void init_texture(video::IVideoDriver* driver, const v2u32& screensize,
video::ITexture** texture)
{
- static v2u32 last_screensize = v2u32(0,0);
-
- if (( *texture == NULL ) || (screensize != last_screensize))
+ if (*texture != NULL)
{
- if (*texture != NULL)
- {
- driver->removeTexture(*texture);
- }
- *texture = driver->addRenderTargetTexture(
- core::dimension2d<u32>(screensize.X, screensize.Y));
- last_screensize = screensize;
+ driver->removeTexture(*texture);
}
+ *texture = driver->addRenderTargetTexture(
+ core::dimension2d<u32>(screensize.X, screensize.Y));
}
video::ITexture* draw_image(const v2u32& screensize,
video::SColor skycolor )
{
static video::ITexture* images[2] = { NULL, NULL };
+ static v2u32 last_screensize = v2u32(0,0);
video::ITexture* image = NULL;
- if (psign == RIGHT)
- {
+ if (screensize != last_screensize) {
init_texture(driver, screensize, &images[1]);
image = images[1];
- } else {
init_texture(driver, screensize, &images[0]);
image = images[0];
+ last_screensize = screensize;
}
driver->setRenderTarget(image, true, true,