Beds, boats: Replace deprecated get_look_yaw/set_look_yaw
authorSmallJoker <mk939@ymail.com>
Mon, 25 Jul 2016 15:42:42 +0000 (17:42 +0200)
committerparamat <mat.gregory@virginmedia.com>
Wed, 27 Jul 2016 20:39:22 +0000 (21:39 +0100)
mods/beds/functions.lua
mods/boats/init.lua

index 5eed27d90aae40445c5d6c4c9c728f7d5a2ebace..b1c2c977fb159e502355e70db307e701cb0e44ef 100644 (file)
@@ -70,7 +70,7 @@ local function lay_down(player, pos, bed_pos, state, skip)
 
                -- physics, eye_offset, etc
                player:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
-               player:set_look_yaw(math.random(1, 180) / 100)
+               player:set_look_horizontal(math.random(1, 180) / 100)
                default.player_attached[name] = false
                player:set_physics_override(1, 1, 1)
                hud_flags.wielditem = true
@@ -85,7 +85,7 @@ local function lay_down(player, pos, bed_pos, state, skip)
                -- physics, eye_offset, etc
                player:set_eye_offset({x = 0, y = -13, z = 0}, {x = 0, y = 0, z = 0})
                local yaw, param2 = get_look_yaw(bed_pos)
-               player:set_look_yaw(yaw)
+               player:set_look_horizontal(yaw)
                local dir = minetest.facedir_to_dir(param2)
                local p = {x = bed_pos.x + dir.x / 2, y = bed_pos.y, z = bed_pos.z + dir.z / 2}
                player:set_physics_override(0, 0, 0)
index caaef578dc5c5d7c128da01315e5fa620dc57189..37cb916bf16693d8b1227322ae1eee4c6396ded9 100644 (file)
@@ -79,7 +79,7 @@ function boat.on_rightclick(self, clicker)
                minetest.after(0.2, function()
                        default.player_set_animation(clicker, "sit" , 30)
                end)
-               self.object:setyaw(clicker:get_look_yaw() - math.pi / 2)
+               self.object:setyaw(clicker:get_look_horizontal() - math.pi / 2)
        end
 end