BEGIN_DEBUG_EXCEPTION_HANDLER
- while(getRun())
+ while(!StopRequested())
{
/*// Wait for output queue to flush.
// Allow 2 in queue, this makes less frametime jitter.
m_con.Disconnect();
}
- m_mesh_update_thread.setRun(false);
- while(m_mesh_update_thread.IsRunning())
- sleep_ms(100);
+ m_mesh_update_thread.Stop();
+ m_mesh_update_thread.Wait();
while(!m_mesh_update_thread.m_queue_out.empty()) {
MeshUpdateResult r = m_mesh_update_thread.m_queue_out.pop_front();
delete r.mesh;
}
};
-class MeshUpdateThread : public SimpleThread
+class MeshUpdateThread : public JThread
{
public:
Connection::~Connection()
{
- stop();
+ Stop();
// Delete peers
for(std::map<u16, Peer*>::iterator
j = m_peers.begin();
u32 curtime = porting::getTimeMs();
u32 lasttime = curtime;
- while(getRun())
+ while(!StopRequested())
{
BEGIN_DEBUG_EXCEPTION_HANDLER
return "CONNEVENT_NONE";
case CONNEVENT_DATA_RECEIVED:
return "CONNEVENT_DATA_RECEIVED";
- case CONNEVENT_PEER_ADDED:
+ case CONNEVENT_PEER_ADDED:
return "CONNEVENT_PEER_ADDED";
- case CONNEVENT_PEER_REMOVED:
+ case CONNEVENT_PEER_REMOVED:
return "CONNEVENT_PEER_REMOVED";
- case CONNEVENT_BIND_FAILED:
+ case CONNEVENT_BIND_FAILED:
return "CONNEVENT_BIND_FAILED";
}
return "Invalid ConnectionEvent";
}
};
-class Connection: public SimpleThread
+class Connection: public JThread
{
public:
Connection(u32 protocol_id, u32 max_packet_size, float timeout, bool ipv6);
#include "mapgen_math.h"
-class EmergeThread : public SimpleThread
+class EmergeThread : public JThread
{
public:
Server *m_server;
std::queue<v3s16> blockqueue;
EmergeThread(Server *server, int ethreadid):
- SimpleThread(),
+ JThread(),
m_server(server),
map(NULL),
emerge(NULL),
mapgen(NULL),
+ enable_mapgen_debug_info(false),
id(ethreadid)
{
}
void *Thread();
-
- void trigger()
- {
- setRun(true);
- if(IsRunning() == false)
- {
- Start();
- }
- }
-
bool popBlockEmerge(v3s16 *pos, u8 *flags);
bool getBlockOrStartGen(v3s16 p, MapBlock **b,
BlockMakeData *data, bool allow_generate);
EmergeManager::~EmergeManager() {
for (unsigned int i = 0; i != emergethread.size(); i++) {
- emergethread[i]->setRun(false);
+ emergethread[i]->Stop();
emergethread[i]->qevent.signal();
- emergethread[i]->stop();
+ emergethread[i]->Wait();
delete emergethread[i];
delete mapgen[i];
}
}
-void EmergeManager::triggerAllThreads() {
+void EmergeManager::startAllThreads() {
for (unsigned int i = 0; i != emergethread.size(); i++)
- emergethread[i]->trigger();
+ emergethread[i]->Start();
}
mapgen = emerge->mapgen[id];
enable_mapgen_debug_info = emerge->mapgen_debug_info;
- while (getRun())
+ while (!StopRequested())
try {
if (!popBlockEmerge(&p, &flags)) {
qevent.wait();
Mapgen *createMapgen(std::string mgname, int mgid,
MapgenParams *mgparams);
MapgenParams *createMapgenParams(std::string mgname);
- void triggerAllThreads();
+ void startAllThreads();
bool enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate);
void registerMapgen(std::string name, MapgenFactory *mgfactory);
}
};
-class CurlFetchThread : public SimpleThread
+class CurlFetchThread : public JThread
{
protected:
enum RequestType {
void * Thread()
{
- ThreadStarted();
log_register_thread("CurlFetchThread");
DSTACK(__FUNCTION_NAME);
assert(m_all_ongoing.empty());
- while (getRun()) {
+ while (!StopRequested()) {
BEGIN_DEBUG_EXCEPTION_HANDLER
/*
{
verbosestream<<"httpfetch_cleanup: cleaning up"<<std::endl;
- g_httpfetch_thread->setRun(false);
+ g_httpfetch_thread->Stop();
g_httpfetch_thread->requestWakeUp();
- g_httpfetch_thread->stop();
+ g_httpfetch_thread->Wait();
delete g_httpfetch_thread;
curl_global_cleanup();
void httpfetch_async(const HTTPFetchRequest &fetchrequest)
{
g_httpfetch_thread->requestFetch(fetchrequest);
- if (!g_httpfetch_thread->IsRunning())
- g_httpfetch_thread->Start();
}
static void httpfetch_request_clear(unsigned long caller)
{}
};
-class ServerThread : public SimpleThread
+class ServerThread : public JThread
{
Server *m_server;
public:
ServerThread(Server *server):
- SimpleThread(),
+ JThread(),
m_server(server)
{
}
BEGIN_DEBUG_EXCEPTION_HANDLER
- while(getRun())
+ while(!StopRequested())
{
try{
//TimeTaker timer("AsyncRunStep() + Receive()");
infostream<<"Starting server on port "<<port<<"..."<<std::endl;
// Stop thread if already running
- m_thread->stop();
+ m_thread->Stop();
// Initialize connection
m_con.SetTimeoutMs(30);
m_con.Serve(port);
// Start thread
- m_thread->setRun(true);
m_thread->Start();
// ASCII art for the win!
infostream<<"Server: Stopping and waiting threads"<<std::endl;
// Stop threads (set run=false first so both start stopping)
- m_thread->setRun(false);
+ m_thread->Stop();
//m_emergethread.setRun(false);
- m_thread->stop();
+ m_thread->Wait();
//m_emergethread.stop();
infostream<<"Server: Threads stopped"<<std::endl;
{
counter = 0.0;
- m_emerge->triggerAllThreads();
+ m_emerge->startAllThreads();
// Update m_enable_rollback_recording here too
m_enable_rollback_recording =
JMutex m_mutex;
};
-/*
- A base class for simple background thread implementation
-*/
-
-class SimpleThread : public JThread
-{
- bool run;
- JMutex run_mutex;
-
-public:
-
- SimpleThread():
- JThread(),
- run(true)
- {
- }
-
- virtual ~SimpleThread()
- {}
-
- virtual void * Thread() = 0;
-
- bool getRun()
- {
- JMutexAutoLock lock(run_mutex);
- return run;
- }
- void setRun(bool a_run)
- {
- JMutexAutoLock lock(run_mutex);
- run = a_run;
- }
-
- void stop()
- {
- setRun(false);
- while(IsRunning())
- sleep_ms(100);
- }
-};
-
/*
A single worker thread - multiple client threads queue framework.
*/
-
-
-
template<typename Key, typename T, typename Caller, typename CallerData>
class GetResult
{