Split init.lua into several files
authorPilzAdam <pilzadam@minetest.net>
Sun, 19 May 2013 16:43:04 +0000 (18:43 +0200)
committerPilzAdam <pilzadam@minetest.net>
Sun, 19 May 2013 16:43:04 +0000 (18:43 +0200)
mods/default/crafting.lua [new file with mode: 0644]
mods/default/craftitems.lua [new file with mode: 0644]
mods/default/functions.lua [new file with mode: 0644]
mods/default/init.lua
mods/default/leafdecay.lua [deleted file]
mods/default/mapgen.lua
mods/default/nodes.lua [new file with mode: 0644]
mods/default/tools.lua [new file with mode: 0644]

diff --git a/mods/default/crafting.lua b/mods/default/crafting.lua
new file mode 100644 (file)
index 0000000..868623f
--- /dev/null
@@ -0,0 +1,742 @@
+-- mods/default/crafting.lua
+
+minetest.register_craft({
+       output = 'default:wood 4',
+       recipe = {
+               {'default:tree'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:junglewood 4',
+       recipe = {
+               {'default:jungletree'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:stick 4',
+       recipe = {
+               {'group:wood'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:fence_wood 2',
+       recipe = {
+               {'default:stick', 'default:stick', 'default:stick'},
+               {'default:stick', 'default:stick', 'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:sign_wall',
+       recipe = {
+               {'group:wood', 'group:wood', 'group:wood'},
+               {'group:wood', 'group:wood', 'group:wood'},
+               {'', 'default:stick', ''},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:torch 4',
+       recipe = {
+               {'default:coal_lump'},
+               {'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:pick_wood',
+       recipe = {
+               {'group:wood', 'group:wood', 'group:wood'},
+               {'', 'default:stick', ''},
+               {'', 'default:stick', ''},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:pick_stone',
+       recipe = {
+               {'group:stone', 'group:stone', 'group:stone'},
+               {'', 'default:stick', ''},
+               {'', 'default:stick', ''},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:pick_steel',
+       recipe = {
+               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+               {'', 'default:stick', ''},
+               {'', 'default:stick', ''},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:pick_bronze',
+       recipe = {
+               {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
+               {'', 'default:stick', ''},
+               {'', 'default:stick', ''},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:pick_mese',
+       recipe = {
+               {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
+               {'', 'default:stick', ''},
+               {'', 'default:stick', ''},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:pick_diamond',
+       recipe = {
+               {'default:diamond', 'default:diamond', 'default:diamond'},
+               {'', 'default:stick', ''},
+               {'', 'default:stick', ''},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:shovel_wood',
+       recipe = {
+               {'group:wood'},
+               {'default:stick'},
+               {'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:shovel_stone',
+       recipe = {
+               {'group:stone'},
+               {'default:stick'},
+               {'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:shovel_steel',
+       recipe = {
+               {'default:steel_ingot'},
+               {'default:stick'},
+               {'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:shovel_bronze',
+       recipe = {
+               {'default:bronze_ingot'},
+               {'default:stick'},
+               {'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:shovel_mese',
+       recipe = {
+               {'default:mese_crystal'},
+               {'default:stick'},
+               {'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:shovel_diamond',
+       recipe = {
+               {'default:diamond'},
+               {'default:stick'},
+               {'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:axe_wood',
+       recipe = {
+               {'group:wood', 'group:wood'},
+               {'group:wood', 'default:stick'},
+               {'', 'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:axe_stone',
+       recipe = {
+               {'group:stone', 'group:stone'},
+               {'group:stone', 'default:stick'},
+               {'', 'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:axe_steel',
+       recipe = {
+               {'default:steel_ingot', 'default:steel_ingot'},
+               {'default:steel_ingot', 'default:stick'},
+               {'', 'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:axe_bronze',
+       recipe = {
+               {'default:bronze_ingot', 'default:bronze_ingot'},
+               {'default:bronze_ingot', 'default:stick'},
+               {'', 'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:axe_mese',
+       recipe = {
+               {'default:mese_crystal', 'default:mese_crystal'},
+               {'default:mese_crystal', 'default:stick'},
+               {'', 'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:axe_diamond',
+       recipe = {
+               {'default:diamond', 'default:diamond'},
+               {'default:diamond', 'default:stick'},
+               {'', 'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:sword_wood',
+       recipe = {
+               {'group:wood'},
+               {'group:wood'},
+               {'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:sword_stone',
+       recipe = {
+               {'group:stone'},
+               {'group:stone'},
+               {'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:sword_steel',
+       recipe = {
+               {'default:steel_ingot'},
+               {'default:steel_ingot'},
+               {'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:sword_bronze',
+       recipe = {
+               {'default:bronze_ingot'},
+               {'default:bronze_ingot'},
+               {'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:sword_mese',
+       recipe = {
+               {'default:mese_crystal'},
+               {'default:mese_crystal'},
+               {'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:sword_diamond',
+       recipe = {
+               {'default:diamond'},
+               {'default:diamond'},
+               {'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:rail 15',
+       recipe = {
+               {'default:steel_ingot', '', 'default:steel_ingot'},
+               {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
+               {'default:steel_ingot', '', 'default:steel_ingot'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:chest',
+       recipe = {
+               {'group:wood', 'group:wood', 'group:wood'},
+               {'group:wood', '', 'group:wood'},
+               {'group:wood', 'group:wood', 'group:wood'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:chest_locked',
+       recipe = {
+               {'group:wood', 'group:wood', 'group:wood'},
+               {'group:wood', 'default:steel_ingot', 'group:wood'},
+               {'group:wood', 'group:wood', 'group:wood'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:furnace',
+       recipe = {
+               {'group:stone', 'group:stone', 'group:stone'},
+               {'group:stone', '', 'group:stone'},
+               {'group:stone', 'group:stone', 'group:stone'},
+       }
+})
+
+minetest.register_craft({
+       type = "shapeless",
+       output = "default:bronze_ingot",
+       recipe = {"default:steel_ingot", "default:copper_ingot"},
+})
+
+minetest.register_craft({
+       output = 'default:coalblock',
+       recipe = {
+               {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
+               {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
+               {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:coal_lump 9',
+       recipe = {
+               {'default:coalblock'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:steelblock',
+       recipe = {
+               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:steel_ingot 9',
+       recipe = {
+               {'default:steelblock'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:copperblock',
+       recipe = {
+               {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
+               {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
+               {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:copper_ingot 9',
+       recipe = {
+               {'default:copperblock'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:bronzeblock',
+       recipe = {
+               {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
+               {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
+               {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:bronze_ingot 9',
+       recipe = {
+               {'default:bronzeblock'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:goldblock',
+       recipe = {
+               {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
+               {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
+               {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:gold_ingot 9',
+       recipe = {
+               {'default:goldblock'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:diamondblock',
+       recipe = {
+               {'default:diamond', 'default:diamond', 'default:diamond'},
+               {'default:diamond', 'default:diamond', 'default:diamond'},
+               {'default:diamond', 'default:diamond', 'default:diamond'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:diamond 9',
+       recipe = {
+               {'default:diamondblock'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:sandstone',
+       recipe = {
+               {'group:sand', 'group:sand'},
+               {'group:sand', 'group:sand'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:sand 4',
+       recipe = {
+               {'default:sandstone'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:sandstonebrick',
+       recipe = {
+               {'default:sandstone', 'default:sandstone'},
+               {'default:sandstone', 'default:sandstone'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:clay',
+       recipe = {
+               {'default:clay_lump', 'default:clay_lump'},
+               {'default:clay_lump', 'default:clay_lump'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:brick',
+       recipe = {
+               {'default:clay_brick', 'default:clay_brick'},
+               {'default:clay_brick', 'default:clay_brick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:clay_brick 4',
+       recipe = {
+               {'default:brick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:paper',
+       recipe = {
+               {'default:papyrus', 'default:papyrus', 'default:papyrus'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:book',
+       recipe = {
+               {'default:paper'},
+               {'default:paper'},
+               {'default:paper'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:bookshelf',
+       recipe = {
+               {'group:wood', 'group:wood', 'group:wood'},
+               {'default:book', 'default:book', 'default:book'},
+               {'group:wood', 'group:wood', 'group:wood'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:ladder',
+       recipe = {
+               {'default:stick', '', 'default:stick'},
+               {'default:stick', 'default:stick', 'default:stick'},
+               {'default:stick', '', 'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:mese',
+       recipe = {
+               {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
+               {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
+               {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:mese_crystal 9',
+       recipe = {
+               {'default:mese'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:mese_crystal_fragment 9',
+       recipe = {
+               {'default:mese_crystal'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:obsidian_shard 9',
+       recipe = {
+               {'default:obsidian'}
+       }
+})
+
+minetest.register_craft({
+       output = 'default:obsidian',
+       recipe = {
+               {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
+               {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
+               {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:stonebrick',
+       recipe = {
+               {'default:stone', 'default:stone'},
+               {'default:stone', 'default:stone'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:desert_stonebrick',
+       recipe = {
+               {'default:desert_stone', 'default:desert_stone'},
+               {'default:desert_stone', 'default:desert_stone'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:snowblock',
+       recipe = {
+               {'default:snow', 'default:snow', 'default:snow'},
+               {'default:snow', 'default:snow', 'default:snow'},
+               {'default:snow', 'default:snow', 'default:snow'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:snow 9',
+       recipe = {
+               {'default:snowblock'},
+       }
+})
+
+--
+-- Crafting (tool repair)
+--
+minetest.register_craft({
+       type = "toolrepair",
+       additional_wear = -0.02,
+})
+
+--
+-- Cooking recipes
+--
+
+minetest.register_craft({
+       type = "cooking",
+       output = "default:glass",
+       recipe = "group:sand",
+})
+
+minetest.register_craft({
+       type = "cooking",
+       output = "default:obsidian_glass",
+       recipe = "default:obsidian_shard",
+})
+
+minetest.register_craft({
+       type = "cooking",
+       output = "default:stone",
+       recipe = "default:cobble",
+})
+
+minetest.register_craft({
+       type = "cooking",
+       output = "default:steel_ingot",
+       recipe = "default:iron_lump",
+})
+
+minetest.register_craft({
+       type = "cooking",
+       output = "default:copper_ingot",
+       recipe = "default:copper_lump",
+})
+
+minetest.register_craft({
+       type = "cooking",
+       output = "default:gold_ingot",
+       recipe = "default:gold_lump",
+})
+
+minetest.register_craft({
+       type = "cooking",
+       output = "default:clay_brick",
+       recipe = "default:clay_lump",
+})
+
+--
+-- Fuels
+--
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "group:tree",
+       burntime = 30,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:junglegrass",
+       burntime = 2,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "group:leaves",
+       burntime = 1,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:cactus",
+       burntime = 15,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:papyrus",
+       burntime = 1,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:bookshelf",
+       burntime = 30,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:fence_wood",
+       burntime = 15,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:ladder",
+       burntime = 5,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "group:wood",
+       burntime = 7,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:lava_source",
+       burntime = 60,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:torch",
+       burntime = 4,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:sign_wall",
+       burntime = 10,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:chest",
+       burntime = 30,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:chest_locked",
+       burntime = 30,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:nyancat",
+       burntime = 1,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:nyancat_rainbow",
+       burntime = 1,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:sapling",
+       burntime = 10,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:apple",
+       burntime = 3,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:coal_lump",
+       burntime = 40,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:coalblock",
+       burntime = 370,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:junglesapling",
+       burntime = 10,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:grass_1",
+       burntime = 2,
+})
diff --git a/mods/default/craftitems.lua b/mods/default/craftitems.lua
new file mode 100644 (file)
index 0000000..5826d66
--- /dev/null
@@ -0,0 +1,91 @@
+-- mods/default/craftitems.lua
+
+minetest.register_craftitem("default:stick", {
+       description = "Stick",
+       inventory_image = "default_stick.png",
+})
+
+minetest.register_craftitem("default:paper", {
+       description = "Paper",
+       inventory_image = "default_paper.png",
+})
+
+minetest.register_craftitem("default:book", {
+       description = "Book",
+       inventory_image = "default_book.png",
+})
+
+minetest.register_craftitem("default:coal_lump", {
+       description = "Coal Lump",
+       inventory_image = "default_coal_lump.png",
+})
+
+minetest.register_craftitem("default:iron_lump", {
+       description = "Iron Lump",
+       inventory_image = "default_iron_lump.png",
+})
+
+minetest.register_craftitem("default:copper_lump", {
+       description = "Copper Lump",
+       inventory_image = "default_copper_lump.png",
+})
+
+minetest.register_craftitem("default:mese_crystal", {
+       description = "Mese Crystal",
+       inventory_image = "default_mese_crystal.png",
+})
+
+minetest.register_craftitem("default:gold_lump", {
+       description = "Gold Lump",
+       inventory_image = "default_gold_lump.png",
+})
+
+minetest.register_craftitem("default:diamond", {
+       description = "Diamond",
+       inventory_image = "default_diamond.png",
+})
+
+minetest.register_craftitem("default:clay_lump", {
+       description = "Clay Lump",
+       inventory_image = "default_clay_lump.png",
+})
+
+minetest.register_craftitem("default:steel_ingot", {
+       description = "Steel Ingot",
+       inventory_image = "default_steel_ingot.png",
+})
+
+minetest.register_craftitem("default:copper_ingot", {
+       description = "Copper Ingot",
+       inventory_image = "default_copper_ingot.png",
+})
+
+minetest.register_craftitem("default:bronze_ingot", {
+       description = "Bronze Ingot",
+       inventory_image = "default_bronze_ingot.png",
+})
+
+minetest.register_craftitem("default:gold_ingot", {
+       description = "Gold Ingot",
+       inventory_image = "default_gold_ingot.png"
+})
+
+minetest.register_craftitem("default:mese_crystal_fragment", {
+       description = "Mese Crystal Fragment",
+       inventory_image = "default_mese_crystal_fragment.png",
+})
+
+minetest.register_craftitem("default:clay_brick", {
+       description = "Clay Brick",
+       inventory_image = "default_clay_brick.png",
+})
+
+minetest.register_craftitem("default:scorched_stuff", {
+       description = "Scorched Stuff",
+       inventory_image = "default_scorched_stuff.png",
+})
+
+minetest.register_craftitem("default:obsidian_shard", {
+       description = "Obsidian Shard",
+       inventory_image = "default_obsidian_shard.png",
+})
diff --git a/mods/default/functions.lua b/mods/default/functions.lua
new file mode 100644 (file)
index 0000000..c5245f7
--- /dev/null
@@ -0,0 +1,301 @@
+-- mods/default/functions.lua
+
+--
+-- Sounds
+--
+
+function default.node_sound_defaults(table)
+       table = table or {}
+       table.footstep = table.footstep or
+                       {name="", gain=1.0}
+       table.dug = table.dug or
+                       {name="default_dug_node", gain=1.0}
+       table.place = table.place or
+                       {name="default_place_node", gain=0.5}
+       return table
+end
+
+function default.node_sound_stone_defaults(table)
+       table = table or {}
+       table.footstep = table.footstep or
+                       {name="default_hard_footstep", gain=0.2}
+       default.node_sound_defaults(table)
+       return table
+end
+
+function default.node_sound_dirt_defaults(table)
+       table = table or {}
+       table.footstep = table.footstep or
+                       {name="", gain=0.5}
+       --table.dug = table.dug or
+       --              {name="default_dirt_break", gain=0.5}
+       default.node_sound_defaults(table)
+       return table
+end
+
+function default.node_sound_sand_defaults(table)
+       table = table or {}
+       table.footstep = table.footstep or
+                       {name="default_grass_footstep", gain=0.25}
+       --table.dug = table.dug or
+       --              {name="default_dirt_break", gain=0.25}
+       table.dug = table.dug or
+                       {name="", gain=0.25}
+       default.node_sound_defaults(table)
+       return table
+end
+
+function default.node_sound_wood_defaults(table)
+       table = table or {}
+       table.footstep = table.footstep or
+                       {name="default_hard_footstep", gain=0.3}
+       default.node_sound_defaults(table)
+       return table
+end
+
+function default.node_sound_leaves_defaults(table)
+       table = table or {}
+       table.footstep = table.footstep or
+                       {name="default_grass_footstep", gain=0.25}
+       table.dig = table.dig or
+                       {name="default_dig_crumbly", gain=0.4}
+       table.dug = table.dug or
+                       {name="", gain=1.0}
+       default.node_sound_defaults(table)
+       return table
+end
+
+function default.node_sound_glass_defaults(table)
+       table = table or {}
+       table.footstep = table.footstep or
+                       {name="default_hard_footstep", gain=0.25}
+       table.dug = table.dug or
+                       {name="default_break_glass", gain=1.0}
+       default.node_sound_defaults(table)
+       return table
+end
+
+--
+-- Legacy
+--
+
+function default.spawn_falling_node(p, nodename)
+       spawn_falling_node(p, nodename)
+end
+
+-- Horrible crap to support old code
+-- Don't use this and never do what this does, it's completely wrong!
+-- (More specifically, the client and the C++ code doesn't get the group)
+function default.register_falling_node(nodename, texture)
+       minetest.log("error", debug.traceback())
+       minetest.log('error', "WARNING: default.register_falling_node is deprecated")
+       if minetest.registered_nodes[nodename] then
+               minetest.registered_nodes[nodename].groups.falling_node = 1
+       end
+end
+
+--
+-- Global callbacks
+--
+
+-- Global environment step function
+function on_step(dtime)
+       -- print("on_step")
+end
+minetest.register_globalstep(on_step)
+
+function on_placenode(p, node)
+       --print("on_placenode")
+end
+minetest.register_on_placenode(on_placenode)
+
+function on_dignode(p, node)
+       --print("on_dignode")
+end
+minetest.register_on_dignode(on_dignode)
+
+function on_punchnode(p, node)
+end
+minetest.register_on_punchnode(on_punchnode)
+
+--
+-- Lavacooling
+--
+
+default.cool_lava_source = function(pos)
+       minetest.env:set_node(pos, {name="default:obsidian"})
+end
+
+default.cool_lava_flowing = function(pos)
+       minetest.env:set_node(pos, {name="default:stone"})
+end
+
+minetest.register_abm({
+       nodenames = {"default:lava_flowing"},
+       neighbors = {"group:water"},
+       interval = 1,
+       chance = 1,
+       action = function(pos, node, active_object_count, active_object_count_wider)
+               default.cool_lava_flowing(pos, node, active_object_count, active_object_count_wider)
+       end,
+})
+
+minetest.register_abm({
+       nodenames = {"default:lava_source"},
+       neighbors = {"group:water"},
+       interval = 1,
+       chance = 1,
+       action = function(pos, node, active_object_count, active_object_count_wider)
+               default.cool_lava_source(pos, node, active_object_count, active_object_count_wider)
+       end,
+})
+
+--
+-- Papyrus and cactus growing
+--
+
+minetest.register_abm({
+       nodenames = {"default:cactus"},
+       neighbors = {"group:sand"},
+       interval = 50,
+       chance = 20,
+       action = function(pos, node)
+               pos.y = pos.y-1
+               local name = minetest.env:get_node(pos).name
+               if minetest.get_item_group(name, "sand") ~= 0 then
+                       pos.y = pos.y+1
+                       local height = 0
+                       while minetest.env:get_node(pos).name == "default:cactus" and height < 4 do
+                               height = height+1
+                               pos.y = pos.y+1
+                       end
+                       if height < 4 then
+                               if minetest.env:get_node(pos).name == "air" then
+                                       minetest.env:set_node(pos, {name="default:cactus"})
+                               end
+                       end
+               end
+       end,
+})
+
+minetest.register_abm({
+       nodenames = {"default:papyrus"},
+       neighbors = {"default:dirt", "default:dirt_with_grass"},
+       interval = 50,
+       chance = 20,
+       action = function(pos, node)
+               pos.y = pos.y-1
+               local name = minetest.env:get_node(pos).name
+               if name == "default:dirt" or name == "default:dirt_with_grass" then
+                       if minetest.env:find_node_near(pos, 3, {"group:water"}) == nil then
+                               return
+                       end
+                       pos.y = pos.y+1
+                       local height = 0
+                       while minetest.env:get_node(pos).name == "default:papyrus" and height < 4 do
+                               height = height+1
+                               pos.y = pos.y+1
+                       end
+                       if height < 4 then
+                               if minetest.env:get_node(pos).name == "air" then
+                                       minetest.env:set_node(pos, {name="default:papyrus"})
+                               end
+                       end
+               end
+       end,
+})
+
+--
+-- Leafdecay
+--
+
+-- To enable leaf decay for a node, add it to the "leafdecay" group.
+--
+-- The rating of the group determines how far from a node in the group "tree"
+-- the node can be without decaying.
+--
+-- If param2 of the node is ~= 0, the node will always be preserved. Thus, if
+-- the player places a node of that kind, you will want to set param2=1 or so.
+
+default.leafdecay_trunk_cache = {}
+default.leafdecay_enable_cache = true
+-- Spread the load of finding trunks
+default.leafdecay_trunk_find_allow_accumulator = 0
+
+minetest.register_globalstep(function(dtime)
+       local finds_per_second = 5000
+       default.leafdecay_trunk_find_allow_accumulator =
+                       math.floor(dtime * finds_per_second)
+end)
+
+minetest.register_abm({
+       nodenames = {"group:leafdecay"},
+       neighbors = {"air", "group:liquid"},
+       -- A low interval and a high inverse chance spreads the load
+       interval = 2,
+       chance = 5,
+
+       action = function(p0, node, _, _)
+               --print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")")
+               local do_preserve = false
+               local d = minetest.registered_nodes[node.name].groups.leafdecay
+               if not d or d == 0 then
+                       --print("not groups.leafdecay")
+                       return
+               end
+               local n0 = minetest.env:get_node(p0)
+               if n0.param2 ~= 0 then
+                       --print("param2 ~= 0")
+                       return
+               end
+               local p0_hash = nil
+               if default.leafdecay_enable_cache then
+                       p0_hash = minetest.hash_node_position(p0)
+                       local trunkp = default.leafdecay_trunk_cache[p0_hash]
+                       if trunkp then
+                               local n = minetest.env:get_node(trunkp)
+                               local reg = minetest.registered_nodes[n.name]
+                               -- Assume ignore is a trunk, to make the thing work at the border of the active area
+                               if n.name == "ignore" or (reg and reg.groups.tree and reg.groups.tree ~= 0) then
+                                       --print("cached trunk still exists")
+                                       return
+                               end
+                               --print("cached trunk is invalid")
+                               -- Cache is invalid
+                               table.remove(default.leafdecay_trunk_cache, p0_hash)
+                       end
+               end
+               if default.leafdecay_trunk_find_allow_accumulator <= 0 then
+                       return
+               end
+               default.leafdecay_trunk_find_allow_accumulator =
+                               default.leafdecay_trunk_find_allow_accumulator - 1
+               -- Assume ignore is a trunk, to make the thing work at the border of the active area
+               local p1 = minetest.env:find_node_near(p0, d, {"ignore", "group:tree"})
+               if p1 then
+                       do_preserve = true
+                       if default.leafdecay_enable_cache then
+                               --print("caching trunk")
+                               -- Cache the trunk
+                               default.leafdecay_trunk_cache[p0_hash] = p1
+                       end
+               end
+               if not do_preserve then
+                       -- Drop stuff other than the node itself
+                       itemstacks = minetest.get_node_drops(n0.name)
+                       for _, itemname in ipairs(itemstacks) do
+                               if itemname ~= n0.name then
+                                       local p_drop = {
+                                               x = p0.x - 0.5 + math.random(),
+                                               y = p0.y - 0.5 + math.random(),
+                                               z = p0.z - 0.5 + math.random(),
+                                       }
+                                       minetest.env:add_item(p_drop, itemname)
+                               end
+                       end
+                       -- Remove node
+                       minetest.env:remove_node(p0)
+                       nodeupdate(p0)
+               end
+       end
+})
index dcdafb7c2c232eff6948f4ec38b1c6666b46de09..61d5e1f332284ed78d126b59d9ee903f18cca8a8 100644 (file)
@@ -11,2669 +11,11 @@ LIGHT_MAX = 14
 -- Definitions made by this mod that other mods can use too
 default = {}
 
--- Load other files
-dofile(minetest.get_modpath("default").."/player.lua")
+-- Load files
+dofile(minetest.get_modpath("default").."/functions.lua")
+dofile(minetest.get_modpath("default").."/nodes.lua")
+dofile(minetest.get_modpath("default").."/tools.lua")
+dofile(minetest.get_modpath("default").."/craftitems.lua")
+dofile(minetest.get_modpath("default").."/crafting.lua")
 dofile(minetest.get_modpath("default").."/mapgen.lua")
-dofile(minetest.get_modpath("default").."/leafdecay.lua")
-
---
--- Tool definition
---
-
--- The hand
-minetest.register_item(":", {
-       type = "none",
-       wield_image = "wieldhand.png",
-       wield_scale = {x=1,y=1,z=2.5},
-       tool_capabilities = {
-               full_punch_interval = 0.9,
-               max_drop_level = 0,
-               groupcaps = {
-                       crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
-                       snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
-                       oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3}
-               },
-               damage_groups = {fleshy=1},
-       }
-})
-
--- Picks
-minetest.register_tool("default:pick_wood", {
-       description = "Wooden Pickaxe",
-       inventory_image = "default_tool_woodpick.png",
-       tool_capabilities = {
-               full_punch_interval = 1.2,
-               max_drop_level=0,
-               groupcaps={
-                       cracky = {times={[3]=1.60}, uses=10, maxlevel=1},
-               },
-               damage_groups = {fleshy=2},
-       },
-})
-minetest.register_tool("default:pick_stone", {
-       description = "Stone Pickaxe",
-       inventory_image = "default_tool_stonepick.png",
-       tool_capabilities = {
-               full_punch_interval = 1.3,
-               max_drop_level=0,
-               groupcaps={
-                       cracky = {times={[2]=2.0, [3]=1.20}, uses=20, maxlevel=1},
-               },
-               damage_groups = {fleshy=3},
-       },
-})
-minetest.register_tool("default:pick_steel", {
-       description = "Steel Pickaxe",
-       inventory_image = "default_tool_steelpick.png",
-       tool_capabilities = {
-               full_punch_interval = 1.0,
-               max_drop_level=1,
-               groupcaps={
-                       cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=20, maxlevel=2},
-               },
-               damage_groups = {fleshy=4},
-       },
-})
-minetest.register_tool("default:pick_bronze", {
-       description = "Bronze Pickaxe",
-       inventory_image = "default_tool_bronzepick.png",
-       tool_capabilities = {
-               full_punch_interval = 1.0,
-               max_drop_level=1,
-               groupcaps={
-                       cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=30, maxlevel=2},
-               },
-               damage_groups = {fleshy=4},
-       },
-})
-minetest.register_tool("default:pick_mese", {
-       description = "Mese Pickaxe",
-       inventory_image = "default_tool_mesepick.png",
-       tool_capabilities = {
-               full_punch_interval = 0.9,
-               max_drop_level=3,
-               groupcaps={
-                       cracky = {times={[1]=2.4, [2]=1.2, [3]=0.60}, uses=20, maxlevel=3},
-               },
-               damage_groups = {fleshy=5},
-       },
-})
-minetest.register_tool("default:pick_diamond", {
-       description = "Diamond Pickaxe",
-       inventory_image = "default_tool_diamondpick.png",
-       tool_capabilities = {
-               full_punch_interval = 0.9,
-               max_drop_level=3,
-               groupcaps={
-                       cracky = {times={[1]=2.0, [2]=1.0, [3]=0.50}, uses=30, maxlevel=3},
-               },
-               damage_groups = {fleshy=5},
-       },
-})
-
--- Shovels
-minetest.register_tool("default:shovel_wood", {
-       description = "Wooden Shovel",
-       inventory_image = "default_tool_woodshovel.png",
-       wield_image = "default_tool_woodshovel.png^[transformR90",
-       tool_capabilities = {
-               full_punch_interval = 1.2,
-               max_drop_level=0,
-               groupcaps={
-                       crumbly = {times={[1]=3.00, [2]=1.60, [3]=0.60}, uses=10, maxlevel=1},
-               },
-               damage_groups = {fleshy=2},
-       },
-})
-minetest.register_tool("default:shovel_stone", {
-       description = "Stone Shovel",
-       inventory_image = "default_tool_stoneshovel.png",
-       wield_image = "default_tool_stoneshovel.png^[transformR90",
-       tool_capabilities = {
-               full_punch_interval = 1.4,
-               max_drop_level=0,
-               groupcaps={
-                       crumbly = {times={[1]=1.80, [2]=1.20, [3]=0.50}, uses=20, maxlevel=1},
-               },
-               damage_groups = {fleshy=2},
-       },
-})
-minetest.register_tool("default:shovel_steel", {
-       description = "Steel Shovel",
-       inventory_image = "default_tool_steelshovel.png",
-       wield_image = "default_tool_steelshovel.png^[transformR90",
-       tool_capabilities = {
-               full_punch_interval = 1.1,
-               max_drop_level=1,
-               groupcaps={
-                       crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=30, maxlevel=2},
-               },
-               damage_groups = {fleshy=3},
-       },
-})
-minetest.register_tool("default:shovel_bronze", {
-       description = "Bronze Shovel",
-       inventory_image = "default_tool_bronzeshovel.png",
-       wield_image = "default_tool_bronzeshovel.png^[transformR90",
-       tool_capabilities = {
-               full_punch_interval = 1.1,
-               max_drop_level=1,
-               groupcaps={
-                       crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=40, maxlevel=2},
-               },
-               damage_groups = {fleshy=3},
-       },
-})
-minetest.register_tool("default:shovel_mese", {
-       description = "Mese Shovel",
-       inventory_image = "default_tool_meseshovel.png",
-       wield_image = "default_tool_meseshovel.png^[transformR90",
-       tool_capabilities = {
-               full_punch_interval = 1.0,
-               max_drop_level=3,
-               groupcaps={
-                       crumbly = {times={[1]=1.20, [2]=0.60, [3]=0.30}, uses=20, maxlevel=3},
-               },
-               damage_groups = {fleshy=4},
-       },
-})
-minetest.register_tool("default:shovel_diamond", {
-       description = "Diamond Shovel",
-       inventory_image = "default_tool_diamondshovel.png",
-       wield_image = "default_tool_diamondshovel.png^[transformR90",
-       tool_capabilities = {
-               full_punch_interval = 1.0,
-               max_drop_level=1,
-               groupcaps={
-                       crumbly = {times={[1]=1.10, [2]=0.50, [3]=0.30}, uses=30, maxlevel=3},
-               },
-               damage_groups = {fleshy=4},
-       },
-})
-
--- Axes
-minetest.register_tool("default:axe_wood", {
-       description = "Wooden Axe",
-       inventory_image = "default_tool_woodaxe.png",
-       tool_capabilities = {
-               full_punch_interval = 1.0,
-               max_drop_level=0,
-               groupcaps={
-                       choppy = {times={[2]=3.00, [3]=2.00}, uses=10, maxlevel=1},
-               },
-               damage_groups = {fleshy=2},
-       },
-})
-minetest.register_tool("default:axe_stone", {
-       description = "Stone Axe",
-       inventory_image = "default_tool_stoneaxe.png",
-       tool_capabilities = {
-               full_punch_interval = 1.2,
-               max_drop_level=0,
-               groupcaps={
-                       choppy={times={[1]=3.00, [2]=2.00, [3]=1.50}, uses=20, maxlevel=1},
-               },
-               damage_groups = {fleshy=3},
-       },
-})
-minetest.register_tool("default:axe_steel", {
-       description = "Steel Axe",
-       inventory_image = "default_tool_steelaxe.png",
-       tool_capabilities = {
-               full_punch_interval = 1.0,
-               max_drop_level=1,
-               groupcaps={
-                       choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=20, maxlevel=2},
-               },
-               damage_groups = {fleshy=4},
-       },
-})
-minetest.register_tool("default:axe_bronze", {
-       description = "Bronze Axe",
-       inventory_image = "default_tool_bronzeaxe.png",
-       tool_capabilities = {
-               full_punch_interval = 1.0,
-               max_drop_level=1,
-               groupcaps={
-                       choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=30, maxlevel=2},
-               },
-               damage_groups = {fleshy=4},
-       },
-})
-minetest.register_tool("default:axe_mese", {
-       description = "Mese Axe",
-       inventory_image = "default_tool_meseaxe.png",
-       tool_capabilities = {
-               full_punch_interval = 0.9,
-               max_drop_level=1,
-               groupcaps={
-                       choppy={times={[1]=2.20, [2]=1.00, [3]=0.60}, uses=20, maxlevel=3},
-               },
-               damage_groups = {fleshy=6},
-       },
-})
-minetest.register_tool("default:axe_diamond", {
-       description = "Diamond Axe",
-       inventory_image = "default_tool_diamondaxe.png",
-       tool_capabilities = {
-               full_punch_interval = 0.9,
-               max_drop_level=1,
-               groupcaps={
-                       choppy={times={[1]=2.10, [2]=0.90, [3]=0.50}, uses=30, maxlevel=2},
-               },
-               damage_groups = {fleshy=7},
-       },
-})
-
--- Swords
-minetest.register_tool("default:sword_wood", {
-       description = "Wooden Sword",
-       inventory_image = "default_tool_woodsword.png",
-       tool_capabilities = {
-               full_punch_interval = 1,
-               max_drop_level=0,
-               groupcaps={
-                       snappy={times={[2]=1.6, [3]=0.40}, uses=10, maxlevel=1},
-               },
-               damage_groups = {fleshy=2},
-       }
-})
-minetest.register_tool("default:sword_stone", {
-       description = "Stone Sword",
-       inventory_image = "default_tool_stonesword.png",
-       tool_capabilities = {
-               full_punch_interval = 1.2,
-               max_drop_level=0,
-               groupcaps={
-                       snappy={times={[2]=1.4, [3]=0.40}, uses=20, maxlevel=1},
-               },
-               damage_groups = {fleshy=4},
-       }
-})
-minetest.register_tool("default:sword_steel", {
-       description = "Steel Sword",
-       inventory_image = "default_tool_steelsword.png",
-       tool_capabilities = {
-               full_punch_interval = 0.8,
-               max_drop_level=1,
-               groupcaps={
-                       snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2},
-               },
-               damage_groups = {fleshy=6},
-       }
-})
-minetest.register_tool("default:sword_bronze", {
-       description = "Bronze Sword",
-       inventory_image = "default_tool_bronzesword.png",
-       tool_capabilities = {
-               full_punch_interval = 0.8,
-               max_drop_level=1,
-               groupcaps={
-                       snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=40, maxlevel=2},
-               },
-               damage_groups = {fleshy=6},
-       }
-})
-minetest.register_tool("default:sword_mese", {
-       description = "Mese Sword",
-       inventory_image = "default_tool_mesesword.png",
-       tool_capabilities = {
-               full_punch_interval = 0.7,
-               max_drop_level=1,
-               groupcaps={
-                       snappy={times={[1]=2.0, [2]=1.00, [3]=0.35}, uses=30, maxlevel=3},
-               },
-               damage_groups = {fleshy=7},
-       }
-})
-minetest.register_tool("default:sword_diamond", {
-       description = "Diamond Sword",
-       inventory_image = "default_tool_diamondsword.png",
-       tool_capabilities = {
-               full_punch_interval = 0.7,
-               max_drop_level=1,
-               groupcaps={
-                       snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=40, maxlevel=3},
-               },
-               damage_groups = {fleshy=8},
-       }
-})
-
---
--- Crafting definition
---
-
-minetest.register_craft({
-       output = 'default:wood 4',
-       recipe = {
-               {'default:tree'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:junglewood 4',
-       recipe = {
-               {'default:jungletree'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:stick 4',
-       recipe = {
-               {'group:wood'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:fence_wood 2',
-       recipe = {
-               {'default:stick', 'default:stick', 'default:stick'},
-               {'default:stick', 'default:stick', 'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sign_wall',
-       recipe = {
-               {'group:wood', 'group:wood', 'group:wood'},
-               {'group:wood', 'group:wood', 'group:wood'},
-               {'', 'default:stick', ''},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:torch 4',
-       recipe = {
-               {'default:coal_lump'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:pick_wood',
-       recipe = {
-               {'group:wood', 'group:wood', 'group:wood'},
-               {'', 'default:stick', ''},
-               {'', 'default:stick', ''},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:pick_stone',
-       recipe = {
-               {'group:stone', 'group:stone', 'group:stone'},
-               {'', 'default:stick', ''},
-               {'', 'default:stick', ''},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:pick_steel',
-       recipe = {
-               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
-               {'', 'default:stick', ''},
-               {'', 'default:stick', ''},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:pick_bronze',
-       recipe = {
-               {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
-               {'', 'default:stick', ''},
-               {'', 'default:stick', ''},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:pick_mese',
-       recipe = {
-               {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
-               {'', 'default:stick', ''},
-               {'', 'default:stick', ''},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:pick_diamond',
-       recipe = {
-               {'default:diamond', 'default:diamond', 'default:diamond'},
-               {'', 'default:stick', ''},
-               {'', 'default:stick', ''},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:shovel_wood',
-       recipe = {
-               {'group:wood'},
-               {'default:stick'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:shovel_stone',
-       recipe = {
-               {'group:stone'},
-               {'default:stick'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:shovel_steel',
-       recipe = {
-               {'default:steel_ingot'},
-               {'default:stick'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:shovel_bronze',
-       recipe = {
-               {'default:bronze_ingot'},
-               {'default:stick'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:shovel_mese',
-       recipe = {
-               {'default:mese_crystal'},
-               {'default:stick'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:shovel_diamond',
-       recipe = {
-               {'default:diamond'},
-               {'default:stick'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:axe_wood',
-       recipe = {
-               {'group:wood', 'group:wood'},
-               {'group:wood', 'default:stick'},
-               {'', 'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:axe_stone',
-       recipe = {
-               {'group:stone', 'group:stone'},
-               {'group:stone', 'default:stick'},
-               {'', 'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:axe_steel',
-       recipe = {
-               {'default:steel_ingot', 'default:steel_ingot'},
-               {'default:steel_ingot', 'default:stick'},
-               {'', 'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:axe_bronze',
-       recipe = {
-               {'default:bronze_ingot', 'default:bronze_ingot'},
-               {'default:bronze_ingot', 'default:stick'},
-               {'', 'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:axe_mese',
-       recipe = {
-               {'default:mese_crystal', 'default:mese_crystal'},
-               {'default:mese_crystal', 'default:stick'},
-               {'', 'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:axe_diamond',
-       recipe = {
-               {'default:diamond', 'default:diamond'},
-               {'default:diamond', 'default:stick'},
-               {'', 'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sword_wood',
-       recipe = {
-               {'group:wood'},
-               {'group:wood'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sword_stone',
-       recipe = {
-               {'group:stone'},
-               {'group:stone'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sword_steel',
-       recipe = {
-               {'default:steel_ingot'},
-               {'default:steel_ingot'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sword_bronze',
-       recipe = {
-               {'default:bronze_ingot'},
-               {'default:bronze_ingot'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sword_mese',
-       recipe = {
-               {'default:mese_crystal'},
-               {'default:mese_crystal'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sword_diamond',
-       recipe = {
-               {'default:diamond'},
-               {'default:diamond'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:rail 15',
-       recipe = {
-               {'default:steel_ingot', '', 'default:steel_ingot'},
-               {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
-               {'default:steel_ingot', '', 'default:steel_ingot'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:chest',
-       recipe = {
-               {'group:wood', 'group:wood', 'group:wood'},
-               {'group:wood', '', 'group:wood'},
-               {'group:wood', 'group:wood', 'group:wood'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:chest_locked',
-       recipe = {
-               {'group:wood', 'group:wood', 'group:wood'},
-               {'group:wood', 'default:steel_ingot', 'group:wood'},
-               {'group:wood', 'group:wood', 'group:wood'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:furnace',
-       recipe = {
-               {'group:stone', 'group:stone', 'group:stone'},
-               {'group:stone', '', 'group:stone'},
-               {'group:stone', 'group:stone', 'group:stone'},
-       }
-})
-
-minetest.register_craft({
-       type = "shapeless",
-       output = "default:bronze_ingot",
-       recipe = {"default:steel_ingot", "default:copper_ingot"},
-})
-
-minetest.register_craft({
-       output = 'default:coalblock',
-       recipe = {
-               {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
-               {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
-               {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:coal_lump 9',
-       recipe = {
-               {'default:coalblock'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:steelblock',
-       recipe = {
-               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
-               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
-               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:steel_ingot 9',
-       recipe = {
-               {'default:steelblock'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:copperblock',
-       recipe = {
-               {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
-               {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
-               {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:copper_ingot 9',
-       recipe = {
-               {'default:copperblock'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:bronzeblock',
-       recipe = {
-               {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
-               {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
-               {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:bronze_ingot 9',
-       recipe = {
-               {'default:bronzeblock'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:goldblock',
-       recipe = {
-               {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
-               {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
-               {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:gold_ingot 9',
-       recipe = {
-               {'default:goldblock'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:diamondblock',
-       recipe = {
-               {'default:diamond', 'default:diamond', 'default:diamond'},
-               {'default:diamond', 'default:diamond', 'default:diamond'},
-               {'default:diamond', 'default:diamond', 'default:diamond'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:diamond 9',
-       recipe = {
-               {'default:diamondblock'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sandstone',
-       recipe = {
-               {'group:sand', 'group:sand'},
-               {'group:sand', 'group:sand'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sand 4',
-       recipe = {
-               {'default:sandstone'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sandstonebrick',
-       recipe = {
-               {'default:sandstone', 'default:sandstone'},
-               {'default:sandstone', 'default:sandstone'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:clay',
-       recipe = {
-               {'default:clay_lump', 'default:clay_lump'},
-               {'default:clay_lump', 'default:clay_lump'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:brick',
-       recipe = {
-               {'default:clay_brick', 'default:clay_brick'},
-               {'default:clay_brick', 'default:clay_brick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:clay_brick 4',
-       recipe = {
-               {'default:brick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:paper',
-       recipe = {
-               {'default:papyrus', 'default:papyrus', 'default:papyrus'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:book',
-       recipe = {
-               {'default:paper'},
-               {'default:paper'},
-               {'default:paper'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:bookshelf',
-       recipe = {
-               {'group:wood', 'group:wood', 'group:wood'},
-               {'default:book', 'default:book', 'default:book'},
-               {'group:wood', 'group:wood', 'group:wood'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:ladder',
-       recipe = {
-               {'default:stick', '', 'default:stick'},
-               {'default:stick', 'default:stick', 'default:stick'},
-               {'default:stick', '', 'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:mese',
-       recipe = {
-               {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
-               {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
-               {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:mese_crystal 9',
-       recipe = {
-               {'default:mese'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:mese_crystal_fragment 9',
-       recipe = {
-               {'default:mese_crystal'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:obsidian_shard 9',
-       recipe = {
-               {'default:obsidian'}
-       }
-})
-
-minetest.register_craft({
-       output = 'default:obsidian',
-       recipe = {
-               {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
-               {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
-               {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:stonebrick',
-       recipe = {
-               {'default:stone', 'default:stone'},
-               {'default:stone', 'default:stone'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:desert_stonebrick',
-       recipe = {
-               {'default:desert_stone', 'default:desert_stone'},
-               {'default:desert_stone', 'default:desert_stone'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:snowblock',
-       recipe = {
-               {'default:snow', 'default:snow', 'default:snow'},
-               {'default:snow', 'default:snow', 'default:snow'},
-               {'default:snow', 'default:snow', 'default:snow'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:snow 9',
-       recipe = {
-               {'default:snowblock'},
-       }
-})
-
---
--- Crafting (tool repair)
---
-minetest.register_craft({
-       type = "toolrepair",
-       additional_wear = -0.02,
-})
-
---
--- Cooking recipes
---
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:glass",
-       recipe = "group:sand",
-})
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:obsidian_glass",
-       recipe = "default:obsidian_shard",
-})
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:stone",
-       recipe = "default:cobble",
-})
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:steel_ingot",
-       recipe = "default:iron_lump",
-})
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:copper_ingot",
-       recipe = "default:copper_lump",
-})
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:gold_ingot",
-       recipe = "default:gold_lump",
-})
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:clay_brick",
-       recipe = "default:clay_lump",
-})
-
---
--- Fuels
---
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "group:tree",
-       burntime = 30,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:junglegrass",
-       burntime = 2,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "group:leaves",
-       burntime = 1,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:cactus",
-       burntime = 15,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:papyrus",
-       burntime = 1,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:bookshelf",
-       burntime = 30,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:fence_wood",
-       burntime = 15,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:ladder",
-       burntime = 5,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "group:wood",
-       burntime = 7,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:lava_source",
-       burntime = 60,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:torch",
-       burntime = 4,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:sign_wall",
-       burntime = 10,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:chest",
-       burntime = 30,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:chest_locked",
-       burntime = 30,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:nyancat",
-       burntime = 1,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:nyancat_rainbow",
-       burntime = 1,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:sapling",
-       burntime = 10,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:apple",
-       burntime = 3,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:coal_lump",
-       burntime = 40,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:coalblock",
-       burntime = 370,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:junglesapling",
-       burntime = 10,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:grass_1",
-       burntime = 2,
-})
-
---
--- Node definitions
---
-
--- Default node sounds
-
-function default.node_sound_defaults(table)
-       table = table or {}
-       table.footstep = table.footstep or
-                       {name="", gain=1.0}
-       table.dug = table.dug or
-                       {name="default_dug_node", gain=1.0}
-       table.place = table.place or
-                       {name="default_place_node", gain=0.5}
-       return table
-end
-
-function default.node_sound_stone_defaults(table)
-       table = table or {}
-       table.footstep = table.footstep or
-                       {name="default_hard_footstep", gain=0.2}
-       default.node_sound_defaults(table)
-       return table
-end
-
-function default.node_sound_dirt_defaults(table)
-       table = table or {}
-       table.footstep = table.footstep or
-                       {name="", gain=0.5}
-       --table.dug = table.dug or
-       --              {name="default_dirt_break", gain=0.5}
-       default.node_sound_defaults(table)
-       return table
-end
-
-function default.node_sound_sand_defaults(table)
-       table = table or {}
-       table.footstep = table.footstep or
-                       {name="default_grass_footstep", gain=0.25}
-       --table.dug = table.dug or
-       --              {name="default_dirt_break", gain=0.25}
-       table.dug = table.dug or
-                       {name="", gain=0.25}
-       default.node_sound_defaults(table)
-       return table
-end
-
-function default.node_sound_wood_defaults(table)
-       table = table or {}
-       table.footstep = table.footstep or
-                       {name="default_hard_footstep", gain=0.3}
-       default.node_sound_defaults(table)
-       return table
-end
-
-function default.node_sound_leaves_defaults(table)
-       table = table or {}
-       table.footstep = table.footstep or
-                       {name="default_grass_footstep", gain=0.25}
-       table.dig = table.dig or
-                       {name="default_dig_crumbly", gain=0.4}
-       table.dug = table.dug or
-                       {name="", gain=1.0}
-       default.node_sound_defaults(table)
-       return table
-end
-
-function default.node_sound_glass_defaults(table)
-       table = table or {}
-       table.footstep = table.footstep or
-                       {name="default_hard_footstep", gain=0.25}
-       table.dug = table.dug or
-                       {name="default_break_glass", gain=1.0}
-       default.node_sound_defaults(table)
-       return table
-end
-
---
-
-minetest.register_node("default:stone", {
-       description = "Stone",
-       tiles = {"default_stone.png"},
-       is_ground_content = true,
-       groups = {cracky=3, stone=1},
-       drop = 'default:cobble',
-       legacy_mineral = true,
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:desert_stone", {
-       description = "Desert Stone",
-       tiles = {"default_desert_stone.png"},
-       is_ground_content = true,
-       groups = {cracky=3, stone=1},
-       drop = 'default:desert_stone',
-       legacy_mineral = true,
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_coal", {
-       description = "Coal Ore",
-       tiles = {"default_stone.png^default_mineral_coal.png"},
-       is_ground_content = true,
-       groups = {cracky=3},
-       drop = 'default:coal_lump',
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_iron", {
-       description = "Iron Ore",
-       tiles = {"default_stone.png^default_mineral_iron.png"},
-       is_ground_content = true,
-       groups = {cracky=2},
-       drop = 'default:iron_lump',
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_copper", {
-       description = "Copper Ore",
-       tiles = {"default_stone.png^default_mineral_copper.png"},
-       is_ground_content = true,
-       groups = {cracky=2},
-       drop = 'default:copper_lump',
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_mese", {
-       description = "Mese Crystals in Stone",
-       tiles = {"default_stone.png^default_mineral_mese.png"},
-       is_ground_content = true,
-       groups = {cracky=1},
-       drop = "default:mese_crystal",
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_gold", {
-       description = "Gold Ore",
-       tiles = {"default_stone.png^default_mineral_gold.png"},
-       is_ground_content = true,
-       groups = {cracky=2},
-       drop = "default:gold_lump",
-       sounds = default.node_sound_stone_defaults(),
-})
-       
-minetest.register_node("default:stone_with_diamond", {
-       description = "Diamonds in Stone",
-       tiles = {"default_stone.png^default_mineral_diamond.png"},
-       is_ground_content = true,
-       groups = {cracky=1},
-       drop = "default:diamond",
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stonebrick", {
-       description = "Stone Brick",
-       tiles = {"default_stone_brick.png"},
-       groups = {cracky=2, stone=1},
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:desert_stonebrick", {
-       description = "Desert Stone Brick",
-       tiles = {"default_desert_stone_brick.png"},
-       groups = {cracky=2, stone=1},
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:dirt_with_grass", {
-       description = "Dirt with Grass",
-       tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
-       is_ground_content = true,
-       groups = {crumbly=3},
-       drop = 'default:dirt',
-       sounds = default.node_sound_dirt_defaults({
-               footstep = {name="default_grass_footstep", gain=0.4},
-       }),
-})
-
-minetest.register_node("default:dirt_with_grass_footsteps", {
-       description = "Dirt with Grass and Footsteps",
-       tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
-       is_ground_content = true,
-       groups = {crumbly=3, not_in_creative_inventory=1},
-       drop = 'default:dirt',
-       sounds = default.node_sound_dirt_defaults({
-               footstep = {name="default_grass_footstep", gain=0.4},
-       }),
-})
-
-minetest.register_node("default:dirt_with_snow", {
-       description = "Dirt with Snow",
-       tiles = {"default_snow.png", "default_dirt.png", "default_dirt.png^default_snow_side.png"},
-       is_ground_content = true,
-       groups = {crumbly=3},
-       drop = 'default:dirt',
-       sounds = default.node_sound_dirt_defaults({
-               footstep = {name="default_grass_footstep", gain=0.4},
-       }),
-})
-minetest.register_alias("dirt_with_snow", "default:dirt_with_snow")
-
-minetest.register_node("default:dirt", {
-       description = "Dirt",
-       tiles = {"default_dirt.png"},
-       is_ground_content = true,
-       groups = {crumbly=3},
-       sounds = default.node_sound_dirt_defaults(),
-})
-
-minetest.register_node("default:sand", {
-       description = "Sand",
-       tiles = {"default_sand.png"},
-       is_ground_content = true,
-       groups = {crumbly=3, falling_node=1, sand=1},
-       sounds = default.node_sound_sand_defaults(),
-})
-
-minetest.register_node("default:desert_sand", {
-       description = "Desert Sand",
-       tiles = {"default_desert_sand.png"},
-       is_ground_content = true,
-       groups = {crumbly=3, falling_node=1, sand=1},
-       sounds = default.node_sound_sand_defaults(),
-})
-
-minetest.register_node("default:gravel", {
-       description = "Gravel",
-       tiles = {"default_gravel.png"},
-       is_ground_content = true,
-       groups = {crumbly=2, falling_node=1},
-       sounds = default.node_sound_dirt_defaults({
-               footstep = {name="default_gravel_footstep", gain=0.45},
-       }),
-})
-
-minetest.register_node("default:sandstone", {
-       description = "Sandstone",
-       tiles = {"default_sandstone.png"},
-       is_ground_content = true,
-       groups = {crumbly=2,cracky=3},
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:sandstonebrick", {
-       description = "Sandstone Brick",
-       tiles = {"default_sandstone_brick.png"},
-       is_ground_content = true,
-       groups = {cracky=2},
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:clay", {
-       description = "Clay",
-       tiles = {"default_clay.png"},
-       is_ground_content = true,
-       groups = {crumbly=3},
-       drop = 'default:clay_lump 4',
-       sounds = default.node_sound_dirt_defaults({
-               footstep = "",
-       }),
-})
-
-minetest.register_node("default:brick", {
-       description = "Brick Block",
-       tiles = {"default_brick.png"},
-       groups = {cracky=3},
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:tree", {
-       description = "Tree",
-       tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
-       groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:jungletree", {
-       description = "Jungle Tree",
-       tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
-       groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:junglewood", {
-       description = "Junglewood Planks",
-       tiles = {"default_junglewood.png"},
-       groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:jungleleaves", {
-       description = "Jungle Leaves",
-       drawtype = "allfaces_optional",
-       visual_scale = 1.3,
-       tiles = {"default_jungleleaves.png"},
-       paramtype = "light",
-       groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
-       drop = {
-               max_items = 1,
-               items = {
-                       {
-                               -- player will get sapling with 1/20 chance
-                               items = {'default:junglesapling'},
-                               rarity = 20,
-                       },
-                       {
-                               -- player will get leaves only if he get no saplings,
-                               -- this is because max_items is 1
-                               items = {'default:jungleleaves'},
-                       }
-               }
-       },
-       sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:junglesapling", {
-       description = "Jungle Sapling",
-       drawtype = "plantlike",
-       visual_scale = 1.0,
-       tiles = {"default_junglesapling.png"},
-       inventory_image = "default_junglesapling.png",
-       wield_image = "default_junglesapling.png",
-       paramtype = "light",
-       walkable = false,
-       selection_box = {
-               type = "fixed",
-               fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
-       },
-       groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
-       sounds = default.node_sound_defaults(),
-})
--- aliases for tree growing abm in content_abm.cpp
-minetest.register_alias("sapling", "default:sapling")
-minetest.register_alias("junglesapling", "default:junglesapling")
-
-minetest.register_node("default:junglegrass", {
-       description = "Jungle Grass",
-       drawtype = "plantlike",
-       visual_scale = 1.3,
-       tiles = {"default_junglegrass.png"},
-       inventory_image = "default_junglegrass.png",
-       wield_image = "default_junglegrass.png",
-       paramtype = "light",
-       walkable = false,
-       buildable_to = true,
-       is_ground_content = true,
-       groups = {snappy=3,flammable=2,flora=1,attached_node=1},
-       sounds = default.node_sound_leaves_defaults(),
-       selection_box = {
-               type = "fixed",
-               fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
-       },
-})
-
-minetest.register_node("default:leaves", {
-       description = "Leaves",
-       drawtype = "allfaces_optional",
-       visual_scale = 1.3,
-       tiles = {"default_leaves.png"},
-       paramtype = "light",
-       groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
-       drop = {
-               max_items = 1,
-               items = {
-                       {
-                               -- player will get sapling with 1/20 chance
-                               items = {'default:sapling'},
-                               rarity = 20,
-                       },
-                       {
-                               -- player will get leaves only if he get no saplings,
-                               -- this is because max_items is 1
-                               items = {'default:leaves'},
-                       }
-               }
-       },
-       sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:cactus", {
-       description = "Cactus",
-       tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
-       is_ground_content = true,
-       groups = {snappy=1,choppy=3,flammable=2},
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:papyrus", {
-       description = "Papyrus",
-       drawtype = "plantlike",
-       tiles = {"default_papyrus.png"},
-       inventory_image = "default_papyrus.png",
-       wield_image = "default_papyrus.png",
-       paramtype = "light",
-       walkable = false,
-       is_ground_content = true,
-       selection_box = {
-               type = "fixed",
-               fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
-       },
-       groups = {snappy=3,flammable=2},
-       sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:bookshelf", {
-       description = "Bookshelf",
-       tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
-       groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:glass", {
-       description = "Glass",
-       drawtype = "glasslike",
-       tiles = {"default_glass.png"},
-       inventory_image = minetest.inventorycube("default_glass.png"),
-       paramtype = "light",
-       sunlight_propagates = true,
-       groups = {cracky=3,oddly_breakable_by_hand=3},
-       sounds = default.node_sound_glass_defaults(),
-})
-
-minetest.register_node("default:fence_wood", {
-       description = "Wooden Fence",
-       drawtype = "fencelike",
-       tiles = {"default_wood.png"},
-       inventory_image = "default_fence.png",
-       wield_image = "default_fence.png",
-       paramtype = "light",
-       selection_box = {
-               type = "fixed",
-               fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
-       },
-       groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2},
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:rail", {
-       description = "Rail",
-       drawtype = "raillike",
-       tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
-       inventory_image = "default_rail.png",
-       wield_image = "default_rail.png",
-       paramtype = "light",
-       walkable = false,
-       selection_box = {
-               type = "fixed",
-                -- but how to specify the dimensions for curved and sideways rails?
-                fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
-       },
-       groups = {bendy=2,dig_immediate=2,attached_node=1},
-})
-
-minetest.register_node("default:ladder", {
-       description = "Ladder",
-       drawtype = "signlike",
-       tiles = {"default_ladder.png"},
-       inventory_image = "default_ladder.png",
-       wield_image = "default_ladder.png",
-       paramtype = "light",
-       paramtype2 = "wallmounted",
-       walkable = false,
-       climbable = true,
-       selection_box = {
-               type = "wallmounted",
-               --wall_top = = <default>
-               --wall_bottom = = <default>
-               --wall_side = = <default>
-       },
-       groups = {choppy=2,oddly_breakable_by_hand=3,flammable=2},
-       legacy_wallmounted = true,
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:wood", {
-       description = "Wooden Planks",
-       tiles = {"default_wood.png"},
-       groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:cloud", {
-       description = "Cloud",
-       tiles = {"default_cloud.png"},
-       sounds = default.node_sound_defaults(),
-       groups = {not_in_creative_inventory=1},
-})
-
-minetest.register_node("default:water_flowing", {
-       description = "Flowing Water",
-       inventory_image = minetest.inventorycube("default_water.png"),
-       drawtype = "flowingliquid",
-       tiles = {"default_water.png"},
-       special_tiles = {
-               {
-                       image="default_water_flowing_animated.png",
-                       backface_culling=false,
-                       animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
-               },
-               {
-                       image="default_water_flowing_animated.png",
-                       backface_culling=true,
-                       animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
-               },
-       },
-       alpha = WATER_ALPHA,
-       paramtype = "light",
-       walkable = false,
-       pointable = false,
-       diggable = false,
-       buildable_to = true,
-       drop = "",
-       liquidtype = "flowing",
-       liquid_alternative_flowing = "default:water_flowing",
-       liquid_alternative_source = "default:water_source",
-       liquid_viscosity = WATER_VISC,
-       post_effect_color = {a=64, r=100, g=100, b=200},
-       groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
-})
-
-minetest.register_node("default:water_source", {
-       description = "Water Source",
-       inventory_image = minetest.inventorycube("default_water.png"),
-       drawtype = "liquid",
-       tiles = {
-               {name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}
-       },
-       special_tiles = {
-               -- New-style water source material (mostly unused)
-               {
-                       name="default_water_source_animated.png",
-                       animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
-                       backface_culling = false,
-               }
-       },
-       alpha = WATER_ALPHA,
-       paramtype = "light",
-       walkable = false,
-       pointable = false,
-       diggable = false,
-       buildable_to = true,
-       drop = "",
-       liquidtype = "source",
-       liquid_alternative_flowing = "default:water_flowing",
-       liquid_alternative_source = "default:water_source",
-       liquid_viscosity = WATER_VISC,
-       post_effect_color = {a=64, r=100, g=100, b=200},
-       groups = {water=3, liquid=3, puts_out_fire=1},
-})
-
-minetest.register_node("default:lava_flowing", {
-       description = "Flowing Lava",
-       inventory_image = minetest.inventorycube("default_lava.png"),
-       drawtype = "flowingliquid",
-       tiles = {"default_lava.png"},
-       special_tiles = {
-               {
-                       image="default_lava_flowing_animated.png",
-                       backface_culling=false,
-                       animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
-               },
-               {
-                       image="default_lava_flowing_animated.png",
-                       backface_culling=true,
-                       animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
-               },
-       },
-       paramtype = "light",
-       light_source = LIGHT_MAX - 1,
-       walkable = false,
-       pointable = false,
-       diggable = false,
-       buildable_to = true,
-       drop = "",
-       liquidtype = "flowing",
-       liquid_alternative_flowing = "default:lava_flowing",
-       liquid_alternative_source = "default:lava_source",
-       liquid_viscosity = LAVA_VISC,
-       liquid_renewable = false,
-       damage_per_second = 4*2,
-       post_effect_color = {a=192, r=255, g=64, b=0},
-       groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
-})
-
-minetest.register_node("default:lava_source", {
-       description = "Lava Source",
-       inventory_image = minetest.inventorycube("default_lava.png"),
-       drawtype = "liquid",
-       tiles = {
-               {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
-       },
-       special_tiles = {
-               -- New-style lava source material (mostly unused)
-               {
-                       name="default_lava_source_animated.png",
-                       animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0},
-                       backface_culling = false,
-               }
-       },
-       paramtype = "light",
-       light_source = LIGHT_MAX - 1,
-       walkable = false,
-       pointable = false,
-       diggable = false,
-       buildable_to = true,
-       drop = "",
-       liquidtype = "source",
-       liquid_alternative_flowing = "default:lava_flowing",
-       liquid_alternative_source = "default:lava_source",
-       liquid_viscosity = LAVA_VISC,
-       liquid_renewable = false,
-       damage_per_second = 4*2,
-       post_effect_color = {a=192, r=255, g=64, b=0},
-       groups = {lava=3, liquid=2, hot=3, igniter=1},
-})
-
-minetest.register_node("default:torch", {
-       description = "Torch",
-       drawtype = "torchlike",
-       --tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
-       tiles = {
-               {name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
-               {name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
-               {name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
-       },
-       inventory_image = "default_torch_on_floor.png",
-       wield_image = "default_torch_on_floor.png",
-       paramtype = "light",
-       paramtype2 = "wallmounted",
-       sunlight_propagates = true,
-       walkable = false,
-       light_source = LIGHT_MAX-1,
-       selection_box = {
-               type = "wallmounted",
-               wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
-               wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
-               wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
-       },
-       groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1},
-       legacy_wallmounted = true,
-       sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:sign_wall", {
-       description = "Sign",
-       drawtype = "signlike",
-       tiles = {"default_sign_wall.png"},
-       inventory_image = "default_sign_wall.png",
-       wield_image = "default_sign_wall.png",
-       paramtype = "light",
-       paramtype2 = "wallmounted",
-       sunlight_propagates = true,
-       walkable = false,
-       selection_box = {
-               type = "wallmounted",
-               --wall_top = <default>
-               --wall_bottom = <default>
-               --wall_side = <default>
-       },
-       groups = {choppy=2,dig_immediate=2,attached_node=1},
-       legacy_wallmounted = true,
-       sounds = default.node_sound_defaults(),
-       on_construct = function(pos)
-               --local n = minetest.env:get_node(pos)
-               local meta = minetest.env:get_meta(pos)
-               meta:set_string("formspec", "field[text;;${text}]")
-               meta:set_string("infotext", "\"\"")
-       end,
-       on_receive_fields = function(pos, formname, fields, sender)
-               --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
-               local meta = minetest.env:get_meta(pos)
-               fields.text = fields.text or ""
-               print((sender:get_player_name() or "").." wrote \""..fields.text..
-                               "\" to sign at "..minetest.pos_to_string(pos))
-               meta:set_string("text", fields.text)
-               meta:set_string("infotext", '"'..fields.text..'"')
-       end,
-})
-
-minetest.register_node("default:chest", {
-       description = "Chest",
-       tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
-               "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
-       paramtype2 = "facedir",
-       groups = {choppy=2,oddly_breakable_by_hand=2},
-       legacy_facedir_simple = true,
-       sounds = default.node_sound_wood_defaults(),
-       on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
-               meta:set_string("formspec",
-                               "size[8,9]"..
-                               "list[current_name;main;0,0;8,4;]"..
-                               "list[current_player;main;0,5;8,4;]")
-               meta:set_string("infotext", "Chest")
-               local inv = meta:get_inventory()
-               inv:set_size("main", 8*4)
-       end,
-       can_dig = function(pos,player)
-               local meta = minetest.env:get_meta(pos);
-               local inv = meta:get_inventory()
-               return inv:is_empty("main")
-       end,
-       on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
-               minetest.log("action", player:get_player_name()..
-                               " moves stuff in chest at "..minetest.pos_to_string(pos))
-       end,
-    on_metadata_inventory_put = function(pos, listname, index, stack, player)
-               minetest.log("action", player:get_player_name()..
-                               " moves stuff to chest at "..minetest.pos_to_string(pos))
-       end,
-    on_metadata_inventory_take = function(pos, listname, index, stack, player)
-               minetest.log("action", player:get_player_name()..
-                               " takes stuff from chest at "..minetest.pos_to_string(pos))
-       end,
-})
-
-local function has_locked_chest_privilege(meta, player)
-       if player:get_player_name() ~= meta:get_string("owner") then
-               return false
-       end
-       return true
-end
-
-minetest.register_node("default:chest_locked", {
-       description = "Locked Chest",
-       tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
-               "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
-       paramtype2 = "facedir",
-       groups = {choppy=2,oddly_breakable_by_hand=2},
-       legacy_facedir_simple = true,
-       sounds = default.node_sound_wood_defaults(),
-       after_place_node = function(pos, placer)
-               local meta = minetest.env:get_meta(pos)
-               meta:set_string("owner", placer:get_player_name() or "")
-               meta:set_string("infotext", "Locked Chest (owned by "..
-                               meta:get_string("owner")..")")
-       end,
-       on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
-               meta:set_string("infotext", "Locked Chest")
-               meta:set_string("owner", "")
-               local inv = meta:get_inventory()
-               inv:set_size("main", 8*4)
-       end,
-       can_dig = function(pos,player)
-               local meta = minetest.env:get_meta(pos);
-               local inv = meta:get_inventory()
-               return inv:is_empty("main") and has_locked_chest_privilege(meta, player)
-       end,
-       allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
-               local meta = minetest.env:get_meta(pos)
-               if not has_locked_chest_privilege(meta, player) then
-                       minetest.log("action", player:get_player_name()..
-                                       " tried to access a locked chest belonging to "..
-                                       meta:get_string("owner").." at "..
-                                       minetest.pos_to_string(pos))
-                       return 0
-               end
-               return count
-       end,
-    allow_metadata_inventory_put = function(pos, listname, index, stack, player)
-               local meta = minetest.env:get_meta(pos)
-               if not has_locked_chest_privilege(meta, player) then
-                       minetest.log("action", player:get_player_name()..
-                                       " tried to access a locked chest belonging to "..
-                                       meta:get_string("owner").." at "..
-                                       minetest.pos_to_string(pos))
-                       return 0
-               end
-               return stack:get_count()
-       end,
-    allow_metadata_inventory_take = function(pos, listname, index, stack, player)
-               local meta = minetest.env:get_meta(pos)
-               if not has_locked_chest_privilege(meta, player) then
-                       minetest.log("action", player:get_player_name()..
-                                       " tried to access a locked chest belonging to "..
-                                       meta:get_string("owner").." at "..
-                                       minetest.pos_to_string(pos))
-                       return 0
-               end
-               return stack:get_count()
-       end,
-       on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
-               minetest.log("action", player:get_player_name()..
-                               " moves stuff in locked chest at "..minetest.pos_to_string(pos))
-       end,
-    on_metadata_inventory_put = function(pos, listname, index, stack, player)
-               minetest.log("action", player:get_player_name()..
-                               " moves stuff to locked chest at "..minetest.pos_to_string(pos))
-       end,
-    on_metadata_inventory_take = function(pos, listname, index, stack, player)
-               minetest.log("action", player:get_player_name()..
-                               " takes stuff from locked chest at "..minetest.pos_to_string(pos))
-       end,
-       on_rightclick = function(pos, node, clicker)
-               local meta = minetest.env:get_meta(pos)
-               if has_locked_chest_privilege(meta, clicker) then
-                       local pos = pos.x .. "," .. pos.y .. "," ..pos.z
-                       minetest.show_formspec(clicker:get_player_name(), "default:chest_locked",
-                               "size[8,9]"..
-                               "list[nodemeta:".. pos .. ";main;0,0;8,4;]"..
-                               "list[current_player;main;0,5;8,4;]")
-               end
-       end,
-})
-
-default.furnace_inactive_formspec =
-       "size[8,9]"..
-       "image[2,2;1,1;default_furnace_fire_bg.png]"..
-       "list[current_name;fuel;2,3;1,1;]"..
-       "list[current_name;src;2,1;1,1;]"..
-       "list[current_name;dst;5,1;2,2;]"..
-       "list[current_player;main;0,5;8,4;]"
-
-minetest.register_node("default:furnace", {
-       description = "Furnace",
-       tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
-               "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
-       paramtype2 = "facedir",
-       groups = {cracky=2},
-       legacy_facedir_simple = true,
-       sounds = default.node_sound_stone_defaults(),
-       on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
-               meta:set_string("formspec", default.furnace_inactive_formspec)
-               meta:set_string("infotext", "Furnace")
-               local inv = meta:get_inventory()
-               inv:set_size("fuel", 1)
-               inv:set_size("src", 1)
-               inv:set_size("dst", 4)
-       end,
-       can_dig = function(pos,player)
-               local meta = minetest.env:get_meta(pos);
-               local inv = meta:get_inventory()
-               if not inv:is_empty("fuel") then
-                       return false
-               elseif not inv:is_empty("dst") then
-                       return false
-               elseif not inv:is_empty("src") then
-                       return false
-               end
-               return true
-       end,
-       allow_metadata_inventory_put = function(pos, listname, index, stack, player)
-               local meta = minetest.env:get_meta(pos)
-               local inv = meta:get_inventory()
-               if listname == "fuel" then
-                       if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
-                               if inv:is_empty("src") then
-                                       meta:set_string("infotext","Furnace is empty")
-                               end
-                               return stack:get_count()
-                       else
-                               return 0
-                       end
-               elseif listname == "src" then
-                       return stack:get_count()
-               elseif listname == "dst" then
-                       return 0
-               end
-       end,
-       allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
-               local meta = minetest.env:get_meta(pos)
-               local inv = meta:get_inventory()
-               local stack = inv:get_stack(from_list, from_index)
-               if to_list == "fuel" then
-                       if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
-                               if inv:is_empty("src") then
-                                       meta:set_string("infotext","Furnace is empty")
-                               end
-                               return count
-                       else
-                               return 0
-                       end
-               elseif to_list == "src" then
-                       return count
-               elseif to_list == "dst" then
-                       return 0
-               end
-       end,
-})
-
-minetest.register_node("default:furnace_active", {
-       description = "Furnace",
-       tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
-               "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
-       paramtype2 = "facedir",
-       light_source = 8,
-       drop = "default:furnace",
-       groups = {cracky=2, not_in_creative_inventory=1},
-       legacy_facedir_simple = true,
-       sounds = default.node_sound_stone_defaults(),
-       on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
-               meta:set_string("formspec", default.furnace_inactive_formspec)
-               meta:set_string("infotext", "Furnace");
-               local inv = meta:get_inventory()
-               inv:set_size("fuel", 1)
-               inv:set_size("src", 1)
-               inv:set_size("dst", 4)
-       end,
-       can_dig = function(pos,player)
-               local meta = minetest.env:get_meta(pos);
-               local inv = meta:get_inventory()
-               if not inv:is_empty("fuel") then
-                       return false
-               elseif not inv:is_empty("dst") then
-                       return false
-               elseif not inv:is_empty("src") then
-                       return false
-               end
-               return true
-       end,
-       allow_metadata_inventory_put = function(pos, listname, index, stack, player)
-               local meta = minetest.env:get_meta(pos)
-               local inv = meta:get_inventory()
-               if listname == "fuel" then
-                       if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
-                               if inv:is_empty("src") then
-                                       meta:set_string("infotext","Furnace is empty")
-                               end
-                               return stack:get_count()
-                       else
-                               return 0
-                       end
-               elseif listname == "src" then
-                       return stack:get_count()
-               elseif listname == "dst" then
-                       return 0
-               end
-       end,
-       allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
-               local meta = minetest.env:get_meta(pos)
-               local inv = meta:get_inventory()
-               local stack = inv:get_stack(from_list, from_index)
-               if to_list == "fuel" then
-                       if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
-                               if inv:is_empty("src") then
-                                       meta:set_string("infotext","Furnace is empty")
-                               end
-                               return count
-                       else
-                               return 0
-                       end
-               elseif to_list == "src" then
-                       return count
-               elseif to_list == "dst" then
-                       return 0
-               end
-       end,
-})
-
-function hacky_swap_node(pos,name)
-       local node = minetest.env:get_node(pos)
-       local meta = minetest.env:get_meta(pos)
-       local meta0 = meta:to_table()
-       if node.name == name then
-               return
-       end
-       node.name = name
-       local meta0 = meta:to_table()
-       minetest.env:set_node(pos,node)
-       meta = minetest.env:get_meta(pos)
-       meta:from_table(meta0)
-end
-
-minetest.register_abm({
-       nodenames = {"default:furnace","default:furnace_active"},
-       interval = 1.0,
-       chance = 1,
-       action = function(pos, node, active_object_count, active_object_count_wider)
-               local meta = minetest.env:get_meta(pos)
-               for i, name in ipairs({
-                               "fuel_totaltime",
-                               "fuel_time",
-                               "src_totaltime",
-                               "src_time"
-               }) do
-                       if meta:get_string(name) == "" then
-                               meta:set_float(name, 0.0)
-                       end
-               end
-
-               local inv = meta:get_inventory()
-
-               local srclist = inv:get_list("src")
-               local cooked = nil
-               local aftercooked
-               
-               if srclist then
-                       cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
-               end
-               
-               local was_active = false
-               
-               if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
-                       was_active = true
-                       meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
-                       meta:set_float("src_time", meta:get_float("src_time") + 1)
-                       if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
-                               -- check if there's room for output in "dst" list
-                               if inv:room_for_item("dst",cooked.item) then
-                                       -- Put result in "dst" list
-                                       inv:add_item("dst", cooked.item)
-                                       -- take stuff from "src" list
-                                       inv:set_stack("src", 1, aftercooked.items[1])
-                               else
-                                       print("Could not insert '"..cooked.item:to_string().."'")
-                               end
-                               meta:set_string("src_time", 0)
-                       end
-               end
-               
-               if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
-                       local percent = math.floor(meta:get_float("fuel_time") /
-                                       meta:get_float("fuel_totaltime") * 100)
-                       meta:set_string("infotext","Furnace active: "..percent.."%")
-                       hacky_swap_node(pos,"default:furnace_active")
-                       meta:set_string("formspec",
-                               "size[8,9]"..
-                               "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
-                                               (100-percent)..":default_furnace_fire_fg.png]"..
-                               "list[current_name;fuel;2,3;1,1;]"..
-                               "list[current_name;src;2,1;1,1;]"..
-                               "list[current_name;dst;5,1;2,2;]"..
-                               "list[current_player;main;0,5;8,4;]")
-                       return
-               end
-
-               local fuel = nil
-               local afterfuel
-               local cooked = nil
-               local fuellist = inv:get_list("fuel")
-               local srclist = inv:get_list("src")
-               
-               if srclist then
-                       cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
-               end
-               if fuellist then
-                       fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
-               end
-
-               if fuel.time <= 0 then
-                       meta:set_string("infotext","Furnace out of fuel")
-                       hacky_swap_node(pos,"default:furnace")
-                       meta:set_string("formspec", default.furnace_inactive_formspec)
-                       return
-               end
-
-               if cooked.item:is_empty() then
-                       if was_active then
-                               meta:set_string("infotext","Furnace is empty")
-                               hacky_swap_node(pos,"default:furnace")
-                               meta:set_string("formspec", default.furnace_inactive_formspec)
-                       end
-                       return
-               end
-
-               meta:set_string("fuel_totaltime", fuel.time)
-               meta:set_string("fuel_time", 0)
-               
-               inv:set_stack("fuel", 1, afterfuel.items[1])
-       end,
-})
-
-minetest.register_node("default:cobble", {
-       description = "Cobblestone",
-       tiles = {"default_cobble.png"},
-       is_ground_content = true,
-       groups = {cracky=3, stone=2},
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:mossycobble", {
-       description = "Mossy Cobblestone",
-       tiles = {"default_mossycobble.png"},
-       is_ground_content = true,
-       groups = {cracky=3},
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:coalblock", {
-       description = "Coal Block",
-       tiles = {"default_coal_block.png"},
-       is_ground_content = true,
-       groups = {cracky=3},
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:steelblock", {
-       description = "Steel Block",
-       tiles = {"default_steel_block.png"},
-       is_ground_content = true,
-       groups = {cracky=1,level=2},
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:copperblock", {
-       description = "Copper Block",
-       tiles = {"default_copper_block.png"},
-       is_ground_content = true,
-       groups = {cracky=1,level=2},
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:bronzeblock", {
-       description = "Bronze Block",
-       tiles = {"default_bronze_block.png"},
-       is_ground_content = true,
-       groups = {cracky=1,level=2},
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:mese", {
-       description = "Mese Block",
-       tiles = {"default_mese_block.png"},
-       is_ground_content = true,
-       groups = {cracky=1,level=2},
-       sounds = default.node_sound_stone_defaults(),
-})
-minetest.register_alias("default:mese_block", "default:mese")
-
-minetest.register_node("default:goldblock", {
-       description = "Gold Block",
-       tiles = {"default_gold_block.png"},
-       is_ground_content = true,
-       groups = {cracky=1},
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:diamondblock", {
-       description = "Diamond Block",
-       tiles = {"default_diamond_block.png"},
-       is_ground_content = true,
-       groups = {cracky=1,level=3},
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:obsidian_glass", {
-       description = "Obsidian Glass",
-       drawtype = "glasslike",
-       tiles = {"default_obsidian_glass.png"},
-       paramtype = "light",
-       sunlight_propagates = true,
-       sounds = default.node_sound_glass_defaults(),
-       groups = {cracky=3,oddly_breakable_by_hand=3},
-})
-
-minetest.register_node("default:obsidian", {
-       description = "Obsidian",
-       tiles = {"default_obsidian.png"},
-       is_ground_content = true,
-       sounds = default.node_sound_stone_defaults(),
-       groups = {cracky=1,level=2},
-})
-
-minetest.register_node("default:nyancat", {
-       description = "Nyan Cat",
-       tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
-               "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
-       paramtype2 = "facedir",
-       groups = {cracky=2},
-       legacy_facedir_simple = true,
-       sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:nyancat_rainbow", {
-       description = "Nyan Cat Rainbow",
-       tiles = {"default_nc_rb.png"},
-       groups = {cracky=2},
-       sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:sapling", {
-       description = "Sapling",
-       drawtype = "plantlike",
-       visual_scale = 1.0,
-       tiles = {"default_sapling.png"},
-       inventory_image = "default_sapling.png",
-       wield_image = "default_sapling.png",
-       paramtype = "light",
-       walkable = false,
-       selection_box = {
-               type = "fixed",
-               fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
-       },
-       groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
-       sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:apple", {
-       description = "Apple",
-       drawtype = "plantlike",
-       visual_scale = 1.0,
-       tiles = {"default_apple.png"},
-       inventory_image = "default_apple.png",
-       paramtype = "light",
-       sunlight_propagates = true,
-       walkable = false,
-       selection_box = {
-               type = "fixed",
-               fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
-       },
-       groups = {fleshy=3,dig_immediate=3,flammable=2},
-       on_use = minetest.item_eat(4),
-       sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:dry_shrub", {
-       description = "Dry Shrub",
-       drawtype = "plantlike",
-       visual_scale = 1.0,
-       tiles = {"default_dry_shrub.png"},
-       inventory_image = "default_dry_shrub.png",
-       wield_image = "default_dry_shrub.png",
-       paramtype = "light",
-       walkable = false,
-       groups = {snappy=3,flammable=3,attached_node=1},
-       sounds = default.node_sound_leaves_defaults(),
-       selection_box = {
-               type = "fixed",
-               fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
-       },
-})
-
-minetest.register_node("default:grass_1", {
-       description = "Grass",
-       drawtype = "plantlike",
-       tiles = {"default_grass_1.png"},
-       -- use a bigger inventory image
-       inventory_image = "default_grass_3.png",
-       wield_image = "default_grass_3.png",
-       paramtype = "light",
-       walkable = false,
-       buildable_to = true,
-       groups = {snappy=3,flammable=3,flora=1,attached_node=1},
-       sounds = default.node_sound_leaves_defaults(),
-       selection_box = {
-               type = "fixed",
-               fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
-       },
-       on_place = function(itemstack, placer, pointed_thing)
-               -- place a random grass node
-               local stack = ItemStack("default:grass_"..math.random(1,5))
-               local ret = minetest.item_place(stack, placer, pointed_thing)
-               return ItemStack("default:grass_1 "..itemstack:get_count()-(1-ret:get_count()))
-       end,
-})
-
-minetest.register_node("default:grass_2", {
-       description = "Grass",
-       drawtype = "plantlike",
-       tiles = {"default_grass_2.png"},
-       inventory_image = "default_grass_2.png",
-       wield_image = "default_grass_2.png",
-       paramtype = "light",
-       walkable = false,
-       buildable_to = true,
-       is_ground_content = true,
-       drop = "default:grass_1",
-       groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
-       sounds = default.node_sound_leaves_defaults(),
-       selection_box = {
-               type = "fixed",
-               fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
-       },
-})
-minetest.register_node("default:grass_3", {
-       description = "Grass",
-       drawtype = "plantlike",
-       tiles = {"default_grass_3.png"},
-       inventory_image = "default_grass_3.png",
-       wield_image = "default_grass_3.png",
-       paramtype = "light",
-       walkable = false,
-       buildable_to = true,
-       is_ground_content = true,
-       drop = "default:grass_1",
-       groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
-       sounds = default.node_sound_leaves_defaults(),
-       selection_box = {
-               type = "fixed",
-               fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
-       },
-})
-
-minetest.register_node("default:grass_4", {
-       description = "Grass",
-       drawtype = "plantlike",
-       tiles = {"default_grass_4.png"},
-       inventory_image = "default_grass_4.png",
-       wield_image = "default_grass_4.png",
-       paramtype = "light",
-       walkable = false,
-       buildable_to = true,
-       is_ground_content = true,
-       drop = "default:grass_1",
-       groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
-       sounds = default.node_sound_leaves_defaults(),
-       selection_box = {
-               type = "fixed",
-               fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
-       },
-})
-
-minetest.register_node("default:grass_5", {
-       description = "Grass",
-       drawtype = "plantlike",
-       tiles = {"default_grass_5.png"},
-       inventory_image = "default_grass_5.png",
-       wield_image = "default_grass_5.png",
-       paramtype = "light",
-       walkable = false,
-       buildable_to = true,
-       is_ground_content = true,
-       drop = "default:grass_1",
-       groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
-       sounds = default.node_sound_leaves_defaults(),
-       selection_box = {
-               type = "fixed",
-               fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
-       },
-})
-
-minetest.register_node("default:ice", {
-       description = "Ice",
-       tiles = {"default_ice.png"},
-       is_ground_content = true,
-       paramtype = "light",
-       groups = {cracky=3},
-       sounds = default.node_sound_glass_defaults(),
-})
-
-minetest.register_node("default:snow", {
-       description = "Snow",
-       tiles = {"default_snow.png"},
-       inventory_image = "default_snowball.png",
-       wield_image = "default_snowball.png",
-       is_ground_content = true,
-       paramtype = "light",
-       buildable_to = true,
-       drawtype = "nodebox",
-       node_box = {
-               type = "fixed",
-               fixed = {
-                       {-0.5, -0.5, -0.5,  0.5, -0.5+2/16, 0.5},
-               },
-       },
-       groups = {crumbly=3,falling_node=1},
-       sounds = default.node_sound_dirt_defaults({
-               footstep = {name="default_grass_footstep", gain=0.4},
-       }),
-       on_construct = function(pos)
-               pos.y = pos.y - 1
-               if minetest.env:get_node(pos).name == "default:dirt_with_grass" then
-                       minetest.env:set_node(pos, {name="default:dirt_with_snow"})
-               end
-       end,
-})
-minetest.register_alias("snow", "default:snow")
-
-minetest.register_node("default:snowblock", {
-       description = "Snow Block",
-       tiles = {"default_snow.png"},
-       is_ground_content = true,
-       groups = {crumbly=3},
-       sounds = default.node_sound_dirt_defaults({
-               footstep = {name="default_grass_footstep", gain=0.4},
-       }),
-})
-
---
--- Crafting items
---
-
-minetest.register_craftitem("default:stick", {
-       description = "Stick",
-       inventory_image = "default_stick.png",
-})
-
-minetest.register_craftitem("default:paper", {
-       description = "Paper",
-       inventory_image = "default_paper.png",
-})
-
-minetest.register_craftitem("default:book", {
-       description = "Book",
-       inventory_image = "default_book.png",
-})
-
-minetest.register_craftitem("default:coal_lump", {
-       description = "Coal Lump",
-       inventory_image = "default_coal_lump.png",
-})
-
-minetest.register_craftitem("default:iron_lump", {
-       description = "Iron Lump",
-       inventory_image = "default_iron_lump.png",
-})
-
-minetest.register_craftitem("default:copper_lump", {
-       description = "Copper Lump",
-       inventory_image = "default_copper_lump.png",
-})
-
-minetest.register_craftitem("default:mese_crystal", {
-       description = "Mese Crystal",
-       inventory_image = "default_mese_crystal.png",
-})
-
-minetest.register_craftitem("default:gold_lump", {
-       description = "Gold Lump",
-       inventory_image = "default_gold_lump.png",
-})
-
-minetest.register_craftitem("default:diamond", {
-       description = "Diamond",
-       inventory_image = "default_diamond.png",
-})
-
-minetest.register_craftitem("default:clay_lump", {
-       description = "Clay Lump",
-       inventory_image = "default_clay_lump.png",
-})
-
-minetest.register_craftitem("default:steel_ingot", {
-       description = "Steel Ingot",
-       inventory_image = "default_steel_ingot.png",
-})
-
-minetest.register_craftitem("default:copper_ingot", {
-       description = "Copper Ingot",
-       inventory_image = "default_copper_ingot.png",
-})
-
-minetest.register_craftitem("default:bronze_ingot", {
-       description = "Bronze Ingot",
-       inventory_image = "default_bronze_ingot.png",
-})
-
-minetest.register_craftitem("default:gold_ingot", {
-       description = "Gold Ingot",
-       inventory_image = "default_gold_ingot.png"
-})
-
-minetest.register_craftitem("default:mese_crystal_fragment", {
-       description = "Mese Crystal Fragment",
-       inventory_image = "default_mese_crystal_fragment.png",
-})
-
-minetest.register_craftitem("default:clay_brick", {
-       description = "Clay Brick",
-       inventory_image = "default_clay_brick.png",
-})
-
-minetest.register_craftitem("default:scorched_stuff", {
-       description = "Scorched Stuff",
-       inventory_image = "default_scorched_stuff.png",
-})
-
-minetest.register_craftitem("default:obsidian_shard", {
-       description = "Obsidian Shard",
-       inventory_image = "default_obsidian_shard.png",
-})
-
--- Support old code
-function default.spawn_falling_node(p, nodename)
-       spawn_falling_node(p, nodename)
-end
-
--- Horrible crap to support old code
--- Don't use this and never do what this does, it's completely wrong!
--- (More specifically, the client and the C++ code doesn't get the group)
-function default.register_falling_node(nodename, texture)
-       minetest.log("error", debug.traceback())
-       minetest.log('error', "WARNING: default.register_falling_node is deprecated")
-       if minetest.registered_nodes[nodename] then
-               minetest.registered_nodes[nodename].groups.falling_node = 1
-       end
-end
-
---
--- Global callbacks
---
-
--- Global environment step function
-function on_step(dtime)
-       -- print("on_step")
-end
-minetest.register_globalstep(on_step)
-
-function on_placenode(p, node)
-       --print("on_placenode")
-end
-minetest.register_on_placenode(on_placenode)
-
-function on_dignode(p, node)
-       --print("on_dignode")
-end
-minetest.register_on_dignode(on_dignode)
-
-function on_punchnode(p, node)
-end
-minetest.register_on_punchnode(on_punchnode)
-
---
--- Lavacooling
---
-
-default.cool_lava_source = function(pos)
-       minetest.env:set_node(pos, {name="default:obsidian"})
-end
-
-default.cool_lava_flowing = function(pos)
-       minetest.env:set_node(pos, {name="default:stone"})
-end
-
-minetest.register_abm({
-       nodenames = {"default:lava_flowing"},
-       neighbors = {"group:water"},
-       interval = 1,
-       chance = 1,
-       action = function(pos, node, active_object_count, active_object_count_wider)
-               default.cool_lava_flowing(pos, node, active_object_count, active_object_count_wider)
-       end,
-})
-
-minetest.register_abm({
-       nodenames = {"default:lava_source"},
-       neighbors = {"group:water"},
-       interval = 1,
-       chance = 1,
-       action = function(pos, node, active_object_count, active_object_count_wider)
-               default.cool_lava_source(pos, node, active_object_count, active_object_count_wider)
-       end,
-})
-
---
--- Papyrus and cactus growing
---
-
-minetest.register_abm({
-       nodenames = {"default:cactus"},
-       neighbors = {"group:sand"},
-       interval = 50,
-       chance = 20,
-       action = function(pos, node)
-               pos.y = pos.y-1
-               local name = minetest.env:get_node(pos).name
-               if minetest.get_item_group(name, "sand") ~= 0 then
-                       pos.y = pos.y+1
-                       local height = 0
-                       while minetest.env:get_node(pos).name == "default:cactus" and height < 4 do
-                               height = height+1
-                               pos.y = pos.y+1
-                       end
-                       if height < 4 then
-                               if minetest.env:get_node(pos).name == "air" then
-                                       minetest.env:set_node(pos, {name="default:cactus"})
-                               end
-                       end
-               end
-       end,
-})
-
-minetest.register_abm({
-       nodenames = {"default:papyrus"},
-       neighbors = {"default:dirt", "default:dirt_with_grass"},
-       interval = 50,
-       chance = 20,
-       action = function(pos, node)
-               pos.y = pos.y-1
-               local name = minetest.env:get_node(pos).name
-               if name == "default:dirt" or name == "default:dirt_with_grass" then
-                       if minetest.env:find_node_near(pos, 3, {"group:water"}) == nil then
-                               return
-                       end
-                       pos.y = pos.y+1
-                       local height = 0
-                       while minetest.env:get_node(pos).name == "default:papyrus" and height < 4 do
-                               height = height+1
-                               pos.y = pos.y+1
-                       end
-                       if height < 4 then
-                               if minetest.env:get_node(pos).name == "air" then
-                                       minetest.env:set_node(pos, {name="default:papyrus"})
-                               end
-                       end
-               end
-       end,
-})
-
--- END
+dofile(minetest.get_modpath("default").."/player.lua")
diff --git a/mods/default/leafdecay.lua b/mods/default/leafdecay.lua
deleted file mode 100644 (file)
index 330bb33..0000000
+++ /dev/null
@@ -1,93 +0,0 @@
--- minetest/default/leafdecay.lua
-
--- To enable leaf decay for a node, add it to the "leafdecay" group.
---
--- The rating of the group determines how far from a node in the group "tree"
--- the node can be without decaying.
---
--- If param2 of the node is ~= 0, the node will always be preserved. Thus, if
--- the player places a node of that kind, you will want to set param2=1 or so.
-
-default.leafdecay_trunk_cache = {}
-default.leafdecay_enable_cache = true
--- Spread the load of finding trunks
-default.leafdecay_trunk_find_allow_accumulator = 0
-
-minetest.register_globalstep(function(dtime)
-       local finds_per_second = 5000
-       default.leafdecay_trunk_find_allow_accumulator =
-                       math.floor(dtime * finds_per_second)
-end)
-
-minetest.register_abm({
-       nodenames = {"group:leafdecay"},
-       neighbors = {"air", "group:liquid"},
-       -- A low interval and a high inverse chance spreads the load
-       interval = 2,
-       chance = 5,
-
-       action = function(p0, node, _, _)
-               --print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")")
-               local do_preserve = false
-               local d = minetest.registered_nodes[node.name].groups.leafdecay
-               if not d or d == 0 then
-                       --print("not groups.leafdecay")
-                       return
-               end
-               local n0 = minetest.env:get_node(p0)
-               if n0.param2 ~= 0 then
-                       --print("param2 ~= 0")
-                       return
-               end
-               local p0_hash = nil
-               if default.leafdecay_enable_cache then
-                       p0_hash = minetest.hash_node_position(p0)
-                       local trunkp = default.leafdecay_trunk_cache[p0_hash]
-                       if trunkp then
-                               local n = minetest.env:get_node(trunkp)
-                               local reg = minetest.registered_nodes[n.name]
-                               -- Assume ignore is a trunk, to make the thing work at the border of the active area
-                               if n.name == "ignore" or (reg and reg.groups.tree and reg.groups.tree ~= 0) then
-                                       --print("cached trunk still exists")
-                                       return
-                               end
-                               --print("cached trunk is invalid")
-                               -- Cache is invalid
-                               table.remove(default.leafdecay_trunk_cache, p0_hash)
-                       end
-               end
-               if default.leafdecay_trunk_find_allow_accumulator <= 0 then
-                       return
-               end
-               default.leafdecay_trunk_find_allow_accumulator =
-                               default.leafdecay_trunk_find_allow_accumulator - 1
-               -- Assume ignore is a trunk, to make the thing work at the border of the active area
-               local p1 = minetest.env:find_node_near(p0, d, {"ignore", "group:tree"})
-               if p1 then
-                       do_preserve = true
-                       if default.leafdecay_enable_cache then
-                               --print("caching trunk")
-                               -- Cache the trunk
-                               default.leafdecay_trunk_cache[p0_hash] = p1
-                       end
-               end
-               if not do_preserve then
-                       -- Drop stuff other than the node itself
-                       itemstacks = minetest.get_node_drops(n0.name)
-                       for _, itemname in ipairs(itemstacks) do
-                               if itemname ~= n0.name then
-                                       local p_drop = {
-                                               x = p0.x - 0.5 + math.random(),
-                                               y = p0.y - 0.5 + math.random(),
-                                               z = p0.z - 0.5 + math.random(),
-                                       }
-                                       minetest.env:add_item(p_drop, itemname)
-                               end
-                       end
-                       -- Remove node
-                       minetest.env:remove_node(p0)
-                       nodeupdate(p0)
-               end
-       end
-})
-
index 91054a62b15c08b91d8ed69525a15a1f3d6f2b2a..f43a060bf90c231ae624b83069085acc4ed34eaa 100644 (file)
@@ -1,4 +1,4 @@
--- minetest/default/mapgen.lua
+-- mods/default/mapgen.lua
 
 --
 -- Aliases for map generator outputs
diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua
new file mode 100644 (file)
index 0000000..f0e8f2d
--- /dev/null
@@ -0,0 +1,1293 @@
+-- mods/default/nodes.lua
+
+minetest.register_node("default:stone", {
+       description = "Stone",
+       tiles = {"default_stone.png"},
+       is_ground_content = true,
+       groups = {cracky=3, stone=1},
+       drop = 'default:cobble',
+       legacy_mineral = true,
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:desert_stone", {
+       description = "Desert Stone",
+       tiles = {"default_desert_stone.png"},
+       is_ground_content = true,
+       groups = {cracky=3, stone=1},
+       drop = 'default:desert_stone',
+       legacy_mineral = true,
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:stone_with_coal", {
+       description = "Coal Ore",
+       tiles = {"default_stone.png^default_mineral_coal.png"},
+       is_ground_content = true,
+       groups = {cracky=3},
+       drop = 'default:coal_lump',
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:stone_with_iron", {
+       description = "Iron Ore",
+       tiles = {"default_stone.png^default_mineral_iron.png"},
+       is_ground_content = true,
+       groups = {cracky=2},
+       drop = 'default:iron_lump',
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:stone_with_copper", {
+       description = "Copper Ore",
+       tiles = {"default_stone.png^default_mineral_copper.png"},
+       is_ground_content = true,
+       groups = {cracky=2},
+       drop = 'default:copper_lump',
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:stone_with_mese", {
+       description = "Mese Crystals in Stone",
+       tiles = {"default_stone.png^default_mineral_mese.png"},
+       is_ground_content = true,
+       groups = {cracky=1},
+       drop = "default:mese_crystal",
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:stone_with_gold", {
+       description = "Gold Ore",
+       tiles = {"default_stone.png^default_mineral_gold.png"},
+       is_ground_content = true,
+       groups = {cracky=2},
+       drop = "default:gold_lump",
+       sounds = default.node_sound_stone_defaults(),
+})
+       
+minetest.register_node("default:stone_with_diamond", {
+       description = "Diamonds in Stone",
+       tiles = {"default_stone.png^default_mineral_diamond.png"},
+       is_ground_content = true,
+       groups = {cracky=1},
+       drop = "default:diamond",
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:stonebrick", {
+       description = "Stone Brick",
+       tiles = {"default_stone_brick.png"},
+       groups = {cracky=2, stone=1},
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:desert_stonebrick", {
+       description = "Desert Stone Brick",
+       tiles = {"default_desert_stone_brick.png"},
+       groups = {cracky=2, stone=1},
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:dirt_with_grass", {
+       description = "Dirt with Grass",
+       tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
+       is_ground_content = true,
+       groups = {crumbly=3},
+       drop = 'default:dirt',
+       sounds = default.node_sound_dirt_defaults({
+               footstep = {name="default_grass_footstep", gain=0.4},
+       }),
+})
+
+minetest.register_node("default:dirt_with_grass_footsteps", {
+       description = "Dirt with Grass and Footsteps",
+       tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
+       is_ground_content = true,
+       groups = {crumbly=3, not_in_creative_inventory=1},
+       drop = 'default:dirt',
+       sounds = default.node_sound_dirt_defaults({
+               footstep = {name="default_grass_footstep", gain=0.4},
+       }),
+})
+
+minetest.register_node("default:dirt_with_snow", {
+       description = "Dirt with Snow",
+       tiles = {"default_snow.png", "default_dirt.png", "default_dirt.png^default_snow_side.png"},
+       is_ground_content = true,
+       groups = {crumbly=3},
+       drop = 'default:dirt',
+       sounds = default.node_sound_dirt_defaults({
+               footstep = {name="default_grass_footstep", gain=0.4},
+       }),
+})
+minetest.register_alias("dirt_with_snow", "default:dirt_with_snow")
+
+minetest.register_node("default:dirt", {
+       description = "Dirt",
+       tiles = {"default_dirt.png"},
+       is_ground_content = true,
+       groups = {crumbly=3},
+       sounds = default.node_sound_dirt_defaults(),
+})
+
+minetest.register_node("default:sand", {
+       description = "Sand",
+       tiles = {"default_sand.png"},
+       is_ground_content = true,
+       groups = {crumbly=3, falling_node=1, sand=1},
+       sounds = default.node_sound_sand_defaults(),
+})
+
+minetest.register_node("default:desert_sand", {
+       description = "Desert Sand",
+       tiles = {"default_desert_sand.png"},
+       is_ground_content = true,
+       groups = {crumbly=3, falling_node=1, sand=1},
+       sounds = default.node_sound_sand_defaults(),
+})
+
+minetest.register_node("default:gravel", {
+       description = "Gravel",
+       tiles = {"default_gravel.png"},
+       is_ground_content = true,
+       groups = {crumbly=2, falling_node=1},
+       sounds = default.node_sound_dirt_defaults({
+               footstep = {name="default_gravel_footstep", gain=0.45},
+       }),
+})
+
+minetest.register_node("default:sandstone", {
+       description = "Sandstone",
+       tiles = {"default_sandstone.png"},
+       is_ground_content = true,
+       groups = {crumbly=2,cracky=3},
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:sandstonebrick", {
+       description = "Sandstone Brick",
+       tiles = {"default_sandstone_brick.png"},
+       is_ground_content = true,
+       groups = {cracky=2},
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:clay", {
+       description = "Clay",
+       tiles = {"default_clay.png"},
+       is_ground_content = true,
+       groups = {crumbly=3},
+       drop = 'default:clay_lump 4',
+       sounds = default.node_sound_dirt_defaults({
+               footstep = "",
+       }),
+})
+
+minetest.register_node("default:brick", {
+       description = "Brick Block",
+       tiles = {"default_brick.png"},
+       groups = {cracky=3},
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:tree", {
+       description = "Tree",
+       tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
+       groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
+       sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:jungletree", {
+       description = "Jungle Tree",
+       tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
+       groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
+       sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:junglewood", {
+       description = "Junglewood Planks",
+       tiles = {"default_junglewood.png"},
+       groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
+       sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:jungleleaves", {
+       description = "Jungle Leaves",
+       drawtype = "allfaces_optional",
+       visual_scale = 1.3,
+       tiles = {"default_jungleleaves.png"},
+       paramtype = "light",
+       groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
+       drop = {
+               max_items = 1,
+               items = {
+                       {
+                               -- player will get sapling with 1/20 chance
+                               items = {'default:junglesapling'},
+                               rarity = 20,
+                       },
+                       {
+                               -- player will get leaves only if he get no saplings,
+                               -- this is because max_items is 1
+                               items = {'default:jungleleaves'},
+                       }
+               }
+       },
+       sounds = default.node_sound_leaves_defaults(),
+})
+
+minetest.register_node("default:junglesapling", {
+       description = "Jungle Sapling",
+       drawtype = "plantlike",
+       visual_scale = 1.0,
+       tiles = {"default_junglesapling.png"},
+       inventory_image = "default_junglesapling.png",
+       wield_image = "default_junglesapling.png",
+       paramtype = "light",
+       walkable = false,
+       selection_box = {
+               type = "fixed",
+               fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
+       },
+       groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
+       sounds = default.node_sound_defaults(),
+})
+-- aliases for tree growing abm in content_abm.cpp
+minetest.register_alias("sapling", "default:sapling")
+minetest.register_alias("junglesapling", "default:junglesapling")
+
+minetest.register_node("default:junglegrass", {
+       description = "Jungle Grass",
+       drawtype = "plantlike",
+       visual_scale = 1.3,
+       tiles = {"default_junglegrass.png"},
+       inventory_image = "default_junglegrass.png",
+       wield_image = "default_junglegrass.png",
+       paramtype = "light",
+       walkable = false,
+       buildable_to = true,
+       is_ground_content = true,
+       groups = {snappy=3,flammable=2,flora=1,attached_node=1},
+       sounds = default.node_sound_leaves_defaults(),
+       selection_box = {
+               type = "fixed",
+               fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+       },
+})
+
+minetest.register_node("default:leaves", {
+       description = "Leaves",
+       drawtype = "allfaces_optional",
+       visual_scale = 1.3,
+       tiles = {"default_leaves.png"},
+       paramtype = "light",
+       groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
+       drop = {
+               max_items = 1,
+               items = {
+                       {
+                               -- player will get sapling with 1/20 chance
+                               items = {'default:sapling'},
+                               rarity = 20,
+                       },
+                       {
+                               -- player will get leaves only if he get no saplings,
+                               -- this is because max_items is 1
+                               items = {'default:leaves'},
+                       }
+               }
+       },
+       sounds = default.node_sound_leaves_defaults(),
+})
+
+minetest.register_node("default:cactus", {
+       description = "Cactus",
+       tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
+       is_ground_content = true,
+       groups = {snappy=1,choppy=3,flammable=2},
+       sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:papyrus", {
+       description = "Papyrus",
+       drawtype = "plantlike",
+       tiles = {"default_papyrus.png"},
+       inventory_image = "default_papyrus.png",
+       wield_image = "default_papyrus.png",
+       paramtype = "light",
+       walkable = false,
+       is_ground_content = true,
+       selection_box = {
+               type = "fixed",
+               fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
+       },
+       groups = {snappy=3,flammable=2},
+       sounds = default.node_sound_leaves_defaults(),
+})
+
+minetest.register_node("default:bookshelf", {
+       description = "Bookshelf",
+       tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
+       groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
+       sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:glass", {
+       description = "Glass",
+       drawtype = "glasslike",
+       tiles = {"default_glass.png"},
+       inventory_image = minetest.inventorycube("default_glass.png"),
+       paramtype = "light",
+       sunlight_propagates = true,
+       groups = {cracky=3,oddly_breakable_by_hand=3},
+       sounds = default.node_sound_glass_defaults(),
+})
+
+minetest.register_node("default:fence_wood", {
+       description = "Wooden Fence",
+       drawtype = "fencelike",
+       tiles = {"default_wood.png"},
+       inventory_image = "default_fence.png",
+       wield_image = "default_fence.png",
+       paramtype = "light",
+       selection_box = {
+               type = "fixed",
+               fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
+       },
+       groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2},
+       sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:rail", {
+       description = "Rail",
+       drawtype = "raillike",
+       tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
+       inventory_image = "default_rail.png",
+       wield_image = "default_rail.png",
+       paramtype = "light",
+       walkable = false,
+       selection_box = {
+               type = "fixed",
+                -- but how to specify the dimensions for curved and sideways rails?
+                fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
+       },
+       groups = {bendy=2,dig_immediate=2,attached_node=1},
+})
+
+minetest.register_node("default:ladder", {
+       description = "Ladder",
+       drawtype = "signlike",
+       tiles = {"default_ladder.png"},
+       inventory_image = "default_ladder.png",
+       wield_image = "default_ladder.png",
+       paramtype = "light",
+       paramtype2 = "wallmounted",
+       walkable = false,
+       climbable = true,
+       selection_box = {
+               type = "wallmounted",
+               --wall_top = = <default>
+               --wall_bottom = = <default>
+               --wall_side = = <default>
+       },
+       groups = {choppy=2,oddly_breakable_by_hand=3,flammable=2},
+       legacy_wallmounted = true,
+       sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:wood", {
+       description = "Wooden Planks",
+       tiles = {"default_wood.png"},
+       groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
+       sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:cloud", {
+       description = "Cloud",
+       tiles = {"default_cloud.png"},
+       sounds = default.node_sound_defaults(),
+       groups = {not_in_creative_inventory=1},
+})
+
+minetest.register_node("default:water_flowing", {
+       description = "Flowing Water",
+       inventory_image = minetest.inventorycube("default_water.png"),
+       drawtype = "flowingliquid",
+       tiles = {"default_water.png"},
+       special_tiles = {
+               {
+                       image="default_water_flowing_animated.png",
+                       backface_culling=false,
+                       animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
+               },
+               {
+                       image="default_water_flowing_animated.png",
+                       backface_culling=true,
+                       animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
+               },
+       },
+       alpha = WATER_ALPHA,
+       paramtype = "light",
+       walkable = false,
+       pointable = false,
+       diggable = false,
+       buildable_to = true,
+       drop = "",
+       liquidtype = "flowing",
+       liquid_alternative_flowing = "default:water_flowing",
+       liquid_alternative_source = "default:water_source",
+       liquid_viscosity = WATER_VISC,
+       post_effect_color = {a=64, r=100, g=100, b=200},
+       groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
+})
+
+minetest.register_node("default:water_source", {
+       description = "Water Source",
+       inventory_image = minetest.inventorycube("default_water.png"),
+       drawtype = "liquid",
+       tiles = {
+               {name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}
+       },
+       special_tiles = {
+               -- New-style water source material (mostly unused)
+               {
+                       name="default_water_source_animated.png",
+                       animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
+                       backface_culling = false,
+               }
+       },
+       alpha = WATER_ALPHA,
+       paramtype = "light",
+       walkable = false,
+       pointable = false,
+       diggable = false,
+       buildable_to = true,
+       drop = "",
+       liquidtype = "source",
+       liquid_alternative_flowing = "default:water_flowing",
+       liquid_alternative_source = "default:water_source",
+       liquid_viscosity = WATER_VISC,
+       post_effect_color = {a=64, r=100, g=100, b=200},
+       groups = {water=3, liquid=3, puts_out_fire=1},
+})
+
+minetest.register_node("default:lava_flowing", {
+       description = "Flowing Lava",
+       inventory_image = minetest.inventorycube("default_lava.png"),
+       drawtype = "flowingliquid",
+       tiles = {"default_lava.png"},
+       special_tiles = {
+               {
+                       image="default_lava_flowing_animated.png",
+                       backface_culling=false,
+                       animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
+               },
+               {
+                       image="default_lava_flowing_animated.png",
+                       backface_culling=true,
+                       animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
+               },
+       },
+       paramtype = "light",
+       light_source = LIGHT_MAX - 1,
+       walkable = false,
+       pointable = false,
+       diggable = false,
+       buildable_to = true,
+       drop = "",
+       liquidtype = "flowing",
+       liquid_alternative_flowing = "default:lava_flowing",
+       liquid_alternative_source = "default:lava_source",
+       liquid_viscosity = LAVA_VISC,
+       liquid_renewable = false,
+       damage_per_second = 4*2,
+       post_effect_color = {a=192, r=255, g=64, b=0},
+       groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
+})
+
+minetest.register_node("default:lava_source", {
+       description = "Lava Source",
+       inventory_image = minetest.inventorycube("default_lava.png"),
+       drawtype = "liquid",
+       tiles = {
+               {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
+       },
+       special_tiles = {
+               -- New-style lava source material (mostly unused)
+               {
+                       name="default_lava_source_animated.png",
+                       animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0},
+                       backface_culling = false,
+               }
+       },
+       paramtype = "light",
+       light_source = LIGHT_MAX - 1,
+       walkable = false,
+       pointable = false,
+       diggable = false,
+       buildable_to = true,
+       drop = "",
+       liquidtype = "source",
+       liquid_alternative_flowing = "default:lava_flowing",
+       liquid_alternative_source = "default:lava_source",
+       liquid_viscosity = LAVA_VISC,
+       liquid_renewable = false,
+       damage_per_second = 4*2,
+       post_effect_color = {a=192, r=255, g=64, b=0},
+       groups = {lava=3, liquid=2, hot=3, igniter=1},
+})
+
+minetest.register_node("default:torch", {
+       description = "Torch",
+       drawtype = "torchlike",
+       --tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
+       tiles = {
+               {name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
+               {name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
+               {name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
+       },
+       inventory_image = "default_torch_on_floor.png",
+       wield_image = "default_torch_on_floor.png",
+       paramtype = "light",
+       paramtype2 = "wallmounted",
+       sunlight_propagates = true,
+       walkable = false,
+       light_source = LIGHT_MAX-1,
+       selection_box = {
+               type = "wallmounted",
+               wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
+               wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
+               wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
+       },
+       groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1},
+       legacy_wallmounted = true,
+       sounds = default.node_sound_defaults(),
+})
+
+minetest.register_node("default:sign_wall", {
+       description = "Sign",
+       drawtype = "signlike",
+       tiles = {"default_sign_wall.png"},
+       inventory_image = "default_sign_wall.png",
+       wield_image = "default_sign_wall.png",
+       paramtype = "light",
+       paramtype2 = "wallmounted",
+       sunlight_propagates = true,
+       walkable = false,
+       selection_box = {
+               type = "wallmounted",
+               --wall_top = <default>
+               --wall_bottom = <default>
+               --wall_side = <default>
+       },
+       groups = {choppy=2,dig_immediate=2,attached_node=1},
+       legacy_wallmounted = true,
+       sounds = default.node_sound_defaults(),
+       on_construct = function(pos)
+               --local n = minetest.env:get_node(pos)
+               local meta = minetest.env:get_meta(pos)
+               meta:set_string("formspec", "field[text;;${text}]")
+               meta:set_string("infotext", "\"\"")
+       end,
+       on_receive_fields = function(pos, formname, fields, sender)
+               --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
+               local meta = minetest.env:get_meta(pos)
+               fields.text = fields.text or ""
+               print((sender:get_player_name() or "").." wrote \""..fields.text..
+                               "\" to sign at "..minetest.pos_to_string(pos))
+               meta:set_string("text", fields.text)
+               meta:set_string("infotext", '"'..fields.text..'"')
+       end,
+})
+
+minetest.register_node("default:chest", {
+       description = "Chest",
+       tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
+               "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
+       paramtype2 = "facedir",
+       groups = {choppy=2,oddly_breakable_by_hand=2},
+       legacy_facedir_simple = true,
+       sounds = default.node_sound_wood_defaults(),
+       on_construct = function(pos)
+               local meta = minetest.env:get_meta(pos)
+               meta:set_string("formspec",
+                               "size[8,9]"..
+                               "list[current_name;main;0,0;8,4;]"..
+                               "list[current_player;main;0,5;8,4;]")
+               meta:set_string("infotext", "Chest")
+               local inv = meta:get_inventory()
+               inv:set_size("main", 8*4)
+       end,
+       can_dig = function(pos,player)
+               local meta = minetest.env:get_meta(pos);
+               local inv = meta:get_inventory()
+               return inv:is_empty("main")
+       end,
+       on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+               minetest.log("action", player:get_player_name()..
+                               " moves stuff in chest at "..minetest.pos_to_string(pos))
+       end,
+    on_metadata_inventory_put = function(pos, listname, index, stack, player)
+               minetest.log("action", player:get_player_name()..
+                               " moves stuff to chest at "..minetest.pos_to_string(pos))
+       end,
+    on_metadata_inventory_take = function(pos, listname, index, stack, player)
+               minetest.log("action", player:get_player_name()..
+                               " takes stuff from chest at "..minetest.pos_to_string(pos))
+       end,
+})
+
+local function has_locked_chest_privilege(meta, player)
+       if player:get_player_name() ~= meta:get_string("owner") then
+               return false
+       end
+       return true
+end
+
+minetest.register_node("default:chest_locked", {
+       description = "Locked Chest",
+       tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
+               "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
+       paramtype2 = "facedir",
+       groups = {choppy=2,oddly_breakable_by_hand=2},
+       legacy_facedir_simple = true,
+       sounds = default.node_sound_wood_defaults(),
+       after_place_node = function(pos, placer)
+               local meta = minetest.env:get_meta(pos)
+               meta:set_string("owner", placer:get_player_name() or "")
+               meta:set_string("infotext", "Locked Chest (owned by "..
+                               meta:get_string("owner")..")")
+       end,
+       on_construct = function(pos)
+               local meta = minetest.env:get_meta(pos)
+               meta:set_string("infotext", "Locked Chest")
+               meta:set_string("owner", "")
+               local inv = meta:get_inventory()
+               inv:set_size("main", 8*4)
+       end,
+       can_dig = function(pos,player)
+               local meta = minetest.env:get_meta(pos);
+               local inv = meta:get_inventory()
+               return inv:is_empty("main") and has_locked_chest_privilege(meta, player)
+       end,
+       allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+               local meta = minetest.env:get_meta(pos)
+               if not has_locked_chest_privilege(meta, player) then
+                       minetest.log("action", player:get_player_name()..
+                                       " tried to access a locked chest belonging to "..
+                                       meta:get_string("owner").." at "..
+                                       minetest.pos_to_string(pos))
+                       return 0
+               end
+               return count
+       end,
+    allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+               local meta = minetest.env:get_meta(pos)
+               if not has_locked_chest_privilege(meta, player) then
+                       minetest.log("action", player:get_player_name()..
+                                       " tried to access a locked chest belonging to "..
+                                       meta:get_string("owner").." at "..
+                                       minetest.pos_to_string(pos))
+                       return 0
+               end
+               return stack:get_count()
+       end,
+    allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+               local meta = minetest.env:get_meta(pos)
+               if not has_locked_chest_privilege(meta, player) then
+                       minetest.log("action", player:get_player_name()..
+                                       " tried to access a locked chest belonging to "..
+                                       meta:get_string("owner").." at "..
+                                       minetest.pos_to_string(pos))
+                       return 0
+               end
+               return stack:get_count()
+       end,
+       on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+               minetest.log("action", player:get_player_name()..
+                               " moves stuff in locked chest at "..minetest.pos_to_string(pos))
+       end,
+    on_metadata_inventory_put = function(pos, listname, index, stack, player)
+               minetest.log("action", player:get_player_name()..
+                               " moves stuff to locked chest at "..minetest.pos_to_string(pos))
+       end,
+    on_metadata_inventory_take = function(pos, listname, index, stack, player)
+               minetest.log("action", player:get_player_name()..
+                               " takes stuff from locked chest at "..minetest.pos_to_string(pos))
+       end,
+       on_rightclick = function(pos, node, clicker)
+               local meta = minetest.env:get_meta(pos)
+               if has_locked_chest_privilege(meta, clicker) then
+                       local pos = pos.x .. "," .. pos.y .. "," ..pos.z
+                       minetest.show_formspec(clicker:get_player_name(), "default:chest_locked",
+                               "size[8,9]"..
+                               "list[nodemeta:".. pos .. ";main;0,0;8,4;]"..
+                               "list[current_player;main;0,5;8,4;]")
+               end
+       end,
+})
+
+default.furnace_inactive_formspec =
+       "size[8,9]"..
+       "image[2,2;1,1;default_furnace_fire_bg.png]"..
+       "list[current_name;fuel;2,3;1,1;]"..
+       "list[current_name;src;2,1;1,1;]"..
+       "list[current_name;dst;5,1;2,2;]"..
+       "list[current_player;main;0,5;8,4;]"
+
+minetest.register_node("default:furnace", {
+       description = "Furnace",
+       tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
+               "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
+       paramtype2 = "facedir",
+       groups = {cracky=2},
+       legacy_facedir_simple = true,
+       sounds = default.node_sound_stone_defaults(),
+       on_construct = function(pos)
+               local meta = minetest.env:get_meta(pos)
+               meta:set_string("formspec", default.furnace_inactive_formspec)
+               meta:set_string("infotext", "Furnace")
+               local inv = meta:get_inventory()
+               inv:set_size("fuel", 1)
+               inv:set_size("src", 1)
+               inv:set_size("dst", 4)
+       end,
+       can_dig = function(pos,player)
+               local meta = minetest.env:get_meta(pos);
+               local inv = meta:get_inventory()
+               if not inv:is_empty("fuel") then
+                       return false
+               elseif not inv:is_empty("dst") then
+                       return false
+               elseif not inv:is_empty("src") then
+                       return false
+               end
+               return true
+       end,
+       allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+               local meta = minetest.env:get_meta(pos)
+               local inv = meta:get_inventory()
+               if listname == "fuel" then
+                       if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
+                               if inv:is_empty("src") then
+                                       meta:set_string("infotext","Furnace is empty")
+                               end
+                               return stack:get_count()
+                       else
+                               return 0
+                       end
+               elseif listname == "src" then
+                       return stack:get_count()
+               elseif listname == "dst" then
+                       return 0
+               end
+       end,
+       allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+               local meta = minetest.env:get_meta(pos)
+               local inv = meta:get_inventory()
+               local stack = inv:get_stack(from_list, from_index)
+               if to_list == "fuel" then
+                       if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
+                               if inv:is_empty("src") then
+                                       meta:set_string("infotext","Furnace is empty")
+                               end
+                               return count
+                       else
+                               return 0
+                       end
+               elseif to_list == "src" then
+                       return count
+               elseif to_list == "dst" then
+                       return 0
+               end
+       end,
+})
+
+minetest.register_node("default:furnace_active", {
+       description = "Furnace",
+       tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
+               "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
+       paramtype2 = "facedir",
+       light_source = 8,
+       drop = "default:furnace",
+       groups = {cracky=2, not_in_creative_inventory=1},
+       legacy_facedir_simple = true,
+       sounds = default.node_sound_stone_defaults(),
+       on_construct = function(pos)
+               local meta = minetest.env:get_meta(pos)
+               meta:set_string("formspec", default.furnace_inactive_formspec)
+               meta:set_string("infotext", "Furnace");
+               local inv = meta:get_inventory()
+               inv:set_size("fuel", 1)
+               inv:set_size("src", 1)
+               inv:set_size("dst", 4)
+       end,
+       can_dig = function(pos,player)
+               local meta = minetest.env:get_meta(pos);
+               local inv = meta:get_inventory()
+               if not inv:is_empty("fuel") then
+                       return false
+               elseif not inv:is_empty("dst") then
+                       return false
+               elseif not inv:is_empty("src") then
+                       return false
+               end
+               return true
+       end,
+       allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+               local meta = minetest.env:get_meta(pos)
+               local inv = meta:get_inventory()
+               if listname == "fuel" then
+                       if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
+                               if inv:is_empty("src") then
+                                       meta:set_string("infotext","Furnace is empty")
+                               end
+                               return stack:get_count()
+                       else
+                               return 0
+                       end
+               elseif listname == "src" then
+                       return stack:get_count()
+               elseif listname == "dst" then
+                       return 0
+               end
+       end,
+       allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+               local meta = minetest.env:get_meta(pos)
+               local inv = meta:get_inventory()
+               local stack = inv:get_stack(from_list, from_index)
+               if to_list == "fuel" then
+                       if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
+                               if inv:is_empty("src") then
+                                       meta:set_string("infotext","Furnace is empty")
+                               end
+                               return count
+                       else
+                               return 0
+                       end
+               elseif to_list == "src" then
+                       return count
+               elseif to_list == "dst" then
+                       return 0
+               end
+       end,
+})
+
+function hacky_swap_node(pos,name)
+       local node = minetest.env:get_node(pos)
+       local meta = minetest.env:get_meta(pos)
+       local meta0 = meta:to_table()
+       if node.name == name then
+               return
+       end
+       node.name = name
+       local meta0 = meta:to_table()
+       minetest.env:set_node(pos,node)
+       meta = minetest.env:get_meta(pos)
+       meta:from_table(meta0)
+end
+
+minetest.register_abm({
+       nodenames = {"default:furnace","default:furnace_active"},
+       interval = 1.0,
+       chance = 1,
+       action = function(pos, node, active_object_count, active_object_count_wider)
+               local meta = minetest.env:get_meta(pos)
+               for i, name in ipairs({
+                               "fuel_totaltime",
+                               "fuel_time",
+                               "src_totaltime",
+                               "src_time"
+               }) do
+                       if meta:get_string(name) == "" then
+                               meta:set_float(name, 0.0)
+                       end
+               end
+
+               local inv = meta:get_inventory()
+
+               local srclist = inv:get_list("src")
+               local cooked = nil
+               local aftercooked
+               
+               if srclist then
+                       cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
+               end
+               
+               local was_active = false
+               
+               if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
+                       was_active = true
+                       meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
+                       meta:set_float("src_time", meta:get_float("src_time") + 1)
+                       if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
+                               -- check if there's room for output in "dst" list
+                               if inv:room_for_item("dst",cooked.item) then
+                                       -- Put result in "dst" list
+                                       inv:add_item("dst", cooked.item)
+                                       -- take stuff from "src" list
+                                       inv:set_stack("src", 1, aftercooked.items[1])
+                               else
+                                       print("Could not insert '"..cooked.item:to_string().."'")
+                               end
+                               meta:set_string("src_time", 0)
+                       end
+               end
+               
+               if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
+                       local percent = math.floor(meta:get_float("fuel_time") /
+                                       meta:get_float("fuel_totaltime") * 100)
+                       meta:set_string("infotext","Furnace active: "..percent.."%")
+                       hacky_swap_node(pos,"default:furnace_active")
+                       meta:set_string("formspec",
+                               "size[8,9]"..
+                               "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
+                                               (100-percent)..":default_furnace_fire_fg.png]"..
+                               "list[current_name;fuel;2,3;1,1;]"..
+                               "list[current_name;src;2,1;1,1;]"..
+                               "list[current_name;dst;5,1;2,2;]"..
+                               "list[current_player;main;0,5;8,4;]")
+                       return
+               end
+
+               local fuel = nil
+               local afterfuel
+               local cooked = nil
+               local fuellist = inv:get_list("fuel")
+               local srclist = inv:get_list("src")
+               
+               if srclist then
+                       cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
+               end
+               if fuellist then
+                       fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
+               end
+
+               if fuel.time <= 0 then
+                       meta:set_string("infotext","Furnace out of fuel")
+                       hacky_swap_node(pos,"default:furnace")
+                       meta:set_string("formspec", default.furnace_inactive_formspec)
+                       return
+               end
+
+               if cooked.item:is_empty() then
+                       if was_active then
+                               meta:set_string("infotext","Furnace is empty")
+                               hacky_swap_node(pos,"default:furnace")
+                               meta:set_string("formspec", default.furnace_inactive_formspec)
+                       end
+                       return
+               end
+
+               meta:set_string("fuel_totaltime", fuel.time)
+               meta:set_string("fuel_time", 0)
+               
+               inv:set_stack("fuel", 1, afterfuel.items[1])
+       end,
+})
+
+minetest.register_node("default:cobble", {
+       description = "Cobblestone",
+       tiles = {"default_cobble.png"},
+       is_ground_content = true,
+       groups = {cracky=3, stone=2},
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:mossycobble", {
+       description = "Mossy Cobblestone",
+       tiles = {"default_mossycobble.png"},
+       is_ground_content = true,
+       groups = {cracky=3},
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:coalblock", {
+       description = "Coal Block",
+       tiles = {"default_coal_block.png"},
+       is_ground_content = true,
+       groups = {cracky=3},
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:steelblock", {
+       description = "Steel Block",
+       tiles = {"default_steel_block.png"},
+       is_ground_content = true,
+       groups = {cracky=1,level=2},
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:copperblock", {
+       description = "Copper Block",
+       tiles = {"default_copper_block.png"},
+       is_ground_content = true,
+       groups = {cracky=1,level=2},
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:bronzeblock", {
+       description = "Bronze Block",
+       tiles = {"default_bronze_block.png"},
+       is_ground_content = true,
+       groups = {cracky=1,level=2},
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:mese", {
+       description = "Mese Block",
+       tiles = {"default_mese_block.png"},
+       is_ground_content = true,
+       groups = {cracky=1,level=2},
+       sounds = default.node_sound_stone_defaults(),
+})
+minetest.register_alias("default:mese_block", "default:mese")
+
+minetest.register_node("default:goldblock", {
+       description = "Gold Block",
+       tiles = {"default_gold_block.png"},
+       is_ground_content = true,
+       groups = {cracky=1},
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:diamondblock", {
+       description = "Diamond Block",
+       tiles = {"default_diamond_block.png"},
+       is_ground_content = true,
+       groups = {cracky=1,level=3},
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:obsidian_glass", {
+       description = "Obsidian Glass",
+       drawtype = "glasslike",
+       tiles = {"default_obsidian_glass.png"},
+       paramtype = "light",
+       sunlight_propagates = true,
+       sounds = default.node_sound_glass_defaults(),
+       groups = {cracky=3,oddly_breakable_by_hand=3},
+})
+
+minetest.register_node("default:obsidian", {
+       description = "Obsidian",
+       tiles = {"default_obsidian.png"},
+       is_ground_content = true,
+       sounds = default.node_sound_stone_defaults(),
+       groups = {cracky=1,level=2},
+})
+
+minetest.register_node("default:nyancat", {
+       description = "Nyan Cat",
+       tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
+               "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
+       paramtype2 = "facedir",
+       groups = {cracky=2},
+       legacy_facedir_simple = true,
+       sounds = default.node_sound_defaults(),
+})
+
+minetest.register_node("default:nyancat_rainbow", {
+       description = "Nyan Cat Rainbow",
+       tiles = {"default_nc_rb.png"},
+       groups = {cracky=2},
+       sounds = default.node_sound_defaults(),
+})
+
+minetest.register_node("default:sapling", {
+       description = "Sapling",
+       drawtype = "plantlike",
+       visual_scale = 1.0,
+       tiles = {"default_sapling.png"},
+       inventory_image = "default_sapling.png",
+       wield_image = "default_sapling.png",
+       paramtype = "light",
+       walkable = false,
+       selection_box = {
+               type = "fixed",
+               fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
+       },
+       groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
+       sounds = default.node_sound_defaults(),
+})
+
+minetest.register_node("default:apple", {
+       description = "Apple",
+       drawtype = "plantlike",
+       visual_scale = 1.0,
+       tiles = {"default_apple.png"},
+       inventory_image = "default_apple.png",
+       paramtype = "light",
+       sunlight_propagates = true,
+       walkable = false,
+       selection_box = {
+               type = "fixed",
+               fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
+       },
+       groups = {fleshy=3,dig_immediate=3,flammable=2},
+       on_use = minetest.item_eat(4),
+       sounds = default.node_sound_defaults(),
+})
+
+minetest.register_node("default:dry_shrub", {
+       description = "Dry Shrub",
+       drawtype = "plantlike",
+       visual_scale = 1.0,
+       tiles = {"default_dry_shrub.png"},
+       inventory_image = "default_dry_shrub.png",
+       wield_image = "default_dry_shrub.png",
+       paramtype = "light",
+       walkable = false,
+       groups = {snappy=3,flammable=3,attached_node=1},
+       sounds = default.node_sound_leaves_defaults(),
+       selection_box = {
+               type = "fixed",
+               fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+       },
+})
+
+minetest.register_node("default:grass_1", {
+       description = "Grass",
+       drawtype = "plantlike",
+       tiles = {"default_grass_1.png"},
+       -- use a bigger inventory image
+       inventory_image = "default_grass_3.png",
+       wield_image = "default_grass_3.png",
+       paramtype = "light",
+       walkable = false,
+       buildable_to = true,
+       groups = {snappy=3,flammable=3,flora=1,attached_node=1},
+       sounds = default.node_sound_leaves_defaults(),
+       selection_box = {
+               type = "fixed",
+               fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+       },
+       on_place = function(itemstack, placer, pointed_thing)
+               -- place a random grass node
+               local stack = ItemStack("default:grass_"..math.random(1,5))
+               local ret = minetest.item_place(stack, placer, pointed_thing)
+               return ItemStack("default:grass_1 "..itemstack:get_count()-(1-ret:get_count()))
+       end,
+})
+
+minetest.register_node("default:grass_2", {
+       description = "Grass",
+       drawtype = "plantlike",
+       tiles = {"default_grass_2.png"},
+       inventory_image = "default_grass_2.png",
+       wield_image = "default_grass_2.png",
+       paramtype = "light",
+       walkable = false,
+       buildable_to = true,
+       is_ground_content = true,
+       drop = "default:grass_1",
+       groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
+       sounds = default.node_sound_leaves_defaults(),
+       selection_box = {
+               type = "fixed",
+               fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+       },
+})
+minetest.register_node("default:grass_3", {
+       description = "Grass",
+       drawtype = "plantlike",
+       tiles = {"default_grass_3.png"},
+       inventory_image = "default_grass_3.png",
+       wield_image = "default_grass_3.png",
+       paramtype = "light",
+       walkable = false,
+       buildable_to = true,
+       is_ground_content = true,
+       drop = "default:grass_1",
+       groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
+       sounds = default.node_sound_leaves_defaults(),
+       selection_box = {
+               type = "fixed",
+               fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+       },
+})
+
+minetest.register_node("default:grass_4", {
+       description = "Grass",
+       drawtype = "plantlike",
+       tiles = {"default_grass_4.png"},
+       inventory_image = "default_grass_4.png",
+       wield_image = "default_grass_4.png",
+       paramtype = "light",
+       walkable = false,
+       buildable_to = true,
+       is_ground_content = true,
+       drop = "default:grass_1",
+       groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
+       sounds = default.node_sound_leaves_defaults(),
+       selection_box = {
+               type = "fixed",
+               fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+       },
+})
+
+minetest.register_node("default:grass_5", {
+       description = "Grass",
+       drawtype = "plantlike",
+       tiles = {"default_grass_5.png"},
+       inventory_image = "default_grass_5.png",
+       wield_image = "default_grass_5.png",
+       paramtype = "light",
+       walkable = false,
+       buildable_to = true,
+       is_ground_content = true,
+       drop = "default:grass_1",
+       groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
+       sounds = default.node_sound_leaves_defaults(),
+       selection_box = {
+               type = "fixed",
+               fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+       },
+})
+
+minetest.register_node("default:ice", {
+       description = "Ice",
+       tiles = {"default_ice.png"},
+       is_ground_content = true,
+       paramtype = "light",
+       groups = {cracky=3},
+       sounds = default.node_sound_glass_defaults(),
+})
+
+minetest.register_node("default:snow", {
+       description = "Snow",
+       tiles = {"default_snow.png"},
+       inventory_image = "default_snowball.png",
+       wield_image = "default_snowball.png",
+       is_ground_content = true,
+       paramtype = "light",
+       buildable_to = true,
+       drawtype = "nodebox",
+       node_box = {
+               type = "fixed",
+               fixed = {
+                       {-0.5, -0.5, -0.5,  0.5, -0.5+2/16, 0.5},
+               },
+       },
+       groups = {crumbly=3,falling_node=1},
+       sounds = default.node_sound_dirt_defaults({
+               footstep = {name="default_grass_footstep", gain=0.4},
+       }),
+       on_construct = function(pos)
+               pos.y = pos.y - 1
+               if minetest.env:get_node(pos).name == "default:dirt_with_grass" then
+                       minetest.env:set_node(pos, {name="default:dirt_with_snow"})
+               end
+       end,
+})
+minetest.register_alias("snow", "default:snow")
+
+minetest.register_node("default:snowblock", {
+       description = "Snow Block",
+       tiles = {"default_snow.png"},
+       is_ground_content = true,
+       groups = {crumbly=3},
+       sounds = default.node_sound_dirt_defaults({
+               footstep = {name="default_grass_footstep", gain=0.4},
+       }),
+})
diff --git a/mods/default/tools.lua b/mods/default/tools.lua
new file mode 100644 (file)
index 0000000..480eed2
--- /dev/null
@@ -0,0 +1,332 @@
+-- mods/default/tools.lua
+
+-- The hand
+minetest.register_item(":", {
+       type = "none",
+       wield_image = "wieldhand.png",
+       wield_scale = {x=1,y=1,z=2.5},
+       tool_capabilities = {
+               full_punch_interval = 0.9,
+               max_drop_level = 0,
+               groupcaps = {
+                       crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
+                       snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
+                       oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3}
+               },
+               damage_groups = {fleshy=1},
+       }
+})
+
+--
+-- Picks
+--
+
+minetest.register_tool("default:pick_wood", {
+       description = "Wooden Pickaxe",
+       inventory_image = "default_tool_woodpick.png",
+       tool_capabilities = {
+               full_punch_interval = 1.2,
+               max_drop_level=0,
+               groupcaps={
+                       cracky = {times={[3]=1.60}, uses=10, maxlevel=1},
+               },
+               damage_groups = {fleshy=2},
+       },
+})
+minetest.register_tool("default:pick_stone", {
+       description = "Stone Pickaxe",
+       inventory_image = "default_tool_stonepick.png",
+       tool_capabilities = {
+               full_punch_interval = 1.3,
+               max_drop_level=0,
+               groupcaps={
+                       cracky = {times={[2]=2.0, [3]=1.20}, uses=20, maxlevel=1},
+               },
+               damage_groups = {fleshy=3},
+       },
+})
+minetest.register_tool("default:pick_steel", {
+       description = "Steel Pickaxe",
+       inventory_image = "default_tool_steelpick.png",
+       tool_capabilities = {
+               full_punch_interval = 1.0,
+               max_drop_level=1,
+               groupcaps={
+                       cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=20, maxlevel=2},
+               },
+               damage_groups = {fleshy=4},
+       },
+})
+minetest.register_tool("default:pick_bronze", {
+       description = "Bronze Pickaxe",
+       inventory_image = "default_tool_bronzepick.png",
+       tool_capabilities = {
+               full_punch_interval = 1.0,
+               max_drop_level=1,
+               groupcaps={
+                       cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=30, maxlevel=2},
+               },
+               damage_groups = {fleshy=4},
+       },
+})
+minetest.register_tool("default:pick_mese", {
+       description = "Mese Pickaxe",
+       inventory_image = "default_tool_mesepick.png",
+       tool_capabilities = {
+               full_punch_interval = 0.9,
+               max_drop_level=3,
+               groupcaps={
+                       cracky = {times={[1]=2.4, [2]=1.2, [3]=0.60}, uses=20, maxlevel=3},
+               },
+               damage_groups = {fleshy=5},
+       },
+})
+minetest.register_tool("default:pick_diamond", {
+       description = "Diamond Pickaxe",
+       inventory_image = "default_tool_diamondpick.png",
+       tool_capabilities = {
+               full_punch_interval = 0.9,
+               max_drop_level=3,
+               groupcaps={
+                       cracky = {times={[1]=2.0, [2]=1.0, [3]=0.50}, uses=30, maxlevel=3},
+               },
+               damage_groups = {fleshy=5},
+       },
+})
+
+--
+-- Shovels
+--
+
+minetest.register_tool("default:shovel_wood", {
+       description = "Wooden Shovel",
+       inventory_image = "default_tool_woodshovel.png",
+       wield_image = "default_tool_woodshovel.png^[transformR90",
+       tool_capabilities = {
+               full_punch_interval = 1.2,
+               max_drop_level=0,
+               groupcaps={
+                       crumbly = {times={[1]=3.00, [2]=1.60, [3]=0.60}, uses=10, maxlevel=1},
+               },
+               damage_groups = {fleshy=2},
+       },
+})
+minetest.register_tool("default:shovel_stone", {
+       description = "Stone Shovel",
+       inventory_image = "default_tool_stoneshovel.png",
+       wield_image = "default_tool_stoneshovel.png^[transformR90",
+       tool_capabilities = {
+               full_punch_interval = 1.4,
+               max_drop_level=0,
+               groupcaps={
+                       crumbly = {times={[1]=1.80, [2]=1.20, [3]=0.50}, uses=20, maxlevel=1},
+               },
+               damage_groups = {fleshy=2},
+       },
+})
+minetest.register_tool("default:shovel_steel", {
+       description = "Steel Shovel",
+       inventory_image = "default_tool_steelshovel.png",
+       wield_image = "default_tool_steelshovel.png^[transformR90",
+       tool_capabilities = {
+               full_punch_interval = 1.1,
+               max_drop_level=1,
+               groupcaps={
+                       crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=30, maxlevel=2},
+               },
+               damage_groups = {fleshy=3},
+       },
+})
+minetest.register_tool("default:shovel_bronze", {
+       description = "Bronze Shovel",
+       inventory_image = "default_tool_bronzeshovel.png",
+       wield_image = "default_tool_bronzeshovel.png^[transformR90",
+       tool_capabilities = {
+               full_punch_interval = 1.1,
+               max_drop_level=1,
+               groupcaps={
+                       crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=40, maxlevel=2},
+               },
+               damage_groups = {fleshy=3},
+       },
+})
+minetest.register_tool("default:shovel_mese", {
+       description = "Mese Shovel",
+       inventory_image = "default_tool_meseshovel.png",
+       wield_image = "default_tool_meseshovel.png^[transformR90",
+       tool_capabilities = {
+               full_punch_interval = 1.0,
+               max_drop_level=3,
+               groupcaps={
+                       crumbly = {times={[1]=1.20, [2]=0.60, [3]=0.30}, uses=20, maxlevel=3},
+               },
+               damage_groups = {fleshy=4},
+       },
+})
+minetest.register_tool("default:shovel_diamond", {
+       description = "Diamond Shovel",
+       inventory_image = "default_tool_diamondshovel.png",
+       wield_image = "default_tool_diamondshovel.png^[transformR90",
+       tool_capabilities = {
+               full_punch_interval = 1.0,
+               max_drop_level=1,
+               groupcaps={
+                       crumbly = {times={[1]=1.10, [2]=0.50, [3]=0.30}, uses=30, maxlevel=3},
+               },
+               damage_groups = {fleshy=4},
+       },
+})
+
+--
+-- Axes
+--
+
+minetest.register_tool("default:axe_wood", {
+       description = "Wooden Axe",
+       inventory_image = "default_tool_woodaxe.png",
+       tool_capabilities = {
+               full_punch_interval = 1.0,
+               max_drop_level=0,
+               groupcaps={
+                       choppy = {times={[2]=3.00, [3]=2.00}, uses=10, maxlevel=1},
+               },
+               damage_groups = {fleshy=2},
+       },
+})
+minetest.register_tool("default:axe_stone", {
+       description = "Stone Axe",
+       inventory_image = "default_tool_stoneaxe.png",
+       tool_capabilities = {
+               full_punch_interval = 1.2,
+               max_drop_level=0,
+               groupcaps={
+                       choppy={times={[1]=3.00, [2]=2.00, [3]=1.50}, uses=20, maxlevel=1},
+               },
+               damage_groups = {fleshy=3},
+       },
+})
+minetest.register_tool("default:axe_steel", {
+       description = "Steel Axe",
+       inventory_image = "default_tool_steelaxe.png",
+       tool_capabilities = {
+               full_punch_interval = 1.0,
+               max_drop_level=1,
+               groupcaps={
+                       choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=20, maxlevel=2},
+               },
+               damage_groups = {fleshy=4},
+       },
+})
+minetest.register_tool("default:axe_bronze", {
+       description = "Bronze Axe",
+       inventory_image = "default_tool_bronzeaxe.png",
+       tool_capabilities = {
+               full_punch_interval = 1.0,
+               max_drop_level=1,
+               groupcaps={
+                       choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=30, maxlevel=2},
+               },
+               damage_groups = {fleshy=4},
+       },
+})
+minetest.register_tool("default:axe_mese", {
+       description = "Mese Axe",
+       inventory_image = "default_tool_meseaxe.png",
+       tool_capabilities = {
+               full_punch_interval = 0.9,
+               max_drop_level=1,
+               groupcaps={
+                       choppy={times={[1]=2.20, [2]=1.00, [3]=0.60}, uses=20, maxlevel=3},
+               },
+               damage_groups = {fleshy=6},
+       },
+})
+minetest.register_tool("default:axe_diamond", {
+       description = "Diamond Axe",
+       inventory_image = "default_tool_diamondaxe.png",
+       tool_capabilities = {
+               full_punch_interval = 0.9,
+               max_drop_level=1,
+               groupcaps={
+                       choppy={times={[1]=2.10, [2]=0.90, [3]=0.50}, uses=30, maxlevel=2},
+               },
+               damage_groups = {fleshy=7},
+       },
+})
+
+--
+-- Swords
+--
+
+minetest.register_tool("default:sword_wood", {
+       description = "Wooden Sword",
+       inventory_image = "default_tool_woodsword.png",
+       tool_capabilities = {
+               full_punch_interval = 1,
+               max_drop_level=0,
+               groupcaps={
+                       snappy={times={[2]=1.6, [3]=0.40}, uses=10, maxlevel=1},
+               },
+               damage_groups = {fleshy=2},
+       }
+})
+minetest.register_tool("default:sword_stone", {
+       description = "Stone Sword",
+       inventory_image = "default_tool_stonesword.png",
+       tool_capabilities = {
+               full_punch_interval = 1.2,
+               max_drop_level=0,
+               groupcaps={
+                       snappy={times={[2]=1.4, [3]=0.40}, uses=20, maxlevel=1},
+               },
+               damage_groups = {fleshy=4},
+       }
+})
+minetest.register_tool("default:sword_steel", {
+       description = "Steel Sword",
+       inventory_image = "default_tool_steelsword.png",
+       tool_capabilities = {
+               full_punch_interval = 0.8,
+               max_drop_level=1,
+               groupcaps={
+                       snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2},
+               },
+               damage_groups = {fleshy=6},
+       }
+})
+minetest.register_tool("default:sword_bronze", {
+       description = "Bronze Sword",
+       inventory_image = "default_tool_bronzesword.png",
+       tool_capabilities = {
+               full_punch_interval = 0.8,
+               max_drop_level=1,
+               groupcaps={
+                       snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=40, maxlevel=2},
+               },
+               damage_groups = {fleshy=6},
+       }
+})
+minetest.register_tool("default:sword_mese", {
+       description = "Mese Sword",
+       inventory_image = "default_tool_mesesword.png",
+       tool_capabilities = {
+               full_punch_interval = 0.7,
+               max_drop_level=1,
+               groupcaps={
+                       snappy={times={[1]=2.0, [2]=1.00, [3]=0.35}, uses=30, maxlevel=3},
+               },
+               damage_groups = {fleshy=7},
+       }
+})
+minetest.register_tool("default:sword_diamond", {
+       description = "Diamond Sword",
+       inventory_image = "default_tool_diamondsword.png",
+       tool_capabilities = {
+               full_punch_interval = 0.7,
+               max_drop_level=1,
+               groupcaps={
+                       snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=40, maxlevel=3},
+               },
+               damage_groups = {fleshy=8},
+       }
+})