--- /dev/null
+function basic_dump2(o)
+ if type(o) == "number" then
+ return tostring(o)
+ elseif type(o) == "string" then
+ return string.format("%q", o)
+ elseif type(o) == "boolean" then
+ return tostring(o)
+ elseif type(o) == "function" then
+ return "<function>"
+ elseif type(o) == "userdata" then
+ return "<userdata>"
+ elseif type(o) == "nil" then
+ return "nil"
+ else
+ error("cannot dump a " .. type(o))
+ return nil
+ end
+end
+
+function dump2(o, name, dumped)
+ name = name or "_"
+ dumped = dumped or {}
+ io.write(name, " = ")
+ if type(o) == "number" or type(o) == "string" or type(o) == "boolean"
+ or type(o) == "function" or type(o) == "nil"
+ or type(o) == "userdata" then
+ io.write(basic_dump2(o), "\n")
+ elseif type(o) == "table" then
+ if dumped[o] then
+ io.write(dumped[o], "\n")
+ else
+ dumped[o] = name
+ io.write("{}\n") -- new table
+ for k,v in pairs(o) do
+ local fieldname = string.format("%s[%s]", name, basic_dump2(k))
+ dump2(v, fieldname, dumped)
+ end
+ end
+ else
+ error("cannot dump a " .. type(o))
+ return nil
+ end
+end
+
+function dump(o, dumped)
+ dumped = dumped or {}
+ if type(o) == "number" then
+ return tostring(o)
+ elseif type(o) == "string" then
+ return string.format("%q", o)
+ elseif type(o) == "table" then
+ if dumped[o] then
+ return "<circular reference>"
+ end
+ dumped[o] = true
+ local t = {}
+ for k,v in pairs(o) do
+ t[#t+1] = "" .. k .. " = " .. dump(v, dumped)
+ end
+ return "{" .. table.concat(t, ", ") .. "}"
+ elseif type(o) == "boolean" then
+ return tostring(o)
+ elseif type(o) == "function" then
+ return "<function>"
+ elseif type(o) == "userdata" then
+ return "<userdata>"
+ elseif type(o) == "nil" then
+ return "nil"
+ else
+ error("cannot dump a " .. type(o))
+ return nil
+ end
+end
+
+-- Textures:
+-- Mods should prefix their textures with modname_, eg. given the mod
+-- name "foomod", a texture could be called "foomod_superfurnace.png"
+--
+-- Global functions:
+-- minetest.register_entity(name, prototype_table)
+-- minetest.register_globalstep(func)
+--
+-- Global objects:
+-- minetest.env - environment reference
+--
+-- Global tables:
+-- minetest.registered_entities
+-- ^ List of registered entity prototypes, indexed by name
+-- minetest.object_refs
+-- ^ List of object references, indexed by active object id
+-- minetest.luaentities
+-- ^ List of lua entities, indexed by active object id
+--
+-- EnvRef methods:
+-- - add_node(pos, content); pos={x=num, y=num, z=num}
+--
+-- ObjectRef methods:
+-- - remove(): remove object (after returning from Lua)
+-- - getpos(): returns {x=num, y=num, z=num}
+-- - setpos(pos); pos={x=num, y=num, z=num}
+-- - moveto(pos, continuous=false): interpolated move
+-- - add_to_inventory(itemstring): add an item to object inventory
+--
+-- Registered entities:
+-- - Functions receive a "luaentity" as self:
+-- - It has the member .object, which is an ObjectRef pointing to the object
+-- - The original prototype stuff is visible directly via a metatable
+--
+
+print("omg lol")
+print("minetest dump: "..dump(minetest))
+
+-- Global environment step function
+function on_step(dtime)
+ -- print("on_step")
+end
+
+minetest.register_globalstep(on_step)
+
+minetest.register_tool("WPick", {
+ image = "tool_woodpick.png",
+ basetime = 2.0,
+ dt_weight = 0,
+ dt_crackiness = -0.5,
+ dt_crumbliness = 2,
+ dt_cuttability = 0,
+ basedurability = 30,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+})
+minetest.register_tool("STPick", {
+ image = "tool_stonepick.png",
+ basetime = 1.5,
+ dt_weight = 0,
+ dt_crackiness = -0.5,
+ dt_crumbliness = 2,
+ dt_cuttability = 0,
+ basedurability = 100,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+})
+minetest.register_tool("SteelPick", {
+ image = "tool_steelpick.png",
+ basetime = 1.0,
+ dt_weight = 0,
+ dt_crackiness = -0.5,
+ dt_crumbliness = 2,
+ dt_cuttability = 0,
+ basedurability = 333,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+})
+minetest.register_tool("MesePick", {
+ image = "tool_mesepick.png",
+ basetime = 0,
+ dt_weight = 0,
+ dt_crackiness = 0,
+ dt_crumbliness = 0,
+ dt_cuttability = 0,
+ basedurability = 1337,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+})
+minetest.register_tool("WShovel", {
+ image = "tool_woodshovel.png",
+ basetime = 2.0,
+ dt_weight = 0.5,
+ dt_crackiness = 2,
+ dt_crumbliness = -1.5,
+ dt_cuttability = 0.3,
+ basedurability = 30,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+})
+minetest.register_tool("STShovel", {
+ image = "tool_stoneshovel.png",
+ basetime = 1.5,
+ dt_weight = 0.5,
+ dt_crackiness = 2,
+ dt_crumbliness = -1.5,
+ dt_cuttability = 0.1,
+ basedurability = 100,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+})
+minetest.register_tool("SteelShovel", {
+ image = "tool_steelshovel.png",
+ basetime = 1.0,
+ dt_weight = 0.5,
+ dt_crackiness = 2,
+ dt_crumbliness = -1.5,
+ dt_cuttability = 0.0,
+ basedurability = 330,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+})
+minetest.register_tool("WAxe", {
+ image = "tool_woodaxe.png",
+ basetime = 2.0,
+ dt_weight = 0.5,
+ dt_crackiness = -0.2,
+ dt_crumbliness = 1,
+ dt_cuttability = -0.5,
+ basedurability = 30,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+})
+minetest.register_tool("STAxe", {
+ image = "tool_stoneaxe.png",
+ basetime = 1.5,
+ dt_weight = 0.5,
+ dt_crackiness = -0.2,
+ dt_crumbliness = 1,
+ dt_cuttability = -0.5,
+ basedurability = 100,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+})
+minetest.register_tool("SteelAxe", {
+ image = "tool_steelaxe.png",
+ basetime = 1.0,
+ dt_weight = 0.5,
+ dt_crackiness = -0.2,
+ dt_crumbliness = 1,
+ dt_cuttability = -0.5,
+ basedurability = 330,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+})
+minetest.register_tool("WSword", {
+ image = "tool_woodsword.png",
+ basetime = 3.0,
+ dt_weight = 3,
+ dt_crackiness = 0,
+ dt_crumbliness = 1,
+ dt_cuttability = -1,
+ basedurability = 30,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+})
+minetest.register_tool("STSword", {
+ image = "tool_stonesword.png",
+ basetime = 2.5,
+ dt_weight = 3,
+ dt_crackiness = 0,
+ dt_crumbliness = 1,
+ dt_cuttability = -1,
+ basedurability = 100,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+})
+minetest.register_tool("SteelSword", {
+ image = "tool_steelsword.png",
+ basetime = 2.0,
+ dt_weight = 3,
+ dt_crackiness = 0,
+ dt_crumbliness = 1,
+ dt_cuttability = -1,
+ basedurability = 330,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+})
+minetest.register_tool("", {
+ image = "",
+ basetime = 0.5,
+ dt_weight = 1,
+ dt_crackiness = 0,
+ dt_crumbliness = -1,
+ dt_cuttability = 0,
+ basedurability = 50,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+})
+
+--[[
+minetest.register_tool("horribletool", {
+ image = "lava.png",
+ basetime = 2.0
+ dt_weight = 0.2
+ dt_crackiness = 0.2
+ dt_crumbliness = 0.2
+ dt_cuttability = 0.2
+ basedurability = 50
+ dd_weight = -5
+ dd_crackiness = -5
+ dd_crumbliness = -5
+ dd_cuttability = -5
+})
+--]]
+
+local TNT = {
+ -- Maybe handle gravity and collision this way? dunno
+ physical = true,
+ weight = 5,
+ collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
+ visual = "cube",
+ textures = {"tnt_top.png","tnt_bottom.png","tnt_side.png","tnt_side.png","tnt_side.png","tnt_side.png"},
+ --visual = "single_sprite",
+ --textures = {"mese.png^[forcesingle"},
+ -- Initial value for our timer
+ timer = 0,
+ -- List names of state variables, for serializing object state
+ state_variables = {"timer"},
+}
+
+-- Called periodically
+function TNT:on_step(dtime)
+ --print("TNT:on_step()")
+end
+
+-- Called when object is punched
+function TNT:on_punch(hitter)
+ print("TNT:on_punch()")
+ self.object:remove()
+ hitter:add_to_inventory("CraftItem testobject1 1")
+end
+
+-- Called when object is right-clicked
+function TNT:on_rightclick(clicker)
+ pos = self.object:getpos()
+ pos = {x=pos.x, y=pos.y+0.1, z=pos.z}
+ self.object:moveto(pos, false)
+end
+
+print("TNT dump: "..dump(TNT))
+
+print("Registering TNT");
+minetest.register_entity("TNT", TNT)
+
+print("minetest.registered_entities:")
+dump2(minetest.registered_entities)
+
+--[[
+function TNT:on_rightclick(clicker)
+ print("TNT:on_rightclick()")
+ print("self: "..dump(self))
+ print("getmetatable(self): "..dump(getmetatable(self)))
+ print("getmetatable(getmetatable(self)): "..dump(getmetatable(getmetatable(self))))
+ pos = self.object:getpos()
+ print("TNT:on_rightclick(): object position: "..dump(pos))
+ pos = {x=pos.x+0.5+1, y=pos.y+0.5, z=pos.z+0.5}
+ --minetest.env:add_node(pos, 0)
+end
+--]]
+
+--[=[
+
+register_block(0, {
+ textures = "stone.png",
+ makefacetype = 0,
+ get_dig_duration = function(env, pos, digger)
+ -- Check stuff like digger.current_tool
+ return 1.5
+ end,
+ on_dig = function(env, pos, digger)
+ env:remove_node(pos)
+ digger.inventory.put("MaterialItem2 0");
+ end,
+})
+
+register_block(1, {
+ textures = {"grass.png","mud.png","mud_grass_side.png","mud_grass_side.png","mud_grass_side.png","mud_grass_side.png"},
+ makefacetype = 0,
+ get_dig_duration = function(env, pos, digger)
+ -- Check stuff like digger.current_tool
+ return 0.5
+ end,
+ on_dig = function(env, pos, digger)
+ env:remove_node(pos)
+ digger.inventory.put("MaterialItem2 1");
+ end,
+})
+
+-- Consider the "miscellaneous block namespace" to be 0xc00...0xfff = 3072...4095
+register_block(3072, {
+ textures = {"tnt_top.png","tnt_bottom.png","tnt_side.png","tnt_side.png","tnt_side.png","tnt_side.png"},
+ makefacetype = 0,
+ get_dig_duration = function(env, pos, digger)
+ -- Cannot be dug
+ return nil
+ end,
+ -- on_dig = function(env, pos, digger) end, -- Not implemented
+ on_hit = function(env, pos, hitter)
+ -- Replace with TNT object, which will explode after timer, follow gravity, blink and stuff
+ env:add_object("tnt", pos)
+ env:remove_node(pos)
+ end,
+})
+--]=]
+
+++ /dev/null
-function basic_dump2(o)
- if type(o) == "number" then
- return tostring(o)
- elseif type(o) == "string" then
- return string.format("%q", o)
- elseif type(o) == "boolean" then
- return tostring(o)
- elseif type(o) == "function" then
- return "<function>"
- elseif type(o) == "userdata" then
- return "<userdata>"
- elseif type(o) == "nil" then
- return "nil"
- else
- error("cannot dump a " .. type(o))
- return nil
- end
-end
-
-function dump2(o, name, dumped)
- name = name or "_"
- dumped = dumped or {}
- io.write(name, " = ")
- if type(o) == "number" or type(o) == "string" or type(o) == "boolean"
- or type(o) == "function" or type(o) == "nil"
- or type(o) == "userdata" then
- io.write(basic_dump2(o), "\n")
- elseif type(o) == "table" then
- if dumped[o] then
- io.write(dumped[o], "\n")
- else
- dumped[o] = name
- io.write("{}\n") -- new table
- for k,v in pairs(o) do
- local fieldname = string.format("%s[%s]", name, basic_dump2(k))
- dump2(v, fieldname, dumped)
- end
- end
- else
- error("cannot dump a " .. type(o))
- return nil
- end
-end
-
-function dump(o, dumped)
- dumped = dumped or {}
- if type(o) == "number" then
- return tostring(o)
- elseif type(o) == "string" then
- return string.format("%q", o)
- elseif type(o) == "table" then
- if dumped[o] then
- return "<circular reference>"
- end
- dumped[o] = true
- local t = {}
- for k,v in pairs(o) do
- t[#t+1] = "" .. k .. " = " .. dump(v, dumped)
- end
- return "{" .. table.concat(t, ", ") .. "}"
- elseif type(o) == "boolean" then
- return tostring(o)
- elseif type(o) == "function" then
- return "<function>"
- elseif type(o) == "userdata" then
- return "<userdata>"
- elseif type(o) == "nil" then
- return "nil"
- else
- error("cannot dump a " .. type(o))
- return nil
- end
-end
-
--- Global functions:
--- minetest.register_entity(name, prototype_table)
--- minetest.register_globalstep(func)
---
--- Global objects:
--- minetest.env - environment reference
---
--- Global tables:
--- minetest.registered_entities
--- ^ List of registered entity prototypes, indexed by name
--- minetest.object_refs
--- ^ List of object references, indexed by active object id
--- minetest.luaentities
--- ^ List of lua entities, indexed by active object id
---
--- EnvRef methods:
--- - add_node(pos, content); pos={x=num, y=num, z=num}
---
--- ObjectRef methods:
--- - remove(): remove object (after returning from Lua)
--- - getpos(): returns {x=num, y=num, z=num}
--- - setpos(pos); pos={x=num, y=num, z=num}
--- - moveto(pos, continuous=false): interpolated move
--- - add_to_inventory(itemstring): add an item to object inventory
---
--- Registered entities:
--- - Functions receive a "luaentity" as self:
--- - It has the member .object, which is an ObjectRef pointing to the object
--- - The original prototype stuff is visible directly via a metatable
---
-
-print("omg lol")
-print("minetest dump: "..dump(minetest))
-
--- Global environment step function
-function on_step(dtime)
- -- print("on_step")
-end
-
-minetest.register_globalstep(on_step)
-
-minetest.register_tool("WPick", {
- image = "tool_woodpick.png",
- basetime = 2.0,
- dt_weight = 0,
- dt_crackiness = -0.5,
- dt_crumbliness = 2,
- dt_cuttability = 0,
- basedurability = 30,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
-})
-minetest.register_tool("STPick", {
- image = "tool_stonepick.png",
- basetime = 1.5,
- dt_weight = 0,
- dt_crackiness = -0.5,
- dt_crumbliness = 2,
- dt_cuttability = 0,
- basedurability = 100,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
-})
-minetest.register_tool("SteelPick", {
- image = "tool_steelpick.png",
- basetime = 1.0,
- dt_weight = 0,
- dt_crackiness = -0.5,
- dt_crumbliness = 2,
- dt_cuttability = 0,
- basedurability = 333,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
-})
-minetest.register_tool("MesePick", {
- image = "tool_mesepick.png",
- basetime = 0,
- dt_weight = 0,
- dt_crackiness = 0,
- dt_crumbliness = 0,
- dt_cuttability = 0,
- basedurability = 1337,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
-})
-minetest.register_tool("WShovel", {
- image = "tool_woodshovel.png",
- basetime = 2.0,
- dt_weight = 0.5,
- dt_crackiness = 2,
- dt_crumbliness = -1.5,
- dt_cuttability = 0.3,
- basedurability = 30,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
-})
-minetest.register_tool("STShovel", {
- image = "tool_stoneshovel.png",
- basetime = 1.5,
- dt_weight = 0.5,
- dt_crackiness = 2,
- dt_crumbliness = -1.5,
- dt_cuttability = 0.1,
- basedurability = 100,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
-})
-minetest.register_tool("SteelShovel", {
- image = "tool_steelshovel.png",
- basetime = 1.0,
- dt_weight = 0.5,
- dt_crackiness = 2,
- dt_crumbliness = -1.5,
- dt_cuttability = 0.0,
- basedurability = 330,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
-})
-minetest.register_tool("WAxe", {
- image = "tool_woodaxe.png",
- basetime = 2.0,
- dt_weight = 0.5,
- dt_crackiness = -0.2,
- dt_crumbliness = 1,
- dt_cuttability = -0.5,
- basedurability = 30,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
-})
-minetest.register_tool("STAxe", {
- image = "tool_stoneaxe.png",
- basetime = 1.5,
- dt_weight = 0.5,
- dt_crackiness = -0.2,
- dt_crumbliness = 1,
- dt_cuttability = -0.5,
- basedurability = 100,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
-})
-minetest.register_tool("SteelAxe", {
- image = "tool_steelaxe.png",
- basetime = 1.0,
- dt_weight = 0.5,
- dt_crackiness = -0.2,
- dt_crumbliness = 1,
- dt_cuttability = -0.5,
- basedurability = 330,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
-})
-minetest.register_tool("WSword", {
- image = "tool_woodsword.png",
- basetime = 3.0,
- dt_weight = 3,
- dt_crackiness = 0,
- dt_crumbliness = 1,
- dt_cuttability = -1,
- basedurability = 30,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
-})
-minetest.register_tool("STSword", {
- image = "tool_stonesword.png",
- basetime = 2.5,
- dt_weight = 3,
- dt_crackiness = 0,
- dt_crumbliness = 1,
- dt_cuttability = -1,
- basedurability = 100,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
-})
-minetest.register_tool("SteelSword", {
- image = "tool_steelsword.png",
- basetime = 2.0,
- dt_weight = 3,
- dt_crackiness = 0,
- dt_crumbliness = 1,
- dt_cuttability = -1,
- basedurability = 330,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
-})
-minetest.register_tool("", {
- image = "",
- basetime = 0.5,
- dt_weight = 1,
- dt_crackiness = 0,
- dt_crumbliness = -1,
- dt_cuttability = 0,
- basedurability = 50,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
-})
-
---[[
-minetest.register_tool("horribletool", {
- image = "lava.png",
- basetime = 2.0
- dt_weight = 0.2
- dt_crackiness = 0.2
- dt_crumbliness = 0.2
- dt_cuttability = 0.2
- basedurability = 50
- dd_weight = -5
- dd_crackiness = -5
- dd_crumbliness = -5
- dd_cuttability = -5
-})
---]]
-
-local TNT = {
- -- Maybe handle gravity and collision this way? dunno
- physical = true,
- weight = 5,
- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
- visual = "cube",
- textures = {"tnt_top.png","tnt_bottom.png","tnt_side.png","tnt_side.png","tnt_side.png","tnt_side.png"},
- --visual = "single_sprite",
- --textures = {"mese.png^[forcesingle"},
- -- Initial value for our timer
- timer = 0,
- -- List names of state variables, for serializing object state
- state_variables = {"timer"},
-}
-
--- Called periodically
-function TNT:on_step(dtime)
- --print("TNT:on_step()")
-end
-
--- Called when object is punched
-function TNT:on_punch(hitter)
- print("TNT:on_punch()")
- self.object:remove()
- hitter:add_to_inventory("CraftItem testobject1 1")
-end
-
--- Called when object is right-clicked
-function TNT:on_rightclick(clicker)
- pos = self.object:getpos()
- pos = {x=pos.x, y=pos.y+0.1, z=pos.z}
- self.object:moveto(pos, false)
-end
-
-print("TNT dump: "..dump(TNT))
-
-print("Registering TNT");
-minetest.register_entity("TNT", TNT)
-
-print("minetest.registered_entities:")
-dump2(minetest.registered_entities)
-
---[[
-function TNT:on_rightclick(clicker)
- print("TNT:on_rightclick()")
- print("self: "..dump(self))
- print("getmetatable(self): "..dump(getmetatable(self)))
- print("getmetatable(getmetatable(self)): "..dump(getmetatable(getmetatable(self))))
- pos = self.object:getpos()
- print("TNT:on_rightclick(): object position: "..dump(pos))
- pos = {x=pos.x+0.5+1, y=pos.y+0.5, z=pos.z+0.5}
- --minetest.env:add_node(pos, 0)
-end
---]]
-
---[=[
-
-register_block(0, {
- textures = "stone.png",
- makefacetype = 0,
- get_dig_duration = function(env, pos, digger)
- -- Check stuff like digger.current_tool
- return 1.5
- end,
- on_dig = function(env, pos, digger)
- env:remove_node(pos)
- digger.inventory.put("MaterialItem2 0");
- end,
-})
-
-register_block(1, {
- textures = {"grass.png","mud.png","mud_grass_side.png","mud_grass_side.png","mud_grass_side.png","mud_grass_side.png"},
- makefacetype = 0,
- get_dig_duration = function(env, pos, digger)
- -- Check stuff like digger.current_tool
- return 0.5
- end,
- on_dig = function(env, pos, digger)
- env:remove_node(pos)
- digger.inventory.put("MaterialItem2 1");
- end,
-})
-
--- Consider the "miscellaneous block namespace" to be 0xc00...0xfff = 3072...4095
-register_block(3072, {
- textures = {"tnt_top.png","tnt_bottom.png","tnt_side.png","tnt_side.png","tnt_side.png","tnt_side.png"},
- makefacetype = 0,
- get_dig_duration = function(env, pos, digger)
- -- Cannot be dug
- return nil
- end,
- -- on_dig = function(env, pos, digger) end, -- Not implemented
- on_hit = function(env, pos, hitter)
- -- Replace with TNT object, which will explode after timer, follow gravity, blink and stuff
- env:add_object("tnt", pos)
- env:remove_node(pos)
- end,
-})
---]=]
-
/*
Draw hearts
*/
+ video::ITexture *heart_texture = tsrc->getTextureRaw("heart.png");
+ if(heart_texture)
{
- video::ITexture *heart_texture =
- driver->getTexture(getTexturePath("heart.png").c_str());
v2s32 p = pos + v2s32(0, -20);
for(s32 i=0; i<halfheartcount/2; i++)
{
// Export API
scriptapi_export(m_lua, this);
// Load and run scripts
- std::string defaultscript = porting::path_data + DIR_DELIM
- + "scripts" + DIR_DELIM + "default.lua";
- bool success = script_load(m_lua, defaultscript.c_str());
- if(!success){
- errorstream<<"Server: Failed to load and run "
- <<defaultscript<<std::endl;
- assert(0);
+ core::list<std::string> modspaths;
+ modspaths.push_back(porting::path_data + DIR_DELIM + "mods");
+ for(core::list<std::string>::Iterator i = modspaths.begin();
+ i != modspaths.end(); i++){
+ std::string modspath = *i;
+ std::vector<fs::DirListNode> dirlist = fs::GetDirListing(modspath);
+ for(u32 j=0; j<dirlist.size(); j++){
+ if(!dirlist[j].dir)
+ continue;
+ std::string modname = dirlist[j].name;
+ infostream<<"Server: Loading mod \""<<modname<<"\" script..."
+ <<std::endl;
+ std::string scriptpath = modspath + DIR_DELIM + modname
+ + DIR_DELIM + "init.lua";
+ bool success = script_load(m_lua, scriptpath.c_str());
+ if(!success){
+ errorstream<<"Server: Failed to load and run "
+ <<scriptpath<<std::endl;
+ assert(0);
+ }
+ }
}
// Initialize Environment
*/
if(fullpath == "")
{
- std::string rel_path = std::string("textures")+DIR_DELIM+filename;
+ std::string rel_path = std::string("clienttextures")+DIR_DELIM+filename;
std::string testpath = porting::path_data + DIR_DELIM + rel_path;
// Check all filename extensions. Returns "" if not found.
fullpath = getImagePath(testpath);