+-- cache setting
+local enable_damage = core.setting_getbool("enable_damage") == true
local health_bar_definition =
{
player:hud_set_flags(player:hud_get_flags())
end
- if player:hud_get_flags().healthbar and
- core.is_yes(core.setting_get("enable_damage")) then
- if hud_ids[name].id_healthbar == nil then
+ if player:hud_get_flags().healthbar and enable_damage then
+ if hud_ids[name].id_healthbar == nil then
health_bar_definition.number = player:get_hp()
hud_ids[name].id_healthbar = player:hud_add(health_bar_definition)
end
end
if (player:get_breath() < 11) then
- if player:hud_get_flags().breathbar and
- core.is_yes(core.setting_get("enable_damage")) then
+ if player:hud_get_flags().breathbar and enable_damage then
if hud_ids[name].id_breathbar == nil then
hud_ids[name].id_breathbar = player:hud_add(breath_bar_definition)
end