
+ local name = minetest.env:get_node(pos).name
+ if minetest.get_item_group(name, "sand") ~= 0 then
+ pos.y = pos.y+1
+ local height = 0
+ while minetest.env:get_node(pos).name == "default:cactus" and height < 4 do
+ height = height+1
+ pos.y = pos.y+1
+ end
+ if height < 4 then
+ if minetest.env:get_node(pos).name == "air" then
+ minetest.env:set_node(pos, {name="default:cactus"})
+ end
+ end
+ end
+ end,
+})
+
+minetest.register_abm({
+ nodenames = {"default:papyrus"},
+ neighbors = {"default:dirt", "default:dirt_with_grass"},
+ interval = 50,
+ chance = 20,
+ action = function(pos, node)
+ pos.y = pos.y-1
+ local name = minetest.env:get_node(pos).name
+ if name == "default:dirt" or name == "default:dirt_with_grass" then
+ if minetest.env:find_node_near(pos, 3, {"group:water"}) == nil then
+ return
+ end
+ pos.y = pos.y+1
+ local height = 0
+ while minetest.env:get_node(pos).name == "default:papyrus" and height < 4 do
+ height = height+1
+ pos.y = pos.y+1
+ end
+ if height < 4 then
+ if minetest.env:get_node(pos).name == "air" then
+ minetest.env:set_node(pos, {name="default:papyrus"})
+ end
+ end
+ end
+ end,
+})
+
+--
+-- Leafdecay
+--
+
+-- To enable leaf decay for a node, add it to the "leafdecay" group.
+--
+-- The rating of the group determines how far from a node in the group "tree"
+-- the node can be without decaying.
+--
+-- If param2 of the node is ~= 0, the node will always be preserved. Thus, if
+-- the player places a node of that kind, you will want to set param2=1 or so.
+
+default.leafdecay_trunk_cache = {}
+default.leafdecay_enable_cache = true
+-- Spread the load of finding trunks
+default.leafdecay_trunk_find_allow_accumulator = 0
+
+minetest.register_globalstep(function(dtime)
+ local finds_per_second = 5000
+ default.leafdecay_trunk_find_allow_accumulator =
+ math.floor(dtime * finds_per_second)
+end)
+
+minetest.register_abm({
+ nodenames = {"group:leafdecay"},
+ neighbors = {"air", "group:liquid"},
+ -- A low interval and a high inverse chance spreads the load
+ interval = 2,
+ chance = 5,
+
+ action = function(p0, node, _, _)
+ --print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")")
+ local do_preserve = false
+ local d = minetest.registered_nodes[node.name].groups.leafdecay
+ if not d or d == 0 then
+ --print("not groups.leafdecay")
+ return
+ end
+ local n0 = minetest.env:get_node(p0)
+ if n0.param2 ~= 0 then
+ --print("param2 ~= 0")
+ return
+ end
+ local p0_hash = nil
+ if default.leafdecay_enable_cache then
+ p0_hash = minetest.hash_node_position(p0)
+ local trunkp = default.leafdecay_trunk_cache[p0_hash]
+ if trunkp then
+ local n = minetest.env:get_node(trunkp)
+ local reg = minetest.registered_nodes[n.name]
+ -- Assume ignore is a trunk, to make the thing work at the border of the active area
+ if n.name == "ignore" or (reg and reg.groups.tree and reg.groups.tree ~= 0) then
+ --print("cached trunk still exists")
+ return
+ end
+ --print("cached trunk is invalid")
+ -- Cache is invalid
+ table.remove(default.leafdecay_trunk_cache, p0_hash)
+ end
+ end
+ if default.leafdecay_trunk_find_allow_accumulator <= 0 then
+ return
+ end
+ default.leafdecay_trunk_find_allow_accumulator =
+ default.leafdecay_trunk_find_allow_accumulator - 1
+ -- Assume ignore is a trunk, to make the thing work at the border of the active area
+ local p1 = minetest.env:find_node_near(p0, d, {"ignore", "group:tree"})
+ if p1 then
+ do_preserve = true
+ if default.leafdecay_enable_cache then
+ --print("caching trunk")
+ -- Cache the trunk
+ default.leafdecay_trunk_cache[p0_hash] = p1
+ end
+ end
+ if not do_preserve then
+ -- Drop stuff other than the node itself
+ itemstacks = minetest.get_node_drops(n0.name)
+ for _, itemname in ipairs(itemstacks) do
+ if itemname ~= n0.name then
+ local p_drop = {
+ x = p0.x - 0.5 + math.random(),
+ y = p0.y - 0.5 + math.random(),
+ z = p0.z - 0.5 + math.random(),
+ }
+ minetest.env:add_item(p_drop, itemname)
+ end
+ end
+ -- Remove node
+ minetest.env:remove_node(p0)
+ nodeupdate(p0)
+ end
+ end
+})
-- Definitions made by this mod that other mods can use too
default = {}
--- Load other files
-dofile(minetest.get_modpath("default").."/player.lua")
+-- Load files
+dofile(minetest.get_modpath("default").."/functions.lua")
+dofile(minetest.get_modpath("default").."/nodes.lua")
+dofile(minetest.get_modpath("default").."/tools.lua")
+dofile(minetest.get_modpath("default").."/craftitems.lua")
+dofile(minetest.get_modpath("default").."/crafting.lua")
dofile(minetest.get_modpath("default").."/mapgen.lua")
-dofile(minetest.get_modpath("default").."/leafdecay.lua")
-
---
--- Tool definition
---
-
--- The hand
-minetest.register_item(":", {
- type = "none",
- wield_image = "wieldhand.png",
- wield_scale = {x=1,y=1,z=2.5},
- tool_capabilities = {
- full_punch_interval = 0.9,
- max_drop_level = 0,
- groupcaps = {
- crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
- snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
- oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3}
- },
- damage_groups = {fleshy=1},
- }
-})
-
--- Picks
-minetest.register_tool("default:pick_wood", {
- description = "Wooden Pickaxe",
- inventory_image = "default_tool_woodpick.png",
- tool_capabilities = {
- full_punch_interval = 1.2,
- max_drop_level=0,
- groupcaps={
- cracky = {times={[3]=1.60}, uses=10, maxlevel=1},
- },
- damage_groups = {fleshy=2},
- },
-})
-minetest.register_tool("default:pick_stone", {
- description = "Stone Pickaxe",
- inventory_image = "default_tool_stonepick.png",
- tool_capabilities = {
- full_punch_interval = 1.3,
- max_drop_level=0,
- groupcaps={
- cracky = {times={[2]=2.0, [3]=1.20}, uses=20, maxlevel=1},
- },
- damage_groups = {fleshy=3},
- },
-})
-minetest.register_tool("default:pick_steel", {
- description = "Steel Pickaxe",
- inventory_image = "default_tool_steelpick.png",
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level=1,
- groupcaps={
- cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=20, maxlevel=2},
- },
- damage_groups = {fleshy=4},
- },
-})
-minetest.register_tool("default:pick_bronze", {
- description = "Bronze Pickaxe",
- inventory_image = "default_tool_bronzepick.png",
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level=1,
- groupcaps={
- cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=30, maxlevel=2},
- },
- damage_groups = {fleshy=4},
- },
-})
-minetest.register_tool("default:pick_mese", {
- description = "Mese Pickaxe",
- inventory_image = "default_tool_mesepick.png",
- tool_capabilities = {
- full_punch_interval = 0.9,
- max_drop_level=3,
- groupcaps={
- cracky = {times={[1]=2.4, [2]=1.2, [3]=0.60}, uses=20, maxlevel=3},
- },
- damage_groups = {fleshy=5},
- },
-})
-minetest.register_tool("default:pick_diamond", {
- description = "Diamond Pickaxe",
- inventory_image = "default_tool_diamondpick.png",
- tool_capabilities = {
- full_punch_interval = 0.9,
- max_drop_level=3,
- groupcaps={
- cracky = {times={[1]=2.0, [2]=1.0, [3]=0.50}, uses=30, maxlevel=3},
- },
- damage_groups = {fleshy=5},
- },
-})
-
--- Shovels
-minetest.register_tool("default:shovel_wood", {
- description = "Wooden Shovel",
- inventory_image = "default_tool_woodshovel.png",
- wield_image = "default_tool_woodshovel.png^[transformR90",
- tool_capabilities = {
- full_punch_interval = 1.2,
- max_drop_level=0,
- groupcaps={
- crumbly = {times={[1]=3.00, [2]=1.60, [3]=0.60}, uses=10, maxlevel=1},
- },
- damage_groups = {fleshy=2},
- },
-})
-minetest.register_tool("default:shovel_stone", {
- description = "Stone Shovel",
- inventory_image = "default_tool_stoneshovel.png",
- wield_image = "default_tool_stoneshovel.png^[transformR90",
- tool_capabilities = {
- full_punch_interval = 1.4,
- max_drop_level=0,
- groupcaps={
- crumbly = {times={[1]=1.80, [2]=1.20, [3]=0.50}, uses=20, maxlevel=1},
- },
- damage_groups = {fleshy=2},
- },
-})
-minetest.register_tool("default:shovel_steel", {
- description = "Steel Shovel",
- inventory_image = "default_tool_steelshovel.png",
- wield_image = "default_tool_steelshovel.png^[transformR90",
- tool_capabilities = {
- full_punch_interval = 1.1,
- max_drop_level=1,
- groupcaps={
- crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=30, maxlevel=2},
- },
- damage_groups = {fleshy=3},
- },
-})
-minetest.register_tool("default:shovel_bronze", {
- description = "Bronze Shovel",
- inventory_image = "default_tool_bronzeshovel.png",
- wield_image = "default_tool_bronzeshovel.png^[transformR90",
- tool_capabilities = {
- full_punch_interval = 1.1,
- max_drop_level=1,
- groupcaps={
- crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=40, maxlevel=2},
- },
- damage_groups = {fleshy=3},
- },
-})
-minetest.register_tool("default:shovel_mese", {
- description = "Mese Shovel",
- inventory_image = "default_tool_meseshovel.png",
- wield_image = "default_tool_meseshovel.png^[transformR90",
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level=3,
- groupcaps={
- crumbly = {times={[1]=1.20, [2]=0.60, [3]=0.30}, uses=20, maxlevel=3},
- },
- damage_groups = {fleshy=4},
- },
-})
-minetest.register_tool("default:shovel_diamond", {
- description = "Diamond Shovel",
- inventory_image = "default_tool_diamondshovel.png",
- wield_image = "default_tool_diamondshovel.png^[transformR90",
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level=1,
- groupcaps={
- crumbly = {times={[1]=1.10, [2]=0.50, [3]=0.30}, uses=30, maxlevel=3},
- },
- damage_groups = {fleshy=4},
- },
-})
-
--- Axes
-minetest.register_tool("default:axe_wood", {
- description = "Wooden Axe",
- inventory_image = "default_tool_woodaxe.png",
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level=0,
- groupcaps={
- choppy = {times={[2]=3.00, [3]=2.00}, uses=10, maxlevel=1},
- },
- damage_groups = {fleshy=2},
- },
-})
-minetest.register_tool("default:axe_stone", {
- description = "Stone Axe",
- inventory_image = "default_tool_stoneaxe.png",
- tool_capabilities = {
- full_punch_interval = 1.2,
- max_drop_level=0,
- groupcaps={
- choppy={times={[1]=3.00, [2]=2.00, [3]=1.50}, uses=20, maxlevel=1},
- },
- damage_groups = {fleshy=3},
- },
-})
-minetest.register_tool("default:axe_steel", {
- description = "Steel Axe",
- inventory_image = "default_tool_steelaxe.png",
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level=1,
- groupcaps={
- choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=20, maxlevel=2},
- },
- damage_groups = {fleshy=4},
- },
-})
-minetest.register_tool("default:axe_bronze", {
- description = "Bronze Axe",
- inventory_image = "default_tool_bronzeaxe.png",
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level=1,
- groupcaps={
- choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=30, maxlevel=2},
- },
- damage_groups = {fleshy=4},
- },
-})
-minetest.register_tool("default:axe_mese", {
- description = "Mese Axe",
- inventory_image = "default_tool_meseaxe.png",
- tool_capabilities = {
- full_punch_interval = 0.9,
- max_drop_level=1,
- groupcaps={
- choppy={times={[1]=2.20, [2]=1.00, [3]=0.60}, uses=20, maxlevel=3},
- },
- damage_groups = {fleshy=6},
- },
-})
-minetest.register_tool("default:axe_diamond", {
- description = "Diamond Axe",
- inventory_image = "default_tool_diamondaxe.png",
- tool_capabilities = {
- full_punch_interval = 0.9,
- max_drop_level=1,
- groupcaps={
- choppy={times={[1]=2.10, [2]=0.90, [3]=0.50}, uses=30, maxlevel=2},
- },
- damage_groups = {fleshy=7},
- },
-})
-
--- Swords
-minetest.register_tool("default:sword_wood", {
- description = "Wooden Sword",
- inventory_image = "default_tool_woodsword.png",
- tool_capabilities = {
- full_punch_interval = 1,
- max_drop_level=0,
- groupcaps={
- snappy={times={[2]=1.6, [3]=0.40}, uses=10, maxlevel=1},
- },
- damage_groups = {fleshy=2},
- }
-})
-minetest.register_tool("default:sword_stone", {
- description = "Stone Sword",
- inventory_image = "default_tool_stonesword.png",
- tool_capabilities = {
- full_punch_interval = 1.2,
- max_drop_level=0,
- groupcaps={
- snappy={times={[2]=1.4, [3]=0.40}, uses=20, maxlevel=1},
- },
- damage_groups = {fleshy=4},
- }
-})
-minetest.register_tool("default:sword_steel", {
- description = "Steel Sword",
- inventory_image = "default_tool_steelsword.png",
- tool_capabilities = {
- full_punch_interval = 0.8,
- max_drop_level=1,
- groupcaps={
- snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2},
- },
- damage_groups = {fleshy=6},
- }
-})
-minetest.register_tool("default:sword_bronze", {
- description = "Bronze Sword",
- inventory_image = "default_tool_bronzesword.png",
- tool_capabilities = {
- full_punch_interval = 0.8,
- max_drop_level=1,
- groupcaps={
- snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=40, maxlevel=2},
- },
- damage_groups = {fleshy=6},
- }
-})
-minetest.register_tool("default:sword_mese", {
- description = "Mese Sword",
- inventory_image = "default_tool_mesesword.png",
- tool_capabilities = {
- full_punch_interval = 0.7,
- max_drop_level=1,
- groupcaps={
- snappy={times={[1]=2.0, [2]=1.00, [3]=0.35}, uses=30, maxlevel=3},
- },
- damage_groups = {fleshy=7},
- }
-})
-minetest.register_tool("default:sword_diamond", {
- description = "Diamond Sword",
- inventory_image = "default_tool_diamondsword.png",
- tool_capabilities = {
- full_punch_interval = 0.7,
- max_drop_level=1,
- groupcaps={
- snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=40, maxlevel=3},
- },
- damage_groups = {fleshy=8},
- }
-})
-
---
--- Crafting definition
---
-
-minetest.register_craft({
- output = 'default:wood 4',
- recipe = {
- {'default:tree'},
- }
-})
-
-minetest.register_craft({
- output = 'default:junglewood 4',
- recipe = {
- {'default:jungletree'},
- }
-})
-
-minetest.register_craft({
- output = 'default:stick 4',
- recipe = {
- {'group:wood'},
- }
-})
-
-minetest.register_craft({
- output = 'default:fence_wood 2',
- recipe = {
- {'default:stick', 'default:stick', 'default:stick'},
- {'default:stick', 'default:stick', 'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sign_wall',
- recipe = {
- {'group:wood', 'group:wood', 'group:wood'},
- {'group:wood', 'group:wood', 'group:wood'},
- {'', 'default:stick', ''},
- }
-})
-
-minetest.register_craft({
- output = 'default:torch 4',
- recipe = {
- {'default:coal_lump'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:pick_wood',
- recipe = {
- {'group:wood', 'group:wood', 'group:wood'},
- {'', 'default:stick', ''},
- {'', 'default:stick', ''},
- }
-})
-
-minetest.register_craft({
- output = 'default:pick_stone',
- recipe = {
- {'group:stone', 'group:stone', 'group:stone'},
- {'', 'default:stick', ''},
- {'', 'default:stick', ''},
- }
-})
-
-minetest.register_craft({
- output = 'default:pick_steel',
- recipe = {
- {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
- {'', 'default:stick', ''},
- {'', 'default:stick', ''},
- }
-})
-
-minetest.register_craft({
- output = 'default:pick_bronze',
- recipe = {
- {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
- {'', 'default:stick', ''},
- {'', 'default:stick', ''},
- }
-})
-
-minetest.register_craft({
- output = 'default:pick_mese',
- recipe = {
- {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
- {'', 'default:stick', ''},
- {'', 'default:stick', ''},
- }
-})
-
-minetest.register_craft({
- output = 'default:pick_diamond',
- recipe = {
- {'default:diamond', 'default:diamond', 'default:diamond'},
- {'', 'default:stick', ''},
- {'', 'default:stick', ''},
- }
-})
-
-minetest.register_craft({
- output = 'default:shovel_wood',
- recipe = {
- {'group:wood'},
- {'default:stick'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:shovel_stone',
- recipe = {
- {'group:stone'},
- {'default:stick'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:shovel_steel',
- recipe = {
- {'default:steel_ingot'},
- {'default:stick'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:shovel_bronze',
- recipe = {
- {'default:bronze_ingot'},
- {'default:stick'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:shovel_mese',
- recipe = {
- {'default:mese_crystal'},
- {'default:stick'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:shovel_diamond',
- recipe = {
- {'default:diamond'},
- {'default:stick'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:axe_wood',
- recipe = {
- {'group:wood', 'group:wood'},
- {'group:wood', 'default:stick'},
- {'', 'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:axe_stone',
- recipe = {
- {'group:stone', 'group:stone'},
- {'group:stone', 'default:stick'},
- {'', 'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:axe_steel',
- recipe = {
- {'default:steel_ingot', 'default:steel_ingot'},
- {'default:steel_ingot', 'default:stick'},
- {'', 'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:axe_bronze',
- recipe = {
- {'default:bronze_ingot', 'default:bronze_ingot'},
- {'default:bronze_ingot', 'default:stick'},
- {'', 'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:axe_mese',
- recipe = {
- {'default:mese_crystal', 'default:mese_crystal'},
- {'default:mese_crystal', 'default:stick'},
- {'', 'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:axe_diamond',
- recipe = {
- {'default:diamond', 'default:diamond'},
- {'default:diamond', 'default:stick'},
- {'', 'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sword_wood',
- recipe = {
- {'group:wood'},
- {'group:wood'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sword_stone',
- recipe = {
- {'group:stone'},
- {'group:stone'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sword_steel',
- recipe = {
- {'default:steel_ingot'},
- {'default:steel_ingot'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sword_bronze',
- recipe = {
- {'default:bronze_ingot'},
- {'default:bronze_ingot'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sword_mese',
- recipe = {
- {'default:mese_crystal'},
- {'default:mese_crystal'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sword_diamond',
- recipe = {
- {'default:diamond'},
- {'default:diamond'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:rail 15',
- recipe = {
- {'default:steel_ingot', '', 'default:steel_ingot'},
- {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
- {'default:steel_ingot', '', 'default:steel_ingot'},
- }
-})
-
-minetest.register_craft({
- output = 'default:chest',
- recipe = {
- {'group:wood', 'group:wood', 'group:wood'},
- {'group:wood', '', 'group:wood'},
- {'group:wood', 'group:wood', 'group:wood'},
- }
-})
-
-minetest.register_craft({
- output = 'default:chest_locked',
- recipe = {
- {'group:wood', 'group:wood', 'group:wood'},
- {'group:wood', 'default:steel_ingot', 'group:wood'},
- {'group:wood', 'group:wood', 'group:wood'},
- }
-})
-
-minetest.register_craft({
- output = 'default:furnace',
- recipe = {
- {'group:stone', 'group:stone', 'group:stone'},
- {'group:stone', '', 'group:stone'},
- {'group:stone', 'group:stone', 'group:stone'},
- }
-})
-
-minetest.register_craft({
- type = "shapeless",
- output = "default:bronze_ingot",
- recipe = {"default:steel_ingot", "default:copper_ingot"},
-})
-
-minetest.register_craft({
- output = 'default:coalblock',
- recipe = {
- {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
- {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
- {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
- }
-})
-
-minetest.register_craft({
- output = 'default:coal_lump 9',
- recipe = {
- {'default:coalblock'},
- }
-})
-
-minetest.register_craft({
- output = 'default:steelblock',
- recipe = {
- {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
- {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
- {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
- }
-})
-
-minetest.register_craft({
- output = 'default:steel_ingot 9',
- recipe = {
- {'default:steelblock'},
- }
-})
-
-minetest.register_craft({
- output = 'default:copperblock',
- recipe = {
- {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
- {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
- {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
- }
-})
-
-minetest.register_craft({
- output = 'default:copper_ingot 9',
- recipe = {
- {'default:copperblock'},
- }
-})
-
-minetest.register_craft({
- output = 'default:bronzeblock',
- recipe = {
- {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
- {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
- {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
- }
-})
-
-minetest.register_craft({
- output = 'default:bronze_ingot 9',
- recipe = {
- {'default:bronzeblock'},
- }
-})
-
-minetest.register_craft({
- output = 'default:goldblock',
- recipe = {
- {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
- {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
- {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
- }
-})
-
-minetest.register_craft({
- output = 'default:gold_ingot 9',
- recipe = {
- {'default:goldblock'},
- }
-})
-
-minetest.register_craft({
- output = 'default:diamondblock',
- recipe = {
- {'default:diamond', 'default:diamond', 'default:diamond'},
- {'default:diamond', 'default:diamond', 'default:diamond'},
- {'default:diamond', 'default:diamond', 'default:diamond'},
- }
-})
-
-minetest.register_craft({
- output = 'default:diamond 9',
- recipe = {
- {'default:diamondblock'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sandstone',
- recipe = {
- {'group:sand', 'group:sand'},
- {'group:sand', 'group:sand'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sand 4',
- recipe = {
- {'default:sandstone'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sandstonebrick',
- recipe = {
- {'default:sandstone', 'default:sandstone'},
- {'default:sandstone', 'default:sandstone'},
- }
-})
-
-minetest.register_craft({
- output = 'default:clay',
- recipe = {
- {'default:clay_lump', 'default:clay_lump'},
- {'default:clay_lump', 'default:clay_lump'},
- }
-})
-
-minetest.register_craft({
- output = 'default:brick',
- recipe = {
- {'default:clay_brick', 'default:clay_brick'},
- {'default:clay_brick', 'default:clay_brick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:clay_brick 4',
- recipe = {
- {'default:brick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:paper',
- recipe = {
- {'default:papyrus', 'default:papyrus', 'default:papyrus'},
- }
-})
-
-minetest.register_craft({
- output = 'default:book',
- recipe = {
- {'default:paper'},
- {'default:paper'},
- {'default:paper'},
- }
-})
-
-minetest.register_craft({
- output = 'default:bookshelf',
- recipe = {
- {'group:wood', 'group:wood', 'group:wood'},
- {'default:book', 'default:book', 'default:book'},
- {'group:wood', 'group:wood', 'group:wood'},
- }
-})
-
-minetest.register_craft({
- output = 'default:ladder',
- recipe = {
- {'default:stick', '', 'default:stick'},
- {'default:stick', 'default:stick', 'default:stick'},
- {'default:stick', '', 'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:mese',
- recipe = {
- {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
- {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
- {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
- }
-})
-
-minetest.register_craft({
- output = 'default:mese_crystal 9',
- recipe = {
- {'default:mese'},
- }
-})
-
-minetest.register_craft({
- output = 'default:mese_crystal_fragment 9',
- recipe = {
- {'default:mese_crystal'},
- }
-})
-
-minetest.register_craft({
- output = 'default:obsidian_shard 9',
- recipe = {
- {'default:obsidian'}
- }
-})
-
-minetest.register_craft({
- output = 'default:obsidian',
- recipe = {
- {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
- {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
- {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
- }
-})
-
-minetest.register_craft({
- output = 'default:stonebrick',
- recipe = {
- {'default:stone', 'default:stone'},
- {'default:stone', 'default:stone'},
- }
-})
-
-minetest.register_craft({
- output = 'default:desert_stonebrick',
- recipe = {
- {'default:desert_stone', 'default:desert_stone'},
- {'default:desert_stone', 'default:desert_stone'},
- }
-})
-
-minetest.register_craft({
- output = 'default:snowblock',
- recipe = {
- {'default:snow', 'default:snow', 'default:snow'},
- {'default:snow', 'default:snow', 'default:snow'},
- {'default:snow', 'default:snow', 'default:snow'},
- }
-})
-
-minetest.register_craft({
- output = 'default:snow 9',
- recipe = {
- {'default:snowblock'},
- }
-})
-
---
--- Crafting (tool repair)
---
-minetest.register_craft({
- type = "toolrepair",
- additional_wear = -0.02,
-})
-
---
--- Cooking recipes
---
-
-minetest.register_craft({
- type = "cooking",
- output = "default:glass",
- recipe = "group:sand",
-})
-
-minetest.register_craft({
- type = "cooking",
- output = "default:obsidian_glass",
- recipe = "default:obsidian_shard",
-})
-
-minetest.register_craft({
- type = "cooking",
- output = "default:stone",
- recipe = "default:cobble",
-})
-
-minetest.register_craft({
- type = "cooking",
- output = "default:steel_ingot",
- recipe = "default:iron_lump",
-})
-
-minetest.register_craft({
- type = "cooking",
- output = "default:copper_ingot",
- recipe = "default:copper_lump",
-})
-
-minetest.register_craft({
- type = "cooking",
- output = "default:gold_ingot",
- recipe = "default:gold_lump",
-})
-
-minetest.register_craft({
- type = "cooking",
- output = "default:clay_brick",
- recipe = "default:clay_lump",
-})
-
---
--- Fuels
---
-
-minetest.register_craft({
- type = "fuel",
- recipe = "group:tree",
- burntime = 30,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:junglegrass",
- burntime = 2,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "group:leaves",
- burntime = 1,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:cactus",
- burntime = 15,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:papyrus",
- burntime = 1,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:bookshelf",
- burntime = 30,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:fence_wood",
- burntime = 15,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:ladder",
- burntime = 5,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "group:wood",
- burntime = 7,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:lava_source",
- burntime = 60,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:torch",
- burntime = 4,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:sign_wall",
- burntime = 10,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:chest",
- burntime = 30,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:chest_locked",
- burntime = 30,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:nyancat",
- burntime = 1,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:nyancat_rainbow",
- burntime = 1,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:sapling",
- burntime = 10,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:apple",
- burntime = 3,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:coal_lump",
- burntime = 40,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:coalblock",
- burntime = 370,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:junglesapling",
- burntime = 10,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:grass_1",
- burntime = 2,
-})
-
---
--- Node definitions
---
-
--- Default node sounds
-
-function default.node_sound_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="", gain=1.0}
- table.dug = table.dug or
- {name="default_dug_node", gain=1.0}
- table.place = table.place or
- {name="default_place_node", gain=0.5}
- return table
-end
-
-function default.node_sound_stone_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="default_hard_footstep", gain=0.2}
- default.node_sound_defaults(table)
- return table
-end
-
-function default.node_sound_dirt_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="", gain=0.5}
- --table.dug = table.dug or
- -- {name="default_dirt_break", gain=0.5}
- default.node_sound_defaults(table)
- return table
-end
-
-function default.node_sound_sand_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="default_grass_footstep", gain=0.25}
- --table.dug = table.dug or
- -- {name="default_dirt_break", gain=0.25}
- table.dug = table.dug or
- {name="", gain=0.25}
- default.node_sound_defaults(table)
- return table
-end
-
-function default.node_sound_wood_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="default_hard_footstep", gain=0.3}
- default.node_sound_defaults(table)
- return table
-end
-
-function default.node_sound_leaves_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="default_grass_footstep", gain=0.25}
- table.dig = table.dig or
- {name="default_dig_crumbly", gain=0.4}
- table.dug = table.dug or
- {name="", gain=1.0}
- default.node_sound_defaults(table)
- return table
-end
-
-function default.node_sound_glass_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="default_hard_footstep", gain=0.25}
- table.dug = table.dug or
- {name="default_break_glass", gain=1.0}
- default.node_sound_defaults(table)
- return table
-end
-
---
-
-minetest.register_node("default:stone", {
- description = "Stone",
- tiles = {"default_stone.png"},
- is_ground_content = true,
- groups = {cracky=3, stone=1},
- drop = 'default:cobble',
- legacy_mineral = true,
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:desert_stone", {
- description = "Desert Stone",
- tiles = {"default_desert_stone.png"},
- is_ground_content = true,
- groups = {cracky=3, stone=1},
- drop = 'default:desert_stone',
- legacy_mineral = true,
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_coal", {
- description = "Coal Ore",
- tiles = {"default_stone.png^default_mineral_coal.png"},
- is_ground_content = true,
- groups = {cracky=3},
- drop = 'default:coal_lump',
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_iron", {
- description = "Iron Ore",
- tiles = {"default_stone.png^default_mineral_iron.png"},
- is_ground_content = true,
- groups = {cracky=2},
- drop = 'default:iron_lump',
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_copper", {
- description = "Copper Ore",
- tiles = {"default_stone.png^default_mineral_copper.png"},
- is_ground_content = true,
- groups = {cracky=2},
- drop = 'default:copper_lump',
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_mese", {
- description = "Mese Crystals in Stone",
- tiles = {"default_stone.png^default_mineral_mese.png"},
- is_ground_content = true,
- groups = {cracky=1},
- drop = "default:mese_crystal",
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_gold", {
- description = "Gold Ore",
- tiles = {"default_stone.png^default_mineral_gold.png"},
- is_ground_content = true,
- groups = {cracky=2},
- drop = "default:gold_lump",
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_diamond", {
- description = "Diamonds in Stone",
- tiles = {"default_stone.png^default_mineral_diamond.png"},
- is_ground_content = true,
- groups = {cracky=1},
- drop = "default:diamond",
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stonebrick", {
- description = "Stone Brick",
- tiles = {"default_stone_brick.png"},
- groups = {cracky=2, stone=1},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:desert_stonebrick", {
- description = "Desert Stone Brick",
- tiles = {"default_desert_stone_brick.png"},
- groups = {cracky=2, stone=1},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:dirt_with_grass", {
- description = "Dirt with Grass",
- tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
- is_ground_content = true,
- groups = {crumbly=3},
- drop = 'default:dirt',
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_grass_footstep", gain=0.4},
- }),
-})
-
-minetest.register_node("default:dirt_with_grass_footsteps", {
- description = "Dirt with Grass and Footsteps",
- tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
- is_ground_content = true,
- groups = {crumbly=3, not_in_creative_inventory=1},
- drop = 'default:dirt',
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_grass_footstep", gain=0.4},
- }),
-})
-
-minetest.register_node("default:dirt_with_snow", {
- description = "Dirt with Snow",
- tiles = {"default_snow.png", "default_dirt.png", "default_dirt.png^default_snow_side.png"},
- is_ground_content = true,
- groups = {crumbly=3},
- drop = 'default:dirt',
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_grass_footstep", gain=0.4},
- }),
-})
-minetest.register_alias("dirt_with_snow", "default:dirt_with_snow")
-
-minetest.register_node("default:dirt", {
- description = "Dirt",
- tiles = {"default_dirt.png"},
- is_ground_content = true,
- groups = {crumbly=3},
- sounds = default.node_sound_dirt_defaults(),
-})
-
-minetest.register_node("default:sand", {
- description = "Sand",
- tiles = {"default_sand.png"},
- is_ground_content = true,
- groups = {crumbly=3, falling_node=1, sand=1},
- sounds = default.node_sound_sand_defaults(),
-})
-
-minetest.register_node("default:desert_sand", {
- description = "Desert Sand",
- tiles = {"default_desert_sand.png"},
- is_ground_content = true,
- groups = {crumbly=3, falling_node=1, sand=1},
- sounds = default.node_sound_sand_defaults(),
-})
-
-minetest.register_node("default:gravel", {
- description = "Gravel",
- tiles = {"default_gravel.png"},
- is_ground_content = true,
- groups = {crumbly=2, falling_node=1},
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_gravel_footstep", gain=0.45},
- }),
-})
-
-minetest.register_node("default:sandstone", {
- description = "Sandstone",
- tiles = {"default_sandstone.png"},
- is_ground_content = true,
- groups = {crumbly=2,cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:sandstonebrick", {
- description = "Sandstone Brick",
- tiles = {"default_sandstone_brick.png"},
- is_ground_content = true,
- groups = {cracky=2},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:clay", {
- description = "Clay",
- tiles = {"default_clay.png"},
- is_ground_content = true,
- groups = {crumbly=3},
- drop = 'default:clay_lump 4',
- sounds = default.node_sound_dirt_defaults({
- footstep = "",
- }),
-})
-
-minetest.register_node("default:brick", {
- description = "Brick Block",
- tiles = {"default_brick.png"},
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:tree", {
- description = "Tree",
- tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
- groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:jungletree", {
- description = "Jungle Tree",
- tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
- groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:junglewood", {
- description = "Junglewood Planks",
- tiles = {"default_junglewood.png"},
- groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:jungleleaves", {
- description = "Jungle Leaves",
- drawtype = "allfaces_optional",
- visual_scale = 1.3,
- tiles = {"default_jungleleaves.png"},
- paramtype = "light",
- groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
- drop = {
- max_items = 1,
- items = {
- {
- -- player will get sapling with 1/20 chance
- items = {'default:junglesapling'},
- rarity = 20,
- },
- {
- -- player will get leaves only if he get no saplings,
- -- this is because max_items is 1
- items = {'default:jungleleaves'},
- }
- }
- },
- sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:junglesapling", {
- description = "Jungle Sapling",
- drawtype = "plantlike",
- visual_scale = 1.0,
- tiles = {"default_junglesapling.png"},
- inventory_image = "default_junglesapling.png",
- wield_image = "default_junglesapling.png",
- paramtype = "light",
- walkable = false,
- selection_box = {
- type = "fixed",
- fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
- },
- groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
- sounds = default.node_sound_defaults(),
-})
--- aliases for tree growing abm in content_abm.cpp
-minetest.register_alias("sapling", "default:sapling")
-minetest.register_alias("junglesapling", "default:junglesapling")
-
-minetest.register_node("default:junglegrass", {
- description = "Jungle Grass",
- drawtype = "plantlike",
- visual_scale = 1.3,
- tiles = {"default_junglegrass.png"},
- inventory_image = "default_junglegrass.png",
- wield_image = "default_junglegrass.png",
- paramtype = "light",
- walkable = false,
- buildable_to = true,
- is_ground_content = true,
- groups = {snappy=3,flammable=2,flora=1,attached_node=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
-})
-
-minetest.register_node("default:leaves", {
- description = "Leaves",
- drawtype = "allfaces_optional",
- visual_scale = 1.3,
- tiles = {"default_leaves.png"},
- paramtype = "light",
- groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
- drop = {
- max_items = 1,
- items = {
- {
- -- player will get sapling with 1/20 chance
- items = {'default:sapling'},
- rarity = 20,
- },
- {
- -- player will get leaves only if he get no saplings,
- -- this is because max_items is 1
- items = {'default:leaves'},
- }
- }
- },
- sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:cactus", {
- description = "Cactus",
- tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
- is_ground_content = true,
- groups = {snappy=1,choppy=3,flammable=2},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:papyrus", {
- description = "Papyrus",
- drawtype = "plantlike",
- tiles = {"default_papyrus.png"},
- inventory_image = "default_papyrus.png",
- wield_image = "default_papyrus.png",
- paramtype = "light",
- walkable = false,
- is_ground_content = true,
- selection_box = {
- type = "fixed",
- fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
- },
- groups = {snappy=3,flammable=2},
- sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:bookshelf", {
- description = "Bookshelf",
- tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
- groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:glass", {
- description = "Glass",
- drawtype = "glasslike",
- tiles = {"default_glass.png"},
- inventory_image = minetest.inventorycube("default_glass.png"),
- paramtype = "light",
- sunlight_propagates = true,
- groups = {cracky=3,oddly_breakable_by_hand=3},
- sounds = default.node_sound_glass_defaults(),
-})
-
-minetest.register_node("default:fence_wood", {
- description = "Wooden Fence",
- drawtype = "fencelike",
- tiles = {"default_wood.png"},
- inventory_image = "default_fence.png",
- wield_image = "default_fence.png",
- paramtype = "light",
- selection_box = {
- type = "fixed",
- fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
- },
- groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:rail", {
- description = "Rail",
- drawtype = "raillike",
- tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
- inventory_image = "default_rail.png",
- wield_image = "default_rail.png",
- paramtype = "light",
- walkable = false,
- selection_box = {
- type = "fixed",
- -- but how to specify the dimensions for curved and sideways rails?
- fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
- },
- groups = {bendy=2,dig_immediate=2,attached_node=1},
-})
-
-minetest.register_node("default:ladder", {
- description = "Ladder",
- drawtype = "signlike",
- tiles = {"default_ladder.png"},
- inventory_image = "default_ladder.png",
- wield_image = "default_ladder.png",
- paramtype = "light",
- paramtype2 = "wallmounted",
- walkable = false,
- climbable = true,
- selection_box = {
- type = "wallmounted",
- --wall_top = = <default>
- --wall_bottom = = <default>
- --wall_side = = <default>
- },
- groups = {choppy=2,oddly_breakable_by_hand=3,flammable=2},
- legacy_wallmounted = true,
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:wood", {
- description = "Wooden Planks",
- tiles = {"default_wood.png"},
- groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:cloud", {
- description = "Cloud",
- tiles = {"default_cloud.png"},
- sounds = default.node_sound_defaults(),
- groups = {not_in_creative_inventory=1},
-})
-
-minetest.register_node("default:water_flowing", {
- description = "Flowing Water",
- inventory_image = minetest.inventorycube("default_water.png"),
- drawtype = "flowingliquid",
- tiles = {"default_water.png"},
- special_tiles = {
- {
- image="default_water_flowing_animated.png",
- backface_culling=false,
- animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
- },
- {
- image="default_water_flowing_animated.png",
- backface_culling=true,
- animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
- },
- },
- alpha = WATER_ALPHA,
- paramtype = "light",
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- drop = "",
- liquidtype = "flowing",
- liquid_alternative_flowing = "default:water_flowing",
- liquid_alternative_source = "default:water_source",
- liquid_viscosity = WATER_VISC,
- post_effect_color = {a=64, r=100, g=100, b=200},
- groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
-})
-
-minetest.register_node("default:water_source", {
- description = "Water Source",
- inventory_image = minetest.inventorycube("default_water.png"),
- drawtype = "liquid",
- tiles = {
- {name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}
- },
- special_tiles = {
- -- New-style water source material (mostly unused)
- {
- name="default_water_source_animated.png",
- animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
- backface_culling = false,
- }
- },
- alpha = WATER_ALPHA,
- paramtype = "light",
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- drop = "",
- liquidtype = "source",
- liquid_alternative_flowing = "default:water_flowing",
- liquid_alternative_source = "default:water_source",
- liquid_viscosity = WATER_VISC,
- post_effect_color = {a=64, r=100, g=100, b=200},
- groups = {water=3, liquid=3, puts_out_fire=1},
-})
-
-minetest.register_node("default:lava_flowing", {
- description = "Flowing Lava",
- inventory_image = minetest.inventorycube("default_lava.png"),
- drawtype = "flowingliquid",
- tiles = {"default_lava.png"},
- special_tiles = {
- {
- image="default_lava_flowing_animated.png",
- backface_culling=false,
- animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
- },
- {
- image="default_lava_flowing_animated.png",
- backface_culling=true,
- animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
- },
- },
- paramtype = "light",
- light_source = LIGHT_MAX - 1,
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- drop = "",
- liquidtype = "flowing",
- liquid_alternative_flowing = "default:lava_flowing",
- liquid_alternative_source = "default:lava_source",
- liquid_viscosity = LAVA_VISC,
- liquid_renewable = false,
- damage_per_second = 4*2,
- post_effect_color = {a=192, r=255, g=64, b=0},
- groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
-})
-
-minetest.register_node("default:lava_source", {
- description = "Lava Source",
- inventory_image = minetest.inventorycube("default_lava.png"),
- drawtype = "liquid",
- tiles = {
- {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
- },
- special_tiles = {
- -- New-style lava source material (mostly unused)
- {
- name="default_lava_source_animated.png",
- animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0},
- backface_culling = false,
- }
- },
- paramtype = "light",
- light_source = LIGHT_MAX - 1,
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- drop = "",
- liquidtype = "source",
- liquid_alternative_flowing = "default:lava_flowing",
- liquid_alternative_source = "default:lava_source",
- liquid_viscosity = LAVA_VISC,
- liquid_renewable = false,
- damage_per_second = 4*2,
- post_effect_color = {a=192, r=255, g=64, b=0},
- groups = {lava=3, liquid=2, hot=3, igniter=1},
-})
-
-minetest.register_node("default:torch", {
- description = "Torch",
- drawtype = "torchlike",
- --tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
- tiles = {
- {name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
- {name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
- {name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
- },
- inventory_image = "default_torch_on_floor.png",
- wield_image = "default_torch_on_floor.png",
- paramtype = "light",
- paramtype2 = "wallmounted",
- sunlight_propagates = true,
- walkable = false,
- light_source = LIGHT_MAX-1,
- selection_box = {
- type = "wallmounted",
- wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
- wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
- wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
- },
- groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1},
- legacy_wallmounted = true,
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:sign_wall", {
- description = "Sign",
- drawtype = "signlike",
- tiles = {"default_sign_wall.png"},
- inventory_image = "default_sign_wall.png",
- wield_image = "default_sign_wall.png",
- paramtype = "light",
- paramtype2 = "wallmounted",
- sunlight_propagates = true,
- walkable = false,
- selection_box = {
- type = "wallmounted",
- --wall_top = <default>
- --wall_bottom = <default>
- --wall_side = <default>
- },
- groups = {choppy=2,dig_immediate=2,attached_node=1},
- legacy_wallmounted = true,
- sounds = default.node_sound_defaults(),
- on_construct = function(pos)
- --local n = minetest.env:get_node(pos)
- local meta = minetest.env:get_meta(pos)
- meta:set_string("formspec", "field[text;;${text}]")
- meta:set_string("infotext", "\"\"")
- end,
- on_receive_fields = function(pos, formname, fields, sender)
- --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
- local meta = minetest.env:get_meta(pos)
- fields.text = fields.text or ""
- print((sender:get_player_name() or "").." wrote \""..fields.text..
- "\" to sign at "..minetest.pos_to_string(pos))
- meta:set_string("text", fields.text)
- meta:set_string("infotext", '"'..fields.text..'"')
- end,
-})
-
-minetest.register_node("default:chest", {
- description = "Chest",
- tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
- "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
- paramtype2 = "facedir",
- groups = {choppy=2,oddly_breakable_by_hand=2},
- legacy_facedir_simple = true,
- sounds = default.node_sound_wood_defaults(),
- on_construct = function(pos)
- local meta = minetest.env:get_meta(pos)
- meta:set_string("formspec",
- "size[8,9]"..
- "list[current_name;main;0,0;8,4;]"..
- "list[current_player;main;0,5;8,4;]")
- meta:set_string("infotext", "Chest")
- local inv = meta:get_inventory()
- inv:set_size("main", 8*4)
- end,
- can_dig = function(pos,player)
- local meta = minetest.env:get_meta(pos);
- local inv = meta:get_inventory()
- return inv:is_empty("main")
- end,
- on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- minetest.log("action", player:get_player_name()..
- " moves stuff in chest at "..minetest.pos_to_string(pos))
- end,
- on_metadata_inventory_put = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name()..
- " moves stuff to chest at "..minetest.pos_to_string(pos))
- end,
- on_metadata_inventory_take = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name()..
- " takes stuff from chest at "..minetest.pos_to_string(pos))
- end,
-})
-
-local function has_locked_chest_privilege(meta, player)
- if player:get_player_name() ~= meta:get_string("owner") then
- return false
- end
- return true
-end
-
-minetest.register_node("default:chest_locked", {
- description = "Locked Chest",
- tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
- "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
- paramtype2 = "facedir",
- groups = {choppy=2,oddly_breakable_by_hand=2},
- legacy_facedir_simple = true,
- sounds = default.node_sound_wood_defaults(),
- after_place_node = function(pos, placer)
- local meta = minetest.env:get_meta(pos)
- meta:set_string("owner", placer:get_player_name() or "")
- meta:set_string("infotext", "Locked Chest (owned by "..
- meta:get_string("owner")..")")
- end,
- on_construct = function(pos)
- local meta = minetest.env:get_meta(pos)
- meta:set_string("infotext", "Locked Chest")
- meta:set_string("owner", "")
- local inv = meta:get_inventory()
- inv:set_size("main", 8*4)
- end,
- can_dig = function(pos,player)
- local meta = minetest.env:get_meta(pos);
- local inv = meta:get_inventory()
- return inv:is_empty("main") and has_locked_chest_privilege(meta, player)
- end,
- allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- local meta = minetest.env:get_meta(pos)
- if not has_locked_chest_privilege(meta, player) then
- minetest.log("action", player:get_player_name()..
- " tried to access a locked chest belonging to "..
- meta:get_string("owner").." at "..
- minetest.pos_to_string(pos))
- return 0
- end
- return count
- end,
- allow_metadata_inventory_put = function(pos, listname, index, stack, player)
- local meta = minetest.env:get_meta(pos)
- if not has_locked_chest_privilege(meta, player) then
- minetest.log("action", player:get_player_name()..
- " tried to access a locked chest belonging to "..
- meta:get_string("owner").." at "..
- minetest.pos_to_string(pos))
- return 0
- end
- return stack:get_count()
- end,
- allow_metadata_inventory_take = function(pos, listname, index, stack, player)
- local meta = minetest.env:get_meta(pos)
- if not has_locked_chest_privilege(meta, player) then
- minetest.log("action", player:get_player_name()..
- " tried to access a locked chest belonging to "..
- meta:get_string("owner").." at "..
- minetest.pos_to_string(pos))
- return 0
- end
- return stack:get_count()
- end,
- on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- minetest.log("action", player:get_player_name()..
- " moves stuff in locked chest at "..minetest.pos_to_string(pos))
- end,
- on_metadata_inventory_put = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name()..
- " moves stuff to locked chest at "..minetest.pos_to_string(pos))
- end,
- on_metadata_inventory_take = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name()..
- " takes stuff from locked chest at "..minetest.pos_to_string(pos))
- end,
- on_rightclick = function(pos, node, clicker)
- local meta = minetest.env:get_meta(pos)
- if has_locked_chest_privilege(meta, clicker) then
- local pos = pos.x .. "," .. pos.y .. "," ..pos.z
- minetest.show_formspec(clicker:get_player_name(), "default:chest_locked",
- "size[8,9]"..
- "list[nodemeta:".. pos .. ";main;0,0;8,4;]"..
- "list[current_player;main;0,5;8,4;]")
- end
- end,
-})
-
-default.furnace_inactive_formspec =
- "size[8,9]"..
- "image[2,2;1,1;default_furnace_fire_bg.png]"..
- "list[current_name;fuel;2,3;1,1;]"..
- "list[current_name;src;2,1;1,1;]"..
- "list[current_name;dst;5,1;2,2;]"..
- "list[current_player;main;0,5;8,4;]"
-
-minetest.register_node("default:furnace", {
- description = "Furnace",
- tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
- "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
- paramtype2 = "facedir",
- groups = {cracky=2},
- legacy_facedir_simple = true,
- sounds = default.node_sound_stone_defaults(),
- on_construct = function(pos)
- local meta = minetest.env:get_meta(pos)
- meta:set_string("formspec", default.furnace_inactive_formspec)
- meta:set_string("infotext", "Furnace")
- local inv = meta:get_inventory()
- inv:set_size("fuel", 1)
- inv:set_size("src", 1)
- inv:set_size("dst", 4)
- end,
- can_dig = function(pos,player)
- local meta = minetest.env:get_meta(pos);
- local inv = meta:get_inventory()
- if not inv:is_empty("fuel") then
- return false
- elseif not inv:is_empty("dst") then
- return false
- elseif not inv:is_empty("src") then
- return false
- end
- return true
- end,
- allow_metadata_inventory_put = function(pos, listname, index, stack, player)
- local meta = minetest.env:get_meta(pos)
- local inv = meta:get_inventory()
- if listname == "fuel" then
- if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
- if inv:is_empty("src") then
- meta:set_string("infotext","Furnace is empty")
- end
- return stack:get_count()
- else
- return 0
- end
- elseif listname == "src" then
- return stack:get_count()
- elseif listname == "dst" then
- return 0
- end
- end,
- allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- local meta = minetest.env:get_meta(pos)
- local inv = meta:get_inventory()
- local stack = inv:get_stack(from_list, from_index)
- if to_list == "fuel" then
- if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
- if inv:is_empty("src") then
- meta:set_string("infotext","Furnace is empty")
- end
- return count
- else
- return 0
- end
- elseif to_list == "src" then
- return count
- elseif to_list == "dst" then
- return 0
- end
- end,
-})
-
-minetest.register_node("default:furnace_active", {
- description = "Furnace",
- tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
- "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
- paramtype2 = "facedir",
- light_source = 8,
- drop = "default:furnace",
- groups = {cracky=2, not_in_creative_inventory=1},
- legacy_facedir_simple = true,
- sounds = default.node_sound_stone_defaults(),
- on_construct = function(pos)
- local meta = minetest.env:get_meta(pos)
- meta:set_string("formspec", default.furnace_inactive_formspec)
- meta:set_string("infotext", "Furnace");
- local inv = meta:get_inventory()
- inv:set_size("fuel", 1)
- inv:set_size("src", 1)
- inv:set_size("dst", 4)
- end,
- can_dig = function(pos,player)
- local meta = minetest.env:get_meta(pos);
- local inv = meta:get_inventory()
- if not inv:is_empty("fuel") then
- return false
- elseif not inv:is_empty("dst") then
- return false
- elseif not inv:is_empty("src") then
- return false
- end
- return true
- end,
- allow_metadata_inventory_put = function(pos, listname, index, stack, player)
- local meta = minetest.env:get_meta(pos)
- local inv = meta:get_inventory()
- if listname == "fuel" then
- if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
- if inv:is_empty("src") then
- meta:set_string("infotext","Furnace is empty")
- end
- return stack:get_count()
- else
- return 0
- end
- elseif listname == "src" then
- return stack:get_count()
- elseif listname == "dst" then
- return 0
- end
- end,
- allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- local meta = minetest.env:get_meta(pos)
- local inv = meta:get_inventory()
- local stack = inv:get_stack(from_list, from_index)
- if to_list == "fuel" then
- if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
- if inv:is_empty("src") then
- meta:set_string("infotext","Furnace is empty")
- end
- return count
- else
- return 0
- end
- elseif to_list == "src" then
- return count
- elseif to_list == "dst" then
- return 0
- end
- end,
-})
-
-function hacky_swap_node(pos,name)
- local node = minetest.env:get_node(pos)
- local meta = minetest.env:get_meta(pos)
- local meta0 = meta:to_table()
- if node.name == name then
- return
- end
- node.name = name
- local meta0 = meta:to_table()
- minetest.env:set_node(pos,node)
- meta = minetest.env:get_meta(pos)
- meta:from_table(meta0)
-end
-
-minetest.register_abm({
- nodenames = {"default:furnace","default:furnace_active"},
- interval = 1.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- local meta = minetest.env:get_meta(pos)
- for i, name in ipairs({
- "fuel_totaltime",
- "fuel_time",
- "src_totaltime",
- "src_time"
- }) do
- if meta:get_string(name) == "" then
- meta:set_float(name, 0.0)
- end
- end
-
- local inv = meta:get_inventory()
-
- local srclist = inv:get_list("src")
- local cooked = nil
- local aftercooked
-
- if srclist then
- cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
- end
-
- local was_active = false
-
- if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
- was_active = true
- meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
- meta:set_float("src_time", meta:get_float("src_time") + 1)
- if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
- -- check if there's room for output in "dst" list
- if inv:room_for_item("dst",cooked.item) then
- -- Put result in "dst" list
- inv:add_item("dst", cooked.item)
- -- take stuff from "src" list
- inv:set_stack("src", 1, aftercooked.items[1])
- else
- print("Could not insert '"..cooked.item:to_string().."'")
- end
- meta:set_string("src_time", 0)
- end
- end
-
- if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
- local percent = math.floor(meta:get_float("fuel_time") /
- meta:get_float("fuel_totaltime") * 100)
- meta:set_string("infotext","Furnace active: "..percent.."%")
- hacky_swap_node(pos,"default:furnace_active")
- meta:set_string("formspec",
- "size[8,9]"..
- "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
- (100-percent)..":default_furnace_fire_fg.png]"..
- "list[current_name;fuel;2,3;1,1;]"..
- "list[current_name;src;2,1;1,1;]"..
- "list[current_name;dst;5,1;2,2;]"..
- "list[current_player;main;0,5;8,4;]")
- return
- end
-
- local fuel = nil
- local afterfuel
- local cooked = nil
- local fuellist = inv:get_list("fuel")
- local srclist = inv:get_list("src")
-
- if srclist then
- cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
- end
- if fuellist then
- fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
- end
-
- if fuel.time <= 0 then
- meta:set_string("infotext","Furnace out of fuel")
- hacky_swap_node(pos,"default:furnace")
- meta:set_string("formspec", default.furnace_inactive_formspec)
- return
- end
-
- if cooked.item:is_empty() then
- if was_active then
- meta:set_string("infotext","Furnace is empty")
- hacky_swap_node(pos,"default:furnace")
- meta:set_string("formspec", default.furnace_inactive_formspec)
- end
- return
- end
-
- meta:set_string("fuel_totaltime", fuel.time)
- meta:set_string("fuel_time", 0)
-
- inv:set_stack("fuel", 1, afterfuel.items[1])
- end,
-})
-
-minetest.register_node("default:cobble", {
- description = "Cobblestone",
- tiles = {"default_cobble.png"},
- is_ground_content = true,
- groups = {cracky=3, stone=2},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:mossycobble", {
- description = "Mossy Cobblestone",
- tiles = {"default_mossycobble.png"},
- is_ground_content = true,
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:coalblock", {
- description = "Coal Block",
- tiles = {"default_coal_block.png"},
- is_ground_content = true,
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:steelblock", {
- description = "Steel Block",
- tiles = {"default_steel_block.png"},
- is_ground_content = true,
- groups = {cracky=1,level=2},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:copperblock", {
- description = "Copper Block",
- tiles = {"default_copper_block.png"},
- is_ground_content = true,
- groups = {cracky=1,level=2},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:bronzeblock", {
- description = "Bronze Block",
- tiles = {"default_bronze_block.png"},
- is_ground_content = true,
- groups = {cracky=1,level=2},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:mese", {
- description = "Mese Block",
- tiles = {"default_mese_block.png"},
- is_ground_content = true,
- groups = {cracky=1,level=2},
- sounds = default.node_sound_stone_defaults(),
-})
-minetest.register_alias("default:mese_block", "default:mese")
-
-minetest.register_node("default:goldblock", {
- description = "Gold Block",
- tiles = {"default_gold_block.png"},
- is_ground_content = true,
- groups = {cracky=1},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:diamondblock", {
- description = "Diamond Block",
- tiles = {"default_diamond_block.png"},
- is_ground_content = true,
- groups = {cracky=1,level=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:obsidian_glass", {
- description = "Obsidian Glass",
- drawtype = "glasslike",
- tiles = {"default_obsidian_glass.png"},
- paramtype = "light",
- sunlight_propagates = true,
- sounds = default.node_sound_glass_defaults(),
- groups = {cracky=3,oddly_breakable_by_hand=3},
-})
-
-minetest.register_node("default:obsidian", {
- description = "Obsidian",
- tiles = {"default_obsidian.png"},
- is_ground_content = true,
- sounds = default.node_sound_stone_defaults(),
- groups = {cracky=1,level=2},
-})
-
-minetest.register_node("default:nyancat", {
- description = "Nyan Cat",
- tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
- "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
- paramtype2 = "facedir",
- groups = {cracky=2},
- legacy_facedir_simple = true,
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:nyancat_rainbow", {
- description = "Nyan Cat Rainbow",
- tiles = {"default_nc_rb.png"},
- groups = {cracky=2},
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:sapling", {
- description = "Sapling",
- drawtype = "plantlike",
- visual_scale = 1.0,
- tiles = {"default_sapling.png"},
- inventory_image = "default_sapling.png",
- wield_image = "default_sapling.png",
- paramtype = "light",
- walkable = false,
- selection_box = {
- type = "fixed",
- fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
- },
- groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:apple", {
- description = "Apple",
- drawtype = "plantlike",
- visual_scale = 1.0,
- tiles = {"default_apple.png"},
- inventory_image = "default_apple.png",
- paramtype = "light",
- sunlight_propagates = true,
- walkable = false,
- selection_box = {
- type = "fixed",
- fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
- },
- groups = {fleshy=3,dig_immediate=3,flammable=2},
- on_use = minetest.item_eat(4),
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:dry_shrub", {
- description = "Dry Shrub",
- drawtype = "plantlike",
- visual_scale = 1.0,
- tiles = {"default_dry_shrub.png"},
- inventory_image = "default_dry_shrub.png",
- wield_image = "default_dry_shrub.png",
- paramtype = "light",
- walkable = false,
- groups = {snappy=3,flammable=3,attached_node=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
-})
-
-minetest.register_node("default:grass_1", {
- description = "Grass",
- drawtype = "plantlike",
- tiles = {"default_grass_1.png"},
- -- use a bigger inventory image
- inventory_image = "default_grass_3.png",
- wield_image = "default_grass_3.png",
- paramtype = "light",
- walkable = false,
- buildable_to = true,
- groups = {snappy=3,flammable=3,flora=1,attached_node=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
- on_place = function(itemstack, placer, pointed_thing)
- -- place a random grass node
- local stack = ItemStack("default:grass_"..math.random(1,5))
- local ret = minetest.item_place(stack, placer, pointed_thing)
- return ItemStack("default:grass_1 "..itemstack:get_count()-(1-ret:get_count()))
- end,
-})
-
-minetest.register_node("default:grass_2", {
- description = "Grass",
- drawtype = "plantlike",
- tiles = {"default_grass_2.png"},
- inventory_image = "default_grass_2.png",
- wield_image = "default_grass_2.png",
- paramtype = "light",
- walkable = false,
- buildable_to = true,
- is_ground_content = true,
- drop = "default:grass_1",
- groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
-})
-minetest.register_node("default:grass_3", {
- description = "Grass",
- drawtype = "plantlike",
- tiles = {"default_grass_3.png"},
- inventory_image = "default_grass_3.png",
- wield_image = "default_grass_3.png",
- paramtype = "light",
- walkable = false,
- buildable_to = true,
- is_ground_content = true,
- drop = "default:grass_1",
- groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
-})
-
-minetest.register_node("default:grass_4", {
- description = "Grass",
- drawtype = "plantlike",
- tiles = {"default_grass_4.png"},
- inventory_image = "default_grass_4.png",
- wield_image = "default_grass_4.png",
- paramtype = "light",
- walkable = false,
- buildable_to = true,
- is_ground_content = true,
- drop = "default:grass_1",
- groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
-})
-
-minetest.register_node("default:grass_5", {
- description = "Grass",
- drawtype = "plantlike",
- tiles = {"default_grass_5.png"},
- inventory_image = "default_grass_5.png",
- wield_image = "default_grass_5.png",
- paramtype = "light",
- walkable = false,
- buildable_to = true,
- is_ground_content = true,
- drop = "default:grass_1",
- groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
-})
-
-minetest.register_node("default:ice", {
- description = "Ice",
- tiles = {"default_ice.png"},
- is_ground_content = true,
- paramtype = "light",
- groups = {cracky=3},
- sounds = default.node_sound_glass_defaults(),
-})
-
-minetest.register_node("default:snow", {
- description = "Snow",
- tiles = {"default_snow.png"},
- inventory_image = "default_snowball.png",
- wield_image = "default_snowball.png",
- is_ground_content = true,
- paramtype = "light",
- buildable_to = true,
- drawtype = "nodebox",
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.5, 0.5, -0.5+2/16, 0.5},
- },
- },
- groups = {crumbly=3,falling_node=1},
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_grass_footstep", gain=0.4},
- }),
- on_construct = function(pos)
- pos.y = pos.y - 1
- if minetest.env:get_node(pos).name == "default:dirt_with_grass" then
- minetest.env:set_node(pos, {name="default:dirt_with_snow"})
- end
- end,
-})
-minetest.register_alias("snow", "default:snow")
-
-minetest.register_node("default:snowblock", {
- description = "Snow Block",
- tiles = {"default_snow.png"},
- is_ground_content = true,
- groups = {crumbly=3},
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_grass_footstep", gain=0.4},
- }),
-})
-
---
--- Crafting items
---
-
-minetest.register_craftitem("default:stick", {
- description = "Stick",
- inventory_image = "default_stick.png",
-})
-
-minetest.register_craftitem("default:paper", {
- description = "Paper",
- inventory_image = "default_paper.png",
-})
-
-minetest.register_craftitem("default:book", {
- description = "Book",
- inventory_image = "default_book.png",
-})
-
-minetest.register_craftitem("default:coal_lump", {
- description = "Coal Lump",
- inventory_image = "default_coal_lump.png",
-})
-
-minetest.register_craftitem("default:iron_lump", {
- description = "Iron Lump",
- inventory_image = "default_iron_lump.png",
-})
-
-minetest.register_craftitem("default:copper_lump", {
- description = "Copper Lump",
- inventory_image = "default_copper_lump.png",
-})
-
-minetest.register_craftitem("default:mese_crystal", {
- description = "Mese Crystal",
- inventory_image = "default_mese_crystal.png",
-})
-
-minetest.register_craftitem("default:gold_lump", {
- description = "Gold Lump",
- inventory_image = "default_gold_lump.png",
-})
-
-minetest.register_craftitem("default:diamond", {
- description = "Diamond",
- inventory_image = "default_diamond.png",
-})
-
-minetest.register_craftitem("default:clay_lump", {
- description = "Clay Lump",
- inventory_image = "default_clay_lump.png",
-})
-
-minetest.register_craftitem("default:steel_ingot", {
- description = "Steel Ingot",
- inventory_image = "default_steel_ingot.png",
-})
-
-minetest.register_craftitem("default:copper_ingot", {
- description = "Copper Ingot",
- inventory_image = "default_copper_ingot.png",
-})
-
-minetest.register_craftitem("default:bronze_ingot", {
- description = "Bronze Ingot",
- inventory_image = "default_bronze_ingot.png",
-})
-
-minetest.register_craftitem("default:gold_ingot", {
- description = "Gold Ingot",
- inventory_image = "default_gold_ingot.png"
-})
-
-minetest.register_craftitem("default:mese_crystal_fragment", {
- description = "Mese Crystal Fragment",
- inventory_image = "default_mese_crystal_fragment.png",
-})
-
-minetest.register_craftitem("default:clay_brick", {
- description = "Clay Brick",
- inventory_image = "default_clay_brick.png",
-})
-
-minetest.register_craftitem("default:scorched_stuff", {
- description = "Scorched Stuff",
- inventory_image = "default_scorched_stuff.png",
-})
-
-minetest.register_craftitem("default:obsidian_shard", {
- description = "Obsidian Shard",
- inventory_image = "default_obsidian_shard.png",
-})
-
--- Support old code
-function default.spawn_falling_node(p, nodename)
- spawn_falling_node(p, nodename)
-end
-
--- Horrible crap to support old code
--- Don't use this and never do what this does, it's completely wrong!
--- (More specifically, the client and the C++ code doesn't get the group)
-function default.register_falling_node(nodename, texture)
- minetest.log("error", debug.traceback())
- minetest.log('error', "WARNING: default.register_falling_node is deprecated")
- if minetest.registered_nodes[nodename] then
- minetest.registered_nodes[nodename].groups.falling_node = 1
- end
-end
-
---
--- Global callbacks
---
-
--- Global environment step function
-function on_step(dtime)
- -- print("on_step")
-end
-minetest.register_globalstep(on_step)
-
-function on_placenode(p, node)
- --print("on_placenode")
-end
-minetest.register_on_placenode(on_placenode)
-
-function on_dignode(p, node)
- --print("on_dignode")
-end
-minetest.register_on_dignode(on_dignode)
-
-function on_punchnode(p, node)
-end
-minetest.register_on_punchnode(on_punchnode)
-
---
--- Lavacooling
---
-
-default.cool_lava_source = function(pos)
- minetest.env:set_node(pos, {name="default:obsidian"})
-end
-
-default.cool_lava_flowing = function(pos)
- minetest.env:set_node(pos, {name="default:stone"})
-end
-
-minetest.register_abm({
- nodenames = {"default:lava_flowing"},
- neighbors = {"group:water"},
- interval = 1,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- default.cool_lava_flowing(pos, node, active_object_count, active_object_count_wider)
- end,
-})
-
-minetest.register_abm({
- nodenames = {"default:lava_source"},
- neighbors = {"group:water"},
- interval = 1,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- default.cool_lava_source(pos, node, active_object_count, active_object_count_wider)
- end,
-})
-
---
--- Papyrus and cactus growing
---
-
-minetest.register_abm({
- nodenames = {"default:cactus"},
- neighbors = {"group:sand"},
- interval = 50,
- chance = 20,
- action = function(pos, node)
- pos.y = pos.y-1
- local name = minetest.env:get_node(pos).name
- if minetest.get_item_group(name, "sand") ~= 0 then
- pos.y = pos.y+1
- local height = 0
- while minetest.env:get_node(pos).name == "default:cactus" and height < 4 do
- height = height+1
- pos.y = pos.y+1
- end
- if height < 4 then
- if minetest.env:get_node(pos).name == "air" then
- minetest.env:set_node(pos, {name="default:cactus"})
- end
- end
- end
- end,
-})
-
-minetest.register_abm({
- nodenames = {"default:papyrus"},
- neighbors = {"default:dirt", "default:dirt_with_grass"},
- interval = 50,
- chance = 20,
- action = function(pos, node)
- pos.y = pos.y-1
- local name = minetest.env:get_node(pos).name
- if name == "default:dirt" or name == "default:dirt_with_grass" then
- if minetest.env:find_node_near(pos, 3, {"group:water"}) == nil then
- return
- end
- pos.y = pos.y+1
- local height = 0
- while minetest.env:get_node(pos).name == "default:papyrus" and height < 4 do
- height = height+1
- pos.y = pos.y+1
- end
- if height < 4 then
- if minetest.env:get_node(pos).name == "air" then
- minetest.env:set_node(pos, {name="default:papyrus"})
- end
- end
- end
- end,
-})
-
--- END
+dofile(minetest.get_modpath("default").."/player.lua")
+++ /dev/null
--- minetest/default/leafdecay.lua
-
--- To enable leaf decay for a node, add it to the "leafdecay" group.
---
--- The rating of the group determines how far from a node in the group "tree"
--- the node can be without decaying.
---
--- If param2 of the node is ~= 0, the node will always be preserved. Thus, if
--- the player places a node of that kind, you will want to set param2=1 or so.
-
-default.leafdecay_trunk_cache = {}
-default.leafdecay_enable_cache = true
--- Spread the load of finding trunks
-default.leafdecay_trunk_find_allow_accumulator = 0
-
-minetest.register_globalstep(function(dtime)
- local finds_per_second = 5000
- default.leafdecay_trunk_find_allow_accumulator =
- math.floor(dtime * finds_per_second)
-end)
-
-minetest.register_abm({
- nodenames = {"group:leafdecay"},
- neighbors = {"air", "group:liquid"},
- -- A low interval and a high inverse chance spreads the load
- interval = 2,
- chance = 5,
-
- action = function(p0, node, _, _)
- --print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")")
- local do_preserve = false
- local d = minetest.registered_nodes[node.name].groups.leafdecay
- if not d or d == 0 then
- --print("not groups.leafdecay")
- return
- end
- local n0 = minetest.env:get_node(p0)
- if n0.param2 ~= 0 then
- --print("param2 ~= 0")
- return
- end
- local p0_hash = nil
- if default.leafdecay_enable_cache then
- p0_hash = minetest.hash_node_position(p0)
- local trunkp = default.leafdecay_trunk_cache[p0_hash]
- if trunkp then
- local n = minetest.env:get_node(trunkp)
- local reg = minetest.registered_nodes[n.name]
- -- Assume ignore is a trunk, to make the thing work at the border of the active area
- if n.name == "ignore" or (reg and reg.groups.tree and reg.groups.tree ~= 0) then
- --print("cached trunk still exists")
- return
- end
- --print("cached trunk is invalid")
- -- Cache is invalid
- table.remove(default.leafdecay_trunk_cache, p0_hash)
- end
- end
- if default.leafdecay_trunk_find_allow_accumulator <= 0 then
- return
- end
- default.leafdecay_trunk_find_allow_accumulator =
- default.leafdecay_trunk_find_allow_accumulator - 1
- -- Assume ignore is a trunk, to make the thing work at the border of the active area
- local p1 = minetest.env:find_node_near(p0, d, {"ignore", "group:tree"})
- if p1 then
- do_preserve = true
- if default.leafdecay_enable_cache then
- --print("caching trunk")
- -- Cache the trunk
- default.leafdecay_trunk_cache[p0_hash] = p1
- end
- end
- if not do_preserve then
- -- Drop stuff other than the node itself
- itemstacks = minetest.get_node_drops(n0.name)
- for _, itemname in ipairs(itemstacks) do
- if itemname ~= n0.name then
- local p_drop = {
- x = p0.x - 0.5 + math.random(),
- y = p0.y - 0.5 + math.random(),
- z = p0.z - 0.5 + math.random(),
- }
- minetest.env:add_item(p_drop, itemname)
- end
- end
- -- Remove node
- minetest.env:remove_node(p0)
- nodeupdate(p0)
- end
- end
-})
-
--- minetest/default/mapgen.lua
+-- mods/default/mapgen.lua
--
-- Aliases for map generator outputs
--- /dev/null
+-- mods/default/nodes.lua
+
+minetest.register_node("default:stone", {
+ description = "Stone",
+ tiles = {"default_stone.png"},
+ is_ground_content = true,
+ groups = {cracky=3, stone=1},
+ drop = 'default:cobble',
+ legacy_mineral = true,
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:desert_stone", {
+ description = "Desert Stone",
+ tiles = {"default_desert_stone.png"},
+ is_ground_content = true,
+ groups = {cracky=3, stone=1},
+ drop = 'default:desert_stone',
+ legacy_mineral = true,
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:stone_with_coal", {
+ description = "Coal Ore",
+ tiles = {"default_stone.png^default_mineral_coal.png"},
+ is_ground_content = true,
+ groups = {cracky=3},
+ drop = 'default:coal_lump',
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:stone_with_iron", {
+ description = "Iron Ore",
+ tiles = {"default_stone.png^default_mineral_iron.png"},
+ is_ground_content = true,
+ groups = {cracky=2},
+ drop = 'default:iron_lump',
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:stone_with_copper", {
+ description = "Copper Ore",
+ tiles = {"default_stone.png^default_mineral_copper.png"},
+ is_ground_content = true,
+ groups = {cracky=2},
+ drop = 'default:copper_lump',
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:stone_with_mese", {
+ description = "Mese Crystals in Stone",
+ tiles = {"default_stone.png^default_mineral_mese.png"},
+ is_ground_content = true,
+ groups = {cracky=1},
+ drop = "default:mese_crystal",
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:stone_with_gold", {
+ description = "Gold Ore",
+ tiles = {"default_stone.png^default_mineral_gold.png"},
+ is_ground_content = true,
+ groups = {cracky=2},
+ drop = "default:gold_lump",
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:stone_with_diamond", {
+ description = "Diamonds in Stone",
+ tiles = {"default_stone.png^default_mineral_diamond.png"},
+ is_ground_content = true,
+ groups = {cracky=1},
+ drop = "default:diamond",
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:stonebrick", {
+ description = "Stone Brick",
+ tiles = {"default_stone_brick.png"},
+ groups = {cracky=2, stone=1},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:desert_stonebrick", {
+ description = "Desert Stone Brick",
+ tiles = {"default_desert_stone_brick.png"},
+ groups = {cracky=2, stone=1},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:dirt_with_grass", {
+ description = "Dirt with Grass",
+ tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
+ is_ground_content = true,
+ groups = {crumbly=3},
+ drop = 'default:dirt',
+ sounds = default.node_sound_dirt_defaults({
+ footstep = {name="default_grass_footstep", gain=0.4},
+ }),
+})
+
+minetest.register_node("default:dirt_with_grass_footsteps", {
+ description = "Dirt with Grass and Footsteps",
+ tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
+ is_ground_content = true,
+ groups = {crumbly=3, not_in_creative_inventory=1},
+ drop = 'default:dirt',
+ sounds = default.node_sound_dirt_defaults({
+ footstep = {name="default_grass_footstep", gain=0.4},
+ }),
+})
+
+minetest.register_node("default:dirt_with_snow", {
+ description = "Dirt with Snow",
+ tiles = {"default_snow.png", "default_dirt.png", "default_dirt.png^default_snow_side.png"},
+ is_ground_content = true,
+ groups = {crumbly=3},
+ drop = 'default:dirt',
+ sounds = default.node_sound_dirt_defaults({
+ footstep = {name="default_grass_footstep", gain=0.4},
+ }),
+})
+minetest.register_alias("dirt_with_snow", "default:dirt_with_snow")
+
+minetest.register_node("default:dirt", {
+ description = "Dirt",
+ tiles = {"default_dirt.png"},
+ is_ground_content = true,
+ groups = {crumbly=3},
+ sounds = default.node_sound_dirt_defaults(),
+})
+
+minetest.register_node("default:sand", {
+ description = "Sand",
+ tiles = {"default_sand.png"},
+ is_ground_content = true,
+ groups = {crumbly=3, falling_node=1, sand=1},
+ sounds = default.node_sound_sand_defaults(),
+})
+
+minetest.register_node("default:desert_sand", {
+ description = "Desert Sand",
+ tiles = {"default_desert_sand.png"},
+ is_ground_content = true,
+ groups = {crumbly=3, falling_node=1, sand=1},
+ sounds = default.node_sound_sand_defaults(),
+})
+
+minetest.register_node("default:gravel", {
+ description = "Gravel",
+ tiles = {"default_gravel.png"},
+ is_ground_content = true,
+ groups = {crumbly=2, falling_node=1},
+ sounds = default.node_sound_dirt_defaults({
+ footstep = {name="default_gravel_footstep", gain=0.45},
+ }),
+})
+
+minetest.register_node("default:sandstone", {
+ description = "Sandstone",
+ tiles = {"default_sandstone.png"},
+ is_ground_content = true,
+ groups = {crumbly=2,cracky=3},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:sandstonebrick", {
+ description = "Sandstone Brick",
+ tiles = {"default_sandstone_brick.png"},
+ is_ground_content = true,
+ groups = {cracky=2},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:clay", {
+ description = "Clay",
+ tiles = {"default_clay.png"},
+ is_ground_content = true,
+ groups = {crumbly=3},
+ drop = 'default:clay_lump 4',
+ sounds = default.node_sound_dirt_defaults({
+ footstep = "",
+ }),
+})
+
+minetest.register_node("default:brick", {
+ description = "Brick Block",
+ tiles = {"default_brick.png"},
+ groups = {cracky=3},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:tree", {
+ description = "Tree",
+ tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
+ groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
+ sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:jungletree", {
+ description = "Jungle Tree",
+ tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
+ groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
+ sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:junglewood", {
+ description = "Junglewood Planks",
+ tiles = {"default_junglewood.png"},
+ groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
+ sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:jungleleaves", {
+ description = "Jungle Leaves",
+ drawtype = "allfaces_optional",
+ visual_scale = 1.3,
+ tiles = {"default_jungleleaves.png"},
+ paramtype = "light",
+ groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
+ drop = {
+ max_items = 1,
+ items = {
+ {
+ -- player will get sapling with 1/20 chance
+ items = {'default:junglesapling'},
+ rarity = 20,
+ },
+ {
+ -- player will get leaves only if he get no saplings,
+ -- this is because max_items is 1
+ items = {'default:jungleleaves'},
+ }
+ }
+ },
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+minetest.register_node("default:junglesapling", {
+ description = "Jungle Sapling",
+ drawtype = "plantlike",
+ visual_scale = 1.0,
+ tiles = {"default_junglesapling.png"},
+ inventory_image = "default_junglesapling.png",
+ wield_image = "default_junglesapling.png",
+ paramtype = "light",
+ walkable = false,
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
+ },
+ groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
+ sounds = default.node_sound_defaults(),
+})
+-- aliases for tree growing abm in content_abm.cpp
+minetest.register_alias("sapling", "default:sapling")
+minetest.register_alias("junglesapling", "default:junglesapling")
+
+minetest.register_node("default:junglegrass", {
+ description = "Jungle Grass",
+ drawtype = "plantlike",
+ visual_scale = 1.3,
+ tiles = {"default_junglegrass.png"},
+ inventory_image = "default_junglegrass.png",
+ wield_image = "default_junglegrass.png",
+ paramtype = "light",
+ walkable = false,
+ buildable_to = true,
+ is_ground_content = true,
+ groups = {snappy=3,flammable=2,flora=1,attached_node=1},
+ sounds = default.node_sound_leaves_defaults(),
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+ },
+})
+
+minetest.register_node("default:leaves", {
+ description = "Leaves",
+ drawtype = "allfaces_optional",
+ visual_scale = 1.3,
+ tiles = {"default_leaves.png"},
+ paramtype = "light",
+ groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
+ drop = {
+ max_items = 1,
+ items = {
+ {
+ -- player will get sapling with 1/20 chance
+ items = {'default:sapling'},
+ rarity = 20,
+ },
+ {
+ -- player will get leaves only if he get no saplings,
+ -- this is because max_items is 1
+ items = {'default:leaves'},
+ }
+ }
+ },
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+minetest.register_node("default:cactus", {
+ description = "Cactus",
+ tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
+ is_ground_content = true,
+ groups = {snappy=1,choppy=3,flammable=2},
+ sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:papyrus", {
+ description = "Papyrus",
+ drawtype = "plantlike",
+ tiles = {"default_papyrus.png"},
+ inventory_image = "default_papyrus.png",
+ wield_image = "default_papyrus.png",
+ paramtype = "light",
+ walkable = false,
+ is_ground_content = true,
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
+ },
+ groups = {snappy=3,flammable=2},
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+minetest.register_node("default:bookshelf", {
+ description = "Bookshelf",
+ tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
+ groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
+ sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:glass", {
+ description = "Glass",
+ drawtype = "glasslike",
+ tiles = {"default_glass.png"},
+ inventory_image = minetest.inventorycube("default_glass.png"),
+ paramtype = "light",
+ sunlight_propagates = true,
+ groups = {cracky=3,oddly_breakable_by_hand=3},
+ sounds = default.node_sound_glass_defaults(),
+})
+
+minetest.register_node("default:fence_wood", {
+ description = "Wooden Fence",
+ drawtype = "fencelike",
+ tiles = {"default_wood.png"},
+ inventory_image = "default_fence.png",
+ wield_image = "default_fence.png",
+ paramtype = "light",
+ selection_box = {
+ type = "fixed",
+ fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
+ },
+ groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2},
+ sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:rail", {
+ description = "Rail",
+ drawtype = "raillike",
+ tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
+ inventory_image = "default_rail.png",
+ wield_image = "default_rail.png",
+ paramtype = "light",
+ walkable = false,
+ selection_box = {
+ type = "fixed",
+ -- but how to specify the dimensions for curved and sideways rails?
+ fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
+ },
+ groups = {bendy=2,dig_immediate=2,attached_node=1},
+})
+
+minetest.register_node("default:ladder", {
+ description = "Ladder",
+ drawtype = "signlike",
+ tiles = {"default_ladder.png"},
+ inventory_image = "default_ladder.png",
+ wield_image = "default_ladder.png",
+ paramtype = "light",
+ paramtype2 = "wallmounted",
+ walkable = false,
+ climbable = true,
+ selection_box = {
+ type = "wallmounted",
+ --wall_top = = <default>
+ --wall_bottom = = <default>
+ --wall_side = = <default>
+ },
+ groups = {choppy=2,oddly_breakable_by_hand=3,flammable=2},
+ legacy_wallmounted = true,
+ sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:wood", {
+ description = "Wooden Planks",
+ tiles = {"default_wood.png"},
+ groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
+ sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:cloud", {
+ description = "Cloud",
+ tiles = {"default_cloud.png"},
+ sounds = default.node_sound_defaults(),
+ groups = {not_in_creative_inventory=1},
+})
+
+minetest.register_node("default:water_flowing", {
+ description = "Flowing Water",
+ inventory_image = minetest.inventorycube("default_water.png"),
+ drawtype = "flowingliquid",
+ tiles = {"default_water.png"},
+ special_tiles = {
+ {
+ image="default_water_flowing_animated.png",
+ backface_culling=false,
+ animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
+ },
+ {
+ image="default_water_flowing_animated.png",
+ backface_culling=true,
+ animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
+ },
+ },
+ alpha = WATER_ALPHA,
+ paramtype = "light",
+ walkable = false,
+ pointable = false,
+ diggable = false,
+ buildable_to = true,
+ drop = "",
+ liquidtype = "flowing",
+ liquid_alternative_flowing = "default:water_flowing",
+ liquid_alternative_source = "default:water_source",
+ liquid_viscosity = WATER_VISC,
+ post_effect_color = {a=64, r=100, g=100, b=200},
+ groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
+})
+
+minetest.register_node("default:water_source", {
+ description = "Water Source",
+ inventory_image = minetest.inventorycube("default_water.png"),
+ drawtype = "liquid",
+ tiles = {
+ {name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}
+ },
+ special_tiles = {
+ -- New-style water source material (mostly unused)
+ {
+ name="default_water_source_animated.png",
+ animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
+ backface_culling = false,
+ }
+ },
+ alpha = WATER_ALPHA,
+ paramtype = "light",
+ walkable = false,
+ pointable = false,
+ diggable = false,
+ buildable_to = true,
+ drop = "",
+ liquidtype = "source",
+ liquid_alternative_flowing = "default:water_flowing",
+ liquid_alternative_source = "default:water_source",
+ liquid_viscosity = WATER_VISC,
+ post_effect_color = {a=64, r=100, g=100, b=200},
+ groups = {water=3, liquid=3, puts_out_fire=1},
+})
+
+minetest.register_node("default:lava_flowing", {
+ description = "Flowing Lava",
+ inventory_image = minetest.inventorycube("default_lava.png"),
+ drawtype = "flowingliquid",
+ tiles = {"default_lava.png"},
+ special_tiles = {
+ {
+ image="default_lava_flowing_animated.png",
+ backface_culling=false,
+ animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
+ },
+ {
+ image="default_lava_flowing_animated.png",
+ backface_culling=true,
+ animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
+ },
+ },
+ paramtype = "light",
+ light_source = LIGHT_MAX - 1,
+ walkable = false,
+ pointable = false,
+ diggable = false,
+ buildable_to = true,
+ drop = "",
+ liquidtype = "flowing",
+ liquid_alternative_flowing = "default:lava_flowing",
+ liquid_alternative_source = "default:lava_source",
+ liquid_viscosity = LAVA_VISC,
+ liquid_renewable = false,
+ damage_per_second = 4*2,
+ post_effect_color = {a=192, r=255, g=64, b=0},
+ groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
+})
+
+minetest.register_node("default:lava_source", {
+ description = "Lava Source",
+ inventory_image = minetest.inventorycube("default_lava.png"),
+ drawtype = "liquid",
+ tiles = {
+ {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
+ },
+ special_tiles = {
+ -- New-style lava source material (mostly unused)
+ {
+ name="default_lava_source_animated.png",
+ animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0},
+ backface_culling = false,
+ }
+ },
+ paramtype = "light",
+ light_source = LIGHT_MAX - 1,
+ walkable = false,
+ pointable = false,
+ diggable = false,
+ buildable_to = true,
+ drop = "",
+ liquidtype = "source",
+ liquid_alternative_flowing = "default:lava_flowing",
+ liquid_alternative_source = "default:lava_source",
+ liquid_viscosity = LAVA_VISC,
+ liquid_renewable = false,
+ damage_per_second = 4*2,
+ post_effect_color = {a=192, r=255, g=64, b=0},
+ groups = {lava=3, liquid=2, hot=3, igniter=1},
+})
+
+minetest.register_node("default:torch", {
+ description = "Torch",
+ drawtype = "torchlike",
+ --tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
+ tiles = {
+ {name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
+ {name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
+ {name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
+ },
+ inventory_image = "default_torch_on_floor.png",
+ wield_image = "default_torch_on_floor.png",
+ paramtype = "light",
+ paramtype2 = "wallmounted",
+ sunlight_propagates = true,
+ walkable = false,
+ light_source = LIGHT_MAX-1,
+ selection_box = {
+ type = "wallmounted",
+ wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
+ wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
+ wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
+ },
+ groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1},
+ legacy_wallmounted = true,
+ sounds = default.node_sound_defaults(),
+})
+
+minetest.register_node("default:sign_wall", {
+ description = "Sign",
+ drawtype = "signlike",
+ tiles = {"default_sign_wall.png"},
+ inventory_image = "default_sign_wall.png",
+ wield_image = "default_sign_wall.png",
+ paramtype = "light",
+ paramtype2 = "wallmounted",
+ sunlight_propagates = true,
+ walkable = false,
+ selection_box = {
+ type = "wallmounted",
+ --wall_top = <default>
+ --wall_bottom = <default>
+ --wall_side = <default>
+ },
+ groups = {choppy=2,dig_immediate=2,attached_node=1},
+ legacy_wallmounted = true,
+ sounds = default.node_sound_defaults(),
+ on_construct = function(pos)
+ --local n = minetest.env:get_node(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("formspec", "field[text;;${text}]")
+ meta:set_string("infotext", "\"\"")
+ end,
+ on_receive_fields = function(pos, formname, fields, sender)
+ --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
+ local meta = minetest.env:get_meta(pos)
+ fields.text = fields.text or ""
+ print((sender:get_player_name() or "").." wrote \""..fields.text..
+ "\" to sign at "..minetest.pos_to_string(pos))
+ meta:set_string("text", fields.text)
+ meta:set_string("infotext", '"'..fields.text..'"')
+ end,
+})
+
+minetest.register_node("default:chest", {
+ description = "Chest",
+ tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
+ "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
+ paramtype2 = "facedir",
+ groups = {choppy=2,oddly_breakable_by_hand=2},
+ legacy_facedir_simple = true,
+ sounds = default.node_sound_wood_defaults(),
+ on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("formspec",
+ "size[8,9]"..
+ "list[current_name;main;0,0;8,4;]"..
+ "list[current_player;main;0,5;8,4;]")
+ meta:set_string("infotext", "Chest")
+ local inv = meta:get_inventory()
+ inv:set_size("main", 8*4)
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ return inv:is_empty("main")
+ end,
+ on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ minetest.log("action", player:get_player_name()..
+ " moves stuff in chest at "..minetest.pos_to_string(pos))
+ end,
+ on_metadata_inventory_put = function(pos, listname, index, stack, player)
+ minetest.log("action", player:get_player_name()..
+ " moves stuff to chest at "..minetest.pos_to_string(pos))
+ end,
+ on_metadata_inventory_take = function(pos, listname, index, stack, player)
+ minetest.log("action", player:get_player_name()..
+ " takes stuff from chest at "..minetest.pos_to_string(pos))
+ end,
+})
+
+local function has_locked_chest_privilege(meta, player)
+ if player:get_player_name() ~= meta:get_string("owner") then
+ return false
+ end
+ return true
+end
+
+minetest.register_node("default:chest_locked", {
+ description = "Locked Chest",
+ tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
+ "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
+ paramtype2 = "facedir",
+ groups = {choppy=2,oddly_breakable_by_hand=2},
+ legacy_facedir_simple = true,
+ sounds = default.node_sound_wood_defaults(),
+ after_place_node = function(pos, placer)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("owner", placer:get_player_name() or "")
+ meta:set_string("infotext", "Locked Chest (owned by "..
+ meta:get_string("owner")..")")
+ end,
+ on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("infotext", "Locked Chest")
+ meta:set_string("owner", "")
+ local inv = meta:get_inventory()
+ inv:set_size("main", 8*4)
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ return inv:is_empty("main") and has_locked_chest_privilege(meta, player)
+ end,
+ allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ local meta = minetest.env:get_meta(pos)
+ if not has_locked_chest_privilege(meta, player) then
+ minetest.log("action", player:get_player_name()..
+ " tried to access a locked chest belonging to "..
+ meta:get_string("owner").." at "..
+ minetest.pos_to_string(pos))
+ return 0
+ end
+ return count
+ end,
+ allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+ local meta = minetest.env:get_meta(pos)
+ if not has_locked_chest_privilege(meta, player) then
+ minetest.log("action", player:get_player_name()..
+ " tried to access a locked chest belonging to "..
+ meta:get_string("owner").." at "..
+ minetest.pos_to_string(pos))
+ return 0
+ end
+ return stack:get_count()
+ end,
+ allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+ local meta = minetest.env:get_meta(pos)
+ if not has_locked_chest_privilege(meta, player) then
+ minetest.log("action", player:get_player_name()..
+ " tried to access a locked chest belonging to "..
+ meta:get_string("owner").." at "..
+ minetest.pos_to_string(pos))
+ return 0
+ end
+ return stack:get_count()
+ end,
+ on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ minetest.log("action", player:get_player_name()..
+ " moves stuff in locked chest at "..minetest.pos_to_string(pos))
+ end,
+ on_metadata_inventory_put = function(pos, listname, index, stack, player)
+ minetest.log("action", player:get_player_name()..
+ " moves stuff to locked chest at "..minetest.pos_to_string(pos))
+ end,
+ on_metadata_inventory_take = function(pos, listname, index, stack, player)
+ minetest.log("action", player:get_player_name()..
+ " takes stuff from locked chest at "..minetest.pos_to_string(pos))
+ end,
+ on_rightclick = function(pos, node, clicker)
+ local meta = minetest.env:get_meta(pos)
+ if has_locked_chest_privilege(meta, clicker) then
+ local pos = pos.x .. "," .. pos.y .. "," ..pos.z
+ minetest.show_formspec(clicker:get_player_name(), "default:chest_locked",
+ "size[8,9]"..
+ "list[nodemeta:".. pos .. ";main;0,0;8,4;]"..
+ "list[current_player;main;0,5;8,4;]")
+ end
+ end,
+})
+
+default.furnace_inactive_formspec =
+ "size[8,9]"..
+ "image[2,2;1,1;default_furnace_fire_bg.png]"..
+ "list[current_name;fuel;2,3;1,1;]"..
+ "list[current_name;src;2,1;1,1;]"..
+ "list[current_name;dst;5,1;2,2;]"..
+ "list[current_player;main;0,5;8,4;]"
+
+minetest.register_node("default:furnace", {
+ description = "Furnace",
+ tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
+ "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
+ paramtype2 = "facedir",
+ groups = {cracky=2},
+ legacy_facedir_simple = true,
+ sounds = default.node_sound_stone_defaults(),
+ on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("formspec", default.furnace_inactive_formspec)
+ meta:set_string("infotext", "Furnace")
+ local inv = meta:get_inventory()
+ inv:set_size("fuel", 1)
+ inv:set_size("src", 1)
+ inv:set_size("dst", 4)
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ if not inv:is_empty("fuel") then
+ return false
+ elseif not inv:is_empty("dst") then
+ return false
+ elseif not inv:is_empty("src") then
+ return false
+ end
+ return true
+ end,
+ allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+ local meta = minetest.env:get_meta(pos)
+ local inv = meta:get_inventory()
+ if listname == "fuel" then
+ if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
+ if inv:is_empty("src") then
+ meta:set_string("infotext","Furnace is empty")
+ end
+ return stack:get_count()
+ else
+ return 0
+ end
+ elseif listname == "src" then
+ return stack:get_count()
+ elseif listname == "dst" then
+ return 0
+ end
+ end,
+ allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ local meta = minetest.env:get_meta(pos)
+ local inv = meta:get_inventory()
+ local stack = inv:get_stack(from_list, from_index)
+ if to_list == "fuel" then
+ if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
+ if inv:is_empty("src") then
+ meta:set_string("infotext","Furnace is empty")
+ end
+ return count
+ else
+ return 0
+ end
+ elseif to_list == "src" then
+ return count
+ elseif to_list == "dst" then
+ return 0
+ end
+ end,
+})
+
+minetest.register_node("default:furnace_active", {
+ description = "Furnace",
+ tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
+ "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
+ paramtype2 = "facedir",
+ light_source = 8,
+ drop = "default:furnace",
+ groups = {cracky=2, not_in_creative_inventory=1},
+ legacy_facedir_simple = true,
+ sounds = default.node_sound_stone_defaults(),
+ on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("formspec", default.furnace_inactive_formspec)
+ meta:set_string("infotext", "Furnace");
+ local inv = meta:get_inventory()
+ inv:set_size("fuel", 1)
+ inv:set_size("src", 1)
+ inv:set_size("dst", 4)
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ if not inv:is_empty("fuel") then
+ return false
+ elseif not inv:is_empty("dst") then
+ return false
+ elseif not inv:is_empty("src") then
+ return false
+ end
+ return true
+ end,
+ allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+ local meta = minetest.env:get_meta(pos)
+ local inv = meta:get_inventory()
+ if listname == "fuel" then
+ if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
+ if inv:is_empty("src") then
+ meta:set_string("infotext","Furnace is empty")
+ end
+ return stack:get_count()
+ else
+ return 0
+ end
+ elseif listname == "src" then
+ return stack:get_count()
+ elseif listname == "dst" then
+ return 0
+ end
+ end,
+ allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ local meta = minetest.env:get_meta(pos)
+ local inv = meta:get_inventory()
+ local stack = inv:get_stack(from_list, from_index)
+ if to_list == "fuel" then
+ if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
+ if inv:is_empty("src") then
+ meta:set_string("infotext","Furnace is empty")
+ end
+ return count
+ else
+ return 0
+ end
+ elseif to_list == "src" then
+ return count
+ elseif to_list == "dst" then
+ return 0
+ end
+ end,
+})
+
+function hacky_swap_node(pos,name)
+ local node = minetest.env:get_node(pos)
+ local meta = minetest.env:get_meta(pos)
+ local meta0 = meta:to_table()
+ if node.name == name then
+ return
+ end
+ node.name = name
+ local meta0 = meta:to_table()
+ minetest.env:set_node(pos,node)
+ meta = minetest.env:get_meta(pos)
+ meta:from_table(meta0)
+end
+
+minetest.register_abm({
+ nodenames = {"default:furnace","default:furnace_active"},
+ interval = 1.0,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ local meta = minetest.env:get_meta(pos)
+ for i, name in ipairs({
+ "fuel_totaltime",
+ "fuel_time",
+ "src_totaltime",
+ "src_time"
+ }) do
+ if meta:get_string(name) == "" then
+ meta:set_float(name, 0.0)
+ end
+ end
+
+ local inv = meta:get_inventory()
+
+ local srclist = inv:get_list("src")
+ local cooked = nil
+ local aftercooked
+
+ if srclist then
+ cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
+ end
+
+ local was_active = false
+
+ if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
+ was_active = true
+ meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
+ meta:set_float("src_time", meta:get_float("src_time") + 1)
+ if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
+ -- check if there's room for output in "dst" list
+ if inv:room_for_item("dst",cooked.item) then
+ -- Put result in "dst" list
+ inv:add_item("dst", cooked.item)
+ -- take stuff from "src" list
+ inv:set_stack("src", 1, aftercooked.items[1])
+ else
+ print("Could not insert '"..cooked.item:to_string().."'")
+ end
+ meta:set_string("src_time", 0)
+ end
+ end
+
+ if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
+ local percent = math.floor(meta:get_float("fuel_time") /
+ meta:get_float("fuel_totaltime") * 100)
+ meta:set_string("infotext","Furnace active: "..percent.."%")
+ hacky_swap_node(pos,"default:furnace_active")
+ meta:set_string("formspec",
+ "size[8,9]"..
+ "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
+ (100-percent)..":default_furnace_fire_fg.png]"..
+ "list[current_name;fuel;2,3;1,1;]"..
+ "list[current_name;src;2,1;1,1;]"..
+ "list[current_name;dst;5,1;2,2;]"..
+ "list[current_player;main;0,5;8,4;]")
+ return
+ end
+
+ local fuel = nil
+ local afterfuel
+ local cooked = nil
+ local fuellist = inv:get_list("fuel")
+ local srclist = inv:get_list("src")
+
+ if srclist then
+ cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
+ end
+ if fuellist then
+ fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
+ end
+
+ if fuel.time <= 0 then
+ meta:set_string("infotext","Furnace out of fuel")
+ hacky_swap_node(pos,"default:furnace")
+ meta:set_string("formspec", default.furnace_inactive_formspec)
+ return
+ end
+
+ if cooked.item:is_empty() then
+ if was_active then
+ meta:set_string("infotext","Furnace is empty")
+ hacky_swap_node(pos,"default:furnace")
+ meta:set_string("formspec", default.furnace_inactive_formspec)
+ end
+ return
+ end
+
+ meta:set_string("fuel_totaltime", fuel.time)
+ meta:set_string("fuel_time", 0)
+
+ inv:set_stack("fuel", 1, afterfuel.items[1])
+ end,
+})
+
+minetest.register_node("default:cobble", {
+ description = "Cobblestone",
+ tiles = {"default_cobble.png"},
+ is_ground_content = true,
+ groups = {cracky=3, stone=2},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:mossycobble", {
+ description = "Mossy Cobblestone",
+ tiles = {"default_mossycobble.png"},
+ is_ground_content = true,
+ groups = {cracky=3},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:coalblock", {
+ description = "Coal Block",
+ tiles = {"default_coal_block.png"},
+ is_ground_content = true,
+ groups = {cracky=3},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:steelblock", {
+ description = "Steel Block",
+ tiles = {"default_steel_block.png"},
+ is_ground_content = true,
+ groups = {cracky=1,level=2},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:copperblock", {
+ description = "Copper Block",
+ tiles = {"default_copper_block.png"},
+ is_ground_content = true,
+ groups = {cracky=1,level=2},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:bronzeblock", {
+ description = "Bronze Block",
+ tiles = {"default_bronze_block.png"},
+ is_ground_content = true,
+ groups = {cracky=1,level=2},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:mese", {
+ description = "Mese Block",
+ tiles = {"default_mese_block.png"},
+ is_ground_content = true,
+ groups = {cracky=1,level=2},
+ sounds = default.node_sound_stone_defaults(),
+})
+minetest.register_alias("default:mese_block", "default:mese")
+
+minetest.register_node("default:goldblock", {
+ description = "Gold Block",
+ tiles = {"default_gold_block.png"},
+ is_ground_content = true,
+ groups = {cracky=1},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:diamondblock", {
+ description = "Diamond Block",
+ tiles = {"default_diamond_block.png"},
+ is_ground_content = true,
+ groups = {cracky=1,level=3},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:obsidian_glass", {
+ description = "Obsidian Glass",
+ drawtype = "glasslike",
+ tiles = {"default_obsidian_glass.png"},
+ paramtype = "light",
+ sunlight_propagates = true,
+ sounds = default.node_sound_glass_defaults(),
+ groups = {cracky=3,oddly_breakable_by_hand=3},
+})
+
+minetest.register_node("default:obsidian", {
+ description = "Obsidian",
+ tiles = {"default_obsidian.png"},
+ is_ground_content = true,
+ sounds = default.node_sound_stone_defaults(),
+ groups = {cracky=1,level=2},
+})
+
+minetest.register_node("default:nyancat", {
+ description = "Nyan Cat",
+ tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
+ "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
+ paramtype2 = "facedir",
+ groups = {cracky=2},
+ legacy_facedir_simple = true,
+ sounds = default.node_sound_defaults(),
+})
+
+minetest.register_node("default:nyancat_rainbow", {
+ description = "Nyan Cat Rainbow",
+ tiles = {"default_nc_rb.png"},
+ groups = {cracky=2},
+ sounds = default.node_sound_defaults(),
+})
+
+minetest.register_node("default:sapling", {
+ description = "Sapling",
+ drawtype = "plantlike",
+ visual_scale = 1.0,
+ tiles = {"default_sapling.png"},
+ inventory_image = "default_sapling.png",
+ wield_image = "default_sapling.png",
+ paramtype = "light",
+ walkable = false,
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
+ },
+ groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
+ sounds = default.node_sound_defaults(),
+})
+
+minetest.register_node("default:apple", {
+ description = "Apple",
+ drawtype = "plantlike",
+ visual_scale = 1.0,
+ tiles = {"default_apple.png"},
+ inventory_image = "default_apple.png",
+ paramtype = "light",
+ sunlight_propagates = true,
+ walkable = false,
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
+ },
+ groups = {fleshy=3,dig_immediate=3,flammable=2},
+ on_use = minetest.item_eat(4),
+ sounds = default.node_sound_defaults(),
+})
+
+minetest.register_node("default:dry_shrub", {
+ description = "Dry Shrub",
+ drawtype = "plantlike",
+ visual_scale = 1.0,
+ tiles = {"default_dry_shrub.png"},
+ inventory_image = "default_dry_shrub.png",
+ wield_image = "default_dry_shrub.png",
+ paramtype = "light",
+ walkable = false,
+ groups = {snappy=3,flammable=3,attached_node=1},
+ sounds = default.node_sound_leaves_defaults(),
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+ },
+})
+
+minetest.register_node("default:grass_1", {
+ description = "Grass",
+ drawtype = "plantlike",
+ tiles = {"default_grass_1.png"},
+ -- use a bigger inventory image
+ inventory_image = "default_grass_3.png",
+ wield_image = "default_grass_3.png",
+ paramtype = "light",
+ walkable = false,
+ buildable_to = true,
+ groups = {snappy=3,flammable=3,flora=1,attached_node=1},
+ sounds = default.node_sound_leaves_defaults(),
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+ },
+ on_place = function(itemstack, placer, pointed_thing)
+ -- place a random grass node
+ local stack = ItemStack("default:grass_"..math.random(1,5))
+ local ret = minetest.item_place(stack, placer, pointed_thing)
+ return ItemStack("default:grass_1 "..itemstack:get_count()-(1-ret:get_count()))
+ end,
+})
+
+minetest.register_node("default:grass_2", {
+ description = "Grass",
+ drawtype = "plantlike",
+ tiles = {"default_grass_2.png"},
+ inventory_image = "default_grass_2.png",
+ wield_image = "default_grass_2.png",
+ paramtype = "light",
+ walkable = false,
+ buildable_to = true,
+ is_ground_content = true,
+ drop = "default:grass_1",
+ groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
+ sounds = default.node_sound_leaves_defaults(),
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+ },
+})
+minetest.register_node("default:grass_3", {
+ description = "Grass",
+ drawtype = "plantlike",
+ tiles = {"default_grass_3.png"},
+ inventory_image = "default_grass_3.png",
+ wield_image = "default_grass_3.png",
+ paramtype = "light",
+ walkable = false,
+ buildable_to = true,
+ is_ground_content = true,
+ drop = "default:grass_1",
+ groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
+ sounds = default.node_sound_leaves_defaults(),
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+ },
+})
+
+minetest.register_node("default:grass_4", {
+ description = "Grass",
+ drawtype = "plantlike",
+ tiles = {"default_grass_4.png"},
+ inventory_image = "default_grass_4.png",
+ wield_image = "default_grass_4.png",
+ paramtype = "light",
+ walkable = false,
+ buildable_to = true,
+ is_ground_content = true,
+ drop = "default:grass_1",
+ groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
+ sounds = default.node_sound_leaves_defaults(),
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+ },
+})
+
+minetest.register_node("default:grass_5", {
+ description = "Grass",
+ drawtype = "plantlike",
+ tiles = {"default_grass_5.png"},
+ inventory_image = "default_grass_5.png",
+ wield_image = "default_grass_5.png",
+ paramtype = "light",
+ walkable = false,
+ buildable_to = true,
+ is_ground_content = true,
+ drop = "default:grass_1",
+ groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
+ sounds = default.node_sound_leaves_defaults(),
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+ },
+})
+
+minetest.register_node("default:ice", {
+ description = "Ice",
+ tiles = {"default_ice.png"},
+ is_ground_content = true,
+ paramtype = "light",
+ groups = {cracky=3},
+ sounds = default.node_sound_glass_defaults(),
+})
+
+minetest.register_node("default:snow", {
+ description = "Snow",
+ tiles = {"default_snow.png"},
+ inventory_image = "default_snowball.png",
+ wield_image = "default_snowball.png",
+ is_ground_content = true,
+ paramtype = "light",
+ buildable_to = true,
+ drawtype = "nodebox",
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, -0.5+2/16, 0.5},
+ },
+ },
+ groups = {crumbly=3,falling_node=1},
+ sounds = default.node_sound_dirt_defaults({
+ footstep = {name="default_grass_footstep", gain=0.4},
+ }),
+ on_construct = function(pos)
+ pos.y = pos.y - 1
+ if minetest.env:get_node(pos).name == "default:dirt_with_grass" then
+ minetest.env:set_node(pos, {name="default:dirt_with_snow"})
+ end
+ end,
+})
+minetest.register_alias("snow", "default:snow")
+
+minetest.register_node("default:snowblock", {
+ description = "Snow Block",
+ tiles = {"default_snow.png"},
+ is_ground_content = true,
+ groups = {crumbly=3},
+ sounds = default.node_sound_dirt_defaults({
+ footstep = {name="default_grass_footstep", gain=0.4},
+ }),
+})
--- /dev/null
+-- mods/default/tools.lua
+
+-- The hand
+minetest.register_item(":", {
+ type = "none",
+ wield_image = "wieldhand.png",
+ wield_scale = {x=1,y=1,z=2.5},
+ tool_capabilities = {
+ full_punch_interval = 0.9,
+ max_drop_level = 0,
+ groupcaps = {
+ crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
+ snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
+ oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3}
+ },
+ damage_groups = {fleshy=1},
+ }
+})
+
+--
+-- Picks
+--
+
+minetest.register_tool("default:pick_wood", {
+ description = "Wooden Pickaxe",
+ inventory_image = "default_tool_woodpick.png",
+ tool_capabilities = {
+ full_punch_interval = 1.2,
+ max_drop_level=0,
+ groupcaps={
+ cracky = {times={[3]=1.60}, uses=10, maxlevel=1},
+ },
+ damage_groups = {fleshy=2},
+ },
+})
+minetest.register_tool("default:pick_stone", {
+ description = "Stone Pickaxe",
+ inventory_image = "default_tool_stonepick.png",
+ tool_capabilities = {
+ full_punch_interval = 1.3,
+ max_drop_level=0,
+ groupcaps={
+ cracky = {times={[2]=2.0, [3]=1.20}, uses=20, maxlevel=1},
+ },
+ damage_groups = {fleshy=3},
+ },
+})
+minetest.register_tool("default:pick_steel", {
+ description = "Steel Pickaxe",
+ inventory_image = "default_tool_steelpick.png",
+ tool_capabilities = {
+ full_punch_interval = 1.0,
+ max_drop_level=1,
+ groupcaps={
+ cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=20, maxlevel=2},
+ },
+ damage_groups = {fleshy=4},
+ },
+})
+minetest.register_tool("default:pick_bronze", {
+ description = "Bronze Pickaxe",
+ inventory_image = "default_tool_bronzepick.png",
+ tool_capabilities = {
+ full_punch_interval = 1.0,
+ max_drop_level=1,
+ groupcaps={
+ cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=30, maxlevel=2},
+ },
+ damage_groups = {fleshy=4},
+ },
+})
+minetest.register_tool("default:pick_mese", {
+ description = "Mese Pickaxe",
+ inventory_image = "default_tool_mesepick.png",
+ tool_capabilities = {
+ full_punch_interval = 0.9,
+ max_drop_level=3,
+ groupcaps={
+ cracky = {times={[1]=2.4, [2]=1.2, [3]=0.60}, uses=20, maxlevel=3},
+ },
+ damage_groups = {fleshy=5},
+ },
+})
+minetest.register_tool("default:pick_diamond", {
+ description = "Diamond Pickaxe",
+ inventory_image = "default_tool_diamondpick.png",
+ tool_capabilities = {
+ full_punch_interval = 0.9,
+ max_drop_level=3,
+ groupcaps={
+ cracky = {times={[1]=2.0, [2]=1.0, [3]=0.50}, uses=30, maxlevel=3},
+ },
+ damage_groups = {fleshy=5},
+ },
+})
+
+--
+-- Shovels
+--
+
+minetest.register_tool("default:shovel_wood", {
+ description = "Wooden Shovel",
+ inventory_image = "default_tool_woodshovel.png",
+ wield_image = "default_tool_woodshovel.png^[transformR90",
+ tool_capabilities = {
+ full_punch_interval = 1.2,
+ max_drop_level=0,
+ groupcaps={
+ crumbly = {times={[1]=3.00, [2]=1.60, [3]=0.60}, uses=10, maxlevel=1},
+ },
+ damage_groups = {fleshy=2},
+ },
+})
+minetest.register_tool("default:shovel_stone", {
+ description = "Stone Shovel",
+ inventory_image = "default_tool_stoneshovel.png",
+ wield_image = "default_tool_stoneshovel.png^[transformR90",
+ tool_capabilities = {
+ full_punch_interval = 1.4,
+ max_drop_level=0,
+ groupcaps={
+ crumbly = {times={[1]=1.80, [2]=1.20, [3]=0.50}, uses=20, maxlevel=1},
+ },
+ damage_groups = {fleshy=2},
+ },
+})
+minetest.register_tool("default:shovel_steel", {
+ description = "Steel Shovel",
+ inventory_image = "default_tool_steelshovel.png",
+ wield_image = "default_tool_steelshovel.png^[transformR90",
+ tool_capabilities = {
+ full_punch_interval = 1.1,
+ max_drop_level=1,
+ groupcaps={
+ crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=30, maxlevel=2},
+ },
+ damage_groups = {fleshy=3},
+ },
+})
+minetest.register_tool("default:shovel_bronze", {
+ description = "Bronze Shovel",
+ inventory_image = "default_tool_bronzeshovel.png",
+ wield_image = "default_tool_bronzeshovel.png^[transformR90",
+ tool_capabilities = {
+ full_punch_interval = 1.1,
+ max_drop_level=1,
+ groupcaps={
+ crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=40, maxlevel=2},
+ },
+ damage_groups = {fleshy=3},
+ },
+})
+minetest.register_tool("default:shovel_mese", {
+ description = "Mese Shovel",
+ inventory_image = "default_tool_meseshovel.png",
+ wield_image = "default_tool_meseshovel.png^[transformR90",
+ tool_capabilities = {
+ full_punch_interval = 1.0,
+ max_drop_level=3,
+ groupcaps={
+ crumbly = {times={[1]=1.20, [2]=0.60, [3]=0.30}, uses=20, maxlevel=3},
+ },
+ damage_groups = {fleshy=4},
+ },
+})
+minetest.register_tool("default:shovel_diamond", {
+ description = "Diamond Shovel",
+ inventory_image = "default_tool_diamondshovel.png",
+ wield_image = "default_tool_diamondshovel.png^[transformR90",
+ tool_capabilities = {
+ full_punch_interval = 1.0,
+ max_drop_level=1,
+ groupcaps={
+ crumbly = {times={[1]=1.10, [2]=0.50, [3]=0.30}, uses=30, maxlevel=3},
+ },
+ damage_groups = {fleshy=4},
+ },
+})
+
+--
+-- Axes
+--
+
+minetest.register_tool("default:axe_wood", {
+ description = "Wooden Axe",
+ inventory_image = "default_tool_woodaxe.png",
+ tool_capabilities = {
+ full_punch_interval = 1.0,
+ max_drop_level=0,
+ groupcaps={
+ choppy = {times={[2]=3.00, [3]=2.00}, uses=10, maxlevel=1},
+ },
+ damage_groups = {fleshy=2},
+ },
+})
+minetest.register_tool("default:axe_stone", {
+ description = "Stone Axe",
+ inventory_image = "default_tool_stoneaxe.png",
+ tool_capabilities = {
+ full_punch_interval = 1.2,
+ max_drop_level=0,
+ groupcaps={
+ choppy={times={[1]=3.00, [2]=2.00, [3]=1.50}, uses=20, maxlevel=1},
+ },
+ damage_groups = {fleshy=3},
+ },
+})
+minetest.register_tool("default:axe_steel", {
+ description = "Steel Axe",
+ inventory_image = "default_tool_steelaxe.png",
+ tool_capabilities = {
+ full_punch_interval = 1.0,
+ max_drop_level=1,
+ groupcaps={
+ choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=20, maxlevel=2},
+ },
+ damage_groups = {fleshy=4},
+ },
+})
+minetest.register_tool("default:axe_bronze", {
+ description = "Bronze Axe",
+ inventory_image = "default_tool_bronzeaxe.png",
+ tool_capabilities = {
+ full_punch_interval = 1.0,
+ max_drop_level=1,
+ groupcaps={
+ choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=30, maxlevel=2},
+ },
+ damage_groups = {fleshy=4},
+ },
+})
+minetest.register_tool("default:axe_mese", {
+ description = "Mese Axe",
+ inventory_image = "default_tool_meseaxe.png",
+ tool_capabilities = {
+ full_punch_interval = 0.9,
+ max_drop_level=1,
+ groupcaps={
+ choppy={times={[1]=2.20, [2]=1.00, [3]=0.60}, uses=20, maxlevel=3},
+ },
+ damage_groups = {fleshy=6},
+ },
+})
+minetest.register_tool("default:axe_diamond", {
+ description = "Diamond Axe",
+ inventory_image = "default_tool_diamondaxe.png",
+ tool_capabilities = {
+ full_punch_interval = 0.9,
+ max_drop_level=1,
+ groupcaps={
+ choppy={times={[1]=2.10, [2]=0.90, [3]=0.50}, uses=30, maxlevel=2},
+ },
+ damage_groups = {fleshy=7},
+ },
+})
+
+--
+-- Swords
+--
+
+minetest.register_tool("default:sword_wood", {
+ description = "Wooden Sword",
+ inventory_image = "default_tool_woodsword.png",
+ tool_capabilities = {
+ full_punch_interval = 1,
+ max_drop_level=0,
+ groupcaps={
+ snappy={times={[2]=1.6, [3]=0.40}, uses=10, maxlevel=1},
+ },
+ damage_groups = {fleshy=2},
+ }
+})
+minetest.register_tool("default:sword_stone", {
+ description = "Stone Sword",
+ inventory_image = "default_tool_stonesword.png",
+ tool_capabilities = {
+ full_punch_interval = 1.2,
+ max_drop_level=0,
+ groupcaps={
+ snappy={times={[2]=1.4, [3]=0.40}, uses=20, maxlevel=1},
+ },
+ damage_groups = {fleshy=4},
+ }
+})
+minetest.register_tool("default:sword_steel", {
+ description = "Steel Sword",
+ inventory_image = "default_tool_steelsword.png",
+ tool_capabilities = {
+ full_punch_interval = 0.8,
+ max_drop_level=1,
+ groupcaps={
+ snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2},
+ },
+ damage_groups = {fleshy=6},
+ }
+})
+minetest.register_tool("default:sword_bronze", {
+ description = "Bronze Sword",
+ inventory_image = "default_tool_bronzesword.png",
+ tool_capabilities = {
+ full_punch_interval = 0.8,
+ max_drop_level=1,
+ groupcaps={
+ snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=40, maxlevel=2},
+ },
+ damage_groups = {fleshy=6},
+ }
+})
+minetest.register_tool("default:sword_mese", {
+ description = "Mese Sword",
+ inventory_image = "default_tool_mesesword.png",
+ tool_capabilities = {
+ full_punch_interval = 0.7,
+ max_drop_level=1,
+ groupcaps={
+ snappy={times={[1]=2.0, [2]=1.00, [3]=0.35}, uses=30, maxlevel=3},
+ },
+ damage_groups = {fleshy=7},
+ }
+})
+minetest.register_tool("default:sword_diamond", {
+ description = "Diamond Sword",
+ inventory_image = "default_tool_diamondsword.png",
+ tool_capabilities = {
+ full_punch_interval = 0.7,
+ max_drop_level=1,
+ groupcaps={
+ snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=40, maxlevel=3},
+ },
+ damage_groups = {fleshy=8},
+ }
+})