bucket = {}
bucket.liquids = {}
+local function check_protection(pos, name, text)
+ if minetest.is_protected(pos, name) then
+ minetest.log("action", name
+ .. " tried to " .. text
+ .. " at protected position "
+ .. minetest.pos_to_string(pos)
+ .. " with a bucket")
+ minetest.record_protection_violation(pos, name)
+ return true
+ end
+ return false
+end
+
-- Register a new liquid
-- source = name of the source node
-- flowing = name of the flowing node
end
local place_liquid = function(pos, node, source, flowing, fullness)
+ if check_protection(pos,
+ user:get_player_name(),
+ "place "..source) then
+ return
+ end
if math.floor(fullness/128) == 1 or (not minetest.setting_getbool("liquid_finite")) then
minetest.add_node(pos, {name=source, param2=fullness})
return
if liquiddef ~= nil and liquiddef.itemname ~= nil and (node.name == liquiddef.source or
(node.name == liquiddef.flowing and minetest.setting_getbool("liquid_finite"))) then
+ if check_protection(pointed_thing.under,
+ user:get_player_name(),
+ "take ".. node.name) then
+ return
+ end
+
minetest.add_node(pointed_thing.under, {name="air"})
if node.name == liquiddef.source then node.param2 = LIQUID_MAX end