Log server shutdown using actionstream (#7589)
authorClobberXD <ClobberXD@gmail.com>
Sat, 28 Jul 2018 10:58:02 +0000 (16:28 +0530)
committerSmallJoker <SmallJoker@users.noreply.github.com>
Sat, 28 Jul 2018 10:58:02 +0000 (12:58 +0200)
src/server.cpp

index 38d2c5e94f1b69a2492abbbfaf823f1988a8c55b..04338df57b73d558af1386384608f949c9575bf5 100644 (file)
@@ -236,7 +236,6 @@ Server::Server(
 
 Server::~Server()
 {
-       infostream << "Server destructing" << std::endl;
 
        // Send shutdown message
        SendChatMessage(PEER_ID_INEXISTENT, ChatMessage(CHATMESSAGE_TYPE_ANNOUNCE,
@@ -261,6 +260,8 @@ Server::~Server()
                m_env->kickAllPlayers(SERVER_ACCESSDENIED_SHUTDOWN,
                        kick_msg, reconnect);
        }
+       
+       actionstream << "Server: Shutting down" << std::endl;
 
        // Do this before stopping the server in case mapgen callbacks need to access
        // server-controlled resources (like ModStorages). Also do them before